TEPPEN’s unique take on the collectible card game genre is exciting. It’s just over a week old, but that isn’t stopping lots of folks from speculating about the long-term viability of the game, as well as changes and additions that will happen over time.
In the days since release, though. One thing is becoming clear. TEPPEN’s first set of top tier decks have emerged, and boy are they dominant. In checking out any community talking about TEPPEN, there are three main deck types that anyone is talking about, and it’s because they’re extremely powerful, to the point that many think some rebalancing is in order. See below for which decks we’re talking about:
Recently released matching puzzler Silly Memory is helping its fans with their intergalactic journeys this month with some very special offers on in-app purchases. In case you missed it, Silly Memory is the debut title of French based indie developer CDO Apps, and its winning a lot of fans the world over right now thanks to its pleasing blend of innovative mechanics, whimsical art style, and charming storyline.
Unlike many puzzlers on the appstores, Silly Memory comes with a light hearted and humorous narrative centering on the exploits of a cute little green alien called Gorzbul. After intercepting a myriad of cryptic messages from a mysterious blue planet far off in the galaxy, our curious extra terrestrial protagonist decides to set off on a voyage of discovery, attempting to decipher the beguiling messages and find a path to the planet from whence they came. That planet being none other than our very own Earth.
TEPPEN is a wild game that nobody asked for, but I’m sure glad it exists. Who would’ve thought that a CCG featuring Capcom characters could be so cool and weird?
In case you’re not completely sure what TEPPEN is, make sure to check out our review where we explain this wacky game. Then, come back here for some beginner tips that might help you as you start playing the game.
We now live in a post-Dr. Mario World world, and I gotta say, things don’t feel too different. Nintendo continues to squirt out bad games on phones, causing all but the most stalwart fans of mobile games to question why they even bother downloading games from the App Store.
Things don’t have to be this way though! Nintendo could make a good phone puzzler if they wanted to. To prove it, here’s a list of great mobile puzzlers that can provide in all the ways that Dr. Mario World doesn’t.
Epic turn-based RPG Brown Dust is set to turn 500 days old next week, and to celebrate, Neowiz has just unveiled its biggest and most exciting update yet, offering a host of new rewards, increased gacha rates, and a brand new feature that will change up the battlefield - Companion units.
To kick things off, the most significant change the update brings is the introduction of a new auxiliary unit called Companions. Battles will still be dictated by your use of Mercenaries, however you'll now have the option of pairing them up with their unique Companion counterpart which raises their Skill Level Cap from +10 to +15. What's more, every Companion will come with their own backstory which players can discover once they start to level up and change in appearance.
As soon as I booted up Dr. Mario World, I knew I wasn’t going to have fun with it. Nintendo’s record on phones thus far has been pretty spotty, with things trending downward as of late.
Lo and behold, a few hours later with the game and the only enjoyment I’ve gotten out of it is seeing Bowser in doctor cosplay. Otherwise, the game’s single-player offerings feel like Candy Crush Saga with less satisfying puzzle mechanics and the multiplayer is... a competitive version of that.
It feels like it shouldn’t be so hard to bring a quality version of Dr. Mario to mobile. It’s a falling block puzzler like Tetris or Lumines, and there are solid-to-great versions of those on the App Store already. Instead of just translating Dr. Mario’s mechanics to the small screen though, Dr. Mario World is a slower, clunkier, and less intuitive puzzler than its predecessor.
Shoot-em-ups tend to be a dime a dozen on the App Store, but every so often you come across one gem that aims to shake up the genre in a unique way. Developer Devjgame’s P.3 is the latest game seeking to do so this, working as a love letter to the 80s that combines air-tight arcade shooting with simple two-button controls that everyone can get to grips with.
Vertical shooters were all the rage during the days of yesteryear, and P.3 successfully replicates this perspective by mimicking the warped perspective and scan lines of old CRT screens. All this combines to make you feel like you’re playing a game lost from that old arcade you love, except it’s all playable in one hand and available for download from the App Store now.
There are 5 unique stages and bosses to shoot your way through in total, requiring you to dodge incoming enemies while blasting them with a generous number of cool weapons and power ups. Action is rapid and fast – perfect for short commutes as well as extended play sessions where you’re intent on beating your personal best.
