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This Week at 148Apps: February 16-20, 2015

Posted by Chris Kirby on February 23rd, 2015

February Fun at 148Apps


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

World Zombination

World Zombination tackles the threat of zombie invasion in a different way than most. For one thing, you can choose to play the role of the zombies or the humans. While the former allows you to unleash hundreds of zombies at once, the later is a bit more tower defense in nature with you opting to carefully place units around a city in order to take out the waves of enemies up ahead. In both cases you gradually gain new units, as well as train them and level them up, watching as they improve their skill set. It’s a lot of fun. There are plenty of single player missions to tackle, as well as PvP. It’s kind of like how various base building games tackle things, but it doesn’t feel as staid as that. Outside of each level you can spend time training your units, as well as accumulating resources for more profit. You can even take a step back and send your troops out on their own without your assistance, although this affects your stamina levels quite significantly. --Jennifer Allen


Puny Stupid Humans

When aliens land on prehistoric Earth, naturally they are scared and confused. But, like the evil invaders they ultimately are, soon they begin terraforming their crash site into a futuristic headquarters and conscripting the vicious local wildlife to their cause. If that sounds suspiciously familiar then congratulations because you’ve successfully deduced that this is yet another game about building a base, improving its defenses against lesser hordes, managing freemium currency, and raising an army to take on real-time strategy missions and other players online. How novel. But as its title foreshadows, Puny Stupid Humans milks enough cleverness out of its stranded aliens premise to give it at least some personality. There is legitimately humorous banter between the dopey overlords as well as some fun fourth wall-breaking moments involving their mind control device. The mechanism is actually a living creature aware of the player’s presence and finds it deliciously ironic that there’s another force controlling the ones who think they are in control. --Jordan Minor


Clear for Action

While it’s fair to say that pirates were ultimately all about making money, their lives were filled with things other than loot. Most pirate-themed media, games, movies, or whatever else captures these more exciting aspects of the job. But Clear for Action steers clear of such unprofitable diversions. After losing their impressive ship due to some family disagreements, players have to build their fleet back up from a single, measly skiff. So they’ll need to purchase new ports and sail between different islands while stealing goods and selling them elsewhere. As players earn money and experience, they can upgrade their ship and recruit new crewmen. They can also buy additional ships to carry out multiple transactions at once. The map starts out small, but players unlock new locations as their nautical forces improve. --Jordan Minor


Swipes

Swipes is a productivity app designed to help users organize their task lists and get things done. Although the idea of a task app is certainly not new, Swipes has some awesome integrations with Evernote that may make it worth picking up. Most users familiar with any third party task apps like Clear and Wunderlist will feel right at home with Swipes. Its interface shows users the tasks for that day in a simple, minimal-looking list that can be manipulated by tapping or swiping on items to mark them as complete, edit, or ‘snooze’ them for later. The core idea is to present a user’s tasks effectively and beautifully while also being careful to just keep the focus on the most time-sensitive tasks. --Campbell Bird


Foldpass

Haiku is a form of Japanese poetry with many different iterations and nuances, but the format the West is most familiar with is a three-line verse with a five – seven – five syllable count. I’ve always been a writer, but I suck at writing poetry. Whenever I was instructed to put together a poem, I’d go the “easy” route by banging out a haiku. Sometimes the teacher was impressed. Often they weren’t. See, writing haiku is not actually easy. You have to express yourself and paint a visual with a very limited sentence structure. Once you harness the joy of minimalistic creation, you can put together some neat stuff. --Nadia Oxford


Clementine Wants To Know: Where Do Babies Come From?

Clementine Wants To Know: Where Do babies Come From is a warm and charming app for children about where babies come from that focuses on the social side of sexual education as well as including factual material about a baby’s evolution from an embryo to a fetus, including a live birth. Unlike 9 Months!, which I reviewed previously, Clementine Wants To Know takes a decidedly child-centric tone as it tackles this subject from the point-of-view of Clementine: a six year old who has just found out that she is going to be a big sister. From here, the age-old question of “where do babies come from?” is approached in a way that really makes me smile. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

D-Link Pan & Tilt Wifi Camera

When it comes to a secure home, why no pull out all the stops? Connected cameras are a big part of home safety options, and devices made by D-Link — a company that can actually afford to name drop — are especially interesting. As such, we were eager to check out the D-Link Pan & Tilt Wi-Fi Camera. The review unit D-Link sent us came in retail packaging; in the box, one gets the camera itself, a mounting bracket, ethernet cable, power cable, mounting paraphernalia and documentation. The camera itself is mostly white with black accents. Standing right-side up, it looks like a short lighthouse with a matching white antenna out the back. Dimensions-wise, it is 5.26 x 4.03 x 3.99 inches, and weighs 0.64 lbs. --Tre Lawrence


Blood Brothers 2

We all know that most ‘free’ games are built around hooks. Hooks that get you to come back to the game once a day. Hooks that make you want to spend a little bit of money here, a little bit of money there. Hooks that make you want to know when the next update is coming. Blood Brothers 2 knows exactly what it’s doing when it sets up all of these hooks right off the bat. To start with, Blood Brothers 2 is essentially a strategic card game where you can play through an extensive story mode or play online against human opponents. --Matt Parker


Feed The Cat

When cats aren’t busy playing the keyboard, flying on rainbows across the sky and generally being cute for the Internet, they have to eat. At least that’s what the game Feed the Cat suggests. Feed the Cat turns the concept of feeding the cuddly creatures into a puzzling affair in its most literal sense — players must solve puzzles by swiping food across levels and into hungry cats’ mouths. The concept is simple and adorable, but the execution fails as the game’s levels are about as challenging as actually feeding a cat in real life. --Ryan Bloom

And guns are being censored on the App Store and GEOFF knows why, plus Swap Heroes 2 and a cool new skateboarding game - that's the week according to AppSpy.

Finally, this week Pocket Gamer told you how to make a Minecraft server, reviewed the excellent AG Drive and Alto's Adventure, showed the first footage of Sonic Runners, and went hands-on with games like DomiNations! and Magic Touch. It's all right here.

AppSpy and Pocket Gamer are streaming the best mobile games ever, for charity, for 12 hours

Posted by Peter Willington on February 20th, 2015

Latest episode of What the GEOFF!? explores Apple's decision to censor guns on the App Store

Posted by Peter Willington on February 19th, 2015

Three episodes in and AppSpy's James has decided to give GEOFF - the Gaming Entertainment Online Fact Finder - a serious test: why are guns being censored on the App Store?

And is looking at a pretend gun that bad?

And why are games being treated differently to other mediums?

AND ISN'T THIS AMERICA?

This Week at 148Apps: February 9-13, 2015

Posted by Chris Kirby on February 17th, 2015

Warm Your Winter With New Apps!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Nobody Said It Was Easy

Nobody Said It Was Easy makes no attempts to mask its difficulty from players. The title tells them exactly what to expect. However, what they might not expect is just how creative the fiendish tricks actually are. Right from the start Nobody Said It Was Easy makes all the right choices that separate fair challenging games from purely frustrating ones. Running and jumping feel super precise, even with the added hindrance of virtual buttons. Players have more control over their character’s momentum on the ground and in the air than most games, or real-life, would ever provide, and instant respawns put players right back in the action after the constant, inevitable deaths. Even if the game consisted solely of the merciless enemies and rapid obstacles of most “masocore” games, it would still work because of how well it nails the overall feel that makes those games even remotely playable. --Jordan Minor


The Hardest Flight

Requiring reasonably speedy reactions, The Hardest Flight doesn’t quite live up to its name (there are harder games out there, by a long shot). But that doesn’t stop it being a diverting way of spending five minutes. You have to control a ship as it attempts to negotiate various colored barriers. Controls are very simple: you tilt the iOS device to move the ship around and hold a finger to the left turning the ship blue, while holding a finger to the right turns it to pink. Don’t touch anything and your ship remains purple, the default color. The key here is to keep moving your ship around, while also changing color at the right moment in order to pass through barriers. --Jennifer Allen


Yet It Moves

Previously a PC and WiiWare indie hit (albeit with an extra ‘And’ at the start of its name), Yet It Moves has made the natural move to iOS. Issues with its brevity seem less like a big deal in a mobile format, although its controls are occasionally an irritant. Fundamentally, Yet It Moves is a side-scrolling platformer that has you helping a sketch figure to make his way back to the piece of paper he’s been cut from. No, I’m not sure why either, but it forms the basis of a fun concept. You can move left or right by holding a finger to either side of the screen, but everything else comes down to rotating the world. This is done through a hold and drag motion which, unfortunately, often interferes with movement. --Jennifer Allen


