Posts Tagged story
Vampire-Kids Story Book is an interactive storybook with a scary theme and a marvelous animated short.
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Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
It’s hard to imagine Double Fine producing something that isn’t a quirky adventure or contains more than a fair bit of bizarre humor. And yet produce Double Fine has, and now we have Dropchord. It’s definitely a departure from the norm, but that doesn’t make it any less awesome. Dropchord is a simple-ish rhythm game at its core. Players use two fingers, placed around the outside of a large circle in the center of the screen, to twist and turn a line around the middle. The goal is to grab all the good stuff (glowing orbs and such) while avoiding the bad stuff (bright red bolts of electricity that scream DO NOT TOUCH) by winding and whirling around everything. Hit the red stuff and lose some health, grab enough not red stuff and gain health at the end of the level. Every so often players will also have to forego the spinning as they tap away at various circles that appear on screen in what can best be described as a kind of bonus round. –Rob Rich
Burrito Bison creator Juicy Beast’s latest game, Knightmare Tower is based around offensive gameplay instead of pure survival like other similar vertical endless games. Players control a knight flying upward, and dash downward on top of enemies to hurt them and bounce back up in the air at a higher rate. Combos can accelerate the knight even faster, and powerups can help along the way. The enemies aren’t just there to take a beating: they’ll try to attack the knight and do enough damage to kill them. The other big hazard is lava, aka “Dear Knight, I suggest going faster if the plan is to not burn to death. Love, The Giant Rapidly-Rising Pool of Lava.” I suggest staying out of it. –Carter Dotson
Complexity can be a difficult thing to balance in a game, but so can simplicity. Distilling an idea or genre down to its more basic elements is no easy task, especially when trying to do it well, and for that reason alone I think rymdkapsel is worth celebrating. It’s a strategy/sim-lite without any of the typical blandness one would associate with so much fat trimming. Of course that’s not the only reason; it’s also a pretty great game all-around. rymdkapsel is about expanding a space station while simultaneously fighting off waves of hostile attackers. Players must construct various rooms – reactors, gardens, weapons, etc – in order to gather more resources so that they can expand their base, train additional workers, and construct even more rooms. However, the larger the base’s overall area the tougher it is to defend. It encourages planned expansion and interlocking the Tetris-like rooms together in order to keep the station from becoming too spread out. Of course there are also several obelisks scattered around the map that can be researched to enhance things like worker movement speed and weapon attack ranges. It’s a toss-up deciding between hastily crafting a path to a given obelisk, thus sacrificing defensibility, and rushing to acquire better tech early on. –Rob Rich
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Pango Playground for kids is a charming universal app for babies and toddlers which adults will enjoy a great deal as well. This app opens up to a very nice assortment of children’s toys such as train tracks or building blocks. Do choose a scene and tap on a number flag 1 to 4 to be taken to a new area. All of these scenes are variations on the same basic assortment of toys, different colorful building blocks, train tracks and chunky wood blocks crafted to look like familiar characters from the Pango series of applications. –Amy Solomon
Art Class with Dr. Panda is a charming new universal interactive app – part of a series of Dr. Panda role-playing apps for young children. As many readers may know, my family really enjoys these apps as they allow children to pretend to take part in many occupations and activities – be it a doctor’s duties or working in a restaurant, supermarket or farm. Here Dr. Panda is teaching an art class to animal children. I enjoy his costumes as he assists children who need help in six different crafts. –Amy Solomon
Color Zen is a cool cucumber. It seems to want to tease your brain while calming it. It’s a lofty idea, but thankfully, I love checking out lofty ideas. The game is definitely interesting. The best explanation is received from playing it and actually “feeling” the game. The object of the game is to solve the color-centric puzzles. In the game’s playing area, there is a frame color — a color that covers a thin area around the play grid, kind of like a picture frame. In the grid itself are any number of colored shapes. In general terms, touching any of the colors against another imbibes the second with the color of the first; in other words, the color is absorbed. For simplicity, one of the colors in the grid always matches the color of the outer rim. –Tre Lawrence
