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This Week at 148Apps: May 11-15, 2015

Posted by Chris Kirby on May 18th, 2015

May Days at 148Apps

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Heroes and Castles 2

The original Heroes and Castles’ interesting take on castle defense appealed to me greatly back in 2013. And not just because of my general enjoyment of just about everything Foursaken Media creates, either. Jump to the present and now we have Heroes and Castles 2 at our disposal. The basic idea is pretty much the same as the first: a horde of monsters is attacking your castle, and you need to defend it. You'll be in the thick of the fight while using the hero of your choice, but you can also use points generated by banner carriers and good old fashioned monster slaying to summon several different soldier types to aid you. Also archers. Having archers on the walls is incredibly important. --Rob Rich


Multicross

Multicross is a vaguely familiar-ish looking puzzle game from Alexey Pajitnov, the mind behind Tetris. But don’t let the tetrominos fool you - while we’ve seen many of these shapes before, this is a very different kind of game. You’re presented a 7X7 grid, with three shapes to place along the bottom of the screen. Once you drag and drop a shape into place, another one will appear in the line. Creating finished rows or columns will clear out those respective lines and earn you points, and if you ever run out of possible moves it’s Game Over. However, if you can manage to complete both a row and a column at the same time you’ll clear the board and earn even more points. --Rob Rich


THRED

THRED is an interesting take on a familiar social networking concept. More visual than most, it’s all about creating "Threds" - a kind of comic book/scrap book mixture of things, enabling you to showcase anything from a recent cooking project to a stunning holiday. It’s got potential.Creating a Thred starts with one of three options. You can choose to find a photo online, import one from your camera roll, or start from a particular location. The latter option tries to give you a relevant starting point depending on the area. You can browse images depending on the day you snapped them too, which is particularly handy when you’re trying to co-ordinate holiday photos.--Jennifer Allen


Mr. Bank

Mr Bank is a simple game, and that’s mostly what makes it a success. It takes seconds to learn but has the potential to keep you itching for just one more go as you work towards beating your previous high score.Each session involves a screen full of numbered tiles. Depending on the difficulty level you’ve chosen, you have to combine those tiles to form at least 20, 30, or 40, before tapping on the created tile to ‘bank’ it. The key here is to create as low a number as possible while still going over the threshold. While the high numbers create the most points, they can also use up tiles that could have been useful elsewhere. Playing the long game is imperative. --Jennifer Allen


Wand

There’s no shortage of apps that want to help you organize your camera roll, and each work to varying levels of success. I think Wand™ might be my new favorite, though. It’s incredibly easy to use and makes short work of even particularly hefty collections.Working on a spectacularly simple basis, Wand™ loads up to offer up a selection of predefined album ideas, such as family, friends, and selfies, along with the option for you to add your own. The latest picture to not be given an album placement is immediately on screen. If you pause for a moment to look at it, Wand™ automatically switches to a view of just that photo, providing an ideal previewing place. In terms of movement, all you do then is tap on the album you want it to go to, and off it goes. It’s as simple as that. --Jennifer Allen


Wings Remastered

Set during World War I, you’re a combat pilot undertaking a series of dangerous missions. You’re rarely alone in battle, but your comrades can be shot down, and you will feel a tinge of guilt when the game tells you their name. In which case, you’d better get the hang of those controls fast.There’s a choice of tilt or touch based, but I’d immediately recommend the touch controls. When flying from a first person perspective, things are tricky enough without considering calibration. At first, it’ll seem awkward but those sequences are quite fun. The scenery is incredibly forgettable and basic, but chasing down planes and, every once in a while, performing a loop the loop is pretty fun. Firing is a matter of hitting the correct button but don’t overdo it. This is a World War I plane, meaning the guns jam quite easily. -Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown


Motorola E (2nd Gen) 4G LTE

For the longest time, Motorola has been synonymous with Android; it’s been a part of the Android takeover, and some of the best smartphone hardware has born its imprint. With the Moto E2, the device maker looks to show it can have a budget hit. Again.The review unit Moto sent us contained the black handset (a white alternative is also available, two bands (more on that later), power cord and documentation. The phone goes against the grain somewhat, particularly with regards to size; still, it would be rude to call it diminutive at 5.11 x 2.63 x 0.48 inches and weighing in at 5.1 ounces. It is quite comfortable in hand, and feels well constructed, so much so that at first glance, one will definitely be forgiven foe not noticing the interesting band that goes around the side. This flexible band houses hardware buttons and protects SIM and SD card slots, but are also swappable, and allows a degree of aesthetic customization.--Tre Lawrence

All this, plus our top 9 apps for the summer blockbuster season.

This Week at 148Apps: May 4-8, 2015

Posted by Chris Kirby on May 11th, 2015

A-MAY-ZING Reviews at 148Apps

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

This Week at 148Apps: April 27-May 1, 2015

Posted by Chris Kirby on May 5th, 2015

May Merriment at 148Apps

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Spy_Watch

Don’t you hate it when you’re off doing your own thing, minding your own business, then you get a message out of the blue from someone claiming to have known your father and that he used to run a spy agency? And don’t you hate it when you suddenly have to take over this randomly inherited spy agency? Stupid random obligations.That’s the general idea behind Spy_Watch. An agency your father used to run has been torn apart from the inside, and the only person left is a lone analyst with aspirations of becoming a field agent. You’ll have to train them in the arts of stealth, combat, and charm, while also sending them on missions to earn more money for more training. All in the name of completing missions that help you figure out who destroyed the agency and why.--Rob Rich


Disconnect

Have you ever wondered how much information is transmitted when you go to a new website? Wanted to know exactly what’s being tracked and where the unsecured connections are? If you can answer yes to any of that, then Disconnect might just be your kind of thing. It goes even further if you’re willing to pay a subscription fee, too. The free version of Disconnect offers you a way in which to search for various things or go on specific websites, without being tracked. Starting out, you can simply type in a search and find a website that way, or you can opt to go directly to the site. In both cases, everything is done anonymously with your searches hidden away. Once you go onto a site, you can tap on a seeing eye icon and more details are offered. --Jennifer Allen


My Little Pony-Cutie Mark Chronicles

Young children are fairly certain to enjoy the colorful and vibrant nature of My Little Pony - Cutie Mark Chronicles. A mixture of storytelling and simple mini-games, the latter might prove to be slightly tricky in places, but it’s all fairly heartwarming stuff.It tells the story of how six ponies, including Rainbow Dash, Fluttershy, and Applejack, came to discover their own unique talents and benefited from a Cutie Mark highlighting what they can do. To you and me, that’s a cute icon on their back such as apples or balloons. Each tale is fairly good at dispensing morals while also reminding kids that everyone has their own talent somewhere. You listen and read through the words with a quick drag taking you to the next page.--Jennifer Allen


Jurassic World: The Game

You’d be forgiven for mistaking Jurassic World: The Game for Jurassic Park Builder at first glance. Both games involve building or re-building a dinosaur theme park, and both are laden with extinct animals. Aside from general similarities though, this isn’t just a re-skinning meant to capitalize on an upcoming film release. I mean of course it’s supposed to capitalize on the film, but… I’ll just stop myself here. Much has been streamlined this time around. You still have to hatch dinosaurs and clear away the overgrown portions of Isla Nublar, but you won’t also have to spend time and resources removing rocks and other debris after you’ve already cleared an area. You also don’t have to worry about juggling two separate types of food for your critters - this time there’s just one food source that covers both herbivores and carnivores (this is a lot more awesome than it sounds). --Rob Rich


