Posts Tagged 148apps

Another Week of Expert App Reviews

 

At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Modern Combat 5: Blackout

 
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Gameloft is responsible for bringing us some of the most polished and frenetic mobile shooters for the iOS platform in the form of Modern Combat. The latest entry, Modern Combat 5: Blackout, raises the bar even higher, despite still having some of its own setbacks. This fifth entry is certainly an improvement that demonstrates what can be done within the mobile genre. Players take up the role of Caydan Phoenix, an ex-marine who was deployed into Venice to tackle an uprising sweeping the area. After Phoenix is inevitably set up, he finds out that the international security agency who sent him in is up to no good – in fact, it’s acting as a front for an international terror organization. That’s where you come in: righting all these wrongs and clearing his name; with guns. –Brittany Vincent

The Order of Souls

 
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The Order of Souls is a turn-based, free-to-play role playing game set in a fantastical world that melds science fiction and fantasy elements. Throughout the course of the game players can expect a surprising amount of interactive story elements, but most of that requires them to grind through a middling series of combat scenarios that really drag the whole game down. The Order of Souls‘ various elements include head-to-head multiplayer, crafting, singleplayer combat, party management, etc. Most of these systems and mechanics seem familiar to those that have played RPGs before, but the game does very little to do unique things with them. It’s almost like the developers were more concerned with checking features off a list than they were thinking about how they might add a unique dimension or dynamic to the game. This is not to say that it has any seriously flawed mechanics, but they just aren’t as interesting as they could’ve been. –Campbell Bird

Revolution 60

 
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Revolution 60 has a lot of influences. It wants to be a sprawling sci-fi action RPG full of choices like Mass Effect. It spices up its numerous cutscenes with quick time events like Heavy Rain. Parts of its plot recall Metal Gear Solid, and its stylish 60s espionage vibe is probably the closest thing we’ll ever get to another No One Lives Forever. However, instead of being derivative, Revolution 60 emerges as a fantastically fresh original vision and a great debut for developer Giant Spacekat. Starting Revolution 60 feels like stepping into a wholly realized sci-fi world. In fact, the lore can get so dense at times it’s hard to figure out exactly what’s going on, but players will pick up enough. Plus they can purchase a separate guidebook explaining the universe, which fortunately seems interesting enough to warrant such a cost. Besides, the characters are what really matters, and Revolution 60’s cast is definitely worth getting invested in. –Jordan Minor

Secret Files Tunguska

 
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Previously a PC, Wii, and DS release, point-and-click adventure Secret Files Tunguska has made its way to iOS, and it’s quite enjoyable despite its dour tone. Veering away from the casual nature of many other titles in the genre, Secret Files Tunguska sticks to the traditional scenario of plenty of asking questions and combining items to create further useful tools. Set around the Tunguska event, a mysterious large explosion that occurred in 1908, the game delves into conspiracy theories that would make Mulder and Scully proud. You play a woman whose father, a scientist investigating the event, has gone missing, and soon enough various intelligence agencies are out to get you. –Jennifer Allen

MTN

 
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MTN is not a game. It is not highly interactive app. What it is, is a serene part of your day that will bring you a few minutes of amusement. The MTN app, by David O’Reilly, opens by asking you to draw things based on 1-word prompts. According to David O’Reilly, “The drawings influence things like the shape of the mountain, the type of vegetation, the amount of vegetation, the length of your summers, the amount of snow you’re going to get, all sorts of different things.” After the prompts are answered the app generates a small, free-floating mountain in the middle of space. –Jessica Fisher

Bio Inc

 
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Mama, just killed a man. Pinched a vein inside his head. Pressed “OK” and now he’s dead. Bio Inc is a “biomedical simulator” from DryGin studios. While there are dozens of medical/surgical simulators available on PC, mobile platforms, and consoles, Bio Inc is a little different. Other medical-based games ask players to save patients in peril (even if said players may wind up removing the patient’s brain during a routine appendectomy, either accidentally or on purpose). Bio Inc, on the other hand, requires players to drag the Hippocratic Oath behind the hospital and shoot it. –Nadia Oxford

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Ruzzle Adventure

 
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What does a developer do when a game around forming words and multiplayer becomes a succes? It takes out fifty procent of that golden formula and turns it to a list of chores. Ruzzle Adventure is a game where players need to form words on a grid full of letters. In the past, we’ve seen dozens of iterations of this concept in the form of Boggle, Wordfeud or even an earlier published version of Ruzzle. In all those games the goal is the same: make as many words as possible, to get the highest score. By making bigger words and combining tougher letters to make words with, the score multiplier raises and so does one’s score. Remember Scrabble? –Wesley Akkerman

Shurican

 
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Man, developers still make flappy games? I thought that that hype was over, but judging by the game Shurican, there still were some… I don’t know what to call it… Innovations..? …left in the subgenre. Yeah, I was surprised as well. How much can different people do with one mechanic? And especially the flappy mechanic? By looking at the flappy games in Google’s Play Store, not very much. Many of the flappy games are direct and shameless clones of the original and unintended successful original one, but sometimes a good one pops up and offers the same, but somewhat a different challenge. Shurican is one of those game, and not only because the game is played in widescreen mode. –Wesley Akkerman

Super Tank Arena Battles

 
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In Super Tank Arena Battles, we get the to see our favorite weapons (tanks) go head to head in our favorite fight environment (an arena). It just gets even more hyper from there. It’s a simple looking game, but still manages to impress graphically, with the opening menu made up of cheery animations and pastels guiding the text. Here, amongst other options, we are presented with 5 game modes: Survival, Catch The Flag, One On One, Mines Rush and Hardcore Survival.The first is open, while the others need a threshold of some sort needed to unlock successive modes. –Tre Lawrence

And finally, this week Pocket Gamer reviewed Modern Combat 5, created an expert guide for Hearthstone’s Naxxramas DLC, picked some awesome seeds for Minecraft: Pocket Edition, found 5 games like Monument Valley, and asked Double Stallion whether turning Big Action Mega Fight into a paid game was a success or a huge mistake. Read all of this and more, at Pocket Gamer.

Apps Are Us

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Monster Hunter Freedom Unite

 
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Trying to explain Monster Hunter Freedom Unite to someone unfamiliar with the series is always a challenge. There’s an almost unrivaled amount of satisfaction to be had the first time you best a Rathalos or when you complete an armor set . You might’ve spent hours hunting dozens of Diablos, to the point that you can do it in your sleep, but now you’ve got what you need and can finish your set and oh it looks so amazing you can’t wait to show it off to your friends! I suppose that’s actually the best way to explain Monster Hunter: you earn it. You earn everything. And it’s difficult not to be extremely proud of that. –Rob Rich

World of Tanks Blitz

 
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It was dark all around and there was frost in the ground when the Tigers broke free. And a good time was had by all. World of Tanks Blitz is a mobile take on World of Tanks, the PC-based online tank combat game from Wargaming.net. World of Tanks has been consistently popular since its North American and European release in 2011, so it’s surprising the game has taken this much time to get an official mobile release. Many imitators have sprung to life in the meantime – some of which are quite good – but unsurprisingly, the real deal is one of the best tank games available for mobile. –Nadia Oxford

Monsters Ate My Birthday Cake

 
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I wouldn’t be pleased if monsters actually ate my birthday cake. How dare they snarf up the sugary confection I was poised to chow down on myself?! It’s a sentiment no doubt shared with the developers at Sleeping Ninja, who have crafted a satisfying twist on The Legend of Zelda-like puzzle-solving. Monsters Ate My Birthday Cake is a sweet treat for mobile gamers that serves up an excellent mix of puzzles, bright and colorful characters, and engaging content that rivals triple-A blockbusters in terms of unadulterated fun. When you get started you’ll find yourself swapping out characters in order to complete level-specific puzzles. Each level has characters with differently-assigned abilities, and each monster has its own loadout. In order to conquer the various obstacles scattered throughout each area, you’ll have to become acquainted with the monsters’ abilities while avoiding or eliminating enemies completely. –Brittany Vincent

X BEATS

 
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Music theory is one of the trickier parts of learning to play a musical instrument. Learning how to read the musical notes and understand how they each sound different isn’t always that fun to figure out, either. This is where X BEATS hopes to buck that trend. It’s a puzzle game that relies upon musical notes to solve the challenges. Each level consists of a mostly empty grid. Players then have to fill up the grid based on the note values to reach a certain amount at the end. Predictably, early stages are pretty simple and easy enough to bluff through, although that’s not the point. They simply require matching up 4 beats and there are limited options to ensure you can’t go wrong. –Jennifer Allen

Lars and Friends

 
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I would like to introduce readers to the new app, Lars and Friends: a charming storybook for young children that contains very special illustrations, making it really stand out among a sea of other apps within iTunes. Lars and Friends is the simple and sweet tale of a horse named Lars and his adventures with many different types of creatures, allowing children to become familiar with the unique names used to describe a group of specific animals such as a colony of ants, knot of frogs, or tower of giraffes. I have had a lot of fun with the different activities Lars engages in with different creatures large and small, creating whimsical images about some unlikely friendships that will stay with readers as well as teaching the sometimes odd name-groupings children of all ages and their adults will enjoy learning about. –Amy Solomon

yantouch Diamond+ “Music+Light” Bluetooth Speaker

 
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When turned off in a well-lit room, the yantouch Diamond+ looks kind of like a slightly garish ball of nothing. When turned on in a dark room – especially when displaying colors based on the tempo of the being played through it – it’s more like staring into a technicolored Eye of Sauron. You know, if Sauron were actually a pretty cool guy and not bent on conquering/destroying the world. Setting up the Diamond+ is pretty easy, and there are a couple of options you can pick from. Initially I hooked it up to my computer via the included audio cable, then later via bluetooth. I’m not sure if it’s just my imagination but it actually sounded a little tinny when connected via the cable, but it sounds just fine via bluetooth. –Rob Rich

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Wave Wave

 
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Life is sweeter when it’s easy. When everything moves the way it should for as long as it should, one can’t complain. There isn’t any shame in appreciating that. With video games, we like reasonable levels of difficulty, but I think that deep down, we all really want an epic battle… something seemingly impossible to conquer. Basically, we love torture by pixel. Why else would games like Wave Wave be so addictive? We’ve known about this game for a while, and finally had a chance to take it for a spin. It is a twitch/reaction games, so it makes sense to go into it with a soothed state of mind. Simplistically explained, the playing area is an insane, jazzy splash of altering colors. A lined arrow travels through this playing area, and the base idea is to use the controls to avoid the quick-appearing obstacles that appear. –Tre Lawrence

Powerpuff Girls: Defenders of Townsville

 
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I admit to being a bit surprised back when Powerpuff Girls: Defenders of Townsville was announced – a Powerpuff Girls Metroidvania, developed by Radiangames, known for their dual-stick shooters and puzzle games? And it released on Steam? I didn’t get around to playing it until now, when it surprisingly released on mobile recently, but it makes a lot more sense that it’s a Radiangames title – and it’s a unique, if imperfect, take on the open-world adventure genre of Metroidvanias. The game starts out with Mojo Jojo, famed villain of the Powerpuff Girls, having erased all of the girls’ memories, imprisoning Bubbles and Blossom, with only a flightless Buttercup around. Flight is the first power earned back by collecting in the world, and here’s where the game shows its original qualities. Many games in the Metroidvania vein restrict progress by restraining movement, but this game relies solely on the lack of certain powers necessary to progress. I feel like it’s almost fairer, because it’s kind of nice to not have things that are just out of short jumping reach. It’s more artificial, but it feels more natural in a weird way. –Tre Lawrence

First Strike

 
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First Strike is all about nukes. The crux of many an action movie nukes can be fun to throw around. First Strike contains all the fun of launching arrays of nuclear death without all that pesky fallout afterwards. First Strike throws diplomacy out the window. By the time of the game the world is already going to be bathed in nuclear fire. The only question is who will do most of the bathing? First Strike divides each nation up into sections and each section has a number of silos, the number of which is controlled by tech level. Each silo can have a particular kind of missile. There are cruise missiles which are used to intercept incoming nukes and ICBMs, which are used for nuking other nations. –Allan Curtis

And finally, 2014 is halfway through, so Pocket Gamer revealed its top-rated iOS, Android, Vita, and 3DS games of the year so far, and found 100 upcoming mobile games to look forward to. The guys also started documenting their adventures in bizarre art installment art MTN, took a look at Civilization Revolution 2, and produced a whopping great guide to Monsters Ate My Birthday Cake.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Panzer Tactics HD

 
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It feels like this battle has been going on for weeks. Reports come pouring in across the command table – scouts have spotted enemy troops deploying along a ridge to the east of our main base, obviously trying to gain a flanking position. My own infantry is entrenched in the forests surrounding our target, waiting for tank reinforcements that have been suppressed by enemy air forces since they were deployed. But as the weather shifts and the rain begins to fall, suddenly those enemy planes can’t engage. And as my tanks roll forward, I give the order to end this battle once and for all. –Andrew Fisher

Tales of the Adventure Company

 
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Tales of the Adventure Company is a lite role-playing game that sets up dungeon-crawling as a minesweeper-like grid. Although the game feels very familiar because of its borrowed mechanics, Tales of the Adventure Company prevents itself from feeling like an also-ran with its unique party system, turn limits, and combat system. In every play session of Tales of the Adventure Company, players must advance their party of heroes through a series of gridded levels in their quest to defeat a specific boss-like enemy type. This is done by tapping on a 5×5 grid to explore the dungeon, find enemies, and befriend new party members. Players must not be too thorough in their searches though, as every session of the game has a turn limit that produces a fail state if hit. This time pressure is largely what makes Tales of the Adventure Company stick out from other dungeon-crawlers, as players must be extremely strategic about how they choose to explore. –Campbell Bird

Habbo

 
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My initial response to the mobile version of Habbo Hotel being released was, “is that thing still going?” Well apparently yes, it is, and it’s just as popular as it ever was. My last encounter with it was back in my early teens, when I thought nothing of joining an open chat room and spouting rubbish for everyone to hear. For those who don’t know, Habbo Hotel is a hugely popular online community with a near-infinite number of fully customizable, user-built rooms for people to explore and chat in. From mock Starbucks and popular game shows, to luxury pads and swimming pools, users are free to let their imaginations run wild. –Lee Hamlet

Outernauts: Monster Battle

 
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When Insomniac Games, developers of PlayStation classics like Spyro, Ratchet and Clank, and Resistance, release a game on iOS it’s pretty hard not to get excited. The developer’s strong pedigree even overpowers the seemingly cynical nature of Outernauts: Monster Battle‘s design and premise. While the game may ultimately just be a freemium take on Pokémon, its harmonious balance of systems at least makes it a very good freemium take on Pokémon. There are lots of things for players to do in Outernauts, a simplified port of a two-year-old Facebook game, but they all revolve around the cast of collectible creatures. Insomniac can create sci-fi infused Saturday morning cartoon universes in its sleep, and it turns out that’s a useful skill when designing a bunch of colorful elemental monsters. While some of the basic ideas might be a little generic, such as Equifoal the grass horse or Molto the fire pig, the characters themselves are full of personality. Meanwhile, the world is slick, vibrant, and uses sounds like ambient space tones or powerful lightning blasts to great effect. –Jordan Minor

Wren V5AP Wireless Speaker

 
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We live in a world where most everything is getting smaller all the time. Computers, spacecraft, even the world itself when you stop and think about it. But while smaller isn’t always better, it can still be difficult to shake preconceptions that are burned into our brains all the time. Which is probably why my first impression of the Wren V5AP wireless speaker wasn’t an incredibly positive one. When I unboxed the V5AP for the first time it struck me as kind of large and bit weighty; I also had trouble figuring out where in the apartment to put it. Once a spot was found, I still had to wrestle with it. My first attempt at connecting it to my wifi network via a direct connection between my iPhone 5 and the speaker was a bust – the included cables aren’t Lightning compatible, and when I tried to use my own cables they just didn’t work. –Rob Rich

Silly Family

 
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I would like to let readers know about a new app for iPad that I find to be a refreshingly new idea in puzzle apps. Silly Family is an app where players need to grasp the concept of a family tree – a game that demands focus as they label members of a family based on their understanding of roundabout information they are given about their familial relationships. The heart of this application will ask players to identify a member of the family, answering questions such as “Ivar is Sven’s mother’s husband’s brother” or “Ponk is Gloop’s brother’s sister’s mother’s sister” – complicated ways of identifying family members as “uncle” or “auntie” as players work through the tree, labeling characters after they have been identified. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Colossus Escape

 
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Colossus Escape is at its heart a very standard runner. The player strides along, jumping over pits, killing enemies and avoiding other hazards. The basic run and jump gameplay is mixed up with Quick time events where the player must swipe a pattern on the screen quickly or die. Unlike most runners there is a hit points system in colossus escape and it’s possible to take a few hits without dying instantly. This is very uncommon in the endless runner genre. –Allan Curtis

Push Panic

 
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Four years ago, Dutch developer Barry Kostjens and Dutch art designer Ricardo de Zoete brought Push Panic on to iOS. Now, four years later, the duo brings the classic fast-paced puzzle game to Android. Did it stand the test of time? In Push Panic, players have to tap falling blocks of the same color. That’s the base of the game – to spice things up a bit, Kostjens and De Zoete thought of some neat gameplay mechanics to make sure players will not get bored real fast with the concept. One of those concepts is that the game offers realistic physics. It sounds more uncommon than it actually is and it works in favor of the game. Blocks can fall on top or stumble next to each other, making it hard to predict where to blocks will fall and what players can do with them afterwards. –Wesley Akkerman

Mini Dodge Ninja

 
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Unless you’ve been under a rock in a wireless dead zone for the past few months, you’ve probably heard of Flappy Bird. The simple screen-tapping game took the world by storm and caused its creator so much stress that he decided to take down the game. Since then, a plethora of similar apps have invaded the Google Play Store in attempts to recreate the worldwide frenzy that was Flappy Bird, including Mini Dodge Ninja. Mini Dodge Ninja takes some elements and makes them its own, but it is an obvious duplication of the Flappy Bird formula, right down to the bird main character. While gameplay is similar to Flappy Bird, Mini Dodge Ninja offers a significantly greater challenge in a less vibrant setting. –Ryan Bloom

And finally, this week Pocket Gamer picked the best games of May and most anticipated games of June. The guys also went hands-on with Modern Combat 5, found 12 hidden features in iOS 8, and produced an exhaustive guide to skills in iOS role-player Battleheart Legacy. All that and loads more, here.

