Chainsaw Warrior Review
Price: $4.99
Version: 1.0
App Reviewed on: iPhone 5
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I’d admittedly never heard of the original Chainsaw Warrior tabletop game from the late 80s, but that’s probably due to a combination of me not being all that into board games back then and also being six years old. Regardless, the player-versus-game gore fest has made its way to iOS. And it is ridiculously awesome.
Pretty much everything in Chainsaw Warrior is based around rolling six-sided dice. Attacking, defending, shooting, escaping, character creation, and more are all reliant on luck, but it’s a surprisingly fair system that requires rolls to be above or below certain numbers, depending on the action. A bad roll or two while making a character doesn’t mean all hope is lost, either, as having terrible aim can often be offset by higher strength or vice-versa. Items and equipment can help a lot, too. I have these nets in my current game that are invaluable for dealing with incredibly strong enemies I’d rather avoid. And avoidance is an important strategy as every action/turn takes 30 seconds off the 60-minute Game Over clock.
I was excited to get my hands on the iOS port of Chainsaw Warrior, and I was not disappointed in the slightest. It’s reminiscent of gamebooks, only with a bare-bones story and potentially limitless gameplay. Board game enthusiasts, Games Workshop fans, anyone who enjoyed the original, and even regular old non-initiates with an iOS device and a love of solid (if incredibly brutal) single player experiences should consider this a Must-Buy.