Posts Tagged apple

This Week at 148Apps: September 8-12, 2014

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Kapsula

 
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Kapsula isn’t an easy game by any means, but it is an appealing one. It combines the obvious mixture of racing and Match-3 gameplay, because that’s a partnership that we’ve all been waiting to see! It sounds odd, but it works by relying upon some very fast reactions and quick decision making. You control a car as it races across some futuristic-looking landscapes. The visuals are quite crude but they match the theme well, adding a kind of beauty to such simplicity. Controls are a matter of tapping on either side to move around and that’s as complex as Kapsula gets. The tricky part is moving at the right time. While racing along, various colored gems called kapsulas (hence the name) appear. Drive alongside one and you snag it to the side of your car. The trick here is to match it up with another of the same color to earn points. –Jennifer Allen

Spider-Man Unlimited

 
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There’s no shortage of endless runners on the App Store. Good endless runners, though? Now, there’s a trickier thing to find. Spider-Man Unlimited is one of those rare delights, made all the rarer by the fact it uses a popular license and still manages to be enjoyable. It’s a narrative led running game, which means it’s split into two parts. There’s the Endless mode that lives up to its name, but there’s also the more structured story mode that offers up some reason to run. Divided up into issues, issue 1 involves you tackling the Green Goblin while issue 2 pits you against the Vulture – with future issues coming soon. –Jennifer Allen

Ninja Warrior Temple

 
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Ninja Warrior Temple understands that the way of the ninja is never an easy one. It takes skill and insight bordering on the supernatural: a perfect melding of body and mind. But while its clever designs show its mind is in the right place, the slippery controls suggest the body still needs work. Ninja Warrior Temple is a textbook “masocore” game where players take on super short but devastatingly difficult platforming challenges. While early stages use fairly formulaic layouts like “jump over spikes in an incredibly tight time window,” the game soon reveals its smarter tricks. –Jordan Minor

The Nightmare Cooperative

 
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The Nightmare Cooperative is a dungeon-raiding puzzler and strategy game that forces players to think on their feet while taking multiple factors into account at once. Taking place over 12 levels through 4 zones, players must navigate their team over a checkered game board via up and down swipes that control the whole team at once, moving past deadly enemies and fiery pits. Of course, there is the option to fight back by either bumping into enemies repeatedly or by pressing the special ability button. Enabled by the collection of potions, each character class has their own special ability – including healing, brute strength, and long-range weapons – that will help with getting their teammates and themselves to the exit in one piece. –Lee Hamlet

Gro Flowers

 
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As readers can imagine, my son is fortunate to have a chance to test a variety of educational apps that I download as part of my review process. Typically for him, this is alone-time when he chooses not to have a lot of interaction with others as he becomes deeply involved with an app of his choice. Gro Flowers, an app from a favorite developer of ours – Gro Play – is a unique case, as my boy invites me into his world while working with this application. It’s a lovely combination of art and ecology, allowing children to decorate their own flowers to later be pollinated by bees that also produce honey in need of being caught as it drips from the hive. Do shoo away bug spray bottles with a tap, keeping the bees safe and happy. I would first like to point out that Gro Flowers, along with other Gro Play apps, allows multiple players to explore and interact at the same time – working together decorating flowers as well as dragging bees to like-flowers in the interest of pollination, as well as collecting honey and discouraging the use of pesticides, making this app a lovely exercise in cooperation that my son really enjoys sharing with others. The pacing of Gro Flowers, also like the other Gro Play apps, is a little on the slow side compared to arcade games some children play with these days, but I do admire this choice. It allows my son to slow down as well – a lovely nod to the time it takes nature to grow a field of flowers or create honey one drop at a time. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Appointment with F.E.A.R.

 
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Appointment With F.E.A.R casts the player as a hero with powers of their choosing out to stop an evil meeting of the minds as the criminal organization known as F.E.A.R meet in three days to hatch an evil plot to take over the world. Players begin by picking their powers. What powers they have affects the story great deal. They may be able to fire energy blast from their hands or simply be a Batman like gadget genius with no actual superpowers besides being clever, among others. A few of these feel a bit half-baked though. The engineer type doesn’t really get enough chances to use his gadgets and the mind reader doesn’t get to really read minds, more just use their physic skills to hurl objects at enemies and so on. –Allan Curtis

Help Me Fly

 
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There is no shortage of puzzle games in all of the app stores, including the Google Play Store. But finding that must play puzzle game, might be a challenge. Don’t look any further, because we’ve found one. Puzzle games and app stores: it’s like a combination made in heaven. And why wouldn’t it be? Most of those puzzle games are easy to understand, offer a great challenge and have some pretty user-friendly interfaces for us to enjoy. A good puzzle game has all of the above mentioned elements and I’m glad to say that the game Help Me Fly vg fits right in to the description of a good puzzle game. It even has some solid looking graphics that are easy on the eyes. –Wesley Akkerman

Angry Birds Stella

 
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The new Angry Birds Stella game just came and that can only mean one thing: it’s time to give the birds a swing again. Only this time, we’re swinging female birds with more tactics at their disposal. With every new Angry Birds installment I always ask myself: what did Rovio do this time to not make me think this game is just like the one before? The gravity mechanic in Angry Birds Space was a first for me, thinking the developer actually did something to improve the basics of the game. And now, I’ve got the same feeling. Angry Birds Stella is, to be very direct, a new Angry Birds game that builds upon the basics of the core of the franchise and really offers something new. –Wesley Akkerman

And finally, Apple made headlines on Pocket Gamer, too. The guys have got tech and size comparisons for the new iPhones, and thoughts on the Apple Watch’s gaming potential. Plus, a preview of Space Age, along with reviews of Goblin Sword, Phantom Rift, and more. Read everything right here.

With the release of the iPhone 6, 6 Plus and Apple Watch just around the corner, Amazon has announced a special offer for their Trade-In Program. If you submit an item before October 10, that price will be locked-in for the following 45 days after that submission, with these gadgets currently worth the following amounts:

  • iPhone 5S – $400 for 64 GB
  • iPhone 5 – $350 for 64 GB
  • iPad Mini – currently at $150.75 – $261.8 based on model and memory size
  • Samsung Galaxy Gear – $71.40
  • Pebble Steel Smartwatch for iPhone – $100

This offer for the Amazon Trade-In Program is set to last for the next month, through until October 10.

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So, the new iPhones have been announced and we’re all excited, right? Well, maybe not entirely. It’s a funny thing being a self-confessed fan of a company and its products. While I don’t see myself as a blind fan to Apple, over the years I’ve happily owned 2 iPads, 1 MacBook Pro, and 3 iPhones. I’ll no doubt end up with another iPhone at some point soon too, but that hasn’t stopped me from feeling a little disappointed by the news of the iPhone 6 and iPhone 6 Plus.

iphone6-02Much of it, I suspect, is down to wanting something life-changing again. The original iPhone, for me at least, was life-changing. Besides eventually leading me to a position where I’m writing this very article, it felt amazing to own one. The sheer potential of what I could do with it was amazing. I think every new iteration, I want that feeling again. Maybe I just expect too much.

As someone who prefers their phones smaller, I’m at a tricky crossroads. The iPhone 5 is big enough that it’s caused a permanent dent in my jeans’ pocket. Its camera is good enough that I’ve taken photos just as the sun is setting and it’s still somehow made it look like much earlier in the day. I do want the speed boost, though. I’m impatient. I like things to react as quickly as possible.

The other features? Not so much.

iphone6-01The iPhone 6 and 6 Plus are set to be thinner and offer a better HD display, which is great. It’s not a deal-breaker, though. I’ve got an iPad Mini Retina which covers that, if not quite as well.

Camera wise, things are looking better. At least when it comes to the iPhone 6 Plus’ optical image stabilization, which looks fantastic. The iPhone 6’s improvements, however, are good but not awe inspiring. I want something I can show off to others and they can immediately see the difference and think ‘wow, I want one of those’. It looks like I’ll have to go for a bigger phone in the form of the 6 Plus if I want that.

Touch ID and fingerprint technology is great, but much like the contactless payments via Apple Pay, it’s not something I can see myself using every day. It’s just a nice quirk. A little bit like Passbook.

The biggest delight to come from this for me is the battery life. My iPhone 5 needs charging every night now and was never great two years ago. It’ll be good to not be so reliant upon my charger again. Still though, where’s the wireless charging? Now that’d feel futuristic and it’d be so practical, too.

iphone6-09It’s a tough one to call. Besides better battery life and multi-user support (seriously, where is that? I want to be able to switch to a guest account, hand my phone to my young cousin, and not be worried that they’ll dig around in the wrong places), I’ll admit I can’t list a plethora of things I want to see in my phone – but then I never can. That’s why I don’t work in research and development. Those exciting changes are what I’ve enjoyed about new iPhones. Being told a new idea that’s made me think “I never thought of that. Awesome, I can’t wait.”

I’ll eagerly buy an iPhone 6 or iPhone 6 Plus at some point in the future because I want the speed boost, but I’ll be honest: what I really want is something that I can point out to folks and yell “See? See how awesome that is!” and I don’t feel like I’ve got that this time around. Instead, I’ve got steady but a little bit safe. Is it a matter of “if it ain’t broke, don’t fix it?” Maybe, but I’ve still got that itch for revolution rather than evolution.

For the unfamiliar, Redbubble is a good place to find great artwork – and then have it slapped on a phone case, T-shirt, pillow, etc. And now it’s a good place to find cases for the iPhone 6 and iPhone 6 Plus.

You can preorder your case now, but they won’t start shipping until 9/19 to coincide with the iPhone 6 launch. Still, there’s a rather gigantic assortment to choose from, with prices varying depending on the individual artist’s markup.

And heck, if you can’t quite find what you’re looking for you can always make your own account and upload your own illustrations and images. That’s what I did.

[Editor's Note: I've been uploading my own designs to Redbubble for well over a year now. My portfolio is not the reason I decided to share this news, but I do feel it necessary to let everyone know that I have work posted to the site. - Rob]

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source: Redbubble

applepay03Broken livestream be damned, Apple barreled bravely forward with their highly anticipated press conference today in California. One of the biggest announcements to come out of it was the reveal of the new Apple Pay virtual wallet service.

applepay01Relying on an NFC chip mounted inside the top edge of both the new iPhone 6 and iPhone 6 Plus, Apple Pay will allow consumers to do away with all of the fumbling around with silly, outdated ideas like cards, IDs, and security codes. Working in combination with the Touch ID sensor located in the Home button, Apple Pay will theoretically make the payment methods stored in your stolen phone useless to thieves – unless they get the bright idea to begin lopping off fingers, I suppose. But even if that should be the case, there’s no need to cancel your cards on your way to the hospital as payments from the device can be shut off via Find My iPhone. Pretty nice to not have to deal with that whole hassle, I would say.

applepay02Apple Pay integrates with Passbook and can import the credit card that users already have on file with iTunes. Using the iPhone’s camera, they can also snap pictures of their other cards to add them to the options on file as well, but apparently the credit card number itself is stored on neither the device, nor Apple’s servers. Instead, each transaction will be authorized by a one-time use unique transaction number and a dynamic, shifting security code. Let’s hope this calms fears of trusting cash to the cloud in the wake of last week’s leaked celebrity selfie disaster.

Starting off, Apple Pay will work with all three of the major credit card providers (Visa, MasterCard, and Discover), as well as pretty much all of the major U.S. banks, totaling 83% of the consumer purchase volume. There are also deals in place for a growing number of retailers, restaurants, and other folks who want your money to use Apple Pay as it launches. McDonalds, Panera, Whole Foods, Walgreens, Staples, and more are already involved, with Disney, Chipotle, Sephora, Nordstrom, and others due by the end of the year.

applepay04Apple Pay is only available with the iPhone 6 and iPhone 6 Plus and is due to roll out in the U.S. this October, with the rest of the world still to be announced. Provided they can actually suss out the security issues, I have to admit this does sound like a pretty neat idea. A growing number of retailers have NFC readers at their point-of-sale and it certainly beats having to fumble with your ID when that one store decides to ask for it when a dozen others never bother.

What do you think? Are you ready to abandon your actual wallets just yet and trust that your iPhone’s battery won’t die during a particularly long day out? Let us know how you feel below.

iphone6-01Much to nobody’s surprise, Apple has officially announced the iPhone 6. Not just the 6, though. An even fancier (and costlier) model, the iPhone 6 Plus, is also on its way.

So, what’s this new iPhone all about?

iphone6-03To start with, it’s sleeker than the 5 and 5s. The entire phone is rounded off, with no real corners to speak of. It holds more of a charge – or is at least said to – for a 50% increase in energy efficiency. It’s also even thinner, with the iPhone 6 Plus coming in at 7.1mm and the iPhone 6 at 6.9mm – both narrower than the 5s’ 7.6mm. In other words, you’ll be even more likely to freak out and think your iPhone fell out of your pocket now.

iphone6-02The screen is “ion-strengthened,” and uses a new Retina HD display that shows the full sRGB color range. The iPhone 6 has a screen size of 4.7”, with a 720p Retina display at a resolution of 1334×750 – and 326 pixels per inch. The iPhone 6 Plus is, naturally, bigger and fancier. It sports a 5.5” screen at 1920×1080, 401 pixels per inch, and uses a 1080p Retina display. Both phones use the new A8 chip, which will result in even faster processing and graphics when compared to the 5s. Couple that with Metal, and it’s going to be interesting to see where iOS gaming goes from here.

iphone6-12And how about the service? Apple says the iPhone 6 will have wifi speeds that are significantly faster than the 5s, using 802.11ac. It will also have faster LTE, and supports over 200 LTE carriers. Perhaps most interesting is the addition of wifi calling, which will come in handy for those awkward moments when you lose cell service but still have a wifi connection. Don’t laugh, this actually happens to me a lot.

iphone6-07The iSight camera is still alive and well inside the iPhone 6, along with several enhancements. It now utilizes a new sensor (it can judge distance and elevation now), ƒ/2.2 aperture, 1.5µ pixels, and clocks in at 8MP. The new iSight also incorporates Focus Pixels, which are typically found in high-end DSLR cameras. Heck, the thing can even detect when subjects are smiling and blinking while in Burst Mode, and will automatically recommend shots based around that info.

iphone6-11The iPhone 6 will be available in silver, gold, and space gray, and sell for $199 (16GB), $299 (64GB), and $399 (128GB). The iPhone 6 Plus, meanwhile, is available in the same colors and will sell for $299 (16GB), $399 (64GB), and $499 (128GB). Both models’ prices include a two-year contract, and both will be available for sale on 9/19 – preorders begin on Friday, 9/12.

So what do you all think? What iPhone 6/Plus features are you most excited about?