Your Source For The Latest App Reviews

 

Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

KeroBlaster

 
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KeroBlaster is an iPhone game from Studio Pixel, which should excite gamers if only because it’s from the creator of Cave Story: a Japanese homebrew game that spread enough to get published by Nicalis for a variety of other platforms, and is absolutely amazing. KeroBlaster takes a more level-based approach as more of a standard action-platformer. But it’s a fantastic example of being designed for its platform, and one of the best examples of authentic Japanese gaming in a world where so many games are heavily inspired by the region’s developers and their design principles. Nothing beats the real thing. Where KeroBlaster winds up being extremely clever is in its control. There are two arrows for moving the froggu protagonist, who goes on missions for the Cat and Frog corporation. There’s a jump button, but a three-way selector for firing. This has the player fire in the direction of their choice, with the ability to stop or switch with ease. It takes a lot of the stress out of worrying about firing at enemies, and does a lot to both simplify the interface, and make combat fun to play around with in a way that doesn’t feel lacking because it’s been built for mobile. Also, the game manages to build its combat around the idea that players can’t fire downward, with that being something players have to adjust to, and use their multiple weapons intelligently with. Boss fights prove to be challenging, but not frustrating to play. –Carter Dotson

Thomas Was Alone

 
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Writing is often one of the things in video games that suffers. Especially given the era of independent developers, small teams require wunderkinds who, after knowing how to design, code, and quantify the game’s artistic elements, might not have the time or ability to ensure a game is written well. Thankfully Thomas Was Alone, created by Mike Bithell, is one of the few games that has a key focus on writing. It’s a platformer, and never not about the platforming, but the game does a great job of creating a world defined so little by what players see, but what they’re told, in a way that feels clever and involving. Players control a group of squares thrust into a labyrinth – starting with Thomas, who meets other rectangles like John, Laura, and Claire, all with their own sizes, and properties that can help each other. That’s where the challenge and cleverness of play comes in: the platforming is familiar, but having to switch between several characters, using their different properties to get to the goals, can be a mental workout. It requires knowing the characters, and knowing when to move them out of the way, or have one on top of another, or whatever is necessary to get them all to their own goals in each of the 100 levels. And the game keeps throwing in new wrinkles all throughout the process. It’s fantastic. –Carter Dotson

UNcanny X-Men: Days of Future Past

 
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In a slightly surprising twist, the mobile game of Uncanny X-Men: Days of Future Past actually reflects the comic book that inspired the new film. So, staying true to its 90s roots, it comes in the form of a side-scrolling beat-em-up (with just a hint of platforming). Controlling one of five (soon to be eight) interchangeable characters, players will travel between a futuristic, apocalyptic setting – home to Old Wolverine and what remains of the X-Men – to the time in which the X-Men were in their heyday (albeit still disliked by humans), to prevent the mutant oppression and decimation that will occur unless they change the past. –Lee Hamlet

Next

 
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Tapping into a similar kind of field to Huurd.it, Next is a music discovery app that’s hopeful of finding the next big thing. It’s pretty simple to use and the potential of finding new talent (and maybe even some friends) is certainly there. Offering sign-ups via email, Twitter, or Facebook, users can quickly dive into finding out more or sharing their own content. Through the app, users can record audio and video footage of their piece of music before uploading it to share with others. –Jennifer Allen

Sago Mini Space Explorer

 
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I am quite eager to let readers know about Sago Sago’s new app, Sago Mini Space Explorer – part of a series of lovingly illustrated and thoughtfully interactive apps that allow children to explore different landscapes with a friendly and familiar main character. Here, the adventure takes place in space as one spends time with Harvey the Dog, now a galactic explorer that one helps navigate with the drag of a finger. I enjoy the palette of colors used here that includes many dark shades of blue and grey that look rich and serene against the backlit screen, also including brighter hues that add visual interest with a nice pop of color. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Braven 710 Bluetooth Speaker

 
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Wireless speakers offerings are somewhat plentiful, and come in at different price ranges. Having choices is almost never a bad thing, which is why gadget lovers should love stuff like Braven 710 Bluetooth Speaker. It has a presence. The speaker itself is gorgeous in its seemingly minimalist look. Closer up, one catches the intricate craftsmanship of the aluminum shell, which encases the right rectangular prism that is bracketed by ports on one side and the control bank on the other. Officially, it comes in at 6.25 x 2.6 x 1.8 inches and less than 14 ounces. In the box, one also gets a micro-USB cable and documentation. –Tre Lawrence

Zombie Road Trip Trials

 
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Zombie Road Trip Trials is a trials-based spin-off of Zombie Road Trip. The gameplay is rendered in 2D form, with glossy graphics and usable animations. The raceway is irregular and runs from left to right, with zombies generally coming somewhere from the right of the playing area. The artwork does help to define the game, with rolling, intimidating hills and severe drops that encourage the vehicles to go airborne. The controls are virtual in nature and placed at the bottom of the playing area: go buttons for forward and backwards movements, and flip (front and back) buttons to the left. –Tre Lawrence

Tales of the Adventure Company

 
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Tales of the Adventure Company, as previewed recently, is a dungeon crawler that uses tile-flipping and patterns like Disco Zoo to send players through a dungeon, trying to kill the boss at the end, collecting keys and managing one’s party along the way. It’s a game that uses randomness, but in a great way. Randomness in games can be a crutch or it can be a compelling element. It can be frustrating to know that one’s fate is not exactly in their own hands. But the way that Tales of the Adventure Company uses randomness is special. See, players might never know what exactly they’re getting when they uncover a tile, but they know what they might potentially get, be it enemies or heroes to uncover. And they’ll have an idea of where the next hero or enemy will be because the patterns are available. The game knows what it needs to keep hidden from players and what it needs them to know in order to have a fair shot a succeeding. –Carter Dotson

Your Source For The Latest App Reviews

 

Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Overkill Mafia

 
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There are a ton of great shooting gallery style games on mobile devices – probably because they seem almost quaint compared to the ridiculous technology in home consoles and touchscreen cell phones. Overkill Mafia plays like an old fashioned shooting gallery, but with the new age veneer of a detailed mafia universe. The game is organized like a typical free shooter, where players have to complete missions and gain enough currency to upgrade their weapons, earn higher levels levels, or pay ahead if they’ve got enough on their credit card. Players stare down the barrel of a gun as an endless wave of enemy enforcers try to gun them in down in places that look like mobsters hangouts from the Prohibition Era. –Danny Gallagher

Mr. Jack Pocket

 
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A killer stalks the city, ensconced within the dark cloak of its midnight shadows. Fog rises to cloud the vision, and the somber toll of the distant clock tower echoes the quiet, gnawing fear in the populace – the streets of Whitechapel once again belong to Jack. But they are not alone – this night, there are those who would hunt the hunter and end his reign of terror. Holmes, Watson, and their faithful dog Toby must be quick about their task, though, because should Jack escape them tonight, there will be no finding him. A digital conversion of a board game, which is itself already a quick-play distillation of a larger, more complex game, Mr. Jack Pocket is a sublimely simple two-player game of deduction – with Jack attempting to remain hidden for eight turns and the investigators desperately trying to narrow down the suspect list within that time. Players can play as either side, either solo against an AI or against each other. Multiplayer is strictly pass-and-play. Being a fan of the board game, there was no learning curve for me to pick up and play this one. However, the tutorials are well-designed and teach the mechanics of the game as well as a bit of the strategy behind planning both one’s own moves as well as anticipating those of an opponent. –Andrew Fisher

Alone in the Dark

 
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Like most everyone who’s actually familiar with Alone in the Dark and excited about seeing it on the App Store, I’ve got lots of fond memories. Sure it’s an old game (almost 22 years old at this point), and much of that fondness is driven by nostalgia, but it’s also a classic! It’s got to be great for a trip down memory lane and a laugh or two… right? If only. Alone in the Dark is pretty much a direct port of the 1992 PC version. Players choose between playing as Emily Hartwood or Detective Edward Carnby as they explore the mansion of Derceto – and most likely die horrible deaths in the process. Along the way they’ll have to solve bizarre puzzles, avoid devious traps, and do their best not to get eaten by one of the many, many horrors that roam the halls. –Rob Rich

SXPD

 
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SXPD is part comic book, part driving game, set in the merciless 52nd State of the USA. A place governed by a singular authority: a female police force named the SXPD. In this futuristic society, the officers are given only numbers as names, and are kept busy by the various gangs rebelling against the state. Players will follow a new recruit known only as ’021′ through a black-and-white digital comic, drawn by renowned comic book artist Duke Mighten of Batman and Judge Dredd fame. As the panels splice and scatter apart to further the story, they’ll soon find themselves dropped into a high-speed chase out of nowhere. These sections come complete with stylised cel-shaded graphics that reflect the art of the comics, with all of the cool visual sound-effects and death panels one could hope for. It’s an immersive experience, and one that feels properly integrated into the story. –Lee Hamlet

Darkin

 
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The first thing to be said about Darkin is that it is very much like Dungeon Raid. Of course, it’s not the first match-3 game and it will hardly be the last, and we haven’t seen that game get an update nor iPad support in a while, so Darkin does serve a necessary place in the puzzle-RPG canon. And it is a must-play. The goal of the game is to stay alive as long as possible by making matches by drawing through tiles in any direction, though tiles can only be crossed over once. Enemies are defeated by making matches with them, using the teeth tiles to amplify the damage done. Coins can be collected and spent on upgrades for that round, such as increasing max health or the damage amplification from teeth tiles. Moons give players new spells to use, though these are single-use abilities only. Hearts refill health. –Carter Dotson

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

FreeDum

 
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FreeDum is a fairly straightforward title. You’re a little bug that needs to escape from treacherous shoe-box sized obstacle courses. Along the way you also need to run into baby bugs to save them as well. You’ve been placed in these cardboard confines by an ill-mannered youth who doesn’t really appear in the game much beyond the opening scene. Like I said, it’s straight forward. The obstacles you’ll come across range from other, much more tougher bugs, to saw blades and rotating razor blades. These don’t offer too much of a challenge other than ‘don’t touch them’. –Matt Parker

Striker Soccer 2

 
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With the World Cup about to start, it’s time to catch that soccer fever. Striker Soccer 2 from U-Play Online and Chillingo will perhaps cure some of the symptoms of soccer fever, but it won’t heal it altogether. There are several modes of play. There’s friendly matches where any two teams face off; a competition mode where players choose a team and lead it to their league’s championship, with the ability to upgrade players; and a challenge mode where players must win in the face of increasingly-difficult scenarios. Simplified kids’ versions of some modes are available. A $0.99 IAP will buy a Team Edit mode as well. –Carter Dotson

JotterPad X

 
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As a full-time writer, I am in need of good writing apps. I reviewed JotterPad back in early 2012, and found it to be solid but not something that I would perhaps use regularly. Now, the year is 2014. My life is quite different, and I now carry around an Xperia Z Ultra, which I am generously calling a phone because it’s really more of a “tablet that can make phone calls” and have a folding Bluetooth keyboard I usually carry in my bag with me. I’d love an app for writing on the Ultra, because the screen is big enough for it, but I was lacking a good app: I usually would use my Surface Pro or iPad Mini to write, and I have good options on those: Writemonkey and Byword, respectively. But now, I think JotterPad X, two and a half years later, is the writing app that I need for Android. –Carter Dotson

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Godzilla-Smash3

 
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Last week, I reviewed Godzilla: Strike Zone. It wasn’t very good. Still, there was some small comfort to be had from the fact that at least Warner Bros. wasn’t charging anything for this poorly executed piece of digital movie hype fluff. Now, one week later, Godzilla is lumbering his way into theaters as we speak and yet another free movie tie-in has come to herald his arrival: Godzilla – Smash3. But guess what? It’s actually kinda fun. Who’d have thought, right? –Rob Thomas

JoyJoy

 
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Radiangames is back with another dual-stick shooter. JoyJoy is a fast-paced, arena-based, dual-stick shooter that’s going to be satisfying for those who fancy the genre. The setup is familiar: there are waves of enemies, and players must control their ship that can fire in 360 degrees, to take out everything shooting at them. Enemy bullets can be destroyed with the player’s bullets, so it’s not just a game of frantic dodging but one where it’s possible to cancel out threats with the immense firepower that the player has. The upgrade system is much simpler than what it was in Ballistic SE, Inferno+, and other Radiangames titles, as players just pick up powerups in the main Waves mode that have permanent effects like more health or more powerful weapons. As well as the 24-level Waves mode, there’s a Challenges mode where players can try to last as long as possible against particular enemy setups. All of the modes have seven difficulties available. –Carter Dotson

Dark Lands

 
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When every interesting game idea is copied and cloned in a thousand different iterations across the App Store mere moments after gaining any modicum of mass popularity (2048 anyone? Some Flappy Bird maybe?), it’s very easy to get dismissive and jaded. We’ve seen and played the Jetpack Joyrides, the Robot Unicorn Attacks, the Temple Runs, and any of a hundred other flavors of the endless runner. Does Dark Lands manage to do anything different? While the core is pretty typical endless runner, Dark Lands has slapped on a layer of visual distinction that, if nothing else, certainly makes it pretty to watch. Co-opting both style and content cues from games like the critically acclaimed Limbo, Dark Lands comes with a bold, moody, silhouetted visual aesthetic. While there may not be ghostly children here, players sprinting and slashing their way through this pseudo-Grecian world will encounter monsters and deathtraps aplenty. –Rob Thomas

CIRCA6

 
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CIRCA6 is an incredibly simple game. Take a look at the screenshots below and that’s pretty obvious. Attractive in its own way it might be, but feature-packed it’s not. It’s a minimalistic shooter that focuses on providing an enjoyable experience rather than memorable visuals. It works as a fun distraction for five minutes, for the most part. Controls are conducted via a virtual joystick which allows one to propel forwards, with bullets flying out in the opposite end of the direction taken. Working on a kind of thrusting basis, it takes a brief bit of adaptation but it’s soon quite natural to use. Shooting is done automatically with endless waves of colored dots flying at the player. These dots are different colors, each representing a different skill level. While one color might be fairly dumb and easy to take out, another might be keen to dodge bullets and tricky to chase after. –Jennifer Allen

Toy Rush

 
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On paper, Toy Rush doesn’t look particularly remarkable. It’s a freemium game, a tower defense/offense title, and it has collectible cards to acquire. It’s essentially a mash up of many other elements we’ve seen before. While, as is the way with such freemium games, patience is necessary when dealing with some timers, Toy Rush still offers a few different elements that make it feel more worthwhile than other titles within the genre. Players start out with their own base to defend and build upon. It’s a familiar premise with players able to place new towers and units to keep things safe for while they’re offline. What’s different is how this is done. Tickets are gradually accumulated through victories and simply through waiting it out. These are then used to buy packets of cards. The more spent on these card packs, the better the quality of the items gleaned from them. Such randomness is sometimes a bit infuriating when one is desperate for a particular card, but it’s also fun to see what happens. –Jennifer Allen

WordGirl Superhero Training

 
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WordGirl Superhero Training is a PBS educational app based on the PBS show WordGirl that, like the name describes, revolves around a superhero girl with a focus on introducing new vocabulary to viewers through a conversational means. I really enjoy WordGirl – bright and colorful, with nuances reminiscent of The Powerpuff Girls with an educational spin easily palatable for children of all ages. The heart of WordGirl Superhero Training includes four mini-games that are geared towards strengthening skills such as memory, logic, and reflexes in an arcade-styled game that also includes a vocabulary element as well a maze-centric section involving synonyms. I really enjoy the creative ideas included within these sections. Instead of the classic “concentration”-styled game of flipping over cards to match pairs, one must focus on two related objects before they are “WHAMED” apart by the villain, The WHAMER, and are in need of being put back together by the player in this puzzle-themed section that helps children learn detailed words to describe these commonplace objects. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Lost Bubble

 
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Bubble breaking games are timeless reminders of the charm found in classic arcade titles. Striking the perfect balance, bubble popping games are the perfect mix of simple to play and difficult to master. Bringing these types of games to the modern gaming audience can also be a matter of finding the right balance. Lost Bubble, developed by Peak Games, fails to recognize the charm of classic bubble breakers by reaching too far for a modern overhaul. Like any bubble breaking game, the premise of Lost Bubble is simple. Players enter a level with colored bubbles populating the screen. It is the player’s job to shoot matching colored bubbles in order to make them fall. Early levels are quite simple, but the game challenges players with more bubbles to break and new obstacles as they advance through stages. –Ryan Bloom

Retro Shooter Gem Gem Munchies

 
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Retro Shooter Gem Gem Munchies is a fun, retro-feeling mouthful. The game premise is as simple as it gets; it takes a leaf out of the the book of arcade games of years past, and pits a shooter against shooting opponents. It’s a 2D playing area in this one, with the protagonist object at the bottom (forescreen) and the enemy craft mostly in the air above at the top of the screen. The protagonist object can move left and right, and can shoot, and these actions are accomplished via the virtual controls at the very bottom of the game. –Tre Lawrence

Go Kane!

 
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Go Kane! is a game about love, drugs and a fight against the clock. Will Kane get enough money to save one of his girlfriends? That’s up to the player. In Go Kane! players take control over ladies’ man Kane. Kane got himself in a nasty situation: his girlfriend – or at least, one of his girlfriends – is held hostage somewhere and Kane needs to get a certain amount of money to set her free once again. But how will he get more than a hundred thousand dollars? Well, by selling drugs, of course. Everything in this game should be taken with a grain of salt, because instead of drugs, Kane could be selling anything to get the money. But this game isn’t meant to be serious and has a lot of humor, so yeah. Why not drugs. –Wesley Akkerman

And finally, this week the chaps at Pocket Gamer reviewed KeroBlaster, JoyJoy, and Thomas Was Alone, gazed and guessed at Apple’s future with some iPhone 6 rumours and an iOS 8 wishlist, put together its first all-animated-GIF walkthrough to Blek, found some indie games in Poland, picked the best games to play with your kids, and told you how to become the next iOS game-streaming Twitch superstar. See it all right here.

Another Week of Expert App Reviews

 

At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Intake: Be Aggressive

 
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Without context, it would be easy to think that Intake was designed from the ground up for the iPad. It’s the portrait orientation, and the game being so multitouch-friendly, being about frantically eliminating pills that drop from the sky by tapping on them, with the ability to pop multiple at a time by using multiple fingers. It actually wasn’t made specifically for iPad, though; it started as a PC game that used the mouse. Now that Intake is on the iPad, it’s at home and is a must-have for iPad owners who love fast-paced intense experiences. The best way to play the game is by laying it down flat on a table, using one’s thumb on each hand to switch pill colors in an Ikaruga-esque fashion, and then using other fingers to pop pills up and down the screen as necessary. It’s worth popping the same color pill as what is selected in order to extend out combos – not only for more points, but to get the power-ups that can help keep the board under control. This is especially necessary during the challenging levels that appear every five stages: they will often be the end of a run, but completing them means it will be even more lucrative. Checkpoints that new games can be started from are available every 25 stages. –Carter Dotson

Lethal Lance

 
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There is no question that Lethal Lance swims in a big pool of old-school platformers, but LL Team and their publisher BulkyPix knew exactly how to make their title stand out. The game successfully (and almost immediately) plunges players into a lighthearted world that only jokingly ever takes itself too seriously (i.e. 2 star ratings come with the title of “Mr. Serious”). The objective (as one would expect from an intentionally old-school title) is for users to find their way to the other end of the level without losing all of their lives. Every level is packed with coins for players to collect in order to get a better rating. The rating system itself is pretty straightforward; in order to get all 3 stars, players must accomplish all of the 3 different objectives: they must finish the level without losing any lives, collect all of the coins, and reach the exit before the time expires. If the time does expire, they will simply lose one of the stars – as opposed to starting over. –Cata Modorcea

Sharebrands Stereo Headphones

 
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It’s funny how important comfort can be when it comes to a set of headphones, which is exactly why I’ve been enjoying Sharebrands’ Stereo Headphones as much as I have. It’s also rather funny how this $65 pair of headphones is actually more comfortable than some close to $200 pairs I’ve tried. And heck, some of that $65 isn’t even profit – Sharebrands donates 25% of the sale price of each pair to help the environment (Green), men and children’s health (Blue), women and children’s health (Pink), education (Yellow), or to help fight poverty (Red). Comfort isn’t the only thing these headphones have going for them, though; they also sound pretty good. I’m sure there are better pieces of audio headgear out there, but what I’ve been hearing is certainly not bad. None of that horrible “tinny” business, good balance, and the extra padding around the ears helps to block out a lot of background noise that could otherwise intrude on whatever the user might be listening to. –Rob Rich

Racer 8

 
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Puzzle games and cars don’t exactly seem like the most logical combination on the planet. However, anyone who has ever played the classic quasi-board game “Parking Lot,” knows that that not only can the blend work, but also that it can actually be quite amusing. This is why it should come as no surprise 30-06 Studios would want to take advantage of this mix with their new title, Racer 8. Will it have players revving their engines or leave them running on fumes? Equal parts asset management, time trial and puzzle game, Racer 8 plays on several different mechanics to keep players’ heads constantly spinning. The core goal consists of navigating the car, which is constantly in motion, through a series of checkpoints and ultimately across the finish line. This is actually completed by revolving the square tiles in the map grid in order to form a track for the vehicle to follow. Throughout the process there are other concerns such as gas scarcity and target times, which both play secondary roles in determining how well the player performed on any given stage. –Blake Grundman

Accompli

 
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Why have three apps when it’s possible to do everything with just one? That’s the thinking behind Accompli, an email app for Gmail and Exchange users that also happens to offer contacts and calendar integration. It has its issues – mostly relating to its privacy policy – but if that’s not a major problem then Accompli is a handy solution for business users. Starting out, Accompli offers all the features we now come to expect from email apps. It’s minimalistic to look at as well as use, with a choice of thread views, a unified or separate inbox, and plenty of simple to use gestures to manipulate everything. At this point, it’s familiar enough that one would be forgiven for wondering what makes Accompli stand out over something like Mailbox. –Jennifer Allen