Sons of Anarchy: The Prospect

It hasn’t been long since massive hit Sons of Anarchy officially ended its run on TV. The story of the outlaw motorcycle gang was the perfect amalgamation of family, betrayal, violence, and drama. The TV show might have reached its zenith, but the franchise does get a breath of fresh air in Sons of Anarchy: The Prospect. This saga is based on SAMLIN, a chapter out of Oregon, and the opening sequence gives a bit of insight into the game. The portion reviewed covers the first chapter; it’s a rambling affair – a first-person perspective that starts off on a bike, tosses in brooding dialogue, and also sneaks in some gameplay tips. From there we meet our main protagonist, and learn a bit about the pressures that cause him to go down the dangerous road he goes down. --Tre Lawrence


Gang Nations

It’s easy to dismiss a game as a Clash of Clans clone because there really are a ton of them out there. Gang Nations certainly owes a lot to that format, but it offers a few subtle differences to ensure that it feels more worthy of playing than most. Even if it does feel somewhat racist in terms of its stereotyping, at times. Your mission is to build a significant urban city and keep it safe from attack. It looks kind of slum-like, which is apparently (I guess?) why your defensive forces are comprised of hoodlums, thieves, convicts, and more. The usual format applies here: you use a mixture of cash and juice to buy stuff and upgrade places, and storage areas need to be upgraded as frequently as everything else so that you have any chance of progressing. --Jennifer Allen


9 Months!

Nine Months! is a thoughtfully produced documentary app about the development of a baby growing inside mom’s belly. It’s broken down into nine chapters that do a great job of explaining, in wonderful detail, the growth from embryo to fetus and culminating in a live birth. The major part of this app is seen as a cross-section of a woman’s belly, with the baby becoming larger and more developed month after month, including details such as the uterus complete with cervix, placenta, and umbilical cord, as well as details of how the baby’s body develops. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Garden Fever

Good things come in threes, they say. How many ‘connect three’ games make their way onto the marketplace every month? More than three, I’d imagine, so it’s becoming very difficult to find games in this genre that really stand out. Garden Fever, it has to be said, does everything well, though I can’t think of any one thing that it does differently. Which, when the Google Play Store is so flooded with these titles, is a bit of a killer. You should know the drill. Colored block (in this case they’re fruit) are aligned on a grid and it’s your job to slide adjacent blocks so that there’s at least 3 of the same color in a horizontal or vertical line. If you happen to align 4 or even 5 blocks, you not only clear more blocks but you get left behind with more powerful items that can clear even more blocks. To complete each level, you need to meet certain requirements such as ‘clear 60 red apples’ whilst also dealing with squares that have ‘mud’ or ‘ice’ in them. --Matt Parker


Sentinel: Sci-Fi Space Shooter

Space adventurers, take heed: Sentinel: SciFi Space Shooter is here. The game is a bit more involved than might seem at first glance; there are a host of subtle details that are revealed during the tutorial. The game offers two modes, a quick Arcade version and a more complex Campaign mode. Campaign opens up with the optional tutorial, and it walks the player through the basics of gameplay.The backstory highlights the gameplay: somewhat desperate space pilot, mining and unfriendly enemies. the view is first-person, and there are two main virtual control buttons that cover weapons to the right. The game runs in landscape, and this allows the player to control movement and sights with the left thumb. There is a bank of menu buttons towards the leftmost top, and there are life/shield gauges at the top. --Tre Lawrence


Cell Motus

Everyone needs a good puzzle; Cell Motus wants to be that puzzle one can lean on. The game is its own tutorial; it starts off easy, giving a taste of the gameplay. The player is faced with a singular puzzle, with an encompassing “cell” looking to be matched with a small circle of the same color. The trick here is that each cell has an incorporated direction point that controls which way the cell can go; so, when tapped (tapping the cell invokes movement), the cell can only go forward in the direction of the angled pointer. Now, the first level is a gimme — one cell, one circle, and a couple taps to solve. The next few levels are fairly easy too, even as we begin to see multiple cells and matching circles. --Tre Lawrence

And what do Kim Kardashian, quick time events, and a Tigrex all have in common? They're all a part of AppSpy's round up of the biggest videos of the week.

Finally, you can't show guns on the App Store, but you can poke fun of Kim Jong-Un. The App Store is weird, basically, is Pocket Gamer's take on last week.

This Week at 148Apps: February 2-6, 2015

Posted by Chris Kirby on February 9th, 2015

Warm Your Winter With New Apps!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Dark Echo

Monsters aren’t what makes horror movies scary. It’s the idea of the monster that truly frightens us. The shrouded inhuman figure we can barely make out forces us to fill in the terrifying details with our own imagination. That’s why whenever the monster fully arrives, it just looks silly and the fear disappears. What makes Dark Echo one of the tensest, most ingenious horror games on the App Store is that it’s all about not seeing the monster. Based on the development team’s Ludum Dare game You Must Escape, Dark Echo puts players in the poor shoes of some anonymous victim stuck in a pitch black hallway. Virtually blind, the only way to move around is to rely on your other senses, particularly hearing. The game represents this Daredevil-style echolocation by showing sound waves as white lines bouncing around the black screen. Beyond just being a striking visual effect, this gives players enough information they need to progress while also leaving them incredibly vulnerable. --Jordan Minor


The Detail

It’s a good sign when finishing a game causes me to audibly yell “Nooo, don’t finish there!” at my iPad. It’s also a sign that the first episode of The Detail could perhaps do with being a little longer. It offers just enough to really grab your attention, but its premium price tag doesn’t quite match up with the quantity offered here. The App Store description suggests a mixture of The Walking Dead with the grim realism of The Wire. That’s about right, too. The Detail is a pretty dark game, even this early on, but it hooks you in fast. Following two very different characters – a grizzled and cynical veteran detective and a reformed criminal with a family – it’s not long at all before you’re drawn into the storyline. Action is much like other adventure games with you tapping on hotspots to interact with them in some way. Within a few minutes, you’re inspecting a body, trying to glean clues as to what’s unfolding. You can also talk to people, ask them questions, and adjust your tone accordingly. --Jennifer Allen


The Witcher Battle Arena

The Witcher Battle Arena is a MOBA (Multiplayer Online Battle Arena) for people who have never played one before. It lacks the depth of most of the rest of the genre, as well as a few other features that would beguile you. Instead, it’s a bit too simple to really recommend, although I guess it works as a gateway to superior offerings. Unlike other MOBAs, each match is very straightforward with little opportunity for tactical play. Games are 3-vs-3, with teams having to capture the three checkpoints across each map in order to whittle down the opposition’s tickets. Starting out with 500 tickets, games typically take around 10 minutes to complete but will sometimes run a little longer. --Jennifer Allen


Potatoman Seeks The Troof

While games on the whole are noticeably simpler and easier than the games of the 80s and 90s, there’s also a genre full of games keen to remind you of why you enjoyed such challenges once upon a time. Potatoman Seeks The Troof is part of that genre, testing your ability to react exceptionally quickly. Some control issues aside, it’s mostly quite fun if all too brief. With the graphical prowess of an 8-bit console or computer, Potatoman Seeks The Troof is simple looking but also quite charming. Your sole objective is to dodge everything and survive. There’s a certain amount of pattern recognition involved here, but just when you think you fully get it down, it changes things up. Early on, you jump over various cacti. Then, inexplicably, one cactus leaps in the air – usually catching you out the first time round. So, Potatoman Seeks The Troof isn’t just about pattern recognition but also trial and error. Fortunately, it restarts quickly so you never lose out too much. --Jennifer Allen


Radiation Island

As far as conspiracy theories go, the Philadelphia Experiment is a good one to base a game around. Urban legend states the priject, which was supposedly conducted by the United States’ Army in 1943, turned a US Navy destroyer invisible – thus paving the way for technology that would hide other ships and weapons from enemy eyes. But where do “invisible” things go once they’re zapped out of our realm of existence? According to Radiation Island from Atypical Games, the answer is “some mysterious place that’s super-hostile.” Thus begins a game that’s all about survival, crafting, and exploration. --Nadia Oxford


