Posts Tagged ios

This Week at 148Apps: February 6-10

This week at 148Apps.com, we celebrated the release of Tweetbot, version 2.0. Blake Grundman and Jennifer Allen broke the news, then Carter Dotson wrote the full review. Dotson says, “There are very few apps that someone could say ‘this has been released!’ that I would buy immediately. Tweetbot for iPad was apparently on that list, because as soon as I saw on Twitter that the iPhone/iPod touch Twitter client was now available on iPad, I went out and bought it sight-unseen with an urgency unlike the way I approach many other things in my life.”

Read the full review on 148Apps.com.

$2.99
iPad Only App - Designed for the iPad
Our Rating: ★★★★½ :: WELL-BUILT MACHINE
Read Our Full Review >>
Released: 2012-02-08 :: Category: Social Networking

Meanwhile, on Giggleapps, reviewer Amy Solomon took a closer look at interactive storybook The Gnat and the Lion. She says, “My kids (ages 10 and 7) and I listened to the read-aloud story and watched the animated short film together before bedtime. We liked the animation, and watching African animals such as the lion and the rhino encouraged a discussion about African grasslands and the animals that live there. We liked the fact that the words are highlighted as the narrator reads them, which is very helpful for children who are learning to read. We also liked the narrator’s voice and accent and how it tied into the African-themed story.”

Read more at GiggleApps.com.

$1.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2011-02-03 :: Category: Books

Finally, at 148Apps.biz, writer Brad Hilderbrand reported on the explosion of app usage during last week’s Super Bowl. Hildebrand states, “Sunday night’s Super Bowl matchup between the New England Patriots and New York Giants was a classic, but according to a new report from Flurry most viewers were just as likely to be staring at their smartphone screen as they were the game. The company used analytics software built into many popular apps to surmise that of the 111 million people watching the Super Bowl, an estimated 98 million spent at least some time futzing with an app.”

Read the full report at 148Apps.biz.

Another week down, but don’t forget to stay on top of all things related to the app-nation through us. Follow us on Twitter and Facebook to get the latest news, reviews and contests right out of the gate. In the immortal words of Garrison Keillor, be well, do good work, and keep in touch. See you next week.

In a tweet this morning, Natalia Luckyanova, co-founder of Imangi Studios, the developers behind runaway hit Temple Run, let it be known that their game has hit 36 million downloads. Let’s pause for effect here. 36 million iOS devices (they’re working on getting to the Android platform furiously as we go to press) have this hot game downloaded to it. That’s fantastic.

Now we all know why it seems like every iOS screen we come across has Temple Run on it. And why it’s number 2 on our list of the Top 148 Free iPad apps and number 4 on our list of the Top 148 Free iPhone games.

Temple Run puts players in the role of an Indiana Jones style protagonist, running from diabolical monkeys through a 3D environment. This endless runner takes an isometric third person perspective to the genre, allowing players to jump, slide and turn down narrow maze-like paths with swipes up, down, left and right. There are also tilt controls to collect coins, which can then be redeemed for upgrades and special powers, like invisibility or magic bridges across gaps.

We’ve been writing about the genuinely talented (and nice!) folks at Imangi Studios since they began, so we’re pretty darn excited about their recent and well deserved success.

FREE!
+ Universal App - Designed for iPhone and iPad
Our Rating: ★★★☆☆ :: RUN, BABY, RUN
Read Our Full Review >>
Released: 2011-08-04 :: Category: Games

This week at 148Apps.com we closed out the month of January, and thus our month of focusing on health-related apps, with a special article on iOS and special needs by Lisa Caplan. She writes, “In keeping with January’s health & fitness theme I’m taking a stab at some self-disclosure. I have a spinal cord injury with a host of related 14-karat diagnoses. I don’t use apps for the disabled, though, like those to help remind me to take my meds, find handicapped parking, get medical information or find online support communities. I don’t think anything on my iPad – including pictures – would hint that I have “special needs.” Nonetheless, iOS devices and apps have improved my health, both physical and mental.”

Read all of Lisa’s commentary at 148Apps.com.

Amy Solomon at GiggleApps.com reviewed Thumbnail Theater: Macbeth this week, and she had some very positive things to say about it: “Thumbnail Theater: Macbeth is an app that I greatly enjoyed, both on its own merits and also because apps for older children are not as common as I would like in iTunes. I highly recommend this app to any student who is reading Shakespeare as well as to adults who would like to know more about this time period in general.”

Read more about this iOS adaptation of the “Scottish Play” at GiggleApps.com.

$4.99
+ Universal App - Designed for iPhone and iPad
Released: 2011-12-09 :: Category: Games

Finally, 148Apps.biz site editor Rob LeFebvre reported on recent trends in app costs. He writes, “Fiksu, Inc. released their latest report today on the mobile app economy, and found all time highs for marketing costs as well as iOS downloads in December. They attribute this data to advertising bidding wars to lock in top rankings before the App Store froze during the 3 day holiday.”

Read the full report at 148Apps.biz.

That’s another week down for the record books. Thanks for reading, and remember that you can keep track of all the latest reviews, news and contests by following us on Twitter or liking us on Facebook. See you next time!

This Week at 148Apps: January 23-27

There was a vast profusion of cool stuff happening across the 148Apps network this week, but the top of the top was the culmination of our 2011 Best App Ever awards. Head honcho Jeff Scott writes, “It was an amazing year. With over 1.5 million votes cast (over three times the number cast last year) and a record number of nominations, we now have the winners of the 2011 Best App Ever Awards. Thanks to all that voted, nominated, and made these fantastic apps!”

Read the full list of winners, and our own Carter Dotson’s take on them, on 148Apps.com.

Kid-friendly GiggleApps featured a review of Fun Clock-Learn to Tell Time. Reviewer Amy Solomon writes, “Few apps actually tackle explaining the true concept of telling time they way this app does. After watching the included video in Fun Clock – Learn to Tell Time, children will be will well on their way to understanding how to read a analogue clock. As a parent, I don’t think I could have explained this better myself, also wishing that this video had been around when I was a child.”

Take the time to read the full review on GiggleApps.

