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This Week at 148Apps: November 25-29, 2013

Posted by Chris Kirby on December 1st, 2013

Apps Are Us


What to do with all of that post-Thanksgiving holiday time? Search for the latest and greatest apps, of course! Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Gravitations

It was actually hard for me to review JLOOP’s Gravitations directly from the standpoint of it being a “normal” game. That’s because the missions are in themselves created by those playing. There are no preset levels here. Instead, Gravitations allows players to create, manage, and edit their own missions for eventual playing by themselves and others. Launching Gravitations for the first time, one can just feel the level of polish that has gone onto it. Backed by a “War of the Worlds”-style soundtrack that sets the tone for mystery and discovery, from the game’s start screen players will be able to choose from a carousel of options; including visiting the ship hangar, entering explore mode, builders’ contests, taking a class at the flight school, seeing what shared missions are available, or even creating missions. --Arron Hirst


Demonstrate

There’s an increasing number of apps out there aimed at smoothing out the process of creating one’s own apps. While some simplify the coding process such as Codea, others help with different parts of the app making process. Demonstrate is one such app, allowing users to add hotspots and transitions to their previously constructed screenshots. It’s a fairly specialized tool that requires backup from other sources, but it’s potentially quite handy. Best of all, it’s free to download. An in-app purchase opens it up further in terms of how many screens can be used but the free build should be sufficient for many small projects. One sample project is included to explain how to use the app but it’s a pretty straightforward process. Users pick out a screen from their Camera Roll or Dropbox account before dragging and dropping hotspots onto the relevant place. Then it’s a matter of linking another screen to the hotspot in order to demonstrate the order of the app. --Jennifer Allen


Tiger & Chicken

There are not many 3D roleplaying hack n’ slay games out there in the iOS market, and admittedly this is the first action-packed adventure that I’ve come across in some time that hooked me in right from the opening scene. Tiger & Chicken tells the story of a chicken with a whole lot of courage, who after getting separated from his female friend, decides one day to finally leave the Shaolin temple that he grew up in as an orphan and take it upon himself to track her down and rescue her. --Lucy Ingram


Icycle: On Thin Ice

Icycle: On Thin Ice is the latest platformer from Chillingo. While the game itself is beautifully displayed and has a unique sense of humor, it unfortunately feels too “floaty” and imprecise in the control department to really be a stand out title. The first impression that Icycle: On Thin Ice makes cannot be overstated. The game is simply beautiful with its stylized vector look, bright colors, and cool-looking design. On top of this, it tells a strange but charming story of a naked man named Dennis as he navigates a frozen landscape looking for love. Between both the visuals and the humorous storyline, there is a lot to like about the game conceptually. --Campbell Bird


MOGA Ace Power Gamepad

The dawn of a new era in iOS gaming is on hand with the launch of the first MFi gamepads from MOGA and Logitech. However, things are far from ideal right now, as the MOGA Ace Power shows. I was most excited for MOGA to toss its hat into the iOS gamepad ring – the MOGA Pro is my favorite Android gamepad without a doubt, and a wonderful controller for playing games with. So, with MOGA having the first “extended” MFi gamepad boasting a full complement of buttons (four face buttons, two shoulder buttons, two analog triggers, a d-pad, a pause button, and two analog joysticks) I was excited. However, the limitations of the MOGA Ace Power and its high price tag make it only for early adopters. --Carter Dotson


Castle of Illusion

Castle of Illusion, a modern remake of the Sega Genesis platforming hit, has made a surprise landing on iOS after launching on console and PC not long ago. It’s certainly a welcome addition to the platform. This is a 2.5D platformer in that it does contain mostly 3D characters along a 2D plane, but moments where 3D movement is possible do pop up and are parts of some of the game’s cooler moments – like a puzzle where players must discover if tiles they’re running on are fake or not by looking into a mirror. So no, it’s not just a straight-up paint job on the original game. It’s been modernized, but it still has enough of that classic flavor to it. This is not just in looks: many of the original enemies and bosses are still here in some form, but the game has the trappings of a kind of late 8-bit and early 16-bit platformer. There’s that feeling of rigidity to the way that levels are arranged and laid out that makes it have just enough of an old-school feel while feeling loose and new. --Carter Dotson


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Siegecraft Defender

Siegecraft Defender pays another visit to the well-worn tower defense genre. Does it stand out among the throngs of similar games on Android? Siegecraft Defender plays pretty much like other tower defense games. There is a portal that constantly spits out enemies in waves of varying amounts. Somewhere else on the battlefield is an area that must be defended. To stop the enemies the player builds fortifications featuring towers and walls to create mazes of fortifications designed to slow down enemies as much as possible so they can be picked apart by the defenses. Each tower has a different effect on enemies. --Allan Curtis


Bitter Sam

Okay, I have no idea what to say about Bitter Sam, content-wise. It’s a game with very simple and understandable mechanics, but when you actually try to understand what the hell is going on in there, your thoughts start to hurt a bit. It’s about a strange furry creature that kinda looks like a man in a suit, and is not more than three inches tall. He is literally hanging by a thread, held by some crazy scientists, descending into some dangerous caverns with unclear intentions. I frankly can’t fathom what is going on in there, but Bitter Sam is living up to his name, being quite a miserable little bastard throughout. Seriously, the dude is so utterly soul-crushed that he actually smiles when he dies. He’s being on an emotionally-destructive level of the first several minutes of The Land Before Time, and the game is being quite schadenfreudian about this. Despite the main hero being sadder than a rock star’s 28th birthday, it’s really fun and casual. --Tony Kuzmin


New Star Soccer

I’ll be honest: I’m somewhat cynical of soccer sims. It seems most long-term sports management games have been done. Still, it takes a game like New Star Soccer to change my mind, and change my mind it did. The game provides an abbreviated player development ladder based around The Beautiful Game. It connects gameplay, skill development/career and more into a pretty nice simulation package. --Tre Lawrence

And finally, this week, Pocket Gamer went hands-on with Angry Birds Go and Assassin's Creed Pirates, picked out its most anticipated games of December, welcomed Skulls of the Shogun to iOS, and reviewed Final Fantasy IV: The After Years and Icycle: On Thin Ice. All that, and loads more, in PG's weekly wrap-up.

This Week at 148Apps: November 11-15, 2013

Posted by Chris Kirby on November 16th, 2013

Apps Are Us


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Tilt 2 Live 2: Redonkulus

Tilt to Live 2 wakes up in a world where the tilt-based game feels almost dead. Free-to-play Skinner boxes rule the landscape, and here’s a $2.99 game that dares to toss things back to 2010 by having us tilt to survive? Well, great gameplay is timeless, and One Man Left has made Tilt to Live 2 feel both fresh and familiar. The core concept of “tilting to live” is the same, but nothing else is. Visually, the game has been given a detailed and fluid overhaul. It looks and feels incredibly lively. But all the power-ups from the original have been replaced with new ones. Now, there’s a brimstone ball that can be bounced around the screen, a dual-bladed energy sword, a shield that can collect dots to destroy them, a dot disguise that makes the player briefly invulnerable, and more. This was a fantastic decision by One Man Left – what it does is that it makes the game feel new. The game is innately familiar, but the ways that the problems are approached and solved are completely different. It’s the perfect approach for a sequel; one that other developers need to consider. --Carter Dotson


Stealth Inc

Stealth Inc., originally released for Mac and PC under the name Stealth Bastard and then later for the PlayStation 3 and Vita under its more family-friendly name, has been well-loved from the start. And rightly so as it mixes stealth and brutal platforming challenges so effectively. So how does everything hold up on iOS? Ridiculously well, actually. The basic premise of Stealth Inc. is to escape. Players control a very unfortunate clone (several, really, since there will be lots and lots of dying) whose only purpose is to sneak out of a facility that’s absolutely packed with death traps. Now that I think about it, all the place seems to do is make and kill clones. In order to guide their little fellas to figurative safety, players will need to solve a series of challenging environmental puzzles and make a bunch of intricate jumps while also trying to avoid detection at all costs. The game uses a simple left/right slider for movement along with jump and duck buttons to great effect, while a contextual button for interacting with computers and the like pops when needed. --Rob Rich


Hunter Island

Monster Hunter? Pokemon? No, this is Hunter Island from ZigZaGame Inc. A game that incorporates both catching monsters and fulfilling side quests in RPG style. Fans of the Pokemon games will feel right at home here, as Hunter Island manages to capture the tone and enjoyment of just what makes this style so engrossing. Anyone familiar with the rules of Pokemon will not find it difficult to work through. Players start off with the option of three different monsters – each with different elemental attributes. It is then the player’s job to decide whether they will be a male or female protagonist, but it doesn’t really make a difference because whichever one is chosen the other will still join them on their journey. --Lucy Ingram


Todo 7

Appigo’s Todo apps have been keeping many people organized for as long as the App Store has existed. After a major OS update in the form of iOS 7, it only seems right to come across Todo 7. The app fits into the aesthetics of iOS 7 extremely well, retaining its position as both powerful and visually appealing. Some people looking for a simpler solution might be disappointed to note that Todo 7 isn’t as minimalist as other To Do list apps, but once taken through the tooltips it offers, it proves to be quite effective. The main screen of Todo 7 offers the bulk of the information. A list of all tasks is offered along with a focus list which prioritizes overdue tasks and those needing to be done today, while a personalized list option offers more control over how content is arranged. Personalization options such as changing the color of each category, and even the list icon and background image, further adds to the control. --Jennifer Allen


Millie's Crazy Dinosaur Adventure-Millie Was Here, Book 3

Millie’s Crazy Dinosaur Adventure is an interactive title in a series of Millie Was Here – charming multimedia experiences children and their adults will really appreciate. Here Millie, a cute little dog, builds a space ship to hopefully transport her back in time to earlier that day – because after having arrived at her friend’s birthday party, she realized that she had forgotten her present. Things go awry though and Millie actually travels back into the time of the dinosaurs where she goes on an adventure, then safety arrives back in present time. --Amy Solomon


