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Spacetime Studios' Greg Mueller Tells All About Battle Command's New Player-Driven Economy

Posted by Jennifer Allen on August 21st, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarhalfstarblankstar :: BEEN THERE :: Read Review »


The recent update of Battle Command! has been quite a significant one, adding a new way of working together and sharing resources through a player-driven economy. The update adds a new resource in the form of Darium, which can be used to produce specialized troops and weapons. The unique part of this is that you can only gain the resource by working together and sharing other resources with your alliance mates. It's a new twist on a familiar format and has the potential to change a lot within the F2P empire building landscape.

Because of that, we took the time to talk to Lead Producer for the game, Greg Mueller, to learn more about how such a significant inclusion came to be.


148Apps: How did you come up with the new resource sharing system? What was the thinking behind it?
Greg Mueller (GM): Players in Battle Command! are very engaged with their Alliances. We have a boosting mechanic where players can send free production boosts and building speed-ups to their Alliance mates. This is a very popular feature in our game with close to 1 million boosts sent per day. We know players enjoy interacting with their Alliances, so we designed this new system to add even more depth and interaction to the Alliance play. We also wanted to give players a way to uniquely contribute to their friends in the game so we added the three resource types that can be shared. This way you might have Diamonds and I have Amber and we both benefit by sharing those with one another.


148Apps: In what way do you expect it to change how players interact with each other and play the game?
GM: This update will definitely add even more emphasis to being in an active Alliance. Players will be sharing more, chatting more, and helping out their friends in a variety of meaningful ways. It takes the social aspect of the game beyond simply chatting or donating troops. With this new Darium resource players will also be able to build six new offensive and defensive weapons, each of which adds a new layer of strategy to the game.


148Apps: How balanced is it? Will players now be pretty much expected to be part of an alliance in order to be successful?
GM: The vast majority of our mid- to high-level players are already in Alliances, so most players won’t have to change the way they play at all to enjoy this new system. We’ve spent a lot of time play testing this both internally and in public beta to make sure we keep the game balanced for players who choose not to join an Alliance.


148Apps: How will the story-arc be affected by this new resource and gathering method?
GM: The Darium update comes with its own original story. The update introduces a new class of units and defensive structures that all look, feel, and act very unique. We had a lot of fun with the story and artwork to make these new units feel powerful and mysterious and fun to use.


Thanks to Greg for taking the time to answer our questions.

Battle Command! is out now on the App Store.

Battle Command's Darium Update Will Give You a New Way to Play Next Week

Posted by Jessica Fisher on August 14th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarhalfstarblankstar :: BEEN THERE :: Read Review »

The Darium update is coming to Battle Command, by Spacetime Studios. What was once a fun military strategy game will now evolve to include a whole new resource-sharing system, an entirely new tier of troops, new buildings, new attacks, and more.

The update brings players a new storyline as a meteor crashes all too closely to their base. Contained inside the smoldering rock is Darium: a new resource that players share across their alliance. You will be able to build new troops and tech with it, but in order to make the most of your resources you must share them with your friends. The more you share the more you will be able to build. The sharing structure brings an interesting angle to this type of social gaming that we haven't seen the likes of before.

You can download Battle Command for free on the App Store, and keep an eye out for the Darium update.

New Resource Sharing System – Players work with allies and share resources to create a new alien material known as Darium.

New Troops – The Darium Grenadier, Darium General, and Flying Armada Airplane are a new tier of destructive force to be reckoned with.

New Buildings – The Darium Research Lab, Resource Mining Facilities, Storage Buildings, and more, let players expand their base and provides greater base layout customization.

New Defenses – The Darium Laser and Pulsar add a devastating new defensive attack that will annihilate any enemy that dares challenge your defensive prowess.

