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This Week at 148Apps: April 29-May 3

Posted by Chris Kirby on May 4th, 2013

Your App Authority

Having trouble making sense out of the overwhelming number of apps released each week? Have no fear! Just look to 148Apps for the best app reviews on the web. Our reviewers sift through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

VideoGrade


I’ve never really been one for taking video with my phone, mostly because of storage space. I also like to mess around with the videos that I do take, and straight-up iOS video doesn’t really give me that opportunity. With an app like VideoGrade, however, I might start using the feature a lot more often. VideoGrade is probably easiest to describe as Instagram for video clips. Users can make all sorts of adjustments from Brightness to Vignettes, and even cut down their video if they so desire. They just have to allow access to their Camera Roll, pick what they want, and start editing. Most values are adjusted via sliders that can be set back to the default at any point if a mistake is ever made and once everything is good to go users just have to save the new clip and they’re done. --Rob Rich


Sorcery!


Tin Man Games has done a fantastic job lately, of bringing the Fighting Fantasy experience to iOS. Now, it’s the turn of a different studio, Inkle. Bringing Steve Jackson’s Sorcery! to iOS is quite the undertaking given the mini-series encompasses four books, but if the first book is anything to go by, this is going to be quite the collection. Don’t expect an experience in which players flick through the book’s pages. Sorcery! isn’t like that. Feeling more like a crossover of a board game and an interactive novel, players are presented with a beautiful hand-drawn map as they drag their character’s pawn through the ever dangerous world contained within. Choices are dictated through a series of blue flags, indicating what can be done, rather than simple text. --Jennifer Allen


Circles Memory Game


Circles Memory Game is a lot like the popular ‘80s game, Simon, if it were reproduced for iOS today. It’s a beautiful and challenging game that’s almost impossible to put down for too long. Players are presented with a clean and polished interface. There are four ways to play: practice, levels, top score and multi-player. It’s best to start with practice to get a feel for things. In practice, gamers can select up to six different colored circles. The idea behind the gameplay is simple. Players watch a sequence of circles light up and play a sound. That sequence must then be repeated. Every turn adds a new part to the sequence and players keep at it until they make a mistake. --Angela LaFollette


Flowboard


Hot on the heels of content creation app, Stampsy, Flowboard is quite the revelation in making it easy to tell a photo story or present a portfolio of work. As simple as it sounds, users can just pick out a template before adding pictures, videos, text and web links to their content. More advanced users can opt to create their own template from scratch. It’s the kind of interface that’s reminiscent of desktop publishing tools of old, but with a much more intuitive touch based set of controls. --Jennifer Allen


Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

YodelOh Math Mountain


Readers and fans of Spinlight Studio may be familiar with an app of theirs from last year, the memorable YodelOh – a wonderful take on the classic shooting gallery-style game taking place in the Swiss Alps. This is a game that my son, although far from mastering, really enjoys playing and although it is not specifically an app with a high educational value, I am happy for my son to use his screen time playing this game as the look of this app is lovely and fun as well as being great for his reflexes and hand/eye coordination. Because of this, I am very happy to let readers know about Spinlight Studio’s new app, YodelOh Math Mountain, with much of the same game play as their original app... --Amy Solomon

Little Dead Riding Hood


When I first read about the app Little Dead Riding Hood, I assumed that it was a novelty platformer with zombie elements, as these types of apps can easily be found in iTunes, typically devoid of any educational value.
I am so very happy that I gave this app a closer look because my assumptions were totally wrong, as Little Dead Riding Hood is an interactive storybook app with both English and Spanish translations included as well as the highest of production values – a refreshing tale on this classic story of Little Red Riding Hood. Although I highly recommend this app, this recommendation is a qualified one... --Amy Solomon

Fairytale Maze 123


I am quite pleased to let readers know about Fairytale Maze 123, the third in a series of Maze apps by GiggleUp. My son and I are huge fans of these mazes, as they are the ones chosen by my son to work with over and over again. He was tickled pink to explore Fairytale Maze 123, as this app weaves wonderful fairytale elements within, including oftentimes iconic characters as well as other details my son simply adores. --Amy Solomon

AndroidRundown

Tennis in the Face


Tennis in the Face is a morality tale about tennis, energy drinks and the curiously-named Pete Pagassi. In my quest to free society from the debilitating addiction to Explodz that destroyed my promising career as a tennis pro, I used my racquet to defeat hordes of platformed folks with different attributes. The action was leveled and fast paced; Pagassi was armed with a racquet and balls, had to take out different types of opponents by making use of ricochets to get into tight spaces and to avoid deadening obstacles. To put the ball in play, I simply used a finger to draw a path in a straight line to where I wanted it to head to. Basically, I wanted to take out the caffeinated drones out with point-garnering strikes to the body, with extra bounties paid for head shots. --Tre Lawrence

Dog Sled Saga


Chicago’s bubbling-under indie scene has seen some Kickstarter success, and the latest project to come up from the Windy City is Dan FitzGerald and Lisa Bromiel’s Dog Sled Saga. This is a cross-platform arcade dog-mushing game. Ever play that before? Well, they’re looking to raise funding for the game’s development via Kickstarter to make this idea a reality. The core gameplay involves tossing food to the team of four dogs to keep them at their peak performance in order to do well in the mushing competitions that are entered. It’s a simple control scheme to use, just tap and hold to control the angle the food will be launched at, but doing this effectively at a continuous rate will be the challenge. --Carter Dotson

Fish Tails


Fish Tails was a fun game that I stumbled upon while reviewing Green Throttle Bluetooth Controller. In this side scrolling aquamarine game, I got to guide my adventuresome koi fish on gold collecting errand. The game made me think of arcade games, with its soft color schemes that made up the background. Visually, it was made up of mostly stills; the animations were not groundbreaking, but they worked. Air was air, water was water and little ambiguity existed. The extras, like fish and birds, were utilitarian in looks and movements. --Tre Lawrence

This Week at 148Apps: April 22-26, 2013

Posted by Chris Kirby on April 29th, 2013

Your Trusted Source for App Reviews

Having trouble making sense out of the overwhelming number of apps released each week? Have no fear! Just look to 148Apps for the best app reviews on the web. Our reviewers sift through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

LEGO Batman: DC Superheroes


The Caped Crusader is back in brick form for a new adventure, this time on iOS. As someone who’s had an on-again off-again relationship with LEGO games in the past I was curious to see how a mobile release might hold up. Turns out it holds up very well. Like, ridiculously well. In fact, LEGO Batman: DC Super Heroes is hands-down the best LEGO game I’ve ever played. Yes, including ones on consoles. All the wacky villains that should be stuck in Arkham have gotten loose. Again. Now they’re terrorizing Gotham. Again. And this time Joker has managed to team up with Lex Luthor. The two are such a handful that Batman has to enlist the help of other heroes, including Wonder Woman, Cyborg, and a whole lot more. There’s a conventional virtual stick and buttons setup and a surprisingly intuitive touch interface to pick from. No matter their preference, players will be bashing everything in sight to collect studs (the world’s currency), reconfiguring piles of bricks into new contraptions, finding tons of secrets, and doing just about everything else they could expect to find in a big screen LEGO game. --Rob Rich


Robot Unicorn Attack 2


Is it possible to make something great even better? When it comes to Robot Unicorn Attack 2, the sequel to the popular endless runner where a unicorn jumps and dashes through multi-tiered levels, collecting fairies and smashing stars, the answer is a resounding “Yes!” First off, Adult Swim Games enlisted PikPok on the title, and as a studio well-known for their fun games and high production values, it was a perfect choice. It’s immediately apparent that this game is absolutely gorgeous. The level of detail in the animated backgrounds, the galloping unicorns, and just everything is absolutely astounding. New elements like Giants that can kill the player if their solar beam attacks aren’t avoided add a splash to the familiar experience. --Carter Dotson


