Super Evil Megacorp, the minds behind long-standing mobile MOBA Vainglory, are back with a new game called Catalyst Black. This new title is a team-based shooter that focuses on equippable loot, and although it isn't out yet, the game recently became available to a select few folks during their early access period.
This early access, termed the "Secret Service" by the developers, is a limited form of the game that doesn't include all of the polish you might expect from an official release, but it does give a good sense of what Catalyst Black will be when it eventually hits the App Store. We were able to snag a spot in the Secret Service and are ready to spill everything we know about the game. Read on below to find out more, including how you might be able to join us online sooner rather than later.
Tyrant's Arena is an intense midcore multiplayer actioner where you'll compete in tricky 3v3 matches to crush your opponents and earn neat rewards. It comes to us from developer Kroy Games, and it's now available for pre-registration on iOS and Android.
The core gameplay is said to be fast-paced, with matches only lasting a few minutes each. You'll hunt down and slay your opponents as part of a crack team of heroes. Controls are intuitive and mobile-friendly while still allowing for layers of hidden depth. While the game is easy to get into, only the most skilled players will come out on top during combat.
As you progress, you'll unlock new heroes with their own distinct combat style to master. Classes include Tanks, Assassins, Mages, Support, Warriors, and Marksmen. Smart combinations of hero classes can dominate the battlefield, so it's best to plan ahead before you and your team enter the arena.
New skins can also be unlocked to make each hero unique to you. This gives Tyrant's Arena and its many characters some extra personality.
The ultimate challenge comes in the form of climbing the seasonal rankings. You'll compete with players from across the globe to cement yourself as a champion and earn rewards based on the different medals you achieve.
Tyrant's Arena is set to launch early next month in South/Central America and Mexico. In the meantime, you can pre-register your interest over on both the App Store and Google Play for some special rewards.
Shadowgun: War Games is an upcoming free-to-play multiplayer shooter that’s essentially just an Overwatch knock-off. There are hero characters with special abilities, and you compete in 5-v-5 game modes where the goal is to use superior team tactics to win the day.
Depending on who you are, this might sound exciting, but given my time with the closed beta for the game, I wouldn’t get your hopes up. Although War Games looks nice and pretty, it doesn’t feel that different from other mobile shooters that have already tried the same thing (i.e. Modern Combat Versus).
At the end of last month, Codebrew Games announced an update coming to their popular city-builder, Pocket City some time this month. In this update is the promise of expanding your city out into other regions, enacting policies, and more. The full info on the update—as well as a link to sign up to test these new features—can be found here.
I’ve spent the last week or so testing out this new content for Pocket City, and it makes for an undeniably better game. That said, I wasn’t super impressed with Pocket City when it first released, and this update doesn’t suddenly change my entire impression of the game. It’s still got some rules that feel too restrictive, but it finally allows you to build public transit that makes sense, which was one of my primary grievances with the original version of the game.
Something to note about this new update to Pocket City is that it doesn’t provide much to new players. To start enacting policies or expanding between regions, you have to level up your city to at least level 28, which takes some doing. Even when you get there, it doesn’t feel like it shifts the gameplay too much. In fact, after I got the ability to pass policies to improve my city, I routinely forgot to actually do it because my city was cruising along just fine without their benefits in play.
If you’re eyeing this update to Pocket City as a way to really deepen the experience of playing it, I think you’ll be disappointed. That said, this December update—whenever it drops—improves the base game and adds a couple more layers to Pocket City that make it more interesting than it was previously.
Five Nights at Freddy's AR: Special Delivery is a terrifying new nightmare from developer Illumix. Last week, FNAF fans were sent into a frenzy by a short teaser for what we now know to be Special Delivery. Those in the comments were quick to question whether the teaser was fan-made or the real deal.
The new trailer released today shows off the general idea behind Special Delivery, even if we don’t see what the actual gameplay is like. As a result, all we really have to go on at the moment are the (seemingly) altered screenshots below.
Illumix aims to deliver fans a ‘completely new audio and visual gameplay experience’. Basically, your real-word environment will be invaded by Cawthon’s iconic animatronics, potentially forcing you to hide or perform some sort of mini-game. I’m sure it’ll be neat to see Freddy and the gang pop up in your living room, but, as I say, we still don’t really know what the meat of the experience is.
What we do know is that this isn’t the only FNAF game in development. Cawthon has previously discussed FNAF: Into Madness, as well as console and updated mobile ports of the mainline entries. On a Steam community page, he had this to say of Special Delivery: “The team at Looking Glass is doing an amazing job; the graphics look fantastic. I'm looking forward to seeing how the finished product comes together!”.
If you’re down for what could potentially be a spine-tingling AR experience, you can pre-register now for Five Nights at Freddy's AR: Special Delivery over on the game’s official site.
Marvel Super War is the latest MOBA from Netease, but it’s not something you can just go and download on the App Store now. The game is in a closed beta, meaning you have to download it from a special link here and the developers are still ironing out some kinks before officially releasing the game to mobile players everywhere.
