On our latest Twitch stream, we’ll be playing a pair of minimalist arcade games, one that just got a big content update in Pivvot, and another that was inspired by it in 15 Coins. Whitaker Trebella, creator of Pivvot, will discuss the new modes added to the game and the challenges of designing them. As well, Engaging Games’ Blake Johnson will discuss his studio’s own 15 Coins, and how games like Pivvot helped inspire it.
Watch the embedded stream below when it goes live at 7:15 PM CDT or click here to watch on Twitch and chat with the developers. Highlights will be available after the show.
Desert Fox takes the fight to the (mostly) desserts of North Africa, with players needing to guide their troops through fields of wire and mines while also deciding whether to go on the offensive or hang back and refit. Go offensive and you might get the drop on the opposing side, but a refit could allow you to bolster your numbers and take advantage of faction-specific perks.
Shenandoah’s Desert Fox: The Battle of El Alamein will be arriving on the App Store this Spring.
I think it’s fair to say that Dungeon of the Endless has been getting a bit of attention as of late. I mean it’s a great-looking game, and from what I played over the weekend it’s quite fun and challenging as well. Too bad it’s only going to be released for home computers… or is it?
Now before getting too excited, you need to know that nothing is set in stone yet. However, I was informed that the team at Amplitude Studios has actually been looking in to bringing their game to tablets. I mean it would make sense, really. The interface seems like it would be a perfect fit for the iPad. Of course a lot can happen in the course of trying to release a game on a new platform.
We’ll be sure to keep you updated if/when Dungeon of the Endless for the iPad is officially confirmed/shot down.
Yeti. Sasquatch. Wendigo. The Abominable Snowman. Bigfoot. Call them whatever you want, but they’re awfully elusive creatures. At least they were. Soon you’ll be able to track these misunderstood beasts down on your own personal photo safari thanks to Bigfoot Hunter.
Bigfoot and all his fuzzy friends are all out there in the world somewhere, going about their woodsy business and being all camera shy. It’s up to you to track them down and take their picture with your iOS device. Of course it’s not quite as simple as spinning around with your iPhone and clicking the shutter at the right time. Each stage will give you three shots to snap a worthwhile photo of your target, but it has to be in a specific pose for the images to be worth anything. Bonus points are also available if you can keep things in focus and framed well (which is a lot tougher than it sounds). A swipe is included as well, for those moments where you just don’t have the room to whip the top half of your body around all the time.
Bigfoot Hunter will be declaring open season (for snapshots) soon.
Today Tempo AI, makers of Tempo Smart Calendar, and Speek, the team behind the conference call app Speek have announced a partnership.
The two developers are combining their talents to bring Speek functionality to Tempo, thus giving users the ability to create conference call events and even dial into them directly from within the calendar app.
Speek lets users avoid the hassle of entering a phone number and fumbling around to find their PIN, by providing a web-based conference call line that is always open. Meanwhile, Tempo AI’s technology uses machine learning to understand thousands of different conference call formats, and dial users into conference calls in one tap.
You can check out the new Tempo Smart Calendar app with Speek functionality right now on the App Store.
Wizards of the Coast’s latest (and by association, also the greatest) digital CCG, Magic 2015: Duels of the Planeswalkers is just around the corner. Singleplayer is back in this latest edition, as well as full multiplayer support across all versions (iPad, PC, etc). So no more staring longingly at PC features! There’s also an improved tutorial that should make it a bit easier for new players to figure out what they’re doing.
However the biggest change, and perhaps the one that will please and excite fans the most, is the new and vastly-improved deck manager. Now players will be able to build, customize, and otherwise manage a total of up to 30 different decks. The management itself has also been heavily tweaked, with a heck of a lot more sorting options, automatic suggestions based on your current deck’s strengths, and the ability to customize your land cards if you so desire. It even analyzes and displays your deck’s “stats,” so new players can get a better idea of its overall power, speed, and so on.
Magic 2015: Duels of the Planeswalkers will be releasing on iOS soon for free.
Looks like Temple Run 2 has just been updated for Easter, which means you can expect lots of brightly-colored eggs in your future.
No really, there are special Easter artifacts in the game now that turn gems into eggs, as well as some goofy bunny-themed gear to purchase for your characters. But it’s not all about eggs and chocolate – the new update also adds a prize wheel that will pop-up whenever you use a Save Me, and you can now earn a free Save Me by watching a video at the end of your run. Also there was mention about iCloud support.
You can grab the updated version of Temple Run 2 off the App Store right now for free.
Godfire: Rise of Prometheus is one gorgeous-looking action/adventure game that’s just about ready to storm the App Store.
You’ll be guiding Prometheus through seven different acts and three possible difficulties, hacking up bad guys the whole way. He’ll also be collecting lots of gear, which is all upgradable and usually includes some sort of special ability such as causing poison damage. It’s not exactly a new idea, but I did think it as pretty cool how the armor sets will actually start to look different as you upgrade them.
