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Lee Hamlet

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After graduating with a degree in Philosophy, Lee taught English in China for nearly a year and a half, before heading to Moscow to continue his teaching adventures (and join the Russian Mafia). Lee is a comic book fan, zombie enthusiast and obsessive mobile gamer, his iPhone never further than reaching distance away.

Connect with Lee:
Twitter: @LeeAlanHamlet

REBUS - Absurd Logic Puzzles Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on March 31st, 2015
Our rating: starstarstarhalfstarblankstar :: IT'S A WHAT...?
Visual puzzles in REBUS flip between the laughably easily and the soul-crushingly difficult, making it feel a tad off-balance - even if it is satisfying in places.
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Under the Sun Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on March 29th, 2015
Our rating: starstarstarhalfstarblankstar :: TIME IS PRECIOUS
Under the Sun is a 4D puzzle game in which time is of the essence as players strive to reach the goal in a certain number of steps.
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Appy to Have Known You - Lee Hamlet Looks Back on 2 Years at 148Apps

Posted by Lee Hamlet on March 27th, 2015

Being at 148Apps these past 2 years has been an awesome experience that has taught me a great deal, and working with such a great team has been a privilege. Thank you to Rob Rich, and to both Rob LeFebvre and Jeff Scott before him, for helping me to grow as a writer and for giving me the opportunity to write about what I love: playing innovative mobile games and utilising the most revolutionary apps on the most quickly evolving gaming platform that is iOS.

Yes, there are a sea of copycats and awful Tap Tap clones that no one should ever bother with, but every so often iOS games and apps do the unbelievable - and that's what keeps me wading through that sea in search of a genuine pearl. Since it’s so often the independent developers that establish themselves as the David against the free-to-play Goliaths of the world, I'm proud to have worked for a site that puts indie games right up there with the big releases.

I'll be working over at App Trigger from this point on, so feel free to stop by anytime or follow me on Twitter (@El_Hamlet_). Whether you do either of those things or neither, it's been my pleasure to write stuff down for you to read with your eyes and for your brain to compute very soon after. I hope you stick with 148Apps until iPhones cease to exist and we have SIM cards in our heads and every game is Augmented Reality-based. Although, I hope that doesn’t happen for a while yet.

Oh, and I admit I might have been wrong about A Dark Room. I hold my hands up there. My bad.

Hugs and kisses,

Lee


Original Image Source: galleryhip

Trigraphy Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on March 12th, 2015
Our rating: starstarstarstarblankstar :: ONE EFFECT DONE RIGHT
Trigraphy takes photos and turns them into pieces of Poly Art.
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Mecha Showdown Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on February 27th, 2015
Our rating: starstarstarblankstarblankstar :: IN A SPIN
Mecha Showdown replaces traditional buttons with a slot machine mechanic in this robot fighting game, but the thrill of the gamble just isn't there.
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Slashing Demons Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on February 27th, 2015
Our rating: starstarstarblankstarblankstar ::
Slashing Demons lacks the depth or scope to take it beyond the point of being just another endless tapper.
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Pancake - The Game Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on February 24th, 2015
Our rating: starstarhalfstarblankstarblankstar :: FALLS FLAT
Pancake - The Game is just like flipping a real pancake in that it's only entertaining for about 30 seconds.
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Tempo Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on February 18th, 2015
Our rating: starstarstarhalfstarblankstar :: ALONG FOR THE RIDE
Tempo is essentially one cinematic action scene after another, but player interaction is too minimal to feel like an integral part of that action.
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Midnight Star Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on February 17th, 2015
Our rating: starstarstarblankstarblankstar ::
Midnight Star has the guts to go for a new approach to the mobile First-Person Shooter genre, and while it's certainly innovative, it's just not that much fun.
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Exiles Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on February 9th, 2015
Our rating: starstarstarhalfstarblankstar :: TOO MUCH EMPTY SPACE
Exiles' awkward controls and over-large expanses of open land hinder what is otherwise an ambitious open-world RPG.
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A Few Days Left Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on February 4th, 2015
Our rating: starstarstarhalfstarblankstar :: MAKE IT A COUPLE
Some nice cutscenes and some cool gadgetry can't make up for the repetitive run-and-gun gameplay on offer in A Few Days Left.
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Battle of Toys: A Guide for (literally) the Most Kick-Ass Toy Collection Ever

Posted by Lee Hamlet on January 28th, 2015

Calling all toy collectors:
Want to know if Battle of Toys is the toy themed fighter for you? Check out our Battle of Toys review!