The Thirty-Nine Steps


Impressively nearing its 100th anniversary, The Thirty-Nine Steps is still a tremendously gripping thriller courtesy of John Buchan. With various cinematic adaptations, it’s easily accessible, too. Now, we have this iPad adaptation, part interactive story, part simple game, to enjoy. It’s quite good too, although slow-paced and not without its problems. Following the story of Richard Hannay, a man framed for murder in 1914, it’s a great mystery full of intrigue and riddles. Readers don’t get to change the outcome or events within the book but they do get to interact with objects, start up conversations and open doors. The latter is a little gimmicky, invoking gestures to perform the required action, but the rest feels like an enhancement to getting into the story. --Jennifer Allen


GoComics


It’s almost wrong to fault GoComics. As a free app, it does mostly anything could want from it, in terms of content. As a paid app (via an in-app purchase subscription), it eliminates one of its main irritants: the adverts. For a comic fan, it’s an ideal addition to their collection, even despite its issues. GoComics is, essentially, a portal of many of the most popular comic strips out there, as well some great up-and-coming artists. There’s plenty of space for political cartoons, too, sensibly categorized according to their political leanings. It’s immediately easy to dive straight in and find one’s favorites, with the likes of Calvin and Hobbes, Peanuts and Garfield playing a prominent part in the appeal. Just tap on their name and the latest strip comes up, along with a calendar that enables users to go back to any date they so choose. It’s fast to browse and easy to lose plenty of time to. --Jennifer Allen


Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Escape from Tokeru


It will come as no surprise to readers that I am often asked to recommend apps to family and friends, especially for those in grade school, as iTunes seems filled with apps for toddlers and those in preschool, but it can be harder to find apps for older children. Parents looking for an interesting, thought-provoking app for this age set should take note of Escape From Tokeru, a puzzle game that includes an interesting back story, beautiful illustrations and moody, ambient background music. --Amy Solomon

Gappy's First Words


Gappy’s First Words is a new interactive universal app that re-enforces early spelling and reading comprehension from the developers at Spinlight Studio, a favorite developer of mine these apps are consistently rich with details and nuances at a level of quality making these application stands out from others. Meet Gappy, an interesting bunny-like character with large ears and big teeth, and help Gappy hop her way home, filling in the gaps of word puzzles along the way – stylized as a bridge of sorts where pieces of this crossing are missing and need to be completed with correct letter tiles. Success will earn users new details that can be added to Gappy’s house such as new windows, fence or chimney. --Amy Solomon

Cheesy Chess


Cheesy Chess is a creative and fun mouse-themed logic game with heavy chess elements. This app reminds me a lot of the slider puzzles I had as a kid where plastic tiles will ultimately make up an image but needed to be slid within this puzzle, keeping in mind that only one piece can be moved at once. Here, imagine a mouse king who needs to progress through this slider puzzle at the top center to leave this board, but the other puzzle pieces need to be moved out of his way to do so. --Amy Solomon

AndroidRundown

Ice Rage


Mountain Sheep’s arcade hockey game Ice Rage has finally made its way to Android thanks to Herocraft – is this game a slap shot goal or power play where the team with the advantage does not score? I’m not too well-versed in hockey. There are no power plays or penalties or icing here, as it’s all about one-on-one hockey action. It’s really more akin to air hockey instead of ‘actual’ hockey in any way. Players can check the opponent to get the puck, and when they have it, it’s possible to hold down on the one virtual button on screen to charge up and aim a shot. Matches last one just minute in most modes, so it’s perfect for fast sessions. There’s plenty of crazy action that goes on here, with arrow angles and tough shots to make. Just because it’s arcade hockey doesn’t mean that some degree of precision is unnecessary! The arcade ladder made with temporary character upgrades is a fun diversion, and the later difficulties with things like manual goalie control help out as well. There’s a crazy set of characters to play as, including Enviro-Bear. Bear is playing hockey, how can this be? --Carter Dotson

The Barman


For the over-21 crowd there are not many things that spice up a good night with friends than sitting back and mixing up a few bar favorites. The obvious caveat is that not everyone is a trained bar tender and a poorly mixed drink can put a damper on a good night. Amazingly there are machines that will mix drinks automatically, but those have a large footprint and, besides being expensive, are cumbersome and hard to clean. Besides, what is the fun of making a good lemon drop if some machine pumps one out automatically. So, get a glass that has all those recipes on the side measured out by volume. Well, the problem here is that there can only be 6-7 mixtures tops, and there are hundreds of drink recipes in the world. Also, those do a poor job at measuring solids like sugar or salt. The answer is The Barman, an ingenious KickStarter project by John Gallagher of Sewell, New Jersey. --Joseph Bertolini

Jones On Fire



Jones on Fire is a fun little runner that will probably have folks doing a double take due to the unique look of the playing characters. It looked very, uh, Lego-ey. And somehow, that wasn’t even the best part. Folks like me who grew up as fans of the iconic chiidren’s building blocks, or have played console games based on their form (like Stars Wars or Batman) will understand. The simplistic block figures were endearing, and I thought they blended well with the unique background. The sharp colors added to the overall experience, with walls of fire retaining a menacing look even while contrasting with localized burns on the ground. I liked the little graphical things, like the look of the game store, decked out with green text and fireman’s pole. The entire atmosphere was almost as enjoyable as the game action itself. --Tre Lawrence

This Week at 148Apps: April 15-19

Posted by Chris Kirby on April 20th, 2013

Your Trusted Source for App Reviews

Having trouble making sense out of the overwhelming number of apps released each week? Have no fear! Just look to 148Apps for the best app reviews on the web. Our reviewers sift through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Trial of the Clone


I won’t dawdle with getting this out there: I love Trial of the Clone. It made me laugh numerous times and it made me want to replay it many, many times just so I could see how things could work out differently. Like all of Tin Man Games’s other releases, it won’t be for those who want fast paced gaming, but for those who want to read an entertaining story while interacting with certain elements, it’s fantastic. The story, based upon the book of the same name by Saturday Morning Breakfast Cereal’s Zach Weinersmith, follows the tale of a clone in a distant future, as they find themselves having to undertake a special destiny. It all sounds incredibly pious and worthy but it’s merely the backdrop to some great self-referential humor and some playful digs at popular Science Fiction. Consistently tongue in cheek, not only will players find themselves having to decide what to do about the galaxy’s fate, but they’ll also find themselves having to fight angry mothers, outwitting little old ladies and getting drunk with fellow soldiers. --Jennifer Allen


Vendetta Online


Online games are lucky to maintain a fan base for weeks, let alone for months, or even years. In the case of the interstellar MMO Vendetta Online, the game has managed to feed a thriving fan base since 1998. For those of you keeping track at home, that is a whopping fifteen years! Now that the game has managed to conquer most major platforms including the likes of PC, Mac and Android, the company has now set its sights on iPad. Can this massive experience make the jump to iOS, or will the gigantic scope overwhelm the more mobile-minded gamer? Everyone who has ever complained about the lack of a significant PC-centric MMO experience on iOS now has permission to sit down. Vendetta Online has somehow managed to port its entire online platform to iPad in a way that would seem impossibly succinct given the depth of the experience, yet just as fully featured as its big brother counterparts on Mac and PC. If it sounds too good to be true, rest assured, it isn’t. Just know that depth comes at the cost of a steep learning curve. --Blake Grundman


Fish Out of Water!


