We sat down with Eric Cho of Gamevil today, to take a quick look at Steel Commanders, an upcoming card ballte, trading card game coming this Thursday to iOS and Android. It’s a science fiction-themed digital card game with factions, PvP, and some gorgeous artwork. Check it out:
Posts Tagged ios
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Need to know the latest and greatest apps each and every week? Look no further than 148Apps. Our reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
Ten years ago, BioWare released the revolutionary Star Wars: Knights of the Old Republic (KotOR). This took the Dungeons and Dragons combat that BioWare were masters of in the PC niche they had carved out, placed it in the Star Wars Expanded Universe, and had a non-linear story where decisions have a major role in what happens. BioWare made all this complexity accessible in a way that both new and existing audiences–including console gamers–fell in love with KOTOR. The success propelled the gaming company to become one of the most important game developers of the past decade, with wildly successful original franchises like the Mass Effect series. Flash-forward to today, and a new generation of gamers gets to play KotOR thanks to renowned port producer Aspyr, known for bringing many titles to the Mac. While the game isn’t always a perfect fit for the iPad and shows its relative age in spots, KotOR is still as transcendent an experience as it was a decade ago, thanks to its sheer depth. –Carter Dotson
Rodeo Games knows strategy. Hunters was a fantastic game that seemed to come out of nowhere, and Hunters 2 pretty much set the bar for a lot of iOS strategy RPGs that would follow it. In fact, they set the bar so high I was worried that Warhammer Quest wouldn’t quite measure up. Either that or end up feeling like more of the same. Turns out I worried for nothing. Warhammer Quest puts players in charge of a group of warriors as they travel the realm seeking fame and fortune. Mechanically the gameplay is similar to Rodeo’s earlier titles with its top-down view and simple but intuitive tap interface, however there’s a much bigger emphasis on close quarters combat since there aren’t any sniper rifles or machine guns to be found. There’s also a liberal sprinkling of more traditional RPG elements such as extra dungeon encounters or even random events, such as a hero getting partially digested by a slime monster, that can keep even the most well prepared players on their toes. –Rob Rich
Find it tough to wake up? I know the feeling. While I struggle to get to sleep at night, I have as much trouble trying to wake up. That snooze button is all too tempting. Wake Alarm is out to stop any such problems and ensure that one gets up at the time they want to. Immediately simple to look at, the app works on a scroll wheel basis, one that’s immediately reminiscent of the classic iPod interface. Simply spin the virtual dial to set the alarm and away it goes. That’s the most basic way to use Wake Alarm, but there’s a little more to it. –Jennifer Allen
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Recently, I was given the chance to try out the Crayola Light Marker. This piece of hardware, as the name may describe, allows children to use this chubby crayon-like tool – part laser pointer of sorts – to draw and in other ways interact with the free app associated with this Light Marker. Included with the Light Marker is a simple but nicely functional green plastic stand for the iPad that is thoughtfully included as this app is used on a propped iPad, with children standing between two and three feet away from their target. –Amy Solomon
Jazzy World Tour is a delightful exploration of music around the world, including the same characters and watercolor stylings as seen in the earlier companion app, A Jazzy Day. This app opens up with different countries marked with a flag on a world map. Tap to select a flag to explore the related country. Three sections are included, specifically Learn, Play, and Create. –Amy Solomon
The Conduit HD is probably the finest console-quality FPS available on mobile because it actually is a console FPS on mobile. Originally released as a Wii game by High Voltage Studios, they have now brought it to Android with a fresh coat of paint for HD devices, but with the same gameplay. On mobile scale, it’s quite an achievement, but does the title actually work on mobile? It’s a mixed bag. Players control Michael Ford, a government agent who soon finds himself facing down an alien invasion after being betrayed by a shadow government, and forced to work for the ‘terrorist’ Prometheus who may not be as bad as he seems. Players swap between a variety of weapons and use the “All Seeing Eye” to activate switches, unlock doors, and find hidden items and messages spread throughout the game world. –Carter Dotson
