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This Week at 148Apps: November 10-14, 2014

Posted by Chris Kirby on November 17th, 2014

Apps Are Us


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


GoatPunks

GoatPunks is kind of a hard game to wrap your mind around, but let’s try anyway. Players control a goat (naturally) competing for domination on a mountain full of other player-controlled goats. They can earn a few points by knocking opponents off of their perch or collecting rabbits that pop up and grant various abilities. But the real jackpot comes from making it to the top and staying there until the end. However, heavy are the horns that wear the crown, and although top players can try to defend their position by raining thunder and fire on their foes below, get usurped and they’ll tumble all the way back to the bottom where they started. With all of that nonsense, GoatPunks has the potential to be a silly fun multiplayer party game, but the execution is lacking – or maybe it’s just on the wrong platform. The game encourages the quick tactical thinking and local good-natured trash talk of something like Super Smash Bros. but dragging around the goat from block to block feels sluggish and indirect, while silent online matches against strangers are alien and lifeless since it’s hard to tell if anyone even knows what’s going on. Reaching the top of the mountain only to get bumped off at the last minute should be this huge, dramatic reversal, but instead it just becomes an endless series of anticlimaxes set to music that sounds suspiciously “borrowed.” --Jordan Minor


XCOM: Enemy Within

Enemy Unknown was (and still is) a fantastic reimagining of one of the greatest PC strategy games of all time. But Enemy Within is better. This new iteration isn’t a sequel, but rather a kind of rerelease with extra content. However, it’s not simply a few new maps and some new hair styles. Enemy Within boasts a lot more additions than just maps – although it does have those, too. There’s a new human faction to fight against that goes by the name of Exalt, and they exist purely to muck-up your operation. In order to deal with them, you’ll need to send one of your agents to infiltrate several of their numerous cells – then send an extraction squad in after them to collect vital information. Once you’ve completed enough of these missions, you should be able to narrow down the location of the radical faction’s HQ and can shut them down for good. But be warned: Exalt has access to many the same goodies that your own soldiers do, which means you’ll need to change up your tactics. --Rob Rich


Candy Crush Soda Saga

Had your fix of Candy Crush Saga and you’re still desperate for more? Well, Candy Crush Soda Saga will be perfect for you then, as it’s a lot like the previous game. It offers up a few new game modes to try out, but ultimately it’s more match-3 gaming done well – albeit with plenty of opportunities for monetization. As before, you’ll be matching candies to gain points and work towards the next stage. There are bottles of fizzy drinks, too. Hence the name, and the new mode: Soda. Soda involves matching up bottles with candies in order to release purple soda up the screen, eventually freeing some candy bears. The same method of playing might apply, but the fact you have a slightly different aim does make a difference. --Jennifer Allen


Super Secret Service

Super Secret Service makes a great candidate. From its first speech to election night it says and does all the right things. But like most politicians, it can’t keep every fantastic promise it makes, and by the time the next voting day comes around it probably won’t deserve a second term. If all of those metaphors didn’t make it obvious enough, Super Secret Service is rather political. Specifically, the game is about protecting the President of the United States using an endless supply of expendable secret service agents, each with their own names and birthdays. Reactionary radicals and hoodlums in hockey masks are trying to throw things at the POTUS and ruin his big speech, so by tapping the screen, agents will leap in to take the bullet. --Jordan Minor


This Is My Car: Mechanics for Kids

This is My Car – Mechanics for Kids allows children a chance to peak under the hood of a car as they scroll their vehicle through different stations, allowing them to peel back the exterior and interior layers of their car that include technical information delivered in a well thought-out manner that they will appreciate. As my son – now six years old – becomes older, his questions about the way things work such as the engine of a car or its brakes become more and more complex. Although my husband and I feel capable of explaining such concepts, I appreciate being able to use this app as a tool to explain in detail the inner workings of vehicles – now with visuals that my son can easily follow. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Dragon Quest

If you’re in to old school RPGs and you haven’t played the first Dragon Quest, then you’re in for a treat. Ah, the first Dragon Quest. Although I did not play it when I was young, I did manage to pick the game up later on. And as a RPG lover (especially turn-based ones), I loved what I saw and played. Now I that game is out on Android (for a very cheap price, I might add), I is time for everyone to relieve one of the classic and leading RPGs of all time. Well, if you’ve got the time, that is. --Wesley Akkerman


Jabra Stealth Bluetooth Earpiece

I really, really wanna get down to the nitty-gritty with this one: what’s up with the Jabra Stealth Bluetooth Earpiece? Yes… it’s sleek, as the retail unit Jabra sent us shows: different shades of grey with orange accents, gently-sized at 2.57 x 0.61 x 0.95 inches and 0.28 ounces. Coverable micro-USB port, bluetooth 4.0, NFC and A2DP support, plus retail packaging that also contains micro-USB, earhooks and eargels. There is a dedicated button for Google Now, as well as an answer/redial button incorporated towards the rear and LED. Pairing it with a device is easy and intuitive after the requisite pre-charge. --Tre Lawrence


Circle

If you still can’t get enough of Flappy Bird clones, then here’s another one for ya. When it comes to games that look and feel like Flappy Bird… Well, you got a lot of choice. When you look back at the game, it is actually quite unbelievable what that game did. It did not only make one guy very rich (by mistake?), but it also gave life to a new genre, we’ve called the ‘one button gameplay’ here on Android Rundown. If you can’t can enough of those games, here is another one. --Wesley Akkerman

This week was all about the guides, as Pocket Gamer laid out the steps to complete sci-fi adventure Space Age, comic book puzzler Framed, and those awesome new levels for Monument Valley. All that, plus XCOM, Anki Drive, and iPhone 6 vs Nexus 6, right here.

And finally: What is AppSpy? Is it a website about video games? Is it a state of mind? Is it an energy beverage? It's all those things (except that last one), and we'd love for you to come pay us a visit. This week we've been talking about playable Angry Birds cakes, that new Borderlands game, and endless amounts of golf.

This Week at 148Apps: November 3-7, 2014

Posted by Chris Kirby on November 10th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Winterforts: Exiled Kingdom

Stop me if you’ve heard this one before. In WinterForts players split their time between managing a growing home base and using their resources to fund strategic skirmishes against the computer or other players online. If it’s not broke don’t fix it, and considering the massive success of Clash of Clans, WinterForts decided that formula definitely did not need fixing. Players send workers off to gather raw materials outside the city’s walls, train soldiers and erect defenses to stave off barbarian hordes, and patiently wait as freemium restrictions throttle everything from upgrading buildings to digging up “tightly packed” snow floors. --Jordan Minor


Smash Champs

When I first caught wind of Smash Champs, an animal-based fighting game from Kiloo, I was excited. I’m from the old school: I remember when fighting game developers pit all sorts of fauna against each other in mortal combat, including dinosaurs (Primal Rage) and were-beasts (Bloody Roar). How disappointing to learn Smash Champs has almost nothing to do with fighting. Instead, it’s a Fruit Ninja-style game that lets players “train” their champions, but forces them to sit on the sidelines while battles are carried out automatically. --Nadia Oxford


Twisty Hollow

The town of Twisty Hollow has been contorted by odd ordinances passed down by the burg’s self-appointed mayor. Simple tasks are suddenly herculean thanks to these mix-ups. How is a firewoman supposed to slaughter a pig? More importantly, how is she supposed to slaughter a pig using a fishing pole? It’s the player’s job to restore order from nonsense. Each level of Twisty Hollow takes place on a multi-tiered wheel, and on each layer there’s a person, a tool, and an object. Matching up the butcher with a knife and a pig makes bacon, which can then be given to a demanding customer. Matching up a fisherwoman with a fishing pole and a worm makes a fish, which can likewise be given to a customer. --Nadia Oxford


Dino On Fire

War is hell. The most grave sin against living things is to commit violence against a nation when there is no just cause, and – wait, Dino on Fire is a war game featuring dinosaur soldiers? And armed dragons? Lecture over. Get in line and grab a rifle. Dino on Fire is a Clash of Clans clone with a scaly difference: Instead of commanding barbarians and the like, the player gets to push dinosaurs around. That’s pretty cool. There’s an additional, albeit small difference: Battle tactics depend more on commanding dinosaur heroes than directing smaller, faceless soldiers on where to attack. --Nadia Oxford


Hygiene Essentials

I have always been a fan of Duckie Deck apps, as the use of bright colors, upbeat music and fun sound effects are always present within their applications. The presumably watercolor stains seen on the teeth within With Teeth as well as the textures within the mouth really make this app stand out for its level of polish. I equally appreciate all the different hands that one grooms within Hungry Clipper as both my son and I have spend time clipping in order to see who may be next. Gotta Go includes details that make this a kids’ app honest about what may happen when using the toilet to poop. Although some families may not appreciate most vivid sights and sounds included within, parents are doing their children no service to pretend these bodily functions don’t exist as seen within other potty training apps, making Hygiene Essentials an interesting bundle to possibly download, keeping in mind that each of these apps can be downloaded individually as well. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

The Wolf Among Us

After a stupid exclusive deal with Amazon, The Wolf Among Us is finally out on Android. Was it worth the wait? The Wolf Among Us is a game by Telltale Games, a developer we all know and love thanks to the awesome series The Walking Dead. The Wolf Among Us is also a episodic game. Now it is out on Android, you can get the first part for free and buy the rest of the parts via in-app purchase. In the game, we follow Bigby Wolf, none other than the Big Bad Wolf, in his quest to uncover the truth behind a gruesome murder. We won’t go in to too much details here, because of spoilers. --Wesley Akkerman


Monkey Racing

Remember Monkey Boxing? Wanna see those action junkie primates battle in vehicles Mario Karts-style? Here comes Monkey Racing. Graphically, it looks good, is effective with color without being overdone. Sound is cheery, animations are smooth, and the different locations are designed well. Per gameplay, it flows pretty well; the karts work well as the main racing attraction of the game. It feels a little bit like more entrenched racers, but feels sufficiently different that it doesn’t feel like a clone. It comes in two modes, single and multiplayer, and there are also three different levels to play: easy, normal and hard. --Tre Lawrence


Edifier Prisma Encore Bluetooth Sound System

Speakers are big business, and Edifier has a good reputation in that specific sector. It has a host of offerings, portable and not much so, but for the most part, the name invokes quality. As such, we can’t really pretend to be unexcited by the opportunity to take a look at its Prisma Encore Sound System. The review package Edifier sent us was sizable, and hinted at the goodness inside. The review box came with several pieces: three main pieces in black finish with silver accents, and several smaller accessories. The main unit is the subwoofer, and there are two satellite speakers; there is also a power cord, adapter, 3.5mm male-to-male audio cable, a remote with battery and documentation. --Tre Lawrence

And finally, a few words from our friends at AppSpy: You look nice, is that a new outfit? It really suits you! Anyway beautiful, you should get on over to AppSpy because this week we've been finding out how to make all sorts of Minecraft-themed cakes, gawping at real life fighting robots controlled by your mobile, and seeing all the stupid stuff you can do in Strung Along. It's all in our weekly round-up.