Forgotten Memories

Forgotten Memories is a good survival horror game on the wrong format. It’s creepier and more atmospheric than Lost Within, as well as a lot tougher, but it suffers due to its uncomfortable combat and an old-fashioned save system that struggles on mobile. There’s the almost formulaic setting of a woman waking up in a strange place and attempting to piece together what’s going on. While it could feel cliched, you’re too busy being unnerved by mannequins and encountering strange people to think too much about it. Often, Forgotten Memories feels more like an adventure game than regular survival horror, with plenty of exploration and doors to unlock. There are puzzles too, keeping you involved in all its goings on. Lighting is frequently restricted with a flashlight/torch that offers limited battery life and requires you to wait to recharge at certain points. It adds to the atmosphere well, proving quite unsettling at times. In particular, who wants to sneak around amongst a bunch of mannequins? You’ll be consistently nervous and rightly so. --Jennifer Allen


Cube Koala

Cube Koala is one of those puzzle games that's almost too easy to understand, but somehow takes its simple concepts and creates nightmarishly difficult levels around them. Games that have similar design philosophies include Super Meat Boyand Escape from the Pyramid. Make no mistake though,Cube Koalais not just an also-ran in this category of super-difficult games. It's remarkable because of how pure and intense its brand of difficulty and level design is.So, how simple is it to play Cube Koala? Players control the cube-shaped Koala through the use of only two buttons. One of these buttons rotates the game environment 45 degrees clockwise, while the other button does the reverse. As a koala trapped in a tesseract full of traps that include spikes, fireballs, and other deadly traps, players must use the force of gravity to flip the koala and reach the exit door. --Campbell Bird


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown


Kingston USB 3.0 High-Speed Media Reader

It’s a tough life. I’ve whined about the first world problem of having to keep up with too many devices. Review units, old retro devices, rooting toys… they add up. When it comes to review units, I’m loathe to use my personal cloud networks with them, so I tend to do data transfer locally via flash storage. It’s easy to, say, take a picture via an SD card and move the SD card to a new device. Yes, there are more efficient ways to do this, but stubborn people think differently.--Tre Lawrence


Newer Technology Power2U AC 20A Outlet

I have a problem.Come to my house, and you can see the manifestation. It isn’t always my fault. Blame the device makers for sending devices to review. Or my need to tinker with retro devices (trying to get my T5 to tether to an M8 is a worthy endeavor); Probably has at least a little bit to do with the fact that full-powered devices give me a high. In any case, when it’s all said and done, one issue inevitably arises.So many devices, so little time. --Tre Lawrence


Crayola Trace & Draw

In a world gone electronically amok, it is refreshing to see accessories aimed at kids… the type of gear that harnesses the power of mobile electronics in relatively atypical ways. Back in the day, we could have jamborees with some charcoal and paper.It feels like the Crayola Trace & Draw is a system that hearkens back to those days, while being firmly planted in the present.--Tre Lawrence

All this, plus our hands-on experience with The Knights of Pen & Paper 2nd Edition.

This Week at 148Apps: April 20-24, 2015

Posted by Chris Kirby on April 27th, 2015

The Apps of April

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Here's How You Can Tell if an App Works on the Apple Watch

Posted by Rob Rich on April 24th, 2015

The Apple Watch is pretty much here, and that means a whole lot of compatible apps and games are going to be updated or released onto the App Store. That's okay though, beacause Apple has quietly updated their app description pages to make things easier for all of us.

More Than 1,000 Apple Watch Apps Have Already Been Submitted to the App Store, Apparently

Posted by Rob Rich on April 7th, 2015

Yesterday 9to5Mac got their hands on an employee memo from Apple CEO Tim Cook, which mentioned that the new wearable has already had over one thousand apps submitted for it - in only four days. You can check out the original story, along with a full copy of the memo, right here.

"More than one thousand apps were submitted in just four days last week when the App Store started accepting them," Cook said, "and the rate of submissions has only been climbing since then."

That's kind of ridiculous when you stop and think about it. I mean, the App Store has only been accepting Apple Watch app submissions since last week. Of course this doesn't mean that over 1,000 apps are going to be accepted right away - Apple does have an approval process to go through and it could result in many of these submissions getting bounced back - but you can be sure the Apple Watch will still have a fairly robust selection of software at launch.

Seriously though, those are some incredible numbers. Bravo iOS developers. Give yourselves a hand.

This Week at 148Apps: February 23-27, 2015

Posted by Chris Kirby on March 2nd, 2015

Final February Fun at 148Apps


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Alto's Adventure

‘Just one more go’ is a pretty good thing to think while playing a game, even if it’s hardly conducive to your productivity. That’s been the case for me with Alto’s Adventure, as I find myself having ‘just one more go’ to double check something before writing this. It’s an endless runner (something that shouldn’t hook anyone so easily these days), but it’s also a fine example of the genre. We’re talking borderline Tiny Wings levels of fun here. It helps a lot that Alto’s Adventure is gorgeous to look at. It’s relatively simple looking at first glance but that hides some beautiful little touches. Most notable of all is how things change depending on if it’s day or night in the game. It’s thoroughly delightful, with the only real issue being that rocks can be hard to see when it’s dark. --Jennifer Allen


Do Camera

How often do you take a photo then immediately want to send it elsewhere or do something else with it? Probably pretty often, right? Courtesy of the power behind IFTTT, Do Camera can do all that for you, saving you some valuable time. It won’t cover every eventuality but it’s still going to be pretty useful most of the time. As with other IFTTT products, Do Camera is centered around the concept of using recipes to set things up. You hit the Add Recipe button, then make some choices as to what you do next. In each case this means that the central button on the camera side of Do Camera relates to that recipe. All you do is hit the camera button and Do Camera takes the photo while also performing whatever act you’ve set it up to commit. --Jennifer Allen


Swap Heroes 2

Swap Heroes 2 is a prime example of a game giving players exactly what they want. As an iteration on the fun-but-flawed Swap Heroes, this sequel delivers all of the strategic elements from the original while removing some of the more random elements and adding a good mix of heroes. For those familiar with the first title, Swap Heroes 2 should be very familiar. Players take control of a set of four heroes and control them purely through swapping their positions in their T shaped formation. Each character has their own set of stats and can unleash special attacks only after being swapped from the back of the formation to the front. Despite being a pretty simple formula, it maintains a sense of depth by providing a wide variety of enemies, character upgrades, and multiple viable strategies for success. --Campbell Bird


Planet Quest

Playing Planet Quest couldn’t be simpler. Players are in charge of a UFO’s zapper that’s supposed to zap costumed creatures as they zip along a planet’s surface to the beat of a song. Although it may sound unintuitive, the rotation of the planet is analogous to the note highway of games like Rock Band or Guitar Hero, and the notes are just giraffes, bunnies, flowers, and other weird creatures. At first players are walked through the basics, which are essentially ‘tap to the rhythm to zap the creatures’, but along the way more nuance is added. For example, some levels obscure the game view to add difficulty. Also, things like the flower need to be avoided as they take points off of a player’s high score. The game ends when players lose three hearts by missing too many creatures, but it’s forgiving enough that they can miss a note or two while still being able to earn hearts back. --Campbell Bird