Sago Mini Monsters

 
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Sago Mini Monsters is a playful and creative app for toddlers and early preschool children that allows them to explore with color and other fun details as they create unique monsters that they need to take care of by feeding, primping with accessories, and attending to their personal needs such as teeth brushing. Each monster is met by dragging him or her from the green swampy area seen at the bottom of the page bubbling about adding a charmingly icky sense of style – especially as one will need to drag the monsters and their food up from this bog-like area as a tap will also make this fluid bubble. Children will enjoy decorating their at first detail-less monster with the use of five included colors. Simply draw and, when completed, a charming creature face will sprout giving personality to the character the young player has just decorated. Also fun is the ability to swap out different features to further customize the look of these monsters, complete with fun gooey details as one pulls off areas of the face, allowing new parts to sprout. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Greedy Dwarf

 
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In Greedy Dwarf you control a dwarf in a mine cart, collecting gold and surviving the inside of magma-filled cylindrical caverns. It’s a endless runner type of game, chopped into different levels. The controls of the cart are fairly easy to comprehend. By swiping left or right, the cart will go that direction respectively. The levels are mostly in the form of a cylinder, so the dwarf can ride not only on the ground, but also on the walls and the ceiling. By using two fingers or both thumbs, the mine cart jumps. The problem with these jumps that is difficult to see when to jump or where to land, because of the 3D environment. When dying often, this gets very frustrating. –Wesley Akkerman

Dancing Samurai

 
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Little known fact, but samurai warriors very rarely used their katana swords in battle. They mostly used pikes, like everyone else, because they had the farthest reach, meaning that you could deal a lot of nasty damage, while being on the safe distance yourself – and you didn’t have to worry about friendly “fire” as well! The reason that I speak about ancient Japanese military tactics is that I frankly don’t have much to say about Dancing Samurai – not because it’s bad, but because it’s so small – like a bonsai tree under mount Fuji. –Tony Kuzmin

Brandnew Boy

 
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The first thing that will most likely strike you about Brandnew Boy (apart from its odd title) is that it looks great. Brandnew Boy is built using the Unreal engine and even though I reviewed the game on a Nexus 4, it still managed to pack a graphical punch. The game itself revolves around you playing as a young man (or if you’d prefer, a young woman) who’s got a bad case of amnesia. What they (you) can remember though is how to kick and punch. This is handy as each level you complete is full of bizarre creatures, ranging from odd-looking ‘egg men’ to what can only be described as a demon with an umbrella. –Matt Parker

And finally, this week, the Pocket Gamer crew highlighted its most anticipated games for May, took an advanced look at the next game from Rock Band developer Harmonix, reviewed 3DS sport sim Mario Golf: World Tour and picked the three best iOS and Android games of the week. Have a read.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Wayward Souls

 
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The roguelike-inspired genre hasn’t really taken off on mobile like I expected it to quite yet, but Wayward Souls sets the bar so high for any other developer that tries to jump in that I do not envy them. Wayward Souls is a darn fine roguelike action-RPG. The game, which is a spiritual successor of Mage Gauntlet, thrusts players into three dungeons where they have one life, a limited amount of health, the character’s special abilities, and occasional power-ups, upgrades, and coins that can be collected. The coins are the only permanent thing that is carried between games, which can be spent on upgrades. Otherwise, the game features permadeath: any upgrades and items collected don’t carry over. So choose wisely and don’t be afraid to actually use the items. As well, the game features random levels in each dungeon, so no run is ever the same. There are common elements each time through, but expect the unexpected. –Carter Dotson

Leo’s Fortune

 
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When a game starts with a gentle and vaguely ethnic voice talking about “good mornings” and “purple light,” players know that they’re in for something unique. But lavish production values and lovingly realized characters are just the beginning of the greatness that is Leo’s Fortune. Tilting Point and 1337 & Senri set out to make a mobile game as fun and fantastic as something on consoles. Fortunately, they succeeded. Players take control of Leo, a brilliant inventor and adorable elderly fuzzball, as he attempts to reclaim his stolen treasure. It’s impossible to oversell how delightful his design is. Imagine a grandpa’s beard that suddenly came to life. That’s just the start of Leo’s Fortune‘s amazing aesthetics. The game’s graphics have an old-world whimsy full of wartime, turn of the 20th century, Eastern European influences. Also, with its stage motif, the game draws from the early world of cinema that Martin Scorsese sought to recreate in the movie ‘Hugo.’ On a technical level, the naturalistic environments like desert ruins and ocean floors, or more industrial ones like a fiery underground furnace, have exquisite lighting and immaculate textures. However, the art style is so strong that the impressiveness of the visuals just adds to the wonder instead of being boringly photorealistic. With all that eye candy to take in, the fact that the feature film-level soundtrack and professional voice-acting equally amaze just speaks to their quality. –Jordan Minor

Strongarm Universal Mount

 
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The Strongarm falls into that special category of hardware I like to call “Simple but Effective.” Really it’s just a couple of suction cups that can pivot around each other, but if you’ve got a flat enough surface handy it can make for a pretty effective stand for your iOS device. With a few caveats. Using the Strongarm is super-simple: just place the larger end on a smooth, flat surface and push down five times. This creates a vacuum that will keep it solidly in place for quite some time – depending on the angle and the weight of the device at the other end, of course. Then do the same for the smaller end (place on surface and push five times), only use the back of your iOS device instead of a table or wall. And viola! You now have a stand for your iPhone or iPad that can swivel around if you need it. Want to remove your phone or move everything to a new spot? Just push down on one end to disrupt the vacuum and the Strongarm pops right off. –Rob Rich

Hearthstone: Heroes of Warcraft

 
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The twofold attack of complexity and cost have always been the biggest barriers to entry for newcomers interested in collectible card games. Arcane layers of terminology and elaborate multi-stage turn structures can prove daunting to the uninitiated and indeed were almost my own undoing during my teenage introduction to Magic: The Gathering. Even if newbies can handle absorbing the rules, there’s still the financial bite of dropping $4 for a single booster pack of around a dozen cards. But with the release of Hearthstone: Heroes of Warcraft, Blizzard has managed to execute a truly impressive feat of plate-spinning. They have not only created a CCG that is both quick and easy for newbies to pick up (while still challenging for veteran card slingers), but have simultaneously crafted what may well be one of the best free-to-play experiences on any platform EVER. –Rob Thomas

Boxer

 
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Boxer is a mailbox app for iOS that seems to be able to do almost anything one could ask of it. Where many mail apps I’ve tried tend to lean either more toward user-friendliness or high customization, Boxer does a great job of balancing both – making it my new favorite mail client for mobile devices. When users boot up Boxer they are greeted with their inbox view, which merges all of the incoming email from all connected accounts in a column view that is similar to most mail apps on the iPhone. From here users can open messages, swipe to archive or delete them, or assign other labels or actions to them such as putting them on a to-do list, liking them, or sending quick replies. While I found this layout relatively intuitive, Boxer accounts for the fact that this may not be the desired way to use email for everyone and have included customization options for users that want to boot into a different screen on startup, or change what the swiping actions do. –Campbell Bird

Petites Choses

 
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Sometimes it is hard not to become jaded as an app reviewer because there are times that it may seem as if many apps are rather familiar – making me wish for something unique, interesting or simply beautiful. Because of this, I am happy to have had the chance to review Petites Choses: an interactive app for young children that has a wonderfully crafted style, setting it apart from other apps seen in iTunes. Petites Choses is an app for small children that includes simple, unique mini-games that one discovers inside the included beautifully-illustrated cityscape that employs a serene use of color and a watercolor style that I greatly appreciate. As one scrolls though this city, children will be lead to the areas of this app that are to be explored – be it scenes found within the windows of a building as well as within the trees, taxis, flowers or umbrellas also seen within this urban landscape. I do love the look of this app – the hazy use of color and the clouds that hang over this city as well as the buildings that include a layered look that gives this city depth when scrolling through this landscape. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Voxel Rush: Free Racing

 
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Every now and then, I get, well, got. I do try to be a beacon of impartiality, mostly immune to the wiles of software titles, but every so often, a game throws it on me, and I get weak. That what Voxel Rush: Free Racing Games from HyperBees continually does to me. With regards to gameplay, it is as straightforward as it gets: it’s a first-person endless runner set as a race through an artsy, creatively minimalist environment that is built to challenge and stimulate the senses. The game depends on this ever-changing backdrop to deliver the excitement that it intends to, and it mostly delivers. –Tre Lawrence

Letters from Nowhere: Mystery

 
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G5 is practically the authority when it comes to hidden mystery games, and one can be fairly certain that a game from the venerable development house will be better than decent. With Letters From Nowhere: Mystery, we do get what we expect, and a bit more. The gameplay goes a bit beyond Murray finding miscellaneous objects in different environments; this game has a few palpable elements that add to the overall gameplay in quite positive ways. –Tre Lawrence

Smash and Dash

 
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Smash and Dash is a game title that delivers: in the game, you smash up guns that fire blue bullets at you, while you dash away to not get hit by those bullets. Smash and Dash is played on a grid, and strongly reminds us of another great game: Geometry Wars, only now on a smaller scale.The little flying machine you control can smash every enemy on screen, but is extremely vulnerable when it comes to bullets. Only one of those is needed to knock you out, what makes the game really challenging to experience arcade gamers. It’s really fast-paced and it suits the game very well. And the controls are very smooth, too. On screen, there is an analog stick that directly controls your flying vehicle and the response of that stick is utterly fast. It has to be: a fast-paced game where you need to rely on your own skill, won’t benefit from anything other than that. –Wesley Akkerman

Finally, this installment of AppSpy’s Week in Video, reviews troubled web-wanging sequel The Amazing Spider-Man 2, noir sneak-’em-up Third Eye Crime: Act 1, and neon endless-runner Unpossible. AppSpy also takes a sneak peek at new releases like fluffy platformer Leo’s Fortune, and the impressive-looking roguelike Wayward Souls in our live Twitch show Eye on the App Store. Watch it all on AppSpy now.

And, this week Pocket Gamer gave a rare Platinum Award to Wayward Souls, shared some tips for Blizzard card battler Hearthstone, picked out the best puzzle games on Android, and weeped over 10 franchises that have been spoiled by the intrusion of in-app purchases. All this and more over at Pocket Gamer.

usb_typewriter_ipadLooks like it’s that time again. We’ve finished draining the nutritious goo from our victi-I mean we’re looking for more writers!

So if you love you some iPods, iPads, and iPhones, and have access to up-to-date iOS hardware (and have a knack for this whole “writing” thing), give us a shout. We’re currently looking for reviewers and news writers to bring aboard.

Potential reviewers should be able to cut a swath through apps and games (that’s right, apps and games; you have to be up for both) without breaking a sweat, be able to critically analyze their subjects, and express themselves well and with authority. They should also be willing and able to edit their own posts and upload their own screen shots so that their work is ready for publishing as soon as they hand it in. But most of all we’re looking for someone who can manage to pull all of that off and keep things fun and interesting.

Potential newsies need to be able to turn out articles quickly and with regularity. They should have a knack for spotting the important bits in each story, getting the information out accurately, linking to sources, and be able to do it all without reading like an official press release. News writer hopefuls should also note that this position requires adherence to a set schedule, and during this time they’ll be collaborating with us directly on coverage of the day’s events. Otherwise how could we stay on top of everything?

If you think you’ve got what it takes for either of these positions, here’s our list of Musts:

- have an iPhone 5, iPad (2, mini, or later) or iPod touch (5th gen or later) and think it’s the best thing since sliced bread
- have a general knowledge of and interest in the iOS community
- can write at a higher than average level, like what you might see in a magazine or newspaper
- have some familiarity with WordPress or similar CMS platform
- reviewers: have the time to write and post at least three reviews a week
- newsies: churn out 4 to 5 news items per day and adhere to a weekly early morning schedule starting around 6am or 7am Pacific, Mon. through Fri.
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What do you get? Writing for 148Apps gets you exposure. With millions of eyes reading your posts, that’s a lot of exposure to be had. You also get some money, per post, at a competitive rate. That’s not bad, right? We do ask that you only apply if you can keep up a regular posting frequency. While this isn’t a full time job, it’s not a once-in-a-while hobby, either. Our best writers are the ones that can keep the same quality output coming week after week.

If you think this is something you might be interested it, take a quick read of our review style and send us three of your best clips. These are the best portfolio works of review writing you’ve done. The closer to an app review your clips are, the better chance we’ll have of understanding your style. Don’t have any written samples? Write one up! Pick your favorite app or two and write up a 300 – 500 word review, with proper spelling and grammar, and email it to helpwanted {at} 148apps {dot} com. We look forward to hearing from you, and we’ll get back to you soon.

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Spring Into Our App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Unpossible

 
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Unpossible is another fantastic minimalist arcade survival game in the vein of Super Hexagon and Pivvot, this one adding in the wrinkle of being in first-person. Essentially, the game is the same as any other arcade survival game: don’t hit the obstacles. Simple as that. The obstacles and the way they’re laid out is anything but simple, though. There’s three difficulty modes: Simplicity, Futile, and Ultra. Simplicity starts out very easy, and it can be a bit disheartening at first for the player looking for a challenging experience because it’s fairly easy. However, things really jump up at Futile, where getting the requisite 60 seconds to unlock the next game mode is very difficult. And Ultra difficulty is, in fact, ultra-hard. –Carter Dotson

Hitman GO

 
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Hitman GO is one of the odder big-name games that I can remember in recent memory. It takes the core tenets of Hitman, and turns it into a strategic board game. It’s a unique choice with a unique presentation to match, and while it’s certainly odd at first, it comes together beautifully. This is an intelligently-designed, wonderful experience. This is a turn-based affair, where players control Agent 47 along circuit-like boards where he can move one node at a time. He must make it to the exit without being spotted by the enemies on the board, who all move after he does, so they have an advantage, though each enemy has predictable behaviors. Thus, it’s about using their patterns and the limited tools available, like noise makers and disguises, to avoid and even take out the various enemies. –Carter Dotson

Livescribe 3 Smartpen

 
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The Livescribe 3 is a Bluetooth enabled pen with a little infrared camera in the front that tracks what is written and stores that as a sort of digital ink. That ink can then be dictated to an iPad/iPhone with the free Livescribe+ app and a Bluetooth enabled iOS device. What results is nothing short of amazing. Once the writing/drawing/doodle/whatever that has been written on the special notebook and has been transferred to the iOS device, then the real magic starts. Whole pages or just sections can be emailed, transferred to Evernote, turned into calendar events or reminders, etc. And if the handwriting is legible (i.e. better then mine), any written words will also be converted to text for easy searching and emailing. –Jeff Scott

Trials Frontier

 
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At last, the Trials series hits mobile with Trials Frontier, now available worldwide after its Canadian soft launch! Unfortunately, it’s free-to-play. I don’t say this in the way that some people automatically despair about games going free-to-play. No, after playing Trials Frontier, I think the way that its business model affects the game diminishes what is otherwise a great experience at its core. Developed by RedLynx, creators of the Trials series and of the similar MotoHeroz, this is a level-based stunt biking game. Players ride their motorbike through a level, trying to avoid hazards and navigate the tricky terrain in order to make it to the end in one piece while performing flips along the way because they’re cool. It’s a game that requires patience, as many levels will require restarting from checkpoints (which are thankfully frequent) to make it through – but greater rewards come to those who complete levels faster and in fewer restarts. –Carter Dotson

Runtastic PRO

 
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It’s probably safe to say that Runtastic PRO is the Swiss Army Knife of running apps. It goes one better too, by being more than just for running – covering all manners of different movements from cycling to skiing. As a general one stop shop kind of app, Runtastic PRO has it covered. Runtastic PRO is immediately pretty quick to set up. A clearly laid out screen is there, ready for the beginning of a run or cycle. It’s easily adjusted too, with holding a finger to a number opening up a choice of values. Duration, pace, speed, distance, average pace and speed, as well as elevation and maximum speed can all be given focus here. Heart rate can also be tracked with the relevant equipment to hook up to the app. A map or music player can complete the selection. –Jennifer Allen

Dinosaur Train A to Z

 
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As parents of Dino-loving children know, there is a nice selection of books and apps that are dedicated to the combining of dinosaurs and the alphabet – typically including 26 dinosaurs and allowing one to correlate with each letter. Dinosaur Train A to Z is an app of this style, introducing children to many interesting facts about these prehistoric creatures. As the name may imply, this app is based on the hit PBS TV show, Dinosaur Train. Fans of the show will find the highlighted text and included narration familiar and inviting – something I appreciate as I honestly don’t enjoy trying to pronounce the long names that many dinosaurs possess. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Trial of Bones

 
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Man, skeletons are stupid. The undead kind, not the good kind that is just calmly resting inside of our bodies. I mean, animating a skeleton should be about the most difficult thing in magical world, because there’s absolutely no way they could move on their own – and yet, walking skeletons are the most basic enemy a hero can ever meet. Trial of Bones takes it to the next level by making skeletons the sole enemies. Sturdy and dangerous enemies, at that. I don’t want my life to be ended by a pile of calcium – give me real monsters! Bearing that in mind, Trial of Bones is actually quite good, although it severely lacks content. There’s a short prologue that I frankly can’t remember by now, but the problem at hand is that the main hero is trying to get through a dungeon that is filled with skeletons with the help of his awesome sword, as well as the objects he finds on the way. –Tony Kuzmin

Fly Catbug Fly!

 
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This is a game about a cat. Not just any cat – it’s a game about a flying insect cat that collects flying trash. Fly Catbug Fly is a bit close to Flappy Bird, but it’s closer to the old helicopter game that Flappy Bird was ripped off from. Catbug (of Bravest Warriors fame) flies through the never-ending corridor, bordered by solid matter on top and bottom, and has to evade it, as well as some small “islands” in the middle, while collecting trash. The trash consists of truly random items, ranging from old bottles to what to my twisted mind looked suspiciously like dirty toys, to leprechauns. There are portals scattered around the levels, which take the trash from Catbug, and give some cash in return. After picking enough trash, a hyper mode of sorts kicks in and you lose. At least that’s what happen to me all the time. –Tony Kuzmin

Sonic Racing Transformer

 
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When it comes to kart racing, Sonic is the man. And the hedgehog. Whatever… Sonic is the consummate console competitor, and he and his friends have done well on mobile devices too. Sonic Racing Transformed is yet another opportunity for us all to see how fast our blue bandit has come on Android OS. It is an intense game, and definitely not for the spec faint of heart. There are two modes off the bat, Single player and multi player, with the single optioning into the advertised new World Tour. There is also the Weekly Challenge, which allows players to compete for streaks and prizes. –Tre Lawrence

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Power Grounds

 
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Power Grounds is probably best described as a minimalistic take on a Roguelike, to the point that it’s more like a puzzle game than anything else. I’d stick to calling it just a puzzle game, but alas, Power Grounds was borne out of something called the Seven Day Roguelike (7DRL) Challenge. The constraints on the creation of Power Grounds are very apparent (hence why I insist it’s more like a puzzle), but they result in a game that has such a laser-like focus on what it is supposed to be that it succeeds in being a very simple but very satisfying experience. Power Grounds takes some of the basic tenants of Roguelikes (randomization, permanent death, turn-based movement) and applies it onto a largely monochromatic grid. Players take control of a stick-wielding hero that is tasked with progressing through six rooms of enemies and obstacles – without dying – to beat the game. To do this successfully, players have to develop a strategy of movement as well as a strategy for unlocking the game’s power-ups. –Campbell Bird

Wind-Up Knight 2

 
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Wind-Up Knight 2, Robot Invader’s sequel to the game that put them on the map, is an auto-running platformer where players must jump, attack, roll, and use their shield to take out enemies and avoid hazards. This is not an endless runner, this is a platforming game where movement is automatic, and it’s freemium (with IAP to unlock the full game) versus an endless runner with consumable IAP so players should go in expecting something quite different from everything else that’s out there. The items that can be bought with the game’s coins (which can be bought with IAP as well) do provide help, but they’re not squarely necessary at all. –Carter Dotson

Breakfinity

 
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Offering that “just one more go” mentality, BREAKFINITY is a brick busting game in the vein of Arkanoid but with a difference. That difference being that it’s effectively endless. It’s a nice twist on the usual format. After all, how often does one ever complete an Arkanoid-style game, anyhow? Usually, it’s a classic example of enjoying the journey rather than seeking out the destination. Each level of BREAKFINITY is relatively quick to complete, mostly because the objective isn’t to clear all the bricks. Instead, it’s to create a gap and hit the top wall of the screen in order to progress to the next stage. Once that happens, the level changes around but the format stays the same. –Jennifer Allen

TapPainter

 
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Once upon a time, those who wanted to see whether a new color suited a particular room in the house were restricted to using paint samplers on their wall and being confined to having to redecorate at some point very soon to hide such things. That day has passed – kind of – with apps like TapPainter emerging to make the process much simpler. Admittedly, nothing is going to quite beat the tactile process of painting things on the actual wall, but TapPainter does a decent job of demonstrating what can be achieved. All the user needs to do is either import or take a photo directly of the room before getting to work. This is where, in the case of my rather lackluster iPad 2 camera, things get fuzzy. I found it a much smoother process to take a photo with my iPhone 5 before importing it that way, but mileage is going to vary here depending on what iPad users have. –Jennifer Allen

Space Pack from Mophie

 
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We’ve looked at other devices that allow for the expansion of available storage on iOS devices, but none have done so in such a elegant and portable way as the Mophie Space Pack. On the surface, the Space Pack looks like any other Mophie battery case. But on the inside are additional smarts and storage to keep up to 32GB of media. This is facilitated by a special app from Mophie called Space. –Jeff Scott

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Golfy Bird

 
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Okay, I admit it. I really didn’t want to have a go at Golfy Bird. I mean, it is from Noodlecake, yes, which is almost always a positive. Still, it sounds suspiciously like The App That Was Pulled that we deign not mention by name. Frankly, the clones that popped up were somewhat depressing, and I even winced at real birds for a spell. I was wrong. Golfy Bird is its own person, and it’s somebody that might be very easy to like, and even fall in love with. –Tre Lawrence

Mikey Hooks

 
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Mark my words… There might be a zillion RPGs, and countless board games, and twice as many hidden objects games… no matter the time frame, or the medium of gaming, there will always be a place for arcade action gaming. Always. Mikey Hooks, which comes to us via platform heavyweight Noodlecake Studios and BeaverTap Games, is just one of those games, and I admit that I had pretty much decided to like it at first glance. –Tre Lawrence

SideSwype

 
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Nice to meet you, SideSwype. The playing area is a 5×5 grid, with space for 25 squares of different colors. if filled all the way. The sparse white background is a great counterpoint that highlights the coloring of the squares, and the smooth animations are just what we’d expect from a game that uses gestures as the main form of movement and problem-solving. –Tre Lawrence

And finally, this week Pocket Gamer cautiously checked out Rollercoaster Tycoon 4 Mobile, took a stab at a Clash of Clans clan war, spent some ker-azy money in Crazy Taxi: City Rush, put together an epic guide to FTL, and checked out some games at Birmingham-based expo, Rezzed. It’s all right here.