I’m a brave man. I believe a couple centuries ago, I would have been an explorer of sorts. I love a challenge, and few things scare me. Except spiders. In any case, the prospect of switching from a device with a physical keyboard to one with a virtual one made me nervous. I was okay with switching from from one OS to another; I had done my research, liked the new ecosystem and liked the hardware available to me. The thing that really bothered me was the eventuality of having to peck on a touchscreen. I’m here to tell folks: Swype made the switch possible. –Tre Lawrence
“And lo, the hero’s adventure did come to an end because he couldn’t unlock the chest in time.” This is something that does happen in 10000000, the indie match-3 RPG from EightyEight Games (aka Luca Redwood) that has been brought to Android. Sometimes it’s not the enemies that fell the player, it’s the inability to get the keys to unlock doors and chests, leading to one’s doom. Wait, why? Well, in the world of 10000000, players exist on a horizontal scale where they need to keep moving, and anything that slows them down or keeps them from advancing it a threat. Sure, the enemies are greater threats because they’ll actually knock the player back, stopping them on their quest to get ten million points and free the protagonist from his mysterious imprisonment. –Carter Dotson
At 148Apps, we use iOS a lot. I mean, a LOT. What may be an inconvenient feature to the average user is possibly a daily chore to folks like us, who use their iPhones and iPads every day, hour after hour.
As we sat and talked about our hopes and dreams for the next version of Apple’s mobile operating system, iOS 7, we figured it might be cool to get a couple more folks in on the conversation, like Aaron Watkins, a public relations guru with Appency, and Tim Harris, currently President of Industrial Toys, developer of the much anticipated upcoming core sci fi shooter game, Morning STar.
Aaron Watkins, Appency
One of the trends I’ve seen recently is brilliant software developers coming up with much improved versions of native apps. Better mail, better calendars, better contacts apps… yet it’s still impossible to get rid of the apps that came with the device (Newsstand can’t even be put in a folder!). We’ve had better maps now for quite a while – Apple’s own attempt at maps has been a bit of a disaster and I would venture to guess that more people use third party map apps like Google for their navigation needs.
That being said – Apple needs to give the maps app a feature face-lift. Automatic routing when you go off course has huge room for improvement, and searching for items along a route would be a great cure for my Starbucks habit.
Along the line of phone organization for the OCD – as the hard drive space gets larger and larger in progressive phones, more and more apps end up on our phones and I would love to see folders within folders to do additional subdivision of content. The same goes for contacts, where the ability to create contact groups needs to be available on the phone itself.
The app store itself has plenty of room for update. The native phone app store on its last major redesign went from a place where the top 10 apps were readily visible to a system where its really the top 4 that get all the visibility. A combination of the best elements of the last version and this version would be an ideal solution. With the problems associated with app discovery, it would be great to see more categories – but my pie in the sky hope would be a system in which third parties could create white labeled app stores that used an iTunes based system and billing mechanism, but allowed others to create their own curated content stores that they could locate on their own websites. Why cant a travel magazine have their own iPhone app store where they highlight the best apps they have looked at, and sell them directly on their website without all the current redirection.
Oh – and one last thing – developers need to be able to respond to reviews in the app store. Its basic customer service!
Rob LeFebvre, 148Apps
Good stuff, Aaron. There is lots of room for improvement in discovery, including categories and stuff. A curated app store for different groups would be cool, too.
Personally, I’d like to see the iOS update to include a lot of the stuff we’re seeing from Android, like more customizable home screens, widgets, and the ability to define default apps, even if they’re not Apple ones.
I’d love to be able to turn wireless and Bluetooth on and off without having to dig for the Settings app, and for gods sake, let us login to multiple accounts on the App store. Sigh.
I’m also really hoping for a better, more unified look and feel. The skeuomorphic stuff gets a bad rap, and while I don’t think it’s that big a deal, I’d love to see a flatter, less faux-anything look and feel.
I’d like to see Game Center improved, as it just feels kind of tacked on, right now. And lets get it on Android, or just give up and embrace Google’s new push.
That’s all I can think of at the moment, I’m sure I’ll chime in more as the discussion gets going.
