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Tag: Matching puzzle »

Feeding Time Review

+ Universal App - Designed for iPhone and iPad
By Rob Thomas on September 16th, 2014
Our rating: starstarstarhalfstarblankstar :: A LIGHT SNACK
What can you do when surrounded by hungry critter mouths searching for their favorite treat? Line them up some filling meals and let them know it's Feeding Time!
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Mosaique Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on May 9th, 2013
Our rating: starstarstarhalfstarblankstar :: A REAL BRICK-BREAKER
Line 'em up and clear 'em out in this topsy-turvy tile matching puzzle game.
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Battle for Niria Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on March 25th, 2013
Our rating: starstarstarblankstarblankstar :: NEEDS MORE WORK
This online puzzle rpg could use a bit more time in the oven.
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Grid 101 Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on March 12th, 2013
Our rating: starstarstarhalfstarblankstar :: HARD TO PLACE
There's a lot to be done with this grid but it can be tough to actually play any of it.
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Descent: The Adventure Review

iPhone App - Designed for iPhone, compatible with iPad
By Rob Rich on February 1st, 2013
Our rating: starstarstarhalfstarblankstar :: ONE DULL DUNGEON
Having a solid base doesn't entirely make up for the rest of this puzzle-RPG's shortcomings.
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Jelly All Stars Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on January 25th, 2013
Our rating: starstarstarhalfstarblankstar :: BACK TO BASICS
This no-frills puzzle game is a decent time-waster for familiarities' sake, but it doesn't bring much that's new to the table.
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Rise of the Blobs Review

Posted by Rob Rich on January 22nd, 2013
+ Universal App - Designed for iPhone and iPad

Developer: Robot Invader
Price: FREE
Version: 1.4
App Reviewed on: iPhone 5

Graphics / Sound Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarstarhalfstar
Playtime Rating: starstarstarstarhalfstar
Replay Value Rating: starstarstarstarhalfstar

[rating:overall]

Anyone who’s been a part of most social or family gatherings is no doubt familiar with the Jello Mold. These bricks of edible gelatin and suspended fruit are something of a mainstay in our culture, after all. But few know where the concept really came from. This is no mere simple desert to make for half-hearted get-togethers, it’s a tradition meant to remind us of a horrible amorphous threat and the many fruits that were chucked in order to quell it.


Rise of the Blobs centers around a little talking marshmallow named Mal and his desperate fight for survival against a horde of colorful blobs. Mal was able to take shelter in a rather high place before the horde got to him but these jellied monsters are crafty. They’ve begun to pile on top of each other in an attempt to reach the lone survivor, and the only means he has to fend them off is a near limitless supply of fruit. Players can rotate their view around the column by swiping to the side and can expedite a given fruit’s descent by swiping down. The trick is to get the right fruit to the right blob (i.e. an orange to orange, strawberry to red, etc), then to pop it with a tap once it’s been absorbed. Any like-colored blobs that are touching will also be destroyed in a ripple effect that can drastically effect the blobs’ layout. As the game progresses the action starts to speed up and failure becomes inevitable, but any and all coins earned along the way can be used to buy useable items or permanent upgrades as well as unlock new power-ups in order to make successive attempts a tad easier.

The environments and blobs sport a fun and cartoony design, and the way the screen will sometimes get splattered with juices during particularly large chains of explosions is nice, but I found the sheer variety to be the most impressive part of the visuals. Each level has its own particular theme, complete with different blobs and fruits. I was totally content with the starting level’s look as it is, but this is even better. There’s also plenty of incentive to keep playing thanks to all the unlockable modes, items to buy in the shop, and “missions” to complete. That and it’s just fun to play.

My one complaint about Rise of the Blobs is that when the difficulty ramps up it ramps up hard, even after the update. Once Mal starts to chuck fruit at warp speed it’s extremely tough not to get overwhelmed. At least not without a coconut bomb or two.

Even with the difficulty Rise of the Blobs is still plenty of fun. So much so that losing typically ends up being just another excuse to play again. Or maybe get Mal a new hat.

Puzzle Dungeons Review

iPhone App - Designed for iPhone, compatible with iPad
By Rob Rich on July 17th, 2012
Our rating: starstarstarstarblankstar :: TRIPLE-TREAT
It's more of a grind than a story-driven epic, but it's an very fun grind.
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Elenints Review

By Rob Rich on May 28th, 2012
Elenints revolves around an incredibly simple core concept, but that simplicity is what makes it so complex and addictive.
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Triple Town Review

+ Universal App - Designed for iPhone and iPad
By Rob Thomas on January 25th, 2012
Our rating: starstarstarstarhalfstar :: UN-BEAR-ABLY ADDICTIVE
This Facebook port combines match puzzling, city building and bear wrangling (bear wrangling?) into an offering that will please both the casual and the committed.
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The Dungeon Saga Review

By Rob Rich on July 20th, 2011
The Dungeon Saga takes players by the hand and guides them, yet again, through a fantasy world where everything is resolved with puzzles.
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Knightfall: Death and Taxes Review

iPhone App - Designed for iPhone, compatible with iPad
By Chris Hall on September 27th, 2010
Our rating: starstarstarhalfstarblankstar :: VANILLA
Knightfall is a strange blend of RPG and matching game that leaves me wanting more. What I really want, though, is better graphics.
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