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Harry Slater

Editor | 148Apps

Harry used to be really good at Snake on the Nokia 5110. Apparently though, digital snake wrangling isn't a proper job, so now he writes words about games instead.

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What mobile gaming can learn from the Nintendo Switch

Posted by Harry Slater on January 16th, 2018

While Nintendo might not have had things all its own way since it began developing for mobile, one thing it has got right is the release of the Switch. After the disappointment of the WiiU, which I still can't really explain, the Switch felt a little make or break for the big N. And it's fair to say it fits squarely in the make category.

The things that the Switch does so successfully are things that I've been saying mobile gaming has needed to do for a while now. It just so happens that Nintendo has got there first. But that doesn't mean that the mobile gaming world doesn't have things it can learn from the Switch. Things like these.

Why doesn't mobile gaming have its own Overwatch League?

Posted by Harry Slater on January 15th, 2018

The Overwatch League is a pretty big deal. It's an attempt to really push eSports into the mainstream, by turning them into, well, regular sports. But slightly less sweaty. It's a lavish affair with teams from all around the world, and more fanfare than your average LAN party.

Now, currently mobile dominates the world in terms of revenue share. It accounts for just over 40% of all the money spent on games. That's the biggest single slice of the pie, and around ten percent more than console gaming makes. So why doesn't mobile gaming have its own Overwatch League?

All the best games on sale for iPhone and iPad right now - January 12th

Posted by Harry Slater on January 12th, 2018

Happy last day of the week. I hope you've been having a good one. I have. I saw ten doggos today. So because I'm in a good mood, I thought I'd round up all of the best games that are currently on sale on the App Store.

There are some real gems out there this week, and we've included links so you can go and download them. Oh, and if we've reviewed the game in question here at 148Apps, we've stuck a link for you to jump to it too. Don't say we don't treat you well. And make sure you come back next week for more awesome iOS coverage. We'll miss you if you don't.

The very best games that came out for iPhone and iPad this week - January 11th

Posted by Harry Slater on January 11th, 2018

We're getting to the end of the first real, full, proper week of 2018. And in that time we've seen some pretty awesome games landing on the App Store. Of course, we've seen some absolute duffers as well. The sort of games that you look at and start crying uncontrollably for hours on end.

With that in mind, we thought we'd give you a rundown of the games that have come out this week that you should definitely be playing. That's right, these are the best games that have come out for iPad and iPhone this week, and we've put them in a lovely list for you.

Here's why Niantic pulling Pokemon GO from older iPhones really matters

Posted by Harry Slater on January 10th, 2018

If there's one thing that Pokemon GO did well, it was bringing people together. I still remember seeing groups of people around the marina near where I live in the weeks after the game came out, all of them trying to grab some water Pokemon. There was a community, a bunch of disparate people brought together to catch some make believe monsters.

Even recently, with the game losing some of that initial wow factor, events have pulled players together to try and catch them all. Which is what makes Niantic's decision to pull support for the game from iPhones and iPads that can't run iOS 11 all the more perplexing.


The community matters

Games like Pokemon GO thrive on their community. I mean, when you strip it down to the bare bones, it's really just a map with a few shiny trinkets spread around it. But the added competition of real-life players, of pitting your training skills against your friends, is part of what made the game sing from the off.

And now the step has been taken to hobble some of that community. To basically take the game away from them. Of course, I know that a lot of people will won't care. They'll have a device they can still play the game on, but the galling thing is the precedent that this is setting.


Older iPhones still dominate the market

In the middle of last year, 10% of the 700 million-ish iPhones that were in use around the world were models that couldn't run iOS 11. The newest of those was the 5C, which came out in 2013. The iPhone 6 and 6 Plus, which came out the year after, accounted for 30% of all the iPhones in the world. Throw in the 5S, which claims another 12%, and more than half of the iOS phones in use on the planet are over three years old.

Some new games already won't run on the 6S, which came out in 2015. And that shows how big a problem serious game players could end up facing in the years to come. We can't all afford to update to the newest iPhone every time it comes out, but lagging just a couple of years behind shouldn't present such a massive problem.


More than a game console?

Yes, the iPhone is more than a device for playing games on, but look at the lifespans of videogame consoles. In the case of the PS3 and Xbox 360, they stretched into double figures. Seriously. When the Xbox 360 first came out, the iPhone didn't even exist. And since the iPhone came out just over a decade ago, we've seen 18 different models.

Bear in mind this is a game you can play on Android 4.4, which came out in 2013. If you're on an Apple device, you need to be running an OS that only landed last year. So here's a final thought. Communal games like Pokemon GO are some of the easiest to unravel.

It's not about losing huge chunks of players, but just a few here and there. When meet ups get smaller, people are less interested in going. And if your phone can't run the game any more, then you're definitely not going to bother. While there are obviously reasons behind Niantic's decision, this feels like the first cracks starting to show in the great gaming edifice that was Pokemon GO.

Why the iPhone X isn't the best bet for mobile gamers right now

Posted by Harry Slater on January 9th, 2018

It's always tempting to have the best thing. As game players we're almost conditioned to chase the biggest processor, the most power, the next generation. Even mobile gaming isn't immune to this push to progress - there are games on the App Store that don't work on an iPhone 6 any more.