$2.99
+ Universal App - Designed for iPhone and iPad
Released: 2011-09-22 :: Category: Education

Finally, over at Android Rundown, Carter Dotson took a closer look at Apple’s recent iBooks education initiative and evaluated it for what it could mean for the Android platform. Dotson writes, “It may not have been the sexiest announcement, but Android supporters – manufacturers and users alike – should not underestimate Apple’s education gambit. Their big push into education with iBooks 2 being optimized for textbooks (both the reading and selling thereof) and iTunes U offering deeper integration with college courses could be the necessary roots they have to lay down for long-term success at the expense of Android.”

Read the full commentary on Android Rundown.

FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2010-04-02 :: Category: Books

And that’s the week that was. Don’t forget to read a full list of Best App Ever winners at www.bestappever.com, and keep following us on Twitter and Facebook for all the contests, news and reviews you can eat. I’ll be playing Jetpack Joyride non-stop until next week, but I’ll see you back here then.

This Week at 148Apps – January 16-20

This week at 148Apps.com, the news was all about education and how Apple plans to transform it through a variety of iOS and Mac apps. While the new version of iBooks, and the Mac iBooks Author got most of the press, writer Jennifer Allen focused her attention on the newly-released iTunes U for iPad and iPhone. “More than 500,000 free lectures, videos, books and other resources are accessible from within this app with the ability to browse collections from institutions such as Stanford, Yale, Oxford and the New York Public Library. Notes and highlighting functionality makes everything easy to review through this informative app.”

Read more in Jennifer’s Five for Friday post.

FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2012-01-19 :: Category: Education

Meanwhile, Amy Solomon investigated Operation: Math over at GiggleApps. She writes, “The style of this app is simply wonderful, but I am embarrassed to admit that I was not able to get past the last addition level and have had problem passing other levels in the subtraction, multiplication and division levels that include double digit mathematics – not from a lack of mathematical ability – but from a lack of time.”

Read GiggleApps for more information on this new way to school your kids in math.

$0.99
$3.99
iPad Only App - Designed for the iPad
Released: 2011-12-13 :: Category: Education

Finally, site editor Rob LeFebvre took a closer look at Game Dojos, a not-so-run-of-the-mill business incubator. He writes, “Game Dojos wants to connect the best of the business with the newest to the business, helping find some micro funding and even office space for program participants. “We’d love the game companies to come here,” Burkett said, referring to San Francisco, where Game Dojos is based, “but we’re also looking into the virtual thing. We’d prefer teams to relocate to SF if they can for the three months, however we are not going to refuse to take a strong talented team based elsewhere, and will talk to them individually for consideration.” They’re not just looking to fund the studios, then, but actually nurture them to help create “longer term companies,” she said.”

Learn more and read the full article on 148Apps.biz.

And that is the week that was. If you want the latest news, reviews and contests, don’t forget to follow us on Twitter or Like us on Facebook. We’re always there for you! See you next time.

The award-winning KooZac game, which has racked up 15 million plays online and picked up a Channel 4 “Best International Interactive Viral” award, is coming to iOS and Android according to a recent statement from Square Enix. A cross between Tetris and Sudoku, KooZac is a puzzle game that has players position falling blocks on top of each other to hit the target number and complete the set amount of combinations to finish each level.

The mobile version will include new ways to play, including Puzzle, which brings the player through 60 levels of destroying silver blocks and cleaning the board by completing the targets, Endless for no level and no stage parameters and the ability to compete against the world as well as Blitz for completing targets and using boosts to achieve even higher scores within one minute. The game’s creator Ben Cusack was hired by Square Enix to head up its expanding mobile division.

Artifact Brings Photoshop Power to iOS

There is a new player in the photo-morphosis game and it’s called Artifact. The app allows iPhone and iPad users to alter their photos fairly quickly as the clone stamp tool works extremely well with iOS. This is a much welcomed app since its cost of $2.99 is dwarfed by Adobe Photoshops CS5′s $699 price tag. Ok, there is a bit of a features difference between the two, but the app is a powerful tool for those photo fans who enjoy adorning their dog Skippy with a magnificent mustache or their darling newborn with a pair of angel wings.

Artifact features two useable layers, one for the original image and the other for the image the user will be taking from. As soon as the image has been pinched into place, the user simply pants the image from the second image onto the first image for a new, unique photo. The app also allows a video frame to be used, multi-touch painting support, different brush shapes and painting modes and masking tape to block off and protect parts of the image from painting. And with the latest update, the user can undo multiple times, uses less RAM, takes images from Facebook and the opacity can be customized.

$1.99
$2.99
+ Universal App - Designed for iPhone and iPad
Released: 2011-11-30 :: Category: Photography

This week at 148Apps.com, writer Carter Dotson reviewed one of the most anticipated iOS games in recent memory – Infinity Blade II. Dotson writes, “Most of what is new here is a modified and extended progression structure. Instead of one path leading to a final boss, where failure means starting over, there are now several of them, with more branching paths to explore. There are 3 different weapon types now: the traditional swords, slow and heavy axes that deal more damage, and speedy dual swords that deal less base damage, but can do double damage once combos are started. The story is more fleshed out, with actual speaking dialogue from characters besides the God King.”

Read the full review at 148Apps.com.

$6.99
+ Universal App - Designed for iPhone and iPad
Our Rating: ★★★★½ :: MORE INFINITE
Read Our Full Review >>
Released: 2011-12-01 :: Category: Games

Meanwhile, our attention was turned to more artistic matters at GiggleApps, as Amy Solomon reviewed Auryn – Van Gogh and the Sunflowers. Solomon says, “The look of this app is terrific, with illustrations evoking the style that Van Gogh is known for, complete with bold color choices and noticeable use of brush strokes, but maintains a childlike quality that fits well within this storybook. The jazzy music used is also wonderful, relaxing as well as engaging and very enjoyable to listen to even for long periods of time. The narration used here is also quite good. Parents will also like that each spoken word is highlighted red to aid the young children new to the world of reading.”

Read more about our take on Auryn – Van Gogh and the Sunflowers at GiggleApps.

