148 Apps on Facebook 148 Apps on Twitter

Tag: IOS 8 »

Marvel at the Visuals of Epic Zen Garden From Epic Games - Now Available in the App Store

Posted by Jessica Fisher on September 18th, 2014
+ Universal App - Designed for iPhone and iPad

Epic Games, makers of the Infinity Blade series, have released the visually stunning tech demo that is Epic Zen Garden for us all to play with.

Epic Zen Garden uses Metal and Unreal Engine 4 to render beautiful vistas and tranquil ponds that you tap to explore. Different areas come with little surprises such as touching the koi pond, which summons fish from the depths, or the sakura tree that lets loose a swirl of cherry blossoms when tapped. Players can rake patterns in the sand of their garden and enjoy the simple grace of the environment as any good zen gardener would do.

You can download Epic Zen Garden for free on the App Store now.

ShareFile for iPad is iOS 8-Ready with New File-Editi​ng Feature

Posted by Jessica Fisher on September 17th, 2014
iPad App - Designed for iPad

Citrix's ShareFile for iPad has been redesigned to support iOS 8. The a file-sharing app now has a new user interface that uses patent-pending contextual menus to navigate through the app faster and easier.

ShareFile also has the new File-Editi​ng feature that allows users to create and edit Word, Excel, and PowerPoint documents from within the app, share and sync multiple files at once, and send files from different email apps on your iPad. It basically wants to be a one-stop-shop for all your document managing needs.

Check out ShareFile for iPad for free on the App Store today.

ETA for iOS 8 Introduces Today View Extension and is Having a 50% Off Sale

Posted by Jessica Fisher on September 17th, 2014
iPhone & Apple Watch App - Designed for iPhone and Apple Watch, compatible with iPad
Our rating: starstarstarstarhalfstar :: GET THERE ON TIME :: Read Review »

To accompany the release of iOS 8, Eastwood has released a new update for ETA. The personal driving assistant now has a Today View extension that shows your top three locations.

ETA integrates with your favorite map apps so that you can click on a location on a map and get the ETA and directions without ever opening the app, and they have included the ability to drag and drop locations via a pin.

In celebration, ETA will be on sale throughout the iOS 8 launch week, which runs from the 17th to the 24th. You can pick up ETA for $0.99 right now on the App Store.

Readdle Adds Tons of iOS 8 Updates for All Readdle Apps

Posted by Jessica Fisher on September 17th, 2014

With the iOS 8 dropping today, Readdle has dramatically overhauled all of their apps to have more functionality and integrate with your iCloud Drive

Scanner Pro, the app that turns your iPhone or iPad into a portable scanner, now has Scanner Pro editing extension. This allows you to scan your photos from Photo Library and save them to your iCloud Drive.

PDF Expert 5, a PDF reader and editor, now has Zoom Writing, AirTurn support, bookmarks management, and other iOS 8 exclusives.

Documents 5 can now be your main app for managing files iCloud Drive and other apps.

Calendars 5 has received the new iOS 8 Today View widget and Notification Center widget. These widgets make it easier to view and schedule tasks and notifications.

Printer Pro now has iCloud Drive support, making it a fast and simple way to print your documents from anywhere.

Lastly, PDF Converter now has PDF Converter extension, so that you can convert things like photos from your camera roll with one click.

There are a lot of new features to explore in the Readdle update suite. Check them all out on the App Store.

Six to Start Confirms that Zombies, Run! will be Coming to the Apple Watch

Posted by Jessica Fisher on September 11th, 2014
iPhone & Apple Watch App - Designed for iPhone and Apple Watch, compatible with iPad
Our rating: starstarstarstarhalfstar :: TERRIFYING EXERCISE FUN :: Read Review »

The Apple Watch. Love it or hate it, the smart watch/fitness band has already caught the attention of the popular running app Zombies, Run! by Six to Start.

The app encourages runners to keep up the pace by playing a series of radio messages and voice recordings designed to make you feel like you are being chased by a horde of man-eating zombies. The game includes missions a ZombieLink Social feature which lets you share your progress with your friends.