Fish Out of Water is Halfbrick’s long-awaited next game; it’s hard to believe that their last mega-release, Jetpack Joyride is over a year and a half old at this point. It’s very playable, but may not be something with a lot of longevity. The goal is to launch three different fish across water, trying to maximize the distance they go along with the number of times they skip across the water, to try and impress the five different crab judges who score on various criteria. Most fish should be launched at a low enough angle that they go far, but won’t just fall in to the water. Some fish are wildly different – for example, Finlay the dolphin (yes, the game knows dolphins aren’t actually fish) can jump and dive out of the water, with each dive counting as a skip. However, he shouldn’t touch the bottom of the water, because that will slow him down immensely. The brothers split into multiple fish, so if used properly, they can rack up massive numbers of skips. --Carter Dotson


Might & Magic: Duel of Champions


Might & Magic: Duel Of Champions is a digital card battler, much like Wizards of the Coast’s Magic 2013 or Gameloft’s own Order and Chaos: Duels. There are some subtle differences in the mechanics of the basic ruleset, but the idea is the same: lay out artistically rendered cards on a grid, using warriors, spells, and events to outscore an opponent, dropping hit points of the enemy Hero card to zero. Duel of Champions works similarly. Players get a deck of cards and an initial hand of randomly dealt creatures, events, spells, and fortunes to lay out on the grid. The virtual game space is laid out left vs right, with the player taking the spot on the left. Turns proceed in phases that are less linear than, say, Magic 2013, in that players can increase resources, play cards from their hand, or utilize special cards in any order. Instead of resource cards, here, players increase either Might or Magic via the Hero card, which is chosen for them initially by the specific deck they pick during setup. --Rob LeFebvre


Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Mystery Math Town


Mystery Math Town is a wonderful new math app that will engage both children and adults. I am really impressed with this app, as players here guide a friendly ghost who has agreed to help release fireflies that have been caught in jars hidden among rooms and outdoor spaces of wonderfully stylized houses – per the plead of their firefly mom as seen in an introduction to this creative math application. To do so, one will need to gather numbers that are to be used in math problems that one will come across in order to enter or leave any of the rooms of outside spaces connected to the house, be it by simply crossing over a threshold of a door, climbing up or down stairs or a ladder or even levitating outside the house as well as other unique ways of coming and going. --Amy Solomon

Sid the Science Kid: Sid's Slide to the Side


Sid the Science Kid – Sid’s Slide to the Side is a fun and educational application which delivers an episode of the terrific PBS kids’ show of the same name, developing into an interactive, animated storybook appisode that reads much like a traditional storybook which includes optional narration as well as illustrations often animated, allowing readers to propel the story with the tap of a finger, bridging the gap between an illustrated storybook and an interactive application, also including two mini-games as well. Parents who do not know of Sid the Science Kid are missing out on a great educational science-based show, bright and colorful, about Sid and his friends from school who learn about science in ways children will find most engaging. --Amy Solomon

Gro Memo


Dr. Panda’s Beauty Salon is a charming new app in a series of delightful role-playing applications for children that let them explore different characters such as a doctor, chef in a restaurant, farmer and now a worker at a beauty salon for animals. Fans of these Dr. Panda apps as well as those new to this genre will delight in all that this salon has to offer their animal clients, many of whom have starred in previous applications, as well as a few new faces. --Amy Solomon

AndroidRundown

Blocks Party


Simple games will always find a home with me. Blocks Party, come on in. Blocks Party is a game with an easy premise. You guide a rolling ball on a track with plenty of bonuses and obstacles to the end as fast as possible. Now, it’s the type of obstacles — coupled with the breadth of control options — that really made the game such a compelling option for me. The colors were sharp, allowing for the visual separation that made playing a quick-reaction game of this type possible. It was a rich fantasy environment, with beautiful pastels outlining the sky, the ground and everything in between. The green foliage that showed up in most screens evoked memories of the Dorothy prancing down the Yellow Brick Road. --Tre Lawrence

Smart Bags


I can speak from personal experience, and I am sure that many of our readers can as well, but there is nothing more nerve-wracking that bringing a smartphone along in a place that can get messy. Be it out in the garden, in the shop, on the lake, or in the kitchen; smartphones take a beating and, for the most part, bounce right back up. I am not talking about falls but more spills and general debris that can accumulate on phones in dirty environments. Picture someone working on a car who has grease and oil on their hands, but still needs to answer their smartphone to answer an important call. Usually they will have to completely clean their hands or bite the bullet and dirty their screen, but now with an incredibly simple and inexpensive KickStarter project that decision will become obsolete. Smart Bags are honestly nothing more than reinforced and fully biodegradable sandwich bags which are tailored to fit around conventional smartphones. People have been doing this for a while but never has their been bags that are disposable and offer the ability to conform to specific brands. Because the plastic is thicker and anti-static the risk of damage is incredibly minimal and any user should feel more than safe bringing their phone with them to the beach or out camping during a misty, muddy afternoon. The plastic still allows use of the phone without the threat of a scratched screen or water damage, and its thickness prevents the bunching and sticking that is common with regular sandwich bags. --Joseph Bertolini

Crazy Labyrinth 3D


I like simple games, and if there is one nice thing that accelerometer-equipped devices have spawned, it is the proliferation of cool labyrinth games like Crazy Labyrinth 3D, that continually seem to push the envelope. Pleasantly. Crazy Labyrinth 3D is really nice to look at. I loved the graphical three-dimensional representation of the playing area. I could practically smell the wooden surfaces, and liked the glow of the ball and shadows of the barriers. The animations were sharp and responsive; even the slight rebound of the ball looked remarkably real. It looked like the developer spent valuable time and effort on the interface, and I, for one, loved it. --Tre Lawrence

This Week at 148Apps: April 8-12, 2013

Posted by Chris Kirby on April 13th, 2013

We Are Your App Authority

Having trouble making sense out of the overwhelming number of apps released each week? Have no fear! Just look to 148Apps for the best app reviews on the web. Our reviewers sift through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Pixel Kingdom


Kingdoms will always be in peril and brave heroes will always be needed. However the format in which they do their “fighting evil” thing can vary wildly. In Pixel Kingdom they do so by meeting the approaching hordes head-on in a three lane defense. And they look so freaking adorable doing it, too. Pixel Kingdom is a fairly straightforward lane defense game for the most part. Players have a stock of various units they can produce and three lanes to produce them in. They’re all “paid for” by a mana pool that fills up over time, which can also be upgraded to fill faster by using more mana. Units are mostly of the melee/ranged attack varieties but there are a number of variations in-between to unlock and play around with. But what would the heroes be without their monsters? The various hordes of evil contain monsters both big and small. Some can knock heroes back, some weave in and out of lanes, and still others can slow a hero’s movement. Thankfully players have access to a cache of special equipment that can be purchased to make their heroes much more formidable. Assuming they have the coin to pay for it all, of course. --Rob Rich


Gemini Rue


The future is a very bleak place in indie adventure game, Gemini Rue. Clearly taking inspiration from some sci-fi greats such as Blade Runner, as well as a plethora of film noir, the game tells the story from two different perspectives. One part of the adventure follows a time-travelling assassin, Azriel Odin, as he attempts to find his missing brother, while the other part tracks an amnesiac man called Delta-Six, as he finds himself trapped in a hospital with no clue as to what exactly happened to him. And, of course, their fates overlap in a twisting narrative that will stick in one’s mind for a while to come. At its most basic, Gemini Rue is an adventure game full of the need to tap on items and combine them in some way. Really, though, it’s interactive fiction. The puzzles are hardly taxing, although I did find them interesting. Using more than just a combination of items, players have a communicator that ensures they can contact characters, as well as check their notes and conduct a form of research. It’s a small yet attractive feature, that gives players a sense of control far beyond simply offering up a list of objectives. In typical adventure gaming style, players have a choice of icons to determine how to interact with others, including the ability to look, use, talk or kick. --Jennifer Allen


The Orchestra


Touch Press has been publishing astonishing digital books for iPad for as long as the platform has existed. With their earlier apps, like The Elements, The Wasteland, The Barefoot World Atlas and The Sonnets, the company shows a knack for taking a subject many consider dry or academic and turning it a multimedia feast that engages not only students, but anyone with even a passing curiosity in the subject matter. With The Orchestra, the team has raised its own bar, creating much more than a than a digibook. The Orchestra takes users on an exclusive tour of the UK’s Philharmonia and conductor Esa-Pekka Salonen’s interpretations of eight classical pieces from composers like Hayden, Mahler, Stravinsky, and Beethoven in unparalleled fashion. The app is a two-part affair. The home screen guides users to the performances first. Each orchestral work is presented with several videos focusing on key musicians/instruments and on Salonen’s baton. These videos can be rearranged with intuitive gestures to focus on whichever appeals at the moment. Below that, users watch the score scroll by in sync. One can view the entire orchestration, a curated score that focuses on key instruments in the piece, and for those who don’t read music, there is a graphical representation using color-coded bars. --Lisa Caplan


