App Reviewed on: iPad 3
Graphics / Sound Rating:
Replay Value Rating:
Snoop Dogg. Snoop Lion. The Boss Dogg. D.O.Double G. However you refer to him, he’s made his way onto iOS with his first game: Way of the Dogg, a Kung-Fu adventure set to the beat of his most popular tunes. “This is going to be the best thing to happen to anything, ever.” I know, that was my first thought too. Unfortunately, we were both wrong.
Contrary to what players may expect, Snoop isn’t the star in this one. Instead, he’s the wise, red-eyed sensei who must guide our punchy protagonist on his quest for revenge. That doesn’t mean he doesn’t get down though, no sir. The story is clearly a homage to the Kung-Fu movies of old; from lost loves, new apprentices, training montages and men in track suits, it’s all here and it’s excellent. Unfortunately, the gameplay itself can’t match up to Snoop’s narration or the slick cel-shaded visuals.
The fights are composed of tapping and swiping the on-screen targets in time with one of Snoop’s songs. Unfortunately, there are only 9 tracks available, and they’re spread over 20 levels. It’s a bit sparse, especially when taking his back-catalogue and the price into consideration. The fights themselves are pretty sub-standard too, for the most part comprising of a succession of clunky attacks that are occasionally broken up by the odd crushing blow. Not that it matters, since players will be so busy tapping and swiping in time with the music that they won’t be able to pay attention to the beatdown occurring anyway. It’s a dull and repetitive process that only serves to lead into the next cutscene, which is where the real action is.
Only the most hardcore of fans would be able to stick with this mediocre game for much longer than a few rounds, and they might need a fair amount of Gin n’ Juice to make it that far. They’d be better off playing Street Fighter while listening to Snoop’s greatest hits, to be honest.
Tagged with: $2.99, 505 Games, brawler, hip-hop, review, Rhythm, Snoop Dogg, Way of the dogg