App Description

The aim of this app is to get the ball into one of the pockets, avoiding the obstacles. The ball is propelled with a swipe. The length of the swipe determines the speed and the swipe determines the angle. You have to wait until the ball stops rolling to propel it. The obstacles are placed randomly, so every game is different.

iPhone Screenshots

(click to enlarge)

KindaPool screenshot 1

App Changes

  • June 16, 2019 Initial release

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