This Week at 148Apps: September 1-5, 2014

Your Source For The Latest App Reviews

 

Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Valiant Hearts

 
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Humanity has loads of awful wars to tuck under its belt, but few were as grimy or bloody as the First World War. Appropriately referred to as “The Great War” during its tortured four-year lifespan, the conflict still dredges up images of trenches, sucking mud, lung-searing gas, and a bizarre clash of old war (horse-mounted cavalries) versus new war (machine guns, tanks). The First World War isn’t a period of time to be taken lightly or disrespected, but thankfully Valiant Hearts: The Great War by Ubisoft and Future Games of London treats its subject matter solemnly. The story driving this stark-looking puzzle/action game is packed with emotion, and its characters stick with the player long after the app is shut ff. Players are never asked to judge – only to observe the ongoing events. There are even history lessons galore, courtesy of succinct but informative in-game summaries and item collections. –Nadia Oxford

Heavy Metal Thunder

 
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Heavy Metal Thunder isn’t like other game books. For one thing, you have to pay attention to it and the decisions you make. Some other titles, you can let your mind wander slightly or make a somewhat foolish decision and not be punished for it. Heavy Metal Thunder responds to any foolish call by smacking down on you – hard. It’s a satisfying adventure game, but don’t expect to complete it any time soon. The early stages ably demonstrate what’s expected of you. Plenty of different skills are available, giving you a fairly varied experience. You can choose to be a stealthy warrior or to be a charismatic leader with a plethora of options at hand. It’s not long, however, before the decisions you make can bring huge ramifications. –Jennifer Allen

Spring

 
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For online shopping, websites are becoming increasingly old fashioned. After all, many of us are using phones and tablets to browse and surely an app designed for that discerning market is what you want? That’s the thinking behind the label-focused shopping app, Spring. It’s simple yet stylish, ensuring you can get all the information you want on a product and easily order it. The simplest way to sign up is via Facebook, with Spring promising to not post without your permission. You can then choose from a variety of different brands and labels to follow, so you can always see what your favorite designer is up to. A tabbed interface means you can easily switch between the options available. –Jennifer Allen

Tiny Tower Vegas

 
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Tiny Tower was a big success, given its main draw was in enticing you to build a bigger skyscraper than your friends. It was oddly appealing and spawned many clones. Here we are then, with the true sequel of sorts: Tiny Tower Vegas. And this time around, there’s a bit more going on. The core aim is still there – you build new floors on your skyscraper in a bid to earn coins to carry on building new floors. Keeping each place stocked with stuff to sell is essential, with plenty of timers and checking in on how things are progressing. But this time around you don’t have people living here. Instead they stay on hotel floors, meaning you can additionally earn money that way, too. A lobby at the bottom of the tower provides a place for potential employees to hang out, with up to five sticking around at any one time. –Jennifer Allen

Tizzy ZigZag Cars

 
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There was a bit of a reversal in our home recently, as I was eager to introduce my son to a new app that I had downloaded onto our iPad: Tizzy ZigZag Cars, a car racing app with a heavy use of physics. Little did I know that my son had already taken a closer look at it earlier and was more than happy to walk me through what he had learned about this application. Tizzy ZigZag Cars allows children to build their own simple car as they choose front and back tires as well as the body, keeping in mind that the car will be flipping over and continuing to race as one drives on the included courses. My boy and I appreciate that the selections include two sizes of wood and metal tires, as well as other choices that will directly affect how the car responds to the fantasy track that one will be driving on – possibly driving too fast and not maintaining enough control to collect star badges, or driving so slowly that you lose the momentum you need to move around the course. These tracks – fifteen in total – spread evenly over five different themes including space, candy, western, sports, and a colorful wood option. As the name may suggest, these tracks are reminiscent of the zigzag racetrack, also known as switchback or click-clack tracks, where gravity allows a car to roll down a series of ramps, flipping over to the reverse side of the vehicle as the car falls controllably to the next track to continue on. While these young children’s toys tend to be basic contraptions, the ZigZag tracks include a lot of interesting details that create almost a maze-like effect as one travels on a series of ramps – complete with loops, drops, and flags that will give the car a burst of speed when collected, as well as other themed objects it interacts with. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Yahoo Aviate Launcher

 
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The ability to customize is one of Android’s biggest virtues, and third-party launchers are a big part of the experience. Thing is, there are a lot of launchers on the scene; as such, new options by the Yahoo acquisition Aviate have to do quite a bit to stand out. Upon starting the app, one gets the “Simplify your phone” mantra, an invitation that is hard to ignore. There is a video intro and tapping on the blue “start” button opens up a three-page promo portion which eventually leads to the set-up, and after selecting Aviate as the permanent launcher, its ready to go. –Tre Lawrence

Game of Thrones Ascent

 
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Finally, Game of Thrones Ascent is released on Android devices. But will the trip through Westeros be worth your time? Let’s find out. One of the coolest aspects of the Xbox 360 game Fable 3 is that players could make a string of decisions at the end of their adventure. Maybe it wasn’t the best solution for that game at that very moment, but the ability to decide what is best for yourself or others is a concept in video games I very much enjoy and appreciate. The Android game Game of Thrones Ascent starts with a couple challenges waiting to be tackled by choosing the option one prefers. A very strong start of the game. –Wesley Akkerman

Sumico: The Numbers Game

 
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Who would’ve thought that solving math challenges would be so much fun? In my book, that can only be when the game’s design is top notch and with Sumico, from the Dutch developer Ludomotion, that is just the case. In Sumico, players will face some harsh math problems. That sounds utterly dull, but bear with me here. The game’s design is really flawless. At it’s core, it is solving math, yes. But this game offers clever use of the renowned Candy Crush design. Players need to solve those problems at a grid full of hexagons. On these hexagons are numbers displayed. Players need to combine them with hexagons showing typical math signs, like the plus and minus, etcetera. By holding the first number, swiping and combining it with a math sign on to another number, a sum is made and the answer shows up on screen. With the answer, it is possible to make a new sum. –Wesley Akkerman

And finally, this week Pocket Gamer picked the best iOS and Android games of August, investigated smartwatches and virtual reality, asked Rovio if Angry Birds Stella is just for girls, found the best gaming phones under $500, rounded up all the iPhone 6 rumors, and looked at a stunning monochrome heist game for iOS called Calvino Noir.

Shiny Happy App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Hyperlapse

 
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As someone who’s been around for much of the internet’s mainstream rise to success, I’ve got a feeling our attention spans are depreciating quite quickly. Video technology has grown to the extent that YouTube stars are a reality, but there’s a side effect to that. People want things quicker, which is how we’ve ended up with six second vines and Tumblrs full of GIFs because they’re just so much faster than videos. Hyperlapse is the natural step forward from this. It allows you to very quickly make time-lapse videos before uploading them to Facebook or Instagram. It’s pretty great, too. There’s hardly any set up involved here. Hyperlapse knows you want to get on with taking videos and is very simple to use. Simply hit the record button and away you go. Once you’ve finished recording whatever it is, you can then use a slider to adjust how fast you’re taken through each snap. Finished there? Then hit the share button and you’re done. –Jennifer Allen

Bioshock

 
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Only a couple of months after the very first iPhone became available, Bioshock was let loose on an unsuspecting public. Okay, it was probably expected. Alright fine, it had an express ticket on the Hype Train. My point is that when Bioshock first started impressing the heck out of players and critics alike, smartphone tech was still in its infancy. Nobody could have expected that one day, seven years later, we’d be able to explore Andrew Ryan’s failed utopia on our phones. Now that we can, I have to say it’s rather cool. For the most part. –Rob Rich

Madden NFL Mobile

 
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Right in time for next week’s kickoff and following the example of its console brethren, EA Sports is taking another whack at the gridiron on iOS with their newly-released Madden NFL Mobile. Will this offering trump their past attempts at transitioning the pigskin, or will the result be another tragic punting situation? It seems like Madden NFL Mobile is the culmination of several years’ worth of fan feedback and tuning. That doesn’t mean that the freemium shenanigans are gone, but they’re certainly nowhere near as influential as in previous seasons – for example, plays are still locked behind a leveling wall. However, the need to pay in-game currency in order to use locked plays has mercifully been removed. Instead, the initial playbook has been bulked up significantly and the rate at which newer plays are unlocked seems accelerated. –Blake Grundman

Star Wars: Commander

 
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The handy thing about having the Star Wars franchise under your belt is that it’s essentially a free pass. I want to mutter about how Star Wars: Commander is a Clash of Clans clone in many ways because it kind of is. But it also captures the magic of controlling the Empire or Rebel Forces quite well and even throws in a decent narrative, meaning you’ll most likely end up forgiving it. At least, assuming you’re a Star Wars fan. Starting out, you can choose whether to go to the Light or Dark side with that choice affecting what heroes you can use (for a time, at least). It’s a neat move in making you feel like Star Wars: Commander is a different game from Clash of Clans and it does a fine job of using the Force to keep the illusion real. –Jennifer Allen

Pac-Man Friends

 
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Pac-Man Friends by Namco Bandai does more than supply players with Pac-Man themed puzzles: it also serves as a reminder that the Pacster has a large network of family and friends. After all, when destiny calls on him to run through a maze and gobble up ghosts, he usually works alone. Not this time, though. Pac-Man Friends challenges players to solve dozens of mazes, all of which carry an action-based Pac-Man theme. Pac-Man Friends is definitely unique as a consequence, and there’s still enough variety to keep players engaged level after level. Some control issues keep it from the upper pantheon of Pac-Man’s greatest outings, however. –Nadia Oxford

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Star Fleet Deluxe

 
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Star Fleet Deluxe is a tactical game that apes Star Trek more than a little. Taking command of a huge starship, the player stands alone against a huge force of murderous aliens, hell-bent on eradicating any and all humans in the galaxy. Star Fleet Deluxe is a very in-depth, turn based strategy game. The game takes place over a huge area, 81 quadrants of galaxy space to be precise, filled with stars, colonies, planets and starbases. –Allan Curtis

Notepad Reminder

 
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Smartphones are predicated on convenience. The best apps are simple to use and make people’s lives easier. But for some reason, app developers have not harnessed the convenient potential of widgets. At least, that is the concept behind Notepad Reminder, a note-taking widget that is easy to use and easier to access. Rather than digging through menus and taking time to open an app, widgets offer a way to interact with an app right on an Android device’s home screen. This feature is typically used to relay emails or check sports scores at a moment’s notice, but Notepad Reminder takes it to another level, adding usability and productivity right to the home screen. –Ryan Bloom

Wipeout

 
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Years ago, I was flipping through the TV, and stumbled across a show that forever changed my TV watching habits: Most Extreme Elimination Challenge (MXC). The show itself was a irreverent Americanized version of the Japanese obstacle course show Takeshi’s Castle. The original show was a funny in and of itself, kind of like American Ninja Warrior on funny steroids; the added layer of deliciously re-edited and re-dubbed footage from the original took the show to hysterical heights. A “true” American-centric version of the show popped up on the scene a few years ago called Wipeout. It is very similar to the original Japanese shows, down to the pain inducing obstacles and the zany commentary by the hosts. It was only a matter of time for the game to hit consoles, and it has since come to Android. –Tre Lawrence

Finally, this week Pocket Gamer gave a Gold Award to three games: ALONE, The Nightmare Cooperative, and Appointment with F.E.A.R. Plus, get the lowdown on 2K’s Bioshock port, some Motorsport Manager tips, and 10 upcoming iOS games for September. Check it out right here.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Doctor Who: Legacy

 
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Take the perennially popular Match-3 genre, combine it with a well-loved TV show, and what do you get? Doctor Who: Legacy. That’s all you need to know about it, really. If you enjoy Match-3 games and Doctor Who, you’ll enjoy this. Don’t expect much innovation, though. This is a puzzle game we’ve all played before. Divided up into seasons, you’re able to take The Doctor and his relevant trusty companion on an adventure through time and space by, well, matching gems to defeat Daleks and Cybermen. Yes, it’s a curious use of the license but it kind of works. Deviating from the typical Match-3 path you can move gems anywhere on screen, thereby setting up some great combos. Doctor Who: Legacy keeps it fairly light and easy, but it’s still quite satisfying to take out an enemy in one move. Also, there are special attacks to inflict on your foe that are very loosely Doctor Who-esque. It’s all very typical of the genre but less so of the show. –Jennifer Allen

Hanx Writer

 
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Oscar winning actor, all-around Hollywood nice guy, and now app creator? Is there anything that Tom Hanks can’t do? It appears not. Hanx Writer taps into the actor’s love of old-fashioned typewriters and attempts to bring the nostalgia to your humble iPad. It’s a pretty cool typing app too, even if it’s not going to replace more modern fare. Replicating the typewriting experience, you’re given a form of typewriter for free with more available via in-app purchases. It brings with it the right noises for when you’re typing, as well as the choice to remove the delete key for the true authentic experience. After so many years of not hearing the ‘proper’ noise of keys being hit on a keyboard, it’s kind of cool to hear Hanx Writer replicate those noises from years gone by. –Jennifer Allen

Star Realms

 
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The Blob have arrived, and all who stand against them will be reduced to ash. Their fleets – massive, terrifyingly organic ships – arrive with the catastrophic finality of a lightning strike, decimating anything in their path. The civilized races of the galaxy respond the only way they know how: they form and break alliances, taking the disastrous arrival of the Blob to grab for power. And so the fleets arise, intent on nothing less than total victory. Star Realms started as a deck-building card game of titanic popularity, and this digital adaptation attempts to successfully capture the fast-paced, simple-yet-engaging gameplay of the physical version. For the most part, it succeeds overwhelmingly. Players take turns drawing cards from their ever-increasing decks in order to gain Trade, Authority, and Combat. Trade is spent on new ships, authority acts as the game’s hit points, and combat is used to destroy your opponent’s outpost and damage their Authority. –Andrew Fisher

Assault Vector

 
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Despite marketing positioning it as a turn-based strategy game, Assault Vector feels more like a re-skinned version of some sort of hyper-future checkers where all the other pieces are out to murder you. Players move their ship around a hex-based “sector” of space, trying to either destroy all of the opposing spacecraft or make their way to the green exit gate. Destroying the enemy ships nets you the opportunity to upgrade your own, while making it to the exit space just guarantees safe passage to the next board – without any benefits beyond surviving another day. The player and the enemy fleet alternate turns, moving one hex at a time. Each enemy ship has a firing arc, which can be viewed in red by tapping that specific ship. Most of these are along straight or diagonal lines, but the occasional ship has a circular danger zone surrounding it on all sides. Enemy ships are destroyed by moving into one of their bordering safe hexes, allowing the player’s ship to get the first shot off. Jumping into a hex that’s on the firing line, on the other hand, gets the player’s ship blasted instead, shaving off a point of health. But the player has a couple of other tools on hand to assist, each one usable once per sector. The Hyper Jump allows for one single move of a greater distance than the usual one hex. Similarly, the Neutron Cannon allows one enemy ship to be attacked from a far away, rather than the usual point-blank range. –Rob Thomas

Space Colors

 
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In space, no one can see a ship explode into hundreds of really cool colors. Wait – colors still show up in a vacuum, right? It’s not like sound, or – eh, never mind. What’s really important is that Space Colors by Team Chaos is a fun, fast-paced shooting game that looks great right here on good ol’ Terra. Space Colors is primarily a shooter, but it contains some mild roguelike elements, too. Players travel from planet to planet, each with a randomly-generated mission. There may be asteroids to dispose of, or crates to collect, or enemy forces to trade gunfire with. When players emerge victorious, they’re allowed to move on to the next planet in the system. –Nadia Oxford

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Freaking Math

 
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Simple games often thrive on phones. The format just suits simple games that can be played for minutes or even seconds when there’s a quiet moment or passing a phone between friends, trying to beat each other’s record. Freaking Math takes simplicity and files it down into something even more simple that simple. The result is a pretty damn simple game that looks like it took a few minutes to make, but is addictive, tough and a bit of fun. Freaking Math is aptly described by its title. It makes you say freaking a lot and it is math. A series of sums appear on a colored screen that may be correct or incorrect. They are always very simple, elementary math level problems, such as 1+1=2 or 2+3=4. There is a tick and a cross button and the object is to tap the button to say whenever the sum is correct or not before time runs out, much like the little known 1977 Atari 2600 game Basic Math. Easy right? The catch is the time limit is literally one second. Taking more than one second to answer the sum or answering it wrong ends the game and displays the high score. The game is hard so games rarely last more than a minute and the game has a distinctly Flappy Bird-ish vibe to it, what with its super simple presentation and short game length. –Allan Curtis

Unpossible

 
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I’m an emotional mess, and it’s all because of Unpossible. On paper, it’s a racing game, but it goes a bit beyond the basic paradigm. It starts from the intro screen, with the dazzling blue interspersed with dark undertones. The background cityscape is bathed in moonlight, and the electric feel is almost tangible in the way it invokes the night. The raceway is a blue-lined dark, tubular affair that extends in seemingly unending fashion over barren land. –Tre Lawrence

Brave Tribe

 
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Brave Tribe is another freemuiem citybuilder, but this one tells the story of a small Celtic village completely surrounded by Romans who like their food and a good fight. If this sounds familiar it sure is. The opening cutscene has a lot of homages to a certain heroic little Gaul and there is even a Monty Python reference squeezed in there. All this personality pretty much disappears when the game begins though. Taking control of a nearly featureless village, the player must build it up into a stronghold capable of supporting stronger warriors and defeating the encroaching Romans. Fighting off the Romans is as simple as tapping on them a few times though at least after the player has waited an hour or two to produce swords. A few basic quests provide direction and additional things to tap on. –Allan Curtis

And finally, this week the guys on Pocket Gamer subjected Peter Molyneux to a grilling, celebrated the return of Flappy Bird‘s creator Dong Nguyen with a harsh review, experienced disappointment at Clash of Clans clone Star Wars: Commander, and told everybody about Humble’s latest charity mobile bundle. Read all of this, and more, right here.

