Posted by Jessica Fisher on November 10th, 2014 + Universal App - Designed for iPhone and iPad
Overhaul Games has releasedIcewind Dale: Enhanced Edition for iOS. The app is a port of the old Dungeons and Dragons classic PC game that explores the frozen tundra of Icewind Dale.
The enhanced edition comes complete with dozens of new spells and items, almost 40 new kits and classes, and a new interface to make playing on a touch screen easier. And now players can also invite their friends along as the game has integrated cooperative, cross-platform play.
As if all that wasn’t enough, a quest that was originally cut from the game is now playable, giving you even more content to check out.
You can download Icewind Dale: Enhanced Edition for $9.99 right now.
Creature Academy doesn’t have time for your slow-paced, grandparents’ RPGs. In the span of a few minutes, it has players slicing down monsters, toppling a boss, improving their party, and repeating the whole cycle all over again. But while role-playing this quickly may work during a bus ride, does it sacrifice depth in the process? Find out in this edition of It Came From Canada!
Structurally, Creature Academy is a fairly rote action-RPG. With their three-person party, players venture out into various environments, like meadows or volcanoes, looking for monsters to slay. They’ll encounter everything from Hackits, little burlap sack creatures that recall Dragon Quest’s iconic Slimes, to towering goblins and mushrooms that serve as the bosses of each area. Players can then customize their party between skirmishes by giving them better weapons and gear along with limited-use boosters like extra speed or strength. However, while party leaders will typically be heroic human characters, players can also recruit fallen foes to their squad like the trident-wielding, amphibious Fischenchips. Furthermore, players can evolve and combine captured monsters to create even more powerful allies. Beyond the main campaign, players can also test out their team in a wave-based survival mode.
But what stands out so much about Creature Academy is how it takes those standard tropes and plays them at what feels like double speed, after a painfully, and ironically, slow initial install. The game is divided into dozens of separate levels and, at least initially, players will just cruise through them crushing monsters in seconds. This isn’t to say that the game is mindless. It’s good to know when to use a ranged weapon vs. a sword or when to swap out a weak character because one death equals game over. But the game just moves so freaking fast that everything kind of becomes a blur, especially once screen-clearing special attacks and overpowered online helpers enter the fray. It’s not bad, just chaotic, and at least the graphics keep up.
Hyperactivity isn’t historically a hallmark of RPGs, but maybe that will give Creature Academy its own identity. Players can see if this whirlwind of level grinding and monster battling is right for them when the game fully launches soon.
Posted by Jessica Fisher on November 7th, 2014 + Universal App - Designed for iPhone and iPad
Knights of Pen & Paper, by Paradox North, has gotten a Halloween-themed update called Haunted Fall. While the holiday has already passed, the update includes plenty to keep you happy.
You’ll have access to a new Witch class, enemies, locations, and quests. The Witch joins your team as a healer and hexer, weakening your foes just when you need it. You’ll be able to explore the Corn Field Maze and the Abandoned Dwarven Mall.
Pick up Knights of Pen & Paper with its Haunted Fall update for $4.99 on the App Store.
Com2uS has released a new update for their popular free-to-play RPG Summoners War, which also recently passed 20 million installs.
This update brings four new areas to the game, adding new missions and runes to the game as well. In addition to this, improvements to monster capabilities have also been made, with language support set to arrive for Spain, Portugal, Russia and South-East Asia soon.
Summoners War is available to download now for free.
Okay, okay, so it’s not out worldwide yet. But the fact that it’s out over there means it’s only a matter of time before it’s released everywhere else. And it looks like it might be something worth waiting for, besides.
For starters, it’s selling for ¥2,800, which ends up being about $26.00. So this is definitely a premium release. Based on the tiny screen shots it’s also looking good, possibly with a little bit of extra flair thrown in to the battles. And do my eyes deceive me or does it look like parties will contain more than the series’ usual (and measly) two this time?
We’ll know for certain one way or another once Chaos Rings III is inevitably released in the US.
Shadow Fight 2, by Nekki, is the popular sequel to Facebook-based game, Shadow Fight. Nekki reports that Shadow Fight 2 has reached the #1 position on the App Store and has received 35 million downloads to date over various platforms. The game combines RPG elements with martial arts action as you send your ninja against skilled fighters, demon bosses, and eventually try to close the Gate of Shadows.
“We are thrilled to see such an enthusiastic reception for Shadow Fight 2, allowing us to reach 35 million downloads in under four months,” said Nekki Co-founder and CEO Dmitry Terekhin. “Our goal is to always create games that we want to play, and we know we’ve gotten it right when our community of loyal and vocal fans use the power of word-of-mouth to propel our games to the top of the charts.”
Shadow Fight 2 is available for free on the App Store.
Posted by Jessica Fisher on October 3rd, 2014 + Universal App - Designed for iPhone and iPad
Kim Kardashian: Hollywood, by Glu Games, has recently been updated. Now players can travel to romantic Italy and plan their dream wedding. Other additions include new clothing and items, such as wedding gowns, tuxedos, and (of course) wedding rings. And of course new clothing and other in-game items, new quests for you and your spouse, free gifts, and video messages from Kim Kardashian West herself.