Remember playing the board game Risk back in the day? If so, I bet one of those memories is how long it took to play the game. In fact, it took almost as long if not longer as a good game of Monopoly. Well, the makers of Drisk came up with a game really similar to Risk but won’t take 6 months to play a full game. Starting out with Drisk, there will be the choice to play a local game or an online game. When playing a local game, the number pf players can be selected as well as if they are actual people or computer players. When playing online, the sign in is done through a Scoreloop account. This is mandatory to play online. To get the hang of the game, it’s a good idea to watch the tutorial. It goes pretty quick but it gives you a basic idea of how the controls work. If any questions arise, take a look at the help button on the main menu screen to hopefully answer them. –Trevor Dobrygoski
Ever imagined something like Dance Dance Revolution for the fingers? Yes! We all have, and Space Beats is just the game for folks with sturdy digits, keen eyes and wrists that move to the rhythm. Nimble fingers win the day. Simply put, you tap rapidly forming three-dimensional objects with the beat to keep the music going. The pieces to the orbs all come in from different angles, playing havoc on the eyes. Tapping on the orb scores points, but actually tapping on it to the beat scores even more. An arcade-type game is not worth its salt without multipliers, and in this aspect, this game is worth its salt; there are multipliers to be had, and they can be invoked by tapping. Additionally, the freestyle level is yet another change of pace, allowing players to tap on beat for even more points. –Tre Lawrence
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Need to know the latest and greatest apps each and every week? Look no further than 148Apps. Our reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
Granted I’ve yet to watch either of the Star Trek reboot films (I know, I know), but I seem to recall there being something about Kirk and Spock not liking each other. Or rather, they have a kind of rivalry going on. Which is appropriate since Star Trek Rivals is all about going toe-to-toe with friends. And shoving their faces in the dirt with superior tactics. In a friendly way. Star Trek Rivals is essentially the Triple Triad mini-game from Final Fantasy IX with Captain Kirk, the Enterprise, and so on. For the unfamiliar that means a 3X3 grid and a bunch of cards with a number on each of their four sides. When a card is placed next to a rival’s, and it has the higher number between the two touching sides, that card is converted to the other side. The overall goal is to have dominion over more cards than the opposition by the time the grid is full. This is done by strategically placing cards so that they either block an opponent’s attempts at assimilation or take over their cards directly. –Rob Rich
Jawfish Poker is Texas hold ‘em poker for the mobile generation. A tournament can be played in minutes against dozens and dozens of players. For those wanting a rapid-fire poker experience, this is worth checking out. Instead of sitting at a table against a multitude of players, all the matchups are heads-up against players in the same tournament. Betting has been simplified: there’s a steadily-increasing big and small blind, and the only options are to fold or to go all-in. This means that for every hand that is called, someone’s getting knocked out. It’s high-intensity poker all the time, all against real players. While the Texas hold ‘em rules remain the same, new challenges arise. Bluffing becomes a particularly risky strategy just because it’s only really possible to steal the blinds with the all-in-or-fold betting system. Thus, knowing which hands are good to bluff on becomes key because any hand could instantly be a life-or-death situation. –Carter Dotson
With hardly a sign of animated talking animals, Disney’s Story is a fairly mature storyboard creation app for those who want to combine their images to create their own tale. Immediately accessible, not much is needed to get started. Facebook sharing is there, requiring a quick log-in but it’s far from essential at first. Instead, users can get straight into the action by manipulating the images from their camera roll. Story divides these images, at first, into dates proving particularly useful for those collecting memories from a specific day. For instance, I looked for the date in which I got a new baby guinea pig and within moments, could create a collage of the memories of the first day for the piglet. –Jennifer Allen
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Colours! is an interesting, interactive color theory app that children and their adults will enjoy. I honestly did not expect much from Colours! as teaching children how to mix primary colors to create secondary shades is not an uncommon topic, so I was pleasantly surprised how complex this app can become. Colours! allows one to mix red, yellow, blue, white and black to form any color possible. A sponge is also included to use as an eraser – a nice touch. –Amy Solomon