You control your ship using only two buttons, with the left-side trigger dipping your ship one way while firing and the right-side trigger letting you move to the other. Holding both buttons down at the same time will see your ship unleash a super-move and slow down the screen, letting you get a jump on any dangerous enemies the minute you need it most.
Think you’ve got what it takes to master this retro space shooter? Give P.3 a go today by downloading it from the App Store.
This article is sponsored as part of Steel Media Preferred Partners.
I’ve still been putting a lot of time into Void Tyrant since it officially released last week, and it’s surprising how much stuff there is to uncover in such a simple-looking game. Just toray, I finished spending my Guildins on all available upgrades, and now I have some thoughts.
If you’re still working your way through Void Tyrant and wondering the best way to invest your Guildins, look no further. I have all your answers here:
Neowiz is set to celebrate the summer by launching a 2-month long festival in its smash-hit RPG Brown Dust. The event kicks off today, and it’s divided into 4 parts, each of which will last two weeks.
Brown Dust is all about collecting, upgrading, and doing battle with an ever-expanding band of Mercenaries. Its fantasy-themed world is distinctive, its strategic combat system is surprisingly deep, and it benefits from having a hugely dedicated fanbase.
You’ll be able to participate in the summer festival by taking part in the campaign, arena, novice arena, and rune temple. You can expect plenty of great rewards too, with diamonds up for grabs, 5-star Mercenaries, 5-star skills books, 5-star skill transfer tickets, 30 legend scrolls, and even fresh summer-themed costumes for mercenaries like Anais and Elisé.
I spent the better part of my weekend playing Flappy Royale. I didn’t necessarily want to. I just felt like I had to. It’s a hypnotic experience that’s way too easy to just keep playing.
Flappy Royale is the brainchild of Orta Therox, Em Lazer-Walker, and Zach Gage. It's a very simple idea: Take the the rules of Battle Royale games (e.g. PUBG, Fortnite, Apex Legends) and apply them to Flappy Bird. 100 players play as birds that jump out of a bus. From there, they must fly between as many pipes as possible until one player is deemed the champion.
The game controls pretty much exactly like Flappy Bird did back in 2013. The only real differences are the hopping out of the bus (presumably inspired by the Fortnite Battle Bus) and 99 ghost birds flapping on screen with you, all competing for the number one spot.
This latter element—the ability to see other players play while you do—is the secret sauce that makes Flappy Royale such a tantalizing challenge. You can always see your competition flapping alongside you, and you want beat all of them. If you can’t do that, maybe you settle for getting a top 50 finish before diving in again to see if you can do better.
Although it’s not officially released, anyone can go and download the beta release of the game here. In this early state though, the game is already quite popular. Here are some stats Orta Therox shared about the game over the weekend:
Oh… Damn. I was doing the stats wrong.
600,000 games were played on mobile native. 1,300,000 games were played on web.
In two days, there’s been almost 2 million games of Flappy Royale! pic.twitter.com/NmDwYngL2p
— ./orta --tsc (@orta) June 29, 2019
Current Flappy Royale statistics: 20 games started per second right now, with 600,000 games so far. Looks like folks average about 50 plays per session.
— ./orta --tsc (@orta) June 29, 2019
2 million games of Flappy Royale is really impressive, especially considering it populates each of those games with 100 players. Where it starts feeling downright magical is when you consider that all of these matches start pretty much instantly.
The way Flappy Royale eliminates any sort of queue times for matches is ingenious, and probably another big reason for the game’s stickiness. Instead of filling matches with bots or waiting for 100 live players to play a level at once, the game pits you against the ghost data of the last 99 players who played the level before you. In other words, you’re always playing against other people, but you don’t have to wait for them to log in for you to do so.
Right now, Flappy Royale really feels like it has huge potential. It successfully distills the most thrilling aspects of Battle Royale into a really tight mobile package. A lot of this has to do with how quick and easy it is to play ten rounds without blinking, so here’s to hoping the game doesn’t get too bloated with extra features or monetization schemes before it officially releases.
Void Tyrant is a card-based dungeon-crawler that doesn’t fit in the mold of other games in the genre. Between the Blackjack-style combat and strange gear system alone, you’re left to your own devices to figure out how best to use everything to your advantage to go on a deep run.
It doesn’t have to be this way though! I’ve been playing Void Tyrant constantly both before and after release. Here are some good general tips I’ve learned after many, many hours with the game:
Battles can take a long time in Void Tyrant. Even with all the animation and dialogue skip options turned on, everything in the game can feel like it plods along. This is especially true if you’re in a rush to get back to where you died on your last run. Because of this, it can be tempting to try and minimize combat time by tapping quickly through turns.
