Five Nights at Freddy's AR: Special Delivery is a terrifying new nightmare from developer Illumix. Last week, FNAF fans were sent into a frenzy by a short teaser for what we now know to be Special Delivery. Those in the comments were quick to question whether the teaser was fan-made or the real deal.
The new trailer released today shows off the general idea behind Special Delivery, even if we don’t see what the actual gameplay is like. As a result, all we really have to go on at the moment are the (seemingly) altered screenshots below.
Illumix aims to deliver fans a ‘completely new audio and visual gameplay experience’. Basically, your real-word environment will be invaded by Cawthon’s iconic animatronics, potentially forcing you to hide or perform some sort of mini-game. I’m sure it’ll be neat to see Freddy and the gang pop up in your living room, but, as I say, we still don’t really know what the meat of the experience is.
What we do know is that this isn’t the only FNAF game in development. Cawthon has previously discussed FNAF: Into Madness, as well as console and updated mobile ports of the mainline entries. On a Steam community page, he had this to say of Special Delivery: “The team at Looking Glass is doing an amazing job; the graphics look fantastic. I'm looking forward to seeing how the finished product comes together!”.
If you’re down for what could potentially be a spine-tingling AR experience, you can pre-register now for Five Nights at Freddy's AR: Special Delivery over on the game’s official site.
Last week, Rush Rally 3 got updated with live events, and it’s one of the best things to happen to racing games on mobile. Prior to this update, the game already had multiplayer, but live events are more convenient in the sense that it’s somewhat asynchronous.
Instead of having to wait to match with other players in a lobby in order to play with them, live events allow the entire Rush Rally 3 community compete for the best time across six courses. This operates almost exactly like the game’s Career Mode, except you’re competing against human players and the events last a few days.
It’s a really genius move, as it makes sure you’ll basically never run out of Rush Rally 3 to play. There will always be a new event and new times to beat. If you aren’t quite up to snuff on your rally racing skills, you can also choose to frame your times in competition with your facebook friends instead of the global player charts.
In order to access live events, though, it will cost you a little money ($1.99). This seems more than reasonable though, as it adds a tremendous amount of replayability, and the good kind, too. As opposed to free-to-play racers that want you to grind or pay to become competitive, I found Rush Rally 3’s live events something I could immediately hop into and post respectable times, and I look forward to doing so again for the next event.
Come join me! Download Rush Rally 3 and add me as a friend (namestolen) so we can enjoy a great, premium racing experience together.
It’s been this way for a while now, but playing Hot Wheels Infinite Loop really highlights a big issue with free-to-play mobile racing games: They suck. It doesn’t matter if you’re trying going for realism, cart racing, or arcade nonsense, they’re all bad, and mostly in the same way.
Steam Link Spotlight is a new feature where we take a look at PC games that play exceptionally well using the Steam Link app. Our last entry talked about Terry Cavanaugh’s incredible Dicey Dungeons. Read about how it’s a great mobile experience over here.
UPDATE: GRIS developer Nomada Studio responded to this report citing that these issues are Bluetooth related. See below:
Hey! Yes some people reported issues with bluetooth headphones and speakers, it could be related sorry about that, we’re currently investigating it
— Nomada Studio - G R I S (@nomadastudiobcn) August 22, 2019
You may or may not have seen that Devolver Digital just released GRIS on the App Store, but we wanted to do a quick public service announcement to say that you might not want to hop on buying it just yet.
The puzzle platformer has come to small screens looking pretty great and running at a solid 60 frames per second, but it's got some glaring technical issues, most notably an audio bug that generates high-pitched digital noise instead of the game's audio. This noise comes suddenly and can blast out at a volume that's quite uncomfortable to listen to.
There are also times where the mobile version of GRIS stops responding to inputs or misplaces prompts on screen to the point that you can no longer make progress. Force restarting the game can fix these issues, but they're all fairly significant problems.
Throughout our time with GRIS, these were the only issues with the game. It's also possible Devolver will release an update in short order to address these issues. In either case, I'd hold off on buying the game for the time being if you plan to play it with Bluetooth headphones or a controller. For more info about the game itself, check out our review.
Got a hankering for a fresh-feeling Match-3 puzzle game that offers a unique twist? You might find exactly what you’re looking for with What a Wonderful World, a new spin on the classic mobile genre which merges entertaining puzzles with global exploration.