Black Operations


In an App Store full of countless derivations of the same handful of genres, sometimes all it takes for a game to stand out is to just execute on one of those genres really well. That’s what Black Operations does and that’s why anyone interested in mobile real-time strategy should give it a look. Specifically, Black Operations is a 2D sidescrolling strategy game. The playfield is a linear plane with two bases on each end; to win, players must overcome what is essentially a tug-of-war battle to overthrow the enemy’s HQ. It’s a simplified take on real-time strategy that’s been proven successful on mobile phones, consoles, and pretty much anything without a mouse. However, Black Operations does throw in a few new elements to liven things up. In most games like this once a unit is spawned they march forward and attack until they die. Here, though, players use intuitive multi-touch gestures to tell soldiers to move out, retreat, or stay put. This opens up new tactical possibilities like having units rally around a newly-capture watch tower or drawing enemies out by sacrificing individual soldiers. --Jordan Minor


Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

PICME Moviebook: You Are The Star


In PICME, my son’s likeness is used to create a boy character who delivers a piano to a friendly lion named Juno, who claims to be able to play, yet in reality needs to practice a great deal to be able to make true music with this instrument. There is much that I really appreciate in this interactive storybook. First, two distinct versions of this tale are included – a movie as well as a storybook, and although the plot of this story remains the same, I especially appreciate how the video is not just a straight animated version of the book. It is also a different yet related experience which adds more characters and nuances that work perfectly in this movie. The book, however, is a little more simplistic, making a nice, tight narrative that I equally appreciate. --Amy Solomon

Ansel and Clair: Triasic, Jurassic, and Cretaceous Dinosaurs


I would like to introduce readers to a trilogy of dinosaur apps from the Ansel and Clair series of educational applications. I am a huge fan of these apps, as Africa and Paul Revere’s Ride, and now the dinosaur time periods have each been visited by Ansel, a travel photographer from the planet Virtoos and Clair, a Virtoosian robot companion in order to gather photos to teach about these moments in history back on their home planet. There are three sections broken up into different times, specifically the Triassic, Jurassic and Cretaceous, that each goes back to explore the world, learning about the unique dinosaurs what differenceates each of these periods seen in the landscapes of each of these apps, such as the Triassic period which was less green and more barren than the other periods of time --Amy Solomon

More Trucks


My son and I loved this first app – a children’s interactive application allowing one to explore five different truck and car-themed activities, as seen here in the review of this app. More Trucks includes four new scenes that children will also have fun with. Nice children’s narration will explain how these sections work, and parents and children alike will enjoy the familiar nursery rhyme-themed classical music that Duck Duck Moose is known for. These sections are uniformly bright and colorful, including the same stylized looks that fans have come to expect from these applications. --Amy Solomon

AndroidRundown

Ninja Village


I’m a sucker for retro games. There is just something charming about going into the past with today’s hardware. I get especially teary-eyed when 8-bit graphics appear. Kairosoft’s Ninja Village is that type of tearjerker that I’m talking about. Set in ancient Japan, it it is a city simulation set during the period of feudalism. It’s craftily set as a unification adventure that involves ninja clans, so in one swoop, I was getting some awesome backstory angles to work with.
Yes, the game came with retro looks, down the pleasant (for me) shaky movements and blended color. I liked the detail the developer put into creating a fun-looking environment. The gameplay was a potent mix of civilization simulation and domination principles. Frankly, I really enjoyed the intricate nature of this title. Its game engine was pretty cool, and a lot of thought seemed to have been put into the basic logic. I was responsible for training and upkeep of my ninja warriors. A key component of this was the ability to manage my non-infinite resources. First, I had to do stimulate basic commerce to increase my funds; villagers needed food, and food also brought valuable cash when sold to merchants. I was able to build industry like farms and also able to build infrastructure for my growing clan. --Tre Lawrence

SmartWallit


I realize that I am not the only person who misplaces their wallet, but I find it hard to believe that there are people on this earth who lose theirs more consistently than I do. For years I have been casually looking into different ways to help me organize my life, and there are a few products on the market that allow the user to remotely find their missing, tagged items. Obviously, the problem here is that these products, for the most part, are separate items and are just as prone to being forgotten and misplaced as the wallet itself. So why not put the device on the smartphone? Everyone has one and if implemented well enough it can work as a symbiotic relationship. Fortunately for all of humanity there is a project floating around on KickStarter right now that might be the world’s solution to the endless struggle to keep tabs on arguably the two most important items in the average person’s life. Called SmartWallit, this ambitious startup has developed a product that will ingeniously alert its owner if either the wallet or phone gets left behind. --Joseph Bertolini

Jurassic Park Builder


The Jurassic Park franchise was the quintessential morality tale. It’s what we needed in the 90s: a reminder of the dangers of mankind subverting nature. Dinosaurs are interesting, and having a zoo full of them would be exceptionally cool, but only bad things could happen in the end. Keeping prehistoric beasts as confined pests is rarely a good idea, especially the carnivorous ones. Jurassic Park Builder, a game from Ludia Inc, is just the type of title that can fix melancholy. It put me in charge of developing theme park populated such as the one on the novel and movie it derives it name from. It was a park simulation with a twist. I was tasked with building and expanding space, as well as making sure my livestock flourished. The originating story was close to the original; I found dinosaur DNA fortuitously trapped in amber, and was able to create viable eggs with the DNA. From then on, it became a matter of suave management of resources. I got to pick whether I wanted terrestrial animals or aquatic ones. I also had to feed the creature based on defined diets. --Tre Lawrence

This Week at 148Apps: March 18-22, 2013

Posted by Chris Kirby on March 23rd, 2013

We Are Your App Review Source

Need to know the latest and greatest apps each and every week? Look no further than 148Apps. Our reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

AppCooker


Creating an iOS app isn’t just a matter of typing in code and seeing what happens. Well, it can be but it’s not recommended. Instead, it’s far wiser to create mock ups and design the general look of the app, checking it all works and makes sense. This is where AppCooker comes into its own. It’s an app that allows users to work on app mock ups, their app’s icon and even the marketing side of things, all within this one tool. It might appear expensive at first glance, but it should prove hugely helpful to designers. AppCooker could have been intimidating to use but I found it didn’t take too long to figure out. Creating a new project is quite simple with options dictating what format the app will be on (either iPhone or iPad), followed by an easy to use mockup creator. A series of wireframes and widgets make it possible to set up the basics, before linking each screen together to, hopefully, form a fully fledged app design. Being so visual and informative, it’s simple to look through and work out if something is missing or whether everything works ergonomically. --Jennifer Allen


Star Wars Pinball


The team over at Zen Studios has made a living taking our favorite characters and worlds, shaking them up a bit, and finding a way to squeeze them onto the player’s platform of choice. Despite their steady support of iOS through DLC for Zen Pinball, the team hasn’t released a new app on the platform in over a year. Can they channel their collective efforts to start off Star Wars Pinball on the right foot, or are they looking a little rusty this time around? Matching up LucasFilm (and now Disney’s) coveted Star Wars universe with pinball seems like a match made in nerd heaven. The lush back story, compelling characters and intriguing locales all seem custom fit for the world of the steel ball. Face it, swapping out flippers with lightsabers in battle just makes sense. Now if only they could find a way to get Yoda to shut the heck up. --Blake Grundman


Nightsky


It’s not often that I can become so enthralled with such a slow paced game that offers very simple techniques with its gameplay. However, NightSky provides beautiful visuals, blissful gameplay and an overall peaceful time while going through each area of the game. NightSky sets a mood and that’s exactly how this title wins with its physics-based puzzle gameplay. It starts with a short story of a boy who finds a glowing sphere on a beach and ends up taking it home with him where he begins having strange dreams of the sphere in many peculiar places. This is where the gameplay takes place, as players control the sphere by easily swiping or tapping the screen throughout many of these unique surroundings that are full of obstacles. The light ambient soundtrack makes for an even more calming experience. --Andrew Stevens