And from Pocket Gamer: This week Pocket Gamer picked 18 mobile games to get excited about in November, offered a contentious take on Simogo's new game, told you all about Seabeard, and hinted at a juicy big game coming next week...

This Week at 148Apps: October 20-24, 2014

Posted by Chris Kirby on October 27th, 2014

Apptastic Reviews!


The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Puzzle to the Center of the Earth

Puzzle to the Center of the Earth is a puzzle platformer in the most literal sense. The game has players manipulating platforms with a match-three mechanic, with the ultimate goal of journeying further down toward the center of the earth. With bright visuals, smart mechanics, and a satisfying brand of puzzle-solving, Puzzle to the Center of the Earth is a very worthwhile download. As a spelunker, players can move about caverns by sliding their fingers across the bottom part of the screen. As they approach sets of colored blocks underground, they can then tap and slide to link blocks of the same color together and break them. Breaking blocks allows players to move deeper down in a level, which contains an exit on the bottom of the screen. --Campbell Bird


The Silent Age Episode 2

You play Joe Average as he leaps back and forth between the 70s and the modern day. As before, this is easily achieved thanks to your trusty time machine. It’s a mechanic that changes up what you see in each room or building, and is the kind of thing that means you can’t help but switch between timelines regularly just to see what’s changed. For the most part, this mechanic is used to get past a closed door or two, which means it’s a little underused in terms of its potential, but it’s relatively easy to forgive The Silent Age Episode 2 for its flaws. --Jennifer Allen


Angry Birds Transformers

Part auto-runner, part side-scrolling shoot-em-up, you control one of many Transformers as they stop the EggBots by taking out their platforms. Instead of flinging birds at your enemies you shoot at them, aiming for weak points in order to vanquish them. It’s simply done, with you tapping to create a reticule. Each level is much the same meaning that Angry Birds Transformers can get a little repetitive, but it’s often fun. At times you can transform in order to duck under obstacles coming your way, which ensures you keep your wits about you. Each level is also pretty brief so it’s an easy game to dip into for a few minutes here or there. --Jennifer Allen


Zero Age

Zero Age‘s visuals and gameplay are both so stunningly well-executed it’s hard to know where to start the praise. Let’s go with the graphics since they’re more immediately striking. The game takes place in a hauntingly atmospheric geometric world filled with vast, cubic vistas. It’s like a minimalist robot city that’s either unfinished or long since abandoned. Guiding the hooded hero through these multi-tiered landscapes while soulful piano music plays would still leave an impression even without the puzzles. Fortunately Zero Age offers some of the most creative and complex 3D puzzles around. Players must get their character to the end of each level. Sometimes that’s as simple as just tapping on the goal, but usually they will have to create a path by manipulating a handful of blocks. Different blocks have markings specifying their rules – some blocks can only move on a horizontal plane, while others are limited to the vertical. However, players can stack cubes on top of each other to move certain blocks in ways they couldn’t before or shield themselves from deadly lasers. Constructing even something as basic as some stairs requires intense levels of spatial thinking. --Jordan Minor


Sleep Attack TD

Each level offers up a series of paths for the waves of enemies to follow. The trick here is that these paths can be rotated around, thereby enabling you to redirect where the foes go. This means that you can send the waves down areas that you’ve fortified particularly well, giving you the edge. The catch is that you have to be constantly aware of what’s going on around you. Unlike other Tower Defense games, where you can usually set up a strong layout then watch it unfold, things change fast and you’re never entirely comfortable about your chances of success. This keeps Sleep Attack TD consistently interesting. It’d be business as usual otherwise, with a typical plethora of enemies to withstand and a bevy of towers that are useful in different scenarios. The rotation mechanic really makes a difference though, and ensures that Sleep Attack TD is more appealing. It looks pretty charming too, with a more fluid style than the usual lane defense mechanics we’re used to within the genre. --Jennifer Allen


Montessori Math City

As readers who follow my posts may know, my son’s favorite subject is math, and he is eager to practice these skills whenever he has a chance. One of his favorite ways is making a bee-line for any app that includes “math” in the title. A new favorite of his is Montessori Math City, which has strengthened his ability not only to count to one thousand, but to be able to build different sums with the use of smaller numbers in a way that is actually quite open-ended. There is also a city area he can build within, providing motivation to continue working with this app. I must admit that when I sat down to review it I was intimidated, because without a Montessori background I felt at a loss to explain the goings-on within this app in the technical terms that one may expect. Although I don’t find the gathering of correct words intuitive to properly explain what this app has to offer, I must remember that my son does find this app utterly intuitive to use. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Republique

We’ve been wanting this one for a while. And now that Republique is on Android, we can breathe a sigh of relief. We can stop giving Camouflaj and Darkwind Media the side eye. And we can taste of the goodness that this title unabashedly brings. The gameplay comes in two modes: Story, which allows players to experience the story and explore environments, and Normal, which is the standard experience. Going the normal route allows one to pick an episode, and we’re off. --Tre Lawrence


Dementia: The Book of the Dead

At the first sight, this game looks like another simple survival horror, which are quite popular on the mobiles. Surprisingly, Dementia: The Book of the Dead is neither simple, nor a survival horror, in a true sense. It has great and scary atmosphere, but once you understand that the unholy abomination before you can be dealt with by the means of stuffing it with holy bullets, or smashing its abominable face with not-quite-holy lantern, the atmosphere dwindles somewhat. Not to say that it’s in any way a bad game, but the main character’s death is more likely to summon a groan instead of shivers. It’s still a horror, so the enemies always overpower the main character and running away is often a better decision than fighting. In other words, great fun. --Tony Kuzmin


Five Nights at Freddy's

It is nice to see that some pc games are being ported to Android and that the idea behind the game stays intact. Same goes for Five Nights at Freddy’s. If you have played Five Nights at Freddy’s on pc, than you know what you are up for in this Android version of the game. It is a port of the pc version and one that is very well made. Everything from the first version is the same, only now you use the touch screen as an input source, instead of the mouse. Input methods aside, these game is freaky. Very freaky. The first few times it gave me the creeps and my first reaction was to close the game. When that happens, I say: the objective of the developers must’ve been a success by then. --Wesley Akkerman

And finally, this week, Pocket Gamer went hands-on with the latest Pokemon game, found out how to record iOS games with just a lightning cable and a Mac, picked the best gamebooks, and tried the latest SimCity game for mobile. And it's all right here for your perusal.

This Week at 148Apps: September 29-October 3, 2014

Posted by Chris Kirby on October 6th, 2014

Your Source For The Latest App Reviews


Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Monsu

All too often, endless runners lack some much-needed personality. They can be mechanically sound and still quite satisfying to play, but they rarely feel particularly charming. Monsu aims to buck that trend, even despite the fact it doesn’t really offer much of a story. All you need to know is that you’re attempting to retrieve treasure from thieving villagers. This ties into your reasoning for running wild and bouncing on the heads of spear wielding enemies. You automatically run, with one tap for a single jump and two for a double-jump. Controls are simple yet tight; not once was there a sign of unresponsiveness. --Jennifer Allen


Card Dungeon

Card Dungeon is a breath of fresh air when it comes to the roguelike genre, eschewing lackluster Western fantasy imagery and the trappings of “normal” turn-based dungeon exploration with (of all things) two-dimensional art and cards. The delightful whimsy of Card Hunter, similar in scope to this title, shines through as Play Tap Games expertly marries the addictiveness of a card game with the strategic requirements of a rogue like. The game gets underway as you select from a handful of cards for how your character will perform. Once you’ve chosen them, you can choose a campaign from a wide selection of areas as the adventure begins. The game and the tutorial mode are one in the same as you make your way through your first dungeon floor, tapping on tile after tile to navigate through. The game is turn-based, with you tapping on a directional tile on the dungeon floor to navigate, then selecting cards from the bottom of the screen in order to play different actions. It’s simple enough to understand by just tapping around to get a feel for what’s going on, but difficult enough that it’s hard to master unless you truly pay attention to the varieties of cards you can use for equipment, defense, attacks, and so on. --Brittany Vincent


Galaxy Trucker

If you’ve come to Galaxy Trucker looking for a grim, seedy simulation full of illicit stimulants, questionable encounters with alien females in the docking bays of intergalactic refueling depots, and tiny, pine tree-shaped air fresheners then you may be a bit disappointed. On the other hand, if you’re after an iPad adaptation of a 2007 board game classic that has been nominated for multiple awards, then I have much better news for you. Apparently, in the future, interstellar freight hauling vehicles are made out of jumbles of leftover pipes. Yeah, it seems like a weird choice to me, too. Now, pilots of these long-haul junk freighters are competing with one another for the most choice parts in an attempt to cobble together a ship that will withstand the rigors of deep space, pirates, and the occasional meteor shower. Oh, and also still turn a profit while doing so. --Rob Thomas


Nexticy

It’ll take some practice to truly figure out Nexticy but once you do, you’ll realize it’s a very useful tool for those in many different forms of business. Its flexibility is quite impressive. It’s a form building tool. At its simplest, you can use one of many templates to get started. There are templates for all kinds of situations, such as a nutritional log, invoicing, meeting report, quiz, and even a professional resume tool. For many, a great starting point is to use one of these and edit it to your needs rather than start from scratch. This is especially true when bearing in mind that the app could do a better job of explaining things. Experimentation is key here. --Jennifer Allen


BuggyFun

As readers may know, my family really enjoys a good building or math app at our house – very useful for when I need to get my boy tucked in and out of the way so I can perform family business such as dealing with contractors, make other important phone calls, or sometimes just early in the morning when my son wakes prematurely but is not looking to get really active just yet. Although we find applications very helpful at these moments, I do prefer him to work with building toys and other manipulative items during the rest of this free time. We have more natural wood building blocks than I care to admit, but the toys that I feel most overrun by are those that form some kind of tracks and include dozens of smaller pieces needing to be fitted together. I acquired a large amount of Zhu Zhu tracks free with the purchase of robotic hamsters from a woman eager to rid herself of these plastic parts, along with too many fractured Hot Wheels sets as well as the Nano Bug habituate tracks that my son had to have, which he is still working on earning – a day I am not looking forward to. Although I obviously see the value in being able to construct these kinds of toys in many different and creative ways, the reality of all these pieces is at times too much to bear. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Cannon Crasha

Man, Cannon Crasha is ‘one of those games’. In a good way! When you like games like Worms and Swords and Soldiers, you will definitly like this instant classic Android game. Go play it. No seriously. This is one of those games. One of those games where the only thing you need to know is that you need to play it. It should be one of those games everybody should talk about, you know, like the time you were in high school, still playing those GBA games. Cannon Crasha is a turn-based-ish, real time strategic-ish game that borrows elements from games like Worms and Sword and Soldiers, covered up in light-humoured conversations and easy to learn controls. --Wesley Akkerman


Antec 4 Port USB Charging Station

I love my gadgets. I’m told that as far as addictions go, it could be much worse, so there is that. With a family that likes to be connected, the most important resource in our home can sometimes be an unoccupied power outlet. With that in mind, and keeping with the drive to keep solutions simple, it’s relatively easily to see why a gadget like the Antec 4-Port USB Charging Station would catch one’s eye. As with most things from Antec, the device looks sleek without being overly flashy, compact and seemingly well constructed. It is in the rough shape of a rectangular cuboid, except that the hard plastic exterior tapers into a curve on the one side of its 5x5x6 inch frame; it isn’t too heavy either at less than 13 ounces, and the sedate finish is only really broken by the USB ports and input slot. There is an LED indicator at the top; the package also comes with AC cable and documentation. --Tre Lawrence


Keeper Password Manager

At this point, we hope that the need for a good password manager is akin to common sense. We’re regaled with stories of database intrusions daily; it’s smart to protect one’s self with the basics of password security: using different unique password for different websites. Also, passwords should be changed to new unique ones at regular intervals. But, if one even has only a dozen websites to log in to every now and then, those passwords start to blend together; that’s where mobile password keepers shine. Keeper Password Manager looks to be another option in this category, and we got to take it for a spin. First thing to do is to to sign in with a master password. Off the bat, I liked the UI options; who says a productivity app can’t have some personality? It’s possible to change the main color, and while this isn’t life-changing, I feel that one can’t put a price tag on the ability change up looks. --Tre Lawrence

And finally, it was a bumper week for new iOS games, but Pocket Gamer has covered the lot of them. Plus: the best games of September, the most anticipated games for October, and hands-on with The Room 3, Assassin's Creed Identity, and Hitman: Sniper. Read all about at Pocket Gamer.