Arcane Battlegrounds Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on June 9th, 2014
Our rating: starstarstarblankstarblankstar :: FORMULAIC BASE BUILDING
It's not so much that Arcane Battlegrounds is a bad freemium base building game, it's just that it's one that's been done before. A lot.
Read The Full Review »

Arcane Battlegrounds, a Free-to-Play Strategy Game from Spacetime Studioes, Set to Launch Soon

Posted by Ellis Spice on May 30th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: BRIGHTER :: Read Review »

Following on from the mobile MMO Arcane LegendsSpacetime Studios has announced Arcane Battlegrounds: a free-to-play online strategy spin-off for the franchise. Arcane Battlegrounds will let players take control of Warriors, Trolls, and Dragons in real-time battles as they attempt to defend Arlor from a tyrannical ruler. Through use of strategy and cunning, players will build a kingdom and its army, and hopefully bring peace to the region once more.

Gary Gattis, CEO of Spacetime Games, gave this statement on the game:

This new title mixes the compelling storyline and rich fantasy world of Arcane Legends with the explosive and strategic gameplay found in Battle Command. Arcane Battlegrounds will add another pillar to the growing foundation of games we develop and support.

Arcane Battlegrounds is set to become available for iOS within the next few weeks.

Spacetime Studios Announces the Fifth Expansion for their MMORPG Arcane Legends

Posted by Tre Lawrence on March 13th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: BRIGHTER :: Read Review »

Spacetime Studios has announced a new expansion - the fifth - for Arcane Legends, called "The Dragon Enclave."

This one takes the player into Lord Rendtail's lair. It sports new player caps, new bosses, and new pets to explore with. There is also new currency, dungeons, armor, and daily quests to keep players engaged.

Legends Producer Alex von Minden likes the continued product. “The Spacetime Development Team had a lot of fun creating the Dragon Enclave and it shows. The art, action and story come together for solid MMORPG experience, all delivered neatly to your mobile device. I’m especially proud of our final boss, the fearsome Lord Rendtail. It is a great boss fight with a unique spin that makes it unlike any other encounter we’ve done before.”

The Dragon Enclave expansion has been submitted to the App Store and should be going live very soon. In the meantime, you can download Arcane Legends for free.

Spacetime Studios Updates Each Title in its Legends and Battle Franchises with Permanent and Seasonal Content

Posted by Andrew Stevens on December 10th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: BRIGHTER :: Read Review »

Spacetime Studios is set to bring permanent updates and seasonal content to each title in the Legends and Battle franchises. This includes Star Legends, Dark Legends, Pocket Legends, Arcane Legends, Battle Command, and Battle Dragons.

Players can now experience Tarlok's Wrath, which is the winter event for Arcane Legends that goes until January 6. The rest of the holiday content will be available on December 17; including new winter campaign levels, seasonal battles and quests, and special holiday loot.

Battle Command! Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on November 26th, 2013
Our rating: starstarstarhalfstarblankstar :: BEEN THERE
Battle Command! might be well made but it's been done before, and fatigue is setting in steadily.
Read The Full Review »

Battle Command! - Free-to-Play Multiplayer Strategy Title with Over 25 Single Player Missions is Now Available

Posted by Andrew Stevens on November 12th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarhalfstarblankstar :: BEEN THERE :: Read Review »

Battle Command! is now available on the App Store, bringing gamers a free-to-play multiplayer combat strategy title. It features over 20 offensive units and 10 defensive units to make use of in more than 25 single player missions.

“Battle Command! delivers a compelling single player experience with an even deeper multiplayer mode that will keep players stuck to their phones like a sticky bomb,” said Gary Gattis, CEO at Spacetime Games, in a press release. “This title will bring fans of Spacetime Games and mobile gamers the action-packed combat strategy title they have all been waiting for.”

The Realm of Shadows Lurks Just Beneath the Surface of Arcane Legends

Posted by Rob Rich on August 29th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: BRIGHTER :: Read Review »

Spacetime Studios' popular MMO Arcane Legends (although really, all their MMOs are popular) is getting an update. And not just any update; a mysterious, shadowy update.

The new Realm of Shadows content is going to "introduce players to, and have them save, the sorcerer’s homeland." Sounds intriguing, right? Well what about new enemies and bosses? New loot, pets, and gear? New quests? Nah, I bet what you'll really be excited about is the level cap increase that takes each characters' max level from 31 to 36.