Battle of Toys is a fighting game involving dozens of collectible toys of various stature, power and style. One thing they all share, however, is the ability to kick the fluff out of each other. To get the best out of your growing collection and the team of up to 6 that you send into battle, we've compiled something of a beginner's guide to get you started.


Rock 'em 'n' Sock 'em

  • Upping the difficulty can swing you more rewards when you win, but obviously it makes opponents much tougher as well, particularly their defensive and offensive capabilities, making defeating them within the time limit tough.

  • Bear in mind however, that you only have to finish the 30 seconds with MORE health than your opponents overall. Actually finishing them off doesn't matter most of the time, so with some boosts equipped, the higher difficulties need not be so daunting. At the very least, the second difficulty tier is always worth an attempt.

  • The trickiest special attack mini-game is the crosshair targeting system, simply because the accuracy isn't always exactly spot on. As a rule, wait for each axis to go red before tapping to stop.

  • Once you have more than one toy, swapping them out regularly during a fight is a good tactic. At best, you'll dodge an enemy attack, at worst you'll even out the health lost during the fight, and that's important, because what they don't tell you is that the toy that you win the match with will have its health replenished free of charge. Therefore tagging in a damaged toy to finish off an opponent is a good tactical move.

  • Upgrading your toys and applying at least one special attack or boost to each of your team members is a wise move to make before heading into a fight. It saves wasting energy and having to fix up battered toys.

  • Alternatively, rather than upgrading the existing toys in your collection, getting by with characters with lower stats and preserving money for another toy will be advantageous in the long run. A second toy is automatically unlocked after the fourth round anyway, so just continue building your collection naturally.

Fistful of Dollars

  • Use the lucky dip machine regularly, but hold off on using crystals to skip the cooling off period, because although coins, powerups and the odd crystal come fairly often, toys are extremely rare. Resist the urge to keep on spinning and wait the rather short cooling off period of 12 minutes instead.

  • Coins, diamonds and energy will be dropped by opponents during fights, but will have to be picked up manually, so act fast or they'll be gone for good once they exit the game screen as the toys continue to dash about.

  • If you have Facebook, linking your account will grant you 10 diamonds and a costume with a handy stat increase to one of your toys. The 10 diamonds are then best spent on coins (8 for 15,000), with the remaining 2 saved for replenishing energy or later in exchange for more coins. Furthermore, when you level up, you will presented with a choice between 1 diamond or 5,000 coins for sharing on Facebook. Combine this with the diamonds that can be attained via other social networking incentives and the game is quite generous with its rewards.

  • Coins are best saved for the purchase of the more realistically-priced toys or on upgrades, particularly on new costumes which yield larger upgrade potential than upgrading single parts at a time. Once you have a few toys in your team, you can then use the costumes strategically for a more balanced squad.

We hope these few tips and hints will help you keep your toys away from the yard sale and at the top of the toy box.

Battle of Toys Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on January 28th, 2015
Our rating: starstarstarhalfstarblankstar :: STRATEGY OVER STYLE
If players can look past the bright colors and kiddie subject matter, they'll find a solid fighting game with an emphasis on strategic play.
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Ultimate Robot Fighting Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on January 12th, 2015
Our rating: starstarstarhalfstarblankstar :: USED PARTS
Ultimate Robot Fighting will bring on a sense of déjà vu for players of Injustice. Whether that's considered to be a good or a bad thing is entirely up to them.
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Snowboard Party Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on January 5th, 2015
Our rating: starstarstarhalfstarblankstar :: BIG AIR
While it doesn't quite feel like a party, this is a snowboarding sim with quality controls and plenty of style.
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