Posted by Jessica Fisher on August 12th, 2014 + Universal App - Designed for iPhone and iPad
Flick Knights, by Ballpit Monster Studios, is a MOFA (Multiplayer Online flicking Arena) where players take turns flicking their team’s characters across the screen. The goal is to fling yourself across the football-like field, crashing into opponents and obstacles in order to destroy your enemies team and base.
Flick Knights includes characters like the masked wrestler shark, cyborg otter, or teenage ninja that can be equipped with weapons and costumes to further customize your team. You can even challenge your friends to battle across multiple platforms, including iPad and iPhone!
Flick knights is available for free on the App Store, so start flicking!
Out next week is Tiny Runners: BOOM!, an arcade style 4 player platform racing game from Garage Clans that hopes to be rather fun.
The game has you playing as a tiny runner, attempting to dodge attacks while also throwing weapons at your fellow competitors. Offering cross-device action, including playing with your fellow Android players in the future, you’ll be able to compete in a battle of wits and speed.
It almost looks kind of like Mario Kart without the karts, thanks to the many bombs, saw blades, and even ray guns that you can use to thwart your foe.
Tiny Runners: BOOM! is out August 12. Check out the teaser trailer in the meantime.
State of Decay developers Undead Labs, along with Kabam, have announced Moonrise: a “multiplayer creature-collection RPG” partly inspired by Monster Hunter, Pokémon, Magic: The Gathering, and Hearthstone. The game will feature real-time strategic combat, full character and creature customization, and real-time online play.
In Moonrise, an event called the Moonrise corrupts peaceful creatures, known as Solari, into savage creatures known as Lunari, who will attack towns and cites until the effect of the Moonrise fades. Recently, Moonrises had been rare and the corruption period short, but the cycle is beginning to become more intense.
This is where you, the player, come in. You’ll play the role of an adventurer on their path to becoming a master Warden: journeying the land and discovering ancient ruins as you chase down Lunari and attempt to cleanse them of the corruption of the Moonrise. Along the way, you’ll recruit newly cleansed Solari and challenge fellow Wardens for pride and rewards.
No release period or pricing has been for Moonrise as of yet, but a beta build of the game is set to be playable at PAX Prime later this month, with more details also set to be announced at that time.
Posted by Jennifer Allen on June 25th, 2014 + Universal App - Designed for iPhone and iPad
Turn-based strategy game, AERENA: Clash of Champions, is now available on the App Store.
Players can wage war in 10 minute bursts in this tile-based single and multiplayer game. Over 20 different Champions can be used as players fight it out on deadly flying arenas. It should be ideal for gaming while on the move.
AERENA: Clash of Champions promises deep tactical gameplay with live multiplayer complementing single player challenges. Future updates are set to include daily quests and cross-platform play.
AERENA: Clash of Champions is out now and is free from the App Store.
At this point, everyone is more than familiar with Gameloft‘s extremely successful Modern Combat series of first person shooters. That’s why it’s huge news to hear that the next installment will be renewing the focus on multiplayer.
According to a battle-hardened birdie that just whispered in our ear, the core four multiplayer modes of Capture The Flag, VIP, Free for All, and Team Battle will all be returning. Each mode will allow for up to twelve players on a map at any given time. Along with the use of leaderboards and special in-game events, there will be a new persistent squad system in place. These glorified “clans” will allow players to group up with friends to share in the Team Battle action. There will even be squad chat functionality baked in on day one.
And to whet your whistle that much more, here are a couple of screenshots of what can be expected when the Modern Combat 5 launches, later this summer.
One of the bigger surprises for me coming out of PAX East this year was definitely A Druid’s Duel. It looks like a fairly simple and cartoony strategy game, and it is, but it can also be incredibly complex and fun.
The basic idea is that players are fighting over territory. Every time one of their druids moves over a tile they lay claim to it, and it generates Mana on their next turn. Mana is required to summon more druids and to use druid special abilities, so it’s kind of important. Each druid can move and/or attack each turn, as well as use their abilities if there’s enough Mana to go around, and that’s pretty much it. However, it’s the interplay of all these elements – and the constant push and pull between players – that makes it so much more complex. It’s kind of like Chess, if all the pieces could transform into animals and cast magic spells.
A Druid’s Duel should be hitting the App Store this summer.