Steam Link Spotlight is a new feature where we take a look at PC games that play exceptionally well with the Steam Link app. In case you missed it, our last entry focused on Faeria, a collectible card game that used to be available on the App Store, but now is PC only. Read more about why it's still a great mobile experience over here.
This week, I want to talk about a new game. A brand new game, in fact. Just yesterday, Terry Cavanagh—the mind behind Super Hexagon and VVVVVV—released Dicey Dungeons, an awesome roguelike, deck-building game that focuses on dice-based combat.
I play games almost exclusively on mobile, and I’ve been doing so since around the time I started writing for 148Apps. This is why I’m late to the party on Journey. It wasn’t until last week that the game was playable on mobile, and it wasn’t until last night that I played through Journey for the first time now, and I found it just as captivating and impactful as folks did almost a decade ago.
While playing the game though, I couldn’t help but notice how similar Journey was to another game I played recently. Earlier this summer, Thatgamecompany put out a mobile exclusive title, Sky: Children of Light, and it’s almost eerie how similar the games are to each other.
Gigantic X continues to inspire loot lust over here at 148Apps, particularly because the game has already been updated just in its second week of release.
Unfortunately, this 1.1.0 patch doesn’t bring a whole ton of new goodies with it, but it does bring some changes to the game itself, most of which are pretty welcome. See below for details:
One thing that’s in most live games, but has been missing from Gigantic X, is finally here. Daily log-ins are now a thing, and the rewards for them are nothing to sneeze at.
Until August 9, logging in daily can get you some weapon crates that drop tier 4 or 5 weapons, plus credits and crona. These rewards are surprisingly generous given that all you have to do to get them is open the game.
If you’ve been following 148Apps.com for a while, chances are you’ve seen me talk about Faeria. I reviewed it when it initially came out on iOS, and again when The Adventure Pouch: Oversky came out. I also put the game on my best games of 2017 list.
It may go without saying that I really, really like Faeria. Its mix of turn-based strategy and collectible card-battling is unique, and the game itself is gorgeous. Since its release, I don’t think I’ve played a card game that grabbed me in quite the same way.
Gigantic X has only been out for a little over a week, but it’s shaping up to be the mobile loot shooter of our dreams. That said, it’s not exactly the most friendly game out there. We noted in our review that you need to invest some time in the game to really understand what’s going on.
To help with that, we’ve put together a handy dandy beginner’s guide. These tips should set you well on your way in Gigantic X from the outset. See below for tips:
I’ve done a lot of messed up stuff in video games. I’ve beat people to death, slaghtered innocent animals, and even committed genocide. In doing all of that though, I’m not sure I’ve felt as uncomfortable as I have while playing Do Not Feed The Monkeys.
A self-described “digital voyeurism simulator,” Do Not Feed The Monkeys is a kind of management sim where you shovel money into a dark web enterprise that hacks into cameras or (referred to as “cages”) that you then have to watch. As you look upon these scenes, you then take notes and try to piece together what you’re looking at. All the while, you have to manage your health and hunger in real time, as well as earn enough money to afford to eat, pay your rent, and buy new “cages.”
Last week, the mobile version of Civilization VI got updated to include the huge Rise and Fall expansion. Where previous updates to the game provided one or two new civilizations and maybe a few scenarios, Rise and Fall makes sweeping changes to the core game, to the point that it takes up an extra gigabyte of storage on your device.
Such a big expansion doesn’t come cheap though. Adding Rise and Fall to Civilization VI will cost you $30. Given such a hefty price tag, we dove deep to look at what this expansion offers to see if this add-on justifies the cost.
Void Tyrant continues to get a lot of play in these parts. Probably because the game is just so deep and varied.
The next stop on our guide series for Void Tyrant is class-specific guides. First up is the Knight, as it’s the first class anyone has access to. See below for a few quality tips for playing this melee-focused class:
Imagine a tale of conlict between factions of good and evil, where rogueish heroes summon beasts to aid them in them in warfare and courageously battle dragons over fields of scorched earth and brimstone - that's exactly the essence of epic fantasy adventure that newly released strategy RPG First Summoner aims to deliver into the palm of your hand.
Released today in over 140 countries for iOS and Android, First Summoner comes courtesy of Korean developer SkeinGlobe and publisher LINE Games (of Destiny Child fame). And as you might expect from an RPG that looks as beautiful and well polished as First Summoner appears to be, you'll find plenty of content to enjoy, including an epic campaign mode, a PVP Arena for head-to-head duels, and a roguelike dungeon mode known as Infinite Chaos for endless battles.