SnapinboxHD

Email is quickly becoming one of the most time-consuming daily tasks. Since most folks are mobile now, it’s necessary to have an email app that is speedy and efficient. SnapinboxHD does its best to make this chore as simple and seamless as possible. Combine all accounts into one inbox, and swipe left or right to organize it without even opening the message. Yes, this may save seconds, but seconds add up to minutes, which add up to hours. --Stacy Barnes


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Move

Gotta love Move. Its main draw is its simplicity. The game developer does a good job of ensuring that it is accessible enough to almost not even need a tutorial. The basic objective is to move colored, 2D circles to matching squares in the least number of moves. Every level starts out with a suggested number of moves, and not surpassing that is what is the key to earning the most stars. --Tre Lawrence


Pocket Harvest

Pocket Harvest’s premise will be familiar to anyone who’s played Harvest Moon. Players are given control of a small, struggling farm, with few staff and next to no resources. Before long though, the farm will be bustling with a huge variety of crops, animals, attractions and even tourists. Building the farm couldn’t be easier. Fields are placed one by one depending on what kind of crop they grow. Worker houses are placed nearby and if they are close enough the worker will tend the fields, sell the crops and earn cash. Of course there are many things that affect how much money they’ll make, such as the moisture of the field, the worker’s skill at harvesting, how well cultivated the crop is and so on. --Allan Curtis


Combat Monsters

Combat Monsters is a turn-based strategy game that involves the use of extras to win. It has one of the most thorough tutorials I’ve come across, and it does do a great job of ensuring that the 8-step learner gives the right pointers with regards to how the game works. What the tutorials do reveal are some nice media elements. The whimsical characterization work within this type of fantasy warfare, with simple animations that are fun without being too distracting. The playing area is a battle stage that is set in a circle with chess-like squares that afford movement of the pieces. --Tre Lawrence

And finally, this week Pocket Gamer reviewed Oceanhorn, Epoch 2, and Stealth Inc, started its new First Look video series, and welcomed in the new generation of consoles with a round-up of second screen apps. Check it out in the Pocket Gamer Weekly Round-Up.

This Week at 148Apps: November 4-8, 2013

Posted by Chris Kirby on November 9th, 2013

Shiny Happy App Reviews


The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Sid Meier's Ace Patrol: Pacific Skies

The great strategy of Sid Meier’s Ace Patrol returns with Sid Meier’s Ace Patrol: Pacific Skies. It’s set during World War II; where players have the choice to play as the US Navy, US Army, Imperial Japanese Navy, and Imperial Japanese Army. It certainly has a familiar presentation for those who played the original, but it’s also more polished and enhanced. The mission set-up is different as players are given one mission instead of a choice between three. I also find the visuals to be more polished and likable, but that’s probably because I love the old warbirds. --Andrew Stevens


Rayman Fiesta Run

Rayman Fiesta Run is the sequel to Rayman Jungle Run, Ubisoft’s mobile version of their Rayman revival series, taking the form of a level-based auto-runner. Rayman Fiesta Run really only serves as an iteration on the previous one, but more of the familiar excellent gameplay and an improved level structure make this a better game. Players control the jumps and punches of Rayman, who can’t stop running for reasons both justified and unjustified depending on the level, trying to collect Lums and just get to the end of each level in however many pieces is optimal for Rayman because he has invisible limbs. Levels, which take on many forms from horizontal platforming to back-and-forth ascents – with the occasional wall-running and jumping, too – are challenging due to the timing needed to succeed and survive the various hazards. --Carter Dotson


Tiny Death Star

Tiny Death Star is one of those ideas that’s absolutely brilliant: take Tiny Tower and put it in the Star Wars universe, having players build a Death Star instead of a non-descript tower. Oh, and the bitizens are all Star Wars characters. If that sounds appealing, then go download Tiny Death Star. It really isn’t too much different from the original Tiny Tower, the game where players earn money by stocking floors of a tower that sell different items, building new stores and residential floors for new people to move in to. Managing where bitizens work is important because they’re more efficient at certain floor types. This whole process continues until one’s tower is as high as players want it to be. It’s just all decked out with Star Wars characters and themes this time. --Carter Dotson


Hipster CEO

Let’s get this reviewing cliche out of the way: Hipster CEO is an acquired taste. It sounds like an excuse to basically say “Some will like it, some will hate it,” but it’s remarkably true in the case of this game. Unlike so many other titles on the App Store, Hipster CEO doesn’t mollycoddle its players. There’s a gameplay guide rather than a comprehensive tutorial, but even that isn’t as useful as simply giving the game a shot and gradually figuring things out. It’ll be rewarding, but it will take patience for those who want to succeed. Occasional moments of being crash-prone can irritate, too. --Jennifer Allen


Sorcery! 2

Bigger, better, stronger. That sums up Sorcery! 2, the sequel to the rather great Sorcery!. Feeling substantially weightier than its predecessor, much like the book it’s based on, Sorcery! 2 is a veritable bargain even despite its premium price tag. It’s been promised that there are over 300,000 words to it with more than 10,000 choices. I have no reason to doubt such a claim as there are plenty of hours of content here. Continuing from its predecessor, it’s not essential to have a save file at the ready but I’d recommend it, purely to carry on the storyline. Players explore Khare: the Cityport of Traps, and it’s a huge city indeed, as they attempt to move forward in their quest, potentially overthrow the city port’s council, and more. I’m grateful that Sorcery! 2 has such an extensive backtracking feature as there really is a lot that can be done here. --Jennifer Allen


ProCam 2

ProCam 2 is the kind of photography app that should, theoretically, mean that no other photography app is really needed. While some might find themselves keen to stick to an app they’re more used to, or with a slightly different look, ProCam 2 covers all the bases meaning that there really isn’t a need to do so. I’m assuming the developers wrote up a list of requirements for a good quality photography app, then kept working until every single one had been included. I’m struggling to think of anything that could have been missed. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Dot.Stop.Run

Dot.Stop.Run is a pretty eye-catching runner, but how does it play? Players control Dot, an enigmatic female as she runs along a landscape littered with hazards, such as pits, falling blocks and moving platforms. Using well timed jumps, the player must guide Dot through each level. Dot.Stop.Run has the bare vestiges of a story. Dot has escaped from the unseen system and now runs through an endless binary domain that changes constantly to recapture her. Only by making her way safely through the binary domain can the true power of Dot be unleashed. This story doesn’t really make an appearance in game, but at least it sets the tone for the trippy gameplay to follow. --Allan Curtis


Lost Chapters HD

There has to be some science behind the way certain games force you to stop playing and instead ‘come back later’. I’ll happily admit I’m no expert in the economics of designing free-to-play games, but I always thought turning people away was a dangerous idea. They just might not come back. It’s with this in mind that we talk about Lost Chapters HD. It’s a game all about exploration of an island, completing tasks to unlock new buildings and discovering treasure along the way. --Matt Parker


Wake the Cat

Cats. Lovable bundles of fur or feline freeloaders? How you feel about cats will determine how you want to look at this game. LIKE CATS: Wake the Cat is a puzzle game where you gently roll a ball of yarn towards a sleeping kitty so that you may wake them from their peaceful slumber and play with them. HATE CATS: Wake the Cat is a puzzle game where you launch a ball of yarn (maybe with a rock in the middle of it) so that you stir the cat from its unearned slumber. Maybe to then throw the cat out of the house. I don’t know. --Matt Parker

And finally, this week Pocket Gamer picked the best iOS and Android games of October, reviewed Rayman Fiesta Run, provided some top tips for Tiny Death Star, and followed the saga of an indie developer who got rejected from the App Store... twice. Check out the Pocket Gamer weekly wrap-up right now!

This Week at 148Apps: September 23-27, 2013

Posted by Chris Kirby on September 28th, 2013

Your App Experts


The furor over two new iPhones and the release of iOS 7 may have passed, but that doesn't stop the oncoming wave of new apps. If you want to know what's worth your time and what's not, just look to the expert app reviewers at 148Apps. And if you want more app reviews than you can shake a stick at, be sure to hit our Reviews Archive.

Big Brain Master

Big Brain Master is a pure puzzle game that tells a story whilst engaging the player in some enjoyable and challenging puzzles. A new and artful take on “mind” games, it’s simple and entertaining approach manages to keep players guessing without being too complex. The art style is highly detailed, with a nice, clean, and simple graphical outlook, and the puzzles are presented in an interesting format which gives it an interesting and refreshing feel whilst playing. Navigating the user interface is nice and straightforward, and the design layout is linear enough to not overcomplicate by looking too clunky or crowded. Each of the 250+ levels are divided up into seven puzzle styles that are each distinctive from the last. Although this might seem refreshing enough to most players, I personally feel that perhaps having less levels per style and more of a variety of puzzle styles would have made it slightly less repetitive, as after a while gameplay seemed to become a little tiresome and I felt like I was just repeating actions that had already become less of a challenge. --Lucy Ingram


Pocket Trains

NimbleBit has a clear formula with their bitizen-featuring simulation games, one that repeats with the third such title, Pocket Trains. They’re games that are fueled not so much by challenge, but by keeping the player interested in propelling the machine forward and not punishing them for playing the game – like so many other free-to-play simulations are wont to do. It’s why I find myself falling into the same pit with Pocket Trains where I check it regularly for weeks on end, the same as I did with Tiny Tower and Pocket Planes. This feels almost like a remix of Pocket Planes that’s been simplified a lot. Where that game had some complexity due to the free-form nature of air travel,Pocket Trains is forced to be simpler because of the fixed nature of rail lines. Only one train can own a segment between two cities, though of course multiple train lines can travel through cities on intersecting lines. The paths are thus largely pre-defined and there’s now no monetary cost for traveling to a city, only a fuel gauge that refills when a train is idling or when the player pays a couple bux to refill it. --Carter Dotson