$0.99
iPad Only App - Designed for the iPad
Released: 2011-10-21 :: Category: Books

Finally, 148Apps.biz site editor Rob Lefebvre reported on tablet users and their media consumption. LeFebvre writes, “In a study put out by comScore and reported by Fierce Mobile Content and the appside, interested parties can see that the number one use of tablet devices is games, with 67% of surveyed tablet users saying they’ve played a game at least once in the past month, as compared to 49% of smartphone users surveyed. 23% of those surveyed said they’d played a game on their tablet EVERY DAY. That’s a good number.”

Dig deeper into this study and read the full report on 148Apps.biz.

That’s our wrap-up for this week. While you’re out getting all of your holiday shopping done, don’t forget to check us out on our Facebook and Twitter feeds to find out the latest and greatest news, reviews and contests. Feliz Navidad!

This week at 148Apps, once we were all finished with our Halloween and post-Halloween merriment, writer Lisa Caplan explored the vast landscape of camera replacement apps for the iPhone. Caplan writes, “Apple has done a lot to improve the native camera app with iOS 5 and lucky iPhone 4S owners are already taking the highest quality iPhone images ever. But, even with the tune up, many of the most requested features from manual adjustments to photo bursts, darkroom effects to more sharing options (Facebook anyone?) are still lacking. But, the app store is filled with alternatives so this week we look at our favorite four camera replacement apps.”

Unlock your iPhone’s photo potential by reading the full article on 148Apps.com.

$1.99
iPhone App - Designed for the iPhone, compatible with the iPad
Our Rating: ★★★★★ :: CAMERA EXCELSIOR!
Read Our Full Review >>
Released: 2010-06-07 :: Category: Photography

Over at our kid’s apps headquarters, GiggleApps, Amy Solomon took a closer look at an innovative 3D comic book called The Gwaii. Solomon states, “This app does have some 3D effects as well that are best seen as one moves the device, looking at the additional angles that this provides. The 3D here is effective but somewhat overly sensitive to touch and there have been moments that I wish I would have turned this element off, trying to keep my hand steady to minimize the screen movements. I think this effect may be a distraction for some children, while others may really enjoy this effect.”

Read more about this new interactive storybook on GiggleApps.com.

$1.99
+ Universal App - Designed for iPhone and iPad
Released: 2011-07-18 :: Category: Books

Finally, AndroidRundown featured an article by Carter Dotson that attempted to address the iOS versus Android ongoing argument head-on. Dotson says, “The thing to remember, though, is that Android and iOS are different in their very natures. iOS is a piece of Apple software, following Apple principles; it is designed to run on specific hardware. That is a big part of why the experience is often smoother. Android is designed to run on many, many forms of hardware, not just what Google has intended for it to run on. Yes, Google has their stock devices that run a pure Android, but Android is meant to be something bigger, and not as something tailored to one set of hardware. That Android is on the caliber of Android is impressive.”

Add your voice to the argument after reading the full article on AndroidRundown.com.

That is the week that was. What started with Halloween ended with the first onslaught of holiday commercials on television, so keep your eye on 148Apps.com and our Facebook and Twitter streams for the latest reviews and helpful hints to get you through the holiday season. See you next week, readers!

This Week at 148Apps, October 17-21

This week at 148Apps, site editor Rob LeFebvre interviewed Jeremiah Slaczka, creative director behind the mind-blowingly original (and long-awaited) Scribblenauts Remix on iOS. Slaczka says, “…I really like the iOS setup. It is concise and accessible to anyone who wants to develop for it, which has really changed handheld development. We will definitely be working more on this platform.”

Read the full interview at 148Apps.

$0.99
$1.99
+ Universal App - Designed for iPhone and iPad
Our Rating: ★★★★½ :: SPARK OF GENIUS
Read Our Full Review >>
Released: 2011-10-12 :: Category: Games

Meanwhile, over at GiggleApps, reviewer Amy Solomon took a closer look at another open-ended and creative game, but this time for children. Toca Store, “Transforms one’s device into a department store where kids can take turns playing both shopkeeper as well as patron. This app opens up to a store before the doors open, giving kids the chance to peruse a catalogue of product choices that they can sell in their store, that range from food stuff – both fresh produce as well as packaged foods, home goods like a hair dryer or fabric softener, and a nice selection of toys.”

Encourage the budding economist in your child and read the full review at GiggleApps.

$1.99
+ Universal App - Designed for iPhone and iPad
Released: 2011-10-06 :: Category: Games

Last, but certainly not least, Android Rundown celebrated the arrival (at last) of universal native screen capture. Carter Dotson writes, “According to Android Police, Ice Cream Sandwich (Android 4.0) will support this function universally by tapping volume down and lock simultaneously. This will be a dramatic help to anyone taking screen captures, as I’ve even heard from newcomers to Android development used to iOS development where screen capture is a breeze that there’s just no easy way to take screenshots. No longer!”

Celebrate with other Android users on Android Rundown.

The time has come to bid farewell to yet another week, but fortunately there’s more good stuff heading your way next week. Check in with our Facebook or Twitter feeds to get the latest news, reviews and contests. Till next week…adios amigos.

This Week at 148Apps, October 10-14

This week at 148Apps, we celebrated the release of iOS 5 in style, providing guidance on setting up the now-iCloud-friendly device in a home with multiple computers, multiple iPhones and multiple iTunes accounts. 148Apps founder Jeff Scott writes, “If you have multiple iTunes accounts, you can sign in and out of the different accounts without issue from the Store settings. That is unless you turn on automatic downloads. New to iOS 5 are automatic downloads for the iTunes Store for Apps, Books, and Music. If this device only uses the one account, it’s safe to turn on any of these that you wish. But, turning this on will lock this device to this iTunes account for 90 days. So if multiple accounts are used, do not turn on automatic downloads.”

Read all of this need-to-know info on 148Apps.com.

Meanwhile, on sister site GiggleApps, Amy Solomon reviewed an app sure to help your child become more adept with the alphabet, while also cultivating them into kiddie foodies. Solomon says that ABC Food is, “the latest and possibly greatest app from Peapod Labs’s series of ABC apps focused on both letter recognition as well as teaching about a specific topic, be it animals, music, modes of transportation or sports and includes the use of beautifully detailed photographs, videos from Youtube and sometimes fun facts as well. ABC Food includes a new feature to this series as this app contains fun interactions for each food highlighted within this application.”

