Feeding Time Review
Price: $0.99
Version Reviewed: 1.1
App Reviewed on: iPad 2
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I’ve shared my home with many critters during my time on this planet: cats, dogs, rats, hamsters, fish, tarantulas, iguanas, and hermit crabs. And one thing they all had in common (aside from maybe pooping) is that they loved to eat. Then again, I guess most living creatures on this planet do, so that’s not really saying much. In fact, it’s kind of a poor launching point for this review. I don’t know where I was going with this, but suffice it to say, Feeding Time is a game about feeding animals. This is probably why Incubator Games named it such. Because of the animals. And the feeding of them.
Like a great number of puzzle games these days, it sports the requisite rotating goals like “Score X points” or “Feed X animal Y times.” Achieving these earns stars which fill a meter. Filling it all the way allows for a shot at a mini-game to earn more points toward levelling up. Levels bring new power-ups and the gradual unlocking of the game’s other levels.
Feeding Time doesn’t seem to have quite the same level of depth or addictiveness I usually look for in my puzzle games, but it’s by no means a poor product. The art is colorful, the animal icons have a lot of character, and the whole game sports a very sunny, laid-back vibe. Also, I can respect a game that doesn’t nickel and dime you to death, or plaster every bit of open space or between-game interstitial with intrusive adware. If you’re willing to link to your social media and have friends who play, I could see some score chasers definitely appreciating this one.