Kim Kardashian: Hollywood is also now available for Facebook users.
“I really enjoy engaging with my fans through Facebook and Instagram, that’s why I’m so excited that Kim Kardashian: Hollywood is now available on Facebook,” said Kim Kardashian West. “I continue to be so proud of this project and hope my fans enjoy the fun updates coming soon!”
You can download Kim Kardashian: Hollywood for free on the App Store.
Fans of Glyph Quest, by Alex Trowers and Leanne Bayley, will be thrilled to hear that the sequel, Super Glyph Quest, is coming out soon. The match-3 role playing puzzler uses elemental glyphs to cast powerful spells and fight monsters.
The development team has been bustling to bring you an enormous amount of new stuff. Just check out this list of improvements:
• New Glyphs! The elements of Primal and Metal join Air, Earth, Fire, Water, Light and Dark.
• New Spells! Over 70 spells to master.
• Character Customization! Create your very own caster.
• More Quests! All new map with a host of new questing locations.
• New Story! Character interactions and conversations.
• More Monsters! All new fiends to save the world from.
• Crafting! Create new gear out of all those pelts and icky stuff.
• Leveling Up! Customize your play with new abilities and power ups.
• Multiple Enemy Encounters! More than one critter can show up in battle at once.
There is no official date for Super Glyph Quest‘s release, but in the mean time we will congratulate Alex and Leanne on their newest addition to the team: Willow Trowers. Good Job, folks.
Kobojo has announced details for their newest game, Zodiac – a 2D persistent online RPG.
Kobojo has put together a crack team of developers including composer Hitoshi Sakimoto and scenario writer Kazushige Nojima, whose work includes many of the Final Fantasy games and the Kingdom Hearts series, as well as Basiscape who have done audio work for RPG’s such as Dragon’s Crown, Muramasa: the Demon Blade, and Valkyria Chronicles.
“Working with iconic developers such as Sakimoto-san and Nojima-san has pushed us to perfect every element of the RPG experience for mobile and handheld devices,” said Mario Rizzo, CEO, Kobojo, “The combination of their deep knowledge and history along with our company’s experience and artistic style is leading to the creation of Zodiac, our dream cross-platform RPG.”
You can check out the gorgeous graphics in the trailer video below and whet your appetite for when Zodiac is released in 2015.
KEMCO RPGs Destiny Fantasia, Infinite Dunamis, Bonds of the Skies, and Grinsia are all currently on sale for 88% off their normal prices.
In Destiny Fantasia you play Lidim, a weapon shop worker who accidentally overhears a secret negotiation between two countries that may end in war. The game has an interesting leveling system, which gives characters strength and attributes after each enemy encounter.
Infinite Dunamis is the story of Luke, an engineer who stumbles across an amazing robot, and features a plot that threatens the entire world (of course).
Bonds of the Skies has players taking on the role of main character Eil as he travels with his friends and their Grimoas (gods) to save his town and fight an evil demon.
In Grinsia, a family of treasure hunters searchers an ancient ruin for the ultimate loot. The game allows you to play as multiple characters, and each one has a slightly different take on the story to make the game re-playable for different experiences.
All four games are on sale for $0.99, but the sale won’t be around forever. So check out these Kemco titles while it lasts.
In some way or another, most Japanese RPGs owe something to Final Fantasy. But with Terra Battle, the now-common mix of Western medieval fantasy with Eastern anime aesthetic feels earned. After all, its developer, Mistwalker, was founded by the Final Fantasy mastermind himself, Hironobu Sakaguchi. While this upcoming strategy game is definitely more modest than its ancestors, it’s still worth noticing when a company with this pedigree flexes its muscles. So that’s what we did in this latest edition of It Came From Canada!
As modern RPG plots become as integral to their respective games as they are incomprehensible, Terra Battle harkens back to an earlier time when fighting monsters was as good a reason as any to recruit tavern patrons to your party. There is a story, but those who choose to skip it can still find the game worthwhile.
And besides, the vast majority of the time is spent in the battlefield brawls that make up each chapter. Terra Battle‘s take on turn-based strategy feels like a cross between Fire Emblem and a board game like Reversi. Enemies and party members appear as squares on a grid. During each turn, players can move one square wherever they like while they still have time. To attack, players simply flank an enemy with two units.
The game also uses a weapon triangle system where certain attacks trump others, like rock-paper-scissors. However, proper positioning is the real focus. Beyond basic movement, players can explore other tactical options and quirks like passing units through each other to shift their locations or creating larger support clusters to attack multiple foes at once. Occasionally, powerful orbs will materialize on the grid, and by working those into their formations players can unleash even more devastating attacks perfect for boss fights.
To improve their party, players can also participate in daily challenges in special zones to earn more experience or loot. But really, the deep, intense, and highly strategic combat is the draw. It’s so good players may not even notice or care how lovely but generic the illustrated artwork is or how dull the barren grid itself becomes after staring at it for countless hours.
Terra Battle may not be some endless epic about saving the world from calamity, but it is a tight little test of wits. And it’s coming to the App Store soon, so be on the lookout.