App-tastic!

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

CLARC

 
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It’s the classic love story. Boy meets Girl, Boy loses Girl, Boy tries to get Girl back. But did I mention the Boy is a downtrodden maintenance robot and the Girl is pastel pink nuclear missile? I guess maybe ‘classic’ would be stretching it a bit. Things are not going well in the deep recesses of this dilapidated Martian factory. F.A.T.H.E.R., the supercomputer in charge, has disappeared, leaving the worker robots confused and without direction. Lacking anything better to do in the interim, some enterprising bot discovers that consuming diesel fuel gets them quite tipsy. The result? NON-STOP ROBOT PARTY! –Rob Thomas

FTL: Faster Than Light

 
FTL: Faster Than Light

A year and a half after its critically-acclaimed PC/Mac release, FTL: Faster Than Light makes the jump to iPad. However, this isn’t an inferior late-to-the-party port. Subset Games has just released a free update for the original, dubbed FTL Advanced Edition, that gives players a slew of new options. Why does this matter? Well, the iPad port also has all of those new tweaks under the hood. And what a package it is. A bit of backstory. FTL is a strange hybrid of a thing: one part RTS, one part sim, two parts Roguelike, all white-knuckle frustration. Players control the crew of a Federation ship trying to deliver a vital data payload to their home sector. As they jump from sector to sector, a fleet of Rebel ships dogs their heels, sweeping across the galaxy like a swarm of locusts. Along the way, players will have to fight hostile ships, respond to random events, and generally scrounge for supplies to keep themselves operational long enough to get home. –Rob Thomas

Fairway Solitaire Blast

 
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One of the iOS games I often find myself returning to is Fairway Solitaire, an addictive card game based around golf solitaire. It’s been a mainstay on my iPhone since launch so the prospect of a new title in the series, Fairway Solitaire Blast, got me pretty excited. This new installment is more freemium-focused, more reminiscent of King’s selection of titles, and currently lacks a certain amount of the ‘wow’ factor. Working on a level-by-level basis with a structure very similar to the mighty Candy Crush Saga et al, Fairway Solitaire Blast leads players down a path of increasingly tricky challenges. At first, players simply progress by clearing all the cards across three holes of each course (or level), but as they move through these stages other requirements emerge. Clearing 10 face cards in a row might be one such challenge, while others might require the player to clear 10 cards, each alternating in color, in order to progress. –Jennifer Allen

Monument Valley

 
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Monument Valley – ustwo’s puzzling adventure game where players must twist and turn an Escherian world to discover its secrets, able to tell protagonist Princess Ida where to go and with various levers and twisting points that they can manipulate – can be approached and analyzed in two ways. One is purely as an experience. The other is as a game. As a game, Monument Valley is really quite short: it’s 75 to 90 minutes long across 10 levels that pose few threats to players. There’s maybe one puzzle in the entire game that made me really confused. Those who can’t comprehend the Escher-esque levels and designs, (that perspective can mess with one’s head) will probably have a hard time with the game. Those who have an eye for it will likely breeze through it. There’s not much in the way of replay value as there’s no time being kept for a level, which is a shame as it would be a fantastic way to promote coming back. As well, if there are any secrets they’re really, really well-hidden, which is a shame because this kind of game would promote hiding things. Its clear Fez inspiration sure had plenty of secrets of its own, so why not this too? The story isn’t really engaging – it’s ethereal and always felt out of touch to me, except for one moment that focuses on emotion rather than narrative. It’s not a perfect game. –Carter Dotson

Boom Beach

 
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The follow up to Clash of Clans, Boom Beach is guaranteed to be quite the success. While it maintains many similarities to its alliterative predecessor, it also improves upon the format. While Boom Beach still won’t sway its cynics (yes, it does like one to spend money), it’ll still entertain many. As before, players are given a home base to defend and build upon. Attacks from enemies will be on a daily basis, so it’s fortunate that there are plenty of defensive capabilities to install – such as sniper bases, mortars, and the trusty mine. The latter adds a strategic element to the game, allowing one to place them in whatever order they wish, hopefully taking out the enemy before they get too close to one’s base. Defense isn’t all that’s required of the player, with conquering (or liberating as this game like to sometimes call it) other bases just as important. –Jennifer Allen

Kapu Forest

 
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Having reviewed many apps for children and families, I am on a special lookout for applications that I find truly beautiful to look at – making them desirable choices to share with young children who may be getting very limited screen time. Kapu Forest, with versions for both iPad as well as iPhone, is such an application that will delight the youngest app users as well as their families. At first glance, adults will be quite pleased with a rich palette of blues, greens, and browns, as well as a thoughtful use of sophisticated jazz music that real keeps in mind the needs of the adults who will most likely be spending time sharing apps alongside their young children. There is a non-specific vintage quality to the look of this app that I find utterly appealing, making it stand out among a sea of other applications. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Expedition Platformer

 
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Expedition Platformer surprised me. It’s a retro-looking 2D platform game with an arcade feel that tells the story of Bogee, a budding anthropology expert on an expedition to different environments. The game scenery clearly looks to be framed by this narrative, and does a good job of creating a somewhat pixelated jungle environment. There are platforms that make up the playing area at different heights, and green is the predominant coloration in the early level. The controls are fairly flexible, with a movable direction-cum-jump-cum-dodge button, and a “shoot” button to dispense bananas. –Tre Lawrence

Mesh

 
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Mesh looks like a neon drenched coin muncher game of old, but is it worth playing? Mesh is all about tapping accurately. Formations of blocks rain down the board interspersed with bombs. The idea is to tap the blocks without hitting the bombs, which ends the game. Missing too many blocks also ends the game. As the player survives longer, the formations get much tougher with many blocks surrounding bombs and it becomes tough fast. A robust combo system rewards players for tapping blocks quickly and without missing taps .Since the game scrolls blocks down quite slowly it’s a good idea to let the screen fill with blocks before starting a combo so the player can’t just tap as quickly as possible. This adds a nice risk dimension to gamepay. –Allan Curtis

Beyond Space

 
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Space cowboys take heed: Beyond Space is here. The gameplay is quite engaging. The tutorial is a mission in and of itself, replete with instruction and back and forth dialogue. It shows the basics of flying, dogfighting and more. Controlling the space fighter is a matter of using one of the options provided: tilt or virtual joystick. There is a frontal radar system, and spot buttons for shooting and afterburnrs to the right of the screen. There is also gesture-based controls for evasive and tactical maneuvering like rolling and U-turns, and vitality meters at the top left. The tutorial goes on to show how to bring all these parts together, and I found it to be a pretty fun affair. Finishing the tutorial by successfully completing the tasks given leads the main missions. –Tre Lawrence

And finally, this week our comrades at Pocket Gamer took a look at the best games of March, reviewed FTL and Monument Valley, went hands-on with Hearthstone: Heroes of Warcraft, and tried to trick everybody into believing something implausible for reasons of tradition. And it’s all right here.

Shiny Happy App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Galaxy on Fire-Alliances

 
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Galaxy on Fire – Alliances follows in a long line of well-established mobile games in a couple of different ways. First, Alliances is set in the same sci-fi universe of the previous two Galaxy on Fire games. Second, Alliances is a management style game the likes of which are all over the App Store. As someone who doesn’t have a huge amount of familiarity or reverence for either of these mobile game establishments, I find myself compelled to keep playing Alliances primarily because the game does a great job of making players feel like they are part of something bigger than themselves. At first, Alliances appears to be a pretty rote menu-based game where players build structures, apply upgrades, and so on and so forth for the sake of progression. For the most part, it appears this way because that is the game. However, with a huge galaxy of multiple planets to explore, the game allows for players to form alliances, which makes all of the relatively mindless upgrading feel much more meaningful than it would otherwise. –Campbell Bird

Cover

 
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The same old movies, music, and video games can become boring and mundane. Sometimes it’s great to experience something new and interesting. Cover is an app that helps iOS users discover old, new, and upcoming releases so that there’s always something entertaining to enjoy. When Cover is opened, users will see a screen that looks somewhat similar to the App Store. A banner at the top displays an ad, but it also displays new releases and categories. Underneath this changing screen are featured lists to explore like Movie Classics, Inspiring Favorites, Most played on Spotify in 2013, and Great iOS games. Tapping on a category brings up a list that users can interact with in order to find something of interest. For instance, tapping on the Spotify list brings up a list of songs that can be previewed and purchased from iTunes. Additionally, tapping on a movie allows users to play a preview and they can also view the actors, a release date, and even read a description. –Angela LaFollette

Shuyan the Kung Fu Princess

 
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Aimed at the slightly younger market, Shuyan The Kung Fu Princess is an ideal interactive story for showing kids how violence isn’t always the way forward in gaming. It’s a little rough around the edges, but the positive message within remains throughout. The story revolves around Shuyan, a princess in ancient China who is haunted by a secret burden. Players help her along as she discovers new talents and learns that peaceful intervention is often better than aggression. It’s a fairly simple game. Each level is comprised of Shuyan going up against a series of enemies. These enemies aren’t the conventional sort though, in that they can be pacified through greetings and gentle slaps rather than punches. It’s possible to knock them out as well as anger them, causing them to be more violent, but often the game rewards one for non-confrontational dealings. Shuyan must often carry small stones from one side of the level to the other, avoiding fights so as to not drop the stones. –Jennifer Allen

Bonza Word Puzzle

 
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Bonza Word Puzzle claims to be a crossword puzzle with a difference, and it stays true to its word. It effectively turns the crossword puzzle on its head, giving players the answers first and a common category second. Players must then go about composing a complete crossword from separated parts, whereby they must place the fragments near their companions by sliding them together. They will then click into place, and be movable as one. If a part is in the wrong place, the game will let players know by leaving a tiny gap in between the tiles. For some added perspective or just to create some extra space, players can also zoom out using a quick pinch of the screen. –Lee Hamlet

Word Forward

 
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It’s a little simple to look at but don’t let that fool anyone, Word Forward is a highly enjoyable word game. It’s a game all about making words out of a series of tiles within a grid, which is a concept that might seem a little too familiar to some. Word Forward mixes this idea up though, with the idea being to gradually reduce one’s score by doing so. Each tile is given a score according to its difficulty rating with 100 points going to Z and U, while 10 points go to A or E. Each level requires reaching a particular target score by removing expensive tiles, so the key is targeting the trickier letters. –Jennifer Allen

Toca Pet Doctor

 
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I always find it exciting when Toca Boca releases a new digital toy for children, and I am excited to let readers know about their new app, Toca Pet Doctor – an application that will allow toddlers and young preschool-aged children a chance to express their empathy as they mend sick or injured animals in this charming application. Toca Pet Doctor allows children to peruse a veterinarian’s waiting room complete with 15 animals that could use a little help. I am really fond of the tone of this app, bringing out the caring side of children who will enjoy all the different animals looking for a little TLC such as a gassy mouse, an itchy, flee-bitten puppy, or my favorite, an iguana with a belly ache. Each of these creatures looks uncomfortable in its own way but Toca Pet Doctor is devoid of drama, as no creature looks too sick or unhappy that it would make children uncomfortable – which I really appreciate. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Penombre

 
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Penombre is a side-scroller with a dark mission. For an endless runner, the game relies heavily on it’s theme. It’s a mostly black and white affair, with dark object silhouettes “moving” from right to left as the dark running avatar of Umbra is doing her thing in standard endless runner form. Lighter colors make an appearance, but play second fiddle to the absolutes and red, which mostly signifies dangerous objects. There is a life bar to the upper right and counters to the bottom right and top left. –Tre Lawrence

Royal Revolt 2

 
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Royal Revolt 2 does a good job of making the player feel like a king. As one of a huge number of feuding kingdoms providing subjects with food and gold is just as important as raising armies to plunder enemies and gain more power. Royal Revolt 2 follows the tried and true Clash of Clans formula, at least as far as building up a kingdom. Players will partake in all the familiar tropes for this genre, such as constructing and upgrading resource buildings to generate resources, which are then used to build new buildings and upgrade existing ones in a never ending snowball of economic growth. –Allan Curtis

Caveboy Escape

 
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Caveboy Escape is an enjoyable combo-type puzzler. It takes the match-3 paradigm, and tosses in some tile travel to create a fun series of puzzle situations. The tutorial does a fine job of walking players through the finer aspects of the gameplay. The successive playing areas are rectangular, and made up of smaller tiles. The tiles are of different colors seemingly randomly placed, and there are usually two special points, start tile (point A and an end tile (point B). Facilitating the escape means moving the avatar from point A (usually at the bottom of the screen) to point B (towards the top). –Tre Lawrence

And finally, this week Pocket Gamer went to GDC and saw Framed, Monument Valley, Spider 2, and more. Plus, the guys previewed Angry Birds Epic, picked out the best RPGs on iOS, and chose 5 awesome games like Terraria and Starbound. Read the full rundown right here.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Disco Zoo

 
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NimbleBit teams up with Milkbag Games – featuring Matt Rix of Trainyard fame, and Owen Goss – for Disco Zoo, a simulation game about building a zoo where disco parties can be triggered. It’s one of those “exactly what it says on the tin” games, and it should amuse fans of NimbleBit’s simulations even as it takes a slightly different approach. The crux of the game is to rescue animals from the wild to bring in to the zoo, which helps attract people, thus making money for the player, until they fall asleep and must be awoken. The player can use bux to start disco parties, which awaken all the animals and get them dancing and raising double money for the disco’s timeframe. –Carter Dotson

Beyond Space

 
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Beyond Space is like a great summer blockbuster. It’s fast-paced, crowd-pleasing, and has production values so spectacularly high they practically ooze out of the screen. Experiences like these always have their share of problems if one thinks about them too hard, but it’s hard to deny just how entertaining they are. The game starts off with a bang as a lavish, pre-rendered cutscene introduces players to a universe of intergalactic spaceship armadas, pirates, and mysterious aliens. Players take control of Max Walker; a mercenary pilot who becomes increasingly embroiled in a “galaxy-spanning conflict.” Between its frequent cutscenes and full voice-acting, the game actually seems to care about its narrative. But the “Top Gun in space” tale is so cheesy and clichéd players will keep their thumb on the skip button during repeat playthroughs, which are highly encouraged since the game only lasts about two hours. –Jordan Minor

Kahuna

 
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Kahuna has finally made a transition to the electronic realm courtesy of a new universal iOS app. There could not be a more apt game to make this translation, as Kahuna plays quickly while still providing a strategic challenge. The premise is equally simple. Each player (rival South Pacific magicians or some such thematic mumbo jumbo) is attempting to place bridges between a set of South Pacific islands. When a player controls the majority of the pathways to an island, that player controls the island and scores a point. Bridges are placed by playing a card with the island’s name on it; players then choose which path from the island they wish to occupy. Players can also remove opponents’ bridges by playing the two cards that represent two connected islands. It’s all the stuff of abstract strategy with a thin veneer of a theme, but the mechanics work so well it’s easy to forgive any quibbles with the theme. After three rounds, the player with the highest score wins the game. –Chris Kirby

FlapThulhu: Flappy Madness

 
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There are oh so many Flappy Bird clones now that the game has been pulled from the App Store. Seriously, between those looking to make a quick buck and those paying homage through Flappy Jam and the like, there’s so many ways to flap, it’s insane. Well, not insane enough yet, now that Madgarden has combined flapping with the master of insanity, the Deep One, the eldritch abomination to end all eldritch abominations, Cthulhu. This is FlapThulhu, and it’s the last flappy game anyone will ever need. –Carter Dotson

Qwirkle

 
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Board games are a pretty good usage of all of the strengths of mobile devices; a nice, portable, light weight device with a touch screen in which anyone can do almost anything. That anything, of course, includes gaming. Board games are especially great for mobile devices because they are something that one can play at their own pace, doesn’t require one’s immediate attention, and is overall a casual and fun experience. Mindware, a company who produces educational toys and games aimed at children, is probably best known for their board game Qwirkle, which is now available on iOS. Qwirkle is an amalgamation of Scrabble, Uno, and Dominoes. The point of this game is to match like shapes and/or colors onto a playing surface. The more of a like shape or color players have in a given row, the more points they score. A row of 6 is scored as a Qwirkle, and no more blocks can be placed in that row. It’s very easy to pick up, and while aimed at kids, it’s really fun for all ages. –Mike Deneen

UHR-Warlords

 
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The iPad may not be suited for every type of game there is, but two genres that benefit immensely from its expansive touch display are board games and turn-based strategy games. It’s no surprise then that UHR-Warlords, a turn-based strategy board game, excels on the device. Of course the deep, robust, and challenging gameplay helps too. UHR-Warlords‘ tale of rival demonic armies in a dark and gritty fantasy world should make fans of pewter figurines feel right at home. It’s little more than an obligatory pretext for the epic clashes to come, but the 12 battles spread across two campaigns are so satisfying players will want even more excuses to fight. Each skirmish plays like a cross between a Fire Emblem-esque strategy game and chess. The goal is to drain the other player’s life force by killing their monsters, or destroying their valuable strongholds at the opposite side of the board. –Jordan Minor

Sago Mini Ocean Swimmer

 
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Sago Mini Ocean Swimmer, in one word, is a delight. Developed by Sago Sago – the dream team combined with the talents from Tickle Tap Apps and Toca Boca – this app is as highly engaging as it is colorful; children can go on an adventure with Fins, their new fish friend, as they explore his aquatic home. This new Sago Sago app brings back memories of my son as a younger boy, as Tickle Tap Apps were the first downloads I made, getting me interested in the potential for children’s iPhone and now iPad applications and the worlds they can create, appreciating this as a much less passive experience than watching television or videos produced for babies. I am excited to see a new Sago Sago title that, to me, seems lovingly updated from original application Finding Fins with a few important changes I am really fond of. Now one swims together with Fins instead of seeking him out as he hid behind objects such as rocks or sea weed. I am also enjoying being able to use a drag of a finger to move Fins around the screen instead of tilting the iPhone to navigate as seen in this previous app – wonderful updates that make this app utterly intuitive for the youngest app users. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

PasswordBox

 
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Two interesting things occurred while working on this review. One was highlighted during a commercial. A couple were working on creating an online account, and were having some difficulty coming up with a strong enough password they could remember. Yep, it advertised a password utility. On network TV. The second thing was an interesting article I read while researching an unrelated article. The Adobe security breach reveals that the only password more widely used than “password” is “123456.”
What’s clear is this: password management needs to be taken very seriously. PasswordBox looks to be just the tool we need. –Tre Lawrence

Planet Descent

 
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Most people wish they were doing something extraordinary, such as running Google, being an Ice Cream taste tester, or piloting a space ship. Sadly, most of us will only be able to act out these dreams through some sort of simulation or game, which is where Planet Descent comes in. In this title, you pilot a space ship around a 2D playing area, dodging asteroids while collecting minerals for fun and profit. This game inhabits a similar approach to the PC game Lunar Flight, except Planet Descent, as previously mentioned, is 2D rather than 3D. Planet Descent is also quite a bit easier, lacking a lot of the realism or complicated controls used on similar type games. That’s not to say that this mobile title isn’t challenging, but you certainly won’t need years of NASA training to get it either. –Mike Deneen

Roid Rage

 
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If you peruse around the Google Play app store, you see there is a race to fill the void left by the departure of Flappy Bird. Most of these clones coming out are the exact same thing, just with slightly altered graphics, some of them actually try to change some things. But then, from minds only St. Louis, MO could produce, comes a game with a slightly similar idea, but way better, called Roid Rage. Roid Rage isn’t some game about Jose Canseco or Sammy Sosa. Rather, it’s a game about the extreme rage you the player will suffer while guiding your spaceship through a massive asteroid collection, while collecting puddles of “Juices” throughout space. Your ship appears to be a one man vessel without weapons, but can turn like no other and doesn’t have a break pedal. You could try to throw the word “endless” on this game, but the better description would be the Atari classic Asteroids on super serum. –Mike Deneen

And finally, this week Pocket Gamer was checking out new gadgets at Mobile World Congress in Barcelona and still found time to review new games like Out There, Card City Nights, Disco Zoo, and Calculords, played soft-launched games Fates Forever and Supernauts, and picked 8 perfect games that Nintendo could bring to mobile. See it all at Pocket Gamer.