Toca Kitchen 2

Toca Kitchen 2 is a companion to the popular Toca Kitchen – a favorite digital toy for both children and adults. I admire Toca Boca for their willingness to update their apps as well as to develop new versions of their creations in order to continue to challenge the creativity of young people in their various Toca Hair Salon apps, as well as Toca Kitchen apps – be it Kitchen Monsters, the original Toca Kitchen, and now Toca Kitchen 2. A few things have changed from the most recent update of Toca Kitchen; specifically the ability to combine ingredients both in the cooking process as well as on the plate to serve. The other major change here is the use of 3D graphics – as also seen in Toca Nature – when representing the three customers, as well as using muted shades of food textures to replicate the ingredients instead of the bright and colorful food illustrations I was fond of in the original app. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Puro Sound Labs Kids Bluetooth Headphones

Here’s the problem: I’ve come to appreciate quality earphones the older I’ve gotten. I won’t describe myself as an audiophile, but I do enjoy the output a quality set of phones can bring. As such, I do have write a few. Wired, wireless, over-ear, in-ear, lounging, sport… you name it, and I probably have a set for the occasion. I baby them too. They’re cased when not in use, and issued in places that negate the possibility of silly mishaps, like (gasp!) sitting on them. All because I like having options, and dislike procuring stuff twice.
You know what is kryptonite to gadget longevity? Kids. Take my daughter for instance. Ariana Grande must be heard, ave outside hearing the SAME song played on loop, I have to reluctantly lend her a pair of mine. Why aren’t there more gadgets available for kids? That’s a question the Puro Sound Labs Kids Headphones looks to answer. --Tre Lawrence


City Island 3

City Island 3 plays somewhat like a simpler version of SimCity. The player begins with a empty island and must construct a city from the ground up. Houses are placed for your citizens to live in and just like SimCity it is best to construct ones that hold more people to make maximum use of space. Businesses can be placed as well and these are the ones that generate money for the player, using a familiar timer based system. Businesses must be staffed with employees and thus you need to balance the amount of houses and businesses so there is always enough staff to crew your profitable businesses. --Allan Curtis


Checkpoint Champion

Checkpoint Champion is a cool new driving game that rewards careful, skilful driving. Taking control of cute SD versions of well-known cars the player weaves their way to greatness. Checkpoint Champion is a great fit for mobile gaming. Using a simple control system, the player must weave their way through very short ten second challenges. These involve driving into checkpoints before time runs out. Each challenge features plenty of fiendish challenges like hairpin turns; handbrake turns, obstacles that need to be avoided and plain tough driving. Checkpoint Champion rewards precision and it is very satisfying to get a level right. --Allan Curtis

And have you met GEOFF? You should really meet GEOFF. GEOFF is going to change the way you think about video games. Come to AppSpy to find out why.

Finally, this week Pocket Gamer got you free currency in Midnight Star and free critters in Pokemon, picked the best iOS and Android games of January, and handed out its first 10/10 of 2015. What was the lucky game? You’ll just have to click here, won’t you?

Jog on Cortana, get on out of here Siri: GEOFF is in town

Posted by Rob Rich on February 5th, 2015

In this exclusive video from AppSpy, James Gilmour puts GEOFF - the Gaming Entertainment Online Fact Finder - through its paces.

Will it change the way gamers discover new titles and learn more about the games they love? We certainly think it has the potential, what with its uncanny ability to retrieve information on a wide range of topics, the ability to communicate with its user and, yes, even learn more about the world around it.

This Week at 148Apps: January 26-30, 2015

Posted by Chris Kirby on February 3rd, 2015

Warm Your Winter With New Apps!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Playworld Superheroes

Playworld Superheroes is one of those games that’s unabashedly aimed at younger iOS users. It starts off slow, almost too mildly, as the player learns the crafting process. It begins with selecting a base character from a batch of different prototypes, and after this the player is guided to a treehouse (which is the home location of this digital tale), and guided through the process of finding simple items that can be crafted to make what look like rudimentary parts of a superhero outfit. --Tre Lawrence


Mean Girls: The Game

Positioned as a sequel to the original film, no not the sequel they actually made, Mean Girls: The Game has Cady Heron, Regina George, and the rest teaming up to repel a new generation of cliquey Plastics. But turning stuck-up high schools girls into literally identical endless enemy fodder is just one of a few ways the game uses tower defense tropes as a clever metaphor. The towers themselves represent different groups of students. Cheerleaders damage nearby foes with their routines while jocks hurl basketballs at targets. They start as freshmen and players use earned popularity to level them up all the way until graduation. Matches themselves tend to drag, but there are a bunch of new student groups with intriguing properties to unlock, and the environments, ranging from cafeterias to gyms, feature lots of different snaking path. --Jordan Minor


Battle of Toys

Wouldn’t it be great if toys came to life when we weren’t around like they do in Toy Story? Wouldn’t it be even better if instead of getting up to hijinks and adventure they just beat the stuffing out of each other instead? Battle of Toys seems to think that’s a great idea. From their growing collection, players can choose up to 6 toys to take into battle with them, each with their own special attacks and wide selection of costumes. The controls prioritise reaction time and a set of touch gestures over a standard button layout, requiring players to stop the indicator in one of the green zones to launch one of two combos. One of a handful of reaction mini-games will then pop up to help maximise damage. There is no active defense ability to speak of though, so sometimes an attack won’t land because the opponent has literally beaten the player to the punch. --Lee Hamlet


All Star Quarterback

All Star Quarterback is a free-to-play football game in which players can live out a fantasy of being the quarterback of a pro football team. Unlike most football games, this title tasks players with managing the life of a single football player and their time on and off the field, rather than a whole lineup of eleven players from week to week in a football season. The result of this twist on traditional sports games is surprisingly refreshing, though the game itself isn’t much more than a clicker/management game with some light role playing and action sequences. All Star Quarterback begins with players creating their character by making very simple, but custom choices, like name and skin color. From there, players are drafted to a professional team (though the game is not NFL licensed) and have to train, buy, and play their way to a successful career. --Campbell Bird


Ambition of the Slimes

While it may play more like a Fire Emblem or Final Fantasy: Tactics, in a lot of ways Ambition of the Slimes feels like a deconstructed Dragon Quest. First off, there’s the genre-flipping premise of playing as the lowly slime monsters. Being the cool, big bad villain is one thing, but these are worse than henchmen. Also, the game’s Minecraft-esque aesthetic looks like someone ripped the chunky sprites out of a classic 8-bit RPG and dropped them into a trippy retro 3D world. Rotating the screen and watching pixels shift to maintain perspective is always a neat effect, and even the poorly translated dialogue (intentional or not) adds an appropriate charm hinted at by the absurd title. But what really makes Ambition of the Slimes so spectacular is its ingenious strategy hook. Players start each match with a party of slimes they’ve collected. Being slimes, they aren’t great at fighting directly. They’re underpowered and outmatched. However, if players can position them next to a stronger human enemy unit like an archer or a knight, the slime can hop in that poor person’s mouth and possess them. This adds so many awesome new strategy considerations. What units do I go after? How much should I soften up this target before going in for the steal? Possess first and then attack? Use possessed units to shield weaker slimes? --Jordan Minor


Winky Think Logic Puzzles

There is a new favorite application in our house that I am quite eager to let readers know all about – Winky Think Logic Puzzles from Spinlight Studio. This app, as the name may suggest, consists of logic puzzles that both children as well as adults and all ages in between will enjoy. At 180 levels, this application truly includes hours of activities ranging from those simple and straightforward to complex and difficult tasks even for adults. Winky Think starts out easy enough, with players needing to slide a blue pentagram into a related cutout marked with a smaller gem of the same color and shape. In the next level, things build a bit as now children are asked to slide a red pentagram into a corresponding open spot, now choosing this correct over other colored gems also seen on the board. Soon other shapes are included to color-match as simple maze-like areas of the puzzle are added that one needs to navigate. This app begins slowly for the benefit of young users, but I found these levels utterly engaging as an adult with its dynamic use of jewel colors popping against the grey background, made up with a subtle mix of different shades of warm, bright greys instead of the bleak, stagnant color that a lesser developer may have chosen to use. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

