iPad App - Designed for iPad
By
Arron Hirst on March 7th, 2014
Our rating: :: CREEPILY ENJOYABLE
An eery soundtrack, high-fidelity voices, and strong art-style make Nancy Drew: Ghost Of Thornton Hall an experience worthy of one's headphones.
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+ Universal App - Designed for iPhone and iPad
By
Arron Hirst on March 5th, 2014
Geek Resort is a tycoon-style park creation title with an overall fun art-style; it's simply let down on its reliance of in-app purchases to drive its gameplay, and a few obvious bugs.
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iPhone App - Designed for iPhone, compatible with iPad
By
Arron Hirst on February 27th, 2014
True to the classic, Lunatic Clay uses retro visuals and an art-style to match to reincarnate one of the most-known arcade games of the 80s for the touchscreen.
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+ Universal App - Designed for iPhone and iPad
By
Arron Hirst on February 27th, 2014
Our rating: :: LIKE MAGIC (MOSTLY)
One would be forgiven for thinking RoomScan Pro was something of black magic. The ability to create automatic room plans is great, but one should be aware of its approximate measurements.
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+ Universal App - Designed for iPhone and iPad
By
Arron Hirst on February 25th, 2014
Our rating: :: SPOILED BY IAPS
Deadman's Cross fuses a zombie-driven FPS with card-based battle gameplay. It's just a shame that some of this play is automated and needs a persistent internet connection.
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iPhone App - Designed for iPhone, compatible with iPad
By
Arron Hirst on February 25th, 2014
Our rating: :: BROKE MY BRAIN
Perloo commands both time and a certain level of intrinsic logic. Provided one has both, it is highly rewarding. However, be prepared to cry at the hard bits.
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iPhone App - Designed for iPhone, compatible with iPad
By
Arron Hirst on February 19th, 2014
Our rating: :: SAVE THE PRINCESS!
Excalibur's promise as a free-to-play action RPG is evident, and it's use of IAPs are also surprisingly non-invasive. Unfortunately, it offers little of value over other action RPGs.
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+ Universal App - Designed for iPhone and iPad
By
Arron Hirst on February 19th, 2014
Our rating: :: NEARLY SUPERB
The Descent's mix of visually-enthralling environments and art-style, combined with its hidden object, mystery-driven gameplay, make for a truly enjoyable experience.
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+ Universal App - Designed for iPhone and iPad
By
Arron Hirst on February 14th, 2014
Our rating: :: CHALLENGING
Arc War is an endless shooter with great overall art direction and a multitude of control options for players to choose from. There's just some questions over its “infinite" gameplay.
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+ Universal App - Designed for iPhone and iPad
By
Arron Hirst on February 11th, 2014
Song Of Swords' art-style is second to none for its genre. Sadly though, it's let down by repetitive gameplay and thus its replayability.
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+ Universal App - Designed for iPhone and iPad
By
Arron Hirst on January 31st, 2014
Our rating: :: MUTATIONS ABOUND
Gene's use of physical mutation to control a player's abilities is a refreshing touch, while its throw-back visual art-style will likely see the average platformer fan satisfied, but the way in which mutations are implemented might become irritating to so
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iPhone App - Designed for iPhone, compatible with iPad
By
Arron Hirst on January 22nd, 2014
Scribe's innovative use of Bluetooth LE to allow the transfer of data between Mac and iOS is refreshingly awesome. Sadly, this also comes with its limitations.
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iPad App - Designed for iPad
By
Arron Hirst on January 21st, 2014
Our rating: :: BIRTHING IDEAS
Dream-X is a new mind-map creation offering that aims to give users a blank canvas to put down their initial ideas.
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+ Universal App - Designed for iPhone and iPad
By
Arron Hirst on January 17th, 2014
Our rating: :: MOAR CHILLIES!!
Tap & Blast's barrel blasting gameplay and unique cartoon art style are just some of its good points. It's controls are not half bad, but could do with some tweaking.
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+ Universal App - Designed for iPhone and iPad
By
Arron Hirst on January 13th, 2014
Our rating: :: A LITTLE SHORT
Chillingo's new spatial puzzler serves up a series of mind-blogging experiments. It's just a shame that one won't be playing them for too long.
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