Carter Dotson, 148Apps
What I really want to see from iOS 7 beyond just a new visual look is something that significantly streamlines and de-clutters the user experience. Are we so sure that the standard grid of icons is still the best way to go about using the multitude of apps on our phone, especially with the sheer number that’s out there? Why must I still go to Settings in order to turn basic settings on and off? As well, for those of us that have used iOS for years and have gotten used to the incremental changes, it’s easy to forget that for many people, iOS has a lot of complex aspects to it.
Considering that Android and Windows Phone have experimented with different ways to display important content in creative ways, I would love to see an Apple take on making the experience more user-friendly and intelligent. If there’s a better way to use our myriad devices here in 2013 with everything they’re capable of, shouldn’t it be Apple leading the way? iOS has felt static for a while, and I hope there’s more than just a new coat of paint coming.
Tim Harris, Industrial Toys
I agree with the sentiments about management of apps, and my main hope is along those lines.
The running app tray needs work. There should be a more user friendly view to see what apps are running, and a better way to close them. The search screen and the pull-down screen are underutilized for this type of thing. The current “double tap the home button” sucks, and manually closing everything to free up the device suxxors. Toggles like Wifi, Do Not Disturb, and Airplane Mode should be easier to find and one click and allowing users to bring their most-used out of Settings and into “normal” screenspace would make life easier.
I’m also going to pile-on Rob’s Gamecenter thing. We’ve seen slight improvements to Game Center over the versions, but it’s never gotten to a level that game developers can get excited about (or users, for that matter). I’d love to see friending, challenging, incentivizing and deep-linking get better. Achievements should be able to be integrated into the games innards rather than being tacked on so that we have to write our own systems to make it all work. Points should mean/do something. Gimme gimme.
Jeff Scott, 148Apps
I think my big hopes are around openness. Rob mentioned this a bit with the ability to choose default apps, like Maps, email, browser. But I think it goes beyond that. App to app communication needs to be enhanced. We’ve seen really interesting things done with Audiobus, and Apple must love it since Garage Band was one of the first apps to support it. More of that for all media types or in general, data. Open up Siri, the notifications tray, basically loosen the grip. It can be done without making the phone look like some 13 year old kid has designed it.
Apple also need to open up with the App Store. Give developers the tools they need to sell, support, and grow. The App Store economy is larger than the GDP of most countries in the world. It’s time to give it the support it needs. I have a gut feeling the reason not as much has been done is because iTunes is still based on the now ancient java based WebObjects. It’s ancient, fragile, and a beast to change. It needs to be replaced, but that’s no easy task.
And I agree with Carter on the look and the grid of icons. That hasn’t changed since the first user interface, the Xerox Alto in 1973. Forty years is too long. Some may say that it works, but when you have 500 apps installed, it just doesn’t work. We need a new interface, other than a grid of icons.
Search may be the answer to some of these issues. And I expect Apple to make some big advances with Siri, hopefully in iOS 7, but certainly going forward.
Now, the big one. The one I have been hoping for since the iPad was announced. Multi-user logins for iOS. In particular an iPad that is shared in a family. It’s a must. Parents don’t want kids in their email, kids don’t want parents in their Clash of Clans villages. There is so much that could be done with a good multiuser system. I have too many ideas, but we’ll save that for another time. But, to me, this is a must have, and it must be in iOS 7 because it was needed in iOS 5.
Basically, Apple really needs to bring it with iOS 7. I personally think they have been left in the dust by Google and Android. Even Windows Phone and Amazon have shown some insights and features that Apple should have and could have done first.
Tim Harris, Industrial Toys
Oh, yes– I’d like to take a moment to be a crybaby. The existence of app updates destroyed my sanity, thus my tears. It’s not that I hate updating much-loved and much-used software. Quite the contrary, I get excited about the latest and greatest from my favorite developers. However, the current iOS visits two very specific evils upon me, turning me into a compulsive update checker/reader/clicker:
1. it won’t let me choose apps to automatically update when updates are available, and 2. it won’t let me update as many applications as possible when I am short on drive space.
