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Tag: Action rpg »

Eternity Warriors 3 Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on January 14th, 2014
Our rating: starstarstarstarblankstar :: SHALLOW YET SATISFYING
Eternity Warriors 3 might be shallow and very familiar, but that doesn't stop it from being a fun Diablo-style action RPG.
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The Shadow Sun Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on December 19th, 2013
Our rating: starstarstarhalfstarblankstar :: ROUGH AND TUMBLE
The Shadow Sun is a bit awkward to play and needs some polishing, but look beyond that and it’s actually an incredibly competent action-RPG.
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Oceanhorn Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on November 19th, 2013
Our rating: starstarstarhalfstarblankstar :: SET ADRIFT
Oceanhorn is a beautiful and ambitious game, but it's missing that special something to make it great.
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Reaper: Tale of a Pale Swordsman

+ Universal App - Designed for iPhone and iPad
By Phil Bickle on October 1st, 2013
Our rating: starstarstarstarhalfstar :: PALE AND PROUD
Reaper: Tale of a Pale Swordsman is a fun and engaging action RPG for phones and one of the best iPhone games I have played this year.
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Bravura - Quest Rush Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on September 26th, 2013
Our rating: starstarstarstarblankstar :: RUSHING RPG RAMPAGES
Rushing is the name of the game here, but there's still plenty of time to enjoy this action RPG.
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Smash Spin Rage Review

Posted by Carter Dotson on July 5th, 2013
+ Universal App - Designed for iPhone and iPad

Developer: Iddiction
Price: Free
Version Reviewed: 1.1
Device Reviewed On: iPhone 5, iPad 2

Graphics / Sound Rating: starstarstarhalfstarblankstar
Gameplay Rating: starstarstarblankstarblankstar
Playtime: Rating: starhalfstarblankstarblankstarblankstar
Replay Value Rating: starstarhalfstarblankstarblankstar

[rating:overall]

Smash Spin Rage is two-faced. It strolls around with a pleasing concept, looking all interesting to play...then the sad, depressing reality sets in. This is a giant IAP trap.

First, the good. The concept is original: an action-RPG with a ‘character’ that’s a disembodied spirit swinging a ball and chain around to wreck up the place because of reasons. The story is presented in cutscenes that don’t make a lot of sense, but no matter: swing that ball round and round and break everything! Break columns! Break vases, they know what they did! Break skeletons into pieces! Break the hearts of enemies, then break their faces! Break everything while spinning around rapidly! Stop spinning? Spend coins to start spinning up again, or just fling the spikey ball around to break everything manually!

Playing as an object takes some getting used to, but at its core, it’s really cool. Oh, and the game supports iCloud. I started playing on my iPhone, but hadn't gotten too far in, so I expected to start over when wanting to play on the iPad, but no! My progress was there! It was a Christmas miracle!

Now, the not-so-cool stuff, which is everything around the game. The game is based on a free-to-play model and it goes whole hog with it. Coins can be earned in-game, and they can also be spent in-game on a wide variety of things. Need to heal quicker while the heat’s all about? Satisfaction is just a few coins away. Want to get up and spinning instantly? Spend some coins. Want to do more damage or become more powerful? Spend some coins. Run out of coins in-game or don’t want to grind? Buy them with real-world money!

Now, here’s the problem: saving up the coins to become better is difficult because in order to just stay afloat, spending coins on fleeting in-game items is required. It just feels like a trap to push in-app purchases, rather than an actual game, albeit one designed to push optional sales. That free-to-play balance is really important, and this one is way too imbalanced in the favor of pushing IAP. And when a game does that, it doesn’t make me want to spend money. I’ll spend it on games that treat me better.

And look, girlfriend, Smash Spin Rage just ain’t gonna treat ’cha right. He’ll come by with promises of spinning and smashing, but honey, the rage will be all yours when he expects ya ta pay. Have some self-respect, girl! Play something else! Be a strong, independent woman!