Trouserheart

Trouserheart is an ideal game for the mobile format. It’s the kind of thing that can be jumped into for five or ten minute sessions, while still actually achieving something in that short space of time. In the vein of games such as Diablo and Torchlight, Trouserheart is a hack-n-slasher that’s very simple to learn. Using a virtual d-pad and one sole button to attack with, it takes seconds to master. What takes a little longer is learning to dodge enemies by moving around them quickly. It’s still all pretty simple stuff, though. Vibrantly animated, Trouserheart also maintains a charming and humorous take on events, right down to the player’s quest to rescue one’s trousers. Yes, really. --Jennifer Allen


Chainsaw Warrior

I’d admittedly never heard of the original Chainsaw Warrior tabletop game from the late 80s, but that’s probably due to a combination of me not being all that into board games back then and also being six years old. Regardless, the player-versus-game gore fest has made its way to iOS. And it is ridiculously awesome. Chainsaw Warrior is essentially every action movie in the 80s turned into a dice-rolling game. A dimensional rift has opened up, resulting in New York being overrun by horrible mutants and other monstrosities, with a shapeless dark being running the show. In about one hour’s time the rift will open further and swallow the entire city. So it’s up to the titular hero to wade through hordes of terrible monsters in a desperate attempt to reach the Darkness and put a stop to the otherworldly assault. They’ll have to fight through a deck of over 50 cards just to reach a second, which is the only place where the Darkness will appear. Dying happens a lot. --Rob Rich


Wombi Math

Wombi Math is a cute and fun app that will encourage grade school children to work on their math skills. Set in a charming urban landscape, a brick wall is used as the backdrop for different math equations and their answers to be displayed – be it with the possible use of addition, subtraction, multiplication, or division. Tap on an equation as well as the matching answer to clear the board. I admire how simple it is for parents to adjust the math questions used for the abilities of a specific child as well as how the questions and answers are represented – be it in uniform block boxes or more colorful and sometimes geometric shapes. One can also scroll through a few related brick walls that include each function, whether mixed, addition, subtraction, or division – each with a nice, different use of color yet maintaining an intentionally sparse background, keeping the focus on the math. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Terraria

Outdoor survival, nicely-rendered 2D graphs with whimsical monsters and… wait for it… zombies? People: Terraria is here! The gameplay takes familiar survival staples and rolls them into a fairly complex system involving manipulation, combination and strategy. The tutorial underlines the basic stuff quite well; the first grand explains how to use the left-set control to move on either direction, as well as how to jump, scale downward… and instinctive movements, like directing jumps in either aerial direction are logical. The tutorial goes on to walk through collection of materials, protection, creations and dangers. --Tre Lawrence


Tanktastic-3D Tanks Online

Porches. Lamborghinis McLarens. All infinitely cool, but I dare anyone to show me a guy who hasn’t wanted to rock a tank at least once. Go ahead. I’ll wait. For folks who can’t or won’t do a 4-year bid just to do some infantry driving, Tanktastic is a relatively safe alternative that brings team combat, tactics and good old speed of accurate firing to bear. Jumping into a random group battle mostly describes the gameplay in all its muscled glory. The task is dropped into a terrain with different types of structured obstacles, and several other manned tanks. It’s a shameless free for all that measures speed, accuracy and cunning. The controls are straightforward, and encourage quick movement and shooting; I felt most comfortable with dual thumb controls. --Tre Lawrence


Pivvot

Pivvot is nothing if not eye-catching. Its stark graphics and simple gameplay demand attention. But how does it play? Pivvot's concept is as simple as it gets. You control a rotating circle that moves along a line. As you move along you’ll see obstacles you need to avoid, lest you crash into them and die. To do so you use very simple two finger controls that rotate your intrepid circle left or right. While this sounds like an incredibly simple concept, in practice it is extremely challenging. The game starts off simple with easily avoided obstacles such as spikes that only take up one side of the course, but quickly adds in much harder ones that require exact positioning, like lines of small walls that move constantly. --Allan Curtis

And finally, this week Pocket Gamer demystified iOS 7 controllers, picked out the perfect games to show off your new iPhone 5S, reviewed hot new App Store games like Boson X and Trouserheart, and showed off this week's iOS games in video show What's New? See it all in PG's weekly wrap up.

This Week at 148Apps: September 16-20, 2013

Posted by Chris Kirby on September 21st, 2013

New iPhone? New apps? You Need Our Know-How!


Each week brings with it a wealth of new apps, but, we'll admit, some weeks are just more exciting than others. Such is the case with this week, with its iPhone 5s and 5c announcements coupled with the long-awaited release of iOS 7. Be sure to catch up on our continuous coverage by checking in at our iOS 7 hub. And if you want more app reviews than you can shake a stick at, be sure to hit our Reviews Archive.

Diptic PDQ

Conveniently fitting into the iOS 7 aesthetic that we’re all growing to quite like, Diptic PDQ lives up to its name by being a Pretty Dang Quick photo collage creation app. It’ll prove immensely useful to those who want to create a collage out of their photos and don’t have much time to do so. Distinctly speedy to use, Diptic PDQ dispenses with any bells and whistles that really aren’t needed; immediately requesting the photos that the user wants to import (as well as offering options to take images directly through the iOS device’s camera). Users are then able to drag and drop the photos into their respective places on the layout. There are 35 layouts in all, and each are the kind of template that one would actually use rather than the kind that are too wacky to be practical. --Jennifer Allen


Angry Birds Star Wars II

There once was a man named George Lucas who decided he wasn’t prosperous enough. In search of never-ending wealth, he released three new films in his storied Star Wars franchise. After eventually completing his quest for riches and fortune, Lucas licensed out the rights for his films to Rovio, the brains behind the Angry Birds franchise. And thus a glorious gaming baby was born in the form of Angry Birds Star Wars II. Can this entry make just as big of a splash as the first installment, or have the days of Force-wielding fowl long since passed? Marketing professionals go an entire lifetime dreaming of working with a single brand that even remotely has the clout of a singular Star Wars or Angry Birds. Melding these two juggernauts together is a cross-promotional fantasy that has probably sold an iOS game or two… million. Taking a whack at the more recent trilogy is the aim of the sequel and this time around Rovio has ambitions of pulling out all of the stops. --Blake Grundman


Marvin

Previously quite the hit for iPad-owning reading fans, Marvin has made its way to the iPhone ably demonstrating just what a great eBook reader the device can be. For those who enjoy reading on the move, Marvin should be a firm choice for a while to come. The app is immediately simple to use. Relying upon DRM-free EPUB books, it comes with a selection of great classics such as “The Picture of Dorian Gray,” “Crime and Punishment,” and many more. Importing others is just as simple, done via iTunes, Dropbox, or a Calibre plugin. Tutorials for doing such things are located via Safari rather than built into the app, but fortunately it’s all quite straightforward. --Jennifer Allen


Double Dragon

Double Dragon celebrated its 25th anniversary with an updated iPhone version, but has it managed to hold on to everything that has made it such a legendary franchise in the process? I was happy to see that the classic visuals, 80′s soundtrack, and damsel-in-distress story were all still present and cheesier than ever before. In terms of the game screen, the amount of buttons is deceptively simple. Although there may only be one directional button and four attack buttons there is an impressive array of moves available as laid out in the command list. Uppercuts, flying knees, head-butts, and special attacks all go towards keeping gameplay varied and particularly challenging to master (especially when it comes to initiating juggling). Let’s not forget the infamous weapons either. Barrels, whips, and steel pipes are all available to pick up and wield against the never-ending parade of thugs. --Lee Hamlet


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Monster Match

A lot of games find it hard to stick to one ‘type’ nowadays. It seems that every game is of type X though has Y components. It’s not enough to find one solid game mechanic, it seems the trick is to mix several together. Sometimes it works and sometimes it doesn’t. I’m happy to say that Monster Match‘s attempt at mixing Pokemon and Connect 4 has worked a charm. The premise, as with most good games, is simple. You have a board which is full of coloured gems. You need to swipe at these gems connecting 2 or more of the same color. The more you connect, the better. Better how? Let me explain. --Matt Parker


Quad Drawer

The past few renditions of the Android devices have had a lot more memory to store apps. The problem is, we can add more stuff to the phone because we have more space, so we do. When we have a hundred or more apps on our devices, it can take some time to find the right app to open. Quad Drawer is a great solution for most people to help find apps faster. After it’s downloaded, Quad Drawer will run a check to find all of the apps on the device. Once it does, finding an app is super easy. The apps are found by simply typing in the name of the application. While this may sound pretty simple, the majority of phones and other Android devices out there do not have a feature like this. --Trevor Dobrygoski


Infectonator Hot Chase

Infectonator Hot Chase has a tough legacy to follow. The original Infectonator was an insane stew with zombies, tactics, humor and originality. This game only has zombies. Being worse than Infectonator still counts as a praise, although I’d much rather have original gameplay extended. But oh, well, maybe we’ll see that later. Infectonator Hot Chase is still fun, though. If you played Dead Ahead, then it’s easy to understand the concept of this game: it’s the same as Dead Ahead, but the heroes are zombies, not the survivals. The main zombie is running constantly to the right, just as the still-surviving humans do. He is also steering automatically to the bottom of the road, while pressing at the screen makes him strafe to the top. The player’s task is to “catch” the humans as the main zombie runs past them, and infect them. The freshly-infected start running alongside the main zombie, and help infect more people, or pick up gold and power-ups. The zombie slows and loses health over time, both of which can be replenished by eating people, or picking power-ups. When the main zombie dies, the gold he picked up is added to the bank, and can be spent to upgrade himself, or special mutations that temporarily imbue him with new powers. --Tony Kuzmin

And finally, this week Pocket Gamer reviews Infinity Blade III and Angry Birds Star Wars II, charts the history of Grand Theft Auto on handhelds, goes hands-on with Pokemon X & Y, investigates FIFA 14's in-app purchases, and celebrates iOS 7's best and hidden features. Check out the Pocket Gamer Weekly Wrap-Up for all of this and more.