I’m also curious to see how players take to the leaderboards. Normally I’m not much of a high score buff, but the leaderboards for Godfire are actually split across all versions of the game (iOS, Vita, etc). So it’ll be interesting to see how the competition pans out – and will no doubt spark more physical vs. virtual control debates. To which I say “Bring it on!”
Godfire: Rise of Prometheus should be releasing on the App Store in the second Quarter of this year, and it’ll be a premium title.
Posted by Tre Lawrence on April 15th, 2014 iPhone App - Designed for iPhone, compatible with iPad
Twine, the “first Intellectual Flirting and Dating App” has received an update. The new build is specially optimized for iOS7, refreshes the UI with a brand new design, chat improvements, and bug improvements.
Twine is a social interaction app that looks to encourage safe dating by allowing users to remain anonymous until they choose to reveal themselves.
Gameloft has released a new trailer for its upcoming thriller, Amazing Spider-Man 2, which is due out April 17.
The game is the sequel to Amazing Spider-Man and is the official mobile game of the Sony Pictures blockbuster of the same name. It’s based in Manhattan, and features Electro in addition to Kraven, Green Goblin, and Venom. The game’s new original story actually expands on the movie, packing in side missions with bosses.
Do you have a ghost problem? Are the spooks making it difficult to sleep at night? Sounds like you should call Cecil Sparks, “Agent for the Dead” and hero of Rocket 5 Studios’ upcoming The Phantom P.I. Mission Apparition.
The Phantom P.I. involves a somewhat jumpy goofball of a protagonist sporting one humdinger of a mustache, as well as tracking down ghosts, but that’s pretty much where the similarities I just know some of you are trying to draw end. Navigation is more akin to point-and-click, as are the puzzles you’re going to have to solve in order to reach and capture each levels’ ghosts. Once you manage to find the little booers you’ll have to tap and hold the screen to grab them, then drag them over a number of gems and back to Cecil before they escape.
The emphasis here seems to be on exploring each of the levels and solving puzzles, while watching Cecil jump and shadows along the way of course. It’s a focus I can definitely get behind, and I’m excited to see how it all comes together once the game releases.
Keep an eye out for The Phantom P.I. Mission Apparition when it comes to the App Store later this Spring.
Oh Finn, when will you learn not to punch random things? Probably never, which is why Adventure Time Presents: Time Tangle is happening.
Time Tangle puts Finn in the awkward position of having to fix time after unwittingly screwing everything up by punching something he shouldn’t have. So he sets out to repair time by punching more stuff. I suppose a hero’s work is never done.
The game plays similarly to other third-person runners, however levels aren’t endless. Rather, they have specific goals such as carrying familiar characters around or chasing down banana guards as they carry off Lumpy Space Princess (as seen in the video below). You’ll be able to control Finn by tilting the screen to move side-to-side, tapping the left side to jump, and tapping the right side to punch. Or you could use the touch control options if you’d prefer to avoid tilting. Either way, it looks (and plays) quite well.
Adventure Time Presents: Time Tangle will be coming to the App Store “soon” as a premium release.
PikPok is doing it up, and is doing it up in a dual-pronged way with major updates for two of its popular games.
First up is PikPok’s comic-inspired soccer sim Flick Kick Football Legend. It gets the Infinity Cup, social leaderboards, a practice mode, Player Training, refined UI, a new story and cutscenes, and more.
Also getting some update love is the movie and Netflix series tie-in Turbo FAST. Right in time for the second season of the Netflix exclusive, the game is getting both the movie and series, as well as a new track.
We had an opportunity to check out Flick Kick Football Legends last year. Both apps are free (with optional in app purchases) on the App Store.
Particle Mace is an odd game, but one that I found to be right up my alley. It’s basically a top-down shooter, not unlike Asteroids in many ways, but you don’t get to shoot. Instead, you drag a mass of particles behind your ship that can be flung towards floating debris and enemies. It’s like the universe’s most deadly tetherball. There are also several ships to choose from, each with their own particulars. The “Psychic” ship is probably the most fidgety as its particles swarm around it rather than cluster in an easy-to-aim group.
From what I’ve played the physics feel great, and the virtual stick feels even better. You can probably hear a little bit about the virtual stick in the video but seriously, it’s fantastic. It honestly felt more accurate and responsive than the physical controllers that were being used to demo the PC build. Regardless, this is one to watch out for.
Particle Mace isn’t available on the App Store just yet, unfortunately, but it should be popping-up as a premium release within the next few months.
We kick the Twitch channel back up again with a word game showdown in Team Chaos’ new title, Cross Wars. Trent Polack of Team Chaos will come on to try and match wordy wits with me, Carter Dotson – and you can join up to chat about the game in our Twitch chat. The show goes live at about 4:15 PM EDT (3:15 PM CDT, 1:15 PM PDT, 9:15 PM BST). Click here to watch and chat on our Twitch page, or watch the embedded stream below. As well, highlights will be available after the show airs.
Update: The show has ended. Catch the recorded version below!