Capsule

If you’re like me, you often find yourself thinking how you really need to text someone but it’s 2am and you don’t think they’d appreciate a message right now. All too often I then entirely forget by the next morning, and so the pattern repeats itself for far too long. Sure I could send myself an email as a reminder or add something to my To-Do list, but wouldn’t it be great if I could schedule a text instead? That’s the thinking behind Capsule – a flawed but useful way of texting in the future. You set Capsule up by inputting your phone number and then receiving an authorization code. It doesn’t take too long to do and is possible anywhere throughout the world. After that, using Capsule is simply a matter of tapping Create and you can get texting. You type your message as usual, choose whether you want to add a photo or video, pick out your contact, and then schedule a time and date. It’s as simple as that. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Runes of Camelot

Camelot (of course) is our location and, of course, there ain’t no Camelot without Arthur. Amelia and Merlin are out to help the noble monarch save Camelot by thwarting the evil Morgana’s plans, and they do this with runes or special potions. To begin the game, one gets to choose a character, and each is said to have a unique storyline. At its core, Runes of Camelot is a match-3 puzzle game. As such, the idea is to get a line of three or runes of the same color, horizontally or vertically. Getting three straight (via gesture swipe) dissolves the matched set, and they are replaced by pieces that fall from the top. The pieces are randomized, but any triples created from swaps also dissolve and are replaced. When a set of four pieces are formed, a diamond-looking rune with special powers is formed. These runes can be manipulated to create column shattering reactions that help finish levels. Regular matches yield special powers that are diverse and helpful in time crunches. --Tre Lawrence


Buzz Killem

Action platformers almost always resonate; they are simple to learn, easy to enjoy and can be tweaked with several gameplay elements. With Buzz Killem (from industry strongman Noodlecake), we get some glorious graphics, easy-to-learn controls, arcade goodness and a lot of action. Buzz Killem is a story of, well, going buck wild. It’s Rambo meets Independence Day. Buzz (action star’s Bill Killem’s dad) is a war vet who is brought back to confront an alien threat. Now, the kicker is tha Buzz has no compunction with regards to blasting away, and in the 2D environment that the game is set, all advantages are to be treasured. --Tre Lawrence


Livescribe Sky Wifi Smartpen

When I look at adding accessories to my workflow, I try to keep to a few important precepts: portability, functionality and compatibility. Portability is obvious; the ability to use stuff on the go is quite important. With regards to functionality, before adding an addition or substitution to my creative/work process, I’d rather know that it is worth the time to make a change. Lastly, the ability to use a tool with other tools and across platforms is priceless. On paper, Livescribe’s Sky Wi-Fi Smartpen seems to touch on these elements quite comfortably. --Tre Lawrence

And finally, super fast racers, super slow runners, and GEOFF tears the Nvidia Shield a new one - that's the week according to AppSpy.

This Week at 148Apps: February 16-20, 2015

Posted by Chris Kirby on February 23rd, 2015

February Fun at 148Apps


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

World Zombination

World Zombination tackles the threat of zombie invasion in a different way than most. For one thing, you can choose to play the role of the zombies or the humans. While the former allows you to unleash hundreds of zombies at once, the later is a bit more tower defense in nature with you opting to carefully place units around a city in order to take out the waves of enemies up ahead. In both cases you gradually gain new units, as well as train them and level them up, watching as they improve their skill set. It’s a lot of fun. There are plenty of single player missions to tackle, as well as PvP. It’s kind of like how various base building games tackle things, but it doesn’t feel as staid as that. Outside of each level you can spend time training your units, as well as accumulating resources for more profit. You can even take a step back and send your troops out on their own without your assistance, although this affects your stamina levels quite significantly. --Jennifer Allen


Puny Stupid Humans

When aliens land on prehistoric Earth, naturally they are scared and confused. But, like the evil invaders they ultimately are, soon they begin terraforming their crash site into a futuristic headquarters and conscripting the vicious local wildlife to their cause. If that sounds suspiciously familiar then congratulations because you’ve successfully deduced that this is yet another game about building a base, improving its defenses against lesser hordes, managing freemium currency, and raising an army to take on real-time strategy missions and other players online. How novel. But as its title foreshadows, Puny Stupid Humans milks enough cleverness out of its stranded aliens premise to give it at least some personality. There is legitimately humorous banter between the dopey overlords as well as some fun fourth wall-breaking moments involving their mind control device. The mechanism is actually a living creature aware of the player’s presence and finds it deliciously ironic that there’s another force controlling the ones who think they are in control. --Jordan Minor


Clear for Action

While it’s fair to say that pirates were ultimately all about making money, their lives were filled with things other than loot. Most pirate-themed media, games, movies, or whatever else captures these more exciting aspects of the job. But Clear for Action steers clear of such unprofitable diversions. After losing their impressive ship due to some family disagreements, players have to build their fleet back up from a single, measly skiff. So they’ll need to purchase new ports and sail between different islands while stealing goods and selling them elsewhere. As players earn money and experience, they can upgrade their ship and recruit new crewmen. They can also buy additional ships to carry out multiple transactions at once. The map starts out small, but players unlock new locations as their nautical forces improve. --Jordan Minor


Swipes

Swipes is a productivity app designed to help users organize their task lists and get things done. Although the idea of a task app is certainly not new, Swipes has some awesome integrations with Evernote that may make it worth picking up. Most users familiar with any third party task apps like Clear and Wunderlist will feel right at home with Swipes. Its interface shows users the tasks for that day in a simple, minimal-looking list that can be manipulated by tapping or swiping on items to mark them as complete, edit, or ‘snooze’ them for later. The core idea is to present a user’s tasks effectively and beautifully while also being careful to just keep the focus on the most time-sensitive tasks. --Campbell Bird


Foldpass

Haiku is a form of Japanese poetry with many different iterations and nuances, but the format the West is most familiar with is a three-line verse with a five – seven – five syllable count. I’ve always been a writer, but I suck at writing poetry. Whenever I was instructed to put together a poem, I’d go the “easy” route by banging out a haiku. Sometimes the teacher was impressed. Often they weren’t. See, writing haiku is not actually easy. You have to express yourself and paint a visual with a very limited sentence structure. Once you harness the joy of minimalistic creation, you can put together some neat stuff. --Nadia Oxford


Clementine Wants To Know: Where Do Babies Come From?