Which means the iPhone X should be the device at the top of all of our want lists right? It's get the sharpest processor, it's as future proof as an Apple device ever gets. It's the top of the toppest range of smartphones. We should all be clamouring to get one.

Well, no. We shouldn't.

Why Nintendo needs to sharpen up its act if it's going to succeed in 2018

Posted by Harry Slater on January 8th, 2018

Let's not thwack around the undergrowth here, Nintendo has done alright when it comes to mobile games. Super Mario Run is probably one of the best auto-runners on the App Store, and you can see why by clicking here for our review. And Animal Crossing: Pocket Camp and Fire Emblem Heroes are both solid experiences.

Now re-read that first paragraph. I just described two Nintendo games as “solid experiences”. That's not something that usually happens with the big N's output. Sure it might not throw out games left right and centre, but the ones that do come out are almost always top of their class.

4 of the funniest mobile games on iPad and iPhone

Posted by Harry Slater on September 13th, 2016

There's a new video game comedy show coming from Seth Rogen. I don't know about you, but that whole sentence has filled me with a sort of awful dread. It's creeping up my chest, and I feel like it's about strangle me.

Anyway, it'll probably pass. So while I'm shivering on the floor wondering where the whole world has gone wrong, I thought I'd take the time to think up some of the funniest games on the App Store.

Because I don't know, someone had to, and since it's pretty late and everyone else is probably out having a lovely time with people who they like and who like them, it may as well be me. Sigh. Here goes. Fun times.

4 mobile games to play while you wait for The Last Guardian to come out

Posted by Harry Slater on September 13th, 2016

So The Last Guardian has been delayed, again. It's almost like that game is never going to come out. I mean, none of us are really that bothered because it's not a mobile game, and mobile games are the best sort of games in the whole of the world.

But what if The Last Guardian has caught your wandering eye and you want a game to fill the now extended time between the present and the non-determinate time when the game actually lands on the PS4?

Well, why don't you give one of these pocket-sized gems a go? They might not scratch the itch completely, but they could prove to be a soothing balm for a brief time. And quite frankly that's all any of us can ever really ask for.

Titanfall Frontline and the best and worst console to mobile tie-in games

Posted by Harry Slater on September 13th, 2016

There's a Titanfall card battler coming out. So that's a thing. Now let's all take a moment to think about the sort of content we could spin out of that fact. Remember to consider SEO while your cogs are whirring.

Oh wait, I've got it, let's look at some of the other tie-in games that have come out on the App Store and have a good old laugh about them.

Who knows, we might even find some good ones out there? I can think of like maybe two. I'll try and think some more as I get deeper into the list, but I'm not promising anything. Let's just roll with it and see what happens.

7 reasons Luigi deserves a mobile game rather than Mario

Posted by Harry Slater on September 12th, 2016

Look, I don't want to start an argument because of my excellent content writing skills, but anyone who's anyone knows that Luigi is the best of the Mario brothers. I mean, for starters his first name and his second name aren't exactly the same. That instantly makes him more trustworthy.

Plus he's the underdog, the other brother, the charming moustache-wearing loser who secretly we all root for. He's more than the player two character, he's an institution. I mean he had a whole year dedicated to him. Remember that? That was a thing that actually happened.

To that end, here are just some of the reasons that it should be Luigi spearheading Nintendo's next mobile game and not his stupid brother whose name I've already pretty much forgotten. Martin or something, I think.

He wears green

How to solve all of the puzzles in Uncharted: Fortune Hunter

Posted by Harry Slater on May 16th, 2016

Uncharted: Fortune Hunter isn't terrible. In fact, it's really good. Its blend of puzzling ideas work really well, and there's enough content here to keep you playing for hours.

But it isn't a walk in the park, as some of the later puzzles are really rather tricky.

Don't worry though, we've got your back with a few hints and tips that should set you in good stead to grab the gold without getting a spike inserted somewhere in your body a spike isn't meant to go.

Play smart, think a few moves ahead, and you'll be chugging beers with Sully in no time.

4 games that inspired slither.io

Posted by Harry Slater on May 13th, 2016
+ Universal App - Designed for iPhone and iPad

We all love slither.io, right? I mean, what's not to love about a game that involves scooting around the screen, eating as much as you can, and trying to get as big as possible?

That's right, nothing.

But where did slither.io come from? What games inspired it, shaped it, and turned it into the money-gobbling behemoth that it is now?

Don't worry, we've got your back. Here's a little history lesson, presented with both jokes and serious bits, that highlights the games which inspired your current extendable crush.

How to upgrade your character in Spellspire

Posted by Harry Slater on April 30th, 2016

So you’ve mastered the basics of Spellspire. By which I mean you’ve realised it’s all about spelling things in a spire. What next?

Well you’re going to need to figure out how to toughen up your character. It’s all well and good being able to spell really, really long words, but it’s not going to mean a thing if your gear isn’t up to scratch.

Don’t worry though, we’ve got plenty of hints and tips to guide you through ensuring your little wizard is as strong as he can possibly be.

How to create bigger words in Spellspire

Posted by Harry Slater on April 28th, 2016

Words have power. At least they do in Spellspire,a game about blasting out magical attacks by making words out of a jumble of letters.

And it's a lot of fun. But if you want to be the best, you're going to have to think tactically when you start chucking letters around.

Don't worry though, we're here to help. With these clever strategies you'll soon be slaughtering demons with seven letter words in no time flat.