Tilt to Live 2: Redonkulus Review
Price: $2.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 5, iPad Mini Retina
Graphics / Sound Rating:
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Controls Rating:
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Gameplay Rating:
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Replay Value Rating:
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Overall Rating:
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Tilt to Live 2 wakes up in a world where the tilt-based game feels almost dead. Free-to-play Skinner boxes rule the landscape, and here's a $2.99 game that dares to toss things back to 2010 by having us tilt to survive? Well, great gameplay is timeless, and One Man Left has made Tilt to Live 2 feel both fresh and familiar.
Right now there's just the Normal and Code Red modes, with more modes promised later, but the great thing is that the Normal mode is no longer worthless! It gets going just as quickly as Code Red, just in a less-difficult fashion - solving the biggest problem of the original, which was that Normal mode felt super-slow.
There are boss fights now, though they just follow the formula of "here are some tricky layouts - now go and run over the bullseyes that are laid down." They don't really improve the game, serving just as a flow-breaking distraction that can be frustrating because they're so different and because they're exempt from the new end-game bonus system. Players can earn a percentage bonus or even a revive by landing their bouncing ship in the middle of a target bulls-eye. The system is chaotic but skill-based - learning how the bounces can be timed to land in the center takes practice but it can be done. It's still difficult, but skilled players now have a valuable tool at their disposal to get higher scores.
Really, One Man Left just absolutely nailed Tilt to Live 2. This is an App Store classic given new life thanks to the fresh coat of paint and a new arsenal of tools to play with.