This Week at 148Apps: September 22-26, 2014

Posted by Chris Kirby on September 29th, 2014

Your Source For The Latest App Reviews


Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.


Cursed Treasure 2

Previously a browser-based game, Cursed Treasure 2 is a reasonably enjoyable Tower Defense title. There’s a catch though – it’s not overly original, mostly incorporating elements we’ve seen elsewhere. For a change, you play the bad guys attempting to stop the good guys from retrieving the treasure from your castle. Each level offers a series of positions for you to place your towers and attempt to wipe out the ensuing hordes. Different colored terrain offers up different types of tower and you can’t mix and match. Besides restricting you to certain places amongst the landscape, Cursed Treasure 2 also restricts the types of tower you can use. There are only three, although they can all expand into more powerful forms over time. --Jennifer Allen


Leaf on the Wind

The snappy, spicy nights of Fall are well on their way, which makes this as good a time as any to play a game like Leaf on the Wind by Pangea Software. This colorful physics/puzzle game involves piles of leaves dancing on the wind – the kind of thing that makes people think of pumpkin spice lattes, apple-picking, and of course, decorative gourd season. However, while Leaf on the Wind‘s graphics are pretty and calming, its gameplay makes the blood race a little bit. In fact, it’s a tricky game – a little too tricky in parts – leading to some needless frustration. --Nadia Oxford


Goblin Sword

Goblin Sword is an action platformer set firmly in the medieval fantasy genre. You will control the blue-haired protagonist as he double-jumps and hacks his way through forests, caves, and castles, slaying beasts and collecting gems. The game features a ton of stages, though each level is quite short – you’ll easily beat most in under 2 minutes, making them excellent bite-sized servings. Goblin Sword has a colorful, cartoonishly retro aesthetic, and the music matches the visuals nicely – if you aren’t sick of the pixel revolution in gaming (and you shouldn’t be, because it’s great), you’ll find a lot to love about its look and feel. The controls are fairly tight, and I never felt as though the controls were at fault when I accidentally walked into a spike pit or got hit by an enemy. --Andrew Fisher


The Strongest

It’s only human nature that we all face a certain point in our lives when we just want to punch something. Anything. That’s where video games come in; they’ve always presented a healthy outlet to safely unload all of that frustration. Laboratory’s The Strongest is one of the best recent examples of note when it comes to channeling all the good that can come from indulging the thralls of mindless aggression into a gauntlet of cerebral challenges. --George Fagundes


Astropolo

Astropolo is a creative new app with a space travel theme that allows children to help astronaut Polo travel from Earth to planet Tropy. Astropolo includes eight mini-games that children will find fun and unique. Adults will appreciate these activities for their educational benefits as they strengthen areas such as fine motor and problem-solving skills. Although these games are intuitive to play once understood, written directions will need to be read in order to be followed – be it by the user or an adult working alongside the child. A short video of the gameplay of each of these sections is also included that children can follow, even if they are not up to fully reading the description – a really nice touch that also may give a few hints on the best way to play these mini-games. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

TruGlide Pro Universal Stylus

There was a time the stylus was a sign of having arrived. Why? This was before smartphones, when Palm and WinMo battled to win the PDA market. True capacitive touchscreens as we know them were not on the scene yet, and a good stylus was more important than having fingers. Then, in 2007, a lot of that changed. As screens get bigger, brighter and more responsive, styli have made a comeback. As tablets and smartphone (and everything in between) become more comprehensive means of data entry, and creatives use digital tools to output thought, having tools that mimic traditional modes of data entry is especially invaluable. This is where tools like the TruGlide Pro Stylus are potentially worth their weight in gold. --Tre Lawrence


enCharge Power Jacket Case

You’re device battery is probably not bad. Wait… hold the rocks for a hot second. I understand that y’all smart-device newbies think it’s bad, but trust me: power management has come a long way. There is still so much more that can be done, yes, but if the amount of OEM batteries I have carried over time is an indication of the progress we have made (three down to zero), I think we can gently tap ourselves on the back. It wasn’t too long ago that I foreswore devices with non-user serviceable batteries; my last two devices actually had/have sealed batteries. Go figure… having a device that lasts 24 hours on one charge might not be that futuristic after all. Still, being prepared is the name of today’s mobile game, and this is why external batteries seem to be the most talked about mobile accessories. Finding device-specific cases that double as external power sources is also an option, and the enCharge Power Jacket Case looks like the tool many a user could get used to… as a semi-permanent tool or ad-hoc solution. --Tre Lawrence


Empire Run

Will Empire Run be different enough to stand out from all the other endless runners out there? Endless runners need to pack some great content to be noticeable in the Google Play Store. Either that or they must have a great theme or graphical appeal to have a chance to be downloaded. Because there are lots of endless runners out there. Perhaps to much – but that is for another rainy day. The endless runner Empire Run is a game that does things right: it has a very nice graphical style and offers some nice gameplay tweaks, in its attempt not to be overlooked by the public. --Wesley Akkerman

And finally, this week Pocket Gamer played Angry Birds Transformers (and discovered the best pause screen in a mobile game), found 24 amazing iOS puzzlers, figured out how to downgrade from iOS 8 to iOS 7, made a gamebook, reviewed Anomaly Defenders, and reviewed the new Super Smash Bros game. Read all of this, and more, right here.

This Week at 148Apps: September 8-12, 2014

Posted by Chris Kirby on September 14th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Kapsula

Kapsula isn’t an easy game by any means, but it is an appealing one. It combines the obvious mixture of racing and Match-3 gameplay, because that’s a partnership that we’ve all been waiting to see! It sounds odd, but it works by relying upon some very fast reactions and quick decision making. You control a car as it races across some futuristic-looking landscapes. The visuals are quite crude but they match the theme well, adding a kind of beauty to such simplicity. Controls are a matter of tapping on either side to move around and that’s as complex as Kapsula gets. The tricky part is moving at the right time. While racing along, various colored gems called kapsulas (hence the name) appear. Drive alongside one and you snag it to the side of your car. The trick here is to match it up with another of the same color to earn points. --Jennifer Allen


Spider-Man Unlimited

There’s no shortage of endless runners on the App Store. Good endless runners, though? Now, there’s a trickier thing to find. Spider-Man Unlimited is one of those rare delights, made all the rarer by the fact it uses a popular license and still manages to be enjoyable. It’s a narrative led running game, which means it’s split into two parts. There’s the Endless mode that lives up to its name, but there’s also the more structured story mode that offers up some reason to run. Divided up into issues, issue 1 involves you tackling the Green Goblin while issue 2 pits you against the Vulture – with future issues coming soon. --Jennifer Allen


Ninja Warrior Temple

Ninja Warrior Temple understands that the way of the ninja is never an easy one. It takes skill and insight bordering on the supernatural: a perfect melding of body and mind. But while its clever designs show its mind is in the right place, the slippery controls suggest the body still needs work. Ninja Warrior Temple is a textbook “masocore” game where players take on super short but devastatingly difficult platforming challenges. While early stages use fairly formulaic layouts like “jump over spikes in an incredibly tight time window,” the game soon reveals its smarter tricks. --Jordan Minor


The Nightmare Cooperative

The Nightmare Cooperative is a dungeon-raiding puzzler and strategy game that forces players to think on their feet while taking multiple factors into account at once. Taking place over 12 levels through 4 zones, players must navigate their team over a checkered game board via up and down swipes that control the whole team at once, moving past deadly enemies and fiery pits. Of course, there is the option to fight back by either bumping into enemies repeatedly or by pressing the special ability button. Enabled by the collection of potions, each character class has their own special ability – including healing, brute strength, and long-range weapons – that will help with getting their teammates and themselves to the exit in one piece. --Lee Hamlet


Gro Flowers

As readers can imagine, my son is fortunate to have a chance to test a variety of educational apps that I download as part of my review process. Typically for him, this is alone-time when he chooses not to have a lot of interaction with others as he becomes deeply involved with an app of his choice. Gro Flowers, an app from a favorite developer of ours – Gro Play – is a unique case, as my boy invites me into his world while working with this application. It’s a lovely combination of art and ecology, allowing children to decorate their own flowers to later be pollinated by bees that also produce honey in need of being caught as it drips from the hive. Do shoo away bug spray bottles with a tap, keeping the bees safe and happy. I would first like to point out that Gro Flowers, along with other Gro Play apps, allows multiple players to explore and interact at the same time – working together decorating flowers as well as dragging bees to like-flowers in the interest of pollination, as well as collecting honey and discouraging the use of pesticides, making this app a lovely exercise in cooperation that my son really enjoys sharing with others. The pacing of Gro Flowers, also like the other Gro Play apps, is a little on the slow side compared to arcade games some children play with these days, but I do admire this choice. It allows my son to slow down as well – a lovely nod to the time it takes nature to grow a field of flowers or create honey one drop at a time. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Appointment with F.E.A.R.