Read the full review with a quick click over to GiggleApps.

$2.99
+ Universal App - Designed for iPhone and iPad
Released: 2011-09-02 :: Category: Education

Data was the name of the game on 148Apps.biz. Rob LeFebvre writes that, “App search company Xylogic has released 220 app download reports from 29 different countries in order to provide partners with a huge amount of data to be used in decision making process across app publishers, developers and the like. The data is sortable across countries and mobile app platforms, including iOS, Android, and Windows Phone.”

Read what all of this data could mean for you on 148Apps.biz.

That’s the long and short of it for this week. Keep watching our Twitter and Facebook feeds for lots of news, updates and contests. See you next week, crimefighters!

This Week at 148Apps: September 5-9

This week at 148Apps.com, we took a first look at Garmin’s new StreetPilot onDemand app. Rob LeFebvre writes, “The app itself offers 30 days of premium features for that dollar, including multimodal pedestrian routing, bus/train schedules, spoken turn-by-turn guidance with street names, 3D representations of buildings, traffic rerouting, photoReal Junction View and Google Local Search. Once the free month is up, users can pay $2.99 monthly or $29.99 annually, with a special introductory $19.99 annual price for this first year.”

Read more about StreetPilot onDemand on 148Apps.com.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Our Rating: ★★★★☆ :: AFFORDABLE
Read Our Full Review >>
Released: 2011-08-31 :: Category: Navigation

Meanwhile, at GiggleApps, we got the music playing with our review of Sylvester’s Band. Reviewer Amy Solomon states, “The illustrations are simply gorgeous to look at and I really appreciate how each location Henry visits has a unique landscape all its own, while maintaining the style used throughout this book, such as squared-off trees or cloud formations. I enjoy a great deal how the look of this story changes, becoming dark as the gang makes their way high into the clouds looking for William the Wolf. The details about lassoing the moon in order to bring it to the party create wonderful images that stayed with me after reading this book, my favorite moment of this story. It is also great fun the way each time Henry collects another band member they can all be seen, one by one, running to a new location. These creatures look great as well…”

Read the rest of Amy’s review on GiggleApps.com.

$4.99
+ Universal App - Designed for iPhone and iPad
Released: 2011-07-27 :: Category: Books

148Apps.biz featured an article about tablet owners and TV viewing habits. Kyle Flanigan writes, “According to the report, some 50% of tablet owners – iPad included – watch films and TV shows on their portable device for leisure. In the words of research director Keith Nissen, “tablets, in particular, have become a primary video device, both inside and outside the home.” There are few adjectives that come to mind to describe such a high percentage: unexpected, unanticipated and unprecedented began to scratch the surface.”

Find out more by reading the full story at 148Apps.biz.

And finally, AndroidRundown writer Carter Dotson announced G5 Entertainment’s first simultaneously-launched iOS and Android app, Stand o’ Food 3. “While G5 Entertainment only recently got on to the Android train, they aren’t wasting their time making sure their library of sim games are well-represented on the platform. In the past few weeks, both Supermarket Mania 2 and Virtual City have been released for Android, after their initial mobile releases on iOS.”

Read all about it on AndroidRundown.

That’s it for this week, but don’t forget to check out our ever-changing lists of apps, and make sure you keep up to date on all the latest news and happenings by following us on Twitter and liking us on Facebook. See you next week, true believer.

Harold and the Purple Crayon is a wondrous and thoughtful adaptation of the classic 1955 children’s book of the same name that had been developed into an interactive storybook, now a universal application.

I remember Harold and the Purple Crayon from my childhood and have shared this story with my son as well. Few children’s books that I can think of beg to be turned into an interactive storybook as much as this one does, and I have been eagerly waiting for this to be developed into a universal app, knowing that at some point this was bound to happen.

I am very eager to introduce this app to readers who may not know of its existence. It is the perfect experience that I expected with every element thoughtfully conceived, making this book a joy to share with my son.

Read the full review at GiggleApps.

$6.99
+ Universal App - Designed for iPhone and iPad
Released: 2011-07-29 :: Category: Books

If you could see us now, you’d notice our heightened excitement, heavy breathing, and elevated heart rates. We had a chance to preview this epic scifi MMO for iPhone, iPad (and Android, and eventually PC) last February at GDC, and have been waiting with bated breath ever since. Got any gum?

Star Legends, nee The Blackstar Chronicles, is by SpaceTime Studios, makers of the highly regarded Pocket Legends MMO. This new game, set in a fantastic scifi universe, promises to bring the same seamless massively multiplayer action to a whole new genre and audience, improving upon an already successful MMO system. There is a ton of backstory and a whole new universe of content planned for the game, so we’re hoping for a nice long run of it. When we previewed the game at GDC, there were tons of art and backstory hung on almost every wall of the suite we met with the dev and PR team, making our inner scifi geeks squee with delight.

Here’s the description form the team’s Facebook page. Can it get any more exciting!?

The doors of the UCS Blackstar will soon open to privateers who have come to make their fortunes and fame, perhaps at the expense of their very lives! Rumors abound that the residents of UCS Blackstar have discovered an alien presence on a nearby colony. Seeing an opportunity to turn a quick profit, countless privateers leap into action to carve out their fate among the stars.

There was a delay in getting the iOS version of the game out, as the Android version has been out for quite a while.

The iOS version is a Universal app, and is available right now in the App store for free. Various in-app purchases are available, though if Pocket Legends is any guide, they should not be necessary for gameplay. Stay tuned here for our full review soon.


FREE!
+ Universal App - Designed for iPhone and iPad
Our Rating: ★★★★½ :: IT'S A STAR
Read Our Full Review >>
Released: 2011-08-25 :: Category: Games

Despite our rabid suggestions otherwise, it pains us to admit that there is a world of portable gaming outside of Apple’s miniature operating system.  Sure, Nintendo announced their exciting three dimensional microsole at E3 last year, in the form of the Nintendo 3DS, but in a sick twist of fate, Sony’s new pocketsized Ferrari of a device has been getting a tremendous amount of buzz.  The device, codenamed NGP (Next Generation Portable), would seem to some to be a direct shot across the bow of Apple’s hardware suite, touting features such as front and back mounted multi-touch input, internal six-axis gyroscope and GPS, an OLED display with visuals on par with the PlayStation 3, and even 3G functionality.

