RPGs with puzzle mechanics feel like the perfect fit for mobile. There’s something about a game that moves at a gentile pace while having a somewhat predictable-yet-challenging set of mechanics that can morph as you progress through some kind of grand adventure that feels right at home in your pocket.
With the recent release of Hero Emblems II, I thought it’d be good to revisit some of the absolute best puzzle RPGs that iOS has to offer, just in case you missed out on some of these incredible titles.
Every day, we pick out a curated list of the best mobile discounts on the App Store and post them here. This list won't be comprehensive, but it every game on it is recommended. Feel free to check out the coverage we did on them in the links below to further vet these discounted games before you decide to buy:
Games marked with an asterisk(*) denote that the entire developer/publisher’s catalog is discounted, despite the fact that all of their games may not be listed here.
Diablo Immortal has now been out in the wild for some time now, and it’s basically more impressive as a game than I initially expected and more disappointing on the monetization front than anticipated. You can read a full review here, but the upshot is the game is a perfectly fine and highly polished way to do some Diablo-style grinding and the store—though shitty—can mostly be ignored.
If you don’t want to support or engage with free-to-play design and/or Activision Blizzard generally, first: I totally understand as there is no shortage of reasons for having these sentiments! And secondly: I have good news! There is a veritable bounty of games on the App Store that can deliver a very Diablo-like experience without a gross store or company attached to them. Check out our top picks below.
Now that I've spent more than enough time in Diablo Immortal to find a purpose in it and also render an opinion on it, I wanted to share some thoughts on how others can join in on a similar journey and get to the fun stuff in the game a little faster.
When I started playing the game, I was flying completely blind and found myself getting bored mostly because I wasn't advancing as quickly as I wanted to and was unclear on how to even figure out what I was supposed to do or what I was even chasing. With that in mind, I've laid out a progression guide here that is focused on helping other hapless players find their way a little easier.
Turning your iOS device into a gaming powerhouse has never been easier. With the hardware running in today's phones and tablets, plus software that takes full advantage of it or otherwise can stream powerful games straight to your mobile screen, you can basically play anything you want anywhere you want with something you carry around with you in your pocket no matter where you're going.
The only problem with this has always been how you control these games that you have such easy access to. More complex and demanding games can struggle on touch screens, and--although they're something you can get used to--they can have a hard time replicating the satisfying feel of plopping down in front of a PC or console with a dedicated controller in hand. For years, Gamevice has been at the forefront of trying to solve this problem for folks who want to turn their iOS devices into dedicated gaming devices, and their latest controller (with companion app) is one of the best ways to do exactly that.
I've put quite a few hours into Diablo Immortal's story and other side quests so far and haven't really felt a hint of need explore any of its monetized aspects. In theory, this is good news, as everyone's speculation heading into the game's release would be that it would be some horribly monetized bastardization of Diablo (which it is obviously not). In practice, though, I'm having a hard time mustering much enthusiasm or curiousity about just about anything Diablo Immortal has to offer, regardless of quality.
I've got a full play session recording in the video above showing what the first hour or so of the game looks like. For the first 30 minutes or so, it looks and feels almost exactly like a regular old Diablo game. But--since this is a free-to-play title--there comes a point where you clear the introductory quest and from there you are showered with in-game mail, welcome banners, daily quests, shop menus, and more.
The release of Call of Duty: Warzone on PC and consoles renewed a lot of people’s interest in the battle royale genre. Once a red-hot game mode a couple years ago, battle royales have maintained their prominence despite finding more competition with other popular genres like autochess and more traditional multiplayer shooters, particularly on mobile.