Appointment With F.E.A.R casts the player as a hero with powers of their choosing out to stop an evil meeting of the minds as the criminal organization known as F.E.A.R meet in three days to hatch an evil plot to take over the world. Players begin by picking their powers. What powers they have affects the story great deal. They may be able to fire energy blast from their hands or simply be a Batman like gadget genius with no actual superpowers besides being clever, among others. A few of these feel a bit half-baked though. The engineer type doesn’t really get enough chances to use his gadgets and the mind reader doesn’t get to really read minds, more just use their physic skills to hurl objects at enemies and so on. --Allan Curtis


Help Me Fly

There is no shortage of puzzle games in all of the app stores, including the Google Play Store. But finding that must play puzzle game, might be a challenge. Don’t look any further, because we’ve found one. Puzzle games and app stores: it’s like a combination made in heaven. And why wouldn’t it be? Most of those puzzle games are easy to understand, offer a great challenge and have some pretty user-friendly interfaces for us to enjoy. A good puzzle game has all of the above mentioned elements and I’m glad to say that the game Help Me Fly vg fits right in to the description of a good puzzle game. It even has some solid looking graphics that are easy on the eyes. --Wesley Akkerman


Angry Birds Stella

The new Angry Birds Stella game just came and that can only mean one thing: it’s time to give the birds a swing again. Only this time, we’re swinging female birds with more tactics at their disposal. With every new Angry Birds installment I always ask myself: what did Rovio do this time to not make me think this game is just like the one before? The gravity mechanic in Angry Birds Space was a first for me, thinking the developer actually did something to improve the basics of the game. And now, I’ve got the same feeling. Angry Birds Stella is, to be very direct, a new Angry Birds game that builds upon the basics of the core of the franchise and really offers something new. --Wesley Akkerman

And finally, Apple made headlines on Pocket Gamer, too. The guys have got tech and size comparisons for the new iPhones, and thoughts on the Apple Watch's gaming potential. Plus, a preview of Space Age, along with reviews of Goblin Sword, Phantom Rift, and more. Read everything right here.

This Week at 148Apps: June 30-July 4, 2014

Posted by Chris Kirby on July 6th, 2014

Apps Are Us


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Monster Hunter Freedom Unite

Trying to explain Monster Hunter Freedom Unite to someone unfamiliar with the series is always a challenge. There’s an almost unrivaled amount of satisfaction to be had the first time you best a Rathalos or when you complete an armor set . You might’ve spent hours hunting dozens of Diablos, to the point that you can do it in your sleep, but now you’ve got what you need and can finish your set and oh it looks so amazing you can’t wait to show it off to your friends! I suppose that’s actually the best way to explain Monster Hunter: you earn it. You earn everything. And it’s difficult not to be extremely proud of that. --Rob Rich


World of Tanks Blitz

It was dark all around and there was frost in the ground when the Tigers broke free. And a good time was had by all. World of Tanks Blitz is a mobile take on World of Tanks, the PC-based online tank combat game from Wargaming.net. World of Tanks has been consistently popular since its North American and European release in 2011, so it’s surprising the game has taken this much time to get an official mobile release. Many imitators have sprung to life in the meantime – some of which are quite good – but unsurprisingly, the real deal is one of the best tank games available for mobile. --Nadia Oxford


Monsters Ate My Birthday Cake

I wouldn’t be pleased if monsters actually ate my birthday cake. How dare they snarf up the sugary confection I was poised to chow down on myself?! It’s a sentiment no doubt shared with the developers at Sleeping Ninja, who have crafted a satisfying twist on The Legend of Zelda-like puzzle-solving. Monsters Ate My Birthday Cake is a sweet treat for mobile gamers that serves up an excellent mix of puzzles, bright and colorful characters, and engaging content that rivals triple-A blockbusters in terms of unadulterated fun. When you get started you’ll find yourself swapping out characters in order to complete level-specific puzzles. Each level has characters with differently-assigned abilities, and each monster has its own loadout. In order to conquer the various obstacles scattered throughout each area, you’ll have to become acquainted with the monsters’ abilities while avoiding or eliminating enemies completely. --Brittany Vincent


X BEATS

Music theory is one of the trickier parts of learning to play a musical instrument. Learning how to read the musical notes and understand how they each sound different isn’t always that fun to figure out, either. This is where X BEATS hopes to buck that trend. It’s a puzzle game that relies upon musical notes to solve the challenges. Each level consists of a mostly empty grid. Players then have to fill up the grid based on the note values to reach a certain amount at the end. Predictably, early stages are pretty simple and easy enough to bluff through, although that’s not the point. They simply require matching up 4 beats and there are limited options to ensure you can’t go wrong. --Jennifer Allen


Lars and Friends

I would like to introduce readers to the new app, Lars and Friends: a charming storybook for young children that contains very special illustrations, making it really stand out among a sea of other apps within iTunes. Lars and Friends is the simple and sweet tale of a horse named Lars and his adventures with many different types of creatures, allowing children to become familiar with the unique names used to describe a group of specific animals such as a colony of ants, knot of frogs, or tower of giraffes. I have had a lot of fun with the different activities Lars engages in with different creatures large and small, creating whimsical images about some unlikely friendships that will stay with readers as well as teaching the sometimes odd name-groupings children of all ages and their adults will enjoy learning about. --Amy Solomon


yantouch Diamond+ "Music+Light" Bluetooth Speaker

When turned off in a well-lit room, the yantouch Diamond+ looks kind of like a slightly garish ball of nothing. When turned on in a dark room – especially when displaying colors based on the tempo of the being played through it – it’s more like staring into a technicolored Eye of Sauron. You know, if Sauron were actually a pretty cool guy and not bent on conquering/destroying the world. Setting up the Diamond+ is pretty easy, and there are a couple of options you can pick from. Initially I hooked it up to my computer via the included audio cable, then later via bluetooth. I’m not sure if it’s just my imagination but it actually sounded a little tinny when connected via the cable, but it sounds just fine via bluetooth. --Rob Rich


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Wave Wave

Life is sweeter when it’s easy. When everything moves the way it should for as long as it should, one can’t complain. There isn’t any shame in appreciating that. With video games, we like reasonable levels of difficulty, but I think that deep down, we all really want an epic battle… something seemingly impossible to conquer. Basically, we love torture by pixel. Why else would games like Wave Wave be so addictive? We’ve known about this game for a while, and finally had a chance to take it for a spin. It is a twitch/reaction games, so it makes sense to go into it with a soothed state of mind. Simplistically explained, the playing area is an insane, jazzy splash of altering colors. A lined arrow travels through this playing area, and the base idea is to use the controls to avoid the quick-appearing obstacles that appear. --Tre Lawrence


Powerpuff Girls: Defenders of Townsville

I admit to being a bit surprised back when Powerpuff Girls: Defenders of Townsville was announced – a Powerpuff Girls Metroidvania, developed by Radiangames, known for their dual-stick shooters and puzzle games? And it released on Steam? I didn’t get around to playing it until now, when it surprisingly released on mobile recently, but it makes a lot more sense that it’s a Radiangames title – and it’s a unique, if imperfect, take on the open-world adventure genre of Metroidvanias. The game starts out with Mojo Jojo, famed villain of the Powerpuff Girls, having erased all of the girls’ memories, imprisoning Bubbles and Blossom, with only a flightless Buttercup around. Flight is the first power earned back by collecting in the world, and here’s where the game shows its original qualities. Many games in the Metroidvania vein restrict progress by restraining movement, but this game relies solely on the lack of certain powers necessary to progress. I feel like it’s almost fairer, because it’s kind of nice to not have things that are just out of short jumping reach. It’s more artificial, but it feels more natural in a weird way. --Tre Lawrence


First Strike

First Strike is all about nukes. The crux of many an action movie nukes can be fun to throw around. First Strike contains all the fun of launching arrays of nuclear death without all that pesky fallout afterwards. First Strike throws diplomacy out the window. By the time of the game the world is already going to be bathed in nuclear fire. The only question is who will do most of the bathing? First Strike divides each nation up into sections and each section has a number of silos, the number of which is controlled by tech level. Each silo can have a particular kind of missile. There are cruise missiles which are used to intercept incoming nukes and ICBMs, which are used for nuking other nations. --Allan Curtis

And finally, 2014 is halfway through, so Pocket Gamer revealed its top-rated iOS, Android, Vita, and 3DS games of the year so far, and found 100 upcoming mobile games to look forward to. The guys also started documenting their adventures in bizarre art installment art MTN, took a look at Civilization Revolution 2, and produced a whopping great guide to Monsters Ate My Birthday Cake.

This Week at 148Apps: June 23-27, 2014

Posted by Chris Kirby on June 28th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Star Wars Scene Maker

Ever since the launch of the new Star Wars trilogy back in the summer of 1999, people have been second-guessing George Lucas’ decisions as a filmmaker. With that in mind, it seems like it was only a matter of time before he threw up his arms and said, “Oh, you think you can do better?” Though that scenario may be fictionalized, the resulting application is very real: Star Wars Scene Maker. Is the application powerful enough to let fans bring balance to the Force, or will the lack of free content leave the sandbox more barren than Tatooine on a summer day? Lights. Camera. Action. It is hard to deny the allure of a big Hollywood production. In Star Wars Scene Maker, the user gets to sit in the director’s chair and design their own scene set, “A long time ago in a galaxy far, far away….” Everything from the camera angles and positioning to the actions being scripted and performed bends to the will of the director. Even the dialog can be spoken and inserted directly into the application. Simply put, the storytelling potential of this tool is virtually limitless. As long as you are willing to pay the price, of course. --Blake Grundman


Mecha Ace

Mecha Ace is an interactive reading experience centered around the interstellar civil war between the ruthless Empire of Earth and its independent space colonies. At the beginning of the book, readers will be asked whether the gender of non-playable characters will be randomized or not. What seems like a futile question actually just serves to show the sheer scope and flexibility of Mecha Ace, as this seemingly minor adjustment can easily effect how readers will react to key relationships within the game. Readers will soon come to choose minor details such as tactical strategy and custom upgrades, all the way up to character-defining moments such as justifying murder or deciding their initial motivation for joining the fight for Earth. These and other decisions really allows for a deeper connection to the story and its characters. --Lee Hamlet


LEGO Marvel Super Heroes: Universe in Peril

The LEGO series of games have had their fair share of ups and downs, providing fans with inconsistent experiences from game-to-game. While some have succeeded in recreating the success of their console brethren, others have fallen far short of this benchmark. Can the most recent Marvel themed outing brought over from the Nintendo 3DS and PlayStation Vita make the successful transition to iOS, or will our favorite heroes be left looking decidedly less super? From the moment that the game begins it’s obvious that LEGO Marvel Super Heroes is a far cry from some of the other highly-polished LEGO games on the App Store. For starters, the fixed three quarters top-down camera proves to be a sticking point that negatively affects both the presentation and controls. Core elements of the environment like ledges are very difficult to determine from the perspective that the game implements. But who doesn’t like a little unnecessary backtracking, right? --Blake Grundman


Transformers: Age of Extinction - The Official Game

No matter how you feel about Michael Bay’s take on the franchise, its hard for anyone with an even remotely geeky bent to not have at least a little soft spot for the Transformers. So whenever a new Transformers-related game rolls in, there’s always that small spark of hope that it’ll turn out more like High Moon Studios’ excellent 2010 console release Transformers: War for Cybertron and less like, well, pretty much every other Transformers game in the history of ever. [Editor's Note: Oh you did NOT just forsake Fall of Cybertron and the one for the PlayStation 2 based on Armada!] That’s not to say that I’m expecting a full console-style experience from a free-to-play iOS release, mind you. That would be a grossly unfair burden to shoulder Transformers: Age of Extinction with. I’m speaking more to just the general level of quality, fun, and fan service that one would hope for. And while I’m not saying that it totally falls short in all these categories, it doesn’t really quite reach them either. --Rob Thomas


Science Museum Splash!