As you can imagine, a device like that not only turned heads, but also managed to drag attention away from another HUGE announcement for fans of Sony’s enormous back library of original PlayStation titles: The PlayStation Suite.  Initially focused towards taking advantage of the Android phone, tablet, and set top box install base worldwide, the software is a proprietary set of emulation code, used to make a large number of Sony’s original PlayStation library available to the masses, without the necessity of purchasing a Sony device.  This is a big step forward for the company, as they move to further proliferate the already ubiquitous PlayStation brand.

With all of this buzz about the NGP being in competition with existing iOS devices like the iPhone 4, many began to wonder if the PlayStation Suite’s Android focus was in an effort to draw attention away from Apple’s platform.  I was one of those conspiracy theorists, in fact, noting that there was never any mention of iOS throughout last week’s Sony press briefing, while Android was name dropped numerous times.

In an effort to nip such discussions in the bud, when speaking with Andriasang, Sony Computer Entertainment CEO Kaz Hirai was quoted as saying:

“There are a variety of OSes, but we’re focusing first on Android. There’s also Windows, iOS and so forth, but we don’t have the resources to make it compatible with everything from the start.”

This is hardly a confirmation of the PlayStation Suite landing on iOS anytime soon, but it is good to know that we are at least on their long term radar.  Now the question becomes if and when such a functionality would or could be added, not to mention how long of a head start it will receive on Android.

Unfortunately this will all boil down to a waiting game that no doubt has more nefarious motivations than satiating Cupertino’s fan base.  It will be interested to see how this all plays out moving forward and rest assured that if anything breaks, you will read it here first.

PrintCentral for iPhone Review

PrintCentral for iPhone Review

iPhone App - Designed for the iPhone, compatible with the iPad
PrintCentral packs a pretty big bang for the buck; if only it were more intuitive.

Read The Full Review »

After a very long wait Google finally released its Google Voice app for iPhone last month. At the time the app was a true iPhone exclusive, incompatible with any other iOS devices. Now the service has been upgraded so it will work on iPod and iPad, doing everything but sending and receiving calls.

The app allows users access to all the traditional features, including free text messaging to all US numbers as well voicemail transcription for those who want to keep a log of important messages. Also, just because the iPod and iPad can’t make phone calls doesn’t mean the feature is useless, as Google has introduced a feature called Click2Call which will dial the number listed in Google Voice and then connect the call using the phone of your choice. Granted, it’s not terribly convenient but hey, it’s a feature nonetheless.

In addition to all this Google also made some general upgrades to the app itself. New features include the ability to disable text notifications when push notifications are already active, a “do not disturb” setting that sends all calls directly to voicemail and a dedicated contacts button on the dialer tab. Basically just a bunch of little improvements meant to streamline the experience and make the app that much more user-friendly.

We’re happy to see the Google Voice app spread its wings and become available on other iOS devices, but at the same time we’re not totally sure how critical this app is for non-iPhone users. While it’s a nice text-messaging and chat service, the primary function of the app is to make and receive phone calls, but that’s something the iPod and iPad simply can’t do. While this is definitely a nice app, it might also be all but unnecessary for a large percentage of consumers.

FREE!
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2010-11-16 :: Category: Productivity

[via Google]

A funny thing happened last night as Google briefly launched the Google Latitude iPhone app in the Japanese App Store, only to quickly pull it back down. While the company hasn’t made any statements regarding the “blink and you missed it” accidental launch, it would seem that the new app is primed and ready for release at any second.

Google Latitude allows users to easy track one another by displaying the locations of friends and contacts on a map. This way, if a friend asks you to meet them at Starbucks for coffee, you can instantly see which cafe they’re sitting at and head directly there. The service continually updates so you can keep track of your friends and vice-versa, but sharing settings are heavily restricted and there’s an option to turn off tracking altogether if you’d rather go off the grid for a bit.

Latitude has sort of been available for the iPhone for well over a year, but not as a native app. Thus, it can’t run in the backgound on the iPhone and is ultimately rather pointless for most users. The app has been a longstanding feature of phones running on the Android operating system, but it just now seems that the app may be on the cusp of approval from Apple.

The two companies have been at odds with one another for a while since Apple originally saw Google as a threat to iPhone market dominance, but the two companies have been warming to each other recently and it seems they may be about to settle into a more friendly relationship. Last month Google Voice finally appeared on the App Store, so it seems Latitude is set to follow in its footsteps. Also, with the launch of Google eBooks earlier this week it seems the two rivals may have finally turned the corner. More than anyone else, this is a big win for consumers.

[via TechCrunch]

Mr. Bill Gets Thanksgiving Update

Poor Mr. Bill, he just can’t catch a break. Next week, when most of us sit down to a gigantic meal and lots of football, he’ll be bouncing off turkeys and trying to avoid scarecrows set up by Sluggo with the express purpose of killing him. That’s right, Mr. Bill is getting a Thanksgiving update and his pain is your pleasure.

According to Capcom, the new update will add 14 Thanksgiving-themed levels to the standard game, as well as a Thanksgiving-oriented Endless mode which will let Bill bounce, flap and fly as far as you can take him until he meets a grisly end. This brings the total number of levels in the game to 56, alongside four different endless maps. Capcom has also promised that this won’t be the last update they add to the game, so hopefully we’ll be seeing a winter holiday edition of the title soon. I’m sure trying to maneuver Mr. Bill past reindeer would be quite a challenge.

I’ve personally got quite a soft spot for Mr. Bill, both because I loved the SNL skits and because it was the first app I ever reviewed for 148. Oh memories, sometimes you’re all I have in this world! The game is the perfect mix of simple yet addictive, and it’s a great app for those times when you’ve got a few minutes to kill and want to play a quality game without launching into more in-depth fare.

The new update is free and available right now. If you’ve already got the app installed on your device then the new “Thanks, but No Thanksgiving” stages will be ready and waiting for you as soon as you install the new data. Now, instead of talking to relatives you only see once a year you’ll actually have something fun to do after you eat and before you take the traditional Thanksgiving nap.