Repix


Part of a continuing trend of photography apps that aim to subtly change the appearance of a photo, rather than turn things too garish, Repix is a simple yet useful tool. Repix uses a brush style interface, requiring users to brush their finger along an image to add the desired effect. It immediately empowers the user, ensuring they don’t have to rely upon an entire filter doing what they wish it to do. Nine brushes are available in this free package, with more purchasable via the in-app store. Impressively, these add on brushes can be previewed before purchasing. A useful feature that more artistic apps should offer. The bundled in brushes are a suitable bunch to start out with, too, including tools for adding charcoal coloring, a flare effect as well as adding a cartoon or poster style to the image. Painting with one’s finger means it’s easy to implement, as well as undo through a comprehensive undo button, as well as an eraser brush. --Jennifer Allen


Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

Tizzy Driving Adventure


Tizzy Driving Adventure is a charming universal driving simulator for young app users. I do love role-playing apps in general, as they can foster a great deal of creativity in children. Tizzy Driving Adventure is the digital equivalent to the driving toy that kids love where one can pretend to drive while turning an attached steering wheel. Here, too, after choosing from a boy or girl character, the user while driving and steering has the point-of-view of looking out the front window and onto the street. --Amy Solomon

Dandelion


Dandelion is an interactive universal app with a wonderful sense of style, developed as an app with a message about bullying. There is a lot that I enjoy about this app, recently chosen as an application of special interest in the books category by iTunes. The most striking element of this app is the sense of style, shown not quite in black and white, as more of a sepia-tone look is included, adding the slightly warmer shades of subtle desaturated browns – an interesting choice – which allows areas of the screen to pop softly, adding a vintage, almost timeless look to this app that is also quite modern-looking as seen on the screen of one’s device. --Amy Solomon

Dr. Panda's Supermarket


I am pleased to see that a new Dr Panda role-playing app is now available, Dr. Panda’s Supermarket, a universal app that allows children to explore ten shopping mini-games from both the point-of-view of the shopper as well as store workers. We love the various role-playing games by Dr. Panda, as they are bright and fun as well as including a cast of re-occurring animals and their families as we have tended to them in a hospital, served the adults in a restaurant app, taken care of these characters’ animal children at daycare, grown fruits and vegetables for them at a farm, and now help these characters shop in a supermarket. --Amy Solomon

AndroidRundown

The Simpsons Tapped Out


The Simpsons is a national institution. It embodies everything so wrong — and right — with our family units. Long before South Park, The Simpsons made us gasp in horror and rueful self-recognition. Thus, for anyone who grew up in that era, The Simpsons Tapped Out should be a welcome trip to yesteryear. Homer is definitely Homeric in this game. Inexplicably, he is still the safety inspector at Springfield Nuclear Power Plant, and, as we all came to expect, his incompetence (and apparent love of goofing around on a tablet) finally destroyed Springfield. My job was to manage this construction simulation game and rebuild Springfield, as well as find the other eponymous members of the Simpson clan. --Tre Lawrence

Prizm


While many of us are not privileged enough to have a smart home that operates with more autonomy than an average car, the future certainly is here as cost decreases and standardization has increased. As costs come down and a newer generation starts purchasing homes for the first time these products will see a large spike in sales, and suddenly there will be a battle for footing in this burgeoning industry. We have seen this in products like the Nest thermostat and different “smart” refrigerators which put the smart home appliance in the collective conscious of the general public. While the idea of a refrigerator or oven with Twitter capabilities is fundamentally absurd, the general idea of having a fridge that communicates with the consumer is not. Security systems have been doing this for a while now; giving their customers the ability to lock and arm their houses by means of a smartphone. I think that it is the dream of many homeowners to be able to monitor their home from anywhere on the globe. The goal is summed up in the image of an exhausted worker leaving a late shift and on the way home he turns on his lights, preheats the oven, turns up the temperature, and even starts playing a favorite album over his stereo system. Theoretically, this is all possible and incredibly desirable...So, enter Prizm... --Joseph Bertolini

Google Keep



A lot of people — the whole wide world, seemingly — are not too happy with Google’s decision to discontinue its popular Reader application. If Google Keep (it’s newly unveiled cloud-supported note taking app) is supposed to be a mea culpa, Google might already be back in our hearts. Maybe. The Android note-taking space is not sparse by any means. There are plenty of note apps, and the competition creates a very high bar. Google’s last offering, Notebook was okay, but lacked oomph. Thus, even Google needs a pretty good offering to stay abreast. Keep, I think, does that. --Tre Lawrence

This Week at 148Apps: March 4-8, 2013

Posted by Chris Kirby on March 11th, 2013

We Are Your App Authority

Every week, the 148Apps reviewers sort through the latest apps, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Photoshop Touch for phone (yes phone, not iPhone) is essentially the same app as Photoshop Touch for iPad, which Adobe released last year. Optimized for the iPhone 4S and 5, the same features are present, but the UI has been redesigned for the smaller screen. The app works well, but the small screen size is limiting, even for those of us with small fingers. Still, for Photoshop devotes, the integration of Adobe’s Creative Cloud makes it easy(ish) to start a project on one device and finish it later on another or import it – layers intact – to Photoshop proper on a PC. --Lisa Kaplan

Console and PC/Mac gamers might recall the franchise, Mini Ninjas, the loveable if slightly too simplistic adventure game geared towards the younger end of the market. Unlike its older sibling, the iOS version doesn’t offer anywhere near as much exploration, instead focusing on a very popular genre: the endless runner. Players control Hiro, as he runs from left to right in his bid to rescue animals and survive as long as possible. Obstacles such as boulders and explosive barrels must be jumped over, while enemy ninjas must be taken out with a well timed tap of the attack button. A choice of two control methods are available, the default method involves tapping on the left hand side of the screen in order to jump, while the right hand side initiates an attack. It doesn’t feel quite as natural as it should, so I’d recommend switching to the other form which involves tapping anywhere to jump and a specific button to attack. --Jennifer Allen

Just when it seems like it’s time to give up on a repetitive mobile gaming template, a game like Shadow Escaper comes along and makes up for the next months’ worth of uninspired clones. It’s not a reinvention of the endless runner by any means. However, it is such a beautiful, well-executed take on the genre that players will remember why it keeps sticking around. At the beginning of the Shadow Escaper players pick a creature of the night, either a boy werewolf or girl demon, and then have to guide them through daytime chases from fascist angels and other heavenly beings. Using the silky smooth controls, they’ll seamlessly go from sliding under gates to jumping over falling barrels to running down twisting town roads to even gliding over bodies of water thanks to the occasional power-ups. Players are also encouraged to gather energy during each run because once the sun goes down the characters change into their powerful night forms and unleash whatever energy they have back at the enemy. --Jordan Minor

Since I’ve been playing games for the majority of my life on consoles, I’m fairly awkward and clumsy when it comes to playing them on a computer. Well, it’s mostly the action games. I just can’t adjust to the controls. This is why I never managed to play Capsized when it first came out. I tried, believe me I did, but the keyboard controls were too much for me. On the iPad, though? Much better. Even if it’s a little “floaty.” Stranded on a mysterious alien world, a lone space explorer must locate his surviving crew mates and survive long enough to get back home. Easier said than done when a decent portion of the planet is either carnivorous. Capsized+ takes all the exploration and combat of the original and reworks it to fit on the iPad. The virtual controls are similar to most twin-stick shooters with a few exceptions, so it shouldn’t take players long to acclimate to the new interface. Then they can use commendations earned through play to upgrade their arsenal, their jetpack’s fuel tank, or even unlock new suit designs. --Rob Rich

Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps
I Need My Monster is an interactive storybook app based on the children’s book of the same name, now also including a few extras such as a memory-styled matching game and a “Simon” styled mini-game. I know this title well, as I Need My Monster is a story that is often read out loud at our local library’s story time, and when borrowing this book, the pages are worn from being enjoyed by many children. --Amy Solomon

Sofia the First: Story Theatre is a delightful, interactive app based on the children’s animated series on Disney Junior. We are not familiar with Sofia the First in our home so I did not have any expectations about this book. I am happy to say that I am very pleasantly surprised with what this app has to offer. The plot of this story is both very traditional but also has a modern sensibility to it as this tale opens up with Sofia’s mom marrying into a royal family. In this blended family, at first Sofia feels very out of place by becoming newly royal as well as not being treated very well by her new siblings – especially her step-sister. --Amy Solomon