[youtube https://www.youtube.com/watch?feature=player_embedded&v=

Cross Horizon Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on July 4th, 2013
Our rating: starstarstarhalfstarblankstar :: LESS LOOT
A little too much importance placed on premium currency drags down an otherwise perfectly enjoyable action RPG.
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Anodyne Mobile Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on June 27th, 2013
Our rating: starstarstarhalfstarblankstar :: THE CHOSEN ONE?
Anodyne Mobile is not the best PC-to-iOS port, but this Zelda homage with a mysterious world is still worth checking out in this form.
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Quadropus Rampage Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on June 25th, 2013
Our rating: starstarstarstarhalfstar :: DAY OF THE TENTACLES
Quadropus Rampage is a crazy Roguelike action RPG that absolutely should not be missed.
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Gloomy Hollow Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on June 20th, 2013
Our rating: starstarstarstarblankstar :: THE STIFF AND THE DEAD
Gloomy Hollow is a neat take on dungeon crawlers, but its controls are awfully clunky.
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9th Dawn Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on June 17th, 2013
Our rating: starstarstarstarblankstar :: THE NEW OLDSCHOOL
Combine a large open world from a modern RPG and the elegant simplicity of a classic, and we end up with something pretty freaking awesome called 9th Dawn.
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Deep Dungeons of Doom Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on June 7th, 2013
Our rating: starstarstarstarblankstar :: OLD SCHOOL IS THE NEW SCHOOL
Deep Dungeons of Doom is more than just a goofy title. It's also a surprisingly great distillation of action RPG elements.
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Dark Avenger Review

Posted by Rob Rich on May 2nd, 2013
+ Universal App - Designed for iPhone and iPad

Developer: GAMEVIL
Price: FREE
Version: 1.0.0
App Reviewed on: iPhone 5
Graphics / Sound Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarstarblankstar
Playtime Rating: starstarstarstarblankstar
Replay Value Rating: starstarstarstarhalfstar

[rating:overall]

At first I was disappointed. Dark Avenger looks like a pretty cool dungeon-crawling hack-and-slash RPG, but it’s broken up into these tiny little stages and there’s virtually no story outside of a guy going around killing what looks to be undead. Then I noticed the option to replay levels in a Time Attack mode and it all clicked; this isn’t a conventional hack-and-slash RPG, it’s more like somebody stuffed the genre into an arcade cabinet. And despite a few minor complaints I’d say they did a darned good job of it.

As I’ve mentioned the world of Dark Avenger is riddled with the undead. Or so it would seem, anyway. The rather aggressive protagonist’s motivations aren’t made entirely clear but that’s okay because there’s killin’ to be done! Like most other iOS action RPGs the interface uses a simple virtual stick/giant attack button surrounded by ability icons control scheme. Players slice their way through each relatively brief level in an attempt to open up the next and gather loot and gold along the way. Later levels, in turn, provide better loot and more gold but can be a lot tougher.

The going is a little slow at first but once the player’s character levels up a bit and gains a few more skills Dark Avenger really starts to come into its own. Yes, it’s another Diablo-like on iOS, but the emphasis on smaller levels and replayability is surprisingly clever and works quite well. Especially the Infinity Tower that pits players against increasingly tough waves of enemies for lots of gold and medals (or something like that) that can be used to buy better gear.

The way Dark Avenger is broken up and the rather small levels might be off-putting to some but I still think they fit the mobile platform well. However I’m not too crazy about the rather stiff combat system. Using the same exact three-hit combo over and over again feels repetitive, this same combo ends with a knockback that forces the player to chase after their targets, and skills can’t be triggered during an attack so it’s impossible to cancel out a combo with a special attack. I’ve eaten way too many flaming golem fists simply because I couldn’t trigger my character’s dash move during a combo.

It may not sport the most responsive combat system in the world but Dark Avenger still manages to be fun thanks to its arcade-like nature. There’s lots of loot to earn and possibly upgrade, and plenty of skills to unlock and train. Plus the Infinity Tower is practically a game unto itself.

Alien Zone Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on April 19th, 2013
Our rating: starstarstarstarblankstar :: DANGER ZONE
Alien Zone is an amateurish, futuristic dungeon crawler that's really worth a look.
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Dungeon Hunter 4 Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on April 11th, 2013
Our rating: starstarstarstarhalfstar :: ALWAYS ON
Aside from a few questionable decisions regarding real time clocks and internet connections, Dungeon Hunter 4 is probably the best dungeon crawler on iOS to date.
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