IOGEAR Tunetap Wireless Audio Receiver

As we become more connected in the digital sense, wireless solutions become that much more relevant. Bluetooth is an oldie but goodie, and the trusted protocol is easily incorporated in several ways. Now that it is all but ubiquitous with regards to mobile devices, it makes sense that mobile devices — especially Android — can be the ultimate hub in connected setups. Looking at the IOGEAR TuneTap Audio Receiver, it’s easy to see why it could be compelling; it’s small, easy to set up and comes from IOGEAR. The review unit sent to us exhibits that size, which is 2.88 x 2.88 x 0.97 inches, weighing only 1.6 ounces. It is a sleek little thing, with solid fusing and ports for audio out, optical out and a power jack; on the top, there is a subtle LED light right under the logo. The package also contained 3,55mm to RCA cable, power cable and documentation. --Tre Lawrence


Laser Quest

Laser Quest has a flashy name that might fool folks. In a good way. It’s a puzzle game, true, but it’s how the puzzles are framed that make this interesting. Our protagonist, Nio the octopus, is an industrious creature with an eye for treasure, and a willingness to travel to procure it. The playing area is a grid made of smaller squares, and the general premise is to move Nio from the start point to the the location square of the treasure chest. these squares can also be occupied by items that can be collected by contact, or otherwise manipulated to effect a solution. There are also stars that can be collected; each level has three. --Tre Lawrence

This past week, Pocket Gamer previewed The Detail, Forgotten Memories, and The Wild, checked out remastered versions of Fahrenheit and Grim Fandango, and asked, "hey, wanna be a dead body?"

And finally, last week on AppSpy: the very best RPGs on mobile, an early look at The Wild and Forgotten Memories, plus a whole bunch more.

Test your mobile gaming knowledge with AppSpy's special Reveal 2 question pack

Posted by Rob Rich on February 3rd, 2015
+ Universal App - Designed for iPhone and iPad

If you reckon you're a whizz when it comes to knowing all about mobile gaming, then you'll be pleased to know you now have an avenue to show off your hard-earned knowledge: AppSpy's new pack in Reveal 2. Here's everything you need to know about it...

This Week at 148Apps: January 5 - January 9, 2015

Posted by Chris Kirby on January 12th, 2015

New Year - New Apps!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Marvel Contest of Champions

One of the first comics I can remember buying with my own money as child, purchased from a newsstand near my great-grandmother’s apartment, was an issue of Marvel’s Contest of Champions. Contest of Champions was groundbreaking in a couple of different areas: it was Marvel’s first publication released in a “limited series” format, and it was also one of the first attempts to blatantly strip out any attempt at more nuanced story arc by instead offering three issues of heroes clashing against one another in page after page of epic battles as cosmic puppet masters tugged at their strings. Despite revisiting the concept a couple of times in intervening years, nothing ever quite captured that same spectacle that my five year old self felt while leafing through those pages. However, Marvel and Kabam are dragging the old chestnut out of mothballs again in the form of a head-to-head fighting game. And despite a couple of issues, it’s actually not the worst licensed game I’ve seen. --Rob Thomas


Area 777

How lucky do you feel? Area 777 is heavily dependent on luck, so you’d better hope that you’re a naturally fortuitous person. Thanks to that dependency, it’s not overly gripping. Even when it eventually introduces new chip types it feels like too little, too late. The concept behind it is that it’s part slot machine, part tower defense game. In reality, it’s almost all slot machine with a hint of tower defense. Each level consists of a slot machine, with enemies slowly making their way across it in order to cause you damage. You have to hit the spin button and, mostly, hope that the reels line up and you take them out along the way. There is some element of strategy in there, mostly through the acquisition of chips, but it’s fairly basic. These chips frequently correspond to an element, such as fire or ice, thereby allowing you to set the enemies on fire or freeze a reel in a particular position. It’s helpful but hardly enough to make you feel fully in control of the game. --Jennifer Allen


SimplePlanes

SimplePlanes gives players all the tools they need to build airplanes from scratch. But successfully making use of those tools means wrapping your head around all the different parts and physics that, presumably, actual engineers need to consider. The game tries to help ease players in with its extensive manuals explaining the difference between an airfoil and a fuselage, but absorbing that data takes time and practice. There are a few convenient shortcuts, like the ability to mirror the plane so players won’t have to waste time sculpting the perfect wing twice. But like Minecraft, the best rewards – whether it’s a speedy biplane or functioning VTOL aircraft – will come to those with the patience to literally construct them piece by piece. --Jordan Minor


Luna League Soccer

Luna League Soccer is the kind of soccer game that you’ll dive into for a few minutes here and there, but not exactly think too deeply about. It’s an arcade sports game through and through, meaning it takes seconds to master. On the left of the screen you have a floating joystick, while the right offers a contextual button that enables you to shoot, pass, tackle, or switch players depending on what’s going on during the match. It’s very simple to pick up, with each team bringing their own special moves to the fold. --Jennifer Allen


Maximum Overdrive

The graphics are pleasantly glitzy; the several environments showcase the developer’s penchant for being able to highlight artistic perspective and use of lighting and corresponding virtual colors. The animations are cool, and one can almost taste the kicked-up dirt. When the optional sound effects are tossed in, it’s hard not to appreciate the complete package of sights and sounds. When it comes to gameplay, off the bat I liked that I could get into the nitty-gritty with a minimum of interactions. As noted, this is mostly about destroying other combatants without being destroyed, and the tool at hand is a heavily weaponized truck on big wheels. The controls are virtual in nature, with buttons for shooting, accelerating, braking/reversing, and steering – the last of which can be switched to tilt or arrow control. With this, and after one picks the format (multiplayer vs single player), it’s off to the races. --Tre Lawrence


Hi.Q Health IQ

Online quizzes are a big deal these days. They’ve always been fairly popular but the rise of Buzzfeed, Playbuzz, Zimbio, and so many other places has really strengthened our love of answering a bunch of questions to figure out what animal/TV show character we are. It turns out such structures can be used for good as well, such as in the case of Hi.Q – Health IQ. It’s an app that offers you thousands of health-related questions, devised by experts, and can therefore teach you some valuable facts. Dive in and you’ll immediately notice that Hi.Q – Health IQ is stylishly laid out. Looking like it’d easily fit into a lifestyle magazine, each quiz is clearly described along with an attractive photo to further sell its purpose. Some quizzes may offer a lot of different questions but they rarely take too long to complete. Each time you answer a question the answer or an explanation is shown, meaning you’re constantly learning. --Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Amazing Ninja

Ninja. Running. Swords. Enter Amazing Ninja. Side-scrolling action is the name of the game. Our protagonist martial artist runs aggressively from left to right, looking to avoid or confront different obstacles on the left. The ninja is stick-figurish in appearance, is armed with a sword and has enviable ups at speed; jumping and slashing are his only means of recourse. Tapping on the left side of the screen invokes jumping; on the right causes a slashing motion. The first type of obstacle are the blue-colored “deserters” that are seemingly fleeing the very conflagration that our hero is eager to get to. These terrified soldiers can be dangerous in their haste, and can end a run by making contact. Slashing the deserters has dire consequences, and as such, our boy has to jump over the blues. --Tre Lawrence


Olixar Light Bulb Speaker

We get pitched a fair amount of accessories to take a look at, and, frankly, some are very, uh, unique. Not all work, either; some are ambitious, but might have a fatal flaw. Or two. Or seven. In any case, mobile accessories can be interestingly varied. I’d like to say I am open-minded, and I do feel like a decent assessor of product, but every now and then, I am surprised. But hold a sec; let’s talk about the Olixar Light Bulb Speaker. The name says it all: it’s a light bulb that doubles as a bluetooth-enabled speaker. The review package MobileFun sent us highlights the unit; in hand, it is mostly white, with a gold mid-section. It is more streamlined than “regular” bulbs, but also weighs a bit more. It sports LED light too, and emits 3W light (which the distributor says is equivalent to 50W from a standard bulb. It screws into regular receptacles (the package comes with an adapter piece for European light sources) and works the same way. Turn on the switch, and it bathes the room in bright, warm light. It functions well upright and upside down. --Tre Lawrence


Amazon Fire TV

The past couple of years have definitely been the years of the streaming media unit. All the big players have a hat in the Big C, and with good reason: we like content. Lots of it. Enter Fire TV, the still-relatively-new offering from Amazon. Amazon provided us a gaming bundle package to check out, containing the black unit, black remote, power cables, batteries, and the optional bluetooth gamepad (one should ensure one has HDMI cable). It’s fairly svelte, a bit smaller than one would guess, coming in at 4.5 x 4.5 x 0.7 inches and just under 10 oz. It has a quad core processor and 8 GB of storage, and supports output of 720 x 1080p up to 60fps. Specs aside, there is little to dislike about Amazon Fire TV. It looks good, and is a veritable source of content. It has a lot of the go-to programs that can be downloaded to it: Netflix, WatchESPN, Pandora, Crackle, Showtime Anytime (based on provider) and, of course, Amazon Instant and Amazon Music, among other offerings. Setup is easy, and the included control is definitely a huge positive. On its own, as a streaming accessory, it holds its own against the competition. --Tre Lawrence

Also this week, Pocket Gamer reviewed Gunbrick and Sol Invictus, played Metamorphabet and Need for Speed: No Limits, and figured out how to play PS4 games on any Android device. All that and loads more, right here.