Five of the Most Recommended Apps This Week: August 26-30, 2013

Posted by Chris Kirby on September 2nd, 2013

This week, our top Powerslyde recommendations are all about games. So why waste any more time? Let's get to the list:

Carnivores: Dinosaur Hunter Pro
Office Jerk
CSR Racing
Robbery Bob
MotoHeroz

Some obscure games populating the list this week, for sure. However, Carnivores: Dinosaur Hunter Pro got a solid four-star review from our own Jennifer Allen, who said, "Carnivores: Dinosaur Hunter is a hunting sim with brains, but it could do with a smoother learning curve. Persevere and it's fantastically satisfying." Allen also gave a three-star review to CSR Racing, mentioning a tendency towards monetization in the game that got in the way of gameplay.

As for the remainder of our list, Office Jerk is a strange Paper Toss-type game that has players hurling unusual objects at an annoying co-worker, Robbery Bob is an overhead-view stealth game, and MotoHeroz is a Trials HD clone that got a great review from Carter Dotson.

So let this be a lesson to you, loyal reader: a game's obscurity does not mar its playability. Keep that in mind as you recommend apps and games to others. And thanks to Powerslyde, the app that recommends apps, for this week's list. What apps do you recommend? Drop us a comment below, or send us a message on Facebook or Twitter. See you next week!

This Week at 148Apps: August 19-23, 2013

Posted by Chris Kirby on August 24th, 2013

Apps Are Us


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Zombies Ate My Friends

Zombies and video games go great together. We tend to forget this, especially as zombies in general become increasingly played out, but it’s a fact regardless. While Zombies Ate My Friends is no The Walking Dead, or Zombies Ate My Neighbors for that matter, it still showcases why this combination is so strong in the first place. As a zombie apocalypse tears through the town of Festerville, players loot and scavenge just to survive. However, since this is an RPG, that is only the beginning of the lengthy, 8-episode story. Throughout their quests, players will reconstruct helicopters, recruit new survivors into their camp, and desperately search for cures for their infected teammates. Sharp writing keeps even the grind-heaviest missions from getting stale. Complimenting that is the excellent art style best described as “Scott Pilgrim” but without the video game aesthetic. Raiders, boss zombies, and other characters have big, expressive, chibi cartoon heads and fluid animations that energize the presentation. Meanwhile dark, moody colors and macabre background details like “Murphy’s Law Office” constantly reinforce the funny yet bleak tone. --Jordan Minor


Cloud Spin

Cloud Spin is a quite gorgeous game to look at. Never skipping a beat visually, it uses the Unreal Engine well to provide a fast-paced and enjoyable racing game like few others already out there. Do be aware of slightly flaky controls, though. Keeping it relatively simple, Cloud Spin offers a delightfully uncluttered interface. Straightforward instructions early on provide everything one needs to know. Flying around the screen is just a matter of swiping a finger in the relevant direction. Holding a second finger to the screen gives the player a speed boost, and that’s pretty much all that needs to be taught. Then it’s just a matter of gliding around each arena, collecting stars, dodging obstacles, and hoping to gain a precious medal at the end. --Jennifer Allen


Donna, Manage Your Day

Donna, Manage Your Day is an app that’s designed to get its users to their scheduled appointments and events on-time in an intelligent way, but it’s definitely not flawless. Donna links in to contacts and calendars; automatically adding events scheduled for the next 3 days and letting users specify where they are and how to get to them. By default only one calendar is added, but the settings offer ways to toggle other calendars on the device. Users can specify in the settings their home and work locations, as well as handy shortcuts for common starting and stopping points. Destinations can be searched for by address and venue name. When getting directions, users can specify which transportation method they’re going to use – perfect for those in big cities who might switch between walking, public transit, a bike, and/or car as necessary. It also shows the weather! Then, when it’s nearing time to leave, a notification pops up to head out. --Carter Dotson


Bramble Berry Tales: The Story of Kalkalih

Bramble Berry Tales – The Story of Kalkalih is an important interactive storybook app as it incorporates the oral histories of Canadian indigenous people of many, many generations past. An app of undeniably high quality, I enjoy the palette of warm earth tones and stylized animation that include interactive hot spots that one can trigger with a swipe or a tap, as well as how the words to this story are highlighted when read by optional narration; always a nice touch. This tale is a story within a story. First, siblings Lily and Thomas get dropped off to spend time at their Kookum and Mooshum’s house, which is Squamish for grandmother and grandfather. Lily can be a handful, however, as she is too excited to stay in her bed at night, sneaking into the kitchen to help herself to next morning’s homemade jam, and even turning on the radio and waking up the others who are sleeping. --Amy Solomon


Asphalt 8: Airborne

Gameloft’s Asphalt series returns to take arcade racing pleasantries to a new height. Asphalt 8: Airborne features everything players are familiar with, especially the vehicle handling during each race. There are numerous cars to purchase and upgrade, and multiple objectives to accomplish besides the typical potential three star earnings by placing in the top 3. However, what it really brings to the table – besides an overhaul of the user interface and graphics, which look nice – is a new way to launch vehicles in the air while performing stunts. Airborne. That’s the key word in the title and the main focus in the game, and it elevates the entertainment that it provides by letting players watch their vehicles go flying across the screen. Plus it’s pretty awesome when the boost is activated and players come crashing down on top of other vehicles for a takedown. I’ve always had great fun with arcade racers and enjoyed the previous Asphalt entries, but something as simple as adding ramps and a few stunts to the action has really taken this series in a new direction. Up! --Andrew Stevens


Mynd Calendar

The App Store is flooded with productivity apps and calendars, but each of them is a little bit different from the rest. Mynd Calendar is trying to break away from the mold by presenting users with a smart calendar that doesn’t just record things but helps users do them. It’s easy to get started. With the user’s permission, Mynd asks to integrate with any calendars, add contacts, use location services, and send push notifications. With just a few quick taps and some edits in the Settings menu, users are ready to use Mynd to help them get through their daily tasks. --Angela LaFollette


Timeline WWI

Much like Timeline Civil War, Timeline WW1 is a fantastic resource of information for those interested in certain periods of history. Capturing the essence of the battles involved, as well as how the Great War affected the people wrapped up in it, Timeline WW1 is both a fascinating and bleak reminder of what our ancestors struggled through. The interface is much like Timeline Civil War; proving immensely simple to browse through for young and old alike. Using a multitude of different types of media users can read through the interactive timeline to gain snippets of information on each event, while also choosing to delve further in and discover pertinent facts through video, audio, and photography. With 500 images and over 100 film clips and newsreels to explore, there are hours upon hours of content here. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Fleet Combat

Tower defense in a new, sea-bound world is the name of the game in Fleet Combat. This adventure is set on the high seas, and I admit that I did not mind the intro backstory: no zombies in this apocalypse; just good old Mother Nature in the form of engulfing sea levels. The resulting disaster leads to a restructuring of power, and our game story revolves around resistance against invading enemy forces. The game developer was prudent enough to put in an interactive tutorial, which helps explain the game “pieces” and general strategy. The defending pieces will be familiar to US Navy aficionados, taking the form of different types of warships (the whole setup when looking at the ships is somewhat reminiscent of Battleship, but I digress). --Tre Lawrence


Fantashooting

Some titles don’t really need explaining. Some games just simply throw you into the action and give you the experience you’re after right out of the gate. Fantashooting is one of those games and, following its example, I’m going to get right on with the review. Fantashooting is a ‘dual-joystick’ shooter where instead of joysticks you use the touchscreen. Most of you will know how this works, but for those that don’t be aware that there are two on-screen ‘joysticks’ that you move around by touching the screen. One joystick moves the character and the other shoots a weapon or throws a magic spell. Shooting at what and magic spells at who? Well, quite simply, you’re killing monsters. A lot of them. Fantashooting is simply a wave survival game where you aim to kill as many monsters as you can before being killed yourself. The more you kill, the more money and points you get. Some of you may have guessed this already – the money and points can be spent on upgrading your character. --Matt Parker


KungFu Quest: The Jade Tower

I am an old timer. I used to go to the 7-eleven and pump all of my paper route money into the arcade games. Usually there was to of them so there was some choice. KungFu Quest : The Jade Tower reminds me of an old game I used to play there, so I was excited to do this review. The tutorial dojo is a good place to get and idea of how KungFu Quest : The Jade Tower is played. The side scrolling method of game play helps eliminate the need for an on-screen D-pad. I was glad about that because I am not a fan of those. Instead, on the bottom left side of the screen, there are left and a right arrows that work well. On the bottom right side of the screen are the attack buttons. The action button will punch and kick, the other is to jump. --Trevor Dobrygoski

This Week at 148Apps: August 12-16, 2013

Posted by Chris Kirby on August 17th, 2013

Shiny Happy App Reviews


The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Plants vs. Zombies 2

Game development is a fickle business. One day a studio is the talk of the industry and the next it’s scrambling to save face. Rarely is a team able to attain success and remain a darling of both the press and gamers alike. PopCap is one of the exceptions to the rule that somehow manage to impress, no matter what the obstacle. Their newest offering, Plants vs. Zombies 2, could put all of their hard-earned credibility on the chopping block by opting to implement a free-to-play monetization structure. Does the freemium model suit the franchise, or is this an unnecessary stir of the pot? --Blake Grundman