Seems like a perfect fit for the Apple Watch, yes?

Super Evil Megacorp Unveils New Mobile MOBA, Vainglory

Posted by Ellis Spice on September 11th, 2014

Super Evil Megacorp's "unapologetically core" MOBA designed for touch controls, Vainglory, was shown off at Apple's press conference Tuesday, and today we get another look via a trailer for the game. Featuring veterans from Blizzard and Riot, the game is built in the studio's own E.V.I.L engine and will feature full Metal API support from day one.

Vainglory will begin its worldwide roll-out when it launches for iPad 2 and up, and iPhone 6 and 6 Plus, in South-East Asia sometime this October.

Rebellion Games Unveiled as a Partner Developer on Metal Technology

Posted by Ellis Spice on September 11th, 2014

Rebellion Games, developers of the Sniper Elite series and iOS titles like Joust Legend and Harmony Isle, have announced that they are now a partner developer on Apple's Metal technology.

Metal was announced back at WWDC, and Rebellion Co-founder and CTO Chris Kingsley has stated that he saw its potential as soon as it was announced:

"We’re excited to be working so closely with Apple’s technology in our Asura Engine as it will empower us to code to Metal, remove some of the main rendering bottlenecks, and bring even better looking, more immersive games to iOS devices. Metal is leading the way in the next generation of mobile rendering technologies. It could be a real turning point for mobile gaming."

Whilst no games were mentioned, it's very likely that we can look forward to some Rebellion games coming out and using the new 3D API sometime in the future.

Don't Call it an “iWatch” - the Apple Watch has Been Officially Unveiled, and it's Pretty Neat

Posted by Rob Rich on September 9th, 2014

The big reveal has finally happened. Apple has officially made known that they’ve got a watch/health tracker-thing in the works, and it's called the Apple Watch.

The Apple Watch seems like an interesting combination of iPhone and fitness device. On the fitness side of things, LEDs (visible light and infrared) and photosensors along the back are used to track your pulse and other vitals. An accelerometer is used to track your movement, and GPS and wifi will track your location.

It comes with two fitness apps already installed - Activity and Workout - to help you monitor your activities. Activity seems like a clever (and rather pretty) way of monitoring how much time you spend standing, moving, and exercising throughout the day. Workout, meanwhile, is all about setting goals, tracking progress, earning awards for completing exercises, and generally displaying real-time stats on your workouts.

You’ll also be able to use the Apple Watch to monitor your heartbeat, and send the details to friends if you’d like - which totally isn’t weird or creepy at all.

The more app-focused side of the Apple Watch is also intriguing. Rather than having you rely on a touch interface (it’s still there, of course, just not the only option), Apple has included what they’re referring to as a “digital crown.” Despite the awkward name, this knob allows users to select apps, scroll through data, and magnify images without having to touch the screen. Seems like it could be mighty handy for a device with such a small screen. Meanwhile the display itself can actually measure force, which could lead to some interesting interface options in the future.

Siri will also be available on the Apple Watch (of course), allowing you to send messages, search for specific locations, etc, just by holding down the crown - much like we already do with the Home button on the iPhone. Then there’s WatchKit: a new development kit made specifically for the Apple Watch. Basically there’s a lot of potential in this little thing.

Perhaps the coolest feature of the Apple Watch, however, is the way you can customize it. You won’t have to pick between a handful of colors and settle for the default look. Instead, you can select from a wide assortment of bands (in several colors) and buckles, and can easily customize the face in much the same way as your iPhone’s home screen (i.e. designs, colors, etc).

The only real hurdle is the price: $349. The Apple Watch is definitely a cool piece of tech, and probably well worth the money, but that’s a lot to ask for a watch/fitness tracker - even if it is from Apple. Even the iPhone 6 Plus starts at a lower price point ($299)!

The Apple Watch will be available starting early 2015, and will require an iPhone 5/5s/6/6 Plus.