And finally, AppSpy kicks 2015 off by giving you the definitive rundown of the best Nintendo-esque games on mobile, showing you the first gameplay video of Need For Speed: No Limits, a world exclusive look at Team17's Flockers, and much more. Join us, won't you?

This Week at 148Apps: December 15-19, 2014

Posted by Chris Kirby on December 22nd, 2014

Happy Holidays from 148Apps!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Dragon Quest III

Fairly tricky to track down in North America, Dragon Quest III’s $9.99 asking price doesn’t seem so bad when placed into the context of eBay prices for a NES or Gameboy Color cartridge. That doesn’t stop Dragon Quest III from seeming rather dated by modern standards, but JRPG fans will enjoy this slice of history. You play the child of a hero, sent to see the King on their 16th birthday before being thrust into an adventure to save the world. Dragon Quest III doesn’t bother with too much originality on this front but it’s forgivable. It adds some more originality and flexibility through its party system. While there’s no chance of being overly attached to your fellow party members, given they’re essentially soulless husks of statistics, they do offer plenty of potential. You simply head to the local tavern to recruit your party and then head out, forming them into exactly what you want of an ally. --Jennifer Allen


Oddworld: Stranger's Wrath

Roaming the Oddworld version of the Wild West is the Stranger: a gruff bounty hunter turning wanted criminals in for cash. There are a few gameplay styles on offer here, the first being the third-person platforming that allows for navigation of each area, as well as basic combat. The second is a first-person shooting mode that enables players to think more strategically by making use of a variety of critters that can be captured and used against enemies. Will they use a Bolamite to tie up their enemies, a Chippunk to draw them away from their buddies, or just electrocute them into submission with a Zapfly? Either way, the freedom of approach is an excellent touch. Last of all is the stealth element, giving players the option to take out enemies one by one by setting off traps or creating them, all while hidden from view amidst tall grass. These different styles come together seamlessly to give players the ability to decide how they resolve the matter at hand, preventing Stranger’s Wrath from feeling too linear and monotonous, and instead feeling fresh and exciting. --Lee Hamlet


Papers Please

As unlikely as it might sound, I had a job once that was vaguely like playing Papers, Please. It wasn’t on the border control of a corrupt state, but it did involve conducting background checks on people and checking that their papers as well as their stories added up. I stuck around as there was a strange satisfaction in looking out for discrepancies, and I also happened to be quite good at it. Papers, Please succeeds partially because of that similar sense of satisfaction, but also because of a storyline that draws you in bit by bit. Not that it should, technically. The idea of a game all about working on border control, checking over people’s papers before either admitting them to the country or rejecting them, really isn’t that fascinating on the surface. Two things save Papers, Please from being monotonous, however. The first is how, on a simple level, it gradually introduces new elements to what’s expected of you. --Jennifer Allen


1Writer

Text editing apps are fairly commonplace on the App Store, but every now and then one will come along that clicks that bit more easily than the last. 1 Writer is one such app. Simple to use but reasonably powerful as well, it’s the kind of text editor that works just as well for taking notes quickly as it is for more powerful markdown-based work. A quick tap on the plus sign guides you straight into things. You can choose to just type away as normal or opt to throw in links, bold, italics, lists, and even images. Along the way, 1 Writer can upload it all to Dropbox and generate the relevant markdown syntax for you. A cursory swipe to the right takes you to a built-in web browser, lending itself well to research purposes. --Jennifer Allen


Flyhunter Origins

Flyhunter Origins from Ripstone and Steel Wool Games offers a solid demonstration of how mobile games are getting a bit ahead of themselves. Players zip through Flyhunter Origins as Zak, an alien janitor aboard a flyhunting spaceship. During some impromptu roleplay, Zak accidentally jettisons the ship’s crew and its cargo (bugs) into space. Then they promptly fall back to Earth. Zak needs to round up the crew and the bugs or else he risks making his powerful boss very unhappy. --Nadia Oxford


10 Digits Learning Toy Hardware

Recently, I was given the chance to review the 10 Digits learning toy – wood numbers that interact with the iPad and other tablets. Two apps work in tangent to this number set that teaches basic number recognition, addition and the manipulation of numbers up to one hundred within these Montessori-styled applications. I was eager to test this new toy as its brightly colored classic good looks and wooden construction remind me of the wood number puzzle my son had as a toddler, which he loved and oddly anthropomorphized by dragging these numbers within their frame to listen to stories or play with other toys as though this puzzle would take an interest in these activities. A close look at each of these wooden numbers from the 10 Digits toy will find three soft plastic feet on the back to allow these pieces to work on top of the screen of the device. Each foot pattern is unique; they’re akin to Braille and work with the iPad and other tablets to recognize each number in use. Both the apps 10 Fingers and Up to 100 have free lite versions to download and unlock easily using the 10 Digit toy pieces. I admire the clean look of these apps; the white screen, boldly colored numbers, and other details seen with bright translucent colors and subtle brush strokes are details reminiscent of felt tip markers on a dry erase board. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Pear Sports System Hardware

Being fit is gently moving on from being a pastime to being a habit of successful people. Of course, as the need to be healthy becomes more pervasive, it is natural to see more and more tools that have a mobile component. It makes sense… smartphones are the ubiquitous pocket companions. The Pear System looks to bridge this gap, first by being a veritable heart rate measuring tool, and then by wirelessly connecting data via one’s Android device. The review package Pear send to us highlights the system; the review packet contains the Pearl heart rate monitor, a chest strap, headphones and a carrying pouch. Most of th pieces are bathed or accented in bright blue. The HRM unit is diminutive, with the company logo tastefully stamped on the front. The back has two press-in buttons and the battery cover. The strap is black, with the press-in receptacles, and is adjustable and stretchy. The headphones look simple, but have interesting buds, and there is a button on the right ear. Finally, the carry pouch is light and zippered. --Tre Lawrence


Star Wars Galactic Defense

Star Wars Galactic Defence is a pretty basic tower defence game. Enemies of different types run along lanes in each level. The player must build a series of towers to prevent the m enemies reaching a certain area . After each level the player receives a rank depending on how many enemies they managed to stop. Player can also select 1-3 heroes for each level. These heroes can be freely controlled. Star Wars Galactic Defence doesn’t stray far from this formula and indeed lacks fairly basic tower defence features, like an upgrade system or hero skills. The only hint of progression in the game is new towers that are unlocked at certain levels. Galactic Defence doesn’t just encourage players to replay previous levels, it requires it. Every level after the first is so difficult that it is nigh on impossible to repeat earlier levels to gain money and hero experience. Enemies simply flood in and getting three stars is difficult indeed. This is the polar opposite of fun and is compounded by the fact that to unlock later levels the player must acquire a certain amount of stars. --Allan Curtis


Call of Duty: Heroes

Call of Duty: Heroes, despite its action game roots has more in common with Clash of Clans than with Modern Combat. Does the mammoth license of CoD make it a good game? After an initial battle, like other city builder games, the player is put in charge of constructing a base from the ground up including resource buildings, troop training facilities and base defence. This proceeds slowly. After a few resource buildings are ticking over the player can begin to crank out an army. These range from average rifle wielding grunts to..other slightly different soldiers such as RPG ones. --Allan Curtis

And finally, what were the ten most watched videos on AppSpy? What are the best gamebooks on Android? And just how good is Galcon 2? All of these questions, and at least four more, are all answered on AppSpy's lovely website this week.

Also this week, Pocket Gamer finished off its advent calendar with five more amazing freebies, reviewed the new SimCity and Brothers in Arms games, and reported on the most Googled game of 2014. It wasn't Destiny... All that and loads more, right here.