Science Museum Splash! is a new interactive app for iPad and iPhone that young children will find quite engaging as they explore this water-themed activity by filling a bathtub full of water and having lots of fun dropping different items into the tub to explore whether they will float or sink. A few novelty animals are included, as well as the ability to change the color of the water and also to customize the background colors seen within this app. I appreciate this application because, universally, children really enjoy playing with water. Yet parents can sometimes do without the wet mess that comes along with this type of exploration. This app also gives children the vantage point of being able to see the toy or other object’s effect within the water – be it popping back to the surface or falling to the bottom, which children can’t visualize as well when they are in the bathtub themselves. Although this app is no substitute for playing within a water table or playing during bath time, it allows children to explore the physics of water in the comfort of their own bed or when out and about if they choose. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Winning Kick

Winning Kick feels good to play not only because it’s a bit of fun, but also because 50% of all proceeds from the game go to the Charity Ball, a organization that provides soccer balls to kids in developing countries. This is a great idea. Luckily, the game is enjoyable as well. Winning Kick is simple yet effective. It is less a soccer game and more a game of timing. The game starts with one of the players with the ball. An arrow moves quickly back and forth. The idea is to tap to pass the ball when it is aimed at another player so they receive it. In this way the ball can be worked towards the goal player by player, avoiding the keeper as well. Once a goal is scored, the ball is given to a random defender and the cycle starts again with the goal to set the highest score. --Allan Curtis


Monsters Ate My Birthday Cake

Monsters Ate My Birthday Cake is a Kickstarted puzzle collaboration between SleepNinja Games and Cartoon Network The game is self-described as being like Legend of Zelda, and that specific description is apt. The 2D stylings are whimsically implemented, with cutscenes and dialog boxes used to move the gameplay along. The intro action kind of plods along, but as soon as one gets through that, the backstory catapults us into the digital quest. Our protagonist is a young boy named Niko, who, upon wanting to experience the renown glory of cake for breakfast on his birthday, finds that his cake has been stolen by the Boogin King and his cohorts in a fit of “cakelust.” Accompanied by his trusty canine companion, Niko looks to save all treats by looking to best the Boogin King. In practice, this is done by solving puzzles presented in the leveled series. It starts off simple enough to highlight the controls: tapping and dragging to guide the movement of our hero. --Tre Lawrence


Flick Soccer Brazil

I blinked and I missed it. England’s run in this year’s World Cup has been close to shambolic and to be honest I missed a lot of it. Mainly because I was playing Flick Soccer Brazil. The setup’s simple. A ball, a goal and a keeper. The aim is to swipe at the football and then as the ball’s mid-flight you swipe at the screen again to apply some extra dip, lift or swerve. This sounds easy but there’s a real skill to swiping at the ball just quick enough to get enough height on the shot so it reaches the top corner. Even a fraction too much velocity to your swipe and the ball will end up in row Z. --Matt Parker


Swipe Tap Smash

Swipe Tap Smash takes after the NES’ Super Smash Volleyball, which is one of those games that perhaps has been played by millions through random cartridges floating around. It was a pretty neat game, one that feels underrepresented by modern developers recreating retro games. But now, someone has, as an endless arcade game. The title perfectly describes how it is played. One of the volleyballers sets the ball, the other sets it up high for a smash, which the player then swipes toward the ball, tapping to smash it on time. Each successful ball hit to the other side is worth a point in the game’s endless mode. A trick mode is available where various criteria, including hitting the ball quickly, and knocking over both opponents with a powerful smash, can award the player more points for their individual shots. --Carter Dotson

This Week at 148Apps: June 16-20, 2014

Posted by Chris Kirby on June 22nd, 2014

Shiny Happy App Reviews


The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Angry Birds Epic

Proving to be quite a departure from the usual Angry Birds motif, Angry Birds Epic feels more like an introduction to the RPG genre than anything more substantial. There’s potential there, but all too often it isn’t fully exploited, which seems a shame. While technically there’s a storyline in there somewhere, progress is solely dictated by a map screen in which one follows the game along from fight to fight, rather than anything more interesting or exciting. Occasionally there will be other paths to take but it’s still mostly linear. Combat is fortunately more interesting, offering a surprising amount of depth for such a simple idea. --Jennifer Allen


Kiwanuka

Kiwanuka is a game that curiously eschews many of the trappings of modern mobile gaming. It’s a game that could easily use things like a star system, like seemingly every other game, but it stands out because of the lack of such modern trappings. Players control a Kiwanuka shepherd who must lead a group of followers to an encased shepherd in the level who has become trapped within a prism. Forming chains of followers with the lightning staff to navigate around the levels is necessary: they can swing in a circular motion, and create bridges and ramps when attached to another point. The game becomes about figuring out when and where to create the chains to properly navigate to where the trapped Kiwanuka follower is. However, there’s no limit to how many chains of followers can be used, or timers, or anything: beat the level and it’s beaten, and the next one is unlocked. --Carter Dotson


VVVVVV

VVVVVV doesn’t look particularly inspiring, does it? For those who grew up during the home computer era of the Spectrum and Commodore 64, it’s the kind of look that can be forgiven more easily than for the younger gamer, but it’s still hardly a looker. Get past that shallow thinking though, and one will find that VVVVVV is exceptionally good – albeit ridiculously frustrating in equal measures. Previously a PC release, some players including myself will have enjoyed the suffering that VVVVVV has provided in the past. It’s tough and sometimes deeply infuriating, but thanks to some clever placement of checkpoints it’s also the kind of game that will keep players coming back until they’ve beaten it. --Jennifer Allen


Soccer Stars

Despite the name, Soccer Stars owes a lot more to Billiards than it does to Soccer. Rather than conventional ball-kicking skills, the key to Soccer Stars is to be able to bounce the solid orbs that represent the players around the arena and hopefully towards the goal. It’s a different mechanic than most but it mostly works. Soccer Stars focuses very much on online competitive play, although an offline mode does exist. A mixture of one on one sessions and tournaments, the point of the game remains the same – score 2 goals before the other player. Each team is made up of five orbs that can be bounced around in numerous ways. One drags a finger behind the orb in order to push it towards the objective. They’re pretty sensitive so they can bounce off of other orbs, as well as the walls surrounding each pitch. Given the drag mechanics, when near the edge of the screen an extra finger is needed to cover for the missing space. That can make things awkward, but it mostly just about works. --Jennifer Allen


Broken Age

In this new age of game design, projects have found countless ways in which to spring to life. In the case of Broken Age, Double Fine’s first uber-successful Kickstarter venture, the masses spoke with their wallets loud and clear, showing an undying support for the long-languishing adventure game genre. So, does the first half of this quest live up to the title’s impressive budget and hype, or will the unfinished storyline leave players craving more? One fantastic aspect of adventure titles are their emphasis on building a cohesive and compelling narrative. Broken Age tells the seemingly disparate story lines of Shay and Vella. In a neat move, typical of Double Fine’s outside the box thinking, the plot can be consumed any number of ways, allowing the player to switch back and forth between characters at will. Though both Shay and Vella exist in two seemingly different worlds, as one might expect, their stories eventually converge. Ultimately this ends up fleshing out a much larger universe than would be achievable through a single through line. --Blake Grundman


Toca Town

Toca Town is Toca Boca’s new highly open-ended digital toy, bringing dollhouse play to iOS devices. Toca Town allows children of all ages to manipulate a very nice selection of Toca characters around six locations that include a park, restaurant, family home, apartment, grocery store, and police station. Characters can be moved around within each landscape as well as transported to new areas of this app easily, including any object they may be holding at the time, making transitions between areas simple and intuitive. Objects like foods, books, or other more specific items such as keys found at the police station can also be held as children drag figures around the screen while acting out their own stories, much like one would with a classic dollhouse in real life but without the little pieces that parents need to keep track of. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Cow Dash

Cow Dash is a charming entry from Retroid Interactive that is able to swaddle retro-looking graphics in the familiar, tried-and-true frame of an arcade adventure. The controls are deceptively simple, and almost conceal the challenge of the game. Almost. The travel-happy cow starts off in a outdoor naturescape environment set in deliberate platforms of differing heights. The cow moves on its own when a tap is administered to start the level; it continues moving in a set direction until it is impeded by an object, at which point it turns on its heel and goes in the opposite direction. --Tre Lawrence


Drive In The Line

One of the new fads on Google Play of this moment, are games where players need to guide a something between lines. In this game, it’s a car between both sides of the deserted road. If players fail… Well, then the car explodes. So, yeah. There is something about games that are very simple and really hard at the same time. Drive in the Line is one of those games. In Drive in the Line, players drive their way through an endless desert apocalypse. Somehow, the driver of the car is stranded somewhere on earth where there is nothing but an endless, ever changing road that leads to virtually nowhere – with only one goal in mind: just keep in driving and don’t look back. Now, a premise like this surely sounds interesting, and it is in its own way. Players take control of the driver’s car and need to help him navigate the endless road ahead of him. Since this is a high score based game, and games are generally short by nature, this game soon went from ‘this is nice’ to ‘I need to set a new high score’. Because, when one plays this game, it is something that will play in their minds. Mainly because players know they can do it. --Wesley Akkerman


Hazumino

Often videogames get criticized for retreading old ground. People will complain that ‘they’ve played it before’ but sometimes revisiting old ideas that you get new ones. Hazumino goes back in time to visit both Tetris and Canabalt and by doing so comes back with something new yet reassuringly familiar. The reason that Hazumino‘s goal will be instantly clear is because of the world famous shapes that occupy the right-hand side of the screen. These ‘tetrominos’ need to be rotated and shifted up and down before being launched to the right. The reason why you’re placing these shapes is because you need to form a bridge of sorts. --Matt Parker

This Week at 148Apps: June 2-6, 2014

Posted by Chris Kirby on June 9th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Panzer Tactics HD

It feels like this battle has been going on for weeks. Reports come pouring in across the command table – scouts have spotted enemy troops deploying along a ridge to the east of our main base, obviously trying to gain a flanking position. My own infantry is entrenched in the forests surrounding our target, waiting for tank reinforcements that have been suppressed by enemy air forces since they were deployed. But as the weather shifts and the rain begins to fall, suddenly those enemy planes can’t engage. And as my tanks roll forward, I give the order to end this battle once and for all. --Andrew Fisher


Tales of the Adventure Company

Tales of the Adventure Company is a lite role-playing game that sets up dungeon-crawling as a minesweeper-like grid. Although the game feels very familiar because of its borrowed mechanics, Tales of the Adventure Company prevents itself from feeling like an also-ran with its unique party system, turn limits, and combat system. In every play session of Tales of the Adventure Company, players must advance their party of heroes through a series of gridded levels in their quest to defeat a specific boss-like enemy type. This is done by tapping on a 5×5 grid to explore the dungeon, find enemies, and befriend new party members. Players must not be too thorough in their searches though, as every session of the game has a turn limit that produces a fail state if hit. This time pressure is largely what makes Tales of the Adventure Company stick out from other dungeon-crawlers, as players must be extremely strategic about how they choose to explore. --Campbell Bird