Clementine Wants To Know: Where Do babies Come From is a warm and charming app for children about where babies come from that focuses on the social side of sexual education as well as including factual material about a baby’s evolution from an embryo to a fetus, including a live birth. Unlike 9 Months!, which I reviewed previously, Clementine Wants To Know takes a decidedly child-centric tone as it tackles this subject from the point-of-view of Clementine: a six year old who has just found out that she is going to be a big sister. From here, the age-old question of “where do babies come from?” is approached in a way that really makes me smile. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

D-Link Pan & Tilt Wifi Camera

When it comes to a secure home, why no pull out all the stops? Connected cameras are a big part of home safety options, and devices made by D-Link — a company that can actually afford to name drop — are especially interesting. As such, we were eager to check out the D-Link Pan & Tilt Wi-Fi Camera. The review unit D-Link sent us came in retail packaging; in the box, one gets the camera itself, a mounting bracket, ethernet cable, power cable, mounting paraphernalia and documentation. The camera itself is mostly white with black accents. Standing right-side up, it looks like a short lighthouse with a matching white antenna out the back. Dimensions-wise, it is 5.26 x 4.03 x 3.99 inches, and weighs 0.64 lbs. --Tre Lawrence


Blood Brothers 2

We all know that most ‘free’ games are built around hooks. Hooks that get you to come back to the game once a day. Hooks that make you want to spend a little bit of money here, a little bit of money there. Hooks that make you want to know when the next update is coming. Blood Brothers 2 knows exactly what it’s doing when it sets up all of these hooks right off the bat. To start with, Blood Brothers 2 is essentially a strategic card game where you can play through an extensive story mode or play online against human opponents. --Matt Parker


Feed The Cat

When cats aren’t busy playing the keyboard, flying on rainbows across the sky and generally being cute for the Internet, they have to eat. At least that’s what the game Feed the Cat suggests. Feed the Cat turns the concept of feeding the cuddly creatures into a puzzling affair in its most literal sense — players must solve puzzles by swiping food across levels and into hungry cats’ mouths. The concept is simple and adorable, but the execution fails as the game’s levels are about as challenging as actually feeding a cat in real life. --Ryan Bloom

And guns are being censored on the App Store and GEOFF knows why, plus Swap Heroes 2 and a cool new skateboarding game - that's the week according to AppSpy.

Finally, this week Pocket Gamer told you how to make a Minecraft server, reviewed the excellent AG Drive and Alto's Adventure, showed the first footage of Sonic Runners, and went hands-on with games like DomiNations! and Magic Touch. It's all right here.

Latest episode of What the GEOFF!? explores Apple's decision to censor guns on the App Store

Posted by Peter Willington on February 19th, 2015

Three episodes in and AppSpy's James has decided to give GEOFF - the Gaming Entertainment Online Fact Finder - a serious test: why are guns being censored on the App Store?

And is looking at a pretend gun that bad?

And why are games being treated differently to other mediums?

AND ISN'T THIS AMERICA?

This Week at 148Apps: February 9-13, 2015

Posted by Chris Kirby on February 17th, 2015

Warm Your Winter With New Apps!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Nobody Said It Was Easy

Nobody Said It Was Easy makes no attempts to mask its difficulty from players. The title tells them exactly what to expect. However, what they might not expect is just how creative the fiendish tricks actually are. Right from the start Nobody Said It Was Easy makes all the right choices that separate fair challenging games from purely frustrating ones. Running and jumping feel super precise, even with the added hindrance of virtual buttons. Players have more control over their character’s momentum on the ground and in the air than most games, or real-life, would ever provide, and instant respawns put players right back in the action after the constant, inevitable deaths. Even if the game consisted solely of the merciless enemies and rapid obstacles of most “masocore” games, it would still work because of how well it nails the overall feel that makes those games even remotely playable. --Jordan Minor


The Hardest Flight

Requiring reasonably speedy reactions, The Hardest Flight doesn’t quite live up to its name (there are harder games out there, by a long shot). But that doesn’t stop it being a diverting way of spending five minutes. You have to control a ship as it attempts to negotiate various colored barriers. Controls are very simple: you tilt the iOS device to move the ship around and hold a finger to the left turning the ship blue, while holding a finger to the right turns it to pink. Don’t touch anything and your ship remains purple, the default color. The key here is to keep moving your ship around, while also changing color at the right moment in order to pass through barriers. --Jennifer Allen


Yet It Moves

Previously a PC and WiiWare indie hit (albeit with an extra ‘And’ at the start of its name), Yet It Moves has made the natural move to iOS. Issues with its brevity seem less like a big deal in a mobile format, although its controls are occasionally an irritant. Fundamentally, Yet It Moves is a side-scrolling platformer that has you helping a sketch figure to make his way back to the piece of paper he’s been cut from. No, I’m not sure why either, but it forms the basis of a fun concept. You can move left or right by holding a finger to either side of the screen, but everything else comes down to rotating the world. This is done through a hold and drag motion which, unfortunately, often interferes with movement. --Jennifer Allen


Sons of Anarchy: The Prospect

It hasn’t been long since massive hit Sons of Anarchy officially ended its run on TV. The story of the outlaw motorcycle gang was the perfect amalgamation of family, betrayal, violence, and drama. The TV show might have reached its zenith, but the franchise does get a breath of fresh air in Sons of Anarchy: The Prospect. This saga is based on SAMLIN, a chapter out of Oregon, and the opening sequence gives a bit of insight into the game. The portion reviewed covers the first chapter; it’s a rambling affair – a first-person perspective that starts off on a bike, tosses in brooding dialogue, and also sneaks in some gameplay tips. From there we meet our main protagonist, and learn a bit about the pressures that cause him to go down the dangerous road he goes down. --Tre Lawrence


Gang Nations

It’s easy to dismiss a game as a Clash of Clans clone because there really are a ton of them out there. Gang Nations certainly owes a lot to that format, but it offers a few subtle differences to ensure that it feels more worthy of playing than most. Even if it does feel somewhat racist in terms of its stereotyping, at times. Your mission is to build a significant urban city and keep it safe from attack. It looks kind of slum-like, which is apparently (I guess?) why your defensive forces are comprised of hoodlums, thieves, convicts, and more. The usual format applies here: you use a mixture of cash and juice to buy stuff and upgrade places, and storage areas need to be upgraded as frequently as everything else so that you have any chance of progressing. --Jennifer Allen


9 Months!

Nine Months! is a thoughtfully produced documentary app about the development of a baby growing inside mom’s belly. It’s broken down into nine chapters that do a great job of explaining, in wonderful detail, the growth from embryo to fetus and culminating in a live birth. The major part of this app is seen as a cross-section of a woman’s belly, with the baby becoming larger and more developed month after month, including details such as the uterus complete with cervix, placenta, and umbilical cord, as well as details of how the baby’s body develops. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Garden Fever

Good things come in threes, they say. How many ‘connect three’ games make their way onto the marketplace every month? More than three, I’d imagine, so it’s becoming very difficult to find games in this genre that really stand out. Garden Fever, it has to be said, does everything well, though I can’t think of any one thing that it does differently. Which, when the Google Play Store is so flooded with these titles, is a bit of a killer. You should know the drill. Colored block (in this case they’re fruit) are aligned on a grid and it’s your job to slide adjacent blocks so that there’s at least 3 of the same color in a horizontal or vertical line. If you happen to align 4 or even 5 blocks, you not only clear more blocks but you get left behind with more powerful items that can clear even more blocks. To complete each level, you need to meet certain requirements such as ‘clear 60 red apples’ whilst also dealing with squares that have ‘mud’ or ‘ice’ in them. --Matt Parker


Sentinel: Sci-Fi Space Shooter

Space adventurers, take heed: Sentinel: SciFi Space Shooter is here. The game is a bit more involved than might seem at first glance; there are a host of subtle details that are revealed during the tutorial. The game offers two modes, a quick Arcade version and a more complex Campaign mode. Campaign opens up with the optional tutorial, and it walks the player through the basics of gameplay.The backstory highlights the gameplay: somewhat desperate space pilot, mining and unfriendly enemies. the view is first-person, and there are two main virtual control buttons that cover weapons to the right. The game runs in landscape, and this allows the player to control movement and sights with the left thumb. There is a bank of menu buttons towards the leftmost top, and there are life/shield gauges at the top. --Tre Lawrence


Cell Motus

Everyone needs a good puzzle; Cell Motus wants to be that puzzle one can lean on. The game is its own tutorial; it starts off easy, giving a taste of the gameplay. The player is faced with a singular puzzle, with an encompassing “cell” looking to be matched with a small circle of the same color. The trick here is that each cell has an incorporated direction point that controls which way the cell can go; so, when tapped (tapping the cell invokes movement), the cell can only go forward in the direction of the angled pointer. Now, the first level is a gimme — one cell, one circle, and a couple taps to solve. The next few levels are fairly easy too, even as we begin to see multiple cells and matching circles. --Tre Lawrence

And what do Kim Kardashian, quick time events, and a Tigrex all have in common? They're all a part of AppSpy's round up of the biggest videos of the week.