This Week at 148Apps: November 17-21, 2014

Posted by Chris Kirby on November 24th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

SteelSeries Stratus XL

Pairing the Stratus XL is as easy as it is with pretty much any other MFi controller. You just turn it on, get your iOS device to find it, and you should be good to go. Then you start up one of the hundreds of compatible games and start playing. And it does play them all quite nicely. The controls are responsive, the button placement feels right, and it’s got a nice heft to it. The build quality is also rather impressive. Whereas other MFi controllers I’ve recently played around with felt sort of hollow and fragile, the Stratus XL feel dense and sturdy. You could probably hurt someone if you threw it at them, actually. [Note: 148Apps does not condone throwing your MFi controllers at anyone, for any reason. That’s bad form.] --Rob Rich


Fantasy Solitaire

That’s the main beauty behind Fantasy Solitaire. It uses artwork from fantasy illustrator Ian Schofield, and it shows. Each card looks impressive, with the artwork relating to fantasy characters being really quite delightful. Fantasy Solitaire rewards your success with more cards too, so it soon looks quite gorgeous. Otherwise, Fantasy Solitaire is a fairly typical game of Klondike Solitaire. Each turn involves you drawing three cards before figuring out the best place to put them. The trick, as always, is to try to get the Ace cards pulled out first for any chance of success. Controls are simple enough with taps and drags to place cards, plus an auto-complete button when you’re right near the end of a game. There’s no hints button though, so make sure you’re up to speed with this game type. --Jennifer Allen


Reckless Racing 3

Reckless Racing 3 is here, with driving dynamics that are as satisfying and addictive as ever as spot-on traction physics meets fun-fueled racing. There are 6 new and diverse locations that spawn 6 courses each, ensuring that players will still be kept guessing even though the backdrop might often remain the same. Combine that with the new Gymkhana event (specially laid-out courses that test driving skills), the same wealth of tweaks for controls and settings to enhance player experience, plus the recent addition of 4 reversible classic Reckless tracks, and what’s left is a driving game packed with features. --Lee Hamlet


Click Cam

Click Cam is an interesting new way of sharing photos in that it’s entirely random how it does it. It’s more of a curiosity than an app you’d spend great amounts of time with given its many limitations, but hey, it’s free, so that kind of works. All you need to do is enter a few simple sign up details before taking a photo and uploading it to Click Cam. The actual photo taking interface is pretty basic when it comes to options, but you can choose from a few filters once the image has been snapped. Once you’re happy with what you’ve snapped you can name it, then simply hit the red button so it goes off to some other user somewhere. You’ll never know where or really what the person thought of it. The recipient can rate it but you don’t get to find out how you fared. --Jennifer Allen


AffordIt

A simple interface is both a blessing and a curse for AffordIt. It means it’s very easy to use, but it also means that it lacks some important features that would make it really stand out from the crowd. One such pivotal feature is that AffordIt only allows for one format of budgeting at any one time. For instance, you can set things up to plan out your Christmas shopping, but you can’t then have a separate section for your regular outgoings. That immediately restricts AffordIt to one project at any one time. It does that one project pretty well, luckily. You can easily set a budget for whatever it is, before adding additional credits based on whatever comes your way. Have a Christmas budget organized but then you get a bonus at work that you want to set aside for that occasion? AffordIt makes it easy to adjust accordingly. Adding cases of expenditure is just as easy, with the app keeping it simple and focused on what the item is and its value. --Jennifer Allen


Toca Nature

Rightfully named Toca Nature, the app opens up with a fertile land ready to be transformed into the landscape of players’ imagination as they transform this area into different regions of their choice – be it hills created with a tap that can easily be built up into snow capped mountains, valleys, and even bodies of water, all of which will soon be inhabited by different animals. The effect is quite magical as one watches fish swimming and beavers climbing out onto dry land for the first time as life is brought to their personalized ecosystem. Trees can be planted that will attract a variety of creatures, be it bears, foxes, rabbits, deer or woodpeckers. An axe is also included as a clever way of arbor clearing and of having a chance to change the topography again and again – a helpful tool to be sure. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Tank Invaders: Shmup Evolved

Despite its name, Tank Invaders: Shmup Evolved is neither a shmup, nor is it particularly evolved. It’s still pretty good though. The story and characters put McBane to shame with their corniness. The player becomes a missile commander for allied forces that are fighting against the Terror – as in, an organization that literally calls itself Terror. They employ lunatics and fanatics to their side, lacking but a swastika and the actual Devil as their commander to complete the image of a perfect enemy for the forces of democracy and everything that is good. Anyway, the player has to endure endless waves of enemies as they try to destroy the thingy that the player is trying to protect (what is that that we’re trying to protect, by the way?) by shooting a barrage of missiles onto advancing enemies. --Tony Kuzmin


Joinz

Joinz is a puzzle game with deceptively simple gameplay, starting out easy, but very quickly becoming a test for your brain, particularly that part that is responsible for not throwing violent tantrums when you fail to beat a high-score. The gameplay of Joinz is somewhat similar to Lines. There is a square field that has a single building block. The player can slide this block in four directions, making it travel until it hits an object or a border. Every time the player moves a block, another block appears on a random position on the field. Unlike lines, where the player has to create lines from the blocks of the same color to remove them from the field, Joinz requires the player to create one of the three shapes that pop up on the top of the screen. When the shape is complete, the player gets another one to make. As the player progresses, the shapes get gradually more complex, starting from simple tetris-like forms, to the complexities that fill up half of the game board. Also, appearing blocks start to get additional colors, making the field even more difficult to navigate. The player has to “jump” off of the existing blocks in order to create the required shapes. Don’t forget that once two or more blocks are connected to each other, it’s almost impossible to break them apart, so they’ll behave like a singular shape. --Tony Kuzmin


Ironkill: Robot Fighting Game

Ironkill: Robot Fighting Game wants you to fight; it might be the easiest directive to follow in handheld gaming. The gameplay boils down to combat. The initial run is a tutorial of sorts, and the gameplay is laid out with the help of an appropriately named intro robot. The fighting is works as player against a CPU opponent, and is a war of attrition: whoever depletes the other’s life bar first wins, and doing a damage is performed with the help of the control buttons at the bottom. One initiates a quick attack, one does a harder type of attack, and there is a defense button. --Tre Lawrence

And finally, what do you get for spending $3000 in Clash of Clans? What does the new Need For Speed game look like? Which punk rocker is a massive fan of F2P games? We answer all these questions and many more besides, over at AppSpy.

This Week at 148Apps: November 10-14, 2014

Posted by Chris Kirby on November 17th, 2014

Apps Are Us


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


GoatPunks

GoatPunks is kind of a hard game to wrap your mind around, but let’s try anyway. Players control a goat (naturally) competing for domination on a mountain full of other player-controlled goats. They can earn a few points by knocking opponents off of their perch or collecting rabbits that pop up and grant various abilities. But the real jackpot comes from making it to the top and staying there until the end. However, heavy are the horns that wear the crown, and although top players can try to defend their position by raining thunder and fire on their foes below, get usurped and they’ll tumble all the way back to the bottom where they started. With all of that nonsense, GoatPunks has the potential to be a silly fun multiplayer party game, but the execution is lacking – or maybe it’s just on the wrong platform. The game encourages the quick tactical thinking and local good-natured trash talk of something like Super Smash Bros. but dragging around the goat from block to block feels sluggish and indirect, while silent online matches against strangers are alien and lifeless since it’s hard to tell if anyone even knows what’s going on. Reaching the top of the mountain only to get bumped off at the last minute should be this huge, dramatic reversal, but instead it just becomes an endless series of anticlimaxes set to music that sounds suspiciously “borrowed.” --Jordan Minor


XCOM: Enemy Within

Enemy Unknown was (and still is) a fantastic reimagining of one of the greatest PC strategy games of all time. But Enemy Within is better. This new iteration isn’t a sequel, but rather a kind of rerelease with extra content. However, it’s not simply a few new maps and some new hair styles. Enemy Within boasts a lot more additions than just maps – although it does have those, too. There’s a new human faction to fight against that goes by the name of Exalt, and they exist purely to muck-up your operation. In order to deal with them, you’ll need to send one of your agents to infiltrate several of their numerous cells – then send an extraction squad in after them to collect vital information. Once you’ve completed enough of these missions, you should be able to narrow down the location of the radical faction’s HQ and can shut them down for good. But be warned: Exalt has access to many the same goodies that your own soldiers do, which means you’ll need to change up your tactics. --Rob Rich