Habbo

My initial response to the mobile version of Habbo Hotel being released was, “is that thing still going?” Well apparently yes, it is, and it’s just as popular as it ever was. My last encounter with it was back in my early teens, when I thought nothing of joining an open chat room and spouting rubbish for everyone to hear. For those who don’t know, Habbo Hotel is a hugely popular online community with a near-infinite number of fully customizable, user-built rooms for people to explore and chat in. From mock Starbucks and popular game shows, to luxury pads and swimming pools, users are free to let their imaginations run wild. --Lee Hamlet


Outernauts: Monster Battle

When Insomniac Games, developers of PlayStation classics like Spyro, Ratchet and Clank, and Resistance, release a game on iOS it’s pretty hard not to get excited. The developer’s strong pedigree even overpowers the seemingly cynical nature of Outernauts: Monster Battle‘s design and premise. While the game may ultimately just be a freemium take on Pokémon, its harmonious balance of systems at least makes it a very good freemium take on Pokémon. There are lots of things for players to do in Outernauts, a simplified port of a two-year-old Facebook game, but they all revolve around the cast of collectible creatures. Insomniac can create sci-fi infused Saturday morning cartoon universes in its sleep, and it turns out that’s a useful skill when designing a bunch of colorful elemental monsters. While some of the basic ideas might be a little generic, such as Equifoal the grass horse or Molto the fire pig, the characters themselves are full of personality. Meanwhile, the world is slick, vibrant, and uses sounds like ambient space tones or powerful lightning blasts to great effect. --Jordan Minor


Wren V5AP Wireless Speaker

We live in a world where most everything is getting smaller all the time. Computers, spacecraft, even the world itself when you stop and think about it. But while smaller isn’t always better, it can still be difficult to shake preconceptions that are burned into our brains all the time. Which is probably why my first impression of the Wren V5AP wireless speaker wasn’t an incredibly positive one. When I unboxed the V5AP for the first time it struck me as kind of large and bit weighty; I also had trouble figuring out where in the apartment to put it. Once a spot was found, I still had to wrestle with it. My first attempt at connecting it to my wifi network via a direct connection between my iPhone 5 and the speaker was a bust – the included cables aren’t Lightning compatible, and when I tried to use my own cables they just didn’t work. --Rob Rich


Silly Family

I would like to let readers know about a new app for iPad that I find to be a refreshingly new idea in puzzle apps. Silly Family is an app where players need to grasp the concept of a family tree – a game that demands focus as they label members of a family based on their understanding of roundabout information they are given about their familial relationships. The heart of this application will ask players to identify a member of the family, answering questions such as “Ivar is Sven’s mother’s husband’s brother” or “Ponk is Gloop’s brother’s sister’s mother’s sister” – complicated ways of identifying family members as “uncle” or “auntie” as players work through the tree, labeling characters after they have been identified. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Colossus Escape

Colossus Escape is at its heart a very standard runner. The player strides along, jumping over pits, killing enemies and avoiding other hazards. The basic run and jump gameplay is mixed up with Quick time events where the player must swipe a pattern on the screen quickly or die. Unlike most runners there is a hit points system in colossus escape and it’s possible to take a few hits without dying instantly. This is very uncommon in the endless runner genre. --Allan Curtis


Push Panic

Four years ago, Dutch developer Barry Kostjens and Dutch art designer Ricardo de Zoete brought Push Panic on to iOS. Now, four years later, the duo brings the classic fast-paced puzzle game to Android. Did it stand the test of time? In Push Panic, players have to tap falling blocks of the same color. That’s the base of the game – to spice things up a bit, Kostjens and De Zoete thought of some neat gameplay mechanics to make sure players will not get bored real fast with the concept. One of those concepts is that the game offers realistic physics. It sounds more uncommon than it actually is and it works in favor of the game. Blocks can fall on top or stumble next to each other, making it hard to predict where to blocks will fall and what players can do with them afterwards. --Wesley Akkerman


Mini Dodge Ninja

Unless you’ve been under a rock in a wireless dead zone for the past few months, you’ve probably heard of Flappy Bird. The simple screen-tapping game took the world by storm and caused its creator so much stress that he decided to take down the game. Since then, a plethora of similar apps have invaded the Google Play Store in attempts to recreate the worldwide frenzy that was Flappy Bird, including Mini Dodge Ninja. Mini Dodge Ninja takes some elements and makes them its own, but it is an obvious duplication of the Flappy Bird formula, right down to the bird main character. While gameplay is similar to Flappy Bird, Mini Dodge Ninja offers a significantly greater challenge in a less vibrant setting. --Ryan Bloom


And finally, this week Pocket Gamer picked the best games of May and most anticipated games of June. The guys also went hands-on with Modern Combat 5, found 12 hidden features in iOS 8, and produced an exhaustive guide to skills in iOS role-player Battleheart Legacy. All that and loads more, here.

This Week at 148Apps: May 12-16, 2014

Posted by Chris Kirby on May 18th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Godzilla-Smash3

Last week, I reviewed Godzilla: Strike Zone. It wasn’t very good. Still, there was some small comfort to be had from the fact that at least Warner Bros. wasn’t charging anything for this poorly executed piece of digital movie hype fluff. Now, one week later, Godzilla is lumbering his way into theaters as we speak and yet another free movie tie-in has come to herald his arrival: Godzilla – Smash3. But guess what? It’s actually kinda fun. Who’d have thought, right? --Rob Thomas


JoyJoy

Radiangames is back with another dual-stick shooter. JoyJoy is a fast-paced, arena-based, dual-stick shooter that’s going to be satisfying for those who fancy the genre. The setup is familiar: there are waves of enemies, and players must control their ship that can fire in 360 degrees, to take out everything shooting at them. Enemy bullets can be destroyed with the player’s bullets, so it’s not just a game of frantic dodging but one where it’s possible to cancel out threats with the immense firepower that the player has. The upgrade system is much simpler than what it was in Ballistic SE, Inferno+, and other Radiangames titles, as players just pick up powerups in the main Waves mode that have permanent effects like more health or more powerful weapons. As well as the 24-level Waves mode, there’s a Challenges mode where players can try to last as long as possible against particular enemy setups. All of the modes have seven difficulties available. --Carter Dotson


Dark Lands

When every interesting game idea is copied and cloned in a thousand different iterations across the App Store mere moments after gaining any modicum of mass popularity (2048 anyone? Some Flappy Bird maybe?), it’s very easy to get dismissive and jaded. We’ve seen and played the Jetpack Joyrides, the Robot Unicorn Attacks, the Temple Runs, and any of a hundred other flavors of the endless runner. Does Dark Lands manage to do anything different? While the core is pretty typical endless runner, Dark Lands has slapped on a layer of visual distinction that, if nothing else, certainly makes it pretty to watch. Co-opting both style and content cues from games like the critically acclaimed Limbo, Dark Lands comes with a bold, moody, silhouetted visual aesthetic. While there may not be ghostly children here, players sprinting and slashing their way through this pseudo-Grecian world will encounter monsters and deathtraps aplenty. --Rob Thomas


CIRCA6

CIRCA6 is an incredibly simple game. Take a look at the screenshots below and that’s pretty obvious. Attractive in its own way it might be, but feature-packed it’s not. It’s a minimalistic shooter that focuses on providing an enjoyable experience rather than memorable visuals. It works as a fun distraction for five minutes, for the most part. Controls are conducted via a virtual joystick which allows one to propel forwards, with bullets flying out in the opposite end of the direction taken. Working on a kind of thrusting basis, it takes a brief bit of adaptation but it’s soon quite natural to use. Shooting is done automatically with endless waves of colored dots flying at the player. These dots are different colors, each representing a different skill level. While one color might be fairly dumb and easy to take out, another might be keen to dodge bullets and tricky to chase after. --Jennifer Allen


Toy Rush

On paper, Toy Rush doesn’t look particularly remarkable. It’s a freemium game, a tower defense/offense title, and it has collectible cards to acquire. It’s essentially a mash up of many other elements we’ve seen before. While, as is the way with such freemium games, patience is necessary when dealing with some timers, Toy Rush still offers a few different elements that make it feel more worthwhile than other titles within the genre. Players start out with their own base to defend and build upon. It’s a familiar premise with players able to place new towers and units to keep things safe for while they’re offline. What’s different is how this is done. Tickets are gradually accumulated through victories and simply through waiting it out. These are then used to buy packets of cards. The more spent on these card packs, the better the quality of the items gleaned from them. Such randomness is sometimes a bit infuriating when one is desperate for a particular card, but it’s also fun to see what happens. --Jennifer Allen


WordGirl Superhero Training

WordGirl Superhero Training is a PBS educational app based on the PBS show WordGirl that, like the name describes, revolves around a superhero girl with a focus on introducing new vocabulary to viewers through a conversational means. I really enjoy WordGirl – bright and colorful, with nuances reminiscent of The Powerpuff Girls with an educational spin easily palatable for children of all ages. The heart of WordGirl Superhero Training includes four mini-games that are geared towards strengthening skills such as memory, logic, and reflexes in an arcade-styled game that also includes a vocabulary element as well a maze-centric section involving synonyms. I really enjoy the creative ideas included within these sections. Instead of the classic “concentration”-styled game of flipping over cards to match pairs, one must focus on two related objects before they are “WHAMED” apart by the villain, The WHAMER, and are in need of being put back together by the player in this puzzle-themed section that helps children learn detailed words to describe these commonplace objects. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Lost Bubble

Bubble breaking games are timeless reminders of the charm found in classic arcade titles. Striking the perfect balance, bubble popping games are the perfect mix of simple to play and difficult to master. Bringing these types of games to the modern gaming audience can also be a matter of finding the right balance. Lost Bubble, developed by Peak Games, fails to recognize the charm of classic bubble breakers by reaching too far for a modern overhaul. Like any bubble breaking game, the premise of Lost Bubble is simple. Players enter a level with colored bubbles populating the screen. It is the player’s job to shoot matching colored bubbles in order to make them fall. Early levels are quite simple, but the game challenges players with more bubbles to break and new obstacles as they advance through stages. --Ryan Bloom


Retro Shooter Gem Gem Munchies

Retro Shooter Gem Gem Munchies is a fun, retro-feeling mouthful. The game premise is as simple as it gets; it takes a leaf out of the the book of arcade games of years past, and pits a shooter against shooting opponents. It’s a 2D playing area in this one, with the protagonist object at the bottom (forescreen) and the enemy craft mostly in the air above at the top of the screen. The protagonist object can move left and right, and can shoot, and these actions are accomplished via the virtual controls at the very bottom of the game. --Tre Lawrence


Go Kane!