Zoola Deluxe is a charming interactive animal app for babies and toddlers – a companion app to the popular Zoola, also reviewed at GiggleApps. Zoola Deluxe contains a nice variety of animals one can interact with. To start, tap on one of nine animals from either Farm, Safari or Forest animals. Babies will enjoy how chunky the areas for each animal to tap are, making this app intuitive for the youngest app users. Once a selection is made, listen to the animal’s name narrated as well as see the word on the screen. Also note the mild yet effective animated elements included as well as the sounds for each creature. This app also contains a nice variety of languages, always a nice touch. –Amy Solomon
Itsy Cars is a unique interactive app that allows children to build the race track of their dreams using a combination of thirteen pieces of track which are connected to create a track that one can drive a race car through. Four differently styled cars can be chosen, and then children will build their tracks with the tap of a finger, connecting pieces of track together. When complete, start the car down the track, tapping the “Turbo Button” when players want their car to go faster. The look of this app is highly computer-generated, with the use of many angles and bright yet not terribly unrefined colors – a style I am not always a fan of but which makes a lot of sense in this app. –Amy Solomon
Sonic the Hedgehog is a classic, at least in the sense that it was the launching pad for a famous character. In reality, it’s a lot more like some bands’ first album: their later stuff is more refined, exploring their strengths better, to make for a better product. Such is the original Sonic game. Sonic 2 and 3 do a lot to make the series much better, so I must admit that when I heard that Sonic 1 was being remastered by Christian Whitehead and company a la Sonic CD, I was initially disappointed. But really, there was no reason to be: the tweaks and new features make this better. Sonic should be well-known at this point. Run, jump, fight Eggman’s robots and contraptions (though he’ll always be Dr. Robotnik to me), and avoid those darn spikes. This is the game that started the classic formula, including the most underappreciated part of the series’ gameplay: the complex levels and challenging platforming that comes from their multiple layers. –Carter Dotson
How much muck could a muck chuck chuck if a muck chuck could chuck muck? Chuck the Muck is a cool entry from KizStudios that merges nice graphics with easy-to-learn gameplay and a familiar scoring method. Bob is the name of our protagonist in this one. A blob with attitude, Bob is described as a being with an appetite, and it seems to hunger for colored gems. It just so happens that these gems are not that easy to get to. Thus Bob’s job is to use the gooey stuff in his environment to solve the physics puzzlers that the the gem placements created. The basic tool was a stretchy, springy “muck” that I could manipulate to a degree. Using it as a trampoline of sorts, I could use my finger to direct Bob in a pre-determined trajectory. This helped me collect the gems for three start score. Missing a target or a landing could lead to Bob’s demise. The controls mostly involved dragging, pulling to release and tap and hold. –Tre Lawrence
I can’t say that I expected much from Elements Battle. The name is about as unimaginative as it gets, the art looked pretty but uninspired and to top it off it’s freemium, which is a business model that I’ve never been entirely comfortable with. As it turns out though Elements Battle is substantially better than I expected. The core game is a lot like Puzzle Quest. The bulk of it is a series of puzzle battles on a grid where three or more identical symbols must be matched each turn. Those symbols correspond to elemental spells which get fired at an opponent once enough of them have been matched. The opponent does the same and the winner is the one with health left at the end. Outside of battles there are some basic RPG mechanics with quests to complete (though they all boil down to battles too), levels to gain and a store used to purchase additional spells and equipment. –James Rogerson
This week at 148Apps.com, everything was about – what else? – the iPhone 5. Site founder and all-around iPhone guru Jeff Scott provided some much-needed advice for anyone interested in switching carriers when upgrading: “So you, like many, have decided to switch carriers with the iPhone 5? You could go data only but perhaps you still need the phone part of the iPhone. Let’s say for instance you are tired of the customer-hostile management at AT&T and want to move to Verizon. Just, you know, as an example.