Candy Crush Soda Saga

Had your fix of Candy Crush Saga and you’re still desperate for more? Well, Candy Crush Soda Saga will be perfect for you then, as it’s a lot like the previous game. It offers up a few new game modes to try out, but ultimately it’s more match-3 gaming done well – albeit with plenty of opportunities for monetization. As before, you’ll be matching candies to gain points and work towards the next stage. There are bottles of fizzy drinks, too. Hence the name, and the new mode: Soda. Soda involves matching up bottles with candies in order to release purple soda up the screen, eventually freeing some candy bears. The same method of playing might apply, but the fact you have a slightly different aim does make a difference. --Jennifer Allen


Super Secret Service

Super Secret Service makes a great candidate. From its first speech to election night it says and does all the right things. But like most politicians, it can’t keep every fantastic promise it makes, and by the time the next voting day comes around it probably won’t deserve a second term. If all of those metaphors didn’t make it obvious enough, Super Secret Service is rather political. Specifically, the game is about protecting the President of the United States using an endless supply of expendable secret service agents, each with their own names and birthdays. Reactionary radicals and hoodlums in hockey masks are trying to throw things at the POTUS and ruin his big speech, so by tapping the screen, agents will leap in to take the bullet. --Jordan Minor


This Is My Car: Mechanics for Kids

This is My Car – Mechanics for Kids allows children a chance to peak under the hood of a car as they scroll their vehicle through different stations, allowing them to peel back the exterior and interior layers of their car that include technical information delivered in a well thought-out manner that they will appreciate. As my son – now six years old – becomes older, his questions about the way things work such as the engine of a car or its brakes become more and more complex. Although my husband and I feel capable of explaining such concepts, I appreciate being able to use this app as a tool to explain in detail the inner workings of vehicles – now with visuals that my son can easily follow. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Dragon Quest

If you’re in to old school RPGs and you haven’t played the first Dragon Quest, then you’re in for a treat. Ah, the first Dragon Quest. Although I did not play it when I was young, I did manage to pick the game up later on. And as a RPG lover (especially turn-based ones), I loved what I saw and played. Now I that game is out on Android (for a very cheap price, I might add), I is time for everyone to relieve one of the classic and leading RPGs of all time. Well, if you’ve got the time, that is. --Wesley Akkerman


Jabra Stealth Bluetooth Earpiece

I really, really wanna get down to the nitty-gritty with this one: what’s up with the Jabra Stealth Bluetooth Earpiece? Yes… it’s sleek, as the retail unit Jabra sent us shows: different shades of grey with orange accents, gently-sized at 2.57 x 0.61 x 0.95 inches and 0.28 ounces. Coverable micro-USB port, bluetooth 4.0, NFC and A2DP support, plus retail packaging that also contains micro-USB, earhooks and eargels. There is a dedicated button for Google Now, as well as an answer/redial button incorporated towards the rear and LED. Pairing it with a device is easy and intuitive after the requisite pre-charge. --Tre Lawrence


Circle

If you still can’t get enough of Flappy Bird clones, then here’s another one for ya. When it comes to games that look and feel like Flappy Bird… Well, you got a lot of choice. When you look back at the game, it is actually quite unbelievable what that game did. It did not only make one guy very rich (by mistake?), but it also gave life to a new genre, we’ve called the ‘one button gameplay’ here on Android Rundown. If you can’t can enough of those games, here is another one. --Wesley Akkerman

This week was all about the guides, as Pocket Gamer laid out the steps to complete sci-fi adventure Space Age, comic book puzzler Framed, and those awesome new levels for Monument Valley. All that, plus XCOM, Anki Drive, and iPhone 6 vs Nexus 6, right here.

And finally: What is AppSpy? Is it a website about video games? Is it a state of mind? Is it an energy beverage? It's all those things (except that last one), and we'd love for you to come pay us a visit. This week we've been talking about playable Angry Birds cakes, that new Borderlands game, and endless amounts of golf.

This Week at 148Apps: November 3-7, 2014

Posted by Chris Kirby on November 10th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Winterforts: Exiled Kingdom

Stop me if you’ve heard this one before. In WinterForts players split their time between managing a growing home base and using their resources to fund strategic skirmishes against the computer or other players online. If it’s not broke don’t fix it, and considering the massive success of Clash of Clans, WinterForts decided that formula definitely did not need fixing. Players send workers off to gather raw materials outside the city’s walls, train soldiers and erect defenses to stave off barbarian hordes, and patiently wait as freemium restrictions throttle everything from upgrading buildings to digging up “tightly packed” snow floors. --Jordan Minor


Smash Champs

When I first caught wind of Smash Champs, an animal-based fighting game from Kiloo, I was excited. I’m from the old school: I remember when fighting game developers pit all sorts of fauna against each other in mortal combat, including dinosaurs (Primal Rage) and were-beasts (Bloody Roar). How disappointing to learn Smash Champs has almost nothing to do with fighting. Instead, it’s a Fruit Ninja-style game that lets players “train” their champions, but forces them to sit on the sidelines while battles are carried out automatically. --Nadia Oxford


Twisty Hollow

The town of Twisty Hollow has been contorted by odd ordinances passed down by the burg’s self-appointed mayor. Simple tasks are suddenly herculean thanks to these mix-ups. How is a firewoman supposed to slaughter a pig? More importantly, how is she supposed to slaughter a pig using a fishing pole? It’s the player’s job to restore order from nonsense. Each level of Twisty Hollow takes place on a multi-tiered wheel, and on each layer there’s a person, a tool, and an object. Matching up the butcher with a knife and a pig makes bacon, which can then be given to a demanding customer. Matching up a fisherwoman with a fishing pole and a worm makes a fish, which can likewise be given to a customer. --Nadia Oxford


Dino On Fire

War is hell. The most grave sin against living things is to commit violence against a nation when there is no just cause, and – wait, Dino on Fire is a war game featuring dinosaur soldiers? And armed dragons? Lecture over. Get in line and grab a rifle. Dino on Fire is a Clash of Clans clone with a scaly difference: Instead of commanding barbarians and the like, the player gets to push dinosaurs around. That’s pretty cool. There’s an additional, albeit small difference: Battle tactics depend more on commanding dinosaur heroes than directing smaller, faceless soldiers on where to attack. --Nadia Oxford


Hygiene Essentials

I have always been a fan of Duckie Deck apps, as the use of bright colors, upbeat music and fun sound effects are always present within their applications. The presumably watercolor stains seen on the teeth within With Teeth as well as the textures within the mouth really make this app stand out for its level of polish. I equally appreciate all the different hands that one grooms within Hungry Clipper as both my son and I have spend time clipping in order to see who may be next. Gotta Go includes details that make this a kids’ app honest about what may happen when using the toilet to poop. Although some families may not appreciate most vivid sights and sounds included within, parents are doing their children no service to pretend these bodily functions don’t exist as seen within other potty training apps, making Hygiene Essentials an interesting bundle to possibly download, keeping in mind that each of these apps can be downloaded individually as well. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

The Wolf Among Us

After a stupid exclusive deal with Amazon, The Wolf Among Us is finally out on Android. Was it worth the wait? The Wolf Among Us is a game by Telltale Games, a developer we all know and love thanks to the awesome series The Walking Dead. The Wolf Among Us is also a episodic game. Now it is out on Android, you can get the first part for free and buy the rest of the parts via in-app purchase. In the game, we follow Bigby Wolf, none other than the Big Bad Wolf, in his quest to uncover the truth behind a gruesome murder. We won’t go in to too much details here, because of spoilers. --Wesley Akkerman


Monkey Racing

Remember Monkey Boxing? Wanna see those action junkie primates battle in vehicles Mario Karts-style? Here comes Monkey Racing. Graphically, it looks good, is effective with color without being overdone. Sound is cheery, animations are smooth, and the different locations are designed well. Per gameplay, it flows pretty well; the karts work well as the main racing attraction of the game. It feels a little bit like more entrenched racers, but feels sufficiently different that it doesn’t feel like a clone. It comes in two modes, single and multiplayer, and there are also three different levels to play: easy, normal and hard. --Tre Lawrence


Edifier Prisma Encore Bluetooth Sound System

Speakers are big business, and Edifier has a good reputation in that specific sector. It has a host of offerings, portable and not much so, but for the most part, the name invokes quality. As such, we can’t really pretend to be unexcited by the opportunity to take a look at its Prisma Encore Sound System. The review package Edifier sent us was sizable, and hinted at the goodness inside. The review box came with several pieces: three main pieces in black finish with silver accents, and several smaller accessories. The main unit is the subwoofer, and there are two satellite speakers; there is also a power cord, adapter, 3.5mm male-to-male audio cable, a remote with battery and documentation. --Tre Lawrence

And finally, a few words from our friends at AppSpy: You look nice, is that a new outfit? It really suits you! Anyway beautiful, you should get on over to AppSpy because this week we've been finding out how to make all sorts of Minecraft-themed cakes, gawping at real life fighting robots controlled by your mobile, and seeing all the stupid stuff you can do in Strung Along. It's all in our weekly round-up.