Wildlife Jigsaw Puzzles 123 – Fun Learning Puzzle Game For Kids is a new puzzle app from GiggleUp, a wonderful developer with a hearty library of apps including a very nice selection of puzzle applications.
Wildlife Jigsaw Puzzles 123 is a delightful collection of seven scenes with themes such as Jungle Friends, Forest Critters, Desert Folks or Snow Buddies. --Amy Solomon

AndroidRundown

Wordsplosion from (Concrete Software) is a word guessing game that taxes the patience, gets fingernails bitten and raises blood pressure. In a good way. It was a pulse-racing game of pick five with a limited amount of tries set against a clock. To win, I had to take the opening hint (I got the first letter) and figure out the remaining four. A wrong guess or a time out counted as a try, so it kind of made sense to guess valid words with the hope of picking up a few more right letters. The correct letters were set aside even if I guessed a word that had them in the wrong position; to explain, if the correct word was “BURST” and I guessed “BRAWN” instead, the “R” was retained in a hold space above the guessing grid. In this way, it was possible to narrow down the alphabet and create a word scramble of sorts. I also got hints, and success yielded more hints. --Tre Lawrence

Platformers may be one of the oldest and simplest forms of video games; so it makes sense that they are the most widely auditioned game type on KickStarter. Even more common are the pixel art varieties because of their ease of production and popular appearance. What we have here for today’s KickStarter Spotlight is something that does not deviate too far from the formula, and yet still manages to impress. The project’s name is Another Castle, and the Mario references and similarities do not end there. The overarching plot of the game involves an intrepid, accidental explorer in a quest for some randomly chosen artifact; be it his girlfriend or a flaming sword. The game is very self-aware and makes it part of the story that it blatantly sends the player from castle to castle because, of course, the item is always “in another castle”. --Joseph Bertolini

[img id="sc03-180x300.png"]Zach Gage’s SpellTower is a game that is a long time coming to Android; released initially in 2011 (and winner of the 2011 Best App Ever award for word games, with a 2012 runner-up finish), two years later it’s now available for Android devices. The goal is to spell words on the board by connecting a line between letters that are adjacent horizontally, vertically, or diagonally. Forming a word eliminate the tiles on the board, the important thing being that the tiles will fall when a match is made. Thus, the game becomes not just about forming words, but about the interplay of the tiles as well. Thus, the game is more than just a word game, it’s a puzzle game as well. The game reportedly had its genesis in that the creators of another game, Puzzlejuice, described the game to Zach Gage and he made his interpretation of it, despite not being a fan of word games. --Carter Dotson

This Week at 148Apps: February 25-March 1, 2013

Posted by Chris Kirby on March 2nd, 2013

We Are The App Experts

Every week, the 148Apps reviewers sort through the latest apps, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Files App is a pretty handy utility to have around on an iOS device. It makes it quite simple to browse as well as transfer files and hardly any set up is required. Offering a simple and clear interface, the opening screen displays everything the user could need at first glance. Folders and thumbnails of files are pictured, with it down to the user to organize things however they want. A tap of the plus sign, intuitively, leads users to adding content for themselves. It’s possible to import photos from the camera roll, as well as get files directly from within the Mail app. I’d have liked the ability to import all my photos at once with a select all button, but otherwise, it’s smooth sailing. Adding files from a Mac or PC is just as easy, offering USB based options as well as a way to browse via a web browser. This took no time at all to set up and it was very easy for me to drag and drop files between my laptop and iPhone. Import features are also available via Dropbox, Box and Google Drive. --Jennifer Allen

The only thing more daunting than reviewing a game from a significant iOS series is doing so when it’s surrounded by both hype and controversy. It’s probably fairly common knowledge at this point that Real Racing 3 has gone free-to-play, which is where the bulk of the controversy comes from as lots of fans are understandably worried about what such a change could mean for their beloved franchise. It’s also been widely publicized that Firemonkeys has incorporated what they call “Time Shifted Multiplayer” into their new baby, which is something that they feel could change multiplayer mobile games forever. These are both complex issues that warrant some discussion but the important thing to note is that Real Racing 3 is very, very awesome no matter how people might feel about it going free to play. --Rob Rich

I receive what seems like hundreds of emails a week. Many of these emails are exclusive offers and discounts to my favorite stores, but they quickly become buried as new email arrives in my inbox. While it would be ideal to send these to a separate folder, I still have to take the time to sort through them all to see who has the best deals this weekend. Sift solves the dilemma of cluttered shopping emails by combining them into an HD shopping experience. Instead of sorting and organizing to find the best deals, use Sift to create a personalized shopping list. --Angela LaFollette

The Gods: Rebellion is literally the Chinese version of God of War. Not only is it made by a Chinese developer (with some interface elements that periodically match) but it’s also the same essential story as Sony’s action series: man rebelling against the gods, but this time it involves the Chinese mythical character Fu Xi fighting for mankind’s freedom against a bunch of deities, by killing everything that stands in his way. --Carter Dotson

Other 148Apps Network Sites


If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps
Just Going to the Dentist – Little Critter is an adaptation of the title of the same name – part of the Little Critter series of storybooks now available in application form. As the name may imply, this is the story of the Little Critter’s trip to the dentist. In this world, Little Critter is an anthropomorphic animal – a little boy who has been found to be relatable to by children for many years. --Amy Solomon

Sleep Well My Pet! is a simple and sweet collection of sleeping animals, relaxing to children, hopefully helpful in lulling them into slumber as well. Easy to use, one can watch a slide show or scroll through these sleepy, charming images of animals such as dog, panda, pig or lion – all with their eyes closed as they rest. Non-mammal animals are included such as flamingos or green frog which are interesting as well as peaceful images. --Amy Solomon

Futaba Classroom Games For Kids is a unique game app for children, educational as well as fun. This app, a digital quiz game for both multi – as well as single players, really stands out because an adult can program the questions children answer to a wide age range of abilities from preschool age through the 10th grade as well as easy, medium or hard questions for these grades. --Amy Solomon

AndroidRundown
Feb 28, 2013Share This

Amelia vs the Marathon is a fun game with a fun storyline that brings us back to the wisful times when kneecapping rivals was all the rage. Amelia is an up-and-coming marathon runner with more than a bit of talent. So much so, that the current champion decides to, uh, slow her progress, Tonya Harding style. Using henchmen and objects, the champion decides to derail Amelia’s dreams. Physically. The game was an action thriller, and it had the graphics to match. The excellent use of colors started with the stills in the cutscene. Bright primaries buttressed with changing backgrounds worked well to frame the gameplay. The animations were delightful cartoony. --Tre Lawrence

In past columns, we have taken a look at a few different devices that were created to help silently or casually display notifications. The majority of these are lamps or LED strips that have built in WiFi or Bluetooth technology. One was a charm that attaches to a purse or bad and lit up for calls, messages, and other notifications. These are all great for lounging around the house or driving in the car but their day to day practicality remain a question mark. Being a college student I spend a lot of time in places where I would like to receive notifications but cannot because of the distraction to those around me. Obviously, my phone cannot start blaring Alice in Chains during a Circuits lecture, but I will not say that I am one to strictly abstain from texting in class. Those who work in office settings may find themselves in similar situations with email and annoying SMS notifications. Hailing from Seattle, the engineering duo of Paul Hornikx and Rudi Beijnen have an incredibly simple, elegant, and practical solution to all of these problems. Their idea is called the Embrace+, and is an idea so ludicrously simple that I have a hard time coming to grips with the fact that I did not think of it first. --Joseph Bertolini

Real Racing 3 is a the rare kind of stand-out title that just isn’t frequently seen on mobile. It’s the third in a long-running series from a prominent developer, EA’s Firemonkeys, born from the merger of the creators of Real Racing, Flight Control, and Spy Mouse with the studio that made Dead Space and Mass Effect Infiltrator for mobile. It’s got production values that are rarely seen on mobile, and a hype cycle that’s out of this world by comparison. The constant release schedule on mobile platforms means that it’s always game in, game out. Done, done, on to the next one. For a mobile game to attract pre-release attention, it has to be something truly special. Real Racing 3 is just that kind of game. It’s visually-stunning, and its business model, depending on its success, could have a massive impact on how mobile gaming works in the future. But as a game? Well, it has its fun moments, but it falls short of greatness, of being truly compelling as a game. --Carter Dotson

This Week at 148Apps: November 26-30

Posted by Chris Kirby on December 2nd, 2012

This week at 148Apps.com, we got to known iOS developer Lady Shotgun. Jennifer Allen writes, "Doing things a little differently from the rest, Lady Shotgun considers itself as a co-operative of freelance game developers, with the team working remotely from each other rather than through a central office. It might be unorthodox but this team is made up of folks with some extensive experience in the game industry. Uniqueness continues through the fact that Lady Shotgun is made up, predominantly, of female game designers and coders with men forming the minority here."

