Supercell recently celebrated its 10th anniversary and their best title, Clash Royale, is as good as it's ever been. Even for lapsed players, returning to the game is as easy as can be.
If you want to join us in picking the game back up, we've put together this guide series to help guide you through each arena with a top deck recommendation and some tips for how to do it. Check it out below, as well as all of our other Clash Royale guides.
Description: At Jungle Arena, you're only three steps away from unlocking every card in Clash Royale, meaning decks at this stage start to get really varied. To stay free-to-play friendly, we put together a swarm-based deck that only uses one Legendary, though is sure to annoy your opponents.
- Miner is the unit that makes this deck work. Use him carefully. The basic idea is for him to tank damage from towers so that your weak swarm units can freely attack.
- Mortar is probably the second most important card, as it can serve as a distraction or feint for your rushing swarms. Most players find Mortars annoying with their super long range, so they'll send units after it. It's at that point you can counter down an opposite lane with your Miner/swarms.
- Your weak units also work well as cheap defense. Under the guard of your own tower, cards like Goblin Gang and Rascals can make short work of beefy tanks like Prince.
To see our other Road to Legendary Arena guides, click here