Notograph

A new app has landed that is simple yet amazing. Notograph is essentially a way to take notes with photographs. It allows users to capture photos of things that they need to remember, and it stores them in a separate location so users don’t fill up their Camera Roll or Photo Stream with pictures that get in the way of their memories. Every time Notograph is opened, it takes users straight to the live camera. It’s designed for quick captures so there’s no messing around with features that aren’t needed. Just tap on the big yellow button to capture. Next to the capture button, users can turn the flash on or off, alternate between the front and back cameras, and view a list of captured pictures. --Angela LaFollette


TeeVee 2

There are a lot of good TV shows out there nowadays to keep track of. Sure, there are a lot of terrible TV to keep track of too, and TeeVee 2 doesn’t discriminate. It just wants to serve as a quick way to track TV shows and see when they’re coming on next. Just search for a show in a widely-available database, and it will be added to the list left under three categories: “upcoming” for shows that have scheduled upcoming episodes, “announced” for shows that are still airing but don’t have future episodes scheduled yet, and the “dead” section serves as a painful reminder that America rejected the witty antics of Happy Endings. America, for shame. --Carter Dotson


Mickey Mouse Clubhouse Paint and Play HD

Mickey Mouse Clubhouse Paint and Play HD is a unique and fun coloring book app that helps children explore 2D and 3D animation. An iPhone version of this app is also available. This application consists of the classic Disney characters Mickey and Minnie Mouse who star in three separate areas of this app, each including various objects which can be painted. When this app opens up for the first time, children will notice three rooms from the Mickey Mouse Clubhouse – starkly white and without color yet nicely decorated with many props and other objects that one would expect from fully furnished rooms as well as an outdoor scene. These areas – the living room, kitchen, and garden – each include many details that one would expect; be it easy chair or shelf, counter or cupboard, trees and flowers – all in need of some creative color. One can even add personal touches to Mickey and Minnie as well – a nice feature that I really enjoy. --Amy Solomon


ScribbleMix

Taking plenty of inspiration from last year’s social gaming phenomenon, Draw Something, ScribbleMix is a fun re-imagining of the popular format with just enough to make it seem different. This time round, players must draw an entire phrase rather than one word. It makes a significant difference, too, both in terms of challenge and in terms of entertainment value. Rather than simply drawing a cheerleader, one might have to draw a cheerleader dancing in the sea for instance. As the Disney name is strongly attached here, there are Disney themed moments, too, such as my favorite: Iron Man bouncing in a desert. Plenty of categories are available so it’s convenient to be able to use some of the in-app currency to either re-spin for another shot, or choose a different category. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

After the Gods-An Augmented Reality God Game

Sometimes you’ll come across a game that deserves and needs to be looked at differently. To give After the Gods a score out of ten would be missing the point and would stop discussion before it even began. Why is this? Because, quite simply, After the Gods isn’t a particularly good game. It consists of a fairly basic premise that’s easy to achieve. You have to tap on different statues to activate them and then move your camera around to call upon the selected God’s power. Rain, wind and the power over light are all combined to complete a couple of different objectives. For to get flowers to grow, you need it to be raining and sunny. After a couple of these ‘objectives’, the game’s over. 6 out of ten. --Matt Parker


Gurk III-The 8-Bit RPG

I wanted to start this review by saying how Gurk was an old-school RPG from the olden days, but quick Googling turned up the fact that there was no such thing, and my memory is playing tricks on me. Well, how about that. It’s actually quite a modern-day RPG that was simply made to look like it’s a clone of an old-school game. Still, it doesn’t mean that the game is in any way bad. Conversely, it’s one of the most absorbing role-playing games on the mobiles, and it manages to be like that with only a handful of pixels and colors to spare. In Gurk III, three heroes, a mage, a warrior, and an archer, have to travel across lands and dungeons, eradicating all enemies that are all too eager to munch on their squishy human faces. They are represented by a single icon on the global map, but when encountering an enemy, the map will zoom up on them, and they will fight the enemies in a turn-based battle mode. As in all the other RPGs, there are tons of items to find, and tons of gold to collect. --Tony Kuzmin


QbQbQb

There’s a problem with QbQbQb, and so many other puzzle games, from a reviewer’s perspective: they are impossible to describe. They look fine and simple, when I play them, but when I have to put them on paper – it was easier to describe my feelings to a girl I liked in fifth grade, and get a lifetime of shame, than to explain this stuff. Although QbQbQb is difficult to understand from the screenshots, or my ramblings, it’s actually very simple to play. That said, it’s not easy – and it’s a great combination. Simple to learn, impossible to master. The challenge comes from the twisted way the game looks. It’s a Tetris-esque match-something arcade, but instead of giving a traditional flat surface to throw the incoming bricks on, QbQbQb opts for a circular one. To put it simply: there are various shapes, falling onto a planet from all angles, and the player needs to rotate the planet around its axis, to put them in the required places on top of it. The planet only rotates by 30-degree angles, so there are 12 possible positions the pieces are coming from, and can be placed on, which makes it a bit more manageable. But still difficult to wrap the head around, in the heat of the action. --Tony Kuzmin

This Week at 148Apps: August 5-9, 2013

Posted by Chris Kirby on August 10th, 2013

Expert App Reviews


Yet another week has passed, and that means the 148Apps reviewers have combed through the vast numbers of new apps out there in hopes of reviewing the latest and greatest. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.


My.Shopping

Offering a quite powerful way in which to organize one’s shopping, My.Shopping isn’t going to win prizes for simplicity or minimalism, but it might suit those looking for a more complex solution than the usual methods. A cluttered interface introduces proceedings but a clearly laid out plus sign does at least guide users the right way. It’s possible to add product names and sellers so they’re easier to include in the future, as well as actual shopping lists. Being able to configure sellers accurately to include local area details is a potential option, too. --Jennifer Allen


Disney Animated

Disney animated films are kiiiiinda popular, and have been ever since Snow White was released in 1937. They’ve been going strong ever since. Countless books both official and not have been published documenting the company’s techniques, movies, and so on. However, I don’t think any of them, or even all of them put together, hold a candle to Disney Animated. Disney Animated isn’t a simple eBook. Oh no. It’s an interactive encyclopedia of all fifty-three of Disney’s feature length animated films. Ten different chapters explain the history of the animation giant, its methods (past and present), character development, music, and more. Each of these sections explains a core concept and offers up several detailed examples that can be viewed, and often directly interacted with, via a single tap. Curious about Disney’s animation techniques over the years? Check out the chapter on Animation and view dozens of samples from Lady and the Tramp, The Lion King, Tangled, and more. Or maybe take a stab at animation itself by doing some simple skeletal adjustments using a model of Vanellope from Wreck-it-Ralph. There’s a remarkable amount of information for Disney fans to appreciate here, and a significant portion of it is either animated, interactive, or both. --Rob Rich


Mikey Hooks

Mikey Hooks takes the sublime speed-run platformer Mikey Shorts and adds grappling hooks to it. I love Mikey Shorts and I love grappling hook games. I’m no mathematician (I’m a writer instead) but that adds up to Mikey Hooks being an incredible game. Through 24 story levels and 12 race levels, players must run, jump, and swing their way through levels as quickly as possible. As this is the second game in the series, the training wheels have been taken off: now players have limited health and can die when touching spikes, and there’s a lot more freedom in path-taking as the trapped humans aren’t in the levels any more. The story levels still have challenges for collecting all the coins (which are used to unlock a wild variety of new disguises) and finding the hidden golden shorts in each level. --Carter Dotson


Other 148Apps Network Sites

If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

We are happy to announce that all past and future Giggleapps content will now be featured throughout 148Apps. Here's some of what Giggleapps writer Amy Solomon brought to the table this week:


Create & Learn Apptivity Case from Fisher Price

Recently, I have been given the chance to test a new iPad case, the Create & Learn Apptivity Case from Fisher Price. This case is compatible with 1st 2nd and 3rd generation as well as the new iPad, but a camera is needed to access a section of the related application of the same name. I remember when we first got our iPad 3, my husband was intent on encasing our device in something that would be utterly protected from our sometimes irresponsible – if not occasionally downright reckless – five year old boy. Our old case has done the trick as our iPad has never seen any damage, but not without some cost, as my husband announced after some time struggling to get this piece of hardware onto the iPad that he was NEVER, EVER taking this case off, as it was too difficult to do so. Of course, as we had been given the chance by Fisher Price to review not only this iPad case, but two previously reviewed Apptivity play sets as well, it was understood that this case would have to come off, which it did, with a lot of cajoling. --Amy Solomon


Symmetry School

Symmetry School: Learning Geometry is an app for iPad that helps children understand the principles of symmetry in this engrossing interactive app. Both reflective and rotational symmetry are touched upon here as children drag differently colored geometric shapes onto a grid that needs to be filled in accordingly. Three levels of difficulty are included for both the reflective and rotational sections of this app. Children will have the easiest time starting to explore this app with the reflective section as this is symmetry they may find familiar such as in a mirror image, looking at the details of butterfly wings, or creating Rorschach-like art by adding paint to a folded piece of paper and distributing color equally between both halves. --Amy Solomon


AndroidRundown

Might & Magic: Clash of Heroes

How long should a game last? Are you the type of person that demands 30 hours of gameplay before you’d even consider purchasing a title? Well, Might & Magic: Clash of Heroes has got you covered. This game is huge. Try and bear in mind I’m being quite relative with my usage of the word ‘huge’. It’s no Skyrim, but for your average Android download, Clash of Heroes contains a campaign that easily clocks in at over 30 hours. Is this a good thing, though? Do we want to grind through 30 hours of Clash of Heroes? It will all come down to how much you enjoy the game’s basic structure and combat. Clash of Heroes is a Strategy RPG title. Battles are turn based and at the end of each fight, you’ll level up, gain EXP and all sorts of other RPG tropes are thrown in. --Matt Parker


Rail Rush

Yes, Rail Rush may induce a double take. In a good way, that is. A decrepit, seemingly endless mine shaft is the scene of this caper; the playing environment is mostly made up of the the running area that this type of running game is known for, but the running path appears as a three-lane rail track that is treacherous in its condition, and the runner is maneuvering a runaway mine cart along the railway. Plenty of obstacles are present, which most of the swipe controls help avoid. Swiping up and down invokes jumping and sucking respectively, while swiping left or right jumps the cart in either direction. This is useful for jumping off of a busted track to a (temporarily) safer one, or for avoiding objects on the tracks. Additionally, there are left and right tilt movements, which are not only effective for avoiding obstacles, but key in collecting gold nuggets, gems and other specials that line the sides of the rails. --Tre Lawrence


Autodesk Homestyler

Some people used to look at me funny when I’d tell them the best bit about playing The Sims wasn’t drowning people by removing a simple ladder, but that it was the building and design phase that I spent most time on. There’s something about creating your perfect home. Something that The Sims made look so simple and didn’t involve a single piece of Ikea flat-packed furniture. Something so easy about it all. It’s that same feeling that Autodesk Homestyler also evokes. It’s a fairly simple design tool that allows you to place furniture within a preset blank canvas of a room or you can import pictures of your own home. --Matt Parker

This Week at 148Apps: July 15-19, 2013

Posted by Chris Kirby on July 22nd, 2013

Your App Authority


Week-in and week-out, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.