Read the full interview at 148Apps.

GiggleApps.com headed to work for a review of the unique Grandpa's Workshop. Amy Solomon says, "Grandpa’s Workshop is a fun interactive app which teaches about the tools found in a workshop as well as learning about simple math concepts.
I really enjoy how this app works, as a fun older gentleman walks children through workshop-related activities such as identifying tools, painting different projects or mending broken objects jigsaw style.

Simple math-related activities are also included such as using a tape measure to measure boards, cutting boards into fractions such as halves or quarters, choosing the correct number of screws or other parts grandpa needs as well as a spot-the-difference section involving tools that may be similar or different."

Read Amy's full review at GiggleApps.

Finally, AndroidRundown.com's KickStarter spotlight this week was for the BlueTube Amplifier. Joseph Bertolini writes, "Being a sort of audiophile I appreciate the sound of a classic tube amplifier and I recently just started re-downloading my favorite albums as lossless FLAC files to preserve that original sound quality. Looking around the market today, it is really a sad time for those who really care about the quality of their music as cheap parts are appearing from overseas and there is a resulting flood of bargain Bluetooth speakers and docks on the market. These sound terrible, and combined with the super-compressed audio files that the average user has in their music collection music really has taken a technological step backward at a time when there has been nothing but technological advances. Well, audiophiles and smartphone owners rejoice because I have discovered our savior and it does not come from the likes of Sony or any large corporation. Meet the BlueTube Bluetooth Tube Amplifier, and built out of solid cherry and walnut hardwood it promises to look as great as it sounds."

Read Joseph's full article at AndroidRundown.

Thus ends November, but that means December fun is just getting started. Join us on Twitter, Facebook and now on Pinterest for the latest news, reviews and more. See you next week, true believers.

This Week at 148Apps: October 15-19

Posted by Chris Kirby on October 21st, 2012

This week at 148Apps.com things got a little bizarre, as Jennifer Allen spotlighted the various iOS projects that have risen since Bizarre Creations was disbanded: "In January 2011, British games developer Bizarre Creations was closed by Activision. Looking through the games that Bizarre were responsible for, it’s no surprise that many fans were hugely disappointed to see its closure. Racing titles such as the Project Gotham Racing series were seen by many as the pinnacle of racing games, with similar successes coming from the retro shooter Geometry Wars: Retro Evolved and the cartoony Fur Fighters. Unfortunately, despite the release of arcade racer Blur and James Bond 007: Blood Stone in 2010, it wasn’t enough and Bizarre Creations was dissolved.

What happened next, though? And why am I talking about console games on 148Apps? Because a number of new gaming studios rose from Bizarre’s flames, many of them iOS focused. Recently, I got the chance to see how things are progressing for a few of them.

Want to know more? Read the full article at 148Apps.

GiggleApps.com got all mathematical on us this week with a review of Squeebles Fractions. Writer Amy Solomon says, "Squeebles Fractions is an interesting app to help children to understand fractions, creating a bright, colorful world in which to practice their math skills. I admire the cake theme found throughout this app, as players are able to, within the first section of this app, serve pieces of a cake to waiting monster-like Squeebles characters which correspond to a fraction seen on the screen, really helping children visualize the fractions they are working with."

Read the full review at GiggleApps.

And on AndroidRundown.com, Joseph Bertolini focused his KickStarter spotlight on iMpulse Game Controller. He writes, "Welcome, iMpulse, a tiny rectangular controller that is small enough to comfortably fit on any keychain. iMpulse was specifically designed to go onto keychains because they are with the player constantly. Anytime they leave the house their keys must go with them along with the phone; meaning that at anytime, gaming with a controller is possible. At about the width of an average palm iMpulse is small but it does not seem too small where it would be frustrating or unusable. Oh, and did I mention that it will help locate lost keys? For me, as forgetful as they come, this is almost more than worth the price of the whole device, gaming notwithstanding."

Read more about this new device on AndroidRundown.

With that, we're done with this week's wrap-up. Join us on Twitter and Facebook for the latest news, reviews and contests, and check out this post every week for a recap of the stuff you need to know. Ciao!

This Week at 148Apps: July 9-13

Posted by Chris Kirby on July 15th, 2012

This week at 148Apps.com, we got into the game with our look at CoachNote. Writer Jennifer Allen says, "CoachNote offers a way of creating sports drills, strategies and tactics, all from an iOS device and it’ll be a real hit for coaches as well as fans. The app makes it easy to create complex plays and strategies with tools for drawing lines in multiple colors to explain what’s going on."

Read more at 148App.com.

Meanwhile, GiggleApps.com took a closer look at Brave: Storybook Deluxe. Reviewer Amy Solomon writes, "As one would expect from this Disney Pixar film, the illustrations, music and narration are quite striking and beautifully crafted – especially the brilliant use of bright and bold colors which was the main detail that caught my eye the first time I saw a trailer for this film."

Read Amy's full review at GiggleApps.

148Apps.biz presented a guest editorial from Matthew Palmer, founder and CEO of Marketing Your App. Palmer says, "After all the hard work of creating a mobile app, there is one decision that can sink even promising apps more than any other: choosing a price. Knowing what to charge for any product is tough, but the peculiar world of the App Store makes it a top question for even savvy developers.

The rewards are great: Apple has already paid out $4 billion to app creators who have combined a smart app with good marketing. But, too often, sticker shock leads customers to ignore otherwise helpful apps. When developers choose the wrong price, more often than not it seems, they aim too high."

Read the rest of 'Why You're Charging Too Much for Your App' at 148Apps.biz.

And that, my friends, is the week that was. Don't miss out on anything in the coming days and weeks. Stay on top of our contests, promos, reviews and news items by following us on Twitter and liking us on Facebook. You'll be glad you did. Until next week, keep wall crawlin'.

This Week at 148Apps: April 16-20

Posted by Chris Kirby on April 21st, 2012

This week at 148Apps.com, two great new apps for kids were featured: AutisMate and Ruckus Reader. Writer Jennifer Allen had this to say about AutisMate: "AutisMate was designed by Jonathan Izak, someone whose younger brother and first cousin who have autism. It allows users to add their own pictures, videos and voice recordings to the app in order to create scenes that help promote positive interactions."

Kevin Stout contributed the following about Ruckus Reader: "When a child is in possession of a device as versatile as an iPad, it could be just as distracting as it is productive. A new series of apps by Ruckus, Ruckus Reader, has been released that help parents keep track of their children’s progress through Ruckus Reader books."

Read more about AutisMate here and about Ruckus Reader here.


Meanwhile, at GiggleApps.com, Amy Solomon was investigating the hidden joys of Smash Your Food HD, "Smash Your Food HD is a highly entertaining app for iPad dedicated to the better understanding of the amounts of sugar, salt and oil found within foods that are commonly eaten. With five levels included, players are asked to determine the amounts of these substances by reviewing the nutritional facts of each food in question and then watching as these foods get pulverized – much to the delight of children."

Read more about Smash Your Food HD at GiggleApps.

And last, but certainly not least, 148Apps.biz writer Kevin Stout reported on Apple's recent change in policy regarding iAd revenues: "Before April 1st, developers earned 60% of the iAd revenue they generated within iAd-supported apps. Now developers will receive 70% of iAd revenues, according to Apple’s Developer Center. Developers will now receive this higher percentage for both app download and iAd revenues. This is likely to be a rather large boost in income for developers that use iAd as their primary source of revenue for their free apps."

