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This Week at 148Apps: February 10-14, 2014

Posted by Chris Kirby on February 17th, 2014

Apps Are Us


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Toca Lab

Toca Lab is an interesting new interactive app by Toca Boca. As the name may express, Toca Lab takes place in a laboratory setting where one has a chance to perform experiments with many of the same tools I used in eighth grade physical chemistry; such as a Bunsen burner to heat or a centrifuge to spin solutions in order to separate solids and liquids. A cooling agent to freeze mixtures is offered, as are other tools found in this laboratory. As one may expect the look of this app is quirky and inviting, with pleasing colors and sound effects that Toca Boca is known for. --Amy Solomon


Card Wars-Adventure Time

Card Wars – Adventure Time is a tale of two wildly different emotions coming from the same game. Its core game is excellent, top-notch stuff. But the free-to-play aspects that surround this $3.99 purchase do a lot of damage to an otherwise amazing title. Taking direct inspiration from the “Card Wars” episode of Adventure Time, this card battler (appropriately enough) has players building decks and taking on other characters in battles. Players play creatures and buildings with different stats and effects on one of the four lanes, each with its own environment type that affects what can be played there. Each turn, the player chooses what cards to play, what cards to floop (meaning which special abilities to activate), and then to battle to try and take out creatures and to attack blank squares to hit the other player’s HP directly. Last one standing is the Cool Guy. --Carter Dotson


Rookie

Simple to use and offering some good results, Rookie is a photo editing app that’s ideal for the average iOS photo snapper. It lacks a slight amount of ‘wow’ factor, staying pretty solid if not revolutionary, but that doesn’t stop it from being worth checking out. Laid out in an easy to understand manner, Rookie takes users each step of the way. It’s possible to take a photo from within the app or import existing shots before getting down to the fun stuff. The camera side of things isn’t that basic either, offering anti-shake, a self-timer, zoom, as well as focus and exposure controls. --Jennifer Allen


Final Fantasy VI

Arguably the finest Final Fantasy title out there (and believe me, there are plenty of arguments over which rules the roost) [Editor's Note: argument nothing, VI will always be the best!], Final Fantasy VI makes its way to iOS to remind players just how brilliant turn based RPGing really can be. Its conversion isn’t perfect but it’ll still satisfy the majority of players. Final Fantasy VI tells the story of Terra, a magic caster used by the evil Empire (is there any other kind?), who escapes with a group of rebels in order to overthrow the evil Kefka. It’s more complicated than that of course, easily proving to be one of the more gripping stories from the franchise. It’s also significantly large enough that the slightly imposing $16 asking price feels like a bargain by the end. --Jennifer Allen


Clear Vision 3

Welcoming back the world’s baddest stickman sniper, Clear Vision 3 feels more ‘fleshed out’ than its predecessors with the addition of a shooting range and a variety of part-time jobs. This legal work ranges from plumbing, to dishwashing, to being a janitor. Though the jobs are an entertaining way to earn extra cash the animations won’t warrant a second watch for most, so it’s probably better to just shoot someone in the face for money instead. In that area, little has changed in Clear Vision 3, and it’s just as fun as ever. Players have to shoot their target by moving the scope into position and firing a single shot, while taking wind power and distance into account. As usual, some ‘hits’ require players to think outside of the box, depending on the client’s specific request. There is, however, the option to upgrade weapons this time around, using in-game currency to reduce the detrimental effects of the natural variables. The interface is as slick as expected, though I did occasionally notice a slight stutter of the crosshair after I removed my finger from the screen. --Lee Hamlet


Dungeon Highway

Sometimes creativity is more than just coming up with new ideas. Dungeon Highway‘s gameplay, atmosphere, and even its artwork are (legally) taken from other sources. However, the resulting combination feels more interesting and original than expected. Dungeon Highway is basically a vertical shoot ‘em up like Xevious but played from the perspective of a behind the back endless runner like Sonic Dash. As a lone explorer forever runs forward into an infinite dungeon tunnel, the player’s job is to tilt him out of the way of obstacles and have him blast foes into bloody bits by tapping the screen. Adding to the retro shooter vibe is the steep challenge, especially on hardcore mode or in the daily challenge. It’s a game about testing twitch reflexes and gunning for the high score. There are also numerous power-ups to help make this task easier; like a growth potion that lets players sustain one more hit, a potion that slows down time for easier moving and shooting, and various weapons that change the size or shape of the player’s fire blast. --Jordan Minor


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Tiki Monkeys

In Tiki Monkeys, thieving monkeys have to be set straight, and it isn’t the easiest task. It is a colorful exhibition, and it is easy to enjoy the gameplay which is rendered in top-down perspective. The characterizations are simple, and the animations are quite avid when it counts. The jungle motif is well represented in the green foliage, and the developer seemingly ignores overly extraneous visual distractions, which seems to feel right in this iteration. --Tre Lawrence


Motoheroz

Motoheroz has made its way to Android. The gameplay comes in two generalized versions: One Shot, which exists to perpetuate leaderboard bragging rights, and Career, that highlights prowess over extended levels. In the latter version, finishing a level with a star (more on this later) opens up future levels. There are eleven environments (with another “coming soon”) and each environment is broken down into said levels. Social network sign-up is necessary to take part in the One Shot series. --Tre Lawrence


Nutty Fluffies Rollercoaster

Everyone has a “driving” bucket list. Think about it: haven’t you ever wanted to captain a shrimp boat? What about a tank? The toddler choo-choo train at the mall? You know you do. Well, it’s time to add and strike rollercoaster conductor to/from the list. This is what Nutty Fluffies Rollercoaster from Ubisoft can do for you. It’s an inviting game with a large heart, the latter point underscored in the engaging artwork. It’s a fun, cheerful romp, with smooth animations and subtle use of perspective. --Tre Lawrence


And finally, this week the guys at Pocket Gamer marked the passing of Flappy Bird by reviewing its clones, chatted to Peter Molyneux about the microtransactions in his upcoming Godus, talked to Shenandoah Studio's David Denham, and picked the best iOS and Android games of the week (including R-Type II, Dungelot 2, and The Room 2). Read more right here.

This Week at 148Apps: February 3-7, 2014

Posted by Chris Kirby on February 8th, 2014

Your Source For The Latest App Reviews


Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.


Threes

Threes, from Puzzlejuice creator Asher Vollmer and Greg Wohlwend, artist of Ridiculous Fishing and Hundreds, is the first great mobile game of 2014. The goal of Threes is to match together tiles on a four-by-four board by sliding them around. 1 and 2 tiles can be matched together to make 3 tiles, a pair of 3 tiles can be matched together to make 6s, 6s make 12s, 12s make 24s, and so on. Each tile starting with the 3s has a point value that is three times as much as the previous tile, so the game rewards making larger numbers. --Carter Dotson


Toast Time

In Toast Time, players are in control of TERRY (Toast-Ejecting Recoil and Reload sYstem): an English toaster with an arsenal of bread-built projectiles. And, if they choose, a monocle and dapper hat. The bad guys are alien-like blobs determined to steal time by descending on TERRY’s clock in droves. Players tap where they want to shoot, and the bread bullets start flying. An added little twist has TERRY caroming off the ground and bouncing around the screen with each shot. Timing the shots with TERRY’s maneuvers can be the key to passing a level. Especially on levels like “Rabid Fan Base” or “Fannying Around.” Just saying. --Stacy Barnes


LEGO Star Wars: Microfighters

Presumably aimed at the younger market, LEGO Star Wars: Microfighters initially seems quite fun. It’s a shoot-em-up set across 18 different stages, each taken from important battles within Star Wars history, and looks like it would be ideal for twitchy gamers. Turning repetitive all too soon though, and proving really quite dull, it’s not so great after all. Immediately easy to learn, LEGO Star Wars: Microfighters lends itself well to touch screen play. With the player in control of the direction of the aircraft and its weaponry, with it propelling forward automatically, it’s a one or two-finger kind of game. Holding one finger to the screen not only aids in moving the ship around but also in firing at the enemies. Hold two fingers down and a special attack is unleashed, wiping out a large number of them at once. --Jennifer Allen


Orderly

Looking simple yet offering all the features that one could need, Orderly is a very handy To-Do list app. It fits into the stylings of iOS 7, retaining a clean interface throughout. Even better, it should help organize one’s life a little easier. The app starts out offering a fairly extensive tutorial. At first it might seem a little intimidating, which is fairly far from the truth. Orderly is intuitive enough; with regular iOS users sure to be able to understand what goes where. Using a choice of buttons or gestures, it’s simple to set up a variety of different reminders and notes. Rather than restricting users to one line of content, it’s possible to create lists within lists, proving particularly handy for a combination of similarly themed tasks. --Jennifer Allen


Marvel Run Jump Smash!

As a huge fan of superhero games and the world of Marvel, I jumped at the chance to try out Marvel Run Jump Smash!. Disappointment came all too quickly. It’s an Endless Runner in the vein of Jetpack Joyride and one that doesn’t really give players a sense of progression by any means. Players are initially given the choice of controlling either Nick Fury or Maria Hill, with more characters available to play as things tick along within the game. Captain America, Black Widow, Iron Man, and The Hulk are there for the grabbing, assuming one catches their shield shaped icon to switch out to them. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Arcade Ball

Arcade Ball takes the humble game of Skee Ball to the digital age. Arcade Ball is a pretty standard game of Skee Ball. Players bowl balls down a lane aiming at targets with different point values. Landing the ball in a cup awards that amount of points and the more points that are scored the more tickets are earned after the game. These tickets can be exchanged for prizes. Tokens can also be earned that power a few special moves like bowling three balls at once. --Allan Curtis


Circle Stop

It’s pretty difficult to come up with a game concept simpler than Circle Stop. There is a dot, “rolling” around in a circle in the middle of the screen. Other small dots of various colors are spawned on this circle, and the player needs to touch the screen just when the main dot’s trajectory overlaps with other dots, to get some points. Then the colored dots are removed, and the others are spawned, while the “player” dot keeps rolling and rolling, until the player three mistakes, tapping while the dot is not over anything. Then the game ends and the player gets a score and there’s nothing else. --Tony Kuzmin


Grandpa and the Zombies

Zombies mess with everybody. Why not the elderly? In Grandpa and the Zombies, we get to see what happens when a cranky, indefatigable wheelchair-bound gentleman named Willy decides not to be pushed around – or consumed – by the actively undead. Thankfully, the developer dispenses with convoluted backstory in setting up this saga. Via cutscenes, we get the most basic of zombie apocalypse stories: gramps wakes up in the hospital, with no memory but a sturdy cast. With zombies closing in, he commandeers a wheelchair and rolls rapidly to safety. --Tre Lawrence

And finally, this week Pocket Gamer looked into dodgy Dungeon Keeper ratings, found 11 games better than Flappy Bird (it wasn't hard), reviewed Threes and Final Fantasy VI, picked the best iOS and Android games of January, and told EA to keep its greasy mitts off Theme Hospital. All that, and loads more, here.

This Week at 148Apps: January 27-31, 2014

Posted by Chris Kirby on February 2nd, 2014

Shiny Happy App Reviews


The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Chunky Comic Reader

In the year 2014, Comic Books couldn’t be any more popular than they have been at any point in history. No longer is Batman being blamed for ADHD or Deadpool tantalizing children to crime. Heck, people don’t even point a finger at Rick Grimes for any violent public acts. At the same time, we’ve also been blessed with new ways to read our beloved illustrated stories; such as computers, phones, and tablets. 20 some years ago people would get teased for reading Amazing Spider-Man at school, but now that same person looks like a rockstar. Especially with the new tech. A popular way to read electronic comics has been using PDF, CBR, or CBZ files, which are offered through a variety of different publications for purchase and are DRM free. Obviously, readers will want to view their new comics on a device that feels natural to read them on, not on a laptop or desktop. So here to save the day, giving users the best reading experience for the iPad, is Chunky Comic Reader! --Mike Deneen


Dungeon Keeper

I’m sure the fact that I haven’t given this game a score Captain James Hook could count to on his bad hand will earn me a fair bit of scorn, but hear me out. While Dungeon Keeper isn’t the same game that’s been a permanent fixture on my Top 10 list for years, it is a decent freemium title that happens to incorporate the theme from one of my favorite games. And honestly, that ain’t half bad. This Dungeon Keeper follows a structure similar to the often-imitated Clash of Clans. Players assume the role of the Keeper and immediately begin ordering their imps to hollow out areas to use for various rooms. Every room, trap, and door takes up a specific amount of space that needs to be cleared out in advance, but once they’re built players are free to move them around as they please – so long as they can fit. They can also use their dungeon heart to summon more minions, with different rooms allowing for different creatures. --Rob Rich


Rocket Robo

Making a console quality game for mobile isn’t as easy as just porting over some PS2 game with snazzier graphics and bolted-on touch controls. It means making a game with the same level of care given to the gameplay and presentation as a big, AAA release that still makes sense being on mobile. Need an example of what that means? Just check out the fantastic Rocket ROBO. When his elderly creator needs more stars to power their galactic lighthouse, Rocket Robo journeys out into the storybook cosmos to find some. It’s the perfect set-up for Rocket ROBO‘s delightfully whimsical acoustic guitar sci-fi sensibilities. While later stages take place in more traditional interstellar environments, as well as an upcoming candy planet, players will start their 2.5D platforming adventure in a world made up entirely of arts and crafts. The aptly named Material World features woven patchwork walls, bouncy sponge platforms, and button pig enemies all made gloriously textured and tangible by the impressive 3D engine. While it’s maybe not quite on the same level as the similarly stylish Kirby’s Epic Yarn or LittleBigPlanet, creator Aaron McElligott’s background as a console gaming environmental artist shines through in the splendid visuals. --Jordan Minor


Road of Kings

The current American political climate suffers from a bad combination of money and politics. However, this isn’t entirely unique to the 21st century as money has almost always equaled and guaranteed power. In Dancing Sorcerer’s latest title, Road of Kings, the goal is to accumulate 500 gold pieces within a 100 days to prove who’s be the best candidate to be King of the people. Political commentary aside, Road to Kings is a neat experience. It plays like a 4-hex board game, where players move their dude (Sorry ladies, only comes as a guy) around the board with random events taking place; anything from encountering an enemy to finding out the main character got lost in the hills due to his poor navigation skills. Movement on the board, as well as events, are very much dictated by the terrain on any particular space, be it good or bad. But at the end of the day, Road of Kings feels a lot like a single player board game minus dice rolling or dropping $70 on a boxed version. --Mike Deneen


INKredible

Sometimes, whether it’s for aesthetic reasons or for the sake of practicality, it’s just plain better to write rather than type some kind of content. That’s where INKredible comes in. It makes it attractive and simple to write on the iPad, providing a great distraction-free experience. The app offers a blank canvas with a choice of paper-based background, thereby allowing users to get on with whatever they want to write or draw. It particularly lends itself to note taking and when one wants to join together text and hand-drawn diagrams or sketches. --Jennifer Allen


The Animal Alphabet Singers

The Animal Alphabet Singers, as the name may imply, is an app for babies and toddlers that helps them learn the alphabet as well as animals associated with these letters. This app includes sections that allow children to explore the alphabet in many ways. One section of this app, also named The Animal Alphabet Singers includes a group of 26 animals – each of which can each be tapped to hear the corresponding letter to be sung, with the letter also being highlighted below for a nice effect. Do tap on a letter as well because doing so will trigger singing from the related animal. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

TowerMadness 2

TowerMadness 2 is perhaps not the most innovative tower defense game of all-time, but it’s a solid effort. Really, standard open-field tower defense rules apply: there’s towers with different ranges and effects, they can be upgraded to do more damage, or sold if not part of a good strategy any more. Success is based on whether players kept the aliens from getting in and taking too many sheep through a star system, with Invasion Mode, where waves come in faster, offering a fourth star. Players can also send in waves faster themselves to get faster times for the leaderboards. --Carter Dotson


Akasha

Akasha is a new mobile exclusive MMORG. Does it tip Order and Chaos from its pedestal? Akasha isn’t the most user friendly game. After a class choice between fighter, archer or mage and a very brief series of tutorial text boxes in a small font the game basically leaves the player to their own devices. Akasha uses a instance based system much like Guild Wars. To fight monsters or party up with other adventurers the player must begin an instance which can be thought of as a mini quest. --Allan Curtis


Dawn of the Plow

Some games hand out points like they’re going out of style. Dawn of the Plow is not one of those games. This arcade game will test players with challenging conditions and a difficult-to-control vehicle, all in the hopes that they can maybe last long enough to do well before being fired. Controlling a snow plow on a snowy day where car drivers need to get to nondescript places, players must try to keep their paths clear. Snow will accumulate that the cars can drive over, but eventually they become impassable piles which take time to plow. The longer a car is stopped, the unhappier it gets and the lower the approval meter gets. If that empties, it’s game over and the player is fired. Of course, that probably won’t happen much. What will happen is that players will hit cars, which is instant game over. Or the cars will get trapped and buried under snow, which is also game over. Not making things easier is that driving a large truck around, especially on snow, is not easy. Thankfully, players have a horn to help manage traffic, and can collect powerups like a salt blaster to clear up snow instantly. --Carter Dotson

And finally, this week Pocket Gamer reviewed Dungeon Keeper, looked at how FPS developers have approached mobile, picked the best iOS and Android games of the week, and unveiled a slim line PS Vita. Read all it about it right here.

This Week at 148Apps: January 13-17, 2014

Posted by Chris Kirby on January 19th, 2014

Your App Review Source


Each and every week the review team at 148Apps sorts through the latest releases, finding the best of the best for you. Take a look at what we've reviewed this week, and find even more in our Reviews Archive.

Shadow Blade

The trial platformer, akin to Super Meat Boy on PC or League of Evil on mobile, is a genre that often requires patience and precision. Thanks in large part to its touchscreen-friendly controls, Shadow Blade rocks the house. Players control a ninja who must get past enemies and traps; pulling off acrobatic jumps and deadly attacks to fell those who would dare stop this shadowy warrior. The ninja can double-jump, dash in the air, execute stealth kills from behind enemies or in the air, and just slice the opposition until they’re no longer a threat. --Carter Dotson


Farm Heroes Saga

Regardless of whether it’s actually any good, the mobile release of Farm Heroes Saga was always going to be a big deal. Made by King, the makers of Candy Crush Saga and numerous other Saga games, it doesn’t really have to do a lot to be immediately very popular. Fortunately, King doesn’t appear to have rested on its laurels, with Farm Heroes Saga proving one of the better Match-3 games out there. It’s a very familiar format so those who weren’t keen on Candy Crush Saga aren’t going to be swayed here. It’s a format that works though, and works well. Akin to Zookeeper, players work their way through each level by matching together relevant quotas of crops. Early stages might simply involve matching 5 green smiling crops and 10 strawberries, but this is just the game easing one in gently. Soon enough, things turn much more challenging and also much more satisfying. --Jennifer Allen


Rail Racing

Slot car racing is a pastime that many of us will have enjoyed as children. Offering a more tactile experience than any game could have provided, fond memories are easy to come by when it comes to creating one’s own race track before trying to negotiate it safely and successfully. Rail Racing can’t quite capture that magical spirit, lacking the tactile edge, but it’s still a great form of racing game with a twist. Players must outrace the competition across 50 imaginatively themed stages, gaining up to three stars to gauge success. It’s a simple concept but one that’s fun and easy to lose time to. Each race only takes a couple of minutes to complete, making it ideal for a mobile format. Stages are designed according to various locations that such races would take place; such as a child’s bedroom, the backyard, and even a dusty attic. It’s a neat touch, although ultimately many of the tracks are a little samey. --Jennifer Allen


Eternity Warriors 3

Eternity Warriors 3 is an easy to like game. It’s pretty shallow, offering a Diablo-style experience with a wafer-thin storyline, but much like the allure of MMOs it’s oddly easy to lose time to this action RPG. The game mostly consists of going from A to B, completing simple quests, collecting experience, and returning to the central hub of the game to upgrade equipment and buy new skills. It’s a concept that’s been done many times before, but that’s because it’s an often beguiling mix. Players start out with the choice of taking control of a warrior or monk, with a mage unlocked much later on in the game. Each class offers different advantages and disadvantages, and it shows – providing a slightly different experience each time. --Jennifer Allen


Cook, Serve, Delicious

Finally, iOS users are able to scratch that itch to get their hands dirty and serve up a smile in strategy restaurant sim Cook, Serve, Delicious. Right off the bat it’s easy to see that this is an outstanding port of a game originally released on PC – a game that has been creating some buzz for some time. Heating up the restaurant simulation genre to a sizzling degree, Cook, Serve, Delicious is one wonderfully addictive game that had me hooked the second I picked it up. For first-timers here, there’s a lot to learn, but it didn’t take long before I was juggling orders and taking out trash, trying to appease the masses of customers who expect the crème de la crème. --Lucy Ingram


Lost Toys

Unique, challenging, haunting. I’m not sure how else to describe Lost Toys. This 3D puzzler opens new doors in the app world. Its breathtakingly simple, yet elegant graphics, accompanied by the hauntingly beautiful piano score, immediately seduce your senses. This game is all about being lost – lost in solitude, lost in concentration, lost in a world of restoring beauty and color to the darkness. The gray, blurry background only intensifies the experience of bringing the toys back to life. This “gothic masterpiece” is not just a game; it’s an emotional journey. The creators want each person to follow their own path to unearthing the mysteries of this puzzled world. --Stacy Barnes


Three Little Pigs. The Story

Three Little Pigs. The Story is a very nice re-telling of the classic story of the same name, illustrated with marvelous and witty stop-motion claymation that I greatly enjoy. I am very fond of this re-telling – a very nice adaptation of the original Joseph Jacobs version of this tale, involving the clever way the third little pig seeks revenge from the wolf for the loss of his two other siblings who lost both house and life to this creature. The deaths of these pigs are off-screen of course, mentioned but not dwelled on – a nice take on this classic story as I have seen many versions of this tale ranging from the sanitized choice of having the brother pigs run for protection to the brick house to a more threatening pig experience that may not be best for the youngest users. This app does however include the extended version of this traditional tale bringing the pig and wolf to the fair and beyond, moments often left out of many versions of this story. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Overlive

Overlive casts the player as one of the few survivors of an almost total zombie apocalypse. Hiding out in a ruined apartment Overlive is all about striking out randomly, finding better weapons and supplies and ultimately finding a way out of the ruined city, while maybe discovering what’s really happening on the way. The star of Overlive is its story, the game is text based and there are loads of great moments and surprises, such as the extremely graphic ways violence is described and the depictions of the sheer desolation of a zombie apocalypse. Whenever it’s eating icecream while a dead family is in the next room, to holding a sobbing woman as she slowly bleeds to death, the game is riddled with passages that won’t be forgotten for a long time. Overlive’s sense of humour and self-awareness makes it very fun to read. Indeed it is as much like gamebook as a true RPG. --Allan Curtis


Amoebattle

Amoebattle is, perhaps, the first original mobile real-time strategy that can be called that without any stretch. Most of the real-time strategies are either too simple or too flawed, and the ones that are working, are mirror copies of older titles. Amoebattle manages to be neither. And it manages to do so without ridiculous production values. --Tony Kuzmin

And finally, this week the guys at Pocket Gamer picked out the best detective games and the best games without IAPs, reviewed new apps likes Shadow Blade, Baldur's Gate II, and Lost Yeti, and turned an Android device into a portable Dreamcast. See it all right here.

This Week at 148Apps: January 6-10, 2014

Posted by Chris Kirby on January 12th, 2014

New Year - New Apps!


It's a new year and, as always, an exciting one for all of us here at 148Apps. Take a look at what we've reviewed this week, and find even more in our Reviews Archive.

Sensei Wars

Continuing the Clash of Clans style motif that has worked well for so many other titles of this ilk, Sensei Wars isn’t exactly a particularly original title but it is one that comes with an original element – namely the ability to control a samurai in combat. As is commonly the way, players take time to build up a village; developing it to be independent and strong, while also cultivating a fearsome fighting force to fend off opposition. Things are well balanced here with resources gained from mines and farms, with such gains leading to the option to build new institutions and train up an army of warriors. Timers litter such progress so expect to be waiting around from time to time in order to reap any significant gains. --Jennifer Allen


Joe Danger Infinity

The joy that can be had by playing Joe Danger is a tricky one to quantify. Anyone who’s played it on a console or PC can confidently say that it’s terrific fun, though. It was the kind of terrific fun that didn’t entirely translate when first coming to iOS in the form of Joe Danger Touch, thanks to touch controls that didn’t quite work as well as expected. That’s all gone when it comes to Hello Games’s latest release, Joe Danger Infinity, with everything feeling that bit sharper and better. --Jennifer Allen


Fun Town for Kids

Fun Town for Kids is an interactive app for young children with a city theme where one can scroll back and forth through a charmingly stylized urban landscape; exploring fourteen mini-games found in store fronts and other areas that line this busy street. The different brightly colored shops in Fun Town allow one to sort coins into like piles in a bank or help out in the candy store as a customer will choose, with the aid of an illustrated speech bubble, specific candy while also including fun photos of real candy such as candy canes and gummy candies – details that children will have fun with. --Amy Solomon


Speaktoit Assistant

Siri has been the integrated iOS go-to virtual assistant for some time now, but despite it becoming the most talked-about client it still tends to have some – albeit slight – depersonalization issues. Speaktoit promises to rectify this by offering users a fully interactive experience by using natural technology language to answer questions, search for information, follow basic commands, and connect the user with a whole network of various web services including Facebook, Twitter, FourSquare, and more. --Lucy Ingram


Detective Grimoire

If there is any game genre that really hooks me it’s a great detective game. From Phoenix Wright to modern greats like LA Noire, there’s just something exciting about becoming invested in a thought-provoking mystery. The best element of these light-hearted episodic detective adventures is the host of interesting characters that one will happen on along the journey, and Detective Grimoire is a great example of this. --Lucy Ingram


Duke Nukem: Manhattan Project

Nothing beats loading a game and hearing the age-old drawling quips of a protagonist I have come to know and love over the years. It has been a while since I’ve played a game that made me feel the way Duke Nukem 3D did; as a young teenage girl getting kicks out of a game that was clearly not designed for someone of my age. That said, it paved the way for my descent into a passion for video-games, and I’ve not looked back since. --Lucy Ingram


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Kaizin Rumble

Kaizin Rumble sees the player slip into the heels of a Great Leader, evil women who lead armies of creatures known as Kaizin. Being evil, the evil empire the player is part of specializes in hunting down and exterminating heroes. From Kick-Ass style guys in red leotards, to actual bonafiled heroes Great leaders travel the world to crush anything that is good. What this boils down to is a series of strange levels where the player makes their way through each area by spinning a slot machine. Matching symbols causes different events to happen, such as finding money or, most commonly, initiating combat. Combat is a very shallow affair. Attacks are as simple as just tapping on the card to be used and the spinning the slot machine to see what happens. --Allan Curtis


Ninja Hero Cats

Ninja Hero Cats mixes two of the most popular things on the internet, Ninja and Cats. How could it go wrong? Ninja Hero Cats has a very simple Angry Birds type story. A group of cats who just happen to be ninjas are about to enjoy a meal when suddenly a tentacled mass appears out of the floor and steals it. The cats jump into the strange portal left behind to retrieve their food and an epic battle against hundreds of hostile creatures ensures! --Allan Curtis

And finally, this week Pocket Gamer reviewed Joe Danger Infinity, Archangel, Battle Supremacy, simian.interface, and Lost Toys, played with the SteelSeries Stratus, picked the best games of December 2013, and cracked the Detective Grimoire case with a complete walkthrough. All that, and loads more, here.

148Apps 2013 wrAPP-Up - The Year's Best Apps and Games

Posted by Chris Kirby on December 27th, 2013

Whoever said perfection is overrated obviously never got a five-star review on 148Apps. It doesn't happen often. Just take a quick look through our reviews and you'll see lots of well-deserving Editor's Choice winners, but most only reach four-and-a-half stars. In fact, in all of 2013 there have only been ten five-star reviews. Take a look at some of what we considered the best of the best this year.

Jool


Jool is a unique 2D platformer that features a bird and his evil alter ego. Collect items, earn points, and survive. --Michael Carattini


Year Walk


Year Walk is a haunting adventure game from Simogo that blends a dark world and involved mythology together to create an absolutely amazing experience. --Carter Dotson

This Week at 148Apps: December 16-20, 2013

Posted by Chris Kirby on December 22nd, 2013

Happy Holidays from 148Apps!


With less than a week to go before Christmas, the rush is on to find the perfect gift. Why wade through endless streams of furious shoppers when the perfect app is right here? Take a look at what we've reviewed this week, and find even more in our Reviews Archive.


Sonic the Hedgehog 2 Remastered

Sure, the Sonic the Hedgehog series is known as a classic now, but for me, the moment when the series jumped from being about “blast processing” and Not-Mario to being a classic in its own right was Sonic 2. It was a rather comprehensive game, laying the groundwork for much of the series’ conventions. So when Christian Whitehead got his chance to helm a remastering as he did with Sonic CD and the original Sonic, there wasn’t too much he could add. But what has been added preserves what made the original game great, modernizes just what needs to be done, and adds one very cool easter egg for die-hard fans. --Carter Dotson


Star Trek: Trexels

For some unknown reason, no one seems to be able to make a decent Star Trek game. Some argue the last time a good Star Trek game came out, it was for the Sega Genesis. Some would even go farther back, saying it was on the NES. Regardless, every Star Trek related game from older PC games up to the most recent one based on the J. J. Abrams adaptation of the series have not received high praise from critics. So, does a simulation/management style mobile game fare any better? --Mike Deneen


Jam Fusion Wireless Stereo Headphones

The Jam Fusion Wireless Headphones are on the budget end of the spectrum for wireless headphones, coming in at just $63 on Amazon currently ($99 list). The headphones offer a modest 6 hour playback time, so make sure they are charged before that long flight. The headphones do have a decent sound, though they’re lacking a bit in the low end. I must admit that I have a big head but I can only judge comfort by the head I have, and these are too tight to use for any length of time. There is not enough give in the arm to allow the on-ear pads to sit comfortably on my ears. --Jeff Scott


Cut the Rope 2

Om Nom just can’t get enough of that sweet, sweet candy. Seriously, I think he has a problem. The lengths he would go to were pretty intense before, but in Cut the Rope 2 things are even crazier. He’s got more worlds to snack in, more obstacles to overcome, new creatures to help him, and unfortunately a few unwelcome monetization methods. Spiders have stolen Om Nom’s candy stash using a hot air balloon (naturally), and the little addict is dragged along with them as they make their escape. Literally: his adorable little foot gets tangled in the anchor line and he goes for a ride. Once free, players must stuff him with sweets as they work their way through 120 all-new levels. Cut the Rope 2 is in many ways similar to the original – what with the rope cutting and all – but a number of new elements have also been introduced that change the formula up quite a bit. --Rob Rich


Ridge Racer Slipstream

I’m confident I wasn’t alone in being mildly worried about Ridge Racer Slipstream when a teaser trailer was released for it. Looking like it was going to pursue a freemium route, it made me twitchy. Fortunately, there was little need to worry. Ridge Racer Slipstream is a premium title that’s backed up by the availability of in-app purchases rather than reliant upon them. They’ll speed things along a fair bit, but a lack of an energy bar system is quite reassuring. --Jennifer Allen


Grand Theft Auto: San Andreas

If anyone were to take a generic straw poll of journalists who reviewed games during the PlayStation 2 era, asking what their “Game of the Generation” was, there is a very good possibility that Rockstar’s Grand Theft Auto: San Andreas would top at least a few lists. Not only was it well received critically, it went on to smash top sales records all over the place. But the question remains: have the last nine years been kind to this storied classic? In the legendary words of Dr. Dre, “HELL YEAH.” --Blake Grundman


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Sticky Password Manager & Safe

Digital password safes are almost necessities for the productively mobile in this day. There are several options available to Android users, and this is a god thing, as this means only worthy candidates will step into the ring. Enter Sticky Password Manager and Safe from Lamantine Software. Sticky packs AES encryption, and boldly looks to be the consummate password solution; off the bat, I like having the choice if either using the app as a standalone option, or getting in on cloud sync on one or more devices for $20 a year. Signup is a breeze and can be done on mobile device or the web. --Tre Lawrence


Snow Spin: Snowboard Adventure

A disintegrating plane. Scattered luggage. Iced up animals. A snowboard. Such is the world of Snow Spin: Snowboard Adventure from Android development vet Ezone.com. To understand the gameplay, one must understand the backstory. It revolves around a successful explorer (Professor Headwind), who, in his travels to exotic locations, has accumulated a veritable horde of exciting items. On the way home, an ill-fated shortcut has dire consequences; his plane breaks apart, strewing his property and plane parts on snow covered mountains. --Tre Lawrence


Castle Raid 2

To say the truth, I’ve only played original Castle Raid for a little while, so my experiences with this sequel aren’t really comparable. I’ve seen enough to suggest that the games aren’t wholly different. Castle Raid 2 is just as fun, has a bit better graphics, more units, and a larger campaign – but the gameplay only differs in details. It’s still a hellish time-sinker, regardless of whether you play it with a friend, or against an AI. Story in Castle Raid 2 spins in a surprising direction from the original. While human armies are fighting against each other, the whole kingdom and nearby lands get overrun by orcs that drive the humans off their own land. This forces the old enemies to band together, and claim their lands back. This means that the blue units are now people, and the red – orcs, both having distinct armies with different looks – although they’re still completely identical in powers, abilities and costs. Honestly, my biggest – and probably, only – peeve with Castle Raid 2 is that I really wanted to see at least two sides with unique units and abilities. That would turn this fine strategy into an amazing one. --Tony Kuzmin

And finally, Pocket Gamer reviewed Walking Dead: Season 2, Republique, Colossatron, Cut the Rope 2, and Ridge Racer Slipstream. The guys chatted to Republique creator Ryan Payton about moving from Kojima to Kickstarter, and picked out the best tablets you can buy. All that, and loads more, here. And, in AppSpy's latest video wrap-up, you can watch reviews of games like The Walking Dead: Season 2 and Grand Theft Auto: San Andreas. They also went hands-on with new releases like Cut the Rope 2, Ridge Racer Slipstream, and Colossatron: Massive World Threat. Click here to see all these games in action.

Apple Reveals the App Store Picks of 2013 - Includes Aliens, Wild Animals, Zombies, Animated Mice, and More

Posted by Rob Rich on December 17th, 2013

2013 is rapidly drawing to a close, and you know what that means: tons of "Best Of" lists! In fact, the App Store has just released its picks for the year. We even have our own list (we like to call it the Best App Ever Awards) that you can vote on. Everybody loves lists!

For the iPhone, language learning app Duolingo takes the top top spot, with the rather pretty and useful VSCO CAM and super-cute monster alphabet app Endless Alphabet as runners up. On the games side of things, Ridiculous Fishing gets some very well-deserved recognition, while surreal and clever puzzler Device 6 and the much maligned/celebrated Plants vs. Zombies 2 are close behind. That, my friends, is a pretty solid group.

The iPad has its own list of awesome, of course. The remarkably slick and gorgeous Disney Animated has managed edge-out Traktor DJ's remixes and WWF Together's cuddly animals. Meanwhile, super-atmospheric pseudo-platformer Badland has been selected as 2013' iPad game of the year, with the shockingly well-made port of XCOM: Enemy Unknown and the infuriating but addictive Impossible Road right on its heels. All fine choices, although my own personal love/bias would probably have put XCOM at the top of the list.

So what do you think of Apple's selections? Weigh in below and tell us what you agree or don't agree with, what apps or games you'd prefer, etc. And while you're at it, remember to cast your vote in the 6th Annual Best App Ever Awards!

This Week at 148Apps: December 9-13, 2013

Posted by Chris Kirby on December 14th, 2013

Apps For The Holidays


The holidays are upon us! How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Seagate Wireless Plus 1T Wireless Hard Drive

We’ve previously looked at the Sandisk Connect Wireless Drives. Wireless storage is something that many companies are trying out. Seagate takes things to an extreme; giving us a one terabyte drive capable of holding 500 HD movies, then making it portable and wireless. The drive comes with wireless N, which allows much quicker transfer, and also includes a USB 3 connection for the fastest transfer of data when not in wireless mode. In testing, moving media to the drive in wireless mode was nice and speedy. Regular USB was rapid as well, although I could not test out the USB 3. With the terabyte of space, it stored everything I threw at it. --Jeff Scott


Band Stars

Limber up those fingers and start humming vocal exercises, because developers Halfbrick and Six Foot Kid are ready to help indulge everyone’s inner rock and roll superstar. Their newest release, Band Stars, puts players in control of a budding ensemble on the verge of breaking it big. Can this new music management title strike a chord with its audience, or will it simply get lost in the roar of the crowd? Step aside Game Dev Story fans, because there is a new management game in town. This time around, instead of trying to produce fictional games the product is melody. Each band consists of a collection of characters who have different skills that help contribute to the song sculpting experience. Tunes are produced in three stages: writing, recording, and mixing. One musician with high lyrical and creative abilities is assigned to writing a base track while the entire group performs it and a single member polishes the final mix. There is even an option to highlight solos in each performance, just to give the future smash hit a little bit more juice. --Blake Grundman


The Room Two

A year after the runaway success of the original The Room, we find ourselves with a new set of puzzles in the appropriately titled The Room Two. Can it stand up to the exceptional quality of the original, though? Well, yes. It does exactly that. It’s required that I write more than that of course, but fans of the original should stop here and immediately start downloading The Room Two. It’s everything one could hope for from a good sequel; building upon what worked so well for the original. --Jennifer Allen


Olloclip 3-in-1 Macro Lens for iPhone 5

I’m a huge Olloclip fan. I have been so since their first model for the iPhone 4. As an amateur photographer for many years, I’ve gone from film to digital very early on, to a killer DSLR, and now to almost exclusively the iPhone 5. In that time I’ve lost a little bit of the options for creativity on the hardware side, but slowly they are coming back. This latest 3-in-1 Macro lens set really plays to my interests. I love taking creative macro photos, and this lens set will be a great addition to my camera bag. Like the other Olloclip lens sets, this one has three different lenses; all of them macro on this edition. A 7x, 14x, and 21x lens allow varying levels of magnification on the subject. The Olloclip macro set also includes light diffraction hoods for the lenses. This allows the camera to be placed right on the subject but still allow light in. --Jeff Scott


Angry Birds Go!

The latest in the series of games from Finland-based studio Rovio Mobile that took the world by storm with its creation of the Angry Birds franchise, Angry Birds Go! arrives as a casual racer that still has that unmistakable Rovio touch. Starting out, players can choose to jump right into the race or visit “Toons.tv” – Rovio’s animation service that aims to bring the Angry Birds characters to life in a 52-episode marathon. Jumping in will see one go through a short tutorial consisting of a single solo race, and later having those pesky pigs join in for the ride. --Arron Hirst


The Wolf Among Us

The Wolf Among Us is the latest title from Telltale Games, bringing a story of fairytale fables who live in secret within the real world. This is a five-episode series based on a mature graphic novel series known as Fables. Players take the role of Sheriff Bigby Wolf, previously known as the big bad wolf – a character that is feared and disliked by many. The mood is set early on as players venture into an altercation with another Fable. The decisions made affect the entire story and outcome, so each decision comes with consequences. The story is very intriguing and pulled me in at a hundred percent. It’s a story that turns players into a detective as they try to discover the mystery behind a murder. It definitely takes a dark turn into this world of fairytale characters, and that’s one of the factors that makes discovering what happens next so intriguing. --Andrew Stevens


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Any.DO Cal

Any.DO is the development house behind one of the most respected task utilities on Android, and its Android calendar app, Cal, is definitely one that needs to be looked at. Forgive the slobber; this app is gorgeous. It comes in with bright colors, pictures and live animations to complement the default white look of the calendar information. the app automatically pulled information from my selected calendars, and presents them in a slick day-in-week view that can be pulled down to expose a monthly date look. Swiping to the left gives the previous day, while the right predictably brings the next day up, and so and so forth; months can similarly be manipulated in the cal1month view. Events on the calendar are ever so gently color-coded. --Tre Lawrence


Tower Madness

Tower Madness is a tower defence game that looks like a lot of things at the same time. Of course, it’s not exactly easy to stand out from as numerous crowd as tower defence, and it’s not like Tower Madness isn’t trying, but I still found myself drawing parallels to other similar games, and especially Fieldrunners, quite a bit. The story is laconic and ridiculous. Aliens need your sheep, all eight of them, and you need to stop them. The stopping power includes about a dozen different kinds of defences, all of which can be upgraded, and should probably be a lot more interesting to aliens in the first place. The aliens come in waves, being delivered by UFOs, and heading straight to the sheep’s pen, with their walking routes being marked by arrows. When the player places a tower in their way, the aliens find a new path, around it. Thus, playing with tower positions, the player eventually creates a corridor of death that can eradicate even the most resilient of otherworldly scum. --Tony Kuzmin


Aztec Antics

Aztec Antics is an interesting platform-based thriller from Bouncing Ball Games that celebrates the golden days when arcade games ruled the roost. It had a decidedly retro look, with an eye-pleasing array of 2D pixelated graphics making up most the background. The characters are itty bitty things, full of vigor and hungry to move. Blocks form platforms and naturescapes set against a soft background denoting jungle and temples. --Tre Lawrence

And finally, this week Pocket Gamer reviewed The Room Two, GTA: San Andreas, and Angry Birds Go!, picked out the top smartphones you can buy right now, went hands-on with Trials Frontier, and started its complete walkthrough to The Room Two. All that, and loads more, at the Pocket Gamer Week in Review.

US App Store Officially Passes 1 Million Available Apps

Posted by Jeff Scott on December 7th, 2013

Five and a half years after launch and with well over 60 billion downloads, the US App Store has reached the 1 million apps available for download. While Apple announced 1 million available apps at their last press event, that number was including apps available in all countries in the App Store. At that time no single country App Store had 1 million available apps.

With over 1 million available apps, Apple is still well ahead of the 880k+ available on the Google Play Store. In the history of the App Store, Apple has approved over 1.4 million apps with Google Play seeing just over a million approved apps.

The one million available for download mark has been verified with independent sites AppsFire and AppShopper.

via: AppsFire Twitter

Oceanhorn's Success at $8.99: Thomas Kern of FDG Entertainment on Why the Game Has Been a Financial Success

Posted by Carter Dotson on December 3rd, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarhalfstarblankstar :: SET ADRIFT :: Read Review »

Cornfox & Bros. and publisher FDG Entertainment's Oceanhorn has been an anomaly in the rise of free-to-play games on the App Store: it's one of the few attempts at making a grand-scale game on iOS and priced at an $8.99 cost that few others have dared to try. The game's launch saw it rocket to #1 in the paid app charts and in the top 10 of the top grossing apps, bolstered not just by its App Store Editor's Choice but by a pre-release hype cycle that's rarely seen for mobile games.

Oceanhorn's price risk has paid off: the game recouped its production cost in less than a week, seemingly showing that the kind of games with high production values and premium price points can succeed on the App Store. Thomas Kern, Executive Producer of Oceanhorn at FDG Entertainment, spoke to me about the game's success at its price point.

148Apps: Why launch at $8.99, and that price point specifically? $6.99 has been a more typical "high" price for games on the App Store, and $9.99 is a more "round" number - so why $8.99? Was launching at a premium price point the plan all throughout development?
Thomas Kern (TK): We’re not setting prices on trends or from a psychological “round number” point of view. The launch price is related to the production cost and quality of the game. We got lots of emails and feedback about the price and it was all positive. People felt it was the right price and the game has done tremendously well at $8.99. We’re very happy about the success of the game.

148Apps: Was there ever any thought to making the game free-to-play, or incorporating a hybrid model like what Infinity Blade uses?
TK:The plan for this game was always to go the traditional premium route, something players are used to from game consoles or handhelds. Oceanhorn is a loving tribute to games we enjoyed in our childhood and we see it as a fan-service to offer the full experience without additional costs.

148Apps: The game was bolstered by Apple's featuring of Oceanhorn as an Editor's Choice - do you feel like the game would have done as well without this?
TK: When we launched the game it immediately shot up the charts, before Apple even featured it. It was great to see that Apple agreed with many happy users that this game is a milestone in iOS gaming so they featured it very prominently and supported the game's launch the best way they could. It seems Apple really appreciates efforts like this, after all, Oceanhorn's development time was over 2 years!

148Apps: What about the long-term prospects of the game? Can the game continue to succeed at $8.99?
TK: It does! We see very healthy sales and we’ve recouped the investment in less than a week. For us and the development team, the game is already a great success.

There is no sale to be expected, Oceanhorn will stay at $8.99 but we’ll add more content to it in 2014 so the value will become even better.

148Apps: Do you think that other games can succeed at high price points? Do you believe that Oceanhorn changed anything with the market?
TK: We’ve been contacted by many people in the industry and they’ve been surprised about the success despite the high price point. Especially because the production cost was recouped really quickly. Oceanhorn definitely proves that premium games are not dead and it’s a viable business. We can’t beat some insanely successful Free2Play game revenues, but that was not our plan. Healthy revenues don’t require a position in Top 10 Grossing.

Thanks to Thomas Kern for his time.

This Week at 148Apps: November 4-8, 2013

Posted by Chris Kirby on November 9th, 2013

Shiny Happy App Reviews


The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Sid Meier's Ace Patrol: Pacific Skies

The great strategy of Sid Meier’s Ace Patrol returns with Sid Meier’s Ace Patrol: Pacific Skies. It’s set during World War II; where players have the choice to play as the US Navy, US Army, Imperial Japanese Navy, and Imperial Japanese Army. It certainly has a familiar presentation for those who played the original, but it’s also more polished and enhanced. The mission set-up is different as players are given one mission instead of a choice between three. I also find the visuals to be more polished and likable, but that’s probably because I love the old warbirds. --Andrew Stevens


Rayman Fiesta Run

Rayman Fiesta Run is the sequel to Rayman Jungle Run, Ubisoft’s mobile version of their Rayman revival series, taking the form of a level-based auto-runner. Rayman Fiesta Run really only serves as an iteration on the previous one, but more of the familiar excellent gameplay and an improved level structure make this a better game. Players control the jumps and punches of Rayman, who can’t stop running for reasons both justified and unjustified depending on the level, trying to collect Lums and just get to the end of each level in however many pieces is optimal for Rayman because he has invisible limbs. Levels, which take on many forms from horizontal platforming to back-and-forth ascents – with the occasional wall-running and jumping, too – are challenging due to the timing needed to succeed and survive the various hazards. --Carter Dotson


Tiny Death Star

Tiny Death Star is one of those ideas that’s absolutely brilliant: take Tiny Tower and put it in the Star Wars universe, having players build a Death Star instead of a non-descript tower. Oh, and the bitizens are all Star Wars characters. If that sounds appealing, then go download Tiny Death Star. It really isn’t too much different from the original Tiny Tower, the game where players earn money by stocking floors of a tower that sell different items, building new stores and residential floors for new people to move in to. Managing where bitizens work is important because they’re more efficient at certain floor types. This whole process continues until one’s tower is as high as players want it to be. It’s just all decked out with Star Wars characters and themes this time. --Carter Dotson


Hipster CEO

Let’s get this reviewing cliche out of the way: Hipster CEO is an acquired taste. It sounds like an excuse to basically say “Some will like it, some will hate it,” but it’s remarkably true in the case of this game. Unlike so many other titles on the App Store, Hipster CEO doesn’t mollycoddle its players. There’s a gameplay guide rather than a comprehensive tutorial, but even that isn’t as useful as simply giving the game a shot and gradually figuring things out. It’ll be rewarding, but it will take patience for those who want to succeed. Occasional moments of being crash-prone can irritate, too. --Jennifer Allen


Sorcery! 2

Bigger, better, stronger. That sums up Sorcery! 2, the sequel to the rather great Sorcery!. Feeling substantially weightier than its predecessor, much like the book it’s based on, Sorcery! 2 is a veritable bargain even despite its premium price tag. It’s been promised that there are over 300,000 words to it with more than 10,000 choices. I have no reason to doubt such a claim as there are plenty of hours of content here. Continuing from its predecessor, it’s not essential to have a save file at the ready but I’d recommend it, purely to carry on the storyline. Players explore Khare: the Cityport of Traps, and it’s a huge city indeed, as they attempt to move forward in their quest, potentially overthrow the city port’s council, and more. I’m grateful that Sorcery! 2 has such an extensive backtracking feature as there really is a lot that can be done here. --Jennifer Allen


ProCam 2

ProCam 2 is the kind of photography app that should, theoretically, mean that no other photography app is really needed. While some might find themselves keen to stick to an app they’re more used to, or with a slightly different look, ProCam 2 covers all the bases meaning that there really isn’t a need to do so. I’m assuming the developers wrote up a list of requirements for a good quality photography app, then kept working until every single one had been included. I’m struggling to think of anything that could have been missed. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Dot.Stop.Run

Dot.Stop.Run is a pretty eye-catching runner, but how does it play? Players control Dot, an enigmatic female as she runs along a landscape littered with hazards, such as pits, falling blocks and moving platforms. Using well timed jumps, the player must guide Dot through each level. Dot.Stop.Run has the bare vestiges of a story. Dot has escaped from the unseen system and now runs through an endless binary domain that changes constantly to recapture her. Only by making her way safely through the binary domain can the true power of Dot be unleashed. This story doesn’t really make an appearance in game, but at least it sets the tone for the trippy gameplay to follow. --Allan Curtis


Lost Chapters HD

There has to be some science behind the way certain games force you to stop playing and instead ‘come back later’. I’ll happily admit I’m no expert in the economics of designing free-to-play games, but I always thought turning people away was a dangerous idea. They just might not come back. It’s with this in mind that we talk about Lost Chapters HD. It’s a game all about exploration of an island, completing tasks to unlock new buildings and discovering treasure along the way. --Matt Parker


Wake the Cat

Cats. Lovable bundles of fur or feline freeloaders? How you feel about cats will determine how you want to look at this game. LIKE CATS: Wake the Cat is a puzzle game where you gently roll a ball of yarn towards a sleeping kitty so that you may wake them from their peaceful slumber and play with them. HATE CATS: Wake the Cat is a puzzle game where you launch a ball of yarn (maybe with a rock in the middle of it) so that you stir the cat from its unearned slumber. Maybe to then throw the cat out of the house. I don’t know. --Matt Parker

And finally, this week Pocket Gamer picked the best iOS and Android games of October, reviewed Rayman Fiesta Run, provided some top tips for Tiny Death Star, and followed the saga of an indie developer who got rejected from the App Store... twice. Check out the Pocket Gamer weekly wrap-up right now!

This Week at 148Apps: October 21-25, 2013

Posted by Chris Kirby on October 26th, 2013

Another Week of Expert App Reviews


At 148Apps, we help you sort through the great ocean of apps to find the ones we think you'll like and the ones you'll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Tweetbot 3

Tweetbot is the best Twitter app that’s out there, hands down. It’s feature-packed and easy to use. Tweetbot 3 continues this app’s legacy as the best, and is a must for anyone who uses Twitter. Now, Tweetbot 3 is a new app, not just an update to the now-previous version of Tweetbot. While the two apps are pretty much feature-identical, there’s been some usability tweaks and a revamped look and feel for iOS 7. It no longer sticks out like a sore thumb – it fits, and it’s a welcome redesign. It is a bit jarring jumping from the new look to a version using the old one, but the Mac version will be updated for Mavericks soon, and Tweetbot for iPad is in the works down the road. --Carter Dotson


Pocket Titans

Pocket Titans mixes a puzzle game with the kind of row and column switching seen in Candy Crush Saga and 10000000. Yet this casual puzzle gameplay is all wrapped up in the veneer of a squad-based RPG. The way it works? Players have their squad of heroes from the various RPG archetypes: warriors, rogues, archers, et cetera. They and the enemies are on a small grid, with the ability to move an entire row or column in one’s turn. Players get to make two moves to put their characters in their ideal position to attack enemies or use their character’s ability. For example, warriors attack enemies nearby (and their attacks can hit all enemies in a nearby radius), archers can hit enemies either diagonally or straight away from them in their line of sight (no obstructions in the way), healers can, well, heal. As well, each class has secondary abilities that activate when they can’t use their primary one. Everything happens automatically, so to learn how to play just requires learning how the various classes work, which is simple enough. --Carter Dotson


Zombie Cupcake Attack

Zombie games aren’t going away anytime soon, but a new zombie game that has landed in the App Store puts a spin on the craze. Starring Ace of Cakes star Duff Goldman, Zombie Cupcake Attack features undead treats that need to be annihilated in order to save the world from the apocalypse. The graphics are quite impressive for an endless runner. At the start of the game, it’s evident that the developers put a lot of details in all five endless levels. While it has more of a kid-friendly appeal, adults will find themselves having a lot of fun as well. --Angela LaFollette


Hello World - Book 1: The Lonely Islands

Imagine a magical and whimsical fantasy world full of interesting people, epic battles, mediocre coffee, and a talking cat. This is where the story of Hello World takes us; on a journey through a 3D universe populated by a whole variety of mythical creatures and bizarre people. Hippies, vampires, zombies, trolls, chupacabras; there is no shortage of strange beings. In this first-person adventure, Cap and Leet must quest through a universe unlike any other in order to save the magical and semi-sentient land of “Fred.” Set in the style of an RPG, players must explore forests, caves, and sail the sea, all while meeting the most unique of characters and poking squirrels with sticks. --Lucy Ingram


My PlayHome Stores

My PlayHome Stores is the much-awaited sequel to the popular app My PlayHome; a digital dollhouse app that allows children to interact with a play family within their house, including a vast amount of interactive options. My PlayHome Stores now allows this family a day of shopping as children can explore a variety of stores including clothing and ice cream shops, a smoothie shop, and a restaurant. These apps are lovely, simple, and sweet, bringing the creative play of a traditional dollhouse and other creative play to the iPad and iPhone, and as such bring an intuitiveness children will enjoy a great deal. Fans of My PlayHouse as well as those new to this series will enjoy the many interactions as one places a character into these scenes. Do note that although the family from My PlayHome (a mom, dad and three kids) can be seen at the top right of the screen, one also has easy access to a large cast of characters that include men, women, and children of various races and backgrounds – a very nice touch. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Look Out Below

More and more mobile games are utilizing physics in unique ways. Ever since the rise of Angry Birds, developers are looking for new ways to bring the force that dictates all things in the real world into the games that appear on phones and tablets. Physics are implemented in a variety of different games, offering unique game play options and interesting ways of using the laws of science within the game. Look Out Below is one of those games that offers an uncommon usage of physics while offering a simple, but testing game play. --Mike Deneen


IceBurgers

IceBurgers is an environmental tale. Two ships collide in the Antarctic, spewing burgers and letters, and a penguin has to clean it up. Alrighty. Interestingly enough, what makes this game unique is what probably is its best feature: the lack of frills. It rocks a simple motif and features even simpler gameplay, and, as such, can be a formidable time waster. The gameplay is an atypical mix of crossword puzzle and Scrabble. A square grid of 25 tiled letters makes up the playing area, and words are supposed to be created via swiping a finger across letters in fairly liberal fashion. When a word is formed, it lightens up and explodes, and the tiled letters are replaced randomly by falling tiles from above. --Tre Lawrence


BBM for Android

Yes, BlackBerry (formerly RIM) has had better days. The iconic technology company made devices that signified corporate success and helped shape the smartphone market. It’s current troubles are well known, and the company and its devices have arguably lost some of their previous luster. One piece of the BlackBerry ecosystem that has always been respected is BlackBerry Messenger, its eponymous messaging system. It’s always-on nature, perceived reliability and PIN-based connection service is almost universally respected, even by non-BlackBerry device users. So, when BlackBerry announced that it would be opening up the hitherto proprietary messenger to iOS and Android users, ears perked up. --Tre Lawrence

And finally, this week Pocket Gamer reviewed Dead Trigger 2, highlighted the stand-out hits from its Big Indie Pitch event, found 8 tablet-only games to play on the new iPad Air, reviewed Ace Attorney on 3DS, and went hands-on with Vita charmfest Tearaway. Head to Pocket Gamer now for their weekly wrap-up.

This Week at 148Apps: October 14-18, 2013

Posted by Chris Kirby on October 19th, 2013

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Device 6

I love what Simogo is doing in 2013. While the studio has always been a purveyor of a different kind of experience on iOS, this year their releases have been centered around story-telling and puzzle solving. It started with Year Walk and now continues with Device 6. They’re creating unique and intelligent experiences that deserve to be seen and heard. Now, much like Year Walk, this is something that is best when not spoiled so I’m only going to touch on cursory details of the plot and scenario: this is a sort of interactive piece of fiction that players read through that frequently wraps around the screen, requiring players to rotate their device to keep up with where everything is going. The story is about a woman named Anna, who wakes up in mysterious circumstances. To advance the story, certain puzzles, whose hints are embedded in the narrative and visuals, must be solved. The challenge comes from solving the puzzles and putting together the hints – have some pen and paper or some kind of writing app on a computer or other device open to take down notes to solve everything and to advance the story. --Carter Dotson


Soul Gambler

Faust is the protagonist of a classic German legend. A successful scholar who, dissatisfied with his life, makes a pact with the devil and exchanges his soul for unlimited knowledge and worthy pleasures. The legend of Faust has been retold throughout history via many forms of media, and has been the basis for many literary, artistic, cinematic, and musical works. Soul Gambler is the remake of the original free unfinished interactive visual novel inspired by Goethe’s famous German tragic play, “Faust,” that has had a complete revamp; and with the success of its Kickstarter, has been made into a fantastic-looking interactive graphic novel that combines the art style of comic books with playable mechanics most commonly found in video games. --Lucy Ingram


Fist of Awesome

An unlikely hero. Bears. Lots and lots of plaid. A talking, time-traveling fist. These are only a handful of examples as to what players can expect when they jump in to FIST OF AWESOME. It’s certainly a weird, wacky, and wild beat-em-up with old school brawler roots and a few modern concessions. There are a few not-so-awesome issues nestled in with all those homicidal talking bears, however. Tim Burr is just a hard-working lumberjack with simple aspirations and a close group of friends. His is a happy life, and he envies no one. That is until the timeline is inexplicably altered and bears become the dominant species of Earth. Tim’s hand begins speaking to him, identifying itself as the FIST OF AWESOME and taking him on a journey through several eras in history – all overrun with bears – as the unlikely duo set out to fix history. --Rob Rich


OmniFocus 2 for iPhone

OmniFocus 2.0 for iPhone is a to-do list and task management app that’s built for the person who’s deadly serious about tracking what they need to get done and when. After all, the app for iPhone is $19.99, which is well above what most apps are priced, but OmniFocus has a wealth of features and syncing options to help justify it. Still, it’s a cost that just may be worth it, because this is comprehensive yet still somewhat simple. It’s like fishing with grenades. --Carter Dotson


PumaTrac

PUMATRAC may sound like just another fitness app at first, but it provides a unique user experience that others like it currently don’t offer. PUMATRAC is designed to keep runners motivated by giving them insights on conditions that affect running performance so that workouts are actually more fun and rewarding. This means that the app can tell whether users run faster to pop music or longer on Fridays just by analyzing many different conditions thanks to Tictrac technology. --Angela LaFollette


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Cavemania

Free-to-play match-three puzzles are as inescapable as bathroom issues after an all-you-can-eat night at Taco Bell, and are just as expected. Although I know I should hate them for their complete lack of originality, or artistic merit, my primitive synapses still get their share of enjoyment, just from matching things in the right order, without any particular reason and reward. Perhaps, my mom was right, and I should have gone in accounting. In any case, Cavemania tries to introduce some new mechanics, but it’s unclear whether they help overall game, or just get in the way. --Tony Kuzmin


Lumber Jacked

It’s too primitive that lumberjacks are always seen as the most manly of all people. So what if they have muscles of iron, and spend days at a time, uniting with nature and flinging mighty axes all day? Internet critics also have cramped up muscles, unite with nature every five to seven hours, and fling mighty keys up and down. Still, I’m yet to see a single game that gives the credit where it’s due, and features the mighty and the powerful, as the ultimate example of manliness. But, while the ungrateful, primitive culture moves down the familiar road, we get Lumber Jacked, another game, where lumberjack is the mighty hero yet again. It’s not like I remember any other games with lumberjacks, but there have to be lots of them, or this whole paragraph makes no sense. --Tony Kuzmin


Drift Mania: Street Outlaws

Drift Mania: Street Outlaws is the latest in the series of Drift Mania games by Ratrod Studios, with the scene shifted to street racing. But is it worth playing? There isn’t much content available without a lot of gameplay in Drift Mania: Street Outlaws. From the start of the game one car and one track is unlocked. Unlocking additional tracks is far from a simple task. For each track you can race on there are a number of achievements, such as drifting a certain distance or finishing in a time limit. Once enough of these are achieved, the next track is unlocked. Cars can be bought at any time, but are very expensive. --Allan Curtis

And finally, this week Pocket Gamer reviewed DEVICE 6 and compiled a complete walkthrough to the game, went hands-on with Dungeon Keeper and Tiny Death Star, and made some bold predictions for next week's Apple press conference. Head to Pocket Gamer for their weekly wrap-up.

iOS 7: Apple Adds New Compatibility Feature that Lets Users Download Apps that are Compatible with Their Old Devices

Posted by Andrew Stevens on September 17th, 2013

iOS 7 is arriving tomorrow and Apple has extended some love to owners of older iOS devices, reports Engadget. Apple has added a new compatibility feature that allows users to download the last version of an app that is still compatible with their phone. So, for users running around with an old iPhone, iPad, or iPod Touch, they'll be able to use this compatibility feature to find the latest compatible version and use it on their device.

Credit: Engadget