148Apps and Android Rundown (both via Steel Media) are holding a 2014 reader survey for the week, and taking a couple of minuted to answer some basic questions will give you a shot at winning an iPad Mini! Just go here and fill out the necessary info.

You can also check out the terms and conditions here if you’re so inclined. If you’re interested in entering I’d suggest hopping to it sooner rather than later as the survey will only be going until March 4, 2014. Telling us we’re awesome isn’t a requirement of course, but we love compliments all the same.

steelmediasurvey

source: Survey Monkey

Apps Are Us

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Toca Lab

 
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Toca Lab is an interesting new interactive app by Toca Boca. As the name may express, Toca Lab takes place in a laboratory setting where one has a chance to perform experiments with many of the same tools I used in eighth grade physical chemistry; such as a Bunsen burner to heat or a centrifuge to spin solutions in order to separate solids and liquids. A cooling agent to freeze mixtures is offered, as are other tools found in this laboratory. As one may expect the look of this app is quirky and inviting, with pleasing colors and sound effects that Toca Boca is known for. –Amy Solomon

Card Wars-Adventure Time

 
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Card Wars – Adventure Time is a tale of two wildly different emotions coming from the same game. Its core game is excellent, top-notch stuff. But the free-to-play aspects that surround this $3.99 purchase do a lot of damage to an otherwise amazing title. Taking direct inspiration from the “Card Wars” episode of Adventure Time, this card battler (appropriately enough) has players building decks and taking on other characters in battles. Players play creatures and buildings with different stats and effects on one of the four lanes, each with its own environment type that affects what can be played there. Each turn, the player chooses what cards to play, what cards to floop (meaning which special abilities to activate), and then to battle to try and take out creatures and to attack blank squares to hit the other player’s HP directly. Last one standing is the Cool Guy. –Carter Dotson

Rookie

 
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Simple to use and offering some good results, Rookie is a photo editing app that’s ideal for the average iOS photo snapper. It lacks a slight amount of ‘wow’ factor, staying pretty solid if not revolutionary, but that doesn’t stop it from being worth checking out. Laid out in an easy to understand manner, Rookie takes users each step of the way. It’s possible to take a photo from within the app or import existing shots before getting down to the fun stuff. The camera side of things isn’t that basic either, offering anti-shake, a self-timer, zoom, as well as focus and exposure controls. –Jennifer Allen

Final Fantasy VI

 
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Arguably the finest Final Fantasy title out there (and believe me, there are plenty of arguments over which rules the roost) [Editor's Note: argument nothing, VI will always be the best!], Final Fantasy VI makes its way to iOS to remind players just how brilliant turn based RPGing really can be. Its conversion isn’t perfect but it’ll still satisfy the majority of players. Final Fantasy VI tells the story of Terra, a magic caster used by the evil Empire (is there any other kind?), who escapes with a group of rebels in order to overthrow the evil Kefka. It’s more complicated than that of course, easily proving to be one of the more gripping stories from the franchise. It’s also significantly large enough that the slightly imposing $16 asking price feels like a bargain by the end. –Jennifer Allen

Clear Vision 3

 
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Welcoming back the world’s baddest stickman sniper, Clear Vision 3 feels more ‘fleshed out’ than its predecessors with the addition of a shooting range and a variety of part-time jobs. This legal work ranges from plumbing, to dishwashing, to being a janitor. Though the jobs are an entertaining way to earn extra cash the animations won’t warrant a second watch for most, so it’s probably better to just shoot someone in the face for money instead. In that area, little has changed in Clear Vision 3, and it’s just as fun as ever. Players have to shoot their target by moving the scope into position and firing a single shot, while taking wind power and distance into account. As usual, some ‘hits’ require players to think outside of the box, depending on the client’s specific request. There is, however, the option to upgrade weapons this time around, using in-game currency to reduce the detrimental effects of the natural variables. The interface is as slick as expected, though I did occasionally notice a slight stutter of the crosshair after I removed my finger from the screen. –Lee Hamlet

Dungeon Highway

 
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Sometimes creativity is more than just coming up with new ideas. Dungeon Highway‘s gameplay, atmosphere, and even its artwork are (legally) taken from other sources. However, the resulting combination feels more interesting and original than expected. Dungeon Highway is basically a vertical shoot ‘em up like Xevious but played from the perspective of a behind the back endless runner like Sonic Dash. As a lone explorer forever runs forward into an infinite dungeon tunnel, the player’s job is to tilt him out of the way of obstacles and have him blast foes into bloody bits by tapping the screen. Adding to the retro shooter vibe is the steep challenge, especially on hardcore mode or in the daily challenge. It’s a game about testing twitch reflexes and gunning for the high score. There are also numerous power-ups to help make this task easier; like a growth potion that lets players sustain one more hit, a potion that slows down time for easier moving and shooting, and various weapons that change the size or shape of the player’s fire blast. –Jordan Minor

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Tiki Monkeys

 
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In Tiki Monkeys, thieving monkeys have to be set straight, and it isn’t the easiest task. It is a colorful exhibition, and it is easy to enjoy the gameplay which is rendered in top-down perspective. The characterizations are simple, and the animations are quite avid when it counts. The jungle motif is well represented in the green foliage, and the developer seemingly ignores overly extraneous visual distractions, which seems to feel right in this iteration. –Tre Lawrence

Motoheroz

 
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Motoheroz has made its way to Android. The gameplay comes in two generalized versions: One Shot, which exists to perpetuate leaderboard bragging rights, and Career, that highlights prowess over extended levels. In the latter version, finishing a level with a star (more on this later) opens up future levels. There are eleven environments (with another “coming soon”) and each environment is broken down into said levels. Social network sign-up is necessary to take part in the One Shot series. –Tre Lawrence

Nutty Fluffies Rollercoaster

 
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Everyone has a “driving” bucket list. Think about it: haven’t you ever wanted to captain a shrimp boat? What about a tank? The toddler choo-choo train at the mall? You know you do. Well, it’s time to add and strike rollercoaster conductor to/from the list. This is what Nutty Fluffies Rollercoaster from Ubisoft can do for you. It’s an inviting game with a large heart, the latter point underscored in the engaging artwork. It’s a fun, cheerful romp, with smooth animations and subtle use of perspective. –Tre Lawrence

And finally, this week the guys at Pocket Gamer marked the passing of Flappy Bird by reviewing its clones, chatted to Peter Molyneux about the microtransactions in his upcoming Godus, talked to Shenandoah Studio’s David Denham, and picked the best iOS and Android games of the week (including R-Type II, Dungelot 2, and The Room 2). Read more right here.

usb_typewriter_ipadHey there folks. 148Apps is currently in the market – the market for talented writers like you!

If you’re crazy about iPads, cuckoo for iPhones, constantly on an iPod, or can’t otherwise get enough of that iOS (and have a knack for this whole “writing” thing), then give us a shout. We’re currently looking for two more folks to bring aboard: one for reviews, and the other for news items.

Potential reviewers should be able to cut a swath through apps and games (that’s right, apps and games; you have to be up for both) without breaking a sweat, be able to critically analyze their subjects, and express themselves well and with authority. They should also be willing and able to edit their own posts and upload their own screen shots so that their work is ready for publishing as soon as they hand it in. But most of all we’re looking for someone who can manage to pull all of that off and keep things fun and interesting.

Potential newsies need to be able to turn out articles quickly and with regularity. They should have a knack for spotting the important bits in each story, getting the information out accurately, linking to sources, and be able to do it all without reading like an official press release. News writer hopefuls should also note that this position requires adherence to a set schedule, and during this time they’ll be collaborating with us directly on coverage of the day’s events. Otherwise how could we stay on top of everything?

If you think you’ve got what it takes for either of these positions, here’s our list of Musts:

- have an iPhone 5, iPad (2, mini, or later) or iPod touch (5th gen or later) and think it’s the best thing since sliced bread
- have a general knowledge of and interest in the iOS community
- can write at a higher than average level, like what you might see in a magazine or newspaper
- have some familiarity with WordPress or similar CMS platform
- reviewers: have the time to write and post at least three reviews a week
- newsies: adhere to a weekly early morning schedule starting around 6am or 7am Pacific, Mon. – Fri.
- must be 18 years of age or older


What do you get? Writing for 148Apps gets you exposure. With millions of eyes reading your posts, that’s a lot of exposure to be had. You also get some money, per post, at a competitive rate. That’s not bad, right? We do ask that you only apply if you can keep up a regular posting frequency. While this isn’t a full time job, it’s not a once-in-a-while hobby, either. Our best writers are the ones that can keep the same quality output coming week after week.

If you think this is something you might be interested it, take a quick read of our review style and send us three of your best clips. These are the best portfolio work of review writing you’ve done. The closer to an app review your clips are, the better chance we’ll have of understanding your style. Don’t have any written samples? Write one up! Pick your favorite app or two and write up a 300 – 500 word review, with proper spelling and grammar, and email it to helpwanted {at} 148apps {dot} com. We look forward to hearing from you, and we’ll get back to you soon.

Image Credit: TechnaBob

Shiny Happy App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Chunky Comic Reader

 
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In the year 2014, Comic Books couldn’t be any more popular than they have been at any point in history. No longer is Batman being blamed for ADHD or Deadpool tantalizing children to crime. Heck, people don’t even point a finger at Rick Grimes for any violent public acts. At the same time, we’ve also been blessed with new ways to read our beloved illustrated stories; such as computers, phones, and tablets. 20 some years ago people would get teased for reading Amazing Spider-Man at school, but now that same person looks like a rockstar. Especially with the new tech. A popular way to read electronic comics has been using PDF, CBR, or CBZ files, which are offered through a variety of different publications for purchase and are DRM free. Obviously, readers will want to view their new comics on a device that feels natural to read them on, not on a laptop or desktop. So here to save the day, giving users the best reading experience for the iPad, is Chunky Comic Reader! –Mike Deneen

Dungeon Keeper

 
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I’m sure the fact that I haven’t given this game a score Captain James Hook could count to on his bad hand will earn me a fair bit of scorn, but hear me out. While Dungeon Keeper isn’t the same game that’s been a permanent fixture on my Top 10 list for years, it is a decent freemium title that happens to incorporate the theme from one of my favorite games. And honestly, that ain’t half bad. This Dungeon Keeper follows a structure similar to the often-imitated Clash of Clans. Players assume the role of the Keeper and immediately begin ordering their imps to hollow out areas to use for various rooms. Every room, trap, and door takes up a specific amount of space that needs to be cleared out in advance, but once they’re built players are free to move them around as they please – so long as they can fit. They can also use their dungeon heart to summon more minions, with different rooms allowing for different creatures. –Rob Rich

Rocket Robo

 
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Making a console quality game for mobile isn’t as easy as just porting over some PS2 game with snazzier graphics and bolted-on touch controls. It means making a game with the same level of care given to the gameplay and presentation as a big, AAA release that still makes sense being on mobile. Need an example of what that means? Just check out the fantastic Rocket ROBO. When his elderly creator needs more stars to power their galactic lighthouse, Rocket Robo journeys out into the storybook cosmos to find some. It’s the perfect set-up for Rocket ROBO‘s delightfully whimsical acoustic guitar sci-fi sensibilities. While later stages take place in more traditional interstellar environments, as well as an upcoming candy planet, players will start their 2.5D platforming adventure in a world made up entirely of arts and crafts. The aptly named Material World features woven patchwork walls, bouncy sponge platforms, and button pig enemies all made gloriously textured and tangible by the impressive 3D engine. While it’s maybe not quite on the same level as the similarly stylish Kirby’s Epic Yarn or LittleBigPlanet, creator Aaron McElligott’s background as a console gaming environmental artist shines through in the splendid visuals. –Jordan Minor

Road of Kings

 
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The current American political climate suffers from a bad combination of money and politics. However, this isn’t entirely unique to the 21st century as money has almost always equaled and guaranteed power. In Dancing Sorcerer’s latest title, Road of Kings, the goal is to accumulate 500 gold pieces within a 100 days to prove who’s be the best candidate to be King of the people. Political commentary aside, Road to Kings is a neat experience. It plays like a 4-hex board game, where players move their dude (Sorry ladies, only comes as a guy) around the board with random events taking place; anything from encountering an enemy to finding out the main character got lost in the hills due to his poor navigation skills. Movement on the board, as well as events, are very much dictated by the terrain on any particular space, be it good or bad. But at the end of the day, Road of Kings feels a lot like a single player board game minus dice rolling or dropping $70 on a boxed version. –Mike Deneen

INKredible

 
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Sometimes, whether it’s for aesthetic reasons or for the sake of practicality, it’s just plain better to write rather than type some kind of content. That’s where INKredible comes in. It makes it attractive and simple to write on the iPad, providing a great distraction-free experience. The app offers a blank canvas with a choice of paper-based background, thereby allowing users to get on with whatever they want to write or draw. It particularly lends itself to note taking and when one wants to join together text and hand-drawn diagrams or sketches. –Jennifer Allen

The Animal Alphabet Singers

 
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The Animal Alphabet Singers, as the name may imply, is an app for babies and toddlers that helps them learn the alphabet as well as animals associated with these letters. This app includes sections that allow children to explore the alphabet in many ways. One section of this app, also named The Animal Alphabet Singers includes a group of 26 animals – each of which can each be tapped to hear the corresponding letter to be sung, with the letter also being highlighted below for a nice effect. Do tap on a letter as well because doing so will trigger singing from the related animal. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

TowerMadness 2

 
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TowerMadness 2 is perhaps not the most innovative tower defense game of all-time, but it’s a solid effort. Really, standard open-field tower defense rules apply: there’s towers with different ranges and effects, they can be upgraded to do more damage, or sold if not part of a good strategy any more. Success is based on whether players kept the aliens from getting in and taking too many sheep through a star system, with Invasion Mode, where waves come in faster, offering a fourth star. Players can also send in waves faster themselves to get faster times for the leaderboards. –Carter Dotson

Akasha

 
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Akasha is a new mobile exclusive MMORG. Does it tip Order and Chaos from its pedestal? Akasha isn’t the most user friendly game. After a class choice between fighter, archer or mage and a very brief series of tutorial text boxes in a small font the game basically leaves the player to their own devices. Akasha uses a instance based system much like Guild Wars. To fight monsters or party up with other adventurers the player must begin an instance which can be thought of as a mini quest. –Allan Curtis

Dawn of the Plow

 
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Some games hand out points like they’re going out of style. Dawn of the Plow is not one of those games. This arcade game will test players with challenging conditions and a difficult-to-control vehicle, all in the hopes that they can maybe last long enough to do well before being fired. Controlling a snow plow on a snowy day where car drivers need to get to nondescript places, players must try to keep their paths clear. Snow will accumulate that the cars can drive over, but eventually they become impassable piles which take time to plow. The longer a car is stopped, the unhappier it gets and the lower the approval meter gets. If that empties, it’s game over and the player is fired. Of course, that probably won’t happen much. What will happen is that players will hit cars, which is instant game over. Or the cars will get trapped and buried under snow, which is also game over. Not making things easier is that driving a large truck around, especially on snow, is not easy. Thankfully, players have a horn to help manage traffic, and can collect powerups like a salt blaster to clear up snow instantly. –Carter Dotson

And finally, this week Pocket Gamer reviewed Dungeon Keeper, looked at how FPS developers have approached mobile, picked the best iOS and Android games of the week, and unveiled a slim line PS Vita. Read all it about it right here.

Another Week of Expert App Reviews

 

At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

In Fear I Trust

 
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I’m always a little skeptical when it comes to horror games, especially those in the survival horror sub-genre. That said, In Fear I Trust was one of those games that certainly caught my eye – not just for its outstanding visuals, but because it looked and sounded highly intriguing. A man finds himself waking up in a creepy abandoned facility deep in the heart of Soviet Russia. He can’t remember who he is or how he got there, just that something rather unsettling has been going on. Designed with the Unreal Engine for iOS, the game delivers an imaginative story over a number of episodes. And fortunately, the first two are filled with enough content to indulge oneself in until the release of the later episodes. –Lucy Ingram

Redd

 
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I have to admit, until recently I never really ventured into the world of Reddit. I’m not a huge fan of the site interface, and for some reason it never really occurred to me to seek out an app for my phone. This has possibly all changed with the introduction of Redd; a Reddit client made especially for those who want to avoid the clutter and chaos of the main website. And one that is perfect for those who, like me, just want to use the dip-in/dip-out approach. The remarkably clean and simple looking interface is the first thing one will notice as they load the app. A sea of whitespace highlighted with a touch of red – it’s easy on the eyes, and a breeze to navigate. The typeface is fairly easy to read despite its light and thin demeanor, and its ability to filter the posts from the tabs at the bottom make it practically effortless to handle. –Lucy Ingram

Baldur’s Gate II

 
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It is impossible to reflect back on the annals of RPG history without hitting on the classic Baldur’s Gate franchise. Fourteen years after the release of Baldur’s Gate II, Overhaul Games have stepped in and given the second iteration in the series a fresh coat of paint. Can an iOS port of such a beloved title ever live up to the expectations of the nostalgic PC gaming audience? The answer to that question is not as straightforward as one might assume. –Blake Grundman

Scribe

 
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Scribe is a new utility for the iPhone that gives users the ability to copy data snippets from their Mac to their iOS device without the need for a Wi-Fi connection. It uses the Bluetooth LE (Low Energy) profile supported by most of Apple’s current-generation devices and Mac systems to send small snippets of text, URLs, and small photos over the air to one’s iOS clipboard. Using Scribe for the iPhone is as simple as making sure the Bluetooth setting is activated. This can be achieved by heading to Settings > Bluetooth > On. Users will then need the Scribe menu bar client. This is sold separately and available on the Mac App Store for $2.99. They will also need to ensure that they have a supported Mac. Scribe currently supports the Macbook Air (2011 or newer), Macbook Pro (2012 or newer), iMac (Late 2012 or newer), Mac Mini (2011 or newer), Mac Pro (Late 2013 or newer), iPhone 4S or newer), iPad (3rd generation or newer), iPad Mini (all generations) and iPod Touch (5th generation or newer).

Snowball Shootout

 
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Recently over winter break I discovered that one of our truly favorite developers, Busythings, had developed a new app for iPad named Snowball Shootout. Downloading this app was an absolute no-brainer as a free application, but I soon forgot that I had added this to our device. It was my son who discovered it, instantly understanding that this was a new game from one of his favorite developers as their style is utterly recognizable, even from the small thumbnail image seen on the iPad. Snowball Shootout has quickly become a new favorite game of my boy’s, as he has reached a new low in asking me to leave the iPad in his bed so he can play this new game immediately upon waking – a request I denied. There is a lot going on that my son really enjoys with this game, incorporating some elements seen in Angry Birds such as a sling shot that needs to be manned, here used to shoot snowballs at the blob-like Pink Men that are seen hiding in trees or popping out of igloos. Controls are simple as one controls both the strength and angle of each shots with the drag of a finger allowing snowballs to be lined up in an exact manner, which I prefer to “pullback and pray” gameplay of Angry Birds. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Little Galaxy

 
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Little Galaxy is a story of hope. It’s about dreams, resourcefulness… and moon boots. It tells the tale of a scientist who believes that sky isn’t a limit in his quest to jump from celestial body to celestial body. And the game developers, smitten with the inspirational story but unable to help improve the moon boots, do the next best thing: they create this game. Thankfully. –Tre Lawrence

Galaxy Factions

 
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Galaxy Factions takes the CoC clone genre to space. With lotsa lasers and guns does it have an edge over its sword sporting brethren? Galaxy Factions sets the player up with a command center, a transport ship and little else. As is common with this genre, Galaxy Factions is all about constructing a base, mining resources and taking the fight to pirates and rival mining bases in single player or to other players in multiplayer. –Allan Curtis

Monopoly Bingo

 
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Ever since getting their hands on the Monopoly license, EA has punched out a good number of Monopoly licensed games on the mobile platform. Games like Monopoly Slots and Monopoly Hotels take the iconic board game and expand upon it or mash it up with other styles of games. As cool as that might sound, it isn’t all its cracked up to be sometimes. In the case of these titles, more often than not, they come off as cheap marketing gimmicks, using the popular Monopoly name to garner more players and possibly more money. Monopoly Bingo, of course, is yet another one of those games, feeling more like a desperate attempt to push an otherwise freemium Bingo game, than putting out a quality product. EA has been so hot and cold this year with their free to play lineups; FIFA 14 and Plants vs Zombies 2 knocking it out of the park, while other titles floundering. Monopoly Bingo attempts to spin the age old game of Bingo with one of Hasbro’s most popular board games, hoping to create something new and interesting. However, this attempt faltered short, instead creating a Bingo game with achievements, leveling and a backdrop that is supposedly based around Monopoly. –Mike Deneen

And finally, this week Pocket Gamer reviewed Atomic Fusion and Hopeless, picked the best Roguelikes on the App Store, wrote a huge guide for Hoplite, reported on the Very Big Indie Pitch in London, and chose the best iOS and Android games of the week. It’s all right here!

Your App Review Source

 

Each and every week the review team at 148Apps sorts through the latest releases, finding the best of the best for you. Take a look at what we’ve reviewed this week, and find even more in our Reviews Archive.

Shadow Blade

 
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The trial platformer, akin to Super Meat Boy on PC or League of Evil on mobile, is a genre that often requires patience and precision. Thanks in large part to its touchscreen-friendly controls, Shadow Blade rocks the house. Players control a ninja who must get past enemies and traps; pulling off acrobatic jumps and deadly attacks to fell those who would dare stop this shadowy warrior. The ninja can double-jump, dash in the air, execute stealth kills from behind enemies or in the air, and just slice the opposition until they’re no longer a threat. –Carter Dotson

Farm Heroes Saga

 
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Regardless of whether it’s actually any good, the mobile release of Farm Heroes Saga was always going to be a big deal. Made by King, the makers of Candy Crush Saga and numerous other Saga games, it doesn’t really have to do a lot to be immediately very popular. Fortunately, King doesn’t appear to have rested on its laurels, with Farm Heroes Saga proving one of the better Match-3 games out there. It’s a very familiar format so those who weren’t keen on Candy Crush Saga aren’t going to be swayed here. It’s a format that works though, and works well. Akin to Zookeeper, players work their way through each level by matching together relevant quotas of crops. Early stages might simply involve matching 5 green smiling crops and 10 strawberries, but this is just the game easing one in gently. Soon enough, things turn much more challenging and also much more satisfying. –Jennifer Allen

Rail Racing

 
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Slot car racing is a pastime that many of us will have enjoyed as children. Offering a more tactile experience than any game could have provided, fond memories are easy to come by when it comes to creating one’s own race track before trying to negotiate it safely and successfully. Rail Racing can’t quite capture that magical spirit, lacking the tactile edge, but it’s still a great form of racing game with a twist. Players must outrace the competition across 50 imaginatively themed stages, gaining up to three stars to gauge success. It’s a simple concept but one that’s fun and easy to lose time to. Each race only takes a couple of minutes to complete, making it ideal for a mobile format. Stages are designed according to various locations that such races would take place; such as a child’s bedroom, the backyard, and even a dusty attic. It’s a neat touch, although ultimately many of the tracks are a little samey. –Jennifer Allen

Eternity Warriors 3

 
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Eternity Warriors 3 is an easy to like game. It’s pretty shallow, offering a Diablo-style experience with a wafer-thin storyline, but much like the allure of MMOs it’s oddly easy to lose time to this action RPG. The game mostly consists of going from A to B, completing simple quests, collecting experience, and returning to the central hub of the game to upgrade equipment and buy new skills. It’s a concept that’s been done many times before, but that’s because it’s an often beguiling mix. Players start out with the choice of taking control of a warrior or monk, with a mage unlocked much later on in the game. Each class offers different advantages and disadvantages, and it shows – providing a slightly different experience each time. –Jennifer Allen

Cook, Serve, Delicious

 
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Finally, iOS users are able to scratch that itch to get their hands dirty and serve up a smile in strategy restaurant sim Cook, Serve, Delicious. Right off the bat it’s easy to see that this is an outstanding port of a game originally released on PC – a game that has been creating some buzz for some time. Heating up the restaurant simulation genre to a sizzling degree, Cook, Serve, Delicious is one wonderfully addictive game that had me hooked the second I picked it up. For first-timers here, there’s a lot to learn, but it didn’t take long before I was juggling orders and taking out trash, trying to appease the masses of customers who expect the crème de la crème. –Lucy Ingram

Lost Toys

 
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Unique, challenging, haunting. I’m not sure how else to describe Lost Toys. This 3D puzzler opens new doors in the app world. Its breathtakingly simple, yet elegant graphics, accompanied by the hauntingly beautiful piano score, immediately seduce your senses. This game is all about being lost – lost in solitude, lost in concentration, lost in a world of restoring beauty and color to the darkness. The gray, blurry background only intensifies the experience of bringing the toys back to life. This “gothic masterpiece” is not just a game; it’s an emotional journey. The creators want each person to follow their own path to unearthing the mysteries of this puzzled world. –Stacy Barnes

Three Little Pigs. The Story

 
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Three Little Pigs. The Story is a very nice re-telling of the classic story of the same name, illustrated with marvelous and witty stop-motion claymation that I greatly enjoy. I am very fond of this re-telling – a very nice adaptation of the original Joseph Jacobs version of this tale, involving the clever way the third little pig seeks revenge from the wolf for the loss of his two other siblings who lost both house and life to this creature. The deaths of these pigs are off-screen of course, mentioned but not dwelled on – a nice take on this classic story as I have seen many versions of this tale ranging from the sanitized choice of having the brother pigs run for protection to the brick house to a more threatening pig experience that may not be best for the youngest users. This app does however include the extended version of this traditional tale bringing the pig and wolf to the fair and beyond, moments often left out of many versions of this story. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Overlive

 
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Overlive casts the player as one of the few survivors of an almost total zombie apocalypse. Hiding out in a ruined apartment Overlive is all about striking out randomly, finding better weapons and supplies and ultimately finding a way out of the ruined city, while maybe discovering what’s really happening on the way. The star of Overlive is its story, the game is text based and there are loads of great moments and surprises, such as the extremely graphic ways violence is described and the depictions of the sheer desolation of a zombie apocalypse. Whenever it’s eating icecream while a dead family is in the next room, to holding a sobbing woman as she slowly bleeds to death, the game is riddled with passages that won’t be forgotten for a long time. Overlive’s sense of humour and self-awareness makes it very fun to read. Indeed it is as much like gamebook as a true RPG. –Allan Curtis

Amoebattle

 
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Amoebattle is, perhaps, the first original mobile real-time strategy that can be called that without any stretch. Most of the real-time strategies are either too simple or too flawed, and the ones that are working, are mirror copies of older titles. Amoebattle manages to be neither. And it manages to do so without ridiculous production values. –Tony Kuzmin

And finally, this week the guys at Pocket Gamer picked out the best detective games and the best games without IAPs, reviewed new apps likes Shadow Blade, Baldur’s Gate II, and Lost Yeti, and turned an Android device into a portable Dreamcast. See it all right here.

Happy Holidays from 148Apps!

 

Christmas has passed, and it’s time to look forward to a new year. Take a look at what we’ve reviewed this week, as well as our end-of-year lists, and find even more in our Reviews Archive.

Fragment

 
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Photography apps have allowed iOS users to create beautiful pictures without any editing knowledge, and the abundance of photography apps in the App Store is evidence that more and more users are looking for the next best photography app for their collection. There are plenty that come with filters, borders, and templates, but there are few apps that can take a picture and do something completely different. Fragment is a different photography app in the sense that it isn’t like all the others. Instead of doctoring up a photograph, this app turns it into a piece of prismatic art and takes iPhoneography to the next level. The range of creativity that it offers is what makes it so appealing. –Angela LaFollette

MovieCat 2 – The Movie Trivia Game Sequel

 
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Any game that involves cats dressed up and reenacting various scenes from movies wins my vote. The incredibly entertaining MovieCat! was a huge success and created some exciting buzz back in 2010, and now it’s time for MovieCat 2 – The Movie Trivia Gaming Sequel. In 2012, the original game won the 148Apps Best App Ever Award in the Trivia Gaming category, so naturally it has a lot to live up to. Nonetheless, MovieCat! fans can breathe easy, for MovieCat 2 is every bit as highly amusing and enjoyable as its predecessor in every way. Featuring over 1000 all new text and visual puzzles about almost every movie one can possibly think of, this is a game for cat lovers and trivia fans alike. The game is largely similar to its purrfectly exciting older brother, but fans of the previous will be able to get their thinking caps on and flex those brain cells for brand new original puzzles Rhyme Time, Prop Art, Classics and Details, Details. –Lucy Ingram

148Apps 2013 wrAPP-Up: Favorite Underappreciated Games

 
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It’s easy to list off the best games of 2013, and often such lists contain a lot of crosstalk between different publications. So this year, instead of just giving off another similar list of the best games of the year, our staff has decided to talk about their favorite games of the year that might not have been the best sellers or the most popular. In no particular order, this is our list of some of our favorite under-appreciated games of 2013. –Carter Dotson

148Apps wrAPP-Up: Documenting Your Year With iOS Photography Apps

 
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For the past two years I’ve been recording my life with photographs. Every day, I’ve taken a photograph with my iPhone before sharing it via Twitter, Facebook, and Instagram. For the most part it’s fun to do, for a multitude of reasons. It enables me to share my life with friends and family that I don’t get to see as often as I’d like. It sparks conversations about whatever happened that day. More importantly, it means that at the end of the year I can look back at what I did and savour those memories. It’s pretty much a photo diary in that case. Of course, some days it can be tricky. Not every day of the year can be fascinating, meaning that sometimes I have to get creative. And yes, sometimes I succumb to the ease in which I can snap a photo of my pets or my freshly cooked meal. It’s a cliche, but it’s surprising how many people enjoy looking at food even despite all the cynicism. –Jennifer Allen

148Apps 2013 wrAPP-up: Why Core Gaming Had a Great Year on Mobile

 
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It’s easy to look at mobile and see it as a wasteland for content; particularly with all the casual, free-to-play games, and especially the ones that seem to de-emphasize actual gameplay in favor of stronger monetization. That’s only if you’re not paying attention. Serious, core games – some even free-to-play – had a great year on iOS. –Carter Dotson

148Apps 2013 wrAPP-Up: The Year’s Best Apps and Games

 
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Whoever said perfection is overrated obviously never got a five-star review on 148Apps. It doesn’t happen often. Just take a quick look through our reviews and you’ll see lots of well-deserving Editor’s Choice winners, but most only reach four-and-a-half stars. In fact, in all of 2013 there have only been ten five-star reviews. Take a look at some of what we considered the best of the best this year. –Chris Kirby

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Knightmare Tower

 
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Knightmare Tower takes the endless runner genre and tips it on its head, literally. Good idea? Knightmare Tower has the barest vestiges of story. One day a knight hears about a famous tower full of monsters. Imagining the fame that could be heaped upon him, the intrepid knight sets off with his wooden sword and cheap armor to fight a horde of monsters. This story is told though a charming introductory cutscene. –Allan Curtis

Blocky Roads

 
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Never thought I’d have a chance to see a trend in development, but here we are. Minecraft is such a popular game with such a distinct graphic design that it has already spawned a whole generation of games that look exactly like it. Blocky Roads has gameplay that is nothing like Minecraft, or parts of it, but it looks exactly like Minecraft. It may actually not be based on Minecraft itself, but on any of its successors in graphics. The whole world, including the car and the designated driver, is built of blocks, and if you’re still not sick of the whole block thing, is looking really fine, with crisp graphics and cartoony, sharp textures. –Tony Kuzmin

2013-wrapp-up-header

It’s easy to list off the best games of 2013, and often such lists contain a lot of crosstalk between different publications. So this year, instead of just giving off another similar list of the best games of the year, our staff has decided to talk about their favorite games of the year that might not have been the best sellers or the most popular. In no particular order, this is our list of some of our favorite under-appreciated games of 2013.

Yushino

Yushino-2Yushino-3This was the one game that I kept coming back to on a nearly-daily basis. The mix of addition and Scrabble is something that appeals to my former life when I studied mathematics. It rewards pattern recognition, and smart play, rather than cheap obscure word usage. That I’m also really good at it doesn’t hurt. – Carter Dotson

Space Agency

spaceagency09spaceagency02Space Agency is an amazingly fun game for those of us who have watched the space program since, well, forever. While it’s a very lightweight simulation of a space program, it does require a fair bit of strategy, timing, and even a bit of luck. The challenges it presents have players going from the extremes of keeping a spacecraft in the air for a few seconds to multi-planet orbit missions where space station pieces are swapped out. All presented in bite-sized, mobile-optimized gameplay for space geeks like me. – Jeff Scott

Continue reading 148Apps 2013 wrAPP-Up – 148Apps’ Staff Discusses Their Favorite Underappreciated Games »

This Week at 148Apps: December 9-13, 2013

Apps For The Holidays

 

The holidays are upon us! How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Seagate Wireless Plus 1T Wireless Hard Drive

 
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We’ve previously looked at the Sandisk Connect Wireless Drives. Wireless storage is something that many companies are trying out. Seagate takes things to an extreme; giving us a one terabyte drive capable of holding 500 HD movies, then making it portable and wireless. The drive comes with wireless N, which allows much quicker transfer, and also includes a USB 3 connection for the fastest transfer of data when not in wireless mode. In testing, moving media to the drive in wireless mode was nice and speedy. Regular USB was rapid as well, although I could not test out the USB 3. With the terabyte of space, it stored everything I threw at it. –Jeff Scott

Band Stars

 
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Limber up those fingers and start humming vocal exercises, because developers Halfbrick and Six Foot Kid are ready to help indulge everyone’s inner rock and roll superstar. Their newest release, Band Stars, puts players in control of a budding ensemble on the verge of breaking it big. Can this new music management title strike a chord with its audience, or will it simply get lost in the roar of the crowd? Step aside Game Dev Story fans, because there is a new management game in town. This time around, instead of trying to produce fictional games the product is melody. Each band consists of a collection of characters who have different skills that help contribute to the song sculpting experience. Tunes are produced in three stages: writing, recording, and mixing. One musician with high lyrical and creative abilities is assigned to writing a base track while the entire group performs it and a single member polishes the final mix. There is even an option to highlight solos in each performance, just to give the future smash hit a little bit more juice. –Blake Grundman

The Room Two

 
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A year after the runaway success of the original The Room, we find ourselves with a new set of puzzles in the appropriately titled The Room Two. Can it stand up to the exceptional quality of the original, though? Well, yes. It does exactly that. It’s required that I write more than that of course, but fans of the original should stop here and immediately start downloading The Room Two. It’s everything one could hope for from a good sequel; building upon what worked so well for the original. –Jennifer Allen

Olloclip 3-in-1 Macro Lens for iPhone 5

 
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I’m a huge Olloclip fan. I have been so since their first model for the iPhone 4. As an amateur photographer for many years, I’ve gone from film to digital very early on, to a killer DSLR, and now to almost exclusively the iPhone 5. In that time I’ve lost a little bit of the options for creativity on the hardware side, but slowly they are coming back. This latest 3-in-1 Macro lens set really plays to my interests. I love taking creative macro photos, and this lens set will be a great addition to my camera bag. Like the other Olloclip lens sets, this one has three different lenses; all of them macro on this edition. A 7x, 14x, and 21x lens allow varying levels of magnification on the subject. The Olloclip macro set also includes light diffraction hoods for the lenses. This allows the camera to be placed right on the subject but still allow light in. –Jeff Scott

Angry Birds Go!

 
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The latest in the series of games from Finland-based studio Rovio Mobile that took the world by storm with its creation of the Angry Birds franchise, Angry Birds Go! arrives as a casual racer that still has that unmistakable Rovio touch. Starting out, players can choose to jump right into the race or visit “Toons.tv” – Rovio’s animation service that aims to bring the Angry Birds characters to life in a 52-episode marathon. Jumping in will see one go through a short tutorial consisting of a single solo race, and later having those pesky pigs join in for the ride. –Arron Hirst

The Wolf Among Us

 
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The Wolf Among Us is the latest title from Telltale Games, bringing a story of fairytale fables who live in secret within the real world. This is a five-episode series based on a mature graphic novel series known as Fables. Players take the role of Sheriff Bigby Wolf, previously known as the big bad wolf – a character that is feared and disliked by many. The mood is set early on as players venture into an altercation with another Fable. The decisions made affect the entire story and outcome, so each decision comes with consequences. The story is very intriguing and pulled me in at a hundred percent. It’s a story that turns players into a detective as they try to discover the mystery behind a murder. It definitely takes a dark turn into this world of fairytale characters, and that’s one of the factors that makes discovering what happens next so intriguing. –Andrew Stevens

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Any.DO Cal

 
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Any.DO is the development house behind one of the most respected task utilities on Android, and its Android calendar app, Cal, is definitely one that needs to be looked at. Forgive the slobber; this app is gorgeous. It comes in with bright colors, pictures and live animations to complement the default white look of the calendar information. the app automatically pulled information from my selected calendars, and presents them in a slick day-in-week view that can be pulled down to expose a monthly date look. Swiping to the left gives the previous day, while the right predictably brings the next day up, and so and so forth; months can similarly be manipulated in the cal1month view. Events on the calendar are ever so gently color-coded. –Tre Lawrence

Tower Madness

 
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Tower Madness is a tower defence game that looks like a lot of things at the same time. Of course, it’s not exactly easy to stand out from as numerous crowd as tower defence, and it’s not like Tower Madness isn’t trying, but I still found myself drawing parallels to other similar games, and especially Fieldrunners, quite a bit. The story is laconic and ridiculous. Aliens need your sheep, all eight of them, and you need to stop them. The stopping power includes about a dozen different kinds of defences, all of which can be upgraded, and should probably be a lot more interesting to aliens in the first place. The aliens come in waves, being delivered by UFOs, and heading straight to the sheep’s pen, with their walking routes being marked by arrows. When the player places a tower in their way, the aliens find a new path, around it. Thus, playing with tower positions, the player eventually creates a corridor of death that can eradicate even the most resilient of otherworldly scum. –Tony Kuzmin

Aztec Antics

 
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Aztec Antics is an interesting platform-based thriller from Bouncing Ball Games that celebrates the golden days when arcade games ruled the roost. It had a decidedly retro look, with an eye-pleasing array of 2D pixelated graphics making up most the background. The characters are itty bitty things, full of vigor and hungry to move. Blocks form platforms and naturescapes set against a soft background denoting jungle and temples. –Tre Lawrence

And finally, this week Pocket Gamer reviewed The Room Two, GTA: San Andreas, and Angry Birds Go!, picked out the top smartphones you can buy right now, went hands-on with Trials Frontier, and started its complete walkthrough to The Room Two. All that, and loads more, at the Pocket Gamer Week in Review.

This Week at 148Apps: December 2-6 2013

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Skulls of the Shogun

 
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Death is a very common thread in gaming, though admittedly in most cases it is being used as a motivating factor that the player wants to avoid. In the freshly ported iOS version of Skulls of the Shogun, the focus is actually on what happens after the main character has left the land of the living. General Akamoto and his ragtag group of hoodlums are trying to fight their way to the proverbial pearly gates, one decapitation at a time. Naturally they face quite the uphill struggle, with plenty of amusing shenanigans along the way. –Blake Grundman

Assassin’s Creed Pirates

 
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Assassin’s Creed Pirates is a game that’s appropriately multi-faceted: it encompasses multiple types of gameplay in its quest for pirate action in the Caribbean seas around the time of Assassin’s Creed IV. It’s a game with plenty to do and offers fun looting and boat-sinking times, it’s just structurally sub-optimal. There are two main parts to the game: sailing and combat. Sailing takes place in two different environments: a top-down map view that allows for just drawing lines to get around, and an “immersive” view where players can actually steer the ship, raise or lower the sails to control their speed, find random items to pick up, and challenging neutral ships that they cross. This is more fun, just more time-consuming. Certain missions require a certain view: race missions require immersive view while assassination missions which require stealth to sail past ship patrols use the top-down view. –Carter Dotson

Maps Pro With Google Maps

 
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Offering fairly powerful mapping features tied into Google Maps, Maps Pro with Google Maps is the kind of app that regular travellers are going to want to keep on their iPads for future reference. So much simpler and more intuitive to use than the website, it’s a very handy tool. Even better, it hardly needs learning. That’s how easy it is to figure out. Immediately placing a pin on the user’s current location, everything about Maps Pro with Google Maps is easily laid out. The opening page offers up directions, sharing, street view, settings, and a search bar. –Jennifer Allen

PDF Expert 5

 
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PDF Expert 5 isn’t an update to the already popular app, but is instead a newly redesigned package that provides iPad users with more features. It handles everything about a PDF – like reading, annotating, and editing. The app was just released this week and its fresh and sleek design make it a perfect fit for iOS 7. Whether users are familiar with previous versions or are just trying it out for the first time, it’s clear that the new features help to make navigation easier. For starters, there is a new PDF viewer that allows users to open large files, search through text, extract text from PDFs, and even open password-protected documents. There’s plenty of room to view PDFs thanks to full screen annotations and the smart zoom option that help users make notes and draw with ease. –Angela LaFollette

Roxie’s Puzzle Adventure

 
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Roxie’s Puzzle Adventure is a terrific universal puzzle adventure app for all ages, adapting the richly detailed illustrations of Roxie Munro’s previous puzzle app, Roxie’s a-MAZE-ing Vacation Adventure, into a jigsaw puzzle that players of all abilities will enjoy. This app consists of a colorful, stylized, and magnificently drawn landscape that is then broken up into 16 different smaller puzzles. I appreciate how up to five players use this app and their game will be saved independently, and how players can choose to break these individual puzzles into a number of puzzle pieces ranging from six chunky pieces to 260 small pieces on the iPad and 130 pieces on the iPhone, giving young children as well as seasoned adults a chance to enjoy this app equally. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Banana Kong

 
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In Banana Kong, the players can learn an important lesson: eventually, your possessions and greed turn on you. And the more things you get, the harder they will fall on your head, and no matter how long you run, they will eventually bury you. Unless you have a hog you can ride on. This is where the analogy kind of falls apart for me. –Tony Kuzmin

Dream of Pixels

 
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There’s no point beating about the bush when talking about Dream of Pixels. It’s Tetris but with a twist. There’s no other way to explain it. Dream of Pixels is a puzzle game where you have to place familiar look shapes onto the screen. Unlike the game it clearly derives from, these shapes don’t drop down from the top of the screen, so there’s no need to shift your shapes from left to right before they hit the bottom. Instead, Dream of Pixels slowly (at first) scrolls the entire screen upwards. Your job is to ensure that no empty spaces make their way to the bottom of the screen. This means you need to use your shapes to ensure that each line is full of blocks. –Matt Parker

Thor: The Dark World

 
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Thor: The Dark World is an arcade pseudo beat-em up arcade game that also serves as an official Android companion game to the movie of the same name. The game is nice to look at. Thor’s hair has the golden yellow halo effect, and the virtual environment is a fine interpretation of of cinematic imagination. Bright colors, interesting beasts and nicely animated characters rolling to the booming voice of Thorish proclamations. There is a judicious use of color, and while some of the animations are a bit formulaic they are altogether hard not to enjoy. –Tre Lawrence

And finally, this week Pocket Gamer reviewed Blek, Assassin’s Creed Pirates, Space Hulk, and The Wolf Among Us, picked the best iOS and Android games of November, tore it up with Touchgrind Skate 2‘s video upload feature, went hands-on with The Room 2, and put together holiday gift guides for 3DS and Vita. For all that and loads more, Head to Pocket Gamer for their weekly wrap-up.

Apps Are Us

 

What to do with all of that post-Thanksgiving holiday time? Search for the latest and greatest apps, of course! Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Gravitations

 
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It was actually hard for me to review JLOOP’s Gravitations directly from the standpoint of it being a “normal” game. That’s because the missions are in themselves created by those playing. There are no preset levels here. Instead, Gravitations allows players to create, manage, and edit their own missions for eventual playing by themselves and others. Launching Gravitations for the first time, one can just feel the level of polish that has gone onto it. Backed by a “War of the Worlds”-style soundtrack that sets the tone for mystery and discovery, from the game’s start screen players will be able to choose from a carousel of options; including visiting the ship hangar, entering explore mode, builders’ contests, taking a class at the flight school, seeing what shared missions are available, or even creating missions. –Arron Hirst

Demonstrate

 
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There’s an increasing number of apps out there aimed at smoothing out the process of creating one’s own apps. While some simplify the coding process such as Codea, others help with different parts of the app making process. Demonstrate is one such app, allowing users to add hotspots and transitions to their previously constructed screenshots. It’s a fairly specialized tool that requires backup from other sources, but it’s potentially quite handy. Best of all, it’s free to download. An in-app purchase opens it up further in terms of how many screens can be used but the free build should be sufficient for many small projects. One sample project is included to explain how to use the app but it’s a pretty straightforward process. Users pick out a screen from their Camera Roll or Dropbox account before dragging and dropping hotspots onto the relevant place. Then it’s a matter of linking another screen to the hotspot in order to demonstrate the order of the app. –Jennifer Allen

Tiger & Chicken

 
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There are not many 3D roleplaying hack n’ slay games out there in the iOS market, and admittedly this is the first action-packed adventure that I’ve come across in some time that hooked me in right from the opening scene. Tiger & Chicken tells the story of a chicken with a whole lot of courage, who after getting separated from his female friend, decides one day to finally leave the Shaolin temple that he grew up in as an orphan and take it upon himself to track her down and rescue her. –Lucy Ingram

Icycle: On Thin Ice

 
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Icycle: On Thin Ice is the latest platformer from Chillingo. While the game itself is beautifully displayed and has a unique sense of humor, it unfortunately feels too “floaty” and imprecise in the control department to really be a stand out title. The first impression that Icycle: On Thin Ice makes cannot be overstated. The game is simply beautiful with its stylized vector look, bright colors, and cool-looking design. On top of this, it tells a strange but charming story of a naked man named Dennis as he navigates a frozen landscape looking for love. Between both the visuals and the humorous storyline, there is a lot to like about the game conceptually. –Campbell Bird

MOGA Ace Power Gamepad

 
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The dawn of a new era in iOS gaming is on hand with the launch of the first MFi gamepads from MOGA and Logitech. However, things are far from ideal right now, as the MOGA Ace Power shows. I was most excited for MOGA to toss its hat into the iOS gamepad ring – the MOGA Pro is my favorite Android gamepad without a doubt, and a wonderful controller for playing games with. So, with MOGA having the first “extended” MFi gamepad boasting a full complement of buttons (four face buttons, two shoulder buttons, two analog triggers, a d-pad, a pause button, and two analog joysticks) I was excited. However, the limitations of the MOGA Ace Power and its high price tag make it only for early adopters. –Carter Dotson

Castle of Illusion

 
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Castle of Illusion, a modern remake of the Sega Genesis platforming hit, has made a surprise landing on iOS after launching on console and PC not long ago. It’s certainly a welcome addition to the platform. This is a 2.5D platformer in that it does contain mostly 3D characters along a 2D plane, but moments where 3D movement is possible do pop up and are parts of some of the game’s cooler moments – like a puzzle where players must discover if tiles they’re running on are fake or not by looking into a mirror. So no, it’s not just a straight-up paint job on the original game. It’s been modernized, but it still has enough of that classic flavor to it. This is not just in looks: many of the original enemies and bosses are still here in some form, but the game has the trappings of a kind of late 8-bit and early 16-bit platformer. There’s that feeling of rigidity to the way that levels are arranged and laid out that makes it have just enough of an old-school feel while feeling loose and new. –Carter Dotson

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Siegecraft Defender

 
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Siegecraft Defender pays another visit to the well-worn tower defense genre. Does it stand out among the throngs of similar games on Android? Siegecraft Defender plays pretty much like other tower defense games. There is a portal that constantly spits out enemies in waves of varying amounts. Somewhere else on the battlefield is an area that must be defended. To stop the enemies the player builds fortifications featuring towers and walls to create mazes of fortifications designed to slow down enemies as much as possible so they can be picked apart by the defenses. Each tower has a different effect on enemies. –Allan Curtis

Bitter Sam

 
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Okay, I have no idea what to say about Bitter Sam, content-wise. It’s a game with very simple and understandable mechanics, but when you actually try to understand what the hell is going on in there, your thoughts start to hurt a bit. It’s about a strange furry creature that kinda looks like a man in a suit, and is not more than three inches tall. He is literally hanging by a thread, held by some crazy scientists, descending into some dangerous caverns with unclear intentions. I frankly can’t fathom what is going on in there, but Bitter Sam is living up to his name, being quite a miserable little bastard throughout. Seriously, the dude is so utterly soul-crushed that he actually smiles when he dies. He’s being on an emotionally-destructive level of the first several minutes of The Land Before Time, and the game is being quite schadenfreudian about this. Despite the main hero being sadder than a rock star’s 28th birthday, it’s really fun and casual. –Tony Kuzmin

New Star Soccer

 
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I’ll be honest: I’m somewhat cynical of soccer sims. It seems most long-term sports management games have been done. Still, it takes a game like New Star Soccer to change my mind, and change my mind it did. The game provides an abbreviated player development ladder based around The Beautiful Game. It connects gameplay, skill development/career and more into a pretty nice simulation package. –Tre Lawrence

And finally, this week, Pocket Gamer went hands-on with Angry Birds Go and Assassin’s Creed Pirates, picked out its most anticipated games of December, welcomed Skulls of the Shogun to iOS, and reviewed Final Fantasy IV: The After Years and Icycle: On Thin Ice. All that, and loads more, in PG’s weekly wrap-up.

Apps Are Us

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Clumsy Ninja

 
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Clumsy Ninja is a casual “Tamagotchi-style” game starring an inept ninja and a humorous physics engine. The game has players train their ninja with the hope that, one day, they will no longer be clumsy. Between the rather impressive physics, fun challenges, and relatively innocuous free-to-play design, Clumsy Ninja is actually a pretty fun game. To play Clumsy Ninja, players can touch the environment or their ninja to interact with it. There are also a couple of menus that allow players to take on challenges for experience points and add new items to their training grounds. Almost everything a player does yields experience points, but the fastest way to move up the ninja ranks is to complete challenges – which can vary anywhere from punching bag training sessions to flinging the ninja on top of a roof. –Campbell Bird

Touchgrind Skate 2

 
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The original Touchgrind was one of the first games on the App Store that truly used multitouch controls to their potentital. Since then, so many games have continued to just use virtual controls, not truly taking advantage of their platform. However, Illusion Labs is back to show these sucka MCs just what’s up with the wonderful Touchgrind Skate 2. The game has been reborn in 2013 as something more like the Tony Hawk Pro Skater games in that players skate around a various skatepark-y environments chaining together tricks like spins, flips, and edge grinds. There’s a lengthy tutorial that has players seeing how to pull off the various maneuvers, with the ability to go back and re-watch and try individual sections in case more practice is necessary. Once in the actual game players can play a 100 second mode where they try to get the most points in that time limit, or a best line mode where a chain of tricks in a short time period can be attempted with the goal being to get the highest-scoring line. This mode is endless, with players able to keep playing until they get a score they’re satisfied with. –Carter Dotson

Lords of Waterdeep

 
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Lords of Waterdeep is a Dungeons & Dragons-themed board game that has found its way onto iOS. Unlike other D&D adventures, players do not create characters and live out their fantasy lives in the land of Forgotten Realms. Instead, players take control of one of the masked lords of Waterdeep and manipulate warriors, rogues, and wizards to do their bidding for them. The result is an extremely well-designed, well-executed, and awesomely-themed worker placement game for 2 to 5 players. For the uninitiated, a worker placement board game is one in which the main action involves placing tokens – representing workers – on strategic locations on the game board. Placing a worker yields some sort of material gain, while (typically) also preventing opponents from accessing the same resources. In Lords of Waterdeep, the primary resources are money and adventurers (priest, warrior, rogue, and wizard); and these resources are gathered in order to complete quests. Upon completing quests players receive victory points, and the player with the most victory points at the end of eight rounds is declared the winner. –Campbell Bird

Oceanhorn

 
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Oceanhorn, the Zelda-style action-RPG from Cornfox & Bros., has been anticipated for a while; but I came upon a game that falls short of the hype and its inspirations. Now, a high-quality 3D Zelda-style game just hasn’t been attempted much on mobile. And getting Nobuo Uematsu, composer for many of the Final Fantasy games to do the music? Unheard of! This is a game with a heady pedigree, and the ambition is rather apparent: it’s a beautiful-looking game. Play this on a retina iPad if possible: it chugged a bit on the new Retina Mini at times, but it looks absolutely immaculate. Whether it be in a dark dungeon, in a sunny town, or sailing on the high seas, this is a visual feast. And the orchestral soundtrack sets an appropriately epic mood. On the surface,Oceanhorn lives up to the hype. –Carter Dotson

A Charlie Brown Thanksgiving

 
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Arriving at the perfect time in the Holiday Season, A Charlie Brown Thanksgiving is an utterly beguiling book app. It tells the classic tale of the same name, following Charlie Brown and the rest of the Peanuts gang as they discover the meaning of Thanksgiving. It’s easily a great read to share with the rest of the family. The app is laid out in a very family friendly format. An easy to understand tutorial ensures that young and old will know how to navigate through the app, mostly through a matter of swiping to the side. Occasionally, A Charlie Brown Thanksgiving reacts a little strangely, potentially down to the increasingly dated iPad 2′s loading times, but it’s mostly a smooth process. –Jennifer Allen

BeBop Blox

 
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BeBop Blox is a cute and charming puzzle app for toddlers that adults will enjoy as well. BeBop Blox is a brightly-colored and musical puzzle app with Tangram elements that young children – through the use of stacking blocks – can use to create playful shapes including a train, boat, camel, or whale as well as other fun animal shapes. Gameplay is simple as children are guided in their building with the use of block templates which one fills. I admire that, although there is a moment where the more complex design can be seen. Building begins from the bottom up, allowing children to slowly add pieces – exercises that later may help them construct their favorite designs with their own building blocks. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Random Heroes

 
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May 2D platformers never die. Long live Random Heroes. As far as platforms go, this one has the basics down: adjusted left to right running, with baddies and leveled platforms to get to. Our hero is outfitted with a gun, but the gun does not perpetually shoot; the a button nestled to the right only shoots when pressed. Just to the left of this button is the jump button, and the bottom left of the screen has two directional buttons. –Tre Lawrence

Zombitsu

 
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In Zombitsu, we get a running game, a ninja sword and zombies. Our ninja (Hiro) is outfitted with a sword to begin, and runs slicing up undead villagers and avoiding hazards that creep up along the way to stop progress. The view is an abbreviated top-down and behind angle, and this is affected by some game actions for brief moments. The zombies are all over, roaming on the sides of the running area and even directly in front. The base zombies are remarkably spry; there was a time or two I thought one was out of range only to have it knock me down behind some serious closing speed. –Tre Lawrence

Kunundrum

 
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Kunundrum is a fancy puzzle game with neon graphics. Its gameplay reminds of classic Sokoban, but the rules are different. To be fair, there’s no way to describe them, without sounding like an accountant on his weekly report, so bear with me. The players are tasked to deliver several differently-colored shiny dots to their respective slots. The dots can be swiped across the field vertically and horizontally, and only stop when they hit a wall. If a dot is launched over its slot, it will skip over it, unless there’s a wall, or some other object in the way. Thus, the player needs to arrange the dots in such a way, that they would stop exactly over their slot. The fields are greatly different and contain lots of unique tiles. Some of these tiles change the direction that the orb is going, others act as switches for collapsible walls, and others teleport the sphere to another part of the level. The levels are numerous, so there are plenty of easy, mediocre and completely insane difficulties available. Three stars are awarded if the player manages to complete the level with the least possible number of moves. –Tony Kuzmin

And finally, this week Pocket Gamer went hands-on with the first official licensed iOS controller, reviewed Touchgrind Skate 2 and Shivah, highlighted the 17 best iOS and 10 best Android games of the week, picked out the hardest games on mobile, and helped you avoid scam apps on Google Play. All that and more, here.