Want to see what we thought about exploring the dimension between life and death? Check out our Phantom Rift review!
Phantom Rift from Foursaken Media is a deep adventure/role-playing game that centers around intense battles with enemy monsters. It plays a good deal like Capcom’s Mega Man Battle Network, which thrived on the Game Boy Advance, and veterans of that series should be able to sink right into Foursaken’s title.
But that doesn’t mean surviving the Rift is easy. Here are some tips that will help keep you alive in this strange, dark world.
The questions at the beginning of the game seem to influence the magic spells you receive – When you begin playing Phantom Rift, you’re asked a brief series of questions about who you are. Do you like fighting with friends, or alone? Do you prefer fighting close-up, or from afar? The way in which you answer these questions seems to impact which spells you start the game with. For instance, if you say you prefer fighting up close, you should start off with an assortment of sword spells.
Stuck? Talk to Wispin – Wispin is your guide in the Rift. If you’re unsure of what to do next, tap on him to chat. He can help light the way. [Editor’s Note: *rimshot*]
Use energy sparingly – Early in Phantom Rift, you receive a ring that restores health at the cost of 30 energy. This is a valuable tool, and can mean the difference between life and death. That said, energy is very valuable as it’s also used to buy spells, weapons, and armor. Instead of healing yourself with energy-consuming items, try restoring your health in-battle using spells.
The update also includes a lot of other upgrades, including the ability to change font sizes, switching between the mage’s spellbook and priest spells is easier, and of course some bug fixes. NPCs have been updated as well. Now if they are blinded they will roam around until they happen upon someone to attack. Also, Drizzt Do’Urden finally has his classic scimitars to closer represent his character in the Forgotten Realms book series.
There are plenty more improvements to explore in the game. You can check out Baldur’s Gate: Enhanced Edition for $9.99 on the App Store.
Of all the “hardcore” game genres that have had recent new life as more casual mobile games, RPGs might be one of the most surprising. With their focus on numbers, organization, and slow, patient play, you wouldn’t expect them to fit in with quick, flashy distractions. However, the upcoming Might & Mayhem offers a pretty clear explanation for this phenomenon. While it has many trappings of a dense role-playing adventure, playing it is a much more straightforward, and arguably stripped-down affair. We find out if it still has enough of the goods in this edition of It Came From Canada!
In Might & Mayhem players build a three-person team of fantasy warriors – from dashing but weak sword fighters to mysterious and buff spell casters – and fight a series of turn-based battles. There’s no real overworld to explore, not much grinding, and little emphasis on loot. Rather, players just take on battle after battle in kingdoms full of enemy robots and goblins before reaching a boss. Fortunately, the combat has some depth to justify its prominence. As each match goes on, players accrue more action points. With more action points, they can launch stronger attacks or multiple attacks at once. However, skills still have limits, so balance and strategy is crucial. Go for the strongest foe or take out the weak healer first? Smart tactics become especially necessary in online battles.
There is some customization to be had outside of battle, though. Players can upgrade their castle home base along with their fighters. While manually reviving fallen units costs precious diamonds, other upgrades are refreshingly freemium-free. Before quests, players can equip special single-use abilities like massive lightning strikes or health waves that can really turn the tide of battle. And more bonuses of all kinds unlock as players progress.
Since Might & Mayhem focuses mostly on its battles, it puts a lot of effort into their visual presentation. Everything is brought to life in colorful 3D environments with great, dynamic animations. Players can even rotate the camera whenever they choose to get a different view of the action. However, even if it is well made, the artwork itself is still fairly generic. Plus battles will glitch out and freeze a little too often, requiring a soft reset.
Might & Mayhem demonstrates how RPGs adapt themselves to mobile by becoming super straightforward. Players can decide from themselves whether or not that’s cool with them when it launches worldwide soon.
Fans of the Legend of Grimrock series will be happy to hear that Almost Human Games is working on an iOS version.
According to the website, “The game isn’t just a direct port from the PC version of Legend of Grimrock. We have always felt that the game wouldn’t work on touch screens straight out of the box but needed a few custom mechanics to get the benefits of the touch interface.”
There is no set release date as of yet, but at least we know it is in the works.
Posted by Jessica Fisher on August 20th, 2014 + Universal App - Designed for iPhone and iPad
Echo Prime, the sci-fi dungeon crawler by Robot Entertainment, is on sale now for only $0.99.
The game pits players against alien creatures, space pirates, and mercenaries, and allows them to befriend the mysterious “Echoes” to gain their abilities. With over 100 pieces of gear, random campaign generation, and a variety of enemies, it’s has received a lot of great reviews.
You can try out Echo Prime for $0.99 on the app Store.
Posted by Jessica Fisher on August 15th, 2014 + Universal App - Designed for iPhone and iPad
Outplay Entertainment is updating their smash-hit Monster Legacy. Now players can enjoy pitting their monsters against each other with the new PVP battles.
You can play against your friends or connect with other players all over the world in turn-based championships. Win fame points and see where you stack up on the global leaderboard. The game now also includes in-app purchases so you can buy power-ups.
Monster Legacy is available for free on the App Store.