$1.99
iPhone App - Designed for the iPhone, compatible with the iPad
Our Rating: ★★★★½ :: NOSTALGIC
Read Our Full Review >>
Released: 2010-09-23 :: Category: Games

[via TouchArcade]

The long wait is finally over as Apple has officially announced that iOS 4.2 will be available for the iPod, iPhone and iPad today at 10am PST, 1pm EST. The new update brings features such as folders, multitasking and a unified inbox to the iPad, as well as AirPlay and AirPrint to all devices. For a full rundown of all the new features make sure to check out the tutorials we posted last week.

Specifically in relation to the iPad, Apple head honcho Steve Jobs said “iOS 4.2 makes the iPad a completely new product, just in time for the holiday season. Once again, the iPad with iOS 4.2 will define the target that other tablets will aspire to, but very few, if any, will ever be able to hit.”

One of the less publicized but still incredibly important features is the fact that Apple is extending the Find My Phone service to all users for free. The feature, which allows users to track down lost iOS devices remotely, was previously restricted to MobileMe subscribers. The feature is great for those afraid of losing their device and having sensitive data exposed to the world, as Find My Phone allows you to locate your device on a map, lock it remotely and even wipe data if it’s been compromised. Granted, most of us don’t really need such a service, but it still makes our lives feel just a little more like a James Bond film, and that’s always awesome.

At any rate, we’re mere hours away from Apple’s next big major operating system update! How excited are you? Are you planning a party to have all your friends come over and you’ll all eat snacks and download the update together? We’ll bring the dip, but if Susan makes that awful casserole again we’re totally leaving right away and will just keep running 4.1 until we get home.

FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2010-06-18 :: Category: Utilities

[via MacRumors and Apple]

Hulu Plus Makes Official iOS Debut

Those who love watching TV on the go will be pleased to hear that Hulu Plus is now available on iOS devices. The preview phase is over and the service will now be available to all iPhone and iPad users for $7.99 a month. Those who have been paying the higher rate during the preview need not worry, as your subscription will be adjusted in the next billing cycle and you’ll be given a $2 credit for every month you’ve been a member of the preview program.

While Hulu has always been a great resource for watching current seasons of to television shows, Hulu Plus takes things to the next level by offering the full catalog of hundreds of shows to watch whenever you want. Sure, you can keep up with House or Modern Family, but you can also go back into the vault and watch the full run of 21 Jump Street or The A Team. The service already supports over 200 shows from CBS, NBC, ABC and Fox, and the lineup continues to grow at a staggering rate.

Considering the fact that the holidays are fast approaching this app seems like the ideal gift for the constantly moving business traveler or friends who insist on living off the grid and not subscribing to cable. Unfortunately, Hulu Plus doesn’t yet have deals in place with networks like TBS or AMC, so while you can get current episodes or clips of shows like Mad Men or The Walking Dead, most of the content is still off-limits.

Disregarding this rather small hang-up, there’s still plenty to love about Hulu Plus making its iOS debut. If you love having your entertainment on the go then this is an absolutely must-own app.

FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2010-06-29 :: Category: Entertainment

[via AppModo]

Get ready for the mandatory update message next time you turn on iTunes as Apple has released version 10.1 into the wild. This isn’t your garden-variety new version though, as iTunes 10.1 introduces support for iOS 4.2 and some of its sexy new features.

Perhaps the most exciting aspect of iTunes 10.1 is the fact that it includes AirPlay support, which is kind of a big deal. Now users will be able to download and start a movie or TV show in iTunes on and then push it over to their Apple TV via AirPlay. Of course this is contingent upon actually having Apple TV, but for those that do it’s a great way to watch your video content without messy cables or extra time hooking stuff up.

AirPlay support landing in iTunes also pushes web-based video content one step closer towards killing traditional cable and satellite television models. As popular shows and movies appear online with generally lower prices than standard cable and satellite packages more and more folks are thinking about “cutting the cable” and moving to purely web-based consumption. What’s held them back until now has been the issue of trickier tech for non-savvy folks, but when you can start a show on your computer or iOS device and then instantly send it to your TV that takes out a lot of the fear. Granted, there are still some other issues to work out such as the amount of content available and general questions about reliability, but you have to walk before you can run.

iTunes 10.1 is available now and will likely show up next time you boot up iTunes or your computer does a sweep for new Apple-related software. If you absolutely can’t wait any longer you can also head over to the iTunes page and download it from there. Also take heart that this likely means iOS 4.2 should be just about ready for launch, but then we’ve been holding our breath so long we’re about to turn blue.

[via EndGadget]

Last week we reported on Skyfire finally launching on iOS. As was to be expected, nearly everyone with an iOS device tried to download the new browser at once, promptly crashing the company’s servers and causing all sorts of problems. Now the team is ready to try again, but this time they’re only allowing a few downloads of Skyfire at a time.

On the company’s official blog CEO Jeff Glueck announced that Skyfire will be available “while supplies last” and that the company will continually release the browser until servers near capacity, then shut it down until things clear up a bit.

“Due to overwhelming demand, we are taking this approach because Skyfire believes a good user experience should come first, and we would rather have fewer, happier customers, and add new users as we can support them,” he said. “We will open the first batches to US users only, with additional country support to follow shortly.

“Please note that there may be some initial congestion as a flood of new users simultaneously try to use the service, but try again an hour later and things should smooth out.”

Glueck is recommending that those who don’t get Skyfire right away keep checking the company’s Twitter and Facebook pages for updates on when the browser is available. Glueck is also promising to make Skyfire available outside the US as quickly as possible.

Those who have been able to use the browser seem impressed, as previously inaccessible videos now work without issue. The key is that Skyfire takes Flash videos and converts the code to HTML5, which can be read by iOS devices.

Has anyone out there tried Skyfire yet? If so, what do you think? Has it been worth the added hassle to watch video content you couldn’t see before, or is the net gain ultimately minimal?

