Grabbity Review
Price: Free
Version Reviewed: 1.0
Device Reviewed On: iPad 2
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The grab mechanic is probably the most crucial and also annoying part of Grabbity. It serves as an effective tool for keeping from suddenly dying, especially gravity is so inexact in this game. However, deploying it requires being very still, and often it can be difficult to be just still enough to grab on to the floor. I’ve died several times from thinking I grabbed on to the floor, only to then find that – nope! Also, spinning around the iPad while holding down on the screen is just awkward, though a necessary part of the game. Gravity is very inexact is well. Sometimes it winds up that death can happen by ‘falling’ to the side too quickly. Of course, sometimes I’ve had falls that got me further than I thought, and didn’t kill me.
As a free game with a decent amount of free content and an interesting-if-flawed concept, Grabbity is worth checking out. I definitely find myself interested to see more of what can be done with this concept.