Read more about this change at 148Apps.biz..

And, to paraphrase Cronkite, that's the way it was. Keep track of all the latest happenings across the iOS and mobile universe by following us on Twitter and liking us on Facebook. You'll be glad you did. Until next time, watch out for the hoary hosts of Hoggoth!

This Week at 148Apps: April 9-13

Posted by Chris Kirby on April 16th, 2012

This week at 148Apps.com, we checked out stunning cool new multiplayer features in two fan-favorite games: Infinity Blade 2 and SpellTower. Carter Dotson had this to say about IB2's new features: "Infinity Blade 2‘s first major content update has finally dropped on the App Store, bringing its new ClashMob feature to the game. The ClashMob challenges are asynchronous multiplayer events where everyone who participates contributes toward some collective goal."

And Jennifer Allen writes that, "SpellTower has just got even better with a major new update coming to the app. The big update is the addition of Debate Mode, multiplayer support via bluetooth providing a Rush-style battle of word skills amongst players."

Read more about Infinity Blade 2 here and about SpellTower here.


The fun continued at GiggleApps.com with Amy Solomon's review of the odd Dynastid Beetle. She writes, "Dynastid Beetle is a fun and educational interactive app for children. To those living in the United States, an application dedicated to learning about a beetle may seem like an odd choice, so it is worth noting that dynastid Beetles are commonly kept as pets within Asian households. Versions of this app are available for both iPad as well as iPhone. This interactive app contains five sections – each dedicated to teaching a specific aspect about the lives of dynastic beetles."

Want to know more about one of the more original apps for kids on the App Store? Read Solomon's full review on GiggleApps.

Finally, on AndroidRundown.com, Carter Dotson introduced MMO Dark Legends for Chrome and Android, and had this to say about the game for iOS: "The game is available now on Google Play for Android, and from the Chrome Web Store. The iOS version is expected to release after a two-week exclusivity period with Google, but player accounts will transfer between platforms by logging into the same account; it currently works between the Chrome and Android versions, just as it worked with Pocket Legends and Star Legends."

Read the full story on AndroidRundown.

And we're out...Keep up to date with everything related to news, reviews and contests by following us on Twitter and Liking us on Facebook. See you next weekend.

This Week at 148Apps: April 2-6

Posted by Chris Kirby on April 9th, 2012

This week at 148Apps.com, everything was hopping in celebration of Easter weekend. We started with Jennifer Allen's Five for Friday feature, showcasing an array of Easter-themed apps. Allen writes, "Happy Easter folks. No matter how you may celebrate it, and whether you do or not, we’ve got some fun Easter themed apps and games to cover in this week’s Five For Friday. Much like the event itself, the apps are a little geared towards families but there’s still fun to be had for all."

Read the overview of all five apps on 148Apps.com.

Jennifer Allen has also compiled a comprehensive list of apps on sale this Easter weekend. Grab 'em while they are cheap! Read the full list at 148Apps.com.

Meanwhile, Amy Solomon from GiggleApps reviewed a new interactive children's book - Nedi the Yeti. Solomon says, "Nedi the Yeti would make a great first app for babies and toddlers as the animals are friendly looking and engaging as well as not so well hidden that children of all ages could not find these creatures with ease, as a drag of a finger will coax these animals from their hiding places and a tap will trigger a speech bubble and a fun animal sound, be it either cartoony or realistic as is the case of the included bird or owl sounds found within."

Read the rest of the review at GiggleApps.

Finally, 148Apps.biz writer Kevin Stout explored ways for developers to acquire new users for their apps. Stout says, "Getting recognition and acquiring new users for mobile apps has gotten harder and harder as the app ecosystem has grown. This week, at the VentureBeat Mobile Summit 2012, strategy was discussed about the rising cost of user acquisition by three people close to the issue: Gabriel Leydon, chief executive of Machine Zone (free MMO developer of iMob and Original Gangstaz), Maria Alegre, CEO of Chartboost (app promotion solution), and Chris Akhavan, VP and GM of Strategic Partnerships at Tapjoy (app discovery and sharing platform)."

Read more about the VentureBeat Mobile Summit at 148Apps.biz.

Thanks for another great week! If you want to keep track of the latest reviews, news and contests, there's a great way to do it - just follow us on Twitter and Like us on Facebook. It's just that easy - promise! See you next week, law-abiding citizen!

This Week at 148Apps: March 19-23

Posted by Chris Kirby on March 26th, 2012

This week at 148Apps.com, writer Jennifer Allen launched her review of Angry Birds Space, saying, "There’s a temptation to declare that Angry Birds Space is more of the same. That wouldn’t be a bad thing by any means. While there’s no doubt that marketing has played a big role in its success, Angry Birds is still one of the best casual gaming experiences out there. It benefits greatly from that “just one more go” mentality and a lot can be achieved in a short amount of time. Angry Birds Space ups the ante in that respect by introducing a sufficient number of new features to ensure that it’s not just more of the same, while still retaining the original game’s charm."

Read the full review at 148Apps.com.

Amy Solomon, at GiggleApps.com, also wrote about birds this week, but these took the form of her review of Draw and Tell HD by Duck Duck Moose. Solomon writes, "Draw and Tell HD – by Duck Duck Moose is a creative and fun art app that allows young artists to record personal narration to their finished pieces, including a multitude of art supplies to work with. Both iPad as well as iPhone versions are available.

Children have a choice of expressing themselves by choosing a blank page to begin their art work or choosing a coloring page to work on. Another wonderful function of this app is the ability to choose a photo from the device’s camera roll to use as a background as well.

Read more from Solomon's review on GiggleApps.

Finally, 148Apps.biz featured a report by Kevin Stout about the astonishing growth of iOS and Android activations in China. Stout writes, "China has recently become the leader in new iOS and Android device adoption (phones and tablets). It’s also finished the year in 2nd for application sessions, only behind the U.S. Specifically, China’s app session growth between last year and this year is 1126%. That’s nearly double the closest country (Argentina)."

Read the full report on 148Apps.biz.

And that's the week that was. Join us next week for a full recap of the activities across the 148apps-verse. Until then, keep track of our latest contests, news items and reviews by following us on Twitter and liking us on Facebook. See ya!

This Week at 148Apps: February 6-10

Posted by Chris Kirby on February 12th, 2012

This week at 148Apps.com, we celebrated the release of Tweetbot, version 2.0. Blake Grundman and Jennifer Allen broke the news, then Carter Dotson wrote the full review. Dotson says, "There are very few apps that someone could say 'this has been released!' that I would buy immediately. Tweetbot for iPad was apparently on that list, because as soon as I saw on Twitter that the iPhone/iPod touch Twitter client was now available on iPad, I went out and bought it sight-unseen with an urgency unlike the way I approach many other things in my life."

Read the full review on 148Apps.com.

Meanwhile, on Giggleapps, reviewer Amy Solomon took a closer look at interactive storybook The Gnat and the Lion. She says, "My kids (ages 10 and 7) and I listened to the read-aloud story and watched the animated short film together before bedtime. We liked the animation, and watching African animals such as the lion and the rhino encouraged a discussion about African grasslands and the animals that live there. We liked the fact that the words are highlighted as the narrator reads them, which is very helpful for children who are learning to read. We also liked the narrator’s voice and accent and how it tied into the African-themed story."

Read more at GiggleApps.com.

Finally, at 148Apps.biz, writer Brad Hilderbrand reported on the explosion of app usage during last week's Super Bowl. Hildebrand states, "Sunday night’s Super Bowl matchup between the New England Patriots and New York Giants was a classic, but according to a new report from Flurry most viewers were just as likely to be staring at their smartphone screen as they were the game. The company used analytics software built into many popular apps to surmise that of the 111 million people watching the Super Bowl, an estimated 98 million spent at least some time futzing with an app."

Read the full report at 148Apps.biz.

Another week down, but don't forget to stay on top of all things related to the app-nation through us. Follow us on Twitter and Facebook to get the latest news, reviews and contests right out of the gate. In the immortal words of Garrison Keillor, be well, do good work, and keep in touch. See you next week.