App-tastic!

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Phoenix Wright: Ace Attorney-Dual Destinies

 
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Phoenix Wright: Ace Attorney – Dual Destinies is a direct port of the latest title in the fantastically popular Ace Attorney series. For those unfamiliar with it, the these games are courtroom dramas with a twist of absurdist humor, mostly centered around Phoenix Wright and his rise to become a star defense attorney. By Dual Destinies, the seventh title in the series, Wright and his two protégés are taking on their most exciting and intense cases yet. Each lawyer has their own “special power” that gives them the edge in court and also serves to add unique gameplay mechanics. Since Dual Destinies is a port, given the difference in screen sizes, I was worried that there would be significant loss of video quality when it was scaled up to the iPad. To my surprise, all of the animation is HD. Each cutscene is like watching an anime, and in case you can’t get enough you can always replay them from the main menu. The voice acting and music is really well done and, as with the rest of the Phoenix Wright series, the localization is top-notch. –Jessica Fisher

Vinted

 
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Vinted is the app for vinted.com – a site that lets women post their old clothes for sale, trade, or giveaways and lets them get clothes from others at great, thrift store-ranged prices. I found it by accident, and now it’s turned into an incredible obsession. As someone who spends a lot of time browsing around thrift stores, Vinted is great for being able to do that even from bed. When I first signed up for my account, the service gave me a coupon for $10 toward anything I wanted (this coupon is given to all new users). This did NOT last long. I found dozens of tops, skirts, shoes, and all other things that were just perfect for me. In the time I’ve had it I’ve purchased 11 things, traded with one girl, and sold a few of my older/poorer fitting clothes. –Jade Walker

Godus

 
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I’m an old hand at the Peter Molyneux hype train. I’ve seen the stories of how if you plant a seed in the Fable games, you can return later on to see a tree in its place. I remember when Black & White came out and it was meant to be the ultimate God game. It wasn’t. I’m forgiving, though. I buy every title and appreciate that, while all the promised goods won’t be there, hopefully there’ll be enough to entice me in. Godus is probably one of the most hyped iOS releases in recent times. Does it succeed at making you feel like a God? Not really. It’s quite attractive to look at and offers some much better touch-based controls than the average city/village building game, but it’s still exactly that – a typical civilization/city building simulation. –Jennifer Allen

NPR One

 
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It’s a little too simply done, but in terms of varied radio-based content NPR One does a good job of making it easy to listen to new stories that should hopefully prove to be interesting to you. After a brief sign up process (best circumvented by connecting your Facebook details), there’s nothing particularly awkward about NPR One. You can dive straight into listening to various news clips about all sorts of subjects from politics to entertainment news, with plenty of human interest stories that teach a lot. NPR One learns as you go along in terms of what interests you via you tapping on a button to say it was your sort of thing. That makes the suggestion side of the app increasingly useful and I found it easily recommending me stories that would appeal. –Jennifer Allen

Dragon Quest IV Chapters of the Chosen

 
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Dragon Quest IV Chapters of the Chosen is a highly revered entry in the classic Dragon Quest series. Originally released in 1990 on the Nintendo Entertainment System (and then subsequently remade for the Playstation and Nintendo DS), this update for iOS features great localization, much of the previous remakes’ bonus content, and a control scheme that is well-suited to the platform. All of these features help make Dragon Quest IV still look and play great, even for being a 24 year old game. For those that are unfamiliar, Dragon Quest is one of the most popular RPG franchises in Japan. It is developed by Square Enix, who is also responsible for the Final Fantasy series, though there are quite a few differences between the two. The most distinct difference between them is that Dragon Quest tends to be more iterative on a single, specific vision from a dedicated team of designers whereas Final Fantasy is generally a completely new game and vision centering around a few loose concepts and systems. –Campbell Bird

Rules!

 
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Combining the need for speed with accuracy and good memory skills comes Rules!, a simple puzzle game that’s sure to test your intellectual abilities. Think Simon Says and you’re on the right track. Each level of Rules! requires you to follow a rule. Each rule is simple enough, such as tap on all the green tiles or select all of the animals. The tricky part comes in how these rules pile up. Each level adds a new rule, and you have to remember the earlier ones – up to 10 in all before the game resets. –Jennifer Allen

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

The Room

 
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Mobile gamers rarely get to experience truly innovating games. Most of the high-quality titles are simply good at copying others. The Room is an incredible exception to that fact, as it’s the most fun and unusual quest I’ve played in several years. The subject of The Room is a series of intricate and impossibly complex locked cabinets, containing clues about a mysterious discovery the player character needs to uncover. The game quite literally revolves around these lockers. The player needs to move the camera around the locker and try to unlock all of its locks, clasps and seals by a series of actions that might just make a person go crazy. The player needs to find keys, pick combinations, scout the locker for clues – and I’m not being sarcastic when I say that it’s damn easy to get lost around the cabinet. Screenshots don’t do justice to the crazy amount of elements each locker contains, and although there are hints, I got mildly frustrated several times, trying to solve the puzzles, or trying to find what the hell I was supposed to do next. It’s not that frustrating to complete, but it’s quite a challenge. –Tony Kuzmin

Bug Heroes 2

 
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Bug Heroes 2 is a cool mix of tactical base building tactical shooter and cockroaches. What could go wrong? Bug Heroes 2 is about bugs at war. Every slug and ant must do their part. The player moves their two bug team around in real time using an invisible virtual stick and attacking is handled automatically. Depending on which bug is picked the player might blast away at distance or close in for some melee action. During combat grunt bugs like ants with rifles and siege engine grubs are constantly produced on both sides and go about attacking enemies automatically so the battlefield is always full of some matter of six legged carnage or another. The auto produced bugs really give the game a great feel as there is always fighting going on and watching armies of bugs clash is great fun. –Allan Curtis

Gemhero

 
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GemHero makes a terrible first impression since it forces the player to create a “Winnerconnect” account. Facebook login is also available but forcing the player into creating an account before they even get to see the game is a bit much. Then a very silly story appears featuring a knight being turned into a duck and the king assuming that killing the warlock that did it might free him. This is where the player comes in. After this an ad dialogue appears. This is before gameplay even starts. After a short tutorial, the player is given a deck that is mostly comprised of angry sheep and sheep riders, which is kind of a letdown. –Allan Curtis

And finally, this week Pocket Gamer played a new Call of Duty, ran around as a goat in Germany, told you how to survive the horrors of the Construct Quarter in Hearthstone, and decided to buy a shiny Super Smash Bros. special edition 3DS. And it’s all right here.

This Week at 148Apps: August 4-8, 2014

App-tastic!

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Blood Bowl

 
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When translating a nearly 30 year old tabletop game like Blood Bowl into a digital format, the folks in charge have to make some decisions. Craft a fairly robust in-game tutorial to ease new players gently into this somewhat complicated quagmire? Or just say “screw it,” assume the target market is going to be almost entirely existing fans of the product, and leave the newbies to sink or swim? Take a guess which direction Focus Home Interactive and Cyanide Studios went with this one. For the uninitiated, Blood Bowl is what would happen if somebody tossed American Football and Rugby into a blender and poured the resulting slurry through a filter made out of the Warhammer fantasy universe. This violent team sport, played by such Warhammer staple races as Orks and Skaven, doesn’t exactly cleave to either of those two inspirations, however. This almost-familiarity players might feel is the entry point where things start getting complicated. –Rob Thomas

Jacob Jones and the Bigfoot Mystery: Episode 2

 
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The sequel to Episode 1, Jacob Jones and the Bigfoot Mystery: Episode 2 is just as pleasant but far too short lived – clocking in at only around an hour. Sure that might be a fun hour of solving puzzles, but it never quite gets going. Jacob and Biggie head off to the Crackskull Mountain to solve the secret of Biggie’s childhood, amongst other things. The writing is suitably witty and entertaining, with a smattering of puzzles to break things up, but that’s the problem: it really is only a smattering. 14 puzzles are all that are available here, and while they’re fun and well designed, they’re not particularly original. –Jennifer Allen

Time Tangle-Adventure Time

 
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Using the colorful and immensely popular license of Adventure Time comes Time Tangle – Adventure Time, a title that’s keen to avoid being just another Endless Runner, but fails to truly take advantage of its small sense of purpose. Each session involves spinning a wheel to see what kind of activity must be completed. These generally involve either chasing something, collecting something, or beating something up. The controls are the same but the change in objective does help make you think there’s more to Time Tangle – Adventure Time than there actually is. –Jennifer Allen

iBattz Mojo Refuel Aqua Case

 
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I demand a lot from my electronics. Since I became disabled and lost my ability to write, I’ve depended on my touch screen devices for everything – especially my college work. Being in an environmental biology program means I’m in the field a lot in many weather conditions. Naturally when it rains I need a waterproof case, but my phone always runs out of juice before the day is out. Most battery cases didn’t offer the waterproofing that I need; until I found iBattz’s new case. The iBattz Mojo Refuel Aqua S Case (what a mouthful!) is pretty spiffy. The case can be used to extend battery life, then when you need waterproofing it takes less than a minute to switch it over and lock it up tight. I’ve been using the case for almost two weeks now and have noticed the good and bad of it. –Jade Walker

Micromon

 
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It was bound to happen one day, wasn’t it? Yes, Micromon is currently the nearest you’re going to get to Pokemon on your iOS device. Fortunately it’s pretty fun, too. There’s one downfall though, and it’s a pretty obvious one – those pesky in-app purchases that often get in the way of such experiences. First up, Micromon is gorgeous to look at. It doesn’t offer quite as many monsters to capture as a Pokemon game, weighing in at just over 130, but each of them is delightfully animated and appealing. The story within Micromon isn’t particularly gripping, staying quite formulaic, but that’s no great hardship. –Jennifer Allen

Slingbox M1 Hardware

 
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I don’t know about you all, but I use my iPhone and iPad to watch Netflix videos all the time. It’s just so handy to be able to pull up a streaming video right before bed or to watch something else while the TV is in use. Well the Slingbox M1 is kind of like that; kind of. It’s also quite a bit different, but no less interesting. The Slingbox M1 essentially lets you broadcast the signal from your cable box to your iOS device and your computer – with the appropriate apps, of course. This means that you can use your iPad as a second screen, watch something on TV without moving to whichever room has the TV in it, or even catch up on local news and sports while you’re out of town. So long as you have an internet connection you can stream the signal from your cable box straight to your other devices. –Rob Rich

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Master of Craft

 
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Master of Craft looks to be an engaging game that merges key gaming genres in a tidy package. At its core, it’s all about simulating an economy of crafting. Off the bat, the busy animation of the game easily draws one in, with bright colors and vivid landscapes. If the developer’s goal is to please people that are iffy about the game at the start, it is mostly successful. The rustic vibe combines well with the whimsical representations, and the overall visual feel is that it is playful and serious at the same time. –Tre Lawrence

Suits and Swords

 
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Suits and Swords is much like Blackjack version of the venerable and well received Sword and Poker. While a good ideas does a simpler game like Blackjack have the legs to support an RPG? Suits and Swords has a rather amusing story. The majority of things and characters in the story are named after card related things. The main character is called Black Jack, he’s a solider or Battle Jack and the villain is an evil disembodied head named Joker. He’s pretty serious.. –Allan Curtis

Super Heavy Sword

 
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Super Heavy Sword is a classically styled platformer, which aren’t all that common on the Playstore. Monster Robot Studios have freely admitted that the game is a homage to the astonishingly successful Mario games. Indeed the game feels like a mix of Mario 64 and the original Super Mario Bros. With the big N’s reluctance to bring the overalled plumber to Android, can Super Heavy Sword full the gap? Super Heavy Sword opens with a scene of Pike, the Hero and Lucinda the princess. A bunch of enemies roll in and amazingly don’t kidnap Lucinda but rather begin destroying to land,. Now it’s down to a lone warrior and his girlfriend to stab them all and restore peace. –Allan Curtis

And finally, this week Pocket Gamer weighed in on BioShock for iOS, provided a complete database of Micromon’s Micromon, found nine celebrities besides Kim Kardashian with their own mobile games, and found eight games that you wouldn’t be able to play if it weren’t for some dedicated fans. And it’s all right here.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

80 Days

 
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The Sorcery! series has been great so far, which means anyone with an interest in interactive fiction should have been pretty excited by the upcoming release of 80 Days. Guess what? You were right to be psyched! 80 Days is a fantastic game for the interactive fiction aficionado, providing plenty of interesting choices and some much-requested replayability. Based upon the classic novel by Jules Verne, you take the role of Passepartout, Phileas Fogg’s loyal servant, as the pair attempt to travel the world in 80 days. Changing things around from the book, there’s a steampunk twist to everything here and it works well at offering a fresh take on an otherwise familiar story. –Jennifer Allen

Star Admiral

 
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I hate to keep returning to Hearthstone as a point of reference throughout this review, as Hardscore Games’ Star Admiral most definitely stands as a solid offering in its own right, but it quite clearly treads strongly on the path that Blizzard’s wildly successful digital collectable card game has already paved. Take the core CCG formula, strip away excess complexity, and distill what remains into a refined essence wrapped in a visually appealing skin. Only Star Admiral takes it a touch further still. While Hearthstone replaced the visuals of cards in play on a virtual tabletop with stylish little cameo portraits that shake and thump and slide their way around the virtual tabletop, Hardscore rips the tabletop conceit out completely and tosses the whole mess into deep space. Cards? What do you mean, cards? We’re battling with spaceships, baby! –Rob Thomas

Traps n’ Gemstones

 
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Traps n’ Gemstones is an action adventure game in which players explore an ancient tomb to discover its mysteries and undo the misdeeds of a mysterious looter. The game bears quite a bit of a resemblance to classics like Castlevania and Metroid in terms of overall structure, gameplay, and quality. Much like the games it is modeled after, Traps n’ Gemstones revolves around players exploring a complex, interconnected environment where puzzle-solving, traversal, and combat must be used together to reach new areas, gather items, and progress through the game. In this game in particular, players are bent on capturing a temple looter who is hiding behind a mysterious forcefield that can only be broken by recovering lost relics and placing them in their proper locations. Although because the setting is an ancient underground temple, finding these relics involves fighting mummies, outrunning boulders, riding minecarts, and many other Indiana Jones-type situations. –Campbell Bird