Finally, you can't show guns on the App Store, but you can poke fun of Kim Jong-Un. The App Store is weird, basically, is Pocket Gamer's take on last week.

This Week at 148Apps: February 2-6, 2015

Posted by Chris Kirby on February 9th, 2015

Warm Your Winter With New Apps!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Dark Echo

Monsters aren’t what makes horror movies scary. It’s the idea of the monster that truly frightens us. The shrouded inhuman figure we can barely make out forces us to fill in the terrifying details with our own imagination. That’s why whenever the monster fully arrives, it just looks silly and the fear disappears. What makes Dark Echo one of the tensest, most ingenious horror games on the App Store is that it’s all about not seeing the monster. Based on the development team’s Ludum Dare game You Must Escape, Dark Echo puts players in the poor shoes of some anonymous victim stuck in a pitch black hallway. Virtually blind, the only way to move around is to rely on your other senses, particularly hearing. The game represents this Daredevil-style echolocation by showing sound waves as white lines bouncing around the black screen. Beyond just being a striking visual effect, this gives players enough information they need to progress while also leaving them incredibly vulnerable. --Jordan Minor


The Detail

It’s a good sign when finishing a game causes me to audibly yell “Nooo, don’t finish there!” at my iPad. It’s also a sign that the first episode of The Detail could perhaps do with being a little longer. It offers just enough to really grab your attention, but its premium price tag doesn’t quite match up with the quantity offered here. The App Store description suggests a mixture of The Walking Dead with the grim realism of The Wire. That’s about right, too. The Detail is a pretty dark game, even this early on, but it hooks you in fast. Following two very different characters – a grizzled and cynical veteran detective and a reformed criminal with a family – it’s not long at all before you’re drawn into the storyline. Action is much like other adventure games with you tapping on hotspots to interact with them in some way. Within a few minutes, you’re inspecting a body, trying to glean clues as to what’s unfolding. You can also talk to people, ask them questions, and adjust your tone accordingly. --Jennifer Allen


The Witcher Battle Arena

The Witcher Battle Arena is a MOBA (Multiplayer Online Battle Arena) for people who have never played one before. It lacks the depth of most of the rest of the genre, as well as a few other features that would beguile you. Instead, it’s a bit too simple to really recommend, although I guess it works as a gateway to superior offerings. Unlike other MOBAs, each match is very straightforward with little opportunity for tactical play. Games are 3-vs-3, with teams having to capture the three checkpoints across each map in order to whittle down the opposition’s tickets. Starting out with 500 tickets, games typically take around 10 minutes to complete but will sometimes run a little longer. --Jennifer Allen


Potatoman Seeks The Troof

While games on the whole are noticeably simpler and easier than the games of the 80s and 90s, there’s also a genre full of games keen to remind you of why you enjoyed such challenges once upon a time. Potatoman Seeks The Troof is part of that genre, testing your ability to react exceptionally quickly. Some control issues aside, it’s mostly quite fun if all too brief. With the graphical prowess of an 8-bit console or computer, Potatoman Seeks The Troof is simple looking but also quite charming. Your sole objective is to dodge everything and survive. There’s a certain amount of pattern recognition involved here, but just when you think you fully get it down, it changes things up. Early on, you jump over various cacti. Then, inexplicably, one cactus leaps in the air – usually catching you out the first time round. So, Potatoman Seeks The Troof isn’t just about pattern recognition but also trial and error. Fortunately, it restarts quickly so you never lose out too much. --Jennifer Allen


Radiation Island

As far as conspiracy theories go, the Philadelphia Experiment is a good one to base a game around. Urban legend states the priject, which was supposedly conducted by the United States’ Army in 1943, turned a US Navy destroyer invisible – thus paving the way for technology that would hide other ships and weapons from enemy eyes. But where do “invisible” things go once they’re zapped out of our realm of existence? According to Radiation Island from Atypical Games, the answer is “some mysterious place that’s super-hostile.” Thus begins a game that’s all about survival, crafting, and exploration. --Nadia Oxford


Toca Kitchen 2

Toca Kitchen 2 is a companion to the popular Toca Kitchen – a favorite digital toy for both children and adults. I admire Toca Boca for their willingness to update their apps as well as to develop new versions of their creations in order to continue to challenge the creativity of young people in their various Toca Hair Salon apps, as well as Toca Kitchen apps – be it Kitchen Monsters, the original Toca Kitchen, and now Toca Kitchen 2. A few things have changed from the most recent update of Toca Kitchen; specifically the ability to combine ingredients both in the cooking process as well as on the plate to serve. The other major change here is the use of 3D graphics – as also seen in Toca Nature – when representing the three customers, as well as using muted shades of food textures to replicate the ingredients instead of the bright and colorful food illustrations I was fond of in the original app. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Puro Sound Labs Kids Bluetooth Headphones

Here’s the problem: I’ve come to appreciate quality earphones the older I’ve gotten. I won’t describe myself as an audiophile, but I do enjoy the output a quality set of phones can bring. As such, I do have write a few. Wired, wireless, over-ear, in-ear, lounging, sport… you name it, and I probably have a set for the occasion. I baby them too. They’re cased when not in use, and issued in places that negate the possibility of silly mishaps, like (gasp!) sitting on them. All because I like having options, and dislike procuring stuff twice.
You know what is kryptonite to gadget longevity? Kids. Take my daughter for instance. Ariana Grande must be heard, ave outside hearing the SAME song played on loop, I have to reluctantly lend her a pair of mine. Why aren’t there more gadgets available for kids? That’s a question the Puro Sound Labs Kids Headphones looks to answer. --Tre Lawrence


City Island 3

City Island 3 plays somewhat like a simpler version of SimCity. The player begins with a empty island and must construct a city from the ground up. Houses are placed for your citizens to live in and just like SimCity it is best to construct ones that hold more people to make maximum use of space. Businesses can be placed as well and these are the ones that generate money for the player, using a familiar timer based system. Businesses must be staffed with employees and thus you need to balance the amount of houses and businesses so there is always enough staff to crew your profitable businesses. --Allan Curtis


Checkpoint Champion

Checkpoint Champion is a cool new driving game that rewards careful, skilful driving. Taking control of cute SD versions of well-known cars the player weaves their way to greatness. Checkpoint Champion is a great fit for mobile gaming. Using a simple control system, the player must weave their way through very short ten second challenges. These involve driving into checkpoints before time runs out. Each challenge features plenty of fiendish challenges like hairpin turns; handbrake turns, obstacles that need to be avoided and plain tough driving. Checkpoint Champion rewards precision and it is very satisfying to get a level right. --Allan Curtis

And have you met GEOFF? You should really meet GEOFF. GEOFF is going to change the way you think about video games. Come to AppSpy to find out why.