Avoid doing this at all costs! It’s so easy to make a careless mistake if you’re just trying to rush things along, and a single bad turn can end your run. Always check to see what your opponent has, what cards you can potentially play, and what you can afford to discard before deciding to hit or stand. Taking the time to do this will let you make much better decisions and—believe it or not—allow you to progress more efficiently.
Use ‘em if you’ve got ‘em
On any given run in Void Tyrant, you’ll likely get some consumable cards added to your deck. These special cards usually do not cost much EP to play, with the downside being they disappear from your deck when you use them.
You may be tempted to save and use these cards for when they could really make a difference (i.e. a boss fight), but that is potentially dangerous. As great as consumable cards are, they bloat your deck and make it less consistent. They could even lead to your downfall if you just hang on to too many of them for too long. Instead, just use consumables whenever they seem helpful, and your deck will stay lean and mean (not to mention that you'll also be alive).
Your energy—or EP—in Void Tyrant is perhaps the most valuable resource you have. It lets you pick and play all kinds of cards that can let you overcome the variability of the base combat system.
You should use this resouce as early and often as it is available, but you also shouldn’t squander it. This is to say you should never try to be “saving” EP, but you also should only spend it on cards that will actually give you an advantage in the moment. This might mean discarding more than just the one free discard you get on a turn to find exactly what you’re looking for.
If you do this, you’ll win a lot more rounds of combat, which restores your EP meter with every hit. Whenever things turn south, always remember you can play conservatively and defend against attacks, which allows you to earn back a good chunk of 10 EP.
You might be busy sending your hulking Dark Knight into the midst of battle in Webzen’s other recent release: the long-anticipated MU Origin 2. But for something a little different, the South Korean publisher has launched First Hero. Released today worldwide – except for China, the Middle East and Japan – this real-time strategy game for Android and iOS is all about collecting characters and winning wars.
The characters you collect, or rather ‘summon’ in the tried-and-true MMO fashion, are a mix of historical and folkloric figures from around the planet. There are more than 50 of these heroes up for grabs, and that number is sure to grow. Apart from these nods to the real world, everything takes place in a fantasy realm where there are monsters to be slayed, kingdoms to be conquered and alliances to be forged.
ThroughLine Games’ critically acclaimed puzzle-platformer, Forgotton Anne, has finally launched on the App Store. It tells the somber story of the Forgotlings, a collection of lost household objects who have been brought to life using a magical force called Anima.
Fans of the legendary Studio Ghibli, creators of animated classics like My Neighbour Totoro and Spirited Away, will notice and appreciate Forgotten Anne’s similar hand-animated art style. Also like Ghibli’s best work, the game’s affecting story is enhanced by a soaring orchestral score.
You play as Anne, a human enforcer in the land of the Forgotlings who wants nothing more than to return to the world she once called home. In order to do that, she’ll have to work alongside her boss, Master Bonku, to put a stop to a potentially dangerous uprising.
There has been an auto chess explosion on the App Store. Within just a few weeks, three games in this new genre have popped up and are all competing for your attention.
If you’re not sure what auto chess is, welcome to the club. This new genre was born out of a mod for Dota 2, which is a game based on a mod for Warcraft 3. After taking off on PC and having over 300,000 concurrent players daily, it was only natural for it to make the jump to mobile in a big way.
This has a lot to do with the gameplay of auto chess games. If I had to describe it, I’d say auto chess is like a slowed down version of Clash Royale, but with an in-game store that gives you random units to buy instead of using a deck of your own creation. There’s a bit more to it than that, but it’s focus on management and paced-out auto combat makes it relatively well-suited for touchscreens.
I’m sure it’s a kind of game that isn’t for everyone, but if you want to try auto chess out, you want to make sure you’re doing it right. So with that, I decided to check out the current offerings of auto chess on mobile to let you know which one you should be playing:
Alabama Bones is a pretty solid one-touch platfomer. While there are times where it’s pretty easy, fun, and satisgying to cruise through some levels, others can be quite tricky.
Leave it to us to take our experience with the game and share it with you, dear readers. See below for a few nice tips for how to have a bit of an eaiser time playing Alabama Bones: