Disc Drivin' 2 Guide - Tips for the Seasoned Slider

Posted by Campbell Bird on February 22nd, 2018
+ Universal App - Designed for iPhone and iPad

We're all still playing quite a bit of Disc Drivin' 2 over here at 148Apps, and we've gotten pretty good at it. Now that we've spent some more time with the game and unlocked more powerups, check out some of these more advanced tips:

Switch it up on the fly

So you may know you can switch between powerups in a match of Disc Drivin' 2, but did you know you can also do it while your disc is in motion? It operates the exact same way as when you're standing still, but you've got to be quick to change your powers and use them while on the move. This is a good skill to practice, because you switching from a boost to a brake at the right time to prevent a falloff could make the difference between winning and losing a match.

Boosts are best

There are a ton of tools you can use to get ahead in Disc Drivin'2, particularly once you've leveled up and gotten a bunch of cards, but no powerup seems quite as useful as being able to boost. Although there are some abilities that let you mess with your opponents by dropping bombs on the track or putting down oil slicks, none of them are quite as useful as getting the right speed boost at the right time. After all, this game is all about going faster than your opponent, not just taking them down.

Find those shortcuts

Tracks in Disc Drivin' 2 are pretty straightforward, but a good number of them also have shortcuts that can let you cut ahead of your competition. Just be careful when taking these, as most of them are pretty risky. Be sure to take them only when you have a few mulligans left to spend.

Stay out of the air if you can

Your disc is most stable when it is sliding along flatly on the ground. Although there are some shortcuts and other tricks to send your disc streaking through the air ahead of others, being airborne is extremely hard to control. Whenever your disc lands, it has a tendency to bounce, and a bouncing disc usually finds a way to bounce itself off the track. Whenever possible, you should try to avoid taking to the skies.

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