Finally, this week Pocket Gamer got you free currency in Midnight Star and free critters in Pokemon, picked the best iOS and Android games of January, and handed out its first 10/10 of 2015. What was the lucky game? You’ll just have to click here, won’t you?

This Week at 148Apps: January 26-30, 2015

Posted by Chris Kirby on February 3rd, 2015

Warm Your Winter With New Apps!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Playworld Superheroes

Playworld Superheroes is one of those games that’s unabashedly aimed at younger iOS users. It starts off slow, almost too mildly, as the player learns the crafting process. It begins with selecting a base character from a batch of different prototypes, and after this the player is guided to a treehouse (which is the home location of this digital tale), and guided through the process of finding simple items that can be crafted to make what look like rudimentary parts of a superhero outfit. --Tre Lawrence


Mean Girls: The Game

Positioned as a sequel to the original film, no not the sequel they actually made, Mean Girls: The Game has Cady Heron, Regina George, and the rest teaming up to repel a new generation of cliquey Plastics. But turning stuck-up high schools girls into literally identical endless enemy fodder is just one of a few ways the game uses tower defense tropes as a clever metaphor. The towers themselves represent different groups of students. Cheerleaders damage nearby foes with their routines while jocks hurl basketballs at targets. They start as freshmen and players use earned popularity to level them up all the way until graduation. Matches themselves tend to drag, but there are a bunch of new student groups with intriguing properties to unlock, and the environments, ranging from cafeterias to gyms, feature lots of different snaking path. --Jordan Minor


Battle of Toys

Wouldn’t it be great if toys came to life when we weren’t around like they do in Toy Story? Wouldn’t it be even better if instead of getting up to hijinks and adventure they just beat the stuffing out of each other instead? Battle of Toys seems to think that’s a great idea. From their growing collection, players can choose up to 6 toys to take into battle with them, each with their own special attacks and wide selection of costumes. The controls prioritise reaction time and a set of touch gestures over a standard button layout, requiring players to stop the indicator in one of the green zones to launch one of two combos. One of a handful of reaction mini-games will then pop up to help maximise damage. There is no active defense ability to speak of though, so sometimes an attack won’t land because the opponent has literally beaten the player to the punch. --Lee Hamlet


All Star Quarterback

All Star Quarterback is a free-to-play football game in which players can live out a fantasy of being the quarterback of a pro football team. Unlike most football games, this title tasks players with managing the life of a single football player and their time on and off the field, rather than a whole lineup of eleven players from week to week in a football season. The result of this twist on traditional sports games is surprisingly refreshing, though the game itself isn’t much more than a clicker/management game with some light role playing and action sequences. All Star Quarterback begins with players creating their character by making very simple, but custom choices, like name and skin color. From there, players are drafted to a professional team (though the game is not NFL licensed) and have to train, buy, and play their way to a successful career. --Campbell Bird


Ambition of the Slimes

While it may play more like a Fire Emblem or Final Fantasy: Tactics, in a lot of ways Ambition of the Slimes feels like a deconstructed Dragon Quest. First off, there’s the genre-flipping premise of playing as the lowly slime monsters. Being the cool, big bad villain is one thing, but these are worse than henchmen. Also, the game’s Minecraft-esque aesthetic looks like someone ripped the chunky sprites out of a classic 8-bit RPG and dropped them into a trippy retro 3D world. Rotating the screen and watching pixels shift to maintain perspective is always a neat effect, and even the poorly translated dialogue (intentional or not) adds an appropriate charm hinted at by the absurd title. But what really makes Ambition of the Slimes so spectacular is its ingenious strategy hook. Players start each match with a party of slimes they’ve collected. Being slimes, they aren’t great at fighting directly. They’re underpowered and outmatched. However, if players can position them next to a stronger human enemy unit like an archer or a knight, the slime can hop in that poor person’s mouth and possess them. This adds so many awesome new strategy considerations. What units do I go after? How much should I soften up this target before going in for the steal? Possess first and then attack? Use possessed units to shield weaker slimes? --Jordan Minor


Winky Think Logic Puzzles

There is a new favorite application in our house that I am quite eager to let readers know all about – Winky Think Logic Puzzles from Spinlight Studio. This app, as the name may suggest, consists of logic puzzles that both children as well as adults and all ages in between will enjoy. At 180 levels, this application truly includes hours of activities ranging from those simple and straightforward to complex and difficult tasks even for adults. Winky Think starts out easy enough, with players needing to slide a blue pentagram into a related cutout marked with a smaller gem of the same color and shape. In the next level, things build a bit as now children are asked to slide a red pentagram into a corresponding open spot, now choosing this correct over other colored gems also seen on the board. Soon other shapes are included to color-match as simple maze-like areas of the puzzle are added that one needs to navigate. This app begins slowly for the benefit of young users, but I found these levels utterly engaging as an adult with its dynamic use of jewel colors popping against the grey background, made up with a subtle mix of different shades of warm, bright greys instead of the bleak, stagnant color that a lesser developer may have chosen to use. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

IOGEAR Tunetap Wireless Audio Receiver

As we become more connected in the digital sense, wireless solutions become that much more relevant. Bluetooth is an oldie but goodie, and the trusted protocol is easily incorporated in several ways. Now that it is all but ubiquitous with regards to mobile devices, it makes sense that mobile devices — especially Android — can be the ultimate hub in connected setups. Looking at the IOGEAR TuneTap Audio Receiver, it’s easy to see why it could be compelling; it’s small, easy to set up and comes from IOGEAR. The review unit sent to us exhibits that size, which is 2.88 x 2.88 x 0.97 inches, weighing only 1.6 ounces. It is a sleek little thing, with solid fusing and ports for audio out, optical out and a power jack; on the top, there is a subtle LED light right under the logo. The package also contained 3,55mm to RCA cable, power cable and documentation. --Tre Lawrence


Laser Quest

Laser Quest has a flashy name that might fool folks. In a good way. It’s a puzzle game, true, but it’s how the puzzles are framed that make this interesting. Our protagonist, Nio the octopus, is an industrious creature with an eye for treasure, and a willingness to travel to procure it. The playing area is a grid made of smaller squares, and the general premise is to move Nio from the start point to the the location square of the treasure chest. these squares can also be occupied by items that can be collected by contact, or otherwise manipulated to effect a solution. There are also stars that can be collected; each level has three. --Tre Lawrence

This past week, Pocket Gamer previewed The Detail, Forgotten Memories, and The Wild, checked out remastered versions of Fahrenheit and Grim Fandango, and asked, "hey, wanna be a dead body?"

And finally, last week on AppSpy: the very best RPGs on mobile, an early look at The Wild and Forgotten Memories, plus a whole bunch more.