Let’s rundown what you will need to make the switch and any pitfalls you might hit. It’s a fairly simple process, but there are some things you should know first, before starting.”
Meanwhile, GiggleApps headed to the Great White Way, courtesy of Amy Solomon’s review of Broadway Barks: “Broadway Barks is a lovely interactive story, written, narrated and sung by Tony-winning actress Bernadette Peters, based on the previously published children’s book with CD of the same name. Versions for both iPhone as well as iPad are available.
This is a cute and charming story of a dog who no longer has a home and is all alone in the park until he is discovered and given a chance to be seen at Broadway Barks – a charity event in New York City to promote the adoption of animal, ultimately finding a new home.”
Finally, 148Apps.biz featured a how-to for creating a better mobile app from Prince Arora: “You just came up with a great idea for a mobile app or you are working on a new feature to add in your existing app. You have laid out all the screens, primary & secondary actions, and interaction flow in your head and you get down to write the code.
Great! However, this scenario is the same as starting to build a house without a blueprint. Wireframes are like blueprints and visual design is like interior decoration for an app.
So before you start writing code, work on a blueprint — this includes writing down the features/user stories, designing the flow charts, defining the primary & secondary action and designing the wireframes. These sounds like a lot but I’ll walk you through each step to show you how simple it can be.”
And that, my friends, brings us to the end of a very busy and exciting week. Stay abreast of the latest news, reviews and contests by following us on Twitter and Liking us on Facebook, and be sure to meet me back here next weekend for a rundown of what you might have missed. See you next week!
This week at 148Apps.com, we got ready for some much-deserved rest with a comprehensive overview of all major Labor Day app sales. Site founder Jeff Scott writes, “It’s another holiday weekend here in the USA. Burning Man, end of summer, Labor day — pick your favorite. And that means it’s time for another huge sale on iPhone and iPad apps. These apps are on sale and they have to go!”
Released: 2012-04-12 :: Category: Games
Over at GiggleApps.com, reviewer Amy Solomon dug deep into the earth and discovered Auracle-Fossil. She writes, “Fossil tells the story of a girl finding a fossil on the beach, and the story of where her mind goes as she imagines this dinosaur alive long ago, as well as the process that this bone must have taken to be transformed into a fossil.
Fossil is beautifully illustrated with striking water colors, as these original illustrations found in the published book work quite well in terms of translating these paintings. Here, the double page spreads from the book are formatted to fit the screens without losing much real-estate, allows readers to see both these pages together without the need to pan and scan, a feature that works in other apps, yet is simply not necessary here.”
Finally, 148Apps.biz writer Carter Dotson reported on an unusual trend in the world of free apps: “Fiksu has released its latest Indexes tracking how much it costs for brands to acquire loyal users, and how many downloads the top free iPhone apps are getting.
The Fiksu App Store Competitive Index tracks the average combined volume of the top 200 free iPhone apps. For July, the Index indicates that daily downloads decreased month-over-month by 5.6%, down to 4.37 million downloads from 4.63 million in June. The number has remained relatively stable after a drop from 6.35 million in February. This may be due to a residual after-effect of the holiday season, which saw steady increases after the launch of the iPhone 4S.”
More big stories are on the way from the App experts at 148Apps! Follow us on Twitter and Like us on Facebook to keep track of the latest sales, reviews, news items and more. See you next week, football fan!
This week at 148Apps, a new video revolution began, as Amazon.com released its Amazon Instant Video app for the iPad. Carter Dotson writes, “Amazon Instant Video is now available on iPad, expanding out the Amazon’s vast library of video offerings to iOS users. This offers streaming of purchased movies and TV shows from Amazon, with the ability to sync up watch lists between devices. It also includes titles available from Amazon Prime, similar to Netflix, a service offering over 120,000 streaming movies and TV shows. It is only available as a yearly subscription from Amazon as part of the Prime service that also includes free 2-day shipping on Amazon items.”
