Katatak Review
Price: $1.99
Version Reviewed: 1.0
Device Reviewed On: iPad Air
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There’s so much to like in Katatak. From its retro art style that still packs in detail and character, to its storyline about a global invasion of cats, to its over-the-top attitude in general. I wish I could recommend it with no qualifications whatsoever, but all those good points just make the shallow gameplay all the more disappointing.
To be fair, prioritizing enemies is a vital skill players learn over time. Flying cats and possessed humans with vulnerable cats on their heads are much bigger nuisances than regular old cats. During tough boss fights it’s also important to shoot down enemy projectiles to avoid major damage. Plus, players can customize their offense quite a bit. They can buy pistols, machines guns, and shotguns as well as hire teammates to provide steady light support fire and heavy support fire that takes time to recharge. But unlocking many of these bonuses requires grinding through thousands of kills in the survival mode that, more so than the brief campaign, drives home just how basic and repetitive it all is.
Loving Katatak's style is easy, but to really get the most out of it players must also make peace with its lack of substance. That’s certainly possible, but it takes more work than it should. And if you love cats as much as the Internet does, maybe a game about murdering them by the litter boxful isn’t for you anyway.