Every couple of weeks, I find myself with over 100 update notifications and when it gets to that level, I’m stuck updating every app click by click. Some intelligence to the app update process would save users tons of time and self-loathing. It would save developers angst, too, making valued updates more likely to reach their install base.
Rob LeFebvre, 148Apps
Alright, I’ll whine a bit, too.
Please let me take care of the stupid red number at the top of my apps that use the badge notification icon. I’d really like a “mark all as read” option in Mail. I’d love to be able to have the red badge of shame go away when I open an app and close it – not just when I open an app, take care of all the stupid stuff, and then close it, 30 min later.
Also? Let’s make it a lot easier to buy in-app purchases with one account when we originally “purchased” the app with another. Does it really matter which account we’re using to download an app, vs. buying smurfberries for?
Aaron Watkins, Appency
As someone with kids, I dont know if making in-app purchases too much easier is a good thing- I dont want my 10 year old, or my 4 year old for that matter, purchasing things. That being the case, I would love to have kid modes where I can hand my iPad over to my youngest and only show for her apps that I have pre-selected as appropriate, and then do the same and have a different set for my 10 year old son. Maybe even a “play mode” and a “homework mode” that could be used in schools or for when you give your kid the device to look up vocab words and end up discovering he has been playing RoboKill the whole time.
Thanks to one and all for their time on this topic. Will Apple give any of us what we want? Only time will tell, as Apple is set to announce iOS 7 for the first time at WWDC this June. Keep your eye peeled (ew, gross) on 148Apps for all the lowdown when we know more.
Recent versions of iOS have made your voice a much bigger part of the iPhone, iPad, and iPod touch usage experience. Now, it’s possible to use your voice to do many commands with Siri, and to type things out with your voice. Here’s how to use iOS’ voice actions, available on iPhone 4S & 5, iPad 3, 4, & Mini, and iPod touch 5th generation.
Siri is very easy to use. Call up Siri by holding down either the home button or the play/pause button on your headset remote. Siri can respond to a variety of commands, most of which can be seen by tapping the (i) after the “What can I help you with?” text. This shows all the commands that you can speak to Siri, including actions as diverse as sending tweets and getting sports scores.
Siri’s options can be configured by going to Settings->General->Siri. Here, it’s possible to change the language, the default info that Siri will work with, and to enable Raise to Speak.
The other big feature is the ability to type with your voice. Just tap the microphone button next to the space bar, and say what you need to say. Enunciate clearly for the voice recognition to be more accurate. If a word may have multiple possible interpretations, a blue squiggly line will appear underneath the text. Tap the word to get alternate suggestions.
Now, saying the name of a punctuation mark will generally add that in to the sentence you’re speaking. This is especially annoying if you want to talk about how awesome the Jurassic period was. In many cases, using the word “period” in a sentence will default to the punctuation, but if you see that blue squiggly line underneath the preceding word and the punctuation, then you can tap that and a new suggestion that includes the actual word “period” should be suggested. Sometimes the voice recognition will intelligently actually put down the word “period” but it varies on a case-by-case basis.
Finally, do you want to use large capital letters to get people’s attention, but just don’t have the heart to convey your anger through your fingers? Just enable caps lock by double-tapping the Shift key before enabling voice typing.
Hopefully these tips have helped you use the speech-to-text functionality of iOS.
