Grudger Review
Price: $1.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 5
Graphics / Sound Rating:





Game Controls Rating:





Gameplay Rating:





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Overall Rating:





It turns out that being a courier can be pretty dangerous work in the world of Grudger. That's the position the player finds themselves in, having to deliver parcels to a strange suited man, having survived some pretty perilous free running stages. It's a decent concept but one that's let down by a lack of imagination and some finicky controls.
The controls are simple to understand, with a swipe upwards initiating a jump while a swipe down causes a forward roll. But their implementation is awkward. The collision detection is slightly off, as well as there being a slight delay between inputting a move and the game responding. It's very slight but it's enough to make all the difference in a title requiring such speedy reactions. It can turn Grudger into a frustrating title, more than anything else.
Throw in the dull look of the game, and a lack of true excitement (or at least, excitement heavily masked by irritation) and Grudger falters quite badly. There's not even any way of comparing scores or progress via Game Center, something which would have been ideal given each level offers three bars that can be found and collected. The potential for something interesting might be here but for now, Grudger falters and feels distinctly mediocre.