The Phantom PI Mission Apparition

 
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Busting ghosts makes you feel good. This is a scientific fact. And it’s as true in video games as it is in the real world. Solving puzzles, nabbing spooks, and exploring haunted mansions in The Phantom PI Mission Apparition will definitely make you feel good. Players put on the monocle of Cecil Sparks, the titular Phantom PI. Instead of helping the living with their ghost problems, as one might expect, Sparks helps ghosts deal with other ghosts upsetting their peaceful afterlife. In this particular mission, he’s helping deceased rock star Marshall Staxx recover his stolen gear from a bullying, gluttonous, Slimer-esque specter named Baublebelly. Along the way, players will learn more about Staxx’s time on Earth through newspaper scraps, demo tapes, and other effective forms of emergent storytelling. –Jordan Minor

ComicBook! 2: Creative Superpowers

 
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From a very young age, many of us have aspired to create comic books. That spark of imagination is something that never really leaves, but unfortunately the spare time fades instead. Fortunately, there are apps to ensure you can still live your fantasies as a comic book writer, which is where we come to ComicBook! 2: Creative Superpowers. ComicBook! 2: Creative Superpowers is a pretty vast app. It’s as simple or as complex as you want it to be, allowing you to add multiple different comic book stickers, captions, and filters all in a bid to create an awesome looking strip out of your photos. –Jennifer Allen

Note

 
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Is it possible to have an app that’s almost too simple? In the case of note taking app, Note, that seems quite likely. As the name suggests, it’s an app for entering notes and other information that you need to enter quickly. The issue is that there really isn’t much more to it than the stock app, which makes that $1.99 asking price a bit of a shock. The app starts out very cleanly, allowing you to get started straight away or dive into the options side of things. Options wise, it’s possible to change the font used, as well as set up the app to save to iCloud. Don’t expect more depth than this because that’s pretty much Note‘s limit, unless you count being able to open the app on a blank note each time. –Jennifer Allen

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Globber’s Escape

 
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More than 30 years since its initial release, Pac-Man is still one of the greatest video games ever created. Although Pac-Man holds up surprisingly well today, the game’s formula could use some tweaking and updating for modern audiences. Well, at least that seems to be the thought behind Globber’s Escape, a new Android title that puts a modern spin on the Pac-Man formula. Globber is a gelatinous glob attempting to escape the science lab where he is being held. It is up to players to help Globber find its way through the rooms of the lab. Along the way, players must guide Globber away from evil scientists roaming levels and towards alien flunkies and objects. The premise is refreshingly simple, and gameplay is frantic and fast-paced. –Ryan Bloom

Rush Rally

 
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Rush Rally harkens back to the warm, hazy past of video games where top down racers sat in smoky arcades waiting to eat quarters. Rush Rally is a cool topdown rally racer. It’s the player against the clock in their steel gray steed of speed. Using a very simple control scheme with just buttons for turning left and right and a brake and accelerator the player throws their little car around various courses. The player races both at night and during the day and on sand, snow gravel and good old tarmac so there is always something new. There are plenty of barricades and trees to run into, but if the player goes too far off track or seems to get stuck, the game will helpfully replace the car back on the track, ready to roar off. –Allan Curtis

Digits

 
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When I looked at the screenshots of Digits, I immediately thought “great, another copy of 2048“. Not that I’ve seen lots of them, but it’s a pretty cheap move. If you want to rip something off, at least find something a bit more challenging. Anyway, my rage went unfounded, as Digits has nothing to do with 2048. What Digits is is a very satisfying puzzle that’s all about reducing numbers, not increasing them. The game consists of dozens of different levels. Each level is a square field of numbers. The numbers and the field’s size change between the levels. The player’s task is to remove all of the numbers from the field by clicking on them. When the player clicks on a number, it is reduced by one point, along with any numbers that are above, beneath, and to the sides of it. So, if there’s a line that looks like “2-3-2″, clicking on the three will make it “1-2-1″. Clicking on the three again will remove the ones, and leave the player with “1″ in the middle, which means that the player failed to remove all of them. The trick is to click on the squares in such pattern that no number gets left behind, as the player can’t click on a number that’s not connected to at least one other number. Thankfully, there’s no penalty for using an undo button and retracing the steps to any point of the level. And really, there’s not much need to do it, as when you get to know the ropes of Digits, it becomes almost impossible to fail. –Tony Kuzmin

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Overcast: Podcast Player

 
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For a long time, I have been using Downcast to manage all of the podcasts I listen to. Its ability to create customized playlists and tweak settings for each individual show gave me a complete sense of control over the way I listened to my favorite shows. That being said, I was never 100% satisfied with Downcast for a variety of reasons that I couldn’t quite put my finger on for a long time. Now, I can safely say that my main issue with Downcast is that it isn’t Overcast: Podcast Player. Although this new podcast app isn’t perfect for every podcast listener’s needs, Overcast: Podcast Player has a very impressive suite of features that are smart, elegant, and super useful, provided you pay to unlock all of its features. –Campbell Bird

Guardians of the Galaxy: The Universal Weapon

 
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Much like its namesake team of ragtag misfits, Guardians of the Galaxy: The Universal Weapon is kind of weird and quirky. You see, while the game’s release date is clearly set to build hype for the upcoming feature film (which hits theaters in just about about two weeks) it’s not solely tied to the movie’s feel or continuity. Instead, it’s a rather strange mash-up of elements, sporting both movie-based character designs and story beats, as well as numerous nods to the team’s greater history and place in the comic-based side of the Marvel Universe. But does playing to both sides dilute the overall experience? And is it even a worthwhile game to begin with? Read on, True Believers! Guardians of the Galaxy: The Universal Weapon straddles a few different genres as well. It’s a little bit action-RPG, a touch of arena combat, and a dash of side-scrolling beat-’em-up (minus the scrolling). Players assemble a team of characters from their roster of unlocked Guardians, Guardians-adjacent affiliates, and even antagonists in some cases (though they can only be used in the wave-clearing Arena mode), and smash their way through screen after screen of bad guys. Characters are controlled by drawing lines from them to their destination (when moving) or target (when attacking enemies or aiding allies). –Rob Thomas

Cascade

 
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Match-3 games are nothing new and to an extent, Cascade is very familiar indeed. It manages to offer a few twists and turns that ensure that fans should be quite appreciative of its efforts, even if it isn’t as revolutionary as it would like to be. The layout of Cascade is very familiar. You work your way through individual levels of gems that must be cleared in some way, in order to pass onto the next stage. Each stage has a slightly different objective, such as reaching a particular score, clearing a set number of boulders, or vanquishing lighter colored squares. Ultimately though, the principle remains the same – match those gems. Jennifer Allen

Magic 2015

 
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Another year, another updated iteration of Magic: The Gathering’s digital form. Fans of Wizards of the Coast’s long-standing, collectible card game juggernaut know exactly what they’re getting into here. But does Magic 2015 serve as a good introduction for new players into what can be a rather daunting new world? Well, it’s kind of a yes and no at the same time. As someone who already has a fair bit of past history with the game, I still felt the need to trudge my way through the tutorial in order to see how well it presents the game to newbies and, for the most part, I wasn’t disappointed. The tutorial is relatively in-depth, with a fully-voiced narrator guiding new players step-by-step through the basics of the game, though I do feel that it may have dragged on for a bit too long and that some of these lessons could have been combined or condensed. However, that could well have just been my urge to get through the stuff I already knew and into the meat of Magic 2015 proper. –Rob Thomas

Hellraid: The Escape

 
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In Hellraid: The Escape, you will find yourself awoken from a stone tomb and trapped in a violent prison, patrolled by disfigured, demonic guards and decorated with all of kinds of vicious traps. Sounds fun, right? You must then find your way out by solving puzzles, dispatching enemies and collecting items to help pass through each area unscathed. Along the way you’ll find notes with some background information, hints and harrowing tales on them, further fleshing out the gameworld one piece at a time. Controls are simple, with a floating joystick for movement, a swipe to survey the surroundings and a tap to pick up objects or interact with mechanisms. However, these interactions are often more intricate than a mere tap, usually involving multiple gestures, proving how much attention to detail was paid to the environment. Powered by the Unreal 3 engine, the game looks undeniably excellent. From flickering lighting effects to the incredible level of detail throughout, Hellraid: The Escape is one of the best-looking iOS titles to date, and succeeds in creating a real sense of foreboding. –Lee Hamlet

Hoopa City

 
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As readers may know, my son and I are big Dr. Panda fans as many of their apps allow children to role-play their way through differently themed apps such as Dr. Panda’s Restaurant, Dr. Panda’s Veggie Farm, or Dr. Panda’s Beauty Salon. Recently, a new app, Dr. Panda’s Toy Cars, changed things up a bit, allowing young children to drive cars around town, free of the mini-games popular within this series. I would also like to introduce readers to another new app from TribePlay, the developers of Dr. Panda, Hoopa City, a city building application for older children that my son simply adores. Hoopa City allows users to build their own urban landscape as they tap areas of the screen, adding roads, buildings or green spaces as they choose from eight different city building elements, combining them to create other details that my son really fancies such as pools or skate-boarding ramps. Hoopa City stars Hoopa the Hippo, famous from other Dr. Panda applications, as well as other familiar Dr. Panda characters who can be seen wandering around town – a nice touch. –Amy Solomon

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If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Glowgrid

 
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Some puzzle games can be really relaxing, while other games of the same genre can be brutal as heck. The ambient puzzle game Glowgrid is a little bit of both, thanks to his two game modes. If one would see the title ‘Glowgrid’ and fires the game up, he would instantly see that the title of the game matches with the aesthetics of it. Like anyone could predict, in Glowgrid players get to fill up a glowing grid with some well know and lesser known shaped blocks, where they need to combine four or more blocks of the same color. The goal is to fill up the bar at the top of the screen, with a total worth of one hundred points. If players get to that point, the bar immediately empties itself. The next goal is to fill it up once again, only now while players need to figure out a way in their own mess, because the grid still contains like ninety pro cent of the blocks one previously placed there. –Wesley Akkerman

RBI Baseball 14

 
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After two straight days of no baseball whatsoever, you may finally be ready to accept it back into your life. And between the many games, you may find yourself wanting to play a game. Well, RBI Baseball 14, the MLB-published revival of the classic series, is finally on Android. This is old-school baseball, for better or worse. Seriously, this game isn’t just RBI Baseball in name only, it replicates the original game to a T. Pitchers can throw fastballs, mid-speed breaking balls, and knuckleballs that move erratically and slowly. Hitters can move around the box to try and hit the myriad pitches coming their way with just swing and bunt commands. Each team has 4 pitchers, with the starter tiring midway through the game. David Price relieving Alex Cobb a day after he started? Dr. James Andrews shrieked in horror. This game eschews realism, and any real gameplay advances of the past couple decades or so, in the name of replicating this classic. –Carter Dotson

Hopeless: Football Cup

 
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In Hopeless: Football Cup, players get to experience a different kind of football videogame. If I have to put a game next to it that closely resembles it, it should be Orange Pixel’s Tapkick Football. In the good and the bad way. Hopeless: Football Cup is a game where players need to tap on the touch screen, in order to make the blob on-screen head the ball away. If they don’t, the ball will simply demolish the little bugger and than it is game over for the player. It is a hard concept, similiar to games like Flappy Bird; players just need to keep on tapping at the right moment to succeed in the game. Hopeless: Football Cup perhaps stands even more closely to Orange Pixel’s Tapkick Football, a game that featured the studio’s own vision on the simple tap mechanic of Flappy Bird. –Wesley Akkerman

And, this week Pocket Gamer reviewed games like Battle Fleet 2 and Ingress, provided handy tips for Minecraft and Hellraid: The Escape, found some hot new indie games in Brighton, and gabbed to Luca Redwood about his absurdly ambitious new game. All this and more right here.

Another Week of Expert App Reviews

 

At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Civilization Revolution 2

 
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It is always great to see franchises, that we all know and love, finally grow up. So seems to be the case with 2K’s mobile-exclusive sequel to 2009’s tremendously successful Civilization Revolution. Taking a page from the console version’s book, the title has a completely revamped visual style. But is a fresh coat of paint enough to make this new installment worth the price of admission? Players who adored 2K’s freshmen pass at Sid Meier’s seminal series will notice that Civilization Revolution 2 instantly feels very familiar. That is not to say that the game looks similar, presentation wise, (in fact, the exact opposite is true) but it features the same comfortable gameplay formula that worked so well the first time around. Unfortunately, for some reason that also means that this game has inherited most of the baggage from the first installment as well. –Blake Grundman

Lomotif

 
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Want to easily add music clips to Instagram or Vine videos without the use of full-blown editing software? Lomotif is the solution. There’s been plenty of times before I’ve posted a video on Instagram or Vine that I’ve thought, “I wish I could have Rise of the Valkyrie or Dancing Queen playing in the background” (please, don’t judge). Having to export my video to my MacBook, before tinkering with it in iMovie and transferring it back just seemed like too much hassle for a 6/15 second video. Lomotif helps cut out the middle man and adds short music clips to video with no fuss at all, all in one app. –Lee Hamlet

Sonic Jump Fever

 
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While Sonic Dash embraced the Endless Runner, Sonic Jump embraced the likes of Doodle Jump, offering a series of levels in which players must keep jumping upwards, saving animals and collecting rings. It appears it’s here again in the form of freemium based Sonic Jump Fever. It’s an ok kind of game but it lacks any real personality, and its freemium-based elements start to infringe on the fun a little too readily. With new levels to explore each week, there’s plenty of time to get to grips with each entry. It’s a generally quite frantic affair, so while the graphics might be sharp, odds are you’re going to be too busy concentrating on what you’re doing to pay much attention to your surroundings. Controls are tilt-based and appropriately responsive with a double-tap causing a double-jump to get you out of danger. –Jennifer Allen

Blackwell 1: Legacy

 
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Many would happily point out that the golden era of point and click adventures has been and gone. While a few more recent gems have shone through, all too often the classics have remained the same – remasters of old delights. The Blackwell series aims to buck that trend by embracing the methods that worked so well for older games. In the case of the first episode, Blackwell 1: Legacy it certainly manages to entice with some satisfactory story development, even if it doesn’t quite reach the heady heights of the golden era. –Jennifer Allen

Age of Booty: Tactics

 
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Age of Booty: Tactics is a turn-based strategy game in which players build pirate fleets and battle on the open seas to collect as much treasure as possible. While its multiplayer-only structure can get in its own way sometimes, the game itself offers well-built free-to-play strategy with a charming aesthetic. For those not in the know, Age of Booty: Tactics is not the first installment in the Age of Booty franchise. The original Age of Booty is a console and PC game in which players managed a single ship that was controlled in real-time strategic battles. In this installation all of the original game’s charm and spirit is retained, while the gameplay has been translated into a multi-ship, card-based, turn-based game. –Campbell Bird

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Doug Dug

 
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I have to say that I’ve almost skipped on Doug Dug, just because it looks like a rip-off of Terraria, or Spelunky, or some other attempt at Minecraft design school – and I’m glad that I didn’t, because Doug Dug is neither of those things. It’s an original, captivating platformer that lacks just a few pieces to become absolutely awesome. The player controls Doug, a dwarf who does two things all dwarves do all the time: digging for gold and sporting a kick-ass beard. Doug Dug is focused on the first task. The level Doug dug 3is a single screen wide, but infinitely deep, containing lots of treasures and challenges beneath. The player needs to navigate around it by digging. Dragging the finger across the screen will make Doug dig right, left, or down. He is unable to jump, unfortunately, so any loot that you miss on the way down, stays there most of the time. That said, it can come crashing down if it lacks any support, or is only held in place by a collapsable dirt block. So, the player needs to be aware of his surroundings and not get caught in the avalanche. Basically, the avalanche system holds about 50% of the game’s worth, as it grants a tricky random element to each run. The avalanches also crush whatever enemies get trapped under them, and it’s great, because the enemies are a pain. They can only be killed by falling on them from above, and Doug can’t jump. So, if he is on their level, or lower, it’s quite difficult to stay alive. The game has no shortage of things that can kill a digging dwarf, and if left unchecked, will definitely do so, leaving but a ghost of the spelunker on the next play through. –Tony Kuzmin