What do you think about the Apple Watch? Will it be a day-one buy, or do you think you’ll wait to see what other people think? Are you just not interested? Is it too expensive? Chime in below!

Apple Pay Gives Users New Ways to Throw Their Money at People

Posted by Rob Thomas on September 9th, 2014

Broken livestream be damned, Apple barreled bravely forward with their highly anticipated press conference today in California. One of the biggest announcements to come out of it was the reveal of the new Apple Pay virtual wallet service.

Relying on an NFC chip mounted inside the top edge of both the new iPhone 6 and iPhone 6 Plus, Apple Pay will allow consumers to do away with all of the fumbling around with silly, outdated ideas like cards, IDs, and security codes. Working in combination with the Touch ID sensor located in the Home button, Apple Pay will theoretically make the payment methods stored in your stolen phone useless to thieves - unless they get the bright idea to begin lopping off fingers, I suppose. But even if that should be the case, there’s no need to cancel your cards on your way to the hospital as payments from the device can be shut off via Find My iPhone. Pretty nice to not have to deal with that whole hassle, I would say.

Apple Pay integrates with Passbook and can import the credit card that users already have on file with iTunes. Using the iPhone’s camera, they can also snap pictures of their other cards to add them to the options on file as well, but apparently the credit card number itself is stored on neither the device, nor Apple’s servers. Instead, each transaction will be authorized by a one-time use unique transaction number and a dynamic, shifting security code. Let’s hope this calms fears of trusting cash to the cloud in the wake of last week’s leaked celebrity selfie disaster.

Starting off, Apple Pay will work with all three of the major credit card providers (Visa, MasterCard, and Discover), as well as pretty much all of the major U.S. banks, totaling 83% of the consumer purchase volume. There are also deals in place for a growing number of retailers, restaurants, and other folks who want your money to use Apple Pay as it launches. McDonalds, Panera, Whole Foods, Walgreens, Staples, and more are already involved, with Disney, Chipotle, Sephora, Nordstrom, and others due by the end of the year.

Apple Pay is only available with the iPhone 6 and iPhone 6 Plus and is due to roll out in the U.S. this October, with the rest of the world still to be announced. Provided they can actually suss out the security issues, I have to admit this does sound like a pretty neat idea. A growing number of retailers have NFC readers at their point-of-sale and it certainly beats having to fumble with your ID when that one store decides to ask for it when a dozen others never bother.

What do you think? Are you ready to abandon your actual wallets just yet and trust that your iPhone’s battery won’t die during a particularly long day out? Let us know how you feel below.

24me Update Adds Smart Notes and iOS 8 Widget Support

Posted by Ellis Spice on September 4th, 2014
+ Universal & Apple Watch App - Designed for iPhone, iPad and Apple Watch
Our rating: starstarstarstarblankstar :: SMART AND SLEEK :: Read Review »

An update has arrived for the 24me all-in-one personal assistant app.

This '3.0' version contains Smart Notes, which allow users to quickly and easily take notes and embed photos and videos into them. These notes can also be synced into the calendar within the app, meaning that users can easily assign the notes with a date.

The new version also puts a widget on the 'Today' screen onfordevices with iOS 8, allowing a quick overview of all your events, tasks, and notes for that day. Users will also be able to check out their To-Do lists from within the widget and will receive notifications with relevant information.

24me is available on the App Store now and is free to download.

This Week at 148Apps: June 2-6, 2014

Posted by Chris Kirby on June 9th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Panzer Tactics HD

It feels like this battle has been going on for weeks. Reports come pouring in across the command table – scouts have spotted enemy troops deploying along a ridge to the east of our main base, obviously trying to gain a flanking position. My own infantry is entrenched in the forests surrounding our target, waiting for tank reinforcements that have been suppressed by enemy air forces since they were deployed. But as the weather shifts and the rain begins to fall, suddenly those enemy planes can’t engage. And as my tanks roll forward, I give the order to end this battle once and for all. --Andrew Fisher