$2.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2010-11-03 :: Category: Utilities

[via Skyfire blog]

Google Instant Making iOS Debut

If you find yourself running a Google search on your iPhone or iPad and you find the results popping up as you type, don’t be alarmed, just be excited you’re a part of the advancement of technology. Google has confirmed that they have begun rolling out Google Instant across mobile devices, and some iOS users are getting their first taste of truly instantaneous search results.

For those unfamiliar with Google Instant, it displays instant search results as you type based on popularity, current trends and other analytics, theoretically saving time as you try and find what you’re looking for. The service works extremely well if you’re searching for popular topics or hot news items, but can be a bit less helpful if you’re looking up more obscure information. Still, for folks who need info right now it will likely be a helpful addition.

The service, which is currently in beta, can be turned on simply by tapping the link underneath the search bar on the Google homepage. Google Instant should be available to anyone in the US running iOS 4, and the company is saying that if you don’t see the option to use it then a quick page refresh should do the trick. I just checked on my iPod Touch to confirm the service is up and working, and at least here on the East Coast things seem to be hunky dory.

Google Instant is a lovely little time-saver but there are definitely those out there annoyed by the service. After all, if you type in “Lady” expecting to find Macbeth but instead get Gaga it can be grounds for irritation. Instant also isn’t advised for those who get easily distracted, as the images that pop up in the above example may lead you to forget all about your literature paper and instead spend hours wondering how a human being fits into such dresses, let alone performs in them.

[via Google]

SAT Prep Game Available on iOS

Aspyr and Kaplan have announced that they’re teaming up to bring their SAT Prep game, futureU to the iPhone, iPod Touch and iPad. The game was originally launched on PC and the Nintendo DS, and features a number of mini-games which are designed to focus specifically in the reading, writing and math sections of the well-known college admissions test. The core version of the game is available for free on the iTunes Store, and four extended study levels are available for $1.99 each.

“As the iPhone, iPad and iPod Touch play an increasing role in how students receive their information, it made sense for us to expand the futureU SAT test prep game to this mobile platform,” said Kaplan’s Executive Director of Pre-College Programs Kristen Campbell “Aspyr’s ability to deliver engaging games to students across multiple-platforms has enabled us to bring futureU to a new audience of SAT preppers.”

So in addition to traditional study books, courses and flashcards students can now cram for the single most stressful exam of their lives on their mobile devices. It’s sort of ingenious yet horrifying all at once, as now you truly can take your test prep with you anywhere you go. Just looking at the screenshots of the app is bringing back a wave of sick nostalgia that makes me glad I’m not in high school anymore.

For technology-minded teens though this app may be a godsend, as it gives them a method to study that requires neither book nor sharpened number 2 pencil. Is a high school student more likely to pull out their iPhone to study than they are to text friends or update their Facebook status? Probably not, but at least it’s something there to remind them, and maybe even spur them into expanding their vocabulary or working out a couple algebra problems while they’re waiting to hear where everyone’s meeting up for tonight. You’ve got to celebrate the small victories, right?

[via FingerGaming]

FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2010-11-03 :: Category: Education

Epic has officially announced that Infinity Blade, which up until now has been known as Project Sword, will be coming to iOS devices this holiday season. The game is powered by the Unreal Engine, and has been a hot topic of conversation ever since it was teased at Apple’s keynote back in September. Some are expecting this to be the most visually impressive game yet for iOS machines.

Epic also dropped some new gameplay details, giving us our first taste of how the game will play. The company is promising that Infinity Blade will showcase “adrenaline-fueled sword battles and epic boss fights set in the realm of a fully 3D castle.” There will be at least some RPG element to the proceedings, as players will gain experience, build stats and buy new items as they progress through the story. We also know that the final boss is called the God-King, which is either pure awesome or a shining example of how lazy some people have become.

One down note is that the game won’t have multiplayer at launch, but the good news is that it will eventually come as a free update down the road. Since we don’t yet have a firm release date for the game proper we also don’t know when the multiplayer will show up, but we’d guess it will arrive in early 2011. There’s also been no price announced yet for Infinity Blade, but given the production values and development costs it’s likely going to retail for more than $0.99.

You may also want to invest in a convenient charging solution for your iPhone or iPad, as Infinity Blade will most surely be a battery hog. Enjoy playing the game in five minute spurts; that’s likely about all you’re going to manage to get out of something so resource taxing. Let’s just hope your device doesn’t die in the middle of the final fight with the God-King, because that would just be tragic.

[via TouchArcade]

The 7th Guest Coming to iOS

Classic adventure gamers will soon get to open up their inventories and combine excitement with anticipation in order to create pure joy, as Trilobyte Games has announced that they will be porting The 7th Guest to iOS devices. No specifics have been revealed, but the game’s teaser trailer is touting a Christmas 2010 release. We’ll keep our eyes peeled for any additional details.

Adventure gamers fondly remember The 7th Guest as a pioneering CD-ROM title that helped popularize the medium. The horror title moved over 2 million units in its lifetime, qualifying it as a smash success both for PC gaming in general and CD-ROMs in particular. There is some question as to how well the game will work on iOS devices, but given that the original was very puzzle-centric, the translation to touchscreens should be relatively smooth and painless.

Oh, and as if this news weren’t good enough, Trilobyte is also hoping to release the game’s sequel, The 11th Hour, as well. Right now the studio is claiming that they’ll use 7th Guest proceeds to fund 11th Hour development, so if you want to see the sequel relatively quickly then you and all your friends had best buy up tons of copies of The 7th Guest.

While many casual gamers – or those who aren’t intimately familiar with old-school PC gaming – likely won’t find much to be excited about here, it’s big news for fans of nostalgia gaming. The 7th Guest often stands alongside Myst as one of the twin pillars that built and supported PC-ROM gaming, so the title’s return is a big deal if for no other reason as an homage to the games that brought us to where we are right now.

The other great news to come out of this is that we’re seeing the resurrection of a studio, as Trilobyte shut down over a decade ago, but is now coming on strong to lead the charge on this port. We’d hate to see anyone else taking over the reins of such a venerated and beloved franchise, so it’s great to see the original studio back in the saddle once more. Launch day of The 7th Guest is one we’ll all remember, unless of course we come down with a crippling case of amnesia and have to solve a series of demented puzzles in order to remember. Man I sure hope that doesn’t happen.