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So many apps, and so little time! Just look to 148Apps for the best app reviews on the web. Our reviewers sift through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
Ace Patrol is the latest title from Sid Meier and the team at Firaxis Games. Set during World War I, it’s the player’s job to guide a squadron of pilots in strategic turn-based gameplay. The free-to-play version features one stage from the British campaign with six single-player missions for players to engage in. If they want to play and beat the full campaign, which is three additional stages, they’ll have to purchase it for $0.99 cents. Players are given a choice of three missions to choose from at the start of the game. Missions have a wide range of objectives, such as having players attack an enemy train, protect a surveillance plane, attack an enemy bomber, and dogfight in ace vs ace action. Players are able to decide on what mission to select based on the objective or how many points it offers. Those points are multiplied depending on the four available difficulty levels and help provide better scores for the leaderboards. –Andrew Stevens
A particularly situational app, some users will look at the feature set of Infuse and wonder just why they need it when the built-in Videos app does everything they want. Infuse is for those users who want to play videos from other sources, without the need for conversion first. That covers quite a few different needs, from those wanting to watch family videos taken on a different device to those wanting to watch their converted DVD or blu-ray collection, while on the move. It’ll even allow users to view video attachments that have been emailed through. Regardless of one’s needs, Infuse is an attractive and useful app. Covering many of the more important bases, Infuse offers support for over 14 file formats, such as AVi, M4V, FLV, MOV and OGM. Plenty of audio formats are catered for too, such as the increasingly elusive Dolby Digital Plus format. Infuse works smoothly too, with little significant slowdown noticeable during my time using it on either my iPhone or iPad. –Jennifer Allen
One of the biggest constants in casinos is also a very simple concept: the house always wins. Sure somebody might hit the jackpot or win a few Blackjack hands against the dealer, but statistically (and by an overall average) the house always come out on top. Not so with Las Vegas, Ravensburger’s iOS port of the board/dice game. In this particular casino the player always wins, even when they lose. The rules of Las Vegas are fairly simple; players (and possibly AIs) take turns rolling right dice. The numbers each one lands on represent one of six casinos on the board, each with a range of cash values up for grabs. They then have to “bet” their dice by placing them in their casino of choice with the highest bid earning the pot. Conversely if there’s a tie all matching bids cancel each other out. Naturally larger bids have a better chance of winning but the toss up is that it means fewer and fewer dice each following turn. There’s a certain amount of strategy to placing each bet and it’s possible for savvy players to sneak in and grab a 90,000 casino with a single die while other players vie for the top spot and negate each other. After four rounds all the cash is added up and a winner is declared. –Rob Rich
Star Command is a sci-fi simulation game that clearly takes cues from Gene Roddenberry’s Star Trek universe. Although the game takes a few missteps in parts of its design, the whole package is so charming that it hardly matters. Anyone wanting a good Trek-like combat experience should stop reading this review and go buy it now. For everyone else, here’s how Star Command plays: Players begin by choosing a captain and a ship to command. From here, an in game tutorial gives just enough information on hiring crew members, building rooms on your ship, and how combat works, and then promptly throws you into the thick of it. Before you know it, you’ll be commanding your engineers to put out fires by sick bay while your weapons crew has to abandon their battle stations to combat enemy aliens that have beamed aboard. –Campbell Bird
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Little Red Riding Hood by Nosy Crow is a universal app that I have eagerly been anticipating for quite some time, and I can say with much excitement that this app is worth the wait.
This is a re-telling of the classic story with a few great twists along the way. A special app, Nosy Crow has added some wonderful new elements to a classic story, specifically allowing children to choose one of many paths they would rather take as Little Red travels through a forest on her way to Grandma’s, collecting numerous objects along the way as well as meeting new characters. –Amy Solomon
Zoe’s Green Planet is an interesting universal application about diversity. This is the story of Zoe, an inhabitant of a green planet with a demographic of entirely green people, seen vividly with the use of illustrations with heavy paper mache elements creating a subtle 3D effect, as well as a tactile, slightly distressed feel that I find appealing, as I do the numerous shades of green that make up the palette of this app. One day, a red space ship lands on the green planet. Inside is a red family who would like to visit other planets and makes a home on the green planet. They have a daughter who is Zoe’s age, and they go to school together and become friends. –Amy Solomon