If the Realm of Shadows sounds like your kind of place, then either download Arcane Legends and check it out or update it if you've already got it on your iOS device. Simple as that!

Battle Dragons Releases An Army Of Dragons On iOS and Has Players Commanding Them In This Combative Strategy Title

Posted by Andrew Stevens on August 22nd, 2013
+ Universal App - Designed for iPhone and iPad

Battle Dragons, the new combative strategy title from Spacetime Studios, has made its way into the App Store. The game puts players in control of an army of dragons, and features 18 offensive dragon units and 8 defensive structures for players to strategize with; learning all the ins and outs to making sure they have the best defense set up.

The free-to-play game also features cross-platform gaming so that players are able to battle against friends who own Android devices.

Get to it, dragon commanders!

Star Legends Update Adds New Dangers, Weapons and More

Posted by Andrew Stevens on April 29th, 2013
+ Universal App - Designed for iPhone and iPad

There is a new update for sci-fi MMO, Star Legends: The Blackstar Chronicles, that puts players in danger from a swarm of man-eating super insects. The update adds a new level cap of 50 (51 for the elite) as well as new achievements, titles, weapons, and armor.

Free MMO Arcane Legends Gets New Piratey Content With Kraken Isles

Posted by Rob LeFebvre on February 21st, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: BRIGHTER :: Read Review »

Uh-oh. Looks like my productivity is going to take a sharp drop in the next few days, as I load up Arcane Legends' new expansion, Kraken Isles, which Spacetime Studios claims is full of "mythical pirate peril" to the popular and free mobile MMO, also available on Android and the Chrome Web store.

arr, mateys: click to see me in bigger view!

Features Include:
Level cap raised 5 levels to 26
New Kraken Isles adventure areas
Travel by ship
Added pirate Aegir foes and bosses
Pirate themed armor and weapons to collect
New Mythic and Arcane rarity items - the most powerful ever!
Season 3 of the Leaderboards
Pets now available in Player vs. Player combat
Additional Achievements
New pets to collect, including the Toucan and Monkey

Spacetime Studios Invites You To Rediscover Pocket Legends With Two New Vital Character Classes

Posted by Rob LeFebvre on December 13th, 2012
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: AWESOME :: Read Review »

Pocket Legends was the first cross-platform MMO release from Spacetime Studios, and it has grown over time to support a massive user base and an ever-growing list of core-MMO features, including player-vs-player, high level caps, and a deep playing strategy that takes into account stats, weapons, and armor builds across multiple characters and classes.

Today, Spacetime Studios announced two entirely new character classes, the Rhino and the Fox, to round out a five-class roster of character types available for high-level, core MMO play within the Pocket Legends universe.

First up is the Vixen Ranger, a female ranger class represented by a Fox. This is an up close, melee character who uses cunning, poisons, and bandage abilities to get in, poison enemies in the face, and evade damage while jumping away. This character class uses dual daggers, uses leather armor, and has some ranged abilities thrown in along with some great area of effect abilities, said Julianna Scruggs, a lead designer on Pocket Legends.

The other new class is the Paladin class, the Rhino. This is the healing tank character class, represented by a Rhino animal. MMO players will recognize this classic build, using hammers and plate armor as well as a variety of magic and tanking spells like taunt, charge, heal, resurrection, guardian and others. There's a cute bird that sits on top of the Rhino that can be enabled, clearing the character of any bad effects from opponents.

With the three other Legends-branded games, it's a wonder why Spacetime Studios is supporting the oldest one in the bunch, when Arcane Legends, especially, is doing so incredibly well. Chief Visionary Officer Cinco Barnes says that it's a labor of love. Plus, he says, the community playing Pocket Legends is massive. "The Pocket Legends user-base is increasing," he told 148Apps in a phone interview. "There are still unique things in mobile online gaming happening here - being able to create specific builds for character classes, along with a community of players who are expert at building strong, unique characters. This is hard core, under-the-hood MMO game play."