And from Pocket Gamer: This week Pocket Gamer picked 18 mobile games to get excited about in November, offered a contentious take on Simogo's new game, told you all about Seabeard, and hinted at a juicy big game coming next week...

This Week at 148Apps: October 27- 31, 2014

Posted by Chris Kirby on November 3rd, 2014

Another Week of Expert App Reviews


At 148Apps, we help you sort through the great ocean of apps to find the ones we think you'll like and the ones you'll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Retry

Unlike the endless procession of knock-offs, cash-ins, and clones, Retry actually finds Rovio substantially iterating on the Flappy formula, mixing in the star-ranked progression that drove their own mega-hit. Instead of tapping and flapping through an endless procession of pipe gaps, Retry has players guiding their tiny propeller-driven plane from airport to airport in an elusive search for that perfect landing. It’s no easy feat to fly in Retry, with the inexorable grip of gravity and the drag of momentum screwing up those carefully laid flight paths. Too steep of a climb will pull you over into a loop. Not enough feathering of a descent sends you propeller-first into the ground. But when that sweet spot is delicately finessed out of the greedy grip of physics’ and you manage to glide gracefully out of a near-fatal dive, taxiing to the very edge of the final runway? Sublime. And hey, if not, just tap the screen again; there’s always another retry waiting. --Rob Thomas


Logitech Protection + Power iPhone 5/5s Case

This is going to sound funny, but I have clinically diagnosed OCD. One of the weird quirks for me is that I obsess about having several cases or carrying bags for everything. So the idea of a new, very functional case really excites me. When asked about reviewing a case that provides drop protection and an extended battery, I think I replied to the email less than twenty seconds. Sadly, I was told the only colors were black, blue, grey, and white – I was hoping for purple or pink. I really like cases. The Protection + Power comes with a charging cable (USB to micro USB) and a headphone extender (the case lengthens the hole to the jack). Attaching it to my phone was really easy – honestly, it’s the easiest of any battery case I’ve owned. You slide the phone onto the lightning connector, which tilts slightly, then gently push the phone back into the case. Once inside, it seems really secure and safe from most gentle drops. Since it was early in the day, I plugged the charging cable into my desktop computer and watched the lights on the back begin to blink. I went through regular use that day, and took the charging cable to bed. When upstairs, I pulled my lightning cable out of the jack in the wall, and put the USB/microUSB cable in its place. I’ve done this with numerous other charging cases in the past with no issue. In the morning, my phone was at 55% power and the case’s battery was dead. It never charged. --Jade Walker


Dragon Quest II

Opening with the sacking of the city of Moonbrook by the villainous Hargon, Dragon Quest II follows the adventures of a group of young heroes descended from the legendary Erdrick, a recurring character in the series’ mythology. It is as full of cheesy and wonderful faux-Shakespearian dialog as its predecessor was, with the classic RPG mentality that one should speak to every NPC in order to learn about the world and one’s quest. The visuals are bright, colorful pixel art that has been updated for modern devices while retaining that old-school flair. The music, on the other, hand is quite symphonic and adds a sweeping grandeur that enhances the atmospheric qualities. It’s a great juxtaposition of old and new, and it really improves on the gameplay experience. --Andrew Fisher


Agents of Storm

The first thing you’ll notice about Agents of Storm is that it’s really rather pretty – especially compared to other games of its ilk. That’s the second thing. Games of this ilk – freemium base building games – are incredibly common. Unfortunately for Agents of Storm it’s mostly business as usual, despite a few vaguely original tweaks. Notably, you don’t design your own base. It’s all made for you instead, taking away some personalization and sense of ownership from the whole experience. That base gradually expands the more you level-up, with a couple of taps getting things all set up. --Jennifer Allen


Toca Boo

I am eager to let readers know about a new Toca Boca app – Toca Boo – right in time for Halloween. This app is a bit of a departure for Toca Boca, known for their apps that include cleverly themed mini-games and role-playing apps that allow children to pretend to play store, tea party, or drive a train, as well as apps that allow children to build cities or landscapes to drive cars around on. Here, Toca Boca introduces Bonnie, a girl who enjoys being scary, wandering around her house looking for family members to frighten. Children will have fun increasing the creepiness factor for her unassuming victims by turning lights off and on as well as incorporating static on the radio, an alarm clock that rings suddenly, and other objects that can startle others when turned on or off mysteriously – which is done with the tap of a finger, and to be assumed the work of this mischievous girl. Listen to the heart beats rise in the characters as the intensity is increased – a great time to tap one of these characters, triggering their frightened reactions. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Trigger Happy

Lunagames launched a Halloween-themed shooter for Android, but is it worth you time? Well, that depends: do you like murdering zombies? Trigger Happy from Lunagames is a straightforward action packed shooter. In it, you need to shoot every zombie or other Halloween themed monstrosity that’s coming right for you. You can do that with just your handgun, including unlimited ammo – the way I prefer to play my Halloween/horror games. But that won’t do the job in Trigger Happy. --Wesley Akkerman


Withings Wireless Blood Pressure Monitor

I had the misfortune of having some serious health issues a short while ago, and, without getting overly conversational about it, it changed me. It made me take health more seriously, and one fringe benefit is that it allowed me to take a longer, more appreciative look at the burgeoning area of connected health devices. “Burgeoning” is somewhat of an understatement; the category is exploding. As part of my personal fitness odyssey, I’ve had the privilege of trying out interesting connected gear. The Withings Wireless Blood Pressure Monitor is one of them. Personal blood pressure monitors are not new; I have had a generic one for quite some time. While convenient, the one drawback is the collation tool is not self-contained. I used my smartphone to collect the data via my all-round app HanDBase, and while the solution worked, I’d like a more homogeneous fix. --Tre Lawrence


Smart Dynamo Activity Tracker

As part of our ongoing health series, we explore connected health accessories with an Android connection. For an introduction to Android Rundown’s mobile health series, check out our editorial. Health bands and smartwatches are all the rage now; there are several out in the wild, and, thankfully, several corresponding price points. Being healthy is becoming easier to incorporate in one’s lifestyle — in theory, at least. For a lot of folks, having a connected health tracker just makes sense… especially when it can be paired to a ubiquitous always-on device such as a smartphone. Oregon Scientific is a tech company with good pedigree, and has made a name for itself in the area of personal and home electronics; it’s not too much of a stretch to see why it would throw its hat into the fitness tracker ring. the Ssmart Dynamo Activity Tracker is the fruit of this endeavor. --Tre Lawrence

And finally, head on over to AppSpy, because we've been eating loads of English Breakfasts, watching kids poop their pants in fear, playing the best new multiplayer indie racer, and getting spookier than that Michael Jackson video where he's a zombie (Thriller? Is it Thriller? I want to say it's called Thriller). And it's all right here.

Alone in the Dark Set to Spook the App Store Tonight

Posted by Ellis Spice on May 14th, 2014

Prepare yourself, AppSpy reports that something Lovecraftian is set to sneak its way onto the App Store tonight. The original 1992 version of Alone in the Dark, widely seen as the game that inspired the survival horror genre, is set to launch tonight - allowing players to take on the role of Edward Carnby or Emily Hartwood once more.

For those unfamiliar with the game, your role is to explore the mansion of Jeremy Hartwood, now deceased. Along the way you'll need to outwit or overpower supernatural enemies and solve puzzles in order to discover the truth behind Jeremy Hartwood's death.

Survival horror fans should prepare for the witching hour, when the clocks strikes twelve, as that is when Alone in the Dark is set to arrive tonight for $0.99.