Monsu Review
Price: FREE
Version Reviewed: 1.2.0
Device Reviewed On: iPhone 5
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Overall Rating:





All too often, endless runners lack some much-needed personality. They can be mechanically sound and still quite satisfying to play, but they rarely feel particularly charming. Monsu aims to buck that trend, even despite the fact it doesn’t really offer much of a story.
Each session can last a reasonable length of time, which is useful given that you’re restricted by an energy meter. Every stage offers you a mission to complete, such as taking out a set number of enemies or picking up a particular power-up. They’re often quite simple, with the only frustration stemming from waiting it out for a power-up to show up. Along the way, you can pick up golden diamonds to use to spend elsewhere. These are pretty generously doled out, which is handy given there’s a wealth of things to purchase.
It’s going to take a while to collect all of those cards and the energy meter means it’ll be slower going, so it would have been great if there’d been a way to bypass it permanently, however that doesn’t detract too much from how much fun I had with Monsu. Sure, it might be a fairly typical endless runner/platformer under the surface, but it’s a well-made one that knows exactly what makes you tick.