Every time I boot up Death Stranding on my iPad, I have no idea if it will actually load my most recent save. Sometimes after the 90+ second load time I am right where I left off. Sometimes, the game seemingly accidentally loads an old save and I just have to go into the system menu to reload to the more recent one. And at other times still, my most recent saves appear to have completely vanished.
Death Stranding has wandered its way onto iOS, and considering it is yet another beefy and demanding title for iOS devices to handle that seem to be trickling out as of late, I took the liberty of trying the game out for myself, recording my first stretch of gameplay with it, and drawing up some impressions to share with anyone who might be interested in picking it up.
Read on below for some detailed analysis and info of the game at first blush, otherwise feel free to watch or scrub through the video posted above to see for yourself what it seems like.
Are you one of the half-dozen people who don't own Terraria yet? Well you're in luck, because it's currently on sale so you can grab it on the cheap. It won't be any easier (those boses can be a handful), but Terraria for the price of a 2 liter is still tough to pass up.
The new update for 505 Games' popular game, Terraria, can be (and is) described as massive.
They've added over 1,000 new items and block types. You'll be able to build bigger and better with all those blocks, but look out because with great blocks comes great enemies - over 100 new enemies and 4 new bosses to be specific. Oh dear. You might just have to recruit one of the 15 new pets or hang out with one of the eight new NPC's.
If all that wasn't enough, 505 Games also added new biomes as well as updates to old ones, new events, new music, bigger chests, and weather. Good heavens.
You can check out Terraria for $4.99 on the App Store.
With the original Puzzle Quest, developer Infinite Interactive showed that a genre as deep as RPGs could be married with one as seemingly shallow as match-3 puzzle games creating a match (3) made in heaven. With their point now proven, thanks to the continued success of that series, their new game, Gems of War, feels like another victory lap. We slay dark messiahs of might and matching yet again in this edition of It Came From Canada!
In the world of Krystara, all players need to start battling against hordes of monsters is a map to explore and some directions from their stern adviser. Gems of War’s centrepiece is, without a doubt, its numerous puzzle-driven enemy encounters. Players and their opponents share the same grid of gems and take turns matching with different gems causing different effects. Matching skull gems launches a basic attack while matching four of any gem gives another turn. And combo chains provide extra magical energy. From there though, benefits will vary. Most gems represent different elements like fire and water. Matching those gems charges up the special attacks of whatever team members specializes in those elements. Players might activate a solar-powered axe attack or defense-buffing howl driven by green energy.
Managing parties to better adapt to the random nature of the puzzle board is a key component of Gems of War’s non-combat gameplay. Aside from messing around with the look of their main character, players can tweak their elemental affinity as well as equip them with new weapons built to use new elements. Players can also recruit monsters from victorious battles and create a four-person squad. Elemental diversity opens up strategic opportunities along with the ability to limit enemy options. A fair but steep difficulty curve, especially for those who choose to tackle the bonus challenges, will encourage players to constantly customize their party until it is as strong as it can be.
Right now, the biggest barrier between players and the puzzle action is Gems of War’s curiously long and frequent load times. Hopefully that’s something they can fix before the official release. In any case, expect the game to fully launch everywhere soon.
Terraria, the fun mining game from 505 Games, just got more challenging with its new Hard Mode.
505 games is introducing new enemies and bosses, as well as new NPCs and over 100 new items, including the Pwnhammer that can destroy Demon Altars and create new ores. Terraria also gets a new combat targeting system. You can now touch an enemy to target it and it automatically aims for you, which makes using ranged weapons a whole lot easier.
If you love what you see, you can even record and share your gameplay in the Pause menu or watch your friend's videos in the Videos section under the Main Menu.
You can check out Terraria and all its new features for $4.99.
Our rating: :: BACK TO THE DRAWING BOARD :: Read Review »
Lately it seems like at least once per week some fairly big name games just sort of spring up on the App Store overnight. Although I suppose this week it was actually two. Looks like we can add 505 Games' doodle adventure Drawn to Life to that list now.
Back when it was first released for the DS the game attracted a lot of attention due to the way it allowed players to draw their own content. Characters, weapons, vehicles, etc - a significant number of objects could be edited or created entirely from scratch. And now you can do it all on your iPhone or iPad. I shudder to think of some of the screen shots people will inevitably end up sharing...
Anyhow, you can grab Drawn to Life off the App Store right now for $4.99. Keep it PG.
Pocket Gamer reports that 505 Games has updated Terraria by adding multiplayer co-op gameplay. Now up to four players can adventure together in co-op, or fight against one another in player-vs-player duels that include one vs one and team battles. Players can also drag items and easily drop them into the open world. Now grab a few buds and begin adventuring together!