Go Kane! is a game about love, drugs and a fight against the clock. Will Kane get enough money to save one of his girlfriends? That’s up to the player. In Go Kane! players take control over ladies’ man Kane. Kane got himself in a nasty situation: his girlfriend – or at least, one of his girlfriends – is held hostage somewhere and Kane needs to get a certain amount of money to set her free once again. But how will he get more than a hundred thousand dollars? Well, by selling drugs, of course. Everything in this game should be taken with a grain of salt, because instead of drugs, Kane could be selling anything to get the money. But this game isn’t meant to be serious and has a lot of humor, so yeah. Why not drugs. --Wesley Akkerman

And finally, this week the chaps at Pocket Gamer reviewed KeroBlaster, JoyJoy, and Thomas Was Alone, gazed and guessed at Apple's future with some iPhone 6 rumours and an iOS 8 wishlist, put together its first all-animated-GIF walkthrough to Blek, found some indie games in Poland, picked the best games to play with your kids, and told you how to become the next iOS game-streaming Twitch superstar. See it all right here.

This Week at 148Apps: April 21-25, 2014

Posted by Chris Kirby on April 28th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Wayward Souls

The roguelike-inspired genre hasn’t really taken off on mobile like I expected it to quite yet, but Wayward Souls sets the bar so high for any other developer that tries to jump in that I do not envy them. Wayward Souls is a darn fine roguelike action-RPG. The game, which is a spiritual successor of Mage Gauntlet, thrusts players into three dungeons where they have one life, a limited amount of health, the character’s special abilities, and occasional power-ups, upgrades, and coins that can be collected. The coins are the only permanent thing that is carried between games, which can be spent on upgrades. Otherwise, the game features permadeath: any upgrades and items collected don’t carry over. So choose wisely and don’t be afraid to actually use the items. As well, the game features random levels in each dungeon, so no run is ever the same. There are common elements each time through, but expect the unexpected. --Carter Dotson


Leo's Fortune

When a game starts with a gentle and vaguely ethnic voice talking about “good mornings” and “purple light,” players know that they’re in for something unique. But lavish production values and lovingly realized characters are just the beginning of the greatness that is Leo’s Fortune. Tilting Point and 1337 & Senri set out to make a mobile game as fun and fantastic as something on consoles. Fortunately, they succeeded. Players take control of Leo, a brilliant inventor and adorable elderly fuzzball, as he attempts to reclaim his stolen treasure. It’s impossible to oversell how delightful his design is. Imagine a grandpa’s beard that suddenly came to life. That’s just the start of Leo’s Fortune‘s amazing aesthetics. The game’s graphics have an old-world whimsy full of wartime, turn of the 20th century, Eastern European influences. Also, with its stage motif, the game draws from the early world of cinema that Martin Scorsese sought to recreate in the movie ‘Hugo.’ On a technical level, the naturalistic environments like desert ruins and ocean floors, or more industrial ones like a fiery underground furnace, have exquisite lighting and immaculate textures. However, the art style is so strong that the impressiveness of the visuals just adds to the wonder instead of being boringly photorealistic. With all that eye candy to take in, the fact that the feature film-level soundtrack and professional voice-acting equally amaze just speaks to their quality. --Jordan Minor


Strongarm Universal Mount

The Strongarm falls into that special category of hardware I like to call “Simple but Effective.” Really it’s just a couple of suction cups that can pivot around each other, but if you’ve got a flat enough surface handy it can make for a pretty effective stand for your iOS device. With a few caveats. Using the Strongarm is super-simple: just place the larger end on a smooth, flat surface and push down five times. This creates a vacuum that will keep it solidly in place for quite some time – depending on the angle and the weight of the device at the other end, of course. Then do the same for the smaller end (place on surface and push five times), only use the back of your iOS device instead of a table or wall. And viola! You now have a stand for your iPhone or iPad that can swivel around if you need it. Want to remove your phone or move everything to a new spot? Just push down on one end to disrupt the vacuum and the Strongarm pops right off. --Rob Rich


Hearthstone: Heroes of Warcraft

The twofold attack of complexity and cost have always been the biggest barriers to entry for newcomers interested in collectible card games. Arcane layers of terminology and elaborate multi-stage turn structures can prove daunting to the uninitiated and indeed were almost my own undoing during my teenage introduction to Magic: The Gathering. Even if newbies can handle absorbing the rules, there’s still the financial bite of dropping $4 for a single booster pack of around a dozen cards. But with the release of Hearthstone: Heroes of Warcraft, Blizzard has managed to execute a truly impressive feat of plate-spinning. They have not only created a CCG that is both quick and easy for newbies to pick up (while still challenging for veteran card slingers), but have simultaneously crafted what may well be one of the best free-to-play experiences on any platform EVER. --Rob Thomas


Boxer

Boxer is a mailbox app for iOS that seems to be able to do almost anything one could ask of it. Where many mail apps I’ve tried tend to lean either more toward user-friendliness or high customization, Boxer does a great job of balancing both – making it my new favorite mail client for mobile devices. When users boot up Boxer they are greeted with their inbox view, which merges all of the incoming email from all connected accounts in a column view that is similar to most mail apps on the iPhone. From here users can open messages, swipe to archive or delete them, or assign other labels or actions to them such as putting them on a to-do list, liking them, or sending quick replies. While I found this layout relatively intuitive, Boxer accounts for the fact that this may not be the desired way to use email for everyone and have included customization options for users that want to boot into a different screen on startup, or change what the swiping actions do. --Campbell Bird


Petites Choses

Sometimes it is hard not to become jaded as an app reviewer because there are times that it may seem as if many apps are rather familiar – making me wish for something unique, interesting or simply beautiful. Because of this, I am happy to have had the chance to review Petites Choses: an interactive app for young children that has a wonderfully crafted style, setting it apart from other apps seen in iTunes. Petites Choses is an app for small children that includes simple, unique mini-games that one discovers inside the included beautifully-illustrated cityscape that employs a serene use of color and a watercolor style that I greatly appreciate. As one scrolls though this city, children will be lead to the areas of this app that are to be explored – be it scenes found within the windows of a building as well as within the trees, taxis, flowers or umbrellas also seen within this urban landscape. I do love the look of this app – the hazy use of color and the clouds that hang over this city as well as the buildings that include a layered look that gives this city depth when scrolling through this landscape. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Voxel Rush: Free Racing

Every now and then, I get, well, got. I do try to be a beacon of impartiality, mostly immune to the wiles of software titles, but every so often, a game throws it on me, and I get weak. That what Voxel Rush: Free Racing Games from HyperBees continually does to me. With regards to gameplay, it is as straightforward as it gets: it’s a first-person endless runner set as a race through an artsy, creatively minimalist environment that is built to challenge and stimulate the senses. The game depends on this ever-changing backdrop to deliver the excitement that it intends to, and it mostly delivers. --Tre Lawrence


Letters from Nowhere: Mystery

G5 is practically the authority when it comes to hidden mystery games, and one can be fairly certain that a game from the venerable development house will be better than decent. With Letters From Nowhere: Mystery, we do get what we expect, and a bit more. The gameplay goes a bit beyond Murray finding miscellaneous objects in different environments; this game has a few palpable elements that add to the overall gameplay in quite positive ways. --Tre Lawrence


Smash and Dash

Smash and Dash is a game title that delivers: in the game, you smash up guns that fire blue bullets at you, while you dash away to not get hit by those bullets. Smash and Dash is played on a grid, and strongly reminds us of another great game: Geometry Wars, only now on a smaller scale.The little flying machine you control can smash every enemy on screen, but is extremely vulnerable when it comes to bullets. Only one of those is needed to knock you out, what makes the game really challenging to experience arcade gamers. It’s really fast-paced and it suits the game very well. And the controls are very smooth, too. On screen, there is an analog stick that directly controls your flying vehicle and the response of that stick is utterly fast. It has to be: a fast-paced game where you need to rely on your own skill, won’t benefit from anything other than that. --Wesley Akkerman

Finally, this installment of AppSpy's Week in Video, reviews troubled web-wanging sequel The Amazing Spider-Man 2, noir sneak-'em-up Third Eye Crime: Act 1, and neon endless-runner Unpossible. AppSpy also takes a sneak peek at new releases like fluffy platformer Leo's Fortune, and the impressive-looking roguelike Wayward Souls in our live Twitch show Eye on the App Store. Watch it all on AppSpy now.

And, this week Pocket Gamer gave a rare Platinum Award to Wayward Souls, shared some tips for Blizzard card battler Hearthstone, picked out the best puzzle games on Android, and weeped over 10 franchises that have been spoiled by the intrusion of in-app purchases. All this and more over at Pocket Gamer.

This Week at 148Apps: April 14-18, 2014

Posted by Chris Kirby on April 20th, 2014

Spring Into Our App Reviews


The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Unpossible

Unpossible is another fantastic minimalist arcade survival game in the vein of Super Hexagon and Pivvot, this one adding in the wrinkle of being in first-person. Essentially, the game is the same as any other arcade survival game: don’t hit the obstacles. Simple as that. The obstacles and the way they’re laid out is anything but simple, though. There’s three difficulty modes: Simplicity, Futile, and Ultra. Simplicity starts out very easy, and it can be a bit disheartening at first for the player looking for a challenging experience because it’s fairly easy. However, things really jump up at Futile, where getting the requisite 60 seconds to unlock the next game mode is very difficult. And Ultra difficulty is, in fact, ultra-hard. --Carter Dotson


Hitman GO

Hitman GO is one of the odder big-name games that I can remember in recent memory. It takes the core tenets of Hitman, and turns it into a strategic board game. It’s a unique choice with a unique presentation to match, and while it’s certainly odd at first, it comes together beautifully. This is an intelligently-designed, wonderful experience. This is a turn-based affair, where players control Agent 47 along circuit-like boards where he can move one node at a time. He must make it to the exit without being spotted by the enemies on the board, who all move after he does, so they have an advantage, though each enemy has predictable behaviors. Thus, it’s about using their patterns and the limited tools available, like noise makers and disguises, to avoid and even take out the various enemies. --Carter Dotson


Livescribe 3 Smartpen

The Livescribe 3 is a Bluetooth enabled pen with a little infrared camera in the front that tracks what is written and stores that as a sort of digital ink. That ink can then be dictated to an iPad/iPhone with the free Livescribe+ app and a Bluetooth enabled iOS device. What results is nothing short of amazing. Once the writing/drawing/doodle/whatever that has been written on the special notebook and has been transferred to the iOS device, then the real magic starts. Whole pages or just sections can be emailed, transferred to Evernote, turned into calendar events or reminders, etc. And if the handwriting is legible (i.e. better then mine), any written words will also be converted to text for easy searching and emailing. --Jeff Scott


Trials Frontier

At last, the Trials series hits mobile with Trials Frontier, now available worldwide after its Canadian soft launch! Unfortunately, it’s free-to-play. I don’t say this in the way that some people automatically despair about games going free-to-play. No, after playing Trials Frontier, I think the way that its business model affects the game diminishes what is otherwise a great experience at its core. Developed by RedLynx, creators of the Trials series and of the similar MotoHeroz, this is a level-based stunt biking game. Players ride their motorbike through a level, trying to avoid hazards and navigate the tricky terrain in order to make it to the end in one piece while performing flips along the way because they’re cool. It’s a game that requires patience, as many levels will require restarting from checkpoints (which are thankfully frequent) to make it through – but greater rewards come to those who complete levels faster and in fewer restarts. --Carter Dotson


