Outernauts: Monster Battle Review
Price: FREE
Version Reviewed: 1.0.26
Device Reviewed On: iPad Air
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When Insomniac Games, developers of PlayStation classics like Spyro, Ratchet and Clank, and Resistance, release a game on iOS it’s pretty hard not to get excited. The developer’s strong pedigree even overpowers the seemingly cynical nature of Outernauts: Monster Battle's design and premise. While the game may ultimately just be a freemium take on Pokémon, its harmonious balance of systems at least makes it a very good freemium take on Pokémon.
But Outernauts' monsters are meant to fight, not be gawked at. Players assemble their team by breeding monsters and incubating their subsequent eggs, or just buying new eggs with coins. Coins can also level monsters up - a fast but impersonal process. The size and strength of the teams have limits, but they increase as players gain experience. After finalizing their teams, players hop from planet to planet battling groups of monsters, other players, and even the occasional boss. During matches monsters will launch attacks, recharge, and launch attacks again. Players can manually direct monsters towards certain targets or just let the A.I. fight for them. A handy wheel at the top of the screen reminds combatants that fire types beat ice types, water beats fire, and so on. Battles are too straightforward for anyone searching for strategic depth. But they are quick and keep players feeling empowered and hungry for more.
Outernauts: Monster Battle is very simple, but it shows that good craft can surpass overly obvious inspirations and potentially exploitative monetization choices. Catch ‘em all.
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