Boom! Tanks

 
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Nothing soothes the nerves like a good virtual tank battle, and Boom! Tanks looks like a compelling option in the tested genre. The game boils down to tank battle via attrition. The early going explains the basics of the gameplay and associated elements. In a nutshell, the players tank has a designated enemy unit that it must get its sights on. When this is accomplished, one has to fire while absorbing damage from the event tank. The end goal is to destroy said tank before it destroys the players machine. The sighting mechanism is intuitive without being too simplistic, and involves the use of a moving target that needs to be lined up with a targeting icon on the enemy unit; thankfully, the game gives valuable cues to let the player know when perfect aim has been achieved. And then both tanks engage. –Tre Lawrence

Stickman Soccer 2014

 
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How can a developer make a soccer video game more accessible and reliable than, say, a complex soccer video game like FIFA or PES? By simplifing the controls and putting in some stickmen instead of the well known soccer players. Americans probably won’t watch the World Cup like they did last week. But here in Holland, the World Cup fever keeps getting higher and higher and during those matchless days, we crave for football and look for it else. But not everyone likes or can handle games like FIFA or PES, so mobile game developers have the chance to fill in the gap and can provide us with some casual soccer video game experiences. Enter Stickman Soccer 2014, not the be confused with another sport series that uses the same Stickman name in their games. –Wesley Akkerman

And finally, over the pond, Pocket Gamer reviewed Beyond Gravity, FFFFF2P, and Transworld Endless Skater, picked the best fighters on Vita and best RPGs from Kemco, and provided tips for Hellraid, Disco Zoo, Monsters Ate My Birthday Cake, and World of Tanks Blitz. Read all about it here.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Star Wars Scene Maker

 
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Ever since the launch of the new Star Wars trilogy back in the summer of 1999, people have been second-guessing George Lucas’ decisions as a filmmaker. With that in mind, it seems like it was only a matter of time before he threw up his arms and said, “Oh, you think you can do better?” Though that scenario may be fictionalized, the resulting application is very real: Star Wars Scene Maker. Is the application powerful enough to let fans bring balance to the Force, or will the lack of free content leave the sandbox more barren than Tatooine on a summer day? Lights. Camera. Action. It is hard to deny the allure of a big Hollywood production. In Star Wars Scene Maker, the user gets to sit in the director’s chair and design their own scene set, “A long time ago in a galaxy far, far away….” Everything from the camera angles and positioning to the actions being scripted and performed bends to the will of the director. Even the dialog can be spoken and inserted directly into the application. Simply put, the storytelling potential of this tool is virtually limitless. As long as you are willing to pay the price, of course. –Blake Grundman

Mecha Ace

 
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Mecha Ace is an interactive reading experience centered around the interstellar civil war between the ruthless Empire of Earth and its independent space colonies. At the beginning of the book, readers will be asked whether the gender of non-playable characters will be randomized or not. What seems like a futile question actually just serves to show the sheer scope and flexibility of Mecha Ace, as this seemingly minor adjustment can easily effect how readers will react to key relationships within the game. Readers will soon come to choose minor details such as tactical strategy and custom upgrades, all the way up to character-defining moments such as justifying murder or deciding their initial motivation for joining the fight for Earth. These and other decisions really allows for a deeper connection to the story and its characters. –Lee Hamlet

LEGO Marvel Super Heroes: Universe in Peril

 
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The LEGO series of games have had their fair share of ups and downs, providing fans with inconsistent experiences from game-to-game. While some have succeeded in recreating the success of their console brethren, others have fallen far short of this benchmark. Can the most recent Marvel themed outing brought over from the Nintendo 3DS and PlayStation Vita make the successful transition to iOS, or will our favorite heroes be left looking decidedly less super? From the moment that the game begins it’s obvious that LEGO Marvel Super Heroes is a far cry from some of the other highly-polished LEGO games on the App Store. For starters, the fixed three quarters top-down camera proves to be a sticking point that negatively affects both the presentation and controls. Core elements of the environment like ledges are very difficult to determine from the perspective that the game implements. But who doesn’t like a little unnecessary backtracking, right? –Blake Grundman

Transformers: Age of Extinction – The Official Game

 
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No matter how you feel about Michael Bay’s take on the franchise, its hard for anyone with an even remotely geeky bent to not have at least a little soft spot for the Transformers. So whenever a new Transformers-related game rolls in, there’s always that small spark of hope that it’ll turn out more like High Moon Studios’ excellent 2010 console release Transformers: War for Cybertron and less like, well, pretty much every other Transformers game in the history of ever. [Editor's Note: Oh you did NOT just forsake Fall of Cybertron and the one for the PlayStation 2 based on Armada!] That’s not to say that I’m expecting a full console-style experience from a free-to-play iOS release, mind you. That would be a grossly unfair burden to shoulder Transformers: Age of Extinction with. I’m speaking more to just the general level of quality, fun, and fan service that one would hope for. And while I’m not saying that it totally falls short in all these categories, it doesn’t really quite reach them either. –Rob Thomas

Science Museum Splash!

 
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Science Museum Splash! is a new interactive app for iPad and iPhone that young children will find quite engaging as they explore this water-themed activity by filling a bathtub full of water and having lots of fun dropping different items into the tub to explore whether they will float or sink. A few novelty animals are included, as well as the ability to change the color of the water and also to customize the background colors seen within this app. I appreciate this application because, universally, children really enjoy playing with water. Yet parents can sometimes do without the wet mess that comes along with this type of exploration. This app also gives children the vantage point of being able to see the toy or other object’s effect within the water – be it popping back to the surface or falling to the bottom, which children can’t visualize as well when they are in the bathtub themselves. Although this app is no substitute for playing within a water table or playing during bath time, it allows children to explore the physics of water in the comfort of their own bed or when out and about if they choose. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Winning Kick

 
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Winning Kick feels good to play not only because it’s a bit of fun, but also because 50% of all proceeds from the game go to the Charity Ball, a organization that provides soccer balls to kids in developing countries. This is a great idea. Luckily, the game is enjoyable as well. Winning Kick is simple yet effective. It is less a soccer game and more a game of timing. The game starts with one of the players with the ball. An arrow moves quickly back and forth. The idea is to tap to pass the ball when it is aimed at another player so they receive it. In this way the ball can be worked towards the goal player by player, avoiding the keeper as well. Once a goal is scored, the ball is given to a random defender and the cycle starts again with the goal to set the highest score. –Allan Curtis

Monsters Ate My Birthday Cake

 
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Monsters Ate My Birthday Cake is a Kickstarted puzzle collaboration between SleepNinja Games and Cartoon Network The game is self-described as being like Legend of Zelda, and that specific description is apt. The 2D stylings are whimsically implemented, with cutscenes and dialog boxes used to move the gameplay along. The intro action kind of plods along, but as soon as one gets through that, the backstory catapults us into the digital quest. Our protagonist is a young boy named Niko, who, upon wanting to experience the renown glory of cake for breakfast on his birthday, finds that his cake has been stolen by the Boogin King and his cohorts in a fit of “cakelust.” Accompanied by his trusty canine companion, Niko looks to save all treats by looking to best the Boogin King. In practice, this is done by solving puzzles presented in the leveled series. It starts off simple enough to highlight the controls: tapping and dragging to guide the movement of our hero. –Tre Lawrence

Flick Soccer Brazil

 
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I blinked and I missed it. England’s run in this year’s World Cup has been close to shambolic and to be honest I missed a lot of it. Mainly because I was playing Flick Soccer Brazil. The setup’s simple. A ball, a goal and a keeper. The aim is to swipe at the football and then as the ball’s mid-flight you swipe at the screen again to apply some extra dip, lift or swerve. This sounds easy but there’s a real skill to swiping at the ball just quick enough to get enough height on the shot so it reaches the top corner. Even a fraction too much velocity to your swipe and the ball will end up in row Z. –Matt Parker

Swipe Tap Smash

 
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Swipe Tap Smash takes after the NES’ Super Smash Volleyball, which is one of those games that perhaps has been played by millions through random cartridges floating around. It was a pretty neat game, one that feels underrepresented by modern developers recreating retro games. But now, someone has, as an endless arcade game. The title perfectly describes how it is played. One of the volleyballers sets the ball, the other sets it up high for a smash, which the player then swipes toward the ball, tapping to smash it on time. Each successful ball hit to the other side is worth a point in the game’s endless mode. A trick mode is available where various criteria, including hitting the ball quickly, and knocking over both opponents with a powerful smash, can award the player more points for their individual shots. –Carter Dotson

The 16GB model of the 5th generation of iPod Touches was always somewhat the odd one out in the line-up. Whilst its bulkier-in-memory brothers, the 32GB and 64GB models, had rear-facing cameras and multiple different colors to pick from, the 16GB only had a front-facing camera and was only available in one color.

Today that changes, as Apple has announced that the most affordable iPod Touch will now also contain a rear-facing 5 megapixel iSight camera and will be available in multiple colors: pink, yellow, blue, silver, space gray, and Product Red.

In addition to this, all models have received a worldwide drop in their suggested price. The 16GB model now costs $199, the 32GB model $249 and the 64GB model $299. The 16GB model is available in the US through the Apple Online Store now.

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Apple has announced some interesting updates to the App Store over at the WWDC keynote today, which both developers and customers alike will enjoy the sound of.

App bundles are set to be introduced in iOS8, allowing users to buy multiple apps at the same time at a discounted price. Preview videos are also set to be added for apps alongside the already-familiar screenshots. Finally, the beta-testing service Test Flight is set to become official, making it easier for devs to invite users to break test their upcoming apps.

These changes to the App Store will arrive in iOS8, which is available in beta form now.

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At WWDC, Apple has announced QuickType for iOS8: a new feature that’ll provide content sensitive next word suggestions to users. For example, if a user is replying to a message about going out for a movie or dinner, ‘movie’ and ‘dinner’ could be suggested as words to use. QuickType will also learn how you type and will provide suggestions based on that, meaning that words like ‘epic’ and ‘awesome’ are more likely to be suggested if you commonly use those words. International users will also be happy to learn that QuickType will work in multiple different languages, not just English.

QuickType will make its début in iOS8 when it releases.

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Apple has just introduced a new service called “Handoff” at the ongoing World-Wide Developer Conference Keynote. The new service ties in with similar Continuity features like Airplay, and allows Macs and iOS devices to integrate even further when, for instance, working on a document.

It’s all part of the drive towards the concept of continuity that is part of the new OS Yosemite, which will be available this Fall for free.

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Your Source For The Latest App Reviews

 

Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Overkill Mafia

 
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There are a ton of great shooting gallery style games on mobile devices – probably because they seem almost quaint compared to the ridiculous technology in home consoles and touchscreen cell phones. Overkill Mafia plays like an old fashioned shooting gallery, but with the new age veneer of a detailed mafia universe. The game is organized like a typical free shooter, where players have to complete missions and gain enough currency to upgrade their weapons, earn higher levels levels, or pay ahead if they’ve got enough on their credit card. Players stare down the barrel of a gun as an endless wave of enemy enforcers try to gun them in down in places that look like mobsters hangouts from the Prohibition Era. –Danny Gallagher

Mr. Jack Pocket

 
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A killer stalks the city, ensconced within the dark cloak of its midnight shadows. Fog rises to cloud the vision, and the somber toll of the distant clock tower echoes the quiet, gnawing fear in the populace – the streets of Whitechapel once again belong to Jack. But they are not alone – this night, there are those who would hunt the hunter and end his reign of terror. Holmes, Watson, and their faithful dog Toby must be quick about their task, though, because should Jack escape them tonight, there will be no finding him. A digital conversion of a board game, which is itself already a quick-play distillation of a larger, more complex game, Mr. Jack Pocket is a sublimely simple two-player game of deduction – with Jack attempting to remain hidden for eight turns and the investigators desperately trying to narrow down the suspect list within that time. Players can play as either side, either solo against an AI or against each other. Multiplayer is strictly pass-and-play. Being a fan of the board game, there was no learning curve for me to pick up and play this one. However, the tutorials are well-designed and teach the mechanics of the game as well as a bit of the strategy behind planning both one’s own moves as well as anticipating those of an opponent. –Andrew Fisher

Alone in the Dark

 
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Like most everyone who’s actually familiar with Alone in the Dark and excited about seeing it on the App Store, I’ve got lots of fond memories. Sure it’s an old game (almost 22 years old at this point), and much of that fondness is driven by nostalgia, but it’s also a classic! It’s got to be great for a trip down memory lane and a laugh or two… right? If only. Alone in the Dark is pretty much a direct port of the 1992 PC version. Players choose between playing as Emily Hartwood or Detective Edward Carnby as they explore the mansion of Derceto – and most likely die horrible deaths in the process. Along the way they’ll have to solve bizarre puzzles, avoid devious traps, and do their best not to get eaten by one of the many, many horrors that roam the halls. –Rob Rich

SXPD

 
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SXPD is part comic book, part driving game, set in the merciless 52nd State of the USA. A place governed by a singular authority: a female police force named the SXPD. In this futuristic society, the officers are given only numbers as names, and are kept busy by the various gangs rebelling against the state. Players will follow a new recruit known only as ’021′ through a black-and-white digital comic, drawn by renowned comic book artist Duke Mighten of Batman and Judge Dredd fame. As the panels splice and scatter apart to further the story, they’ll soon find themselves dropped into a high-speed chase out of nowhere. These sections come complete with stylised cel-shaded graphics that reflect the art of the comics, with all of the cool visual sound-effects and death panels one could hope for. It’s an immersive experience, and one that feels properly integrated into the story. –Lee Hamlet

Darkin

 
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The first thing to be said about Darkin is that it is very much like Dungeon Raid. Of course, it’s not the first match-3 game and it will hardly be the last, and we haven’t seen that game get an update nor iPad support in a while, so Darkin does serve a necessary place in the puzzle-RPG canon. And it is a must-play. The goal of the game is to stay alive as long as possible by making matches by drawing through tiles in any direction, though tiles can only be crossed over once. Enemies are defeated by making matches with them, using the teeth tiles to amplify the damage done. Coins can be collected and spent on upgrades for that round, such as increasing max health or the damage amplification from teeth tiles. Moons give players new spells to use, though these are single-use abilities only. Hearts refill health. –Carter Dotson

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

FreeDum

 
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FreeDum is a fairly straightforward title. You’re a little bug that needs to escape from treacherous shoe-box sized obstacle courses. Along the way you also need to run into baby bugs to save them as well. You’ve been placed in these cardboard confines by an ill-mannered youth who doesn’t really appear in the game much beyond the opening scene. Like I said, it’s straight forward. The obstacles you’ll come across range from other, much more tougher bugs, to saw blades and rotating razor blades. These don’t offer too much of a challenge other than ‘don’t touch them’. –Matt Parker

Striker Soccer 2

 
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With the World Cup about to start, it’s time to catch that soccer fever. Striker Soccer 2 from U-Play Online and Chillingo will perhaps cure some of the symptoms of soccer fever, but it won’t heal it altogether. There are several modes of play. There’s friendly matches where any two teams face off; a competition mode where players choose a team and lead it to their league’s championship, with the ability to upgrade players; and a challenge mode where players must win in the face of increasingly-difficult scenarios. Simplified kids’ versions of some modes are available. A $0.99 IAP will buy a Team Edit mode as well. –Carter Dotson

JotterPad X

 
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As a full-time writer, I am in need of good writing apps. I reviewed JotterPad back in early 2012, and found it to be solid but not something that I would perhaps use regularly. Now, the year is 2014. My life is quite different, and I now carry around an Xperia Z Ultra, which I am generously calling a phone because it’s really more of a “tablet that can make phone calls” and have a folding Bluetooth keyboard I usually carry in my bag with me. I’d love an app for writing on the Ultra, because the screen is big enough for it, but I was lacking a good app: I usually would use my Surface Pro or iPad Mini to write, and I have good options on those: Writemonkey and Byword, respectively. But now, I think JotterPad X, two and a half years later, is the writing app that I need for Android. –Carter Dotson

iTunes Connect Completely Redesigned in New Update

Posted by on May 20th, 2014
+ Universal App - Designed for iPhone and iPad

Apple has released an update for the app aimed at those with products on the App Store, iTunes Store, and iBooks Store – iTunes Connect. Apple described the update thusly:

iTunes Connect has been completely redesigned to make it even easier to manage your products. In addition, you can now use the iTunes Connect app to access the music, movies, and TV shows you have made available on the iTunes Store.