Released: 2012-07-31 :: Category: Entertainment
Over at GiggleApps.com, writer Amy Solomon got us ready for mealtime wither her review of Bo’s Dinnertime. She writes, “Bo’s Dinnertime in a cute and fun interactive universal app that teaches the sequencing of events that lead up to dinnertime, such as food shopping, putting away groceries, cooking and setting the table, as well as eating dinner and cleaning up afterwards. A simple and sweet song is also included, as is a section dedicated to selecting and eating foods with the tap of a finger. Narration is included, leading children though varied food related exercises, complete with subtle highlighting of new objects to tap or interact with, keeping the flow of this app going nicely.”
Released: 2012-05-15 :: Category: Education
Last, but certainly not least, 148Apps.biz writer Carter Dotson explored the results of a recent study by KinderTown. He says, “KinderTown, developers of an app that helps collect the best kids apps on the App Store, have released a study based on searches within their app. Their “KinderSights” analytics study collected data from June 20th to July 10th, and they have released the results from the study, revealing some key insights into those that search for kids’ apps on the App Store.
The most-searched criterion was age, with 50.2% of searches looking for apps for a particular age. Second was price at 40.6%, followed by platform at 31.8%, and the type of app was last at 30.2%.”
This week may be done, but there’s no need to worry. More app reviews, news and contests are always on their way across the 148Apps network. Just follow us on Twitter or Like us on Facebook to stay on top of all the happenings. See you next week, Gothamites!
This week at 148Apps.com, we got into the game with our look at CoachNote. Writer Jennifer Allen says, “CoachNote offers a way of creating sports drills, strategies and tactics, all from an iOS device and it’ll be a real hit for coaches as well as fans. The app makes it easy to create complex plays and strategies with tools for drawing lines in multiple colors to explain what’s going on.”
Released: 2012-01-27 :: Category: Sports
Meanwhile, GiggleApps.com took a closer look at Brave: Storybook Deluxe. Reviewer Amy Solomon writes, “As one would expect from this Disney Pixar film, the illustrations, music and narration are quite striking and beautifully crafted – especially the brilliant use of bright and bold colors which was the main detail that caught my eye the first time I saw a trailer for this film.”
Released: 2012-06-14 :: Category: Entertainment
148Apps.biz presented a guest editorial from Matthew Palmer, founder and CEO of Marketing Your App. Palmer says, “After all the hard work of creating a mobile app, there is one decision that can sink even promising apps more than any other: choosing a price. Knowing what to charge for any product is tough, but the peculiar world of the App Store makes it a top question for even savvy developers.
The rewards are great: Apple has already paid out $4 billion to app creators who have combined a smart app with good marketing. But, too often, sticker shock leads customers to ignore otherwise helpful apps. When developers choose the wrong price, more often than not it seems, they aim too high.”
And that, my friends, is the week that was. Don’t miss out on anything in the coming days and weeks. Stay on top of our contests, promos, reviews and news items by following us on Twitter and liking us on Facebook. You’ll be glad you did. Until next week, keep wall crawlin’.
This week at 148Apps.com was all about the red, white, and blue as we celebrated the 4th of July. Writer Lisa Caplan contributed to the festivities with her list of Favorite Four apps for Independence Day. She writes, “It’s July 4th, so we hope most Americans are out celebrating and reading this on an iPhone or iPad or between activities. But if you are still looking for apps to help make the day even better, we’ve rounded up four of our favorties that commemorate everything from US History to the traditional BBQ for you here.”
Released: 2009-07-13 :: Category:
Released: 2011-06-22 :: Category: Education
GiggleApps stayed on a vacation theme with its review of Miny Moe Car. Reviewer Amy Solomon says, “Miny Moe Car is a charming and fun simulated driving app that toddlers and children in preschool will enjoy. I have always been a fan of this type of toy, both as an arcade game as well as a simple children’s plaything. I remember when my son was just a year old, I bought him the most realistic driver I could find – a toy he still enjoys today. A search on iTunes will find a few applications of this type that mostly show a POV from the driver’s seat of a car or other vehicle. This is also the case for this application which does a really nice job of recreating the driving experience for toddlers.”