Spacetime Studios takes its player community very seriously. They listen to feedback constantly, tweaking game play and game features in response to that very same community dialogue. "We work a lot with the public," said Scruggs, "and with our forum members. We have an open relationship with our players--feedback is at a very refined level of discussion."

In addition to the two new classes, the Pocket Legends update will include a ton of other extras, listed below.

New Elite Bossfights - Battle a level 76 Red Dragon, and discover a secret elite boss hiding in the Underworld
New Heroic Dungeon - The Dragonet of Fire Forest just got meaner in the new heroic difficulty "Forgotten Forest"
New 3 vs. 3 Capture the Flag PVP map - Fight for flags and glory in the Burning Flats
New Skill Ranks - All character classes have more advancement options with the addition of two new skill ranks for all abilities
Free Respec Weekend – Free skill and attribute respec for all classes this weekend only, in celebration of the new classes as well as ability ranks
New Items - Discover all new items to power up your hero
New Low Level Drops - Better weapons and shields for lower leveled characters
Return of Winterfest - Pocket Legends’ holiday celebration returns with new vanity drops and store items

It's truly a delight to see a studio spending this much time and attention on a game that came out in 2010, a veritable ancient game by iOS and App Store standards. The new character classes, gameplay tweaks, and other MMO-style holiday updates really show the team's commitment to creating--and maintaining--a first class, core MMO experience on mobile devices.

Arcane Legends Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on December 3rd, 2012
Our rating: starstarstarstarhalfstar :: BRIGHTER
Arcane Legends is the newest MMORPG from Spacetime Studios, and it represents a dramatic improvement on its predecessor.
Read The Full Review »

Dark Legends Removes Energy Mechanic In Response To Fan Criticism

Posted by Rob LeFebvre on June 15th, 2012

When we previewed Dark Legends at the Games Developer Conference last February, we noted the new social-game mechanics, like Energy needing to be recharged to continue the progress in-game, as something that fans might not appreciate.

"With every new Legends title we try to push the bar as far as we can for mobile multiplayer gaming. Sometimes innovations are hits, and sometimes they are misses," said Spacetime Studios founder and CEO, Gary Gattis. "We have a very close relationship with a very passionate audience and they told us the way we integrated Energy into the 3d gameplay was definitely a miss."

It turns out that we were right, as the vocal fan base of Spacetime Studios' third game in their Legends franchise has spoken up. Kudos to the developer, however, as they've decided to respond to fans and remove the mechanics that fans didn't like.

"Luckily we have a very powerful engine that allows us to rapidly iterate major systems," continued Gattis. "In response to the player feedback; Energy will no longer be a gate, instead we'll introduce a host of new systems that will hopefully work much better and be more rewarding."

Those new systems include Allies and Minions, as detailed below. Kudos to Spacetime Studios for being responsive to their fanbase, something many companies might not even consider, nor be able to accomplish in such a quick timeline. The update is planned to go live this coming Tuesday, so make sure you keep an eye peeled. And don't try to go get it today, just sayin.


From the devs:

Changes to Energy Mechanics:
• 3D missions no longer require energy to initiate.
• Campaigns will now display a recommended minimum level to convey the difficulty level to players.

Allies (New!):
• Players will now use energy to send Allies on jobs.
• Allies are NPCs that the player unlocks when playing through a campaign. These Allies will assist the
player by performing jobs for them.
• Players must decide what type of job they want their ally to perform. Each ally has 3 different
jobs they can undertake.
• Each of the jobs has a different amount of time associated with it, but the same energy cost.
• The more time a job takes the better the reward.
• If players do not pick up a job within a certain period of time after it is ready they will lose part
of their reward.
• When Allies perform jobs with the longest timers, players will receive an item plus a chance to get new
legendary weapons.

Minions (New!):
• Players will receive their first minion. Minions are tied to players and live in their lair. This minion
will offer players a daily reward of cash and xp. If a player successfully collects their daily reward for 5 consecutive days they will earn a new, random, wearable item.

Other Changes:
• Minor changes to storyline of 3D missions