Konami Digital Entertainment has announced today that their Apple Arcade title Frogger in Toy Town has been updated to introduce a new ranked Endurance Mode. This new game variant's arrival is also accompanied by a few other changes.
As the name implies, Endurance Mode will test how long you can stay alive as you weave your way through endless stages. The aim will be to see how high you can reach on the leaderboards, with the ultimate goal being to claim that top spot. There are three courses this mode can be played on which are Toy Town Course, Midnight Course and Party Course.
The folks behind the Rusty Lake games have just put a new title onto the App Store. Second Maze, Rusty Lake's collaborative publishing brand, has just brought this 10 year old adventure game from Gal Mamalya to mobile. The best part about all of this is thatMitoza is completely free.
Three weeks ago our sister site, Pocket Gamer, entered the voting stage for the upcoming Pocket Gamer Awards 2021 and is now in the final stretch. You only have a few hours left to vote for the games you’ve enjoyed on mobile in the past year, as well as celebrating the developers themselves and the devices you use to game on.
In addition to the prestigious ‘Mobile Game of the Year Award’, there are many other numerous categories as well, from the best game on Apple Arcade to the best gaming accessory, there’s a way to celebrate every single aspect of mobile gaming.
There’s a lot going on right now, and I don’t really feel like trying to write some kind of pithy intro for it. All I’ll say is lots of people have been coming together and helping each other in small ways, and I’m choosing to focus on that as I try to stay safe myself.
One of the ways folks are trying to help are by making their games more affordable, or even free, during this time. Check out my top picks below of some great mobile titles that have gone on sale recently:
Games marked with an asterisk(*) denote that the entire developer/publisher’s catalog is discounted, despite the fact that all of their games may not be listed here.
Patty Stack is a casual arcade game, available now for iOS and Android, about creating the tallest burger possible
Patty Stack is a casual arcade title that's available now for iOS and Android. It's the debut game from developer Feeka Games tasks players with making an increasingly giant burger tower. Think of it as Tower Bloxx but more edible.
The aim is simply that too, to make your tower higher than your previous attempt. You'll do this by dropping the different ingredients onto a bun, trying to keep it balanced as you strive to reach new heights. However, the various food items you'll be adding will make this a tricky task.
It's no secret that Genshin Impact's gacha system is designed to make you want to spend money. You absolutely don't need to do this, though. Since launch, I've been enjoying the game without spending a dime (I should also say I'm not part of any of miHoYo's content creator programs that deal out free currency to content creators).
I've managed to do this all while building out a roster with all the characters I want. How, you might ask? Well, the short answer is math, a pessimistic attitude, and discerning taste. You can also read on below to understand exactly what I mean by this.
Blue Wizard Digital has released Slashy Camp onto iOS and Android after it spent a short amount of time in early access.
Inspired by slasher films of the 1980s, Slashy Camp has you playing as a serial killer called Skullface, who hunts isolated campgrounds for campers to kill. Using your finger you swipe on the screen to control his actions and stalk the teenagers.
Lumi Interactive is releasing a game called Kinder World later this year on iOS and Android, which is all about looking after houseplants.
In Kinder World, you practice self-kindness skills by taking care of beautiful houseplants in a relaxing environment. Lumi has referenced games such as Animal Crossing and Neko Atsume as inspiration, for example their pacifist themes were a big motivator for the team to create something similar.
For this installment, I decided to go back to a more turn-based title. Fights in Tight Spaces just hit Steam in early access and is a turn-based card game where you manage the choreography of intense fighting set pieces that wouldn't feel out of place in films like John Wick or The Bourne Identity. You do this by playing cards that execute moves on your turn that allow you to manage your spacing while dishing out a ton of pain on multiple bad guys that accost you in tattoo parlors, narrow alleyways, and other cramped environments.
Vienna-based independent game studio Emoak has just released its unique light-based puzzler for iOS and Android. Founded in 2014 by Tobias Sturn, the company is also the creative force behind the infinite climbing game Paper Climb, as well as the sandbox game Machinaero on iOS.
In Lyxo, players will need to guide rays of light through dark environments in a simple but striking Bauhaus-inspired design. The minimalist aesthetics blend nicely with the goal of the game, which is to avoid obstacles, create new sources of light, and light up designated targets by mixing and matching different colors. With its stirring soundtrack, the game aims to build and heighten an emotional connection between infinite darkness and the light.
Indie developer Alejandro Zielinsky is releasing Poly Vita, a puzzle game with visuals that remind us of Monument Valley, and it’s coming to iOS on 17th March.
Poly Vita will take you on a journey through a variety of different locations, asking you to solve a series of puzzles to help you guide Maya, the protagonist, through her dreams. The main goal of each stage is to build a path linking each of the soul fragments that you find in Maya’s subconscious.
Competitive card game Crimson Company is out in early access on iOS and Android, while also launching a brand new Kickstarter campaign to support further development.
The game’s developer continues its aim to change-up the duelling card game genre by providing a mix of parity and intense gameplay, without requiring players to invest time or money to keep up with the latest meta. The iOS and Android apps are now officially in Early Access with no more progress resets to come! But there’s more - a new Kickstarter campaign has just started to fund a brand-new expansion and a cross-platform PC version.
Blizzard is releasing a new expansion for Hearthstone called Forged in the Barrens. It’s coming to all platforms later this year to coincide with its celebrations for Year of the Gryphon.
Forged in the Barrens introduced 135 new cards to play which are themed around the same iconic location from World of Warcraft. There are also new keywords and game mechanics being added too, as well as ten Legendary Mercenary minions that each represent a different class in Hearthstone.
In case you missed it, I am on a quest to rank every Apple Arcade game there is.
Over a year into the Apple Arcade experiment, I’m adjusting my approach to these rankings to make it a bit less cumbersome to update and read. For the most part, this means the number of updates on previously released games will decrease, and the text below each entry will be kept to a brief-yet-accurate justification for its positioning.
This has less to do with the pace of Apple Arcade releases and more to do with the fact that the general quality of games on the service simply isn’t what it should be. In the time that one release comes to the service, multiple high quality games hit the App Store that you don’t have to pay monthly upkeep for. Unless something drastic changes with the service, my opinion on it probably won’t change much.
Anyway, on with the ranking updates:
Game ranking updates for 2/22:
This is part 6 of our Apple Arcade rankings. Quick navigation to other parts:
126. Hot Lava
What if someone turned the old childhood "ground is lava" game and turned it into a video game? That’s what Hot Lava is. It’s a sort of parkour-like platformer where you try to race through levels hopping on objects that somehow aren’t being melted by the lava underneath it.
I’d love to have a platformer on Apple Arcade focused around time trials, provided it wasn’t a first-person game. First-person platforming rarely feels good because it’s always so hard to tell where your feet are. Same is true here with Hot Lava, plus the game defaults to a goofy motion-based control scheme that asks you to wave your phone or tablet around to look. All of this feels better once you change some settings (ideally to play with a controller), but even then, Hot Lava doesn’t feel as good to control as it should.