The updated iTunes Connect app is available for free.

iTunes Connect 2 iTunes Connect

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Godzilla-Smash3

 
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Last week, I reviewed Godzilla: Strike Zone. It wasn’t very good. Still, there was some small comfort to be had from the fact that at least Warner Bros. wasn’t charging anything for this poorly executed piece of digital movie hype fluff. Now, one week later, Godzilla is lumbering his way into theaters as we speak and yet another free movie tie-in has come to herald his arrival: Godzilla – Smash3. But guess what? It’s actually kinda fun. Who’d have thought, right? –Rob Thomas

JoyJoy

 
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Radiangames is back with another dual-stick shooter. JoyJoy is a fast-paced, arena-based, dual-stick shooter that’s going to be satisfying for those who fancy the genre. The setup is familiar: there are waves of enemies, and players must control their ship that can fire in 360 degrees, to take out everything shooting at them. Enemy bullets can be destroyed with the player’s bullets, so it’s not just a game of frantic dodging but one where it’s possible to cancel out threats with the immense firepower that the player has. The upgrade system is much simpler than what it was in Ballistic SE, Inferno+, and other Radiangames titles, as players just pick up powerups in the main Waves mode that have permanent effects like more health or more powerful weapons. As well as the 24-level Waves mode, there’s a Challenges mode where players can try to last as long as possible against particular enemy setups. All of the modes have seven difficulties available. –Carter Dotson

Dark Lands

 
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When every interesting game idea is copied and cloned in a thousand different iterations across the App Store mere moments after gaining any modicum of mass popularity (2048 anyone? Some Flappy Bird maybe?), it’s very easy to get dismissive and jaded. We’ve seen and played the Jetpack Joyrides, the Robot Unicorn Attacks, the Temple Runs, and any of a hundred other flavors of the endless runner. Does Dark Lands manage to do anything different? While the core is pretty typical endless runner, Dark Lands has slapped on a layer of visual distinction that, if nothing else, certainly makes it pretty to watch. Co-opting both style and content cues from games like the critically acclaimed Limbo, Dark Lands comes with a bold, moody, silhouetted visual aesthetic. While there may not be ghostly children here, players sprinting and slashing their way through this pseudo-Grecian world will encounter monsters and deathtraps aplenty. –Rob Thomas

CIRCA6

 
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CIRCA6 is an incredibly simple game. Take a look at the screenshots below and that’s pretty obvious. Attractive in its own way it might be, but feature-packed it’s not. It’s a minimalistic shooter that focuses on providing an enjoyable experience rather than memorable visuals. It works as a fun distraction for five minutes, for the most part. Controls are conducted via a virtual joystick which allows one to propel forwards, with bullets flying out in the opposite end of the direction taken. Working on a kind of thrusting basis, it takes a brief bit of adaptation but it’s soon quite natural to use. Shooting is done automatically with endless waves of colored dots flying at the player. These dots are different colors, each representing a different skill level. While one color might be fairly dumb and easy to take out, another might be keen to dodge bullets and tricky to chase after. –Jennifer Allen

Toy Rush

 
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On paper, Toy Rush doesn’t look particularly remarkable. It’s a freemium game, a tower defense/offense title, and it has collectible cards to acquire. It’s essentially a mash up of many other elements we’ve seen before. While, as is the way with such freemium games, patience is necessary when dealing with some timers, Toy Rush still offers a few different elements that make it feel more worthwhile than other titles within the genre. Players start out with their own base to defend and build upon. It’s a familiar premise with players able to place new towers and units to keep things safe for while they’re offline. What’s different is how this is done. Tickets are gradually accumulated through victories and simply through waiting it out. These are then used to buy packets of cards. The more spent on these card packs, the better the quality of the items gleaned from them. Such randomness is sometimes a bit infuriating when one is desperate for a particular card, but it’s also fun to see what happens. –Jennifer Allen

WordGirl Superhero Training

 
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WordGirl Superhero Training is a PBS educational app based on the PBS show WordGirl that, like the name describes, revolves around a superhero girl with a focus on introducing new vocabulary to viewers through a conversational means. I really enjoy WordGirl – bright and colorful, with nuances reminiscent of The Powerpuff Girls with an educational spin easily palatable for children of all ages. The heart of WordGirl Superhero Training includes four mini-games that are geared towards strengthening skills such as memory, logic, and reflexes in an arcade-styled game that also includes a vocabulary element as well a maze-centric section involving synonyms. I really enjoy the creative ideas included within these sections. Instead of the classic “concentration”-styled game of flipping over cards to match pairs, one must focus on two related objects before they are “WHAMED” apart by the villain, The WHAMER, and are in need of being put back together by the player in this puzzle-themed section that helps children learn detailed words to describe these commonplace objects. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Lost Bubble

 
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Bubble breaking games are timeless reminders of the charm found in classic arcade titles. Striking the perfect balance, bubble popping games are the perfect mix of simple to play and difficult to master. Bringing these types of games to the modern gaming audience can also be a matter of finding the right balance. Lost Bubble, developed by Peak Games, fails to recognize the charm of classic bubble breakers by reaching too far for a modern overhaul. Like any bubble breaking game, the premise of Lost Bubble is simple. Players enter a level with colored bubbles populating the screen. It is the player’s job to shoot matching colored bubbles in order to make them fall. Early levels are quite simple, but the game challenges players with more bubbles to break and new obstacles as they advance through stages. –Ryan Bloom

Retro Shooter Gem Gem Munchies

 
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Retro Shooter Gem Gem Munchies is a fun, retro-feeling mouthful. The game premise is as simple as it gets; it takes a leaf out of the the book of arcade games of years past, and pits a shooter against shooting opponents. It’s a 2D playing area in this one, with the protagonist object at the bottom (forescreen) and the enemy craft mostly in the air above at the top of the screen. The protagonist object can move left and right, and can shoot, and these actions are accomplished via the virtual controls at the very bottom of the game. –Tre Lawrence

Go Kane!

 
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Go Kane! is a game about love, drugs and a fight against the clock. Will Kane get enough money to save one of his girlfriends? That’s up to the player. In Go Kane! players take control over ladies’ man Kane. Kane got himself in a nasty situation: his girlfriend – or at least, one of his girlfriends – is held hostage somewhere and Kane needs to get a certain amount of money to set her free once again. But how will he get more than a hundred thousand dollars? Well, by selling drugs, of course. Everything in this game should be taken with a grain of salt, because instead of drugs, Kane could be selling anything to get the money. But this game isn’t meant to be serious and has a lot of humor, so yeah. Why not drugs. –Wesley Akkerman

And finally, this week the chaps at Pocket Gamer reviewed KeroBlaster, JoyJoy, and Thomas Was Alone, gazed and guessed at Apple’s future with some iPhone 6 rumours and an iOS 8 wishlist, put together its first all-animated-GIF walkthrough to Blek, found some indie games in Poland, picked the best games to play with your kids, and told you how to become the next iOS game-streaming Twitch superstar. See it all right here.

Shiny Happy App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

dEXTRIS

 
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dEXTRIS is not related to Tetris, so the “tris” part of the name doesn’t make much sense. But it is a game of dexterity that will cause the spewing of a multitude of profanities – in a good way. Players use their two thumbs to navigate two blocks around hazards. Tapping and holding on the left or right moves both blocks that direction, holding both sides splits the two blocks apart, and doing nothing leaves them in the center. This neutral state is mentioned specifically because some of the hazards require being in that neutral state. Some of the challenge comes from the fact that the blocks move quickly, but not instantaneously, and the hazards are diagonal: One must act about a split-second ahead of what’s coming at all times. –Carter Dotson

1849

 
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Spending most of my school-aged years in Northern California as I did, the subject of the mid-1800s California Gold Rush is indelibly etched into my brain. We went on gold panning school field trips to Placerville and hiked the same trails that the miners had a hundred and fifty years prior. When SomaSim’s 1849 went up for review, a glance at the screens filled my heart with hopes for a Gold Rush-themed Sim City. But as any seasoned Forty-Niner can attest, I probably shouldn’t get too excited about every sparkly nugget that catches the light. After all, there’s plenty of fool’s gold in these App Store hills, so it’s best to stay cautious. My assumptions were at least partially correct: 1849 IS a boomtown city simulation. But rather than the open sandbox format of a lot of city builders, 1849 takes a much more focused, scenario-guided path. Players jump from city to city across Central and Northern California during the height of gold fever, helping kickstart a series of small encampments and grow them into prosperous communities. Usually this takes the form of needing to import or export an amount of specific goods from surrounding towns, hitting population milestones, or the like. Upon arriving at the new settlement, players pick from one of three starting package options, which will determine the amount of money and/or free resources the settlers begin with. –Rob Thomas

Gunship X

 
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At its most basic, Gunship X is a lot like Zombie Gunship. In fact, even at its most complicated, Gunship X is a lot like the zombie blasting hit. That’s no bad thing exactly, but enjoyment levels are heavily dependent on how much one enjoys mindless shooting. The idea is incredibly simple. Aliens are rushing at humanity and, most importantly, various landing areas. Humans are trying to flee to safe zones and it’s down to the player, controlling an AC-130 Gunship to protect them. Players don’t directly control the Gunship; instead they are reliant solely on its offensive capabilities. What this means is that the screen offers one large aiming reticule and a place to switch weapons. –Jennifer Allen

Sumotori Dreams

 
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Previously a popular PC game, Sumotori Dreams is a pretty quirky title. It’s a form of sumo wrestling simulator, but one that’s far more focused on humor than realism. While in single player it’s a little forgettable, it’s a fun experience when participating with friends and certainly like little else out there. The key to success in Sumotori Dreams is to defeat the opponent. This is done through either pushing them over, forcing them out of the ring, or sometimes simply waiting for them to make a mistake and stumble over. The center of gravity for these characters is a bit wacky, meaning falling over is just as likely as being pushed. This is particularly noticeable when partaking in different arenas that actively encourage such problems, such as one level based on a giant seesaw and another at the top of a flight of stairs. –Jennifer Allen

Metal Slug Defense

 
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Metal Slug Defense is a 2D, real time, side-scrolling strategy game based on the popular arcade shooter series. Although not the typical Metal Slug experience, Metal Slug Defense does a pretty great job of translating the charm and spirit of its predecessors into a mobile and more strategic form. In more typical Metal Slug titles, players take control of an individual soldier as they run, gun, and jump their way through 2D levels full of enemy soldiers and creatures. In Metal Slug Defense, players instead take control of a base that is capable of spitting out soldier after soldier, with the ultimate goal being to destroy the enemy base on the other side of the level. –Campbell Bird

Moo Said Morris

 
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I would like to introduce readers to Moo Said Morris, a storybook app for iPad that children and their parents will enjoy. Meet Morris: a young mouse who is a bit of an outsider. While all the other mice at school and in his town make the traditional squeaky noises, Morris makes sounds that are certainly un-mouse-like such as mooing like a cow, quacking like a duck, and even sounding like a car or airplane – much to the dismay of his teacher and to the disappointment of the community who find his unusual noises disconcerting to say the least. That is until his ability to sound like something that he is not comes in handy at the end. I really enjoy this story of Morris, a character that children will be able to relate to. The illustrations are delightful, full of details, and with a hand-drawn quality that I am really drawn to. The moments when Morris speaks are simply delightful, with a speech bubble including the image of an animal such as a horse or donkey making noises and complete with the name of their sounds written out, aiding children who may be new to animal sounds as well. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Snatz

 
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Jumping on a trampoline, opening windows and stealing TV’s. All while being a little rat – that is what Snatz is all about. But is it any fun? Yes and no. It seems a bit random: rats stealing TV’s for a living, while they’re jumping on a trampoline from house to house and entering them one window at a time. Yes, but that’s excatly what Snatz is all about. In this game, players have to open windows by getting to them via a trampoline. The building the rats visit are very high and will get even higher later on in the game. If the residents see your little rat face one time to often, they will call the police. And when they come, the rats flee the scene of the crimes. This results in a car chase – dropping the stolen tv’s on the police, will stop the chase. –Wesley Akkerman

Crazy Pixel Run

 
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Running around like a hopped-up hyperactive hare – that’s the best description for this Russian indie game featuring a colorless bunny in a colorless world. In Crazy Pixel Run you control a rectangular, colorless bunny. The little fella is born in a world where everything is grey. He’s main goal in life: bring more color to it. It is platformer style indie game where you have to collect energy to stay alive in a randomly generated and infinite world. The bring color to the world, you need to run around like a crazy pixel-rabbit and collect special glowing things. Every part of the world you touch collecting these things, will brightening up your world. –Wesley Akkerman

Song of Hero

 
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Song of Hero is a rhythm RPG, a combination between rhythm games like Guitar Hero, and a role-playing game. The player needs to organize a 4-man battle band that fights against various monsters. The battle consists of several phases, as heroes and the monster take turns attacking and using special abilities – but for player, the task is always the same – just hit all upcoming beats on time, as they reach the end of their lanes. Although the outcome greatly depends on the player’s accuracy, it’s still possible to fail the battle if the monster isn’t beaten by the end of the playing song. The songs are about a minute and a half long, and although I couldn’t name a single performer, each one of the songs was of a good quality. –Tony Kuzmin

And finally, this week Pocket Gamer celebrated the best month in iOS gaming EVER, discussed the controversy surrounding Nintendo’s Tomodachi Life, and took a look at Techland’s Hellraid: The Escape. Plus – get a full walkthrough to Bridge Constructor Medieval and learn how to build the perfect deck in Hearthstone. It’s all right here, right now.

