What's New

• New Features Have Been Added:
- Add an invisible Shift button at the bottom left. Hold it down for various functions.
- Scene mode pinch to zoom in or out in Distance mode. Press Shift while pinching to change the Field of View value.
- Scene mode add scale minimum and maximum values for array clone, radial clone, and random clone.
- Modeler mode holding down Shift allows for continuous selection of points or polygons while in selection mode.
- Modeler mode holding down Shift on the snap guide feature allows for straight line drawing.
- Modeler mode add array clone, radial clone, and random clone functionalities.
- Modeler mode Two-finger Tap to Undo, Three-finger Tap to Redo.

• Bug Fixes:
- Various bugs have been addressed and resolved.

App Description

DGArt is a 3D modeling and rendering tool designed for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can effortlessly construct 3D models and digital art.

DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It can be accessed through an edit mode, supporting extrusion, inset, loop cuts, and more.

DGArt creates a .scn file. This is the data format used to store the geometry, nodes, lights, and camera. This format can be used in the Playgrounds App for your apps or games.
Please refer to SceneKit for more details.

Main Features:
• 3D Scene Editor
• Polygon Modeller mode
• Render Beautiful Images
• Layer panel
• Object property panel
• Material property panel
• Light property panel
• Camera property panel
• Global Environment property panel
• Image library
• Works great with Apple Pencil
• Support for realistic physically-based rendering
• Save scene into .scn [SceneKit] format
• Export to .usdz/.obj format
• Native app and small size

DGArt is an application for creative minds who want to venture into the world of 3D art or games.

3D Scene Editor:
• Select, move, rotate, and scale tools
• Reset object to center or ground
• Clone object
• Array, Radial and Random clone object
• Add objects such as basic shapes, editable polygons, text, nodes, lights, cameras and custom objects
• Light types include Ambient [No Shadow], Area, Omni, Spot, and Directional
• Add Perspective or Orthographic Camera

Scene Navigation:
• Standard pinch to zoom in or out
• Standard two-finger pan
• Top, Right, Front, and Perspective as default preview windows
• Long press on the Top button will switch to the Bottom view, similar to how long press on the Right button will switch to the Left view
• Long press on the Persp. button will switch to Ortho. view
• Reset view button, Frame object button, and Frame all object button

Layer Panel:
• Hide/unhide object
• Delete object
• Parent/unparent object
• Set/save custom object
• Set active camera

Property Panel:
• Precisely set object properties such as position, rotation, scale, etc
• Set lighting parameters such as color, intensity, etc
• Set camera parameters such as focal length, field of view, depth of field, etc

Material Panel:
• Set object material properties such as color, metalness, illumination, etc
• Set special effects such as normal, displacement, emission, self-illumination, ambient occlusion, and transparency
• Set object double-sided, smooth and cull mode

Global Environment Panel:
• Set environment settings such as background color, lighting environment, fog, reflection, etc

Image Library:
• Load external images to use as UV maps for geometry or environment settings

Polygon Modeler Mode:
• Selection: select, deselect, select all, deselect all, inverse select, draw select, rect draw select, expand, select loop [poly], select by material/element, select connected [poly]
• Vertex tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Make Poly, Split Poly, Marge Point, Precision Tool,Edge Crease
• Poly tools: Move, Rotate, Scale, Extrude, Inset, Loop Cut, Smooth Shift, Bridge Poly, SubD surface, Catmull-Clark SubD surface, Flip, Make Pole, Rotate Face
• Cut, Copy, Paste [copy and paste into another Object Node], Duplicate, Delete Poly
• Mirror X, Y, Z
• Array, Radial and Random clone object
• Mirror options [select, deselect, move, drag] for Vertex only
• Add primitive object
• Add reference object
• Snap option
• Assign material to selected polygons

Render Image:
• Render Beautiful Images with RT:Render and save to Camera Roll

For artists, game designers, and developers who frequently travel, work as freelancers, or prefer to work on a tablet rather than a desktop, this mobile 3D app is a wonderful alternative.

Thanks for your support and do visit nitrio.com for more info

iPad Screenshots

(click to enlarge)

DGArt screenshot 1 DGArt screenshot 2 DGArt screenshot 3 DGArt screenshot 4 DGArt screenshot 5 DGArt screenshot 6 DGArt screenshot 7 DGArt screenshot 8 DGArt screenshot 9 DGArt screenshot 10

App Changes

  • March 02, 2023 Initial release
  • October 04, 2023 New version 1.5
  • November 03, 2023 New version 1.5.1
  • March 19, 2024 New version 1.8
  • April 24, 2024 New version 1.9