Gentlemen!

Occasionally frantic, Gentlemen! is never short of gloriously great fun. Lone gamers won’t be so keen given that it’s exclusively for two players, but it’s the perfect reason to get a friend involved. The idea is simple enough: players must defeat each other in a duel to the death. Just like in the old days of honor and explosive birds, ok, maybe not so much. Presented in portrait mode, each player’s controls are set on opposite sides of the screen. In a nice move, menu buttons and other descriptions are similarly laid out, for either player to easily interact with. Controls are simple with left and right, alongside a gravity flip button and the use of a weapon. Weapons vary, mostly thanks to a switch in the middle of each game enabling players to change around. Knives, bombs, dynamite, electric shields and explosive birds all play a role, each offering their own advantages and disadvantages. It’s as zany as it sounds, while adding a surprising tactical edge to proceedings. --Jennifer Allen


PhotoNova 2

I have a handful of photo apps on my iPhone 5 that I keep handy when I feel like making my pictures look fancy. Each app has its own perks like frames, filters and adjustments. I tend to rotate between them until I find the one that transforms my picture into a work of art. I’m always on the lookout for new photo apps because I’m really looking for that one that will replace all my other go to camera apps. I reviewed PhotoNova+ 2 a few months ago, which is a free version of their paid app. PhotoNova 2 offers users more advanced features like a variety of selection tools, an option to switch out the background of photos that have a green background and an impressive effects selection. --Angela LaFollette


Tangent

Many photography apps tend to do quite similar things to imagery, mostly involving applying filters to photographs. Tangent doesn’t quite do that. It might involve applying new effects to an image, but through a vector art style overlay, improvements are being added to the image, rather than replacing anything. There’s a fairly simple process to follow throughout the app. Users can either import or take a photo directly from within, before opting for a specific style. Tangent offers both straight-forward and quick applications, as well as plenty of choice for those who want to adjust things individually. Shapes form the first set of choices, with circles, rectangles, triangles and plenty more, available to apply to an image. It sounds gimmicky, but it can really set off a photo nicely, giving focus to the important part of a photo. There are plenty of shapes available too, with in-app purchases provided for those who want even more choice. That’s a trend that continues throughout, with plenty of additional blends and colors available at a price. Fortunately, it’s always possible to preview them first. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

ABC Aquarium

Peapod Labs has developed a favorite series of educational ABC apps and has recently added two new titles – ABC Aquarium and ABC Bugs, each terrifically educational and including exceptional photography to allow children to view these different creatures in a way that highlights all of their unique attributes. Each of these apps, now eleven and counting, features a wide amount of content, including terrific, detailed photos of each subject as well as narrated fun facts, curated videos gathered from the Internet and simple, intuitive interactions which young children will enjoy a great deal. --Amy Solomon

Gro Recycling

Gro Recycling is a cute and fun interactive universal app that allows children to sort recycling into different receptacles, totaling six in all, including a unique choice of recycling batteries as well as a compost container. Game play is charming and intuitive as one simply drags a piece of recycling to be recycled to the correct container, as these bins happily and hungrily eat what they are being served, while a mistake will result in the spitting out of the wrong material. This app is lovingly styled with the delightful humanizing of these recycling bins as cartoony faces, which are included with fun, witty noises that each of these characters makes, hungry to eat recycled materials. --Amy Solomon


AndroidRundown

Attack of the Spooklings

Mobile games that offer their players to smash the opponents using nothing but their very fingers were at the very start of the touch-screen revolution, but lately it seems that somewhat counter-intuitive habit of putting buttons on touch-screen has largely rendered the “clean” touch-screen games mostly obsolete. Someone should analyze this trend to some revealing, but ultimately unnecessary results. Regardless, we’re here to talk about Attack of the Spooklings. It’s a fine, but incredibly simple game. How simple? It takes longer to read this sentence than to see the whole game. It’s not surprising, considering that it consists of an astonishing single screen, and single enemy. While I’m all for the games with minimalistic design, they should also be complemented with really incredible gameplay. Attack of the Spooklings is quite exciting for some time, sure, but it simply lacks any sort of complexity to be interesting. --Tony Kuzmin

GP Retro

GP Retro is a racing game that isn’t scared to rock looks of old, and I suspect it is aware of my abject weakness for titles that bring back the wonderful things of days gone by. The game comes at us in glorious 2D, and in this one, retro is no misnomer. The chunky pixels underscore the jittery unsure animations that make these type of games fun to look at. The purposely un-sharp colors were done well, and even the intro pages for the drivers were nicely formatted to fit with the retro look. As for gameplay, it is basically top-down view simulated Grand Prix open-wheel (to start) racing over mostly asymmetrical raceways. Sharp turns characterize the racing; losing control and ending up on grass slows down the race car considerably. There are valuables and power-ups to be collected, as well as hazards to be avoided. --Tre Lawrence

Cross Horizon

Yes, I know: there are a LOT of RPG titles for Android. Can Cross Horizon be one that is worth checking out? The dialogue cutscenes were okay, but where the game really excels is in the “live” action sequences. These graphical representations highlight the fantasy world in rich three dimensional form, with perspectives done quite well. The greenery is not too green, and while the shrubbery won’t be confused for a live wallpaper, they work in the context of the game. The mythical creatures look suitably gruesome, and the animations (especially attacks) are relatively life-like. The entire art presentation makes the game stand out in a positive way. I liked the customization options. At the beginning of the game, I got the opportunity to create a character. Face, skin color, hair type… even the shape of the eye can be tweaked. In a post-racial world (stop and dream with me), options like this signal, to me, the work of a developer that has an eye on details. --Tre Lawrence

Jennifer Allen Shares Her Favorite Apps and Games

Posted by Jeff Scott on July 12th, 2013

Jennifer Allen, senior writer at 148Apps shares her favorite apps and games.



Instagram - I regularly take photos with my iPhone and enjoy sharing them with friends. Instagram makes it all the simpler, plus I get to nose at what friends and other interesting people are doing too!



New Star Soccer - I'll never be a world famous footballer, both thanks to my gender and the fact I'm terrible at the beautiful game. New Star Soccer lets me pretend I'm amazing, and is ideal for dipping into for a game here or there.



Can Knockdown 3 - Another one that's ideal for five minute bursts, that invariably turn into hours. I'd never have thought throwing balls at cans would be so compelling!


iA Writer - As a writer, I like a minimalist experience. Given I have iA Writer on my Mac, the cloud syncing proves all the more useful here, and means I can quickly write down any thoughts or ideas I might have, in an uncluttered interface.



Fairway Solitaire - I've a soft spot for all things casual gaming. Fairway Solitaire is an ideal palate cleanser in between heavier fare. It's quite relaxing to match up cards and play the traditional game, in a fancier 21st century kind of way.

I'd love to see more original but major titles come to iOS. I'm so pleased to see titles like Max Payne, X-Com and Knights of the Old Republic come to iOS but I'd love to see something on that scale make its way to the App Store and be completely original. Fingers crossed, eh?


Find more of our favorite apps over at the Best App Ever Facebook page for our #AppStoreTurns5 special.

This Week at 148Apps: July 1-5, 2013

Posted by Chris Kirby on July 8th, 2013

Expert App Reviews


Week-in and week-out, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.