This Week at 148Apps: January 19-23, 2015

Posted by Chris Kirby on January 26th, 2015

Warm Your Winter With New Apps!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Trivia Crack

The exercise of flexing your brain muscles through the art of trivia has always been a concept that many still struggle to entertain themselves with. Even in this day and age some just downright avoid it. One of the biggest factors to why people find trivia so intimidating is the overwhelming pressure it instills in a competitive environment by creating an immediate divide of accessibility between the savvy and the casual, with little compromise considered towards the latter. Trivia Crack strives to tear down that wall by creating an asynchronous multiplayer climate that allows for a slew of social avenues that are seamlessly available to in a manner that’s geared around doing everything it can to acclimate to anyone who plays it, without having to make any sort of intellectual concession as a result. --George Fagundes


The Hunger Games: Panem Rising

Your base of operations in Panem Rising is the underground city of District 13, where the rebels are conspiring to infiltrate and take over the Capitol. But overthrowing an entrenched government is best done in baby-steps, so your early missions mostly involve traveling to different districts and helping its residents against individual acts of the Capitol’s tyranny. Taking down a threat primarily involves tapping the “explore” button over and over in an area, which carries you forward. Each step costs energy (warning: you run out quickly), and yields prizes like coins and fighter cards. Fighter cards are your key to winning battles against the Capitol’s goons. Most of the cards you pick up off the ground are for low-level workers with little battle worth, but you may occasionally find powerful cards based off notable characters. The low-level cards you discover serve as effective feed for your heroes. --Nadia Oxford


Adventure Time Game Wizard

Essentially two games in one, Adventure Time Game Wizard is part platformer, part creation tool. The Adventure Mode is where the meat of the game resides, with you leaping from platform to platform and attacking enemies along the way. You switch between the likes of Finn, Jake, Ice King, Flame Princess, and BMO, each offering their own abilities and talents. Original voiceovers, as well as an appearance from ‘Weird Al’ Yankovic, is a sweet move to endearing you more to the game. A significant problem arises with the control scheme, though. While your left hand manipulates a sliding pad to move around, your right hand taps buttons to jump or attack. Neither fully works as well as you’d like. It’s too easy for your finger to slip and not tap the button you desire, and sliding just isn’t as effective as using a virtual d-pad or joystick. You’ll often find yourself fighting more with the controls than enjoying the action. That’s a shame as it’s a reasonably enjoyable romp with some nice fan service. --Jennifer Allen


Handle

Assuming you have a Gmail account at your disposal, Handle is sure to make your work more organized and your life less stressful. It combines To Do Lists and Calendar functionality alongside email capabilities, ensuring everything is tied up neatly. Somehow it does all that for free, too. Setup is pretty straightforward with a tutorial guiding you through the paces. If you’ve used any organizational tool before, Handle should make perfect sense to you. A swipe to the left or right takes you wherever you need to go, with sections divided according to To Do, Calendar, and Email. Email is fairly typical of any email app but with some subtle additions; namely, you can choose to add an email to your To Do list or add a reminder to your Calendar linked to the message. You’ll find yourself doing this often and saving yourself time while you plan. --Jennifer Allen


Saved

It might not be the most inexpensive of budgeting apps, but Saved gets the right balance between offering the features you need without overcomplicating things. It’s certainly a convenient way of helping you keep track of what you’re spending money on. The thinking behind it is that you want to be able to do everything quickly. No one wants to spend time having to enter lots of figures as that’s the kind of thing that puts you off doing so particularly often. Instead, with Saved you can just enter a monthly budget (either differing each month or a set amount all year) and add things as you go along. --Jennifer Allen


Pepi Ride

Pepi Ride is a new car-driving app that is bright and colorful, allowing children to drive vehicles around different paths. Car-driving apps where children need to navigate a track are becoming commonplace, which I can understand as these apps remain quite popular with my son who holds no grudges and this driving genre is certainly not the most unique idea to hit iTunes. Having said this, Pepi Ride is an app that I appreciate as it has enough content to keep children’s attention for quite some time as well as to help them with their problem-solving skills as they navigate areas that become more and more complex . To start, children will have a chance to choose one of four cars complete with driver – be it a boy or girl, as well as two fantasy animals that are then customized by children – complete with a variety of paint colors to choose from as well as the option to use a spray can, paint brush, or pencil point. There is also wheel selection as well as a chance to add sticker-like details and other ornaments, be it attachable horn choices or the like. I also enjoy how transparent the spray paint effect is, allowing one to layer different colors together for an airbrushed appearance. The selections offered here to personalize one’s car have enough options to make a variety of different looks, yet I appreciate how the effects one can choose for the car are limited in order not to overshadow the driving experience within this application. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Hungry Hal

Hungry Hal is a reversal of the typical zombie runner. Rather than fleeing in terror from the undead menace, Hungry Hal casts the player as that undead menace. Taking control of Hal, the player must hurtle down a course, avoiding obstacles and snacking on brains to reach his final destiny, whatever that may be. Hungry Hal plays like a typical runner. There are multiple lanes on the screen and swiping up or down moves Hal upwards or downwards. However these controls are rather poor. There is a second of delay before Hal moves, often enough to plow into an obstacle or miss a human. It can just be impossible to move Hal quickly enough, especially if the humans are two lanes away. --Allan Curtis


9 Elements: Action Fight Ball

While it looks like a generic anime-styled garbage fills Google Play all the time, 9 Elements: Action Fight Ball is very distinct and fun. It combines two very different genres with a surprising simplicity, although I wouldn’t mind if it was a little more complex. 9 Elements: Action Fight Ball is an sports action game of sorts. A bunch of colorful characters play a very violent variation of volleyball, using magic and weapons to confuse and knock out the opponents. Each round, the player needs to score more points than the opponent while the timer counts to zero. If he wins, he gets some magic rocks that he can use to upgrade his character, or purchase a new one. The characters differ by their stats, as well as by the style of their attacks and super attacks, although the basic tricks remain the same for all of them. --Tony Kuzmin


WWE Immortals

The fans of WWE can rejoice: they got a cool new fighting game, titled WWE Immortals. It gives all of the famous WWE characters even more crazy and unrealistic abilities and pits them against each other in teams by three. If this isn’t enough for you, then mind that they also get really violent finisher moves and exciting battlegrounds to fight in. If this also isn’t enough, then I know about WWE even less then I thought, sorry. In all seriousness though, WWE Immortals is a surprisingly good game – at least when compared to the previous WWE titles that I got to play before. It looks and sounds great, almost comparable to the fighting games on the consoles. There’s also a ton of different characters to chose from – even though they’re not as different as they seem. More surprisingly, it does require some skill to win. --Tony Kuzmin

This Week at 148Apps: January 5 - January 9, 2015

Posted by Chris Kirby on January 12th, 2015

New Year - New Apps!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Marvel Contest of Champions

One of the first comics I can remember buying with my own money as child, purchased from a newsstand near my great-grandmother’s apartment, was an issue of Marvel’s Contest of Champions. Contest of Champions was groundbreaking in a couple of different areas: it was Marvel’s first publication released in a “limited series” format, and it was also one of the first attempts to blatantly strip out any attempt at more nuanced story arc by instead offering three issues of heroes clashing against one another in page after page of epic battles as cosmic puppet masters tugged at their strings. Despite revisiting the concept a couple of times in intervening years, nothing ever quite captured that same spectacle that my five year old self felt while leafing through those pages. However, Marvel and Kabam are dragging the old chestnut out of mothballs again in the form of a head-to-head fighting game. And despite a couple of issues, it’s actually not the worst licensed game I’ve seen. --Rob Thomas