Brains My Body is a very nice interactive app for children which teaches about basic anatomy and diversity and includes fun facts about the body. The look of this app is crisp and clean, with colorful, textured woven fabric used as the background for these activities. Also of note are the layered ambient sounds heard throughout, consisting of a beating heart, blowing wind and wind chimes – interesting choices I have enjoyed listening to. –Amy Solomon
Goomy: to the Rainbow Land is an interestingly styled platform running game with a unique set of characters. Goomy came personified as ball that took nine different forms. Legend has it that he wants to make it to the mythical, happiness-filled Rainbow Land. However, the journey is not without dangers but of course, how could we have expected anything less? The playing area was an expansive end-to-end platform, with Goomy traveling from left to right. The traveling area was irregular in design, with land masses of different heights interspersed with deep, lethal canyons. The graphics were rich in color, with playful artwork highlighting the elements of the game. The animations were smooth, and did a good job of adding to the fun factor. A lot of time seemed to have been put into creating the six or so different playing environments. –Tre Lawrence
One of my favorite games of 2012 was undoubtedly Punch Quest. Rocketcat Games’ endless puncher’s only flaw? It wasn’t on Android yet. Well, Noodlecake Games, in their first published title after the launch of Super Stickman Golf 2, have rectified this situation. And oh how sweet it is to be playing this amazing game on mobile. Unlike most endless runners where there’s little to no combat, this is all about punching one’s enemies. It’s more of a beat ‘em up with automatic running instead of an endless runner. The fighting is surprisingly complex despite there only being three different inputs: forward punching, uppercutting, and blocking, though each has different functions based on different situations. For example, uppercutting in the air is actually a dive punch. Upgrades can tweak the way that punches work, or give them special functions. But it’s the interplay of the attacks and the way that each enemy has a particular strategy that works best – and ones that don’t work quite so well – that players need to learn and master in order to do well at the game. –Carter Dotson
Snake is one of those games everyone knows. It’s popularity was forged in the mall arcades of the 70s, and it has been ported to almost every platform. Ever. Everyone has redone it, and so any developer that touches it best come correct. Modern Snake, at the very least, excels in the area of minimalist design. I liked that there were no extraneous elements; it kept enough familiar designs, like the segmented snake, and tossed in colors and touchscreen compatibility to differentiate it from the original forms. The green worked well on the stark white playing area. The developer did well to add options to spice up what would otherwise be a one-dimensional game. There were options to speed up or slowdown game speed, to have a two-player local game, to play with or without walls and to play with on-screen directional buttons or by swiping. –Tre Lawrence
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Having trouble making sense out of the overwhelming number of apps released each week? Have no fear! Just look to 148Apps for the best app reviews on the web. Our reviewers sift through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
Kingdoms will always be in peril and brave heroes will always be needed. However the format in which they do their “fighting evil” thing can vary wildly. In Pixel Kingdom they do so by meeting the approaching hordes head-on in a three lane defense. And they look so freaking adorable doing it, too. Pixel Kingdom is a fairly straightforward lane defense game for the most part. Players have a stock of various units they can produce and three lanes to produce them in. They’re all “paid for” by a mana pool that fills up over time, which can also be upgraded to fill faster by using more mana. Units are mostly of the melee/ranged attack varieties but there are a number of variations in-between to unlock and play around with. But what would the heroes be without their monsters? The various hordes of evil contain monsters both big and small. Some can knock heroes back, some weave in and out of lanes, and still others can slow a hero’s movement. Thankfully players have access to a cache of special equipment that can be purchased to make their heroes much more formidable. Assuming they have the coin to pay for it all, of course. –Rob Rich
The future is a very bleak place in indie adventure game, Gemini Rue. Clearly taking inspiration from some sci-fi greats such as Blade Runner, as well as a plethora of film noir, the game tells the story from two different perspectives. One part of the adventure follows a time-travelling assassin, Azriel Odin, as he attempts to find his missing brother, while the other part tracks an amnesiac man called Delta-Six, as he finds himself trapped in a hospital with no clue as to what exactly happened to him. And, of course, their fates overlap in a twisting narrative that will stick in one’s mind for a while to come. At its most basic, Gemini Rue is an adventure game full of the need to tap on items and combine them in some way. Really, though, it’s interactive fiction. The puzzles are hardly taxing, although I did find them interesting. Using more than just a combination of items, players have a communicator that ensures they can contact characters, as well as check their notes and conduct a form of research. It’s a small yet attractive feature, that gives players a sense of control far beyond simply offering up a list of objectives. In typical adventure gaming style, players have a choice of icons to determine how to interact with others, including the ability to look, use, talk or kick. –Jennifer Allen
