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148Apps Goes Hands-On with Dead Effect 2

Posted by Jennifer Allen on September 23rd, 2015

Due for release on October 22, Dead Effect 2 is a first person shooter that’s clearly been influenced by the likes of BioShock and System Shock 2. Somewhat predictably for anyone who’s spent some time with those games, that means that Dead Effect 2 is at its strongest when it’s taxing your brain rather than your reactions.

It’s clearly still a work in progress, given that thetutorial is littered with references pertaining to keyboard controls, but it’s still looking rather delightful. As you’d expect with any sci-fi horror game, Dead Effect 2 is pretty dark and moody as you navigate your way around a spaceship full of puzzles to complete and zombies to annihilate.

A virtual joypad dictates your direction while the right hand side of the screen is littered with buttons for your weaponry, as well as interacting with objects. That’s one of the main issues for Dead Effect 2: on the iPhone 5’s screen, it can be too easy to tap on the wrong button, activating the wrong ability at the worst time. By default, auto-fire is switched on, meaning you can just hover the reticule over an enemy to shoot at it, but that ends up feeling a little weightless.

This becomes an issue when up against numerous zombies at once, meaning you feel like you’re fighting against the controls as much as the enemies. That’s in harsh juxtaposition to the slow but measured approach taken to figuring things out while away from combat. During those moments you’re expected to crack codes and use a bit of lateral thinking, which is immensely more satisfying and much easier to deal with on a smaller phone screen.

There’s time yet to see how this manifests in the full release and whether compensations are made for those with small screens and large fingers. In its current form, Dead Effect 2 is shaping up to be an appealing - but flawed- game.

Check Out the New Trailer for Dead Effect 2, Then Agonize Over Having to Wait a Month to Play it

Posted by Rob Rich on September 16th, 2015

The original Dead Effect was a decent B movie style romp through a sci-fi zombie setting, and the sequel looks to be more of the same. Well, more of the same general setting, anyway.

Chesh is an Odd Chess-Like Game (but Not Really) from the Maker of The Yawhg

Posted by Rob Rich on September 16th, 2015

If you like chess but also like weirdness, then Chesh from Damian Sommer (The Yawhg) is something you'll want to see.

World of Tanks Blitz is Really Embracing the "World" Part with its Upcoming Rise of Continents Event

Posted by Rob Rich on September 15th, 2015
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: TANK! TANK! TANK! :: Read Review »

Wargaming has announced a new worldwide event for World of Tanks Blitz - Rise of Continents. Not only will you be able to represent your section of the planet, but you could win some stuff, too.

Mos Speedrun 2 is on the Way, and it'll be Here Sooner Than You Think

Posted by Rob Rich on September 15th, 2015

Remember Mos Speedrun? Good, because Physmo has announced that Mos Speedrun 2 is on its way to the App Store at the end of the month.

Get Set Games has Soft Launched Storm Casters Ultra and it Looks... Ultra?

Posted by Rob Rich on September 15th, 2015

Get Set Games has recently let slip (i.e. told everybody in a press release) that a sort of definitive version of Storm Casters, called Storm Casters Ultra, is bound for the App Store. In fact it's soft launched in Canada right now.

Timecrest will Continue the Recent Tradition of Hands-Off Adventure Games Later This Year

Posted by Rob Rich on September 11th, 2015

The general idea behind Timecrest isn't necessarily new at this point. Much like Spy_Watch and Lifeline... you play a sort of real time choose-your-own adventure, with the game occasionally poking you to make a decision before you wait for the fictional person on the other end to do a thing. But this time it's about time-travelling wizards!

The World is Getting Even Bigger with 80 Days' Newest Update

Posted by Rob Rich on September 11th, 2015
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: EPIC ADVENTURE :: Read Review »

Are you still playing 80 Days? If not, you might want to get back into it. And if so, you're in for a treat! Next month, Inkle will be adding a bunch of new stuff to the globe-trotting adventure - including the moon. yes, "the moon" moon.

This Pokémon GO Trailer is Wreaking Havoc with My Cinicism

Posted by Rob Rich on September 10th, 2015

Back when it was announced that Nintendo was going to start working on mobile games, it was tough not to expect the worst. Granted we still haven't really seen anything substantial from the console juggernaut on iOS yet, but if the new trailer for Pokémon GO is any indication things might just turn out alright.

Deep Silver FISHLABS has Announced Galaxy on Fire 3 - Manticore

Posted by Rob Rich on September 10th, 2015

Did you happen to catch that brief moment during Apple's press event yesterday where they showed a bit of Galaxy on Fire? Well it turns out we were actually given a brief glimpse of the upcoming Galaxy on Fire 3 - Manticore.

Recap - On the Apple Watch, iPad Pro, iPhone 6S and 6S Plus, and that Dang Pencil

Posted by Rob Rich on September 9th, 2015

So that Apple presentation, huh? If you missed it you can catch up on the official website, but the gist of it is lots of new hardware announcements, pricing, and release date information. There was also some stuff about Apple TV, and Tim Cook hugged One Republic.

But enough about that. Let’s talk about all the stuff Apple covered during today’s event.

My Country 3D is More About Cities than Countries, but it Looks Okay

Posted by Rob Rich on September 3rd, 2015

My Country 3D is an upcoming city builder from Game Insight that looks pretty decent - although the name seems a tad out of whack for a city builder. Ah well, it is what it is.

The Makers of Overkill are Trying Something a Little Different with Cube Worm

Posted by Rob Rich on September 1st, 2015

Craneballs, the studio responsible for the Overkill series, is taking a little break from all that violence (a little break) to bring us Cube Worm - a 3D take on one of the most classic PC/calculator games in existence.

You'll be Able to Make Your Own BADLAND Levels Soon

Posted by Rob Rich on August 26th, 2015
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: GLORIOUSLY SIMPLE :: Read Review »

Have you been playing BADLAND so much that you've run out content? Well that won't be a problem for much longer because Frogmind is giving us a level editor in an upcoming (and free) update.

Magic: The Gathering - Puzzle Quest is a Real Thing Coming Out Later This Year

Posted by Rob Rich on August 26th, 2015

It looks like we can add Magic: The Gatehring to the list of "stuff that has a Puzzle Quest spin-off." D3 Go! and Wizards of the Coast have officially announced that the popular collectible card game will be getting it's own match-3 puzzler later this year.