RoboCop Review
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RoboCop Review

Our Review by Jennifer Allen on January 13th, 2014
Rating: starstarstarblankstarblankstar :: LACKLUSTER SHOOTOUTS
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What might seem fun for a few minutes will quickly turn dull in this uninspired cover shooter based on the forthcoming movie of the same name.

Developer: Glu Games
Price: FREE
Version Reviewed: 1.0.2
Device Reviewed On: iPhone 5

Graphics / Sound Rating: starstarstarhalfstarblankstar
Gameplay Rating: starstarhalfstarblankstarblankstar
Playtime Rating: starstarstarblankstarblankstar
Replay Value Rating: starstarstarblankstarblankstar

Overall Rating: starstarstarblankstarblankstar

RoboCop is an undemanding game. I don't mean in terms of technical prowess - it actually looks quite good visually in certain places - but in terms of gameplay. As a cover shooter, RoboCop doesn't expect much of its players; proving both easy and simple to play through. Is it worth playing? Not so much. In short bursts there's a level of satisfaction in there but it doesn't stop this title being fairly forgettable.

Controlling the seemingly indestructible augmented cop should be delightful but there's not actually much to control here. Each level is divided up into short sequences, all reliant upon ducking behind cover and springing out to shoot at the right moment. The only things that the player can control is when one pops out to shoot and, occasionally, moving between cover. Otherwise everything is quite automated.

It does at least ensure that controls are tight and rarely an issue. The left side of the screen is used to pop out of cover, while the right helps direct the aiming reticule. Alongside that are a few buttons that initiate the aid of drones, as well as the option to 'scan' foes. Indeed, this is often necessary in order to capture informants or to spot weak points on enemy bosses.

Freemium elements are plentiful amongst this with an energy system restricting how often one can play and a series of daily as well as story-based missions to traverse. It's also possible to upgrade RoboCop's abilities via spending in-game money and waiting it out, or skipping ahead with an in-app purchase or two. This is where the satisfaction lies as it's difficult not to feel a little smug as one upgrades to a respectable level.

It still doesn't stop RoboCop from feeling quite uninspired though. There's no sense of the excitement that should stem from controlling the iconic character, and the repetitive levels soon turn quite monotonous. It'll be fun for 30 minutes, but in that time one will have seen everything that RoboCop has to offer.

iPhone Screenshots

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iPad Screenshots

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