Touch Press has been publishing astonishing digital books for iPad for as long as the platform has existed. With their earlier apps, like The Elements, The Wasteland, The Barefoot World Atlas and The Sonnets, the company shows a knack for taking a subject many consider dry or academic and turning it a multimedia feast that engages not only students, but anyone with even a passing curiosity in the subject matter. With The Orchestra, the team has raised its own bar, creating much more than a than a digibook. The Orchestra takes users on an exclusive tour of the UK’s Philharmonia and conductor Esa-Pekka Salonen’s interpretations of eight classical pieces from composers like Hayden, Mahler, Stravinsky, and Beethoven in unparalleled fashion. The app is a two-part affair. The home screen guides users to the performances first. Each orchestral work is presented with several videos focusing on key musicians/instruments and on Salonen’s baton. These videos can be rearranged with intuitive gestures to focus on whichever appeals at the moment. Below that, users watch the score scroll by in sync. One can view the entire orchestration, a curated score that focuses on key instruments in the piece, and for those who don’t read music, there is a graphical representation using color-coded bars. –Lisa Caplan
In an App Store full of countless derivations of the same handful of genres, sometimes all it takes for a game to stand out is to just execute on one of those genres really well. That’s what Black Operations does and that’s why anyone interested in mobile real-time strategy should give it a look. Specifically, Black Operations is a 2D sidescrolling strategy game. The playfield is a linear plane with two bases on each end; to win, players must overcome what is essentially a tug-of-war battle to overthrow the enemy’s HQ. It’s a simplified take on real-time strategy that’s been proven successful on mobile phones, consoles, and pretty much anything without a mouse. However, Black Operations does throw in a few new elements to liven things up. In most games like this once a unit is spawned they march forward and attack until they die. Here, though, players use intuitive multi-touch gestures to tell soldiers to move out, retreat, or stay put. This opens up new tactical possibilities like having units rally around a newly-capture watch tower or drawing enemies out by sacrificing individual soldiers. –Jordan Minor
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In PICME, my son’s likeness is used to create a boy character who delivers a piano to a friendly lion named Juno, who claims to be able to play, yet in reality needs to practice a great deal to be able to make true music with this instrument. There is much that I really appreciate in this interactive storybook. First, two distinct versions of this tale are included – a movie as well as a storybook, and although the plot of this story remains the same, I especially appreciate how the video is not just a straight animated version of the book. It is also a different yet related experience which adds more characters and nuances that work perfectly in this movie. The book, however, is a little more simplistic, making a nice, tight narrative that I equally appreciate. –Amy Solomon
I would like to introduce readers to a trilogy of dinosaur apps from the Ansel and Clair series of educational applications. I am a huge fan of these apps, as Africa and Paul Revere’s Ride, and now the dinosaur time periods have each been visited by Ansel, a travel photographer from the planet Virtoos and Clair, a Virtoosian robot companion in order to gather photos to teach about these moments in history back on their home planet. There are three sections broken up into different times, specifically the Triassic, Jurassic and Cretaceous, that each goes back to explore the world, learning about the unique dinosaurs what differenceates each of these periods seen in the landscapes of each of these apps, such as the Triassic period which was less green and more barren than the other periods of time –Amy Solomon
My son and I loved this first app – a children’s interactive application allowing one to explore five different truck and car-themed activities, as seen here in the review of this app. More Trucks includes four new scenes that children will also have fun with. Nice children’s narration will explain how these sections work, and parents and children alike will enjoy the familiar nursery rhyme-themed classical music that Duck Duck Moose is known for. These sections are uniformly bright and colorful, including the same stylized looks that fans have come to expect from these applications. –Amy Solomon
I’m a sucker for retro games. There is just something charming about going into the past with today’s hardware. I get especially teary-eyed when 8-bit graphics appear. Kairosoft’s Ninja