Towers & Dungeons Review
Price: FREE
Version: 1.0
App Reviewed on: iPhone 3GS
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Eugene is a sad little green dragon in need of a real home. The problem is, finding such a home for a dragon requires some extreme feats of construction. See, dragons only live in really high or really deep places, so players will have to build a number of floors stretching either way if they want to get the little fella settled in. Resources are split into two categories: food and building materials. Each new room requires both, which is why it’s important to use orchards and mills and such to generate more. Then upgrade them for increased output, naturally. However, in addition to resources players need minions to do the actual work. Thankfully there isn’t much of a shortage of pointy-earned locals looking for a place to sleep. Provided there are some empty beds.
The adorableness of Towers & Dungeons’ denizens can get a bit overbearing, however. Heck, the “baby goo-goo” noises Eugene makes can get downright obnoxious. As can the near constant interruptions - interruptions that can and will get in the way of utilizing witches and helping tourists - when new quests/tasks are assigned.
The bulk of Towers & Dungeons’ appeal lies in its visual splendor and fantasy setting. It’s not really breaking new ground mechanically, but it does give players plenty of little tasks to do and has plenty of charm to spare. Perhaps a bit too much charm, actually.