Runtastic PRO

It’s probably safe to say that Runtastic PRO is the Swiss Army Knife of running apps. It goes one better too, by being more than just for running – covering all manners of different movements from cycling to skiing. As a general one stop shop kind of app, Runtastic PRO has it covered. Runtastic PRO is immediately pretty quick to set up. A clearly laid out screen is there, ready for the beginning of a run or cycle. It’s easily adjusted too, with holding a finger to a number opening up a choice of values. Duration, pace, speed, distance, average pace and speed, as well as elevation and maximum speed can all be given focus here. Heart rate can also be tracked with the relevant equipment to hook up to the app. A map or music player can complete the selection. --Jennifer Allen


Dinosaur Train A to Z

As parents of Dino-loving children know, there is a nice selection of books and apps that are dedicated to the combining of dinosaurs and the alphabet – typically including 26 dinosaurs and allowing one to correlate with each letter. Dinosaur Train A to Z is an app of this style, introducing children to many interesting facts about these prehistoric creatures. As the name may imply, this app is based on the hit PBS TV show, Dinosaur Train. Fans of the show will find the highlighted text and included narration familiar and inviting – something I appreciate as I honestly don’t enjoy trying to pronounce the long names that many dinosaurs possess. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Trial of Bones

Man, skeletons are stupid. The undead kind, not the good kind that is just calmly resting inside of our bodies. I mean, animating a skeleton should be about the most difficult thing in magical world, because there’s absolutely no way they could move on their own – and yet, walking skeletons are the most basic enemy a hero can ever meet. Trial of Bones takes it to the next level by making skeletons the sole enemies. Sturdy and dangerous enemies, at that. I don’t want my life to be ended by a pile of calcium – give me real monsters! Bearing that in mind, Trial of Bones is actually quite good, although it severely lacks content. There’s a short prologue that I frankly can’t remember by now, but the problem at hand is that the main hero is trying to get through a dungeon that is filled with skeletons with the help of his awesome sword, as well as the objects he finds on the way. --Tony Kuzmin


Fly Catbug Fly!

This is a game about a cat. Not just any cat – it’s a game about a flying insect cat that collects flying trash. Fly Catbug Fly is a bit close to Flappy Bird, but it’s closer to the old helicopter game that Flappy Bird was ripped off from. Catbug (of Bravest Warriors fame) flies through the never-ending corridor, bordered by solid matter on top and bottom, and has to evade it, as well as some small “islands” in the middle, while collecting trash. The trash consists of truly random items, ranging from old bottles to what to my twisted mind looked suspiciously like dirty toys, to leprechauns. There are portals scattered around the levels, which take the trash from Catbug, and give some cash in return. After picking enough trash, a hyper mode of sorts kicks in and you lose. At least that’s what happen to me all the time. --Tony Kuzmin


Sonic Racing Transformer

When it comes to kart racing, Sonic is the man. And the hedgehog. Whatever… Sonic is the consummate console competitor, and he and his friends have done well on mobile devices too. Sonic Racing Transformed is yet another opportunity for us all to see how fast our blue bandit has come on Android OS. It is an intense game, and definitely not for the spec faint of heart. There are two modes off the bat, Single player and multi player, with the single optioning into the advertised new World Tour. There is also the Weekly Challenge, which allows players to compete for streaks and prizes. --Tre Lawrence

This Week at 148Apps: March 31-April 4, 2014

Posted by Chris Kirby on April 6th, 2014

App-tastic!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


CLARC

It’s the classic love story. Boy meets Girl, Boy loses Girl, Boy tries to get Girl back. But did I mention the Boy is a downtrodden maintenance robot and the Girl is pastel pink nuclear missile? I guess maybe ‘classic’ would be stretching it a bit. Things are not going well in the deep recesses of this dilapidated Martian factory. F.A.T.H.E.R., the supercomputer in charge, has disappeared, leaving the worker robots confused and without direction. Lacking anything better to do in the interim, some enterprising bot discovers that consuming diesel fuel gets them quite tipsy. The result? NON-STOP ROBOT PARTY! --Rob Thomas


FTL: Faster Than Light

A year and a half after its critically-acclaimed PC/Mac release, FTL: Faster Than Light makes the jump to iPad. However, this isn’t an inferior late-to-the-party port. Subset Games has just released a free update for the original, dubbed FTL Advanced Edition, that gives players a slew of new options. Why does this matter? Well, the iPad port also has all of those new tweaks under the hood. And what a package it is. A bit of backstory. FTL is a strange hybrid of a thing: one part RTS, one part sim, two parts Roguelike, all white-knuckle frustration. Players control the crew of a Federation ship trying to deliver a vital data payload to their home sector. As they jump from sector to sector, a fleet of Rebel ships dogs their heels, sweeping across the galaxy like a swarm of locusts. Along the way, players will have to fight hostile ships, respond to random events, and generally scrounge for supplies to keep themselves operational long enough to get home. --Rob Thomas


Fairway Solitaire Blast

One of the iOS games I often find myself returning to is Fairway Solitaire, an addictive card game based around golf solitaire. It’s been a mainstay on my iPhone since launch so the prospect of a new title in the series, Fairway Solitaire Blast, got me pretty excited. This new installment is more freemium-focused, more reminiscent of King’s selection of titles, and currently lacks a certain amount of the ‘wow’ factor. Working on a level-by-level basis with a structure very similar to the mighty Candy Crush Saga et al, Fairway Solitaire Blast leads players down a path of increasingly tricky challenges. At first, players simply progress by clearing all the cards across three holes of each course (or level), but as they move through these stages other requirements emerge. Clearing 10 face cards in a row might be one such challenge, while others might require the player to clear 10 cards, each alternating in color, in order to progress. --Jennifer Allen


Monument Valley

Monument Valley – ustwo’s puzzling adventure game where players must twist and turn an Escherian world to discover its secrets, able to tell protagonist Princess Ida where to go and with various levers and twisting points that they can manipulate – can be approached and analyzed in two ways. One is purely as an experience. The other is as a game. As a game, Monument Valley is really quite short: it’s 75 to 90 minutes long across 10 levels that pose few threats to players. There’s maybe one puzzle in the entire game that made me really confused. Those who can’t comprehend the Escher-esque levels and designs, (that perspective can mess with one’s head) will probably have a hard time with the game. Those who have an eye for it will likely breeze through it. There’s not much in the way of replay value as there’s no time being kept for a level, which is a shame as it would be a fantastic way to promote coming back. As well, if there are any secrets they’re really, really well-hidden, which is a shame because this kind of game would promote hiding things. Its clear Fez inspiration sure had plenty of secrets of its own, so why not this too? The story isn’t really engaging – it’s ethereal and always felt out of touch to me, except for one moment that focuses on emotion rather than narrative. It’s not a perfect game. --Carter Dotson


Boom Beach

The follow up to Clash of Clans, Boom Beach is guaranteed to be quite the success. While it maintains many similarities to its alliterative predecessor, it also improves upon the format. While Boom Beach still won’t sway its cynics (yes, it does like one to spend money), it’ll still entertain many. As before, players are given a home base to defend and build upon. Attacks from enemies will be on a daily basis, so it’s fortunate that there are plenty of defensive capabilities to install – such as sniper bases, mortars, and the trusty mine. The latter adds a strategic element to the game, allowing one to place them in whatever order they wish, hopefully taking out the enemy before they get too close to one’s base. Defense isn’t all that’s required of the player, with conquering (or liberating as this game like to sometimes call it) other bases just as important. --Jennifer Allen


Kapu Forest

Having reviewed many apps for children and families, I am on a special lookout for applications that I find truly beautiful to look at – making them desirable choices to share with young children who may be getting very limited screen time. Kapu Forest, with versions for both iPad as well as iPhone, is such an application that will delight the youngest app users as well as their families. At first glance, adults will be quite pleased with a rich palette of blues, greens, and browns, as well as a thoughtful use of sophisticated jazz music that real keeps in mind the needs of the adults who will most likely be spending time sharing apps alongside their young children. There is a non-specific vintage quality to the look of this app that I find utterly appealing, making it stand out among a sea of other applications. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Expedition Platformer

Expedition Platformer surprised me. It’s a retro-looking 2D platform game with an arcade feel that tells the story of Bogee, a budding anthropology expert on an expedition to different environments. The game scenery clearly looks to be framed by this narrative, and does a good job of creating a somewhat pixelated jungle environment. There are platforms that make up the playing area at different heights, and green is the predominant coloration in the early level. The controls are fairly flexible, with a movable direction-cum-jump-cum-dodge button, and a “shoot” button to dispense bananas. --Tre Lawrence


Mesh

Mesh looks like a neon drenched coin muncher game of old, but is it worth playing? Mesh is all about tapping accurately. Formations of blocks rain down the board interspersed with bombs. The idea is to tap the blocks without hitting the bombs, which ends the game. Missing too many blocks also ends the game. As the player survives longer, the formations get much tougher with many blocks surrounding bombs and it becomes tough fast. A robust combo system rewards players for tapping blocks quickly and without missing taps .Since the game scrolls blocks down quite slowly it’s a good idea to let the screen fill with blocks before starting a combo so the player can’t just tap as quickly as possible. This adds a nice risk dimension to gamepay. --Allan Curtis


Beyond Space

Space cowboys take heed: Beyond Space is here. The gameplay is quite engaging. The tutorial is a mission in and of itself, replete with instruction and back and forth dialogue. It shows the basics of flying, dogfighting and more. Controlling the space fighter is a matter of using one of the options provided: tilt or virtual joystick. There is a frontal radar system, and spot buttons for shooting and afterburnrs to the right of the screen. There is also gesture-based controls for evasive and tactical maneuvering like rolling and U-turns, and vitality meters at the top left. The tutorial goes on to show how to bring all these parts together, and I found it to be a pretty fun affair. Finishing the tutorial by successfully completing the tasks given leads the main missions. --Tre Lawrence

And finally, this week our comrades at Pocket Gamer took a look at the best games of March, reviewed FTL and Monument Valley, went hands-on with Hearthstone: Heroes of Warcraft, and tried to trick everybody into believing something implausible for reasons of tradition. And it's all right here.

Want a Chance to Win an iPad Mini? Just Take a Moment to Fill Out This 148Apps/Android Rundown Survey!

Posted by Rob Rich on February 24th, 2014

148Apps and Android Rundown (both via Steel Media) are holding a 2014 reader survey for the week, and taking a couple of minuted to answer some basic questions will give you a shot at winning an iPad Mini! Just go here and fill out the necessary info.

You can also check out the terms and conditions here if you're so inclined. If you're interested in entering I'd suggest hopping to it sooner rather than later as the survey will only be going until March 4, 2014. Telling us we're awesome isn't a requirement of course, but we love compliments all the same.