I’ve spent a decent amount of time with Marvel Super War over the past week, and I let me say, it’s not half bad. This is to say that it’s really neat to play as heroes and villains like Thor and Magneto, but this game feels a little too... familiar.
This week Activision has revealed that Call of Duty Mobile is real, it's coming soon, and it looks pretty awesome. We got all of that from a trailer, but it also got us thinking about what other Activision games we'd like to see coming to mobile. Because that's the sort of thing we think about here at 148Apps towers.
Got your own suggestions as to which Activision games you'd like to see coming to mobile? Then do let us know in the comments section at the bottom of the article. It's a huge company with a massive back catalogue, and we'd love to hear your ideas about how it could bring some of those games to mobile.
On Friday we always have something really important to do. Namely, it's when we prepare you for the next seven days, letting you know what we think are going to be the top games coming out over the next week. Forewarned is forearmed after all, so consider this us throwing a bunch of arms at you. But not in a weird way.
It's a pretty short list this week, but we expect more games to sneak up on us over the weekend. While it might not be the longest list in the world, the games on it are shaping up to be really rather special.
What would happen if giant monsters were indestructible? Wait, let me rephrase that. What would happen if giant monsters were real and indestructible? The answer, according to Kaijack Card Attack, is that they'd play a gamw somewhere between solitaire and poker. While also smashing the crap out of everything.
The game comes from the dev behind Crap! I'm Broke, but you wouldn't guess by looking at it. There's a brightness here, from the scraps themselves to the backgrounds, and rather than worrying about making enough money to pay the rent, here you're worried about huge creatures smashing up your house. Whilst also being a giant creatue yourself.
Obviously that kicked our brains into gear here at 148App's palatial research unit. We got to thinking about how Blizzard's massive franchises could make it onto the App Store. And then we wrote down those thoughts. What you're looking at now is the culmination of that endeavour.
If you've got your own suggestions as to how Blizzard could squish its game down to pocket-sized, then be sure to let us know in the comments at the bottom of the article. First though, let's find out what we thought about the obstacles and challenges that are waiting for Blizzard.
Our mission here at 148Apps is pretty simple - we want to make sure that you're playing the best iPhone and iPad games in the world. Which is why, every Friday, we like to give you an insight into the incredible games that are set to rock your world in the next seven days. Call it a headstart on the rest of the world, if you'd like.
It's possible next week is going to be a little thin on the ground when it comes to new releases, although we're often pleasantly surprised on weeks like that when something amazing sneaks out at the last second. That's not to say the games we've picked aren't great, just that there aren't that many of them.
Getting mountain climbing games right is difficult, but it's always good to see another studio trying. This one doesn't take itself too seriously, but there's a lot of swinging, plenty of grabbing, and more than a few stranded climbers that you're going to have to help to safety. It's bright and cheery, and if it gets its controls right it may well become a sleeper hit in 2019.
This one's a strategic card game with a silly core concept - it's about either trying to steal or protect a small flock of sheep. You pick to be the shepherd or the poacher, and it's up to you to make it back home with two out of three sheep in your possession. You're going to be playing online against real players, which should give this one the energy it needs to succeed.
This one's a little more simple. It takes the bones of a shooter, wraps them around a stuff-stacking device, and then lets you go nuts. You're not just mowing down waves of incoming alien fighters, you're piling up their shattered remains as a taunt to any other space monsters that might want to come and have a go. Wow, that's actually really dark when you type it out.
The first few days of the year are always a bit of a write-off, but we're getting back up to speed here at 148Apps. And when we're at speed, we like to make sure that you're all up to date with the games you're going to be playing soon. Which is exactly what this list of the top games coming out next week intends to do.
We've checked our records and sent out emails to the right people, and we reckon these four games are the finest that are going to hit the App Store over the next seven days. We might be wrong, but we think we've had our best stab at it - if you disagree though, do let us know in the comments at the bottom of the article.
2018 is so last year. Here at 148Apps we're all about 2019 now, and the exciting games that we're hopefully going to end up playing over the next 12 months. But what are those games, and why are we so excited about them? Well, that's where this list comes in - the top 6 games for iPhone and iPad that we're looking forward to in 2018.
Obviously we're looking forward to way more than six games, but these are the cream of the crop - the ones that we're champing at the bit to play. That means our picks might not quite line up with yours, and if that's the case do let us know in the comments section at the bottom of the article.
Hello there, and welcome to the world of tomorrow. Or, more accurately, to the world of today. It's 2019, we're back, and we thought we'd kick off the year by having a look at what we think are going to be the major changes in mobile gaming over the next 12 months. It's crystal ball-gazing time people.
You see we haven't been idle over the holidays, we've been on top of everything, pushing our brains to think about what mobile gaming might look like when 2020 rolls around. Obviously these are more than just guesses - our picks are all based on our deep understanding of the mobile gaming market. And maybe just a little bit of wishful thinking - but hey, it's the start of the year, and if you can't be wishful now, when can you be?