[via TouchArcade]

You are now ready to elevate your iPhone photos to the next level. After all, the internet is full of quick snapshots, party pics, and other miscellaneous photos that do not do iPhone photography justice. How do you take this budding art and make it a richer photographic experience? Start by following the most fundamental of all photography laws: The Rule of Thirds.

What is the rule of thirds you ask? Without diving into the science of how the human eye works, this rule is about simply breaking your photos into thirds, and then using those thirds to your advantage. Utilize this rule in two ways for richer photos. First, pretend there is a TIC-TAC-TOE board on whatever you are going to photograph. Now, place your subject in any of the four intersecting points of this grid. If you have multiple subjects, fret not, try to place each subject in one to two of the intersecting points. The second part of this rule applies to breaking your photo into thirds. Let us say you are going to shoot a sunset over a lake nestled in a forest. Place the lake in the bottom third, the tree line should consume the middle third, and the sky the top third.

Maybe you can’t get the rule of thirds right away in your shot, have no worries, as you can apply the rule of thirds in a bit of post processing. Apps like Filterstorm and Photoshop Express will throw up a grid when you go to rotate your images. Use this grid to help visualize where images to fit into this rule, and if some cropping is going to be necessary. It may not be a perfect solution, but it will help you end up with better photos.

There are times you may break this simple rule, but when in doubt, stick to the rule. There is a reason this rule has stood the test of time, equipment, and improving technology. The next time you are just going to snap a photo with your iPhone, apply this rule, and watch as your photos become much more interesting.

Apps discussed in this post:

$3.99
+ Universal App - Designed for iPhone and iPad
Our Rating: ★★★★☆ :: EXTENSIVE
Read Our Full Review >>
Released: 2010-04-01 :: Category: Photography

FREE!
+ Universal App - Designed for iPhone and iPad
Our Rating: ★★★½☆ :: OKAY, BUT NOT THERE YET
Read Our Full Review >>
Released: 2009-10-08 :: Category: Photography

iOS has brought users a great all-in-one stop shop for taking photos, manipulating them, posting them online, and composing a whole blog post over that spectacular shot. In fact, because the iPad and iPhone have such great apps, there are some pros that don’t even carry a laptop with them onto photo shoots. Everything they need for quickly getting photos to the world can easily be handled right on these magical devices. Let’s look at just a few tools that make this possible.

Shooting The Photo
The first major change is just how the iPhone takes photos. Long gone are boring, under/over exposed, bland photos. Now we have HDR embedded right in the included camera app. If this is not powerful enough for you, apps like TrueHDR and Pro HDR can take your HDR photos to higher levels than what is already available.

Maybe you like adding a bit of flair to your photos — this is where wonderful apps like Hipstamatic come into play. I use this app all the time when I am shooting fun setups with all my Lego People. The various lenses and films all add up for some fun, and unique shots that I have thought of recreating with my DSLR and Photoshop.

Processing Without Photoshop
The next part of any good shot is the post-processing step, and yes, just about any photo worth its weight in metallic paper is photoshopped in some form or another. This may be as simple as removing dust particles or increasing saturation levels, to full-blown photo manipulations in layers that a slice of Tiramisu would be jealous of.

Apps like Filterstorm, or Photoshop Express, allow for some basic photo-editing while away from your computer. Filterstorm even allows you to make adjustments in that all too familiar layer workflow so many of us are comfortable with. Are these apps going to allow you to completely avoid using Photoshop on a laptop? Of course not. However, what you do have is the ability to post process while sipping on a beer at the local pup without all the worry of dropping a pint on your precious laptop.

Uploading Those Shots
Uploading photos does have a few gotchas, as there is not one single great app to handle the huge number of uploading services. There are apps to handle some of the most popular sharing services like Facebook, Smugmug, Flickr, Twitter, and Picasa, however. Worst-case scenario is you have to email your photo to a client or a photo sharing service. This is undoubtedly one of the bigger downfalls of doing photography with the iOS devices, rather than a laptop.

Composing A Photo Blog Post
Once your photo is captured, processed, and uploaded, you just might want to quickly write up a small blog post about the photo. There are apps to allow you to do just that as well, but again, this will be limited to your choice of blog host. Some services may even support one iOS device over another device, as is the case with SquareSpace only supporting the iPhone at this time. There are applications like BlogPress and WordPress that can be used to update blogs, too. A tip here: if you can’t post from an app, type it up, email it to someone you trust, and have them add the blog posting. We all know that content is the key to keeping your viewers coming back.

iOS is not perfect, but it is getting better with every release. More companies are releasing apps that easily allow photo manipulation, sharing, and blogging for those who are constantly on the go. How has your iDevice changed your workflows while travelling? Are you one of those few who now leave your laptop at home in exchange for the lighter iOS devices?

Apps Discussed In This Post:

Continue reading iPhotographer: Photo Posting For The Photog On The Go »

Editing your WordPress blog with WordPress for iOS has long been a frustrating experience, and not only because it has a screen that is a fraction of the standard size of a computer screen. The problem was that the app was missing some key features that make the desktop version so wonderful.

One of the huge additions to WordPress 2.6 is the ability to upload video, something that iPhone 4 users with their lovely new video recorders have been dying to get to. With 2.6, you can record, upload, attach, and play videos with the app. In addition to video, the WordPress team has updated the Media Library to function more like the web version, meaning that you can now see the media object’s file size, dimensions, and are able to insert media items above or below content.

The other huge issue with WordPress for iOS was a sloppy handling of drafts. With 2.6, WordPress now saves drafts locally, on your device, before shooting them out to the internet, potentially saving you much embarassment. Only when WordPress verifies that the post has actually made it, and then checks again just to make sure, will the app clear the local draft off your iPhone. If you still mess the process up somehow, the new version supports autosave, and has an easily navigable screen that will help you get your previous post back.

So for all you WordPress junkies out there, be sure to update or pick up your free copy of WordPress today. If you’ve tried WordPress for iOS before but couldn’t figure out how to set up your blog (no shame in that, it was complicated), the new update streamlines that process too, so hop on board.

FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2009-10-28 :: Category: Social Networking

[Source: ReadWriteWeb]

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