Tales of the Adventure Company

Tales of the Adventure Company is a lite role-playing game that sets up dungeon-crawling as a minesweeper-like grid. Although the game feels very familiar because of its borrowed mechanics, Tales of the Adventure Company prevents itself from feeling like an also-ran with its unique party system, turn limits, and combat system. In every play session of Tales of the Adventure Company, players must advance their party of heroes through a series of gridded levels in their quest to defeat a specific boss-like enemy type. This is done by tapping on a 5×5 grid to explore the dungeon, find enemies, and befriend new party members. Players must not be too thorough in their searches though, as every session of the game has a turn limit that produces a fail state if hit. This time pressure is largely what makes Tales of the Adventure Company stick out from other dungeon-crawlers, as players must be extremely strategic about how they choose to explore. --Campbell Bird


Habbo

My initial response to the mobile version of Habbo Hotel being released was, “is that thing still going?” Well apparently yes, it is, and it’s just as popular as it ever was. My last encounter with it was back in my early teens, when I thought nothing of joining an open chat room and spouting rubbish for everyone to hear. For those who don’t know, Habbo Hotel is a hugely popular online community with a near-infinite number of fully customizable, user-built rooms for people to explore and chat in. From mock Starbucks and popular game shows, to luxury pads and swimming pools, users are free to let their imaginations run wild. --Lee Hamlet


Outernauts: Monster Battle

When Insomniac Games, developers of PlayStation classics like Spyro, Ratchet and Clank, and Resistance, release a game on iOS it’s pretty hard not to get excited. The developer’s strong pedigree even overpowers the seemingly cynical nature of Outernauts: Monster Battle‘s design and premise. While the game may ultimately just be a freemium take on Pokémon, its harmonious balance of systems at least makes it a very good freemium take on Pokémon. There are lots of things for players to do in Outernauts, a simplified port of a two-year-old Facebook game, but they all revolve around the cast of collectible creatures. Insomniac can create sci-fi infused Saturday morning cartoon universes in its sleep, and it turns out that’s a useful skill when designing a bunch of colorful elemental monsters. While some of the basic ideas might be a little generic, such as Equifoal the grass horse or Molto the fire pig, the characters themselves are full of personality. Meanwhile, the world is slick, vibrant, and uses sounds like ambient space tones or powerful lightning blasts to great effect. --Jordan Minor


Wren V5AP Wireless Speaker

We live in a world where most everything is getting smaller all the time. Computers, spacecraft, even the world itself when you stop and think about it. But while smaller isn’t always better, it can still be difficult to shake preconceptions that are burned into our brains all the time. Which is probably why my first impression of the Wren V5AP wireless speaker wasn’t an incredibly positive one. When I unboxed the V5AP for the first time it struck me as kind of large and bit weighty; I also had trouble figuring out where in the apartment to put it. Once a spot was found, I still had to wrestle with it. My first attempt at connecting it to my wifi network via a direct connection between my iPhone 5 and the speaker was a bust – the included cables aren’t Lightning compatible, and when I tried to use my own cables they just didn’t work. --Rob Rich


Silly Family

I would like to let readers know about a new app for iPad that I find to be a refreshingly new idea in puzzle apps. Silly Family is an app where players need to grasp the concept of a family tree – a game that demands focus as they label members of a family based on their understanding of roundabout information they are given about their familial relationships. The heart of this application will ask players to identify a member of the family, answering questions such as “Ivar is Sven’s mother’s husband’s brother” or “Ponk is Gloop’s brother’s sister’s mother’s sister” – complicated ways of identifying family members as “uncle” or “auntie” as players work through the tree, labeling characters after they have been identified. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Colossus Escape

Colossus Escape is at its heart a very standard runner. The player strides along, jumping over pits, killing enemies and avoiding other hazards. The basic run and jump gameplay is mixed up with Quick time events where the player must swipe a pattern on the screen quickly or die. Unlike most runners there is a hit points system in colossus escape and it’s possible to take a few hits without dying instantly. This is very uncommon in the endless runner genre. --Allan Curtis