Area 777

How lucky do you feel? Area 777 is heavily dependent on luck, so you’d better hope that you’re a naturally fortuitous person. Thanks to that dependency, it’s not overly gripping. Even when it eventually introduces new chip types it feels like too little, too late. The concept behind it is that it’s part slot machine, part tower defense game. In reality, it’s almost all slot machine with a hint of tower defense. Each level consists of a slot machine, with enemies slowly making their way across it in order to cause you damage. You have to hit the spin button and, mostly, hope that the reels line up and you take them out along the way. There is some element of strategy in there, mostly through the acquisition of chips, but it’s fairly basic. These chips frequently correspond to an element, such as fire or ice, thereby allowing you to set the enemies on fire or freeze a reel in a particular position. It’s helpful but hardly enough to make you feel fully in control of the game. --Jennifer Allen


SimplePlanes

SimplePlanes gives players all the tools they need to build airplanes from scratch. But successfully making use of those tools means wrapping your head around all the different parts and physics that, presumably, actual engineers need to consider. The game tries to help ease players in with its extensive manuals explaining the difference between an airfoil and a fuselage, but absorbing that data takes time and practice. There are a few convenient shortcuts, like the ability to mirror the plane so players won’t have to waste time sculpting the perfect wing twice. But like Minecraft, the best rewards – whether it’s a speedy biplane or functioning VTOL aircraft – will come to those with the patience to literally construct them piece by piece. --Jordan Minor


Luna League Soccer

Luna League Soccer is the kind of soccer game that you’ll dive into for a few minutes here and there, but not exactly think too deeply about. It’s an arcade sports game through and through, meaning it takes seconds to master. On the left of the screen you have a floating joystick, while the right offers a contextual button that enables you to shoot, pass, tackle, or switch players depending on what’s going on during the match. It’s very simple to pick up, with each team bringing their own special moves to the fold. --Jennifer Allen


Maximum Overdrive

The graphics are pleasantly glitzy; the several environments showcase the developer’s penchant for being able to highlight artistic perspective and use of lighting and corresponding virtual colors. The animations are cool, and one can almost taste the kicked-up dirt. When the optional sound effects are tossed in, it’s hard not to appreciate the complete package of sights and sounds. When it comes to gameplay, off the bat I liked that I could get into the nitty-gritty with a minimum of interactions. As noted, this is mostly about destroying other combatants without being destroyed, and the tool at hand is a heavily weaponized truck on big wheels. The controls are virtual in nature, with buttons for shooting, accelerating, braking/reversing, and steering – the last of which can be switched to tilt or arrow control. With this, and after one picks the format (multiplayer vs single player), it’s off to the races. --Tre Lawrence


Hi.Q Health IQ

Online quizzes are a big deal these days. They’ve always been fairly popular but the rise of Buzzfeed, Playbuzz, Zimbio, and so many other places has really strengthened our love of answering a bunch of questions to figure out what animal/TV show character we are. It turns out such structures can be used for good as well, such as in the case of Hi.Q – Health IQ. It’s an app that offers you thousands of health-related questions, devised by experts, and can therefore teach you some valuable facts. Dive in and you’ll immediately notice that Hi.Q – Health IQ is stylishly laid out. Looking like it’d easily fit into a lifestyle magazine, each quiz is clearly described along with an attractive photo to further sell its purpose. Some quizzes may offer a lot of different questions but they rarely take too long to complete. Each time you answer a question the answer or an explanation is shown, meaning you’re constantly learning. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Amazing Ninja

Ninja. Running. Swords. Enter Amazing Ninja. Side-scrolling action is the name of the game. Our protagonist martial artist runs aggressively from left to right, looking to avoid or confront different obstacles on the left. The ninja is stick-figurish in appearance, is armed with a sword and has enviable ups at speed; jumping and slashing are his only means of recourse. Tapping on the left side of the screen invokes jumping; on the right causes a slashing motion. The first type of obstacle are the blue-colored “deserters” that are seemingly fleeing the very conflagration that our hero is eager to get to. These terrified soldiers can be dangerous in their haste, and can end a run by making contact. Slashing the deserters has dire consequences, and as such, our boy has to jump over the blues. --Tre Lawrence


Olixar Light Bulb Speaker

We get pitched a fair amount of accessories to take a look at, and, frankly, some are very, uh, unique. Not all work, either; some are ambitious, but might have a fatal flaw. Or two. Or seven. In any case, mobile accessories can be interestingly varied. I’d like to say I am open-minded, and I do feel like a decent assessor of product, but every now and then, I am surprised. But hold a sec; let’s talk about the Olixar Light Bulb Speaker. The name says it all: it’s a light bulb that doubles as a bluetooth-enabled speaker. The review package MobileFun sent us highlights the unit; in hand, it is mostly white, with a gold mid-section. It is more streamlined than “regular” bulbs, but also weighs a bit more. It sports LED light too, and emits 3W light (which the distributor says is equivalent to 50W from a standard bulb. It screws into regular receptacles (the package comes with an adapter piece for European light sources) and works the same way. Turn on the switch, and it bathes the room in bright, warm light. It functions well upright and upside down. --Tre Lawrence


Amazon Fire TV

The past couple of years have definitely been the years of the streaming media unit. All the big players have a hat in the Big C, and with good reason: we like content. Lots of it. Enter Fire TV, the still-relatively-new offering from Amazon. Amazon provided us a gaming bundle package to check out, containing the black unit, black remote, power cables, batteries, and the optional bluetooth gamepad (one should ensure one has HDMI cable). It’s fairly svelte, a bit smaller than one would guess, coming in at 4.5 x 4.5 x 0.7 inches and just under 10 oz. It has a quad core processor and 8 GB of storage, and supports output of 720 x 1080p up to 60fps. Specs aside, there is little to dislike about Amazon Fire TV. It looks good, and is a veritable source of content. It has a lot of the go-to programs that can be downloaded to it: Netflix, WatchESPN, Pandora, Crackle, Showtime Anytime (based on provider) and, of course, Amazon Instant and Amazon Music, among other offerings. Setup is easy, and the included control is definitely a huge positive. On its own, as a streaming accessory, it holds its own against the competition. --Tre Lawrence

Also this week, Pocket Gamer reviewed Gunbrick and Sol Invictus, played Metamorphabet and Need for Speed: No Limits, and figured out how to play PS4 games on any Android device. All that and loads more, right here.

And finally, AppSpy kicks 2015 off by giving you the definitive rundown of the best Nintendo-esque games on mobile, showing you the first gameplay video of Need For Speed: No Limits, a world exclusive look at Team17's Flockers, and much more. Join us, won't you?

The European App Store Now Allows for Returns - Within 14 Days of Purchase

Posted by Jessica Fisher on January 5th, 2015


MacRumors reports that users in European countries such as France, Germany, and the United Kingdom are now able to return unwanted purchases from the App Store within 14 days of the purchase. It's a rather bold change, which is most likely due to the new consumer protection laws that were rolled out in the region earlier this year.

So long as you submit your return within the 14 day deadline and did not opt to forfeit right to cancellation, your you will get a full refund for the item. You don't even have to give a reason why. Unfortunately you cannot return iTunes gift cards once you have redeemed their code, but all in all this is a pretty significant change in the App Store's return policies.

The changes haven't caught on in the United States yet, but who knows what the future may bring?