SuperBetter

A surprising amount of apps and games like to think that they can change one’s life. In reality, a select few can actually accomplish something that huge. Most of the remaining few might change small elements, such as providing encouragement for those trying to exercise more or give up a bad habit. SuperBetter is part of an even smaller group: it wants to change and improve everything about one’s life. A lofty ambition but one that I reckon it can accomplish, with the willingness of its users. One such glimpse into the importance of SuperBetter comes from this Ted video from game designer, Jane McGonigal, explaining just why the app can help so much. It’s fascinating stuff and ideal context. Essentially, SuperBetter is about turning life into a game. --Jennifer Allen


Layton Brothers Mystery Room

Oh, look, Layton Brothers Mystery Room. Sounds interesting. The name Layton has pretty much become synonymous with puzzle-solving brilliance. The Professor had a knack for solving most of the world’s problems with a little logic, and that talent has apparently been passed on to his progeny. Alfendi Layton, however, is not his father. Mysteries are still a key feature for this particular Layton’s adventures, however Alfendi and his new assistant Lucy Baker (Detective Constable) are out to solve murder mysteries. Two of which are available for free right from the start and seven more that can be purchased for an additional $5. The each case involves mulling over suspects, inspecting a recreated crime scene (because Alfendi is something of a shut-in), questioning suspects/witnesses, and piecing it all together until a solid accusation can be made. In fact, aside from the world and characters Layton Brothers Mystery Room actually bears little resemblance to earlier games in the series. --Rob Rich


Limbo

Limbo, the 2010 Xbox Live Arcade release that also made its way to other platforms, has finally come to mobile. For those who have not experienced this haunting puzzle-platformer, this is as good a time as any to jump in. Limbo is dark and mysterious, thanks in part to its silhouetted art style that renders most the world in black and white. There’s little guidance given, as players just kind of have to start running, and taking on the challenges that face them, from tricky jumps to finding ways to dispatch enemies, and avoiding traps. This is very much a horror game, as plenty of opportunities to scare the player are presented. Seriously, this game is nightmare-inducing. The deaths in the game aren’t particularly gory, but they are rather gruesome. That it’s a kid on the receiving end of most of the carnage is part of what makes it unsettling. That, and some of the things that are encountered in the world of Limbo. --Carter Dotson


Other 148Apps Network Sites

If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Coolson's Artisanal Chocolate Alphabet

As some readers may have noticed, I do not personally review many word games. Very few word games gain my attention because I am terrible at these types of puzzles, finding them for the most part frustrating and demoralizing. Therefore, it is quite a compliment from me to have enjoyed reviewing Coolson’s Artisanal Chocolate Alphabet as it is a word game that has won me over with a charming narrative, wonderful sense of style and an abundance of whimsy that I have greatly enjoyed. --Amy Solomon

The Terrifying Building in Eyeville

The Terrifying Building in Eyeville is a thoughtfully written and wonderfully illustrated children’s storybook app. This is a very personal storybook developed by Joel Grondrup as his daughter was diagnosed with retinoblastoma, a rare cancer of the retina. The Terrifying Building in Eyeville is an allegory for this cancer as a small man named Kanser arrives in Eyetown after falling off the back of a truck during a rain storm. He knocks on the door of Mr. Nice and asks if he can start building onto Mr. Nice’s home as he is a traveling builder who looks for houses to build onto. --Amy Solomon


AndroidRundown

Space is Key

The best games, for me, are ones that are simple, easy to control and, more or less mildly infuriating. It’s why I pulled my hair, shedding years while playing Super Hexagon. It’s probably why I find Space is Key so intriguing. It mocks me. To my face. It’s evil. Space is Key is about as simple as they come. Looks-wise, it uses switching primary colors with opposing hues to highlight obstacles. The color changes do an interesting job of creating a psychedelic atmosphere reminiscent of Super Hexagon that doesn’t internet with the gameplay. --Tre Lawrence


Warmly

Warmly is an atypical productivity offering from The Chaos Collective that seemingly wants to make the descriptive term “alarm” a misnomer by changing the way we do alarms and wake patterns in the first place. The opening user interface is a clear cut celebration of simplicity, and hints at the design elements that govern the entire app. It gives a scroll-through window for setting the time (with an AM/PM toggle), and nine (9) big square buttons. After a scheduling check-off and an off and ok button, THAT’S IT. Laid against the soothing yellow backdrop, the relatively minimalist viewers are hard not to like. --Tre Lawrence

LandGrabbers

Nevosoft’s LandGrabbers is a fun hybrid game that is surprisingly dependent on strategy and quick thinking. The land that makes up this game is ably represented by effective graphics the encompass several mythical environments. In the first stage, the 3D graphics do a good job of giving life to the structures, and further down the line, the scenery becomes even more intricate; rolling hills, stone bridges and shrubbery all add up to cushion the action in a reasonable looking shell. --Tre Lawrence

This Week at 148Apps: June 17-21, 2013

Posted by Chris Kirby on June 22nd, 2013

Your App Authority


Every week, the 148Apps reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

We also went deep in our coverage of XCOM: Enemy Unknown, with a review, strategy guides, and a Commander's diary. Be sure to check that all out.

XCOM: Enemy Unknown

The original X-Com: UFO Defense has been one of my all time favorite games for almost 20 years. There’s something about the combination of naming soldiers after friends and family members, carefully trying to manage finances and tech trees, and the tense search for hostile aliens in unfamiliar terrain that still excites me to this day. So when it was announced that Firaxis, the developers behind the latest entries in the Civilization series, were going to release a modern update of the 1994 classic I was both supremely excited and ridiculously nervous. Of course I was worried about XCOM: Enemy Unknown for nothing. It turned out to be a fantastic re-imagining of my favorite strategy game that trimmed away a lot of the unnecessary fat and added a few more contemporary elements to create an incredibly compelling experience. Then it was announced that Firaxis and 2K China were going to take that same experience and somehow cram it on to iOS devices. Again I found myself excited and worried at the same time. And again I was worried for nothing. --Rob Rich


Where's My Mickey XL

Disney’s Where’s My Water series has been both a success both financially as well as creatively, with its original incarnation bringing unique physics gameplay and an original character to the table. Now, Disney has expanded the series in part by integrating their known characters into the gameplay. The problem has been that they just haven’t fit all that well: Perry from Phineas & Ferb in Where’s My Perry felt like Disney just slapping a character into the formula, and to me at least, it fell flat. So now, we have Where’s My Mickey, which ramps up the character integration from “secondary character on a Disney Channel animated series” to“ the very face of Disney.” Thankfully, the Disney folks decided that with their superstar, they had to bring their A-game to Where’s My Mickey and by gosh golly, they nailed it. --Carter Dotson


Videon

It’s quite difficult to fault Videon. It’s a video recording app that offers mostly everything anyone could want from such a tool. Something that’s bound to be welcomed amongst those planning on recording plenty of videos this summer. Aligning towards many different needs, users can go straight into recording something or choose to change some settings around first. The former is ideal for when the opportunity arises, such as when a child or pet is doing something cute. The latter is great, when planning ahead. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Mini U: Zoo Abracadabra

Mini-U: Zoo Abracadabra for iPad is a charmingly different puzzle app that kids and their parents will both enjoy. This app includes a circus theme where animals create towers holding each other up, creating wondrous shadow-animal shapes. Children are then asked to choose what animal is making up this grand tower from the animal tiles one can select, seen at the bottom of the screen. There are three different levels of difficulty within this app that include an increase in the number both of the animal tiles to choose from as well as the number of the animals balancing together, creating most interesting shapes. --Amy Solomon

Dr. Panda Handyman

My family and I are always excited when a new role-playing app becomes available as these types of apps allow children to imagine themselves performing various occupations as well as to engage in pretend play, making these apps favorites in our house. This new app, Dr. Panda Handyman, is such an app, as children work alongside Dr. Panda helping to fix damaged objects of animal friends and neighbors seen within five separate scenes. I enjoy how the different animal connected to each scene may vary as do some of the details found in these scenes. It makes me smile to see some old faces from other apps such as the polar bears or elephants or monkeys, as well as new characters to meet along the way. --Amy Solomon


AndroidRundown

Little Nick: The Great Escape

Little Nick is a running game game that is based on the popular Nicolas TV and books character. It’s a running game, and the abbreviated top-down view is quite reminiscent of endless runners like Temple Run. In this adventure, we ditch jungle temples and crazed monkey-ish beasts for somewhat suburban streets and Mr Goodman in pursuit. And, we get a bike! For background, Nick is framed for the dastardly destruction of a window, and takes off out the property gates on his two-wheeler to escape the vengeful Goodman after him. But these city streets are littered with obstacles, making escape especially hard. The graphics were more than decent, with good animations. --Tre Lawrence


Warmly

Warmly is an atypical productivity offering from The Chaos Collective that seemingly wants to make the descriptive term “alarm” a misnomer by changing the way we do alarms and wake patterns in the first place. The opening user interface is a clear cut celebration of simplicity, and hints at the design elements that govern the entire app. It gives a scroll-through window for setting the time (with an AM/PM toggle), and nine (9) big square buttons. After a scheduling check-off and an off and ok button, THAT’S IT. Laid against the soothing yellow backdrop, the relatively minimalist viewers are hard not to like. --Tre Lawrence

Neon Snap

Neon Snap is one of those games that soothes the mine just by looking it. With the tetrominoes and gridded space, it is practically impossible to not think of Tetris, if just a little. It’s advisable to avoid getting too caught up in the similarities, as Neon Snap sorta turns the gameplay over on its head. The developer uses simple graphics to frame the game. With a mostly dark backgrounds, the play pieces are brightly colored, and the color of the pieces depends on their respective shapes. The animations are decent; rotations are handled in a utilitarian manner, and everything comes together with a minimalist feel. --Tre Lawrence

This Week at 148Apps: May 27-31, 2013

Posted by Chris Kirby on June 2nd, 2013

The Latest App Reviews Are Here


Need to know the latest and greatest apps each and every week? Look no further than 148Apps. Our reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Star Wars: Knights of the Old Republic

Ten years ago, BioWare released the revolutionary Star Wars: Knights of the Old Republic (KotOR). This took the Dungeons and Dragons combat that BioWare were masters of in the PC niche they had carved out, placed it in the Star Wars Expanded Universe, and had a non-linear story where decisions have a major role in what happens. BioWare made all this complexity accessible in a way that both new and existing audiences–including console gamers–fell in love with KOTOR. The success propelled the gaming company to become one of the most important game developers of the past decade, with wildly successful original franchises like the Mass Effect series. Flash-forward to today, and a new generation of gamers gets to play KotOR thanks to renowned port producer Aspyr, known for bringing many titles to the Mac. While the game isn’t always a perfect fit for the iPad and shows its relative age in spots, KotOR is still as transcendent an experience as it was a decade ago, thanks to its sheer depth. --Carter Dotson