Released: 2012-05-10 :: Category: Education
And finally at 148Apps.biz, Carter Dotson reported on a new study revealing the iPad as the number one gaming platform. Dotson writes, “Tablets and phones are vastly different devices. This seems obvious, but in reality, they really aren’t: the difference between the iPhone 4S and the iPad 2 is basically different sized screens. However, the way that users, especially gamers, use the two devices is still dramatically different, according to PlayFirst, via Pocket Gamer. Tablet users are playing more games than phone users are, and they’re spending more on games.”
That’s the end of this week’s happenings, but there’s always more news, reviews and contests headed your way across the 148Apps network. Just follow us on Twitter or Like us on Facebook to keep track of all the goings-on. Until next week, enjoy the fireworks!
Newly released for the iPhone comes Snow White, a beautifully animated storybook style app detailing the fairytale of Snow White while also offering a number of mini games and songs.
Available in both English and Spanish varieties, Snow White promises 35 minutes of interactive story, along with 8 mini games to play. In all there are 28 scenes to look around via the tilt functionality of the iPhone or by touching the screen to discover hidden details. The games are a mixture of sing along, memorizing pairs, exploding bubbles and solving basic puzzles. Children can explore the app either by reading to themselves or having the storyline read to them.
Snow White should be the ideal interactive storybook for young children. Being available in two different languages and with native speakers available for both ensures that both native English speakers and Spanish speakers wll be able to enjoy the classic tale.
It’s out now priced at $4.99.
Released: 2012-05-26 :: Category: Entertainment
The iPad has done wonders for revolutionizing storytelling, especially for young readers.
Newly released storybook Mimi Good & Bibi Bad has taken that idea one step further, by encouraging a new form of interactivity. The story tells the tale of two children at school: Mimi and Bibi, two English kids who find themselves at a school in the US. It’s a fun fish out of water tale, starting with a talent contest and introducing other characters such as Mimi’s best friend Melani and teacher Mrs Quackenbush.
The cool twist comes in the form of being able to rotate the iPad in order to switch from kind Mimi to naughty Bibi. It’s a very neat move that should keep kids particularly engrossed in the storyline.
Even better for young children, Peppa Pig’s Mummy Pig is the narrator for the app, otherwise known as Morwenna Banks.
Mimi Good & Bibi Bad is out now priced at $1.99.
PipeDream Labs, an app development company based out of India, has released its first interactive children’s book, The Perfect Shape. The book is a 30-page story with unique art, music, and interactivity.
The app mixes some traditional story-telling with animations (both subtle and flamboyant) to make for an interesting experience for children. The book describes the tale of Curiosity, the youngest son of the creator, and his goal to “redesign the world to make it a better place and rid it of all wrongs.” Curiosity is accompanied by his pet Bunny. The Perfect Shape follows Curiosity and his pet as they adventure to create the perfect world.
The Perfect Shape was released on March 23th and is available for $2.99. The Perfect Shape is an iPad-only app.
PipeDream Labs also creates digital comics, games, and designs toys. Check them out here.
Issue 14 of Pocket God Comics is now available on the App Store. Entitled “Para-Abnormal Activity”, it’s the final instalment in the series, before a new story arc begins.
The story in this issue focuses on the two tribes after they crash into a mysterious island while attempting to get home from their previous adventure. The girls are unable to regenerate which is not very convenient given they’ve just landed on a haunted and very spooky island!
For those who have inexplicably missed out on Pocket God Comics before, the comic is based on the very successful game of the same name and consistently features some great artwork.
As always, the comic is priced at $0.99 through an in-app purchase. A taster of the story is available below. For those comic book fans who prefer a physical item, issue 14 will also be available in local comic book shops around the US.