Shiny Happy App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Sid Meier’s Ace Patrol: Pacific Skies

 
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The great strategy of Sid Meier’s Ace Patrol returns with Sid Meier’s Ace Patrol: Pacific Skies. It’s set during World War II; where players have the choice to play as the US Navy, US Army, Imperial Japanese Navy, and Imperial Japanese Army. It certainly has a familiar presentation for those who played the original, but it’s also more polished and enhanced. The mission set-up is different as players are given one mission instead of a choice between three. I also find the visuals to be more polished and likable, but that’s probably because I love the old warbirds. –Andrew Stevens

Rayman Fiesta Run

 
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Rayman Fiesta Run is the sequel to Rayman Jungle Run, Ubisoft’s mobile version of their Rayman revival series, taking the form of a level-based auto-runner. Rayman Fiesta Run really only serves as an iteration on the previous one, but more of the familiar excellent gameplay and an improved level structure make this a better game. Players control the jumps and punches of Rayman, who can’t stop running for reasons both justified and unjustified depending on the level, trying to collect Lums and just get to the end of each level in however many pieces is optimal for Rayman because he has invisible limbs. Levels, which take on many forms from horizontal platforming to back-and-forth ascents – with the occasional wall-running and jumping, too – are challenging due to the timing needed to succeed and survive the various hazards. –Carter Dotson

Tiny Death Star

 
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Tiny Death Star is one of those ideas that’s absolutely brilliant: take Tiny Tower and put it in the Star Wars universe, having players build a Death Star instead of a non-descript tower. Oh, and the bitizens are all Star Wars characters. If that sounds appealing, then go download Tiny Death Star. It really isn’t too much different from the original Tiny Tower, the game where players earn money by stocking floors of a tower that sell different items, building new stores and residential floors for new people to move in to. Managing where bitizens work is important because they’re more efficient at certain floor types. This whole process continues until one’s tower is as high as players want it to be. It’s just all decked out with Star Wars characters and themes this time. –Carter Dotson

Hipster CEO

 
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Let’s get this reviewing cliche out of the way: Hipster CEO is an acquired taste. It sounds like an excuse to basically say “Some will like it, some will hate it,” but it’s remarkably true in the case of this game. Unlike so many other titles on the App Store, Hipster CEO doesn’t mollycoddle its players. There’s a gameplay guide rather than a comprehensive tutorial, but even that isn’t as useful as simply giving the game a shot and gradually figuring things out. It’ll be rewarding, but it will take patience for those who want to succeed. Occasional moments of being crash-prone can irritate, too. –Jennifer Allen

Sorcery! 2

 
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Bigger, better, stronger. That sums up Sorcery! 2, the sequel to the rather great Sorcery!. Feeling substantially weightier than its predecessor, much like the book it’s based on, Sorcery! 2 is a veritable bargain even despite its premium price tag. It’s been promised that there are over 300,000 words to it with more than 10,000 choices. I have no reason to doubt such a claim as there are plenty of hours of content here. Continuing from its predecessor, it’s not essential to have a save file at the ready but I’d recommend it, purely to carry on the storyline. Players explore Khare: the Cityport of Traps, and it’s a huge city indeed, as they attempt to move forward in their quest, potentially overthrow the city port’s council, and more. I’m grateful that Sorcery! 2 has such an extensive backtracking feature as there really is a lot that can be done here. –Jennifer Allen

ProCam 2

 
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ProCam 2 is the kind of photography app that should, theoretically, mean that no other photography app is really needed. While some might find themselves keen to stick to an app they’re more used to, or with a slightly different look, ProCam 2 covers all the bases meaning that there really isn’t a need to do so. I’m assuming the developers wrote up a list of requirements for a good quality photography app, then kept working until every single one had been included. I’m struggling to think of anything that could have been missed. –Jennifer Allen

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Dot.Stop.Run

 
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Dot.Stop.Run is a pretty eye-catching runner, but how does it play? Players control Dot, an enigmatic female as she runs along a landscape littered with hazards, such as pits, falling blocks and moving platforms. Using well timed jumps, the player must guide Dot through each level. Dot.Stop.Run has the bare vestiges of a story. Dot has escaped from the unseen system and now runs through an endless binary domain that changes constantly to recapture her. Only by making her way safely through the binary domain can the true power of Dot be unleashed. This story doesn’t really make an appearance in game, but at least it sets the tone for the trippy gameplay to follow. –Allan Curtis

Lost Chapters HD

 
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There has to be some science behind the way certain games force you to stop playing and instead ‘come back later’. I’ll happily admit I’m no expert in the economics of designing free-to-play games, but I always thought turning people away was a dangerous idea. They just might not come back. It’s with this in mind that we talk about Lost Chapters HD. It’s a game all about exploration of an island, completing tasks to unlock new buildings and discovering treasure along the way. –Matt Parker

Wake the Cat

 
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Cats. Lovable bundles of fur or feline freeloaders? How you feel about cats will determine how you want to look at this game. LIKE CATS: Wake the Cat is a puzzle game where you gently roll a ball of yarn towards a sleeping kitty so that you may wake them from their peaceful slumber and play with them. HATE CATS: Wake the Cat is a puzzle game where you launch a ball of yarn (maybe with a rock in the middle of it) so that you stir the cat from its unearned slumber. Maybe to then throw the cat out of the house. I don’t know. –Matt Parker

And finally, this week Pocket Gamer picked the best iOS and Android games of October, reviewed Rayman Fiesta Run, provided some top tips for Tiny Death Star, and followed the saga of an indie developer who got rejected from the App Store… twice. Check out the Pocket Gamer weekly wrap-up right now!

Another Week of Expert App Reviews

 

At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Bit.Trip Run

 
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I imagine that everyone who has ever owned an iOS device has played an endless runner or ten. They’re just ubiquitous. And sometimes, what happens during the best of them is that careful ballet – that feeling of everything coming together perfectly. Due to random and/or procedural generation, that happens only periodically. That feeling is what Bit.Trip Run is built around in its entirety. This auto-runner, based off of Runner 2 but revamped for mobile, is more akin to a careful dance than a frantic survival game like Canabalt or Temple Run because it is all about intricate design. –Carter Dotson

The Stormglass Protocol

 
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“Welcome to Vindiqo Research Laboratories,” is the first voice players hear when they wake up. What place is this? Questions will only be answered as players make their way through The Stormglass Protocol, where sixteen locked doors and portals remain between the player and their hope for freedom. Set from a first-person perspective, The Stormglass Protocol creates an immersive experience in the form of a unique puzzle adventure room escape. From the onset, it is without doubt that huge amounts of effort have gone into creating what essentially is one of the most gorgeous iOS games one could lay eyes on. From the quirky narrative jokes to the highly-explorable rooms, The Stormglass Protocol doesn’t miss a beat. –Lucy Ingram

Papa Sangre 2

 
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Put on some headphones. Turn out the lights. It’s Halloween. What’s the perfect way to celebrate this cold, dark October evening? Why, by playing Papa Sangre 2 of course. The original awed thousands with its 3D real-time binaural audio engine and innovative use of sound to create an immersive and atmospheric experience, and Somethin’ Else have done it again. Except this time around it’s darker, it’s scarier, and it’s much more haunting. Starring the voice of ‘Game of Thrones’ actor Sean Bean, who has died more times than we can count, Papa Sangre 2 is a game that relies solely on the player using their ears to navigate their way around a dark and dangerous scenario. Trapped in the afterlife with only Sean Bean for company, players are guided through the Museum of Memories to engage in what becomes a rather macabre situation; running from monsters, avoiding traps, and seeking the scattered memories that are the only ticket out of this terrible nightmare. –Lucy Ingram

Fantastical 2

 
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Fantastical 2 is yet another app that’s been re-made as a completely separate experience for iOS 7. Unlike some of its brethren however, Fantastical 2 provides some great upgrades when it comes to user customization, phone integration, and accessibility – all of which make it worth the upgrade. Just like the older version of Fantastical, users can easily manage their events and schedules using the app’s excellent natural language parser and easily view their daily schedules at a glance via the day ticker. But now with Fantastical 2, both of these experiences are made even better through improved parsing (and dictation parsing!) and the landscape week view. These additions make creating and viewing events – arguably the two primary functions of a calendar app – simpler than ever. Have a meeting at noon in Times Square on the second Tuesday of every month? Simply type or speak those words into the app and it will set the repeating time, date, and place completely automatically, then display that event next to other immediate events when the phone is turned sideways. –Campbell Bird

Tricky Stories: Halloween Fairy Tale – Adventurous Sticker Book for Kids

 
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Tricky Stories: Halloween Fairy Tale – Adventurous Sticker Book for Kids, as the name describes, is a universal sticker book for children with a Halloween theme. A haunted house and a forest are areas that one can decorate with stickers that are included and photos can be taken of one’s work. The look of this app is nicely stylized; with a palette of purples, grays, golden yellow, and blue shades that look quite nice against the backlit screen of the iPad or iPhone. The sticker choices and other landscape details contain a layered effect with a subtle paper grain that I appreciate, giving these stickers a little more substance than I typically see in an app such as this. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Sky Gamblers: Air Supremacy

 
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Sky Gamblers: Air Supremacy is one of those games that brings a lot to the table in many ways. Flight simulation games can sometimes be either overly involved or control-challenged; finding that comfortable middle ground can be tough. First of all, it is a pretty hefty download; we’re talking about just under 2GB unpacked according to Goog. Off the bat, at first glance, the graphics make it seem worth it… it looks good. From the aircraft themselves to the way the sun reflects off the endless the sea in the background, detail is definitely paid attention to. If you are able to look at the planes and not want to fly one in real life, check for a pulse. –Tre Lawrence

Haunted House Mysteries

 
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Tis the season for mysteries, and the more haunted the better. Welcome to Haunted House Mysteries.
The game starting use of light flashes sets the tone; 1994 famous archaeologist Edward Russel found murdered with wife and younger daughter in vacation home in New Jersey right after a great dig in Egypt. His oldest daughter, her boyfriend and the important historical pieces discovered by Russel are all missing. A dozen and half years later a student named Nancy gets to take what she thinks will be some time off and visit her Aunt Mary at the coast. The house is not actually her aunt’s but was lent to her by a friend who is a bit spooked out by weird happenings. –Tre Lawrence

Ghost Toasters-Regular Show

 
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Ghost Toasters takes a rather novel idea: Get Grumpyface, a talented mobile developer that has made several great Adult Swim and Cartoon Network games like Super Mole Escape and Mutant Fridge Gumball, to take the Regular Show cast of characters, including the baby ducks from one of the show’s most famous episodes, and put them into a Super Crate Box affair where jumping through portals switches to a character with a new weapon. Oh, and ] add in portals that can call up extra characters to give the player multiple hits before failing, because this is a game based off of a Cartoon Network show. Throw in a level-based structure and a coins system for upgrades to help differentiate things. On paper, it’s a pretty rad combination, and there are times when it all shines through. The animation is fantastic, and there’s a real sense that making this game faithful to the Regular Show style was important in its creation. But then, the flaws rear their ugly head. –Carter Dotson

And finally, this week Pocket Gamer detailed its most anticipated mobile games of November, played all the new games (from Papa Sangre II to Bit. Trip. Run! to Anomaly 2), put the GameStick through its paces, and celebrated Halloween with five scary games. Check out the Pocket Gamer weekly wrap-up right now!

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Monster Adventures

 
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I enjoy Roguelikes. I have a thing for RPGs. I love action-adventure games. I even dabble in monster-collection fairly often. But in all honesty, would anyone expect all of those great tastes to taste great together? Turns out it doesn’t matter because Foursaken Media has mixed them all in the big proverbial jug that is iOS, and the result is so good it just has to be fattening. Monster Adventures begins (and pretty much stays in) the town of Yerpa. It’s a quaint place surrounded by forests, mountains, and snowy plains, all of which are crawling with monsters. Fortunately our hero/playable character stumbles upon a friendly critter in the town’s well, and the duo set out to be the very best. Possibly like no one ever was. –Rob Rich

Gunner Z

 
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There haven’t been a lot of serious attempts to replicate the formula of Zombie Gunship, which is unfortunate: that game made zombie killing fun in a special way. Gunner Z is one of the few that takes it on, but it struggles due in large part to its structure. The game puts players in the gunner seat of a truck that’s out to go blow up some zombies and the human sympathizers that seem to all have military ranks. Players can raise or lower their height to get the perfect angle against zombies, though it never feels like it’s of much practical use. Players get a standard gun of their choice with unlimited ammo, and a set of rockets that can be used to help take out more powerful enemies and large groups of zombies. If the zombies get close they’ll do heavy damage to the truck, and if the truck runs out of health it’s mission over. –Carter Dotson

The Cave

 
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Back before there was ever a Master Chief or even an Angry Bird, there was once an adventurer named Guybrush Threepwood. Ron Gilbert was one of the brains behind the success of LucasArts’ original run of Monkey Island PC titles, later departing from the studio to pursue other projects. Fast forward to 2011, Gilbert re-teamed with fellow LucasArts alum Tim Schafer to re-imagine the adventure game for the modern generation. Has The Cave recaptured the magic of old, or is this a nostalgic trip down frustration lane? Adventure games have had a long legacy of turning a player’s mind to mush. For this reason, it only seems fitting that The Cave harkens back to the classic Maniac Mansion, where the player is faced with selecting which three of the seven available characters to use for the entirety of the game, right out of the gate. Decisions, decisions. Depending upon the selected avatars the puzzles and story may be modified slightly, lending itself well to a least two additional replay sessions. –Blake Grundman

Perfect Shot

 
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Capturing that one perfect shot of a group of friends can be difficult. There’s almost always someone who is blinking, not looking at the camera, or forgetting to smile. Now there is an app available that solves all these problems and more. Perfect Shot couldn’t have a better name since it essentially describes exactly what the app does. Designed specifically with iOS7 in mind, Perfect Shot detects the number of individuals in a photograph and can detect their eyes and smiles. What’s amazing about this app is that it automatically captures a photo once everyone in the group is smiling and not blinking, so there’s no need to press the shutter button. Of course, eye and smile detection can be turned on or off by tapping on the gear icon in the lower right corner. –Angela LaFollette

Toca Cars

 
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I am pleased to have had a chance to review Toca Boca’s new app, Toca Cars. As many may know, Toca Boca is known for their wonderful digital toys based on the real world playthings children use every day, and Toca Cars continues in the footsteps of their other great apps. It is worth explaining that Toca Cars is not so much a first-person POV driving simulator. Instead, it allows one to drive a car around a track with the drag of a finger. More impressive is the chance to drive and crash into the landscape the track has incorporated within; including many various buildings, street signs, a few animals or other characters, colorful ice cream puddles, ramps, and many more details too numerous to name. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Autumn Dynasty

 
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Good pure RTS games aren’t exactly easy to find on Android. Sure, there are a few good ones, but few can match the strategic depth to be found in Autumn Dynasty. Autumn Dynasty tells the story of a Royal Scholar, an important, intelligent man sent on a routine journey by the ruling government. He runs into a spot of trouble and, after proving himself against his enemies, you’ll follow his story as he grows into a leader and unearths a sinister plot. AD tells a great story and the very well done character art and interesting dialogue really drive the game’s story onwards and gives a lot of incentive to complete the next mission. –Allan Curtis

Evomail

 
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Evomail is part of the new generation of email apps, ones that shoot for a greater degree of accessibility and inbox management. But for me, Evomail comes with one killer feature: the ability to remove emails from the inbox temporarily by ‘snoozing’ them. On my iOS devices, Mailbox’s ease of use and interface has made it my client of choice. This is a problem because I rely on its ability to easily delay emails to a later time to help keep my sanity. Yet despite Mailbox’s expensive acquisition by Dropbox, it’s still an iOS-only affair. It’s frustrating, because it’s something Google has yet to add in as a built-in feature despite making the Android Gmail app more like Mailbox and Evomail with things like swiping actions. So now Evomail is on Android, and with it, the ability to procrastinate on answering emails. But it’s not quite the great email experience that I wanted. –Carter Dotson

PinWar

 
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Pinball is one of those old-school games that are almost always perfect as-is. Why? It presents the perfect union of physics, chance and human skill. It’s beautiful… even the electronic versions seem best when they are presented “traditionally.” Maybe, just maybe PinWar is an exception. “The” exception? In this game, basic pinball gets souped up into a battle zone that pits fast reflexes against human opponents or artificial intelligence. There are a few different play modes. In Quick Battle, it’s a war of attrition; play continues until one side loses all available tokens, with friends being expended with every pinball conceded. This mode is s quick shootout. –Tre Lawrence

And finally, this week, Pocket Gamer took a look at the new and noteworthy iOS games, including Costume Quest, KAMI, Duet, and Ring Run Circus. It also investigated Codea, an app that lets you make games on your iPad. And the site reviewed huge new 3DS adventure, Pokemon X and Y. Take a look, in PG’s weekly wrap-up.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out Reviews Archive for every single review we’ve ever written.

Shadowrun Returns

 
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What was old is new again. Thanks to popularization of crowd-funding services like Kickstarter, many forlorn, neglected, and abused franchises of yesteryear are receiving a new lease on life. One such series seeing a massive resurgence is the strategy RPG and table-top classic, Shadowrun, which finally found its way to iOS in the form of the newly released Shadowrun Returns. Can it somehow live up to the nostalgia laced, sky-high expectations of fans, or will it suffer the same fate as the attempted Xbox 360 reboot? Looking back through the annals of history, the last time that a proper Shadowrun RPG was released, Sega was trying to hock the Sega CD. Thankfully, time has been kind to the genre, and the developer, Harebrained Schemes, has went to great lengths to assure that the title’s mechanics meet up with the expectations of a modern audience. The action itself plays out from a third-person, isometric view, akin to what would be found in most modern tactical RPGs, and is coupled with an extremely organic screen tapping control scheme. –Blake Grundman

Incredipede

 
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Incredipede by Sarah and Colin Northway, is almost two different games built into one title. The first is the main adventure, one where players control Quozzle, a spunky little cyclops gal going through those awkward years where one doesn’t know how many limbs and muscles one has at any given time. There’s not just that, but there’s also the need to collect fruit to save the fellow members of one’s species who have been kidnapped. So the player, serving as the control agent for Quozzle’s muscles, tries to both get Quozzle to the end and to collect the fruit in the levels, which are used to unlock future levels. –Carter Dotson

Pixel This!

 
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I suppose a sign that a game is really good is when I lose all track of time; just constantly diving back in, ignoring all other responsibilities, just playing the game again and again until there’s no more game to play. That’s Pixel This! by Mark Brown , a game he created because “Most of the Picross apps on iOS kind of suck, so I made a better one.” Well, he succeeded. –Carter Dotson

Projector Up!

 
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As a freelance writer and small business owner, keeping tabs on all of my finances and projects can become quite daunting. Plugging numbers into excel, cross referencing projects and figuring out my profits are just a few tasks that can get overwhelming. Now that there’s an app for pretty much everything, I was intrigued by what Projector Up! had to offer myself and other freelancers. The app’s main purpose is management of accounting. It focuses only on small studios and freelancers and isn’t intended for big businesses. Aside from its simple and clean interface, Projector Up! boasts many features like goal tracking, financial planning and visual tracking. –Angela LaFollette

Gappy’s Mystery Letters

 
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Gappy’s Mystery Letters is a charming and effective interactive letters app starring Gappy, the cartoony character from Spinlight Studios’ earlier app Gappy’s First Words. Here, Gappy will be thinking of a letter and asking children to trace with a finger a moving star which engages children to draw a letter that they will then match up with a series of letters to choose from. I believe that the sense of mystery, complete with fun and suspenseful music, will keep children engaged longer than simply tracing over a template which can oftentimes be scribbled over instead of specifically worked with, as this app taps into a child’s sense of wonder as they form these letters. Another nice moment is revealing the gift Gappy receives that corresponds with the letter in question, such as wagon for “W” – nicely stylized as an image later to be used as a coloring page – a nice touch as this cute moment will not register the way it would if Gappy were being given a whole lot of “stuff” like more tangible toys. I would, however, like to be able to control the speed that one needs in order to follow the star as I could see a child new to tracing or printing having difficulty at first – a minor concern really as this is a great app for those new to learning their letters but who are looking for something a little different. Also included is a blank drawing page as well as 52 coloring pages based on the alphabet that can be unlocked by slowly solving the mystery games found within this app. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Blood Battalion

 
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Sometimes it is fun just to watch games. Anyone who’s played the Sims knows that watching the drama unfold can be as fun as creating the drama. These types of players will likely love Blood Battalion, a strategic RPG which is light on the gameplay and heavy on the spectacle. Players begin the game by selecting a hero. It’s possible to pick from such heroes as a healer girl who’s fairly useless in a fight, but has the vital ability to keep other troops alive, to a swordsman who has immense power but not much else. –Allan Curtis

LavaCat

 
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Fast Cats and lava. Welcome to LavaCat from PocketCake. The basic premise is what one expects in a side-scrolling adventure: moving from the left of the screen to the right, the main objective is to get as far as possible without getting fried by any of the heat-related dangers that lined the playing area. In the interest of fair disclosure, it should be noted that the playing area is molten lava travelway with falling spikes and steam geysers that can do lethal damage to a poor little puddy cat. The controls are minimalist. One bank has a direction button set that controls “forward” and “backward” movement. There is also a jump button. An hourglass button rounds out the core controls. The cat remains stationary on the bottom surface unless a button is being held; not a lot of momentum is retained when movement in either direction is not engaged. –Tre Lawrence

Total Conquest

 
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Ever wanted to build a charming Roman village from the ground up, build a thriving economy and then shatter the peace by recruiting a huge army to crush friends and rivals, then look no further than Total Conquest, a new game from Gameloft where aspiring generals can do just that. In Total Conquest the player starts off with a Town Hall and not much else. From there villas are constructed to generate gold and farms are planted to generate food. Each building can be upgraded multiple times. Temples can be raised to gain blessings from the gods, bestowing faster or stronger attacks and players can also build a bunker like Militia building which garrisons troops in case of attack. –Allan Curtis

And finally, this week This week, Pocket Gamer reviewed The Cave and Transport Tycoon, crowned the best iOS and Android games of September, looked at the most exciting mobile games for this month, and went hands-on with The Room 2, Monument Valley, and Framed. Take a look, in PG’s weekly wrap-up.

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