Push Panic

Four years ago, Dutch developer Barry Kostjens and Dutch art designer Ricardo de Zoete brought Push Panic on to iOS. Now, four years later, the duo brings the classic fast-paced puzzle game to Android. Did it stand the test of time? In Push Panic, players have to tap falling blocks of the same color. That’s the base of the game – to spice things up a bit, Kostjens and De Zoete thought of some neat gameplay mechanics to make sure players will not get bored real fast with the concept. One of those concepts is that the game offers realistic physics. It sounds more uncommon than it actually is and it works in favor of the game. Blocks can fall on top or stumble next to each other, making it hard to predict where to blocks will fall and what players can do with them afterwards. --Wesley Akkerman


Mini Dodge Ninja

Unless you’ve been under a rock in a wireless dead zone for the past few months, you’ve probably heard of Flappy Bird. The simple screen-tapping game took the world by storm and caused its creator so much stress that he decided to take down the game. Since then, a plethora of similar apps have invaded the Google Play Store in attempts to recreate the worldwide frenzy that was Flappy Bird, including Mini Dodge Ninja. Mini Dodge Ninja takes some elements and makes them its own, but it is an obvious duplication of the Flappy Bird formula, right down to the bird main character. While gameplay is similar to Flappy Bird, Mini Dodge Ninja offers a significantly greater challenge in a less vibrant setting. --Ryan Bloom


And finally, this week Pocket Gamer picked the best games of May and most anticipated games of June. The guys also went hands-on with Modern Combat 5, found 12 hidden features in iOS 8, and produced an exhaustive guide to skills in iOS role-player Battleheart Legacy. All that and loads more, here.

WWDC 2014 - App Store Changes Unveiled

Posted by Ellis Spice on June 2nd, 2014

Apple has announced some interesting updates to the App Store over at the WWDC keynote today, which both developers and customers alike will enjoy the sound of.

App bundles are set to be introduced in iOS8, allowing users to buy multiple apps at the same time at a discounted price. Preview videos are also set to be added for apps alongside the already-familiar screenshots. Finally, the beta-testing service Test Flight is set to become official, making it easier for devs to invite users to break test their upcoming apps.

These changes to the App Store will arrive in iOS8, which is available in beta form now.

WWDC 2014 - iOS 8 Release Date Revealed (Sorta)

Posted by Rob Thomas on June 2nd, 2014

Just before the WWDC 2014 conference wrapped up with Tim Cook giving a shout-out to all of his homies in the Apple community (not to be confused with Craig Federighi's on-stage chat with his homie Dr. Dre), we received yet another ambiguous release date.

Those lucky enough to be in attendance at WWDC will have access to the iOS 8 beta (download here) starting today. The rest of us lowly proles down in the salt mines are going to have to wait until this Fall to get our hands on all of the new features.

Thankfully, it doesn't look like Apple is going to make the new experience too heavy as they showed that iOS 8 will run on a variety of hardware, ranging from iPhone 4s all the way up to the current models. Check the screenshot below for a full list.

WWDC 2014 - Apple Unveils New 3D API for iOS 8 Named Metal

Posted by Tre Lawrence on June 2nd, 2014

Apple has just announced an upcoming new developer API named Metal.

Metal serves as a firmware layer that allows for developers to have better access to hardware components. It mostly replaces OpenGL. According to Apple, metal allows for 10 times faster draw call rate, can display 1.3 million triangles on screen at once, and add effects like depth-of-field.

WWDC 2014 - Touch ID for iPhone 5s will Support Third Party Developers in iOS 8

Posted by Rob Rich on June 2nd, 2014

During Apple's WWDC keynote today, it was announced that Touch ID (that fingerprint sensor) will allow for third party developer support. Which basically means that we can expect a lot more apps and maybe even games that make use of the extra sensor.

It's an interesting prospect when you think about it. If nothing else, those weird fingerprint scanning moments in games might actually scan fingerprints!