This week at 148Apps.com, we checked out the long-awaited release of Readability, via a quick overview and full review from Lisa Caplan. Caplan writes, “The app provides the same service and merges seamlessly with the web versions. Users open to a blank page with just a menu. Filling the app is the the reader’s job. Users can search the web or enter an URL manually. The app pulls the article, pretties it up, and places a lead-in on the home screen.
I found it faster to just surf on my Mac adding articles that appealed as I found them, but how one fills the app is a small matter. What Readability does with the content is the cool bit. I tested the universal build on an iPad and it works wonderfully in both orientations. In landscape the articles fill the main pane and a well-designed and unobtrusive sidebar has the menu. In portrait the sidebar is a tiny top bar.”
Released: 2012-03-01 :: Category: News
Meanwhile, our sister site Giggleapps.com dug deep into the garden of apps and came up with a review of The Giant Turnip: A Kidztory Classic Animated Interactive Storybook. Reviewer Amy Solomon says, “As always, the look of this app is delightful, with wonderful colors and textures and fun use of music incorporated into a style utterly recognizable as a Kidztory storybook. I appreciate the warm browns and green shades seen in the land where the turnip is planted, along with the noticeable brush strokes for a lovely effect. Possibly more so than other apps from this series, nothing is flat-looking within this app as every animal or other detail has its own imperfect texture that layered together on the page really brings a richness to this story that adults may enjoy even more than their children.”
Released: 2011-12-12 :: Category: Books
Finally, 148Apps.biz updated GameSpy’s progress on its GameSpy Open platform. Brad Hilderbrand writes, “Today GameSpy announced that there are over 600 titles in development for its year-old GameSpy Open platform. The stable of upcoming titles includes games like Warm Gun, Skullgirls and more, with a total of 1200 developers hard at work on new projects.”
The old week is done. Bring on the new week, with the promise of the iPad 3 just around the corner. In the meantime, follow us on Twitter or Like us on Facebook to keep abreast of the latest reviews, news items and contests right when they happen. See you next week!
This week at 148Apps.com, we celebrated the release of Tweetbot, version 2.0. Blake Grundman and Jennifer Allen broke the news, then Carter Dotson wrote the full review. Dotson says, “There are very few apps that someone could say ‘this has been released!’ that I would buy immediately. Tweetbot for iPad was apparently on that list, because as soon as I saw on Twitter that the iPhone/iPod touch Twitter client was now available on iPad, I went out and bought it sight-unseen with an urgency unlike the way I approach many other things in my life.”
Released: 2012-02-08 :: Category: Social Networking
Meanwhile, on Giggleapps, reviewer Amy Solomon took a closer look at interactive storybook The Gnat and the Lion. She says, “My kids (ages 10 and 7) and I listened to the read-aloud story and watched the animated short film together before bedtime. We liked the animation, and watching African animals such as the lion and the rhino encouraged a discussion about African grasslands and the animals that live there. We liked the fact that the words are highlighted as the narrator reads them, which is very helpful for children who are learning to read. We also liked the narrator’s voice and accent and how it tied into the African-themed story.”
Released: 2011-02-03 :: Category: Books
Finally, at 148Apps.biz, writer Brad Hilderbrand reported on the explosion of app usage during last week’s Super Bowl. Hildebrand states, “Sunday night’s Super Bowl matchup between the New England Patriots and New York Giants was a classic, but according to a new report from Flurry most viewers were just as likely to be staring at their smartphone screen as they were the game. The company used analytics software built into many popular apps to surmise that of the 111 million people watching the Super Bowl, an estimated 98 million spent at least some time futzing with an app.”
Another week down, but don’t forget to stay on top of all things related to the app-nation through us. Follow us on Twitter and Facebook to get the latest news, reviews and contests right out of the gate. In the immortal words of Garrison Keillor, be well, do good work, and keep in touch. See you next week.