Warhammer Quest

Rodeo Games knows strategy. Hunters was a fantastic game that seemed to come out of nowhere, and Hunters 2 pretty much set the bar for a lot of iOS strategy RPGs that would follow it. In fact, they set the bar so high I was worried that Warhammer Quest wouldn’t quite measure up. Either that or end up feeling like more of the same. Turns out I worried for nothing. Warhammer Quest puts players in charge of a group of warriors as they travel the realm seeking fame and fortune. Mechanically the gameplay is similar to Rodeo’s earlier titles with its top-down view and simple but intuitive tap interface, however there’s a much bigger emphasis on close quarters combat since there aren’t any sniper rifles or machine guns to be found. There’s also a liberal sprinkling of more traditional RPG elements such as extra dungeon encounters or even random events, such as a hero getting partially digested by a slime monster, that can keep even the most well prepared players on their toes. --Rob Rich


Wake Alarm

Find it tough to wake up? I know the feeling. While I struggle to get to sleep at night, I have as much trouble trying to wake up. That snooze button is all too tempting. Wake Alarm is out to stop any such problems and ensure that one gets up at the time they want to. Immediately simple to look at, the app works on a scroll wheel basis, one that’s immediately reminiscent of the classic iPod interface. Simply spin the virtual dial to set the alarm and away it goes. That’s the most basic way to use Wake Alarm, but there’s a little more to it. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Crayola Light Marker

Recently, I was given the chance to try out the Crayola Light Marker. This piece of hardware, as the name may describe, allows children to use this chubby crayon-like tool - part laser pointer of sorts - to draw and in other ways interact with the free app associated with this Light Marker. Included with the Light Marker is a simple but nicely functional green plastic stand for the iPad that is thoughtfully included as this app is used on a propped iPad, with children standing between two and three feet away from their target. --Amy Solomon


Jazzy World Tour is a delightful exploration of music around the world, including the same characters and watercolor stylings as seen in the earlier companion app, A Jazzy Day. This app opens up with different countries marked with a flag on a world map. Tap to select a flag to explore the related country. Three sections are included, specifically Learn, Play, and Create. --Amy Solomon


AndroidRundown

The Conduit HD

The Conduit HD is probably the finest console-quality FPS available on mobile because it actually is a console FPS on mobile. Originally released as a Wii game by High Voltage Studios, they have now brought it to Android with a fresh coat of paint for HD devices, but with the same gameplay. On mobile scale, it’s quite an achievement, but does the title actually work on mobile? It’s a mixed bag. Players control Michael Ford, a government agent who soon finds himself facing down an alien invasion after being betrayed by a shadow government, and forced to work for the ‘terrorist’ Prometheus who may not be as bad as he seems. Players swap between a variety of weapons and use the “All Seeing Eye” to activate switches, unlock doors, and find hidden items and messages spread throughout the game world. --Carter Dotson


Swype Keyboard

I’m a brave man. I believe a couple centuries ago, I would have been an explorer of sorts. I love a challenge, and few things scare me. Except spiders. In any case, the prospect of switching from a device with a physical keyboard to one with a virtual one made me nervous. I was okay with switching from from one OS to another; I had done my research, liked the new ecosystem and liked the hardware available to me. The thing that really bothered me was the eventuality of having to peck on a touchscreen. I’m here to tell folks: Swype made the switch possible. --Tre Lawrence

10000000

“And lo, the hero’s adventure did come to an end because he couldn’t unlock the chest in time.” This is something that does happen in 10000000, the indie match-3 RPG from EightyEight Games (aka Luca Redwood) that has been brought to Android. Sometimes it’s not the enemies that fell the player, it’s the inability to get the keys to unlock doors and chests, leading to one’s doom. Wait, why? Well, in the world of 10000000, players exist on a horizontal scale where they need to keep moving, and anything that slows them down or keeps them from advancing it a threat. Sure, the enemies are greater threats because they’ll actually knock the player back, stopping them on their quest to get ten million points and free the protagonist from his mysterious imprisonment. --Carter Dotson

This Week at 148Apps: May 13-17, 2013

Posted by Chris Kirby on May 18th, 2013

We Are Your App Review Source


Need to know the latest and greatest apps each and every week? Look no further than 148Apps. Our reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Star Trek Rivals

Granted I’ve yet to watch either of the Star Trek reboot films (I know, I know), but I seem to recall there being something about Kirk and Spock not liking each other. Or rather, they have a kind of rivalry going on. Which is appropriate since Star Trek Rivals is all about going toe-to-toe with friends. And shoving their faces in the dirt with superior tactics. In a friendly way. Star Trek Rivals is essentially the Triple Triad mini-game from Final Fantasy IX with Captain Kirk, the Enterprise, and so on. For the unfamiliar that means a 3X3 grid and a bunch of cards with a number on each of their four sides. When a card is placed next to a rival’s, and it has the higher number between the two touching sides, that card is converted to the other side. The overall goal is to have dominion over more cards than the opposition by the time the grid is full. This is done by strategically placing cards so that they either block an opponent’s attempts at assimilation or take over their cards directly. --Rob Rich


Jawfish Poker

Jawfish Poker is Texas hold ‘em poker for the mobile generation. A tournament can be played in minutes against dozens and dozens of players. For those wanting a rapid-fire poker experience, this is worth checking out. Instead of sitting at a table against a multitude of players, all the matchups are heads-up against players in the same tournament. Betting has been simplified: there’s a steadily-increasing big and small blind, and the only options are to fold or to go all-in. This means that for every hand that is called, someone’s getting knocked out. It’s high-intensity poker all the time, all against real players. While the Texas hold ‘em rules remain the same, new challenges arise. Bluffing becomes a particularly risky strategy just because it’s only really possible to steal the blinds with the all-in-or-fold betting system. Thus, knowing which hands are good to bluff on becomes key because any hand could instantly be a life-or-death situation. --Carter Dotson


Disney's Story

With hardly a sign of animated talking animals, Disney's Story is a fairly mature storyboard creation app for those who want to combine their images to create their own tale. Immediately accessible, not much is needed to get started. Facebook sharing is there, requiring a quick log-in but it’s far from essential at first. Instead, users can get straight into the action by manipulating the images from their camera roll. Story divides these images, at first, into dates proving particularly useful for those collecting memories from a specific day. For instance, I looked for the date in which I got a new baby guinea pig and within moments, could create a collage of the memories of the first day for the piglet. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Colours!

Colours! is an interesting, interactive color theory app that children and their adults will enjoy. I honestly did not expect much from Colours! as teaching children how to mix primary colors to create secondary shades is not an uncommon topic, so I was pleasantly surprised how complex this app can become. Colours! allows one to mix red, yellow, blue, white and black to form any color possible. A sponge is also included to use as an eraser – a nice touch. --Amy Solomon

Zoola Deluxe

Zoola Deluxe is a charming interactive animal app for babies and toddlers – a companion app to the popular Zoola, also reviewed at GiggleApps. Zoola Deluxe contains a nice variety of animals one can interact with. To start, tap on one of nine animals from either Farm, Safari or Forest animals. Babies will enjoy how chunky the areas for each animal to tap are, making this app intuitive for the youngest app users. Once a selection is made, listen to the animal’s name narrated as well as see the word on the screen. Also note the mild yet effective animated elements included as well as the sounds for each creature. This app also contains a nice variety of languages, always a nice touch. --Amy Solomon

Itsy Cars

Itsy Cars is a unique interactive app that allows children to build the race track of their dreams using a combination of thirteen pieces of track which are connected to create a track that one can drive a race car through. Four differently styled cars can be chosen, and then children will build their tracks with the tap of a finger, connecting pieces of track together. When complete, start the car down the track, tapping the “Turbo Button” when players want their car to go faster. The look of this app is highly computer-generated, with the use of many angles and bright yet not terribly unrefined colors – a style I am not always a fan of but which makes a lot of sense in this app. --Amy Solomon

AndroidRundown

Sonic the Hedgehgog

Sonic the Hedgehog is a classic, at least in the sense that it was the launching pad for a famous character. In reality, it’s a lot more like some bands’ first album: their later stuff is more refined, exploring their strengths better, to make for a better product. Such is the original Sonic game. Sonic 2 and 3 do a lot to make the series much better, so I must admit that when I heard that Sonic 1 was being remastered by Christian Whitehead and company a la Sonic CD, I was initially disappointed. But really, there was no reason to be: the tweaks and new features make this better. Sonic should be well-known at this point. Run, jump, fight Eggman’s robots and contraptions (though he’ll always be Dr. Robotnik to me), and avoid those darn spikes. This is the game that started the classic formula, including the most underappreciated part of the series’ gameplay: the complex levels and challenging platforming that comes from their multiple layers. --Carter Dotson


Prizm

How much muck could a muck chuck chuck if a muck chuck could chuck muck? Chuck the Muck is a cool entry from KizStudios that merges nice graphics with easy-to-learn gameplay and a familiar scoring method. Bob is the name of our protagonist in this one. A blob with attitude, Bob is described as a being with an appetite, and it seems to hunger for colored gems. It just so happens that these gems are not that easy to get to. Thus Bob’s job is to use the gooey stuff in his environment to solve the physics puzzlers that the the gem placements created. The basic tool was a stretchy, springy “muck” that I could manipulate to a degree. Using it as a trampoline of sorts, I could use my finger to direct Bob in a pre-determined trajectory. This helped me collect the gems for three start score. Missing a target or a landing could lead to Bob’s demise. The controls mostly involved dragging, pulling to release and tap and hold. --Tre Lawrence

Elements Battle

I can’t say that I expected much from Elements Battle. The name is about as unimaginative as it gets, the art looked pretty but uninspired and to top it off it’s freemium, which is a business model that I’ve never been entirely comfortable with. As it turns out though Elements Battle is substantially better than I expected. The core game is a lot like Puzzle Quest. The bulk of it is a series of puzzle battles on a grid where three or more identical symbols must be matched each turn. Those symbols correspond to elemental spells which get fired at an opponent once enough of them have been matched. The opponent does the same and the winner is the one with health left at the end. Outside of battles there are some basic RPG mechanics with quests to complete (though they all boil down to battles too), levels to gain and a store used to purchase additional spells and equipment. --James Rogerson