Another Week of Expert App Reviews

 

At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Intake: Be Aggressive

 
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Without context, it would be easy to think that Intake was designed from the ground up for the iPad. It’s the portrait orientation, and the game being so multitouch-friendly, being about frantically eliminating pills that drop from the sky by tapping on them, with the ability to pop multiple at a time by using multiple fingers. It actually wasn’t made specifically for iPad, though; it started as a PC game that used the mouse. Now that Intake is on the iPad, it’s at home and is a must-have for iPad owners who love fast-paced intense experiences. The best way to play the game is by laying it down flat on a table, using one’s thumb on each hand to switch pill colors in an Ikaruga-esque fashion, and then using other fingers to pop pills up and down the screen as necessary. It’s worth popping the same color pill as what is selected in order to extend out combos – not only for more points, but to get the power-ups that can help keep the board under control. This is especially necessary during the challenging levels that appear every five stages: they will often be the end of a run, but completing them means it will be even more lucrative. Checkpoints that new games can be started from are available every 25 stages. –Carter Dotson

Lethal Lance

 
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There is no question that Lethal Lance swims in a big pool of old-school platformers, but LL Team and their publisher BulkyPix knew exactly how to make their title stand out. The game successfully (and almost immediately) plunges players into a lighthearted world that only jokingly ever takes itself too seriously (i.e. 2 star ratings come with the title of “Mr. Serious”). The objective (as one would expect from an intentionally old-school title) is for users to find their way to the other end of the level without losing all of their lives. Every level is packed with coins for players to collect in order to get a better rating. The rating system itself is pretty straightforward; in order to get all 3 stars, players must accomplish all of the 3 different objectives: they must finish the level without losing any lives, collect all of the coins, and reach the exit before the time expires. If the time does expire, they will simply lose one of the stars – as opposed to starting over. –Cata Modorcea

Sharebrands Stereo Headphones

 
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It’s funny how important comfort can be when it comes to a set of headphones, which is exactly why I’ve been enjoying Sharebrands’ Stereo Headphones as much as I have. It’s also rather funny how this $65 pair of headphones is actually more comfortable than some close to $200 pairs I’ve tried. And heck, some of that $65 isn’t even profit – Sharebrands donates 25% of the sale price of each pair to help the environment (Green), men and children’s health (Blue), women and children’s health (Pink), education (Yellow), or to help fight poverty (Red). Comfort isn’t the only thing these headphones have going for them, though; they also sound pretty good. I’m sure there are better pieces of audio headgear out there, but what I’ve been hearing is certainly not bad. None of that horrible “tinny” business, good balance, and the extra padding around the ears helps to block out a lot of background noise that could otherwise intrude on whatever the user might be listening to. –Rob Rich

Racer 8

 
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Puzzle games and cars don’t exactly seem like the most logical combination on the planet. However, anyone who has ever played the classic quasi-board game “Parking Lot,” knows that that not only can the blend work, but also that it can actually be quite amusing. This is why it should come as no surprise 30-06 Studios would want to take advantage of this mix with their new title, Racer 8. Will it have players revving their engines or leave them running on fumes? Equal parts asset management, time trial and puzzle game, Racer 8 plays on several different mechanics to keep players’ heads constantly spinning. The core goal consists of navigating the car, which is constantly in motion, through a series of checkpoints and ultimately across the finish line. This is actually completed by revolving the square tiles in the map grid in order to form a track for the vehicle to follow. Throughout the process there are other concerns such as gas scarcity and target times, which both play secondary roles in determining how well the player performed on any given stage. –Blake Grundman

Accompli

 
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Why have three apps when it’s possible to do everything with just one? That’s the thinking behind Accompli, an email app for Gmail and Exchange users that also happens to offer contacts and calendar integration. It has its issues – mostly relating to its privacy policy – but if that’s not a major problem then Accompli is a handy solution for business users. Starting out, Accompli offers all the features we now come to expect from email apps. It’s minimalistic to look at as well as use, with a choice of thread views, a unified or separate inbox, and plenty of simple to use gestures to manipulate everything. At this point, it’s familiar enough that one would be forgiven for wondering what makes Accompli stand out over something like Mailbox. –Jennifer Allen

Sago Mini Monsters

 
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Sago Mini Monsters is a playful and creative app for toddlers and early preschool children that allows them to explore with color and other fun details as they create unique monsters that they need to take care of by feeding, primping with accessories, and attending to their personal needs such as teeth brushing. Each monster is met by dragging him or her from the green swampy area seen at the bottom of the page bubbling about adding a charmingly icky sense of style – especially as one will need to drag the monsters and their food up from this bog-like area as a tap will also make this fluid bubble. Children will enjoy decorating their at first detail-less monster with the use of five included colors. Simply draw and, when completed, a charming creature face will sprout giving personality to the character the young player has just decorated. Also fun is the ability to swap out different features to further customize the look of these monsters, complete with fun gooey details as one pulls off areas of the face, allowing new parts to sprout. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Greedy Dwarf

 
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In Greedy Dwarf you control a dwarf in a mine cart, collecting gold and surviving the inside of magma-filled cylindrical caverns. It’s a endless runner type of game, chopped into different levels. The controls of the cart are fairly easy to comprehend. By swiping left or right, the cart will go that direction respectively. The levels are mostly in the form of a cylinder, so the dwarf can ride not only on the ground, but also on the walls and the ceiling. By using two fingers or both thumbs, the mine cart jumps. The problem with these jumps that is difficult to see when to jump or where to land, because of the 3D environment. When dying often, this gets very frustrating. –Wesley Akkerman

Dancing Samurai

 
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Little known fact, but samurai warriors very rarely used their katana swords in battle. They mostly used pikes, like everyone else, because they had the farthest reach, meaning that you could deal a lot of nasty damage, while being on the safe distance yourself – and you didn’t have to worry about friendly “fire” as well! The reason that I speak about ancient Japanese military tactics is that I frankly don’t have much to say about Dancing Samurai – not because it’s bad, but because it’s so small – like a bonsai tree under mount Fuji. –Tony Kuzmin

Brandnew Boy

 
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The first thing that will most likely strike you about Brandnew Boy (apart from its odd title) is that it looks great. Brandnew Boy is built using the Unreal engine and even though I reviewed the game on a Nexus 4, it still managed to pack a graphical punch. The game itself revolves around you playing as a young man (or if you’d prefer, a young woman) who’s got a bad case of amnesia. What they (you) can remember though is how to kick and punch. This is handy as each level you complete is full of bizarre creatures, ranging from odd-looking ‘egg men’ to what can only be described as a demon with an umbrella. –Matt Parker

And finally, this week, the Pocket Gamer crew highlighted its most anticipated games for May, took an advanced look at the next game from Rock Band developer Harmonix, reviewed 3DS sport sim Mario Golf: World Tour and picked the three best iOS and Android games of the week. Have a read.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Wayward Souls

 
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The roguelike-inspired genre hasn’t really taken off on mobile like I expected it to quite yet, but Wayward Souls sets the bar so high for any other developer that tries to jump in that I do not envy them. Wayward Souls is a darn fine roguelike action-RPG. The game, which is a spiritual successor of Mage Gauntlet, thrusts players into three dungeons where they have one life, a limited amount of health, the character’s special abilities, and occasional power-ups, upgrades, and coins that can be collected. The coins are the only permanent thing that is carried between games, which can be spent on upgrades. Otherwise, the game features permadeath: any upgrades and items collected don’t carry over. So choose wisely and don’t be afraid to actually use the items. As well, the game features random levels in each dungeon, so no run is ever the same. There are common elements each time through, but expect the unexpected. –Carter Dotson

Leo’s Fortune

 
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When a game starts with a gentle and vaguely ethnic voice talking about “good mornings” and “purple light,” players know that they’re in for something unique. But lavish production values and lovingly realized characters are just the beginning of the greatness that is Leo’s Fortune. Tilting Point and 1337 & Senri set out to make a mobile game as fun and fantastic as something on consoles. Fortunately, they succeeded. Players take control of Leo, a brilliant inventor and adorable elderly fuzzball, as he attempts to reclaim his stolen treasure. It’s impossible to oversell how delightful his design is. Imagine a grandpa’s beard that suddenly came to life. That’s just the start of Leo’s Fortune‘s amazing aesthetics. The game’s graphics have an old-world whimsy full of wartime, turn of the 20th century, Eastern European influences. Also, with its stage motif, the game draws from the early world of cinema that Martin Scorsese sought to recreate in the movie ‘Hugo.’ On a technical level, the naturalistic environments like desert ruins and ocean floors, or more industrial ones like a fiery underground furnace, have exquisite lighting and immaculate textures. However, the art style is so strong that the impressiveness of the visuals just adds to the wonder instead of being boringly photorealistic. With all that eye candy to take in, the fact that the feature film-level soundtrack and professional voice-acting equally amaze just speaks to their quality. –Jordan Minor

Strongarm Universal Mount

 
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The Strongarm falls into that special category of hardware I like to call “Simple but Effective.” Really it’s just a couple of suction cups that can pivot around each other, but if you’ve got a flat enough surface handy it can make for a pretty effective stand for your iOS device. With a few caveats. Using the Strongarm is super-simple: just place the larger end on a smooth, flat surface and push down five times. This creates a vacuum that will keep it solidly in place for quite some time – depending on the angle and the weight of the device at the other end, of course. Then do the same for the smaller end (place on surface and push five times), only use the back of your iOS device instead of a table or wall. And viola! You now have a stand for your iPhone or iPad that can swivel around if you need it. Want to remove your phone or move everything to a new spot? Just push down on one end to disrupt the vacuum and the Strongarm pops right off. –Rob Rich

Hearthstone: Heroes of Warcraft

 
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The twofold attack of complexity and cost have always been the biggest barriers to entry for newcomers interested in collectible card games. Arcane layers of terminology and elaborate multi-stage turn structures can prove daunting to the uninitiated and indeed were almost my own undoing during my teenage introduction to Magic: The Gathering. Even if newbies can handle absorbing the rules, there’s still the financial bite of dropping $4 for a single booster pack of around a dozen cards. But with the release of Hearthstone: Heroes of Warcraft, Blizzard has managed to execute a truly impressive feat of plate-spinning. They have not only created a CCG that is both quick and easy for newbies to pick up (while still challenging for veteran card slingers), but have simultaneously crafted what may well be one of the best free-to-play experiences on any platform EVER. –Rob Thomas

Boxer

 
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Boxer is a mailbox app for iOS that seems to be able to do almost anything one could ask of it. Where many mail apps I’ve tried tend to lean either more toward user-friendliness or high customization, Boxer does a great job of balancing both – making it my new favorite mail client for mobile devices. When users boot up Boxer they are greeted with their inbox view, which merges all of the incoming email from all connected accounts in a column view that is similar to most mail apps on the iPhone. From here users can open messages, swipe to archive or delete them, or assign other labels or actions to them such as putting them on a to-do list, liking them, or sending quick replies. While I found this layout relatively intuitive, Boxer accounts for the fact that this may not be the desired way to use email for everyone and have included customization options for users that want to boot into a different screen on startup, or change what the swiping actions do. –Campbell Bird

Petites Choses

 
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Sometimes it is hard not to become jaded as an app reviewer because there are times that it may seem as if many apps are rather familiar – making me wish for something unique, interesting or simply beautiful. Because of this, I am happy to have had the chance to review Petites Choses: an interactive app for young children that has a wonderfully crafted style, setting it apart from other apps seen in iTunes. Petites Choses is an app for small children that includes simple, unique mini-games that one discovers inside the included beautifully-illustrated cityscape that employs a serene use of color and a watercolor style that I greatly appreciate. As one scrolls though this city, children will be lead to the areas of this app that are to be explored – be it scenes found within the windows of a building as well as within the trees, taxis, flowers or umbrellas also seen within this urban landscape. I do love the look of this app – the hazy use of color and the clouds that hang over this city as well as the buildings that include a layered look that gives this city depth when scrolling through this landscape. –Amy Solomon

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If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Voxel Rush: Free Racing

 
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Every now and then, I get, well, got. I do try to be a beacon of impartiality, mostly immune to the wiles of software titles, but every so often, a game throws it on me, and I get weak. That what Voxel Rush: Free Racing Games from HyperBees continually does to me. With regards to gameplay, it is as straightforward as it gets: it’s a first-person endless runner set as a race through an artsy, creatively minimalist environment that is built to challenge and stimulate the senses. The game depends on this ever-changing backdrop to deliver the excitement that it intends to, and it mostly delivers. –Tre Lawrence

Letters from Nowhere: Mystery

 
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G5 is practically the authority when it comes to hidden mystery games, and one can be fairly certain that a game from the venerable development house will be better than decent. With Letters From Nowhere: Mystery, we do get what we expect, and a bit more. The gameplay goes a bit beyond Murray finding miscellaneous objects in different environments; this game has a few palpable elements that add to the overall gameplay in quite positive ways. –Tre Lawrence

Smash and Dash

 
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Smash and Dash is a game title that delivers: in the game, you smash up guns that fire blue bullets at you, while you dash away to not get hit by those bullets. Smash and Dash is played on a grid, and strongly reminds us of another great game: Geometry Wars, only now on a smaller scale.The little flying machine you control can smash every enemy on screen, but is extremely vulnerable when it comes to bullets. Only one of those is needed to knock you out, what makes the game really challenging to experience arcade gamers. It’s really fast-paced and it suits the game very well. And the controls are very smooth, too. On screen, there is an analog stick that directly controls your flying vehicle and the response of that stick is utterly fast. It has to be: a fast-paced game where you need to rely on your own skill, won’t benefit from anything other than that. –Wesley Akkerman

Finally, this installment of AppSpy’s Week in Video, reviews troubled web-wanging sequel The Amazing Spider-Man 2, noir sneak-’em-up Third Eye Crime: Act 1, and neon endless-runner Unpossible. AppSpy also takes a sneak peek at new releases like fluffy platformer Leo’s Fortune, and the impressive-looking roguelike Wayward Souls in our live Twitch show Eye on the App Store. Watch it all on AppSpy now.

And, this week Pocket Gamer gave a rare Platinum Award to Wayward Souls, shared some tips for Blizzard card battler Hearthstone, picked out the best puzzle games on Android, and weeped over 10 franchises that have been spoiled by the intrusion of in-app purchases. All this and more over at Pocket Gamer.

Spring Into Our App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Unpossible

 
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Unpossible is another fantastic minimalist arcade survival game in the vein of Super Hexagon and Pivvot, this one adding in the wrinkle of being in first-person. Essentially, the game is the same as any other arcade survival game: don’t hit the obstacles. Simple as that. The obstacles and the way they’re laid out is anything but simple, though. There’s three difficulty modes: Simplicity, Futile, and Ultra. Simplicity starts out very easy, and it can be a bit disheartening at first for the player looking for a challenging experience because it’s fairly easy. However, things really jump up at Futile, where getting the requisite 60 seconds to unlock the next game mode is very difficult. And Ultra difficulty is, in fact, ultra-hard. –Carter Dotson

Hitman GO

 
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Hitman GO is one of the odder big-name games that I can remember in recent memory. It takes the core tenets of Hitman, and turns it into a strategic board game. It’s a unique choice with a unique presentation to match, and while it’s certainly odd at first, it comes together beautifully. This is an intelligently-designed, wonderful experience. This is a turn-based affair, where players control Agent 47 along circuit-like boards where he can move one node at a time. He must make it to the exit without being spotted by the enemies on the board, who all move after he does, so they have an advantage, though each enemy has predictable behaviors. Thus, it’s about using their patterns and the limited tools available, like noise makers and disguises, to avoid and even take out the various enemies. –Carter Dotson

Livescribe 3 Smartpen

 
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The Livescribe 3 is a Bluetooth enabled pen with a little infrared camera in the front that tracks what is written and stores that as a sort of digital ink. That ink can then be dictated to an iPad/iPhone with the free Livescribe+ app and a Bluetooth enabled iOS device. What results is nothing short of amazing. Once the writing/drawing/doodle/whatever that has been written on the special notebook and has been transferred to the iOS device, then the real magic starts. Whole pages or just sections can be emailed, transferred to Evernote, turned into calendar events or reminders, etc. And if the handwriting is legible (i.e. better then mine), any written words will also be converted to text for easy searching and emailing. –Jeff Scott

Trials Frontier

 
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At last, the Trials series hits mobile with Trials Frontier, now available worldwide after its Canadian soft launch! Unfortunately, it’s free-to-play. I don’t say this in the way that some people automatically despair about games going free-to-play. No, after playing Trials Frontier, I think the way that its business model affects the game diminishes what is otherwise a great experience at its core. Developed by RedLynx, creators of the Trials series and of the similar MotoHeroz, this is a level-based stunt biking game. Players ride their motorbike through a level, trying to avoid hazards and navigate the tricky terrain in order to make it to the end in one piece while performing flips along the way because they’re cool. It’s a game that requires patience, as many levels will require restarting from checkpoints (which are thankfully frequent) to make it through – but greater rewards come to those who complete levels faster and in fewer restarts. –Carter Dotson

Runtastic PRO

 
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It’s probably safe to say that Runtastic PRO is the Swiss Army Knife of running apps. It goes one better too, by being more than just for running – covering all manners of different movements from cycling to skiing. As a general one stop shop kind of app, Runtastic PRO has it covered. Runtastic PRO is immediately pretty quick to set up. A clearly laid out screen is there, ready for the beginning of a run or cycle. It’s easily adjusted too, with holding a finger to a number opening up a choice of values. Duration, pace, speed, distance, average pace and speed, as well as elevation and maximum speed can all be given focus here. Heart rate can also be tracked with the relevant equipment to hook up to the app. A map or music player can complete the selection. –Jennifer Allen

Dinosaur Train A to Z

 
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As parents of Dino-loving children know, there is a nice selection of books and apps that are dedicated to the combining of dinosaurs and the alphabet – typically including 26 dinosaurs and allowing one to correlate with each letter. Dinosaur Train A to Z is an app of this style, introducing children to many interesting facts about these prehistoric creatures. As the name may imply, this app is based on the hit PBS TV show, Dinosaur Train. Fans of the show will find the highlighted text and included narration familiar and inviting – something I appreciate as I honestly don’t enjoy trying to pronounce the long names that many dinosaurs possess. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Trial of Bones

 
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Man, skeletons are stupid. The undead kind, not the good kind that is just calmly resting inside of our bodies. I mean, animating a skeleton should be about the most difficult thing in magical world, because there’s absolutely no way they could move on their own – and yet, walking skeletons are the most basic enemy a hero can ever meet. Trial of Bones takes it to the next level by making skeletons the sole enemies. Sturdy and dangerous enemies, at that. I don’t want my life to be ended by a pile of calcium – give me real monsters! Bearing that in mind, Trial of Bones is actually quite good, although it severely lacks content. There’s a short prologue that I frankly can’t remember by now, but the problem at hand is that the main hero is trying to get through a dungeon that is filled with skeletons with the help of his awesome sword, as well as the objects he finds on the way. –Tony Kuzmin

Fly Catbug Fly!

 
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This is a game about a cat. Not just any cat – it’s a game about a flying insect cat that collects flying trash. Fly Catbug Fly is a bit close to Flappy Bird, but it’s closer to the old helicopter game that Flappy Bird was ripped off from. Catbug (of Bravest Warriors fame) flies through the never-ending corridor, bordered by solid matter on top and bottom, and has to evade it, as well as some small “islands” in the middle, while collecting trash. The trash consists of truly random items, ranging from old bottles to what to my twisted mind looked suspiciously like dirty toys, to leprechauns. There are portals scattered around the levels, which take the trash from Catbug, and give some cash in return. After picking enough trash, a hyper mode of sorts kicks in and you lose. At least that’s what happen to me all the time. –Tony Kuzmin

Sonic Racing Transformer

 
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When it comes to kart racing, Sonic is the man. And the hedgehog. Whatever… Sonic is the consummate console competitor, and he and his friends have done well on mobile devices too. Sonic Racing Transformed is yet another opportunity for us all to see how fast our blue bandit has come on Android OS. It is an intense game, and definitely not for the spec faint of heart. There are two modes off the bat, Single player and multi player, with the single optioning into the advertised new World Tour. There is also the Weekly Challenge, which allows players to compete for streaks and prizes. –Tre Lawrence

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Power Grounds

 
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Power Grounds is probably best described as a minimalistic take on a Roguelike, to the point that it’s more like a puzzle game than anything else. I’d stick to calling it just a puzzle game, but alas, Power Grounds was borne out of something called the Seven Day Roguelike (7DRL) Challenge. The constraints on the creation of Power Grounds are very apparent (hence why I insist it’s more like a puzzle), but they result in a game that has such a laser-like focus on what it is supposed to be that it succeeds in being a very simple but very satisfying experience. Power Grounds takes some of the basic tenants of Roguelikes (randomization, permanent death, turn-based movement) and applies it onto a largely monochromatic grid. Players take control of a stick-wielding hero that is tasked with progressing through six rooms of enemies and obstacles – without dying – to beat the game. To do this successfully, players have to develop a strategy of movement as well as a strategy for unlocking the game’s power-ups. –Campbell Bird

Wind-Up Knight 2

 
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Wind-Up Knight 2, Robot Invader’s sequel to the game that put them on the map, is an auto-running platformer where players must jump, attack, roll, and use their shield to take out enemies and avoid hazards. This is not an endless runner, this is a platforming game where movement is automatic, and it’s freemium (with IAP to unlock the full game) versus an endless runner with consumable IAP so players should go in expecting something quite different from everything else that’s out there. The items that can be bought with the game’s coins (which can be bought with IAP as well) do provide help, but they’re not squarely necessary at all. –Carter Dotson

Breakfinity

 
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Offering that “just one more go” mentality, BREAKFINITY is a brick busting game in the vein of Arkanoid but with a difference. That difference being that it’s effectively endless. It’s a nice twist on the usual format. After all, how often does one ever complete an Arkanoid-style game, anyhow? Usually, it’s a classic example of enjoying the journey rather than seeking out the destination. Each level of BREAKFINITY is relatively quick to complete, mostly because the objective isn’t to clear all the bricks. Instead, it’s to create a gap and hit the top wall of the screen in order to progress to the next stage. Once that happens, the level changes around but the format stays the same. –Jennifer Allen

TapPainter

 
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Once upon a time, those who wanted to see whether a new color suited a particular room in the house were restricted to using paint samplers on their wall and being confined to having to redecorate at some point very soon to hide such things. That day has passed – kind of – with apps like TapPainter emerging to make the process much simpler. Admittedly, nothing is going to quite beat the tactile process of painting things on the actual wall, but TapPainter does a decent job of demonstrating what can be achieved. All the user needs to do is either import or take a photo directly of the room before getting to work. This is where, in the case of my rather lackluster iPad 2 camera, things get fuzzy. I found it a much smoother process to take a photo with my iPhone 5 before importing it that way, but mileage is going to vary here depending on what iPad users have. –Jennifer Allen

Space Pack from Mophie

 
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We’ve looked at other devices that allow for the expansion of available storage on iOS devices, but none have done so in such a elegant and portable way as the Mophie Space Pack. On the surface, the Space Pack looks like any other Mophie battery case. But on the inside are additional smarts and storage to keep up to 32GB of media. This is facilitated by a special app from Mophie called Space. –Jeff Scott

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Golfy Bird

 
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Okay, I admit it. I really didn’t want to have a go at Golfy Bird. I mean, it is from Noodlecake, yes, which is almost always a positive. Still, it sounds suspiciously like The App That Was Pulled that we deign not mention by name. Frankly, the clones that popped up were somewhat depressing, and I even winced at real birds for a spell. I was wrong. Golfy Bird is its own person, and it’s somebody that might be very easy to like, and even fall in love with. –Tre Lawrence

Mikey Hooks

 
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Mark my words… There might be a zillion RPGs, and countless board games, and twice as many hidden objects games… no matter the time frame, or the medium of gaming, there will always be a place for arcade action gaming. Always. Mikey Hooks, which comes to us via platform heavyweight Noodlecake Studios and BeaverTap Games, is just one of those games, and I admit that I had pretty much decided to like it at first glance. –Tre Lawrence

SideSwype

 
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Nice to meet you, SideSwype. The playing area is a 5×5 grid, with space for 25 squares of different colors. if filled all the way. The sparse white background is a great counterpoint that highlights the coloring of the squares, and the smooth animations are just what we’d expect from a game that uses gestures as the main form of movement and problem-solving. –Tre Lawrence

And finally, this week Pocket Gamer cautiously checked out Rollercoaster Tycoon 4 Mobile, took a stab at a Clash of Clans clan war, spent some ker-azy money in Crazy Taxi: City Rush, put together an epic guide to FTL, and checked out some games at Birmingham-based expo, Rezzed. It’s all right here.

Apple has announced the time and location for this year’s Wordwide Developer Conference, which is scheduled to be held from June 2 through June 6 in San Francisco, California. Interested parties can also apply for tickets starting today through April 7, 2014.

WWDC is a well-regarded conference that gives developers insight into the future of OS X and iOS, as well as giving them the tools to create apps for these systems. The conference looks to present plenty of technical sessions and more than a 1000 Apple engineers, as well as design awards for apps from the past year.

“We have the most amazing developer community in the world and have a great week planned for them,” said Philip Schiller, Apple’s senior vice president of Worldwide Marketing. “Every year the WWDC audience becomes more diverse, with developers from almost every discipline you can imagine and coming from every corner of the globe. We look forward to sharing with them our latest advances in iOS and OS X so they can create the next generation of great apps.”

Tickets will be assigned via random selection, there are also opportunities for students to enter for free tickets.

wwdc14-home-branding

Shiny Happy App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Galaxy on Fire-Alliances

 
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Galaxy on Fire – Alliances follows in a long line of well-established mobile games in a couple of different ways. First, Alliances is set in the same sci-fi universe of the previous two Galaxy on Fire games. Second, Alliances is a management style game the likes of which are all over the App Store. As someone who doesn’t have a huge amount of familiarity or reverence for either of these mobile game establishments, I find myself compelled to keep playing Alliances primarily because the game does a great job of making players feel like they are part of something bigger than themselves. At first, Alliances appears to be a pretty rote menu-based game where players build structures, apply upgrades, and so on and so forth for the sake of progression. For the most part, it appears this way because that is the game. However, with a huge galaxy of multiple planets to explore, the game allows for players to form alliances, which makes all of the relatively mindless upgrading feel much more meaningful than it would otherwise. –Campbell Bird

Cover

 
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The same old movies, music, and video games can become boring and mundane. Sometimes it’s great to experience something new and interesting. Cover is an app that helps iOS users discover old, new, and upcoming releases so that there’s always something entertaining to enjoy. When Cover is opened, users will see a screen that looks somewhat similar to the App Store. A banner at the top displays an ad, but it also displays new releases and categories. Underneath this changing screen are featured lists to explore like Movie Classics, Inspiring Favorites, Most played on Spotify in 2013, and Great iOS games. Tapping on a category brings up a list that users can interact with in order to find something of interest. For instance, tapping on the Spotify list brings up a list of songs that can be previewed and purchased from iTunes. Additionally, tapping on a movie allows users to play a preview and they can also view the actors, a release date, and even read a description. –Angela LaFollette

Shuyan the Kung Fu Princess

 
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Aimed at the slightly younger market, Shuyan The Kung Fu Princess is an ideal interactive story for showing kids how violence isn’t always the way forward in gaming. It’s a little rough around the edges, but the positive message within remains throughout. The story revolves around Shuyan, a princess in ancient China who is haunted by a secret burden. Players help her along as she discovers new talents and learns that peaceful intervention is often better than aggression. It’s a fairly simple game. Each level is comprised of Shuyan going up against a series of enemies. These enemies aren’t the conventional sort though, in that they can be pacified through greetings and gentle slaps rather than punches. It’s possible to knock them out as well as anger them, causing them to be more violent, but often the game rewards one for non-confrontational dealings. Shuyan must often carry small stones from one side of the level to the other, avoiding fights so as to not drop the stones. –Jennifer Allen

Bonza Word Puzzle

 
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Bonza Word Puzzle claims to be a crossword puzzle with a difference, and it stays true to its word. It effectively turns the crossword puzzle on its head, giving players the answers first and a common category second. Players must then go about composing a complete crossword from separated parts, whereby they must place the fragments near their companions by sliding them together. They will then click into place, and be movable as one. If a part is in the wrong place, the game will let players know by leaving a tiny gap in between the tiles. For some added perspective or just to create some extra space, players can also zoom out using a quick pinch of the screen. –Lee Hamlet

Word Forward

 
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It’s a little simple to look at but don’t let that fool anyone, Word Forward is a highly enjoyable word game. It’s a game all about making words out of a series of tiles within a grid, which is a concept that might seem a little too familiar to some. Word Forward mixes this idea up though, with the idea being to gradually reduce one’s score by doing so. Each tile is given a score according to its difficulty rating with 100 points going to Z and U, while 10 points go to A or E. Each level requires reaching a particular target score by removing expensive tiles, so the key is targeting the trickier letters. –Jennifer Allen

Toca Pet Doctor

 
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I always find it exciting when Toca Boca releases a new digital toy for children, and I am excited to let readers know about their new app, Toca Pet Doctor – an application that will allow toddlers and young preschool-aged children a chance to express their empathy as they mend sick or injured animals in this charming application. Toca Pet Doctor allows children to peruse a veterinarian’s waiting room complete with 15 animals that could use a little help. I am really fond of the tone of this app, bringing out the caring side of children who will enjoy all the different animals looking for a little TLC such as a gassy mouse, an itchy, flee-bitten puppy, or my favorite, an iguana with a belly ache. Each of these creatures looks uncomfortable in its own way but Toca Pet Doctor is devoid of drama, as no creature looks too sick or unhappy that it would make children uncomfortable – which I really appreciate. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Penombre

 
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Penombre is a side-scroller with a dark mission. For an endless runner, the game relies heavily on it’s theme. It’s a mostly black and white affair, with dark object silhouettes “moving” from right to left as the dark running avatar of Umbra is doing her thing in standard endless runner form. Lighter colors make an appearance, but play second fiddle to the absolutes and red, which mostly signifies dangerous objects. There is a life bar to the upper right and counters to the bottom right and top left. –Tre Lawrence

Royal Revolt 2

 
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Royal Revolt 2 does a good job of making the player feel like a king. As one of a huge number of feuding kingdoms providing subjects with food and gold is just as important as raising armies to plunder enemies and gain more power. Royal Revolt 2 follows the tried and true Clash of Clans formula, at least as far as building up a kingdom. Players will partake in all the familiar tropes for this genre, such as constructing and upgrading resource buildings to generate resources, which are then used to build new buildings and upgrade existing ones in a never ending snowball of economic growth. –Allan Curtis

Caveboy Escape

 
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Caveboy Escape is an enjoyable combo-type puzzler. It takes the match-3 paradigm, and tosses in some tile travel to create a fun series of puzzle situations. The tutorial does a fine job of walking players through the finer aspects of the gameplay. The successive playing areas are rectangular, and made up of smaller tiles. The tiles are of different colors seemingly randomly placed, and there are usually two special points, start tile (point A and an end tile (point B). Facilitating the escape means moving the avatar from point A (usually at the bottom of the screen) to point B (towards the top). –Tre Lawrence

And finally, this week Pocket Gamer went to GDC and saw Framed, Monument Valley, Spider 2, and more. Plus, the guys previewed Angry Birds Epic, picked out the best RPGs on iOS, and chose 5 awesome games like Terraria and Starbound. Read the full rundown right here.

The Verge reports that the newest update for iOS 7, which would be 7.1, has gone live.

Version 7.1 isn’t necessarily a major change, but it does adjust and fix a few things that will most likely affect some users over others. First and foremost is a fix for the “reboot” issue that many have been having with the newest iOS devices (i.e. the iPhone 5s, iPad Air, and iPad Mini Retina). CarPlay has also been included, which will allow users to connect their device to their car and access various features such as music and text messages through Siri. So long as they drive a newer Volvo, Ferrari, or Mercedes-Benz anyway.

Other improvements include tweaked interface designs when dialing or powering off a device, better search functionality in iTunes Radio, and the ability to hold the Home button down as you talk to Siri to keep her from cutting you off in mid-sentence. Just make sure to clear off some space before you download it; it’s a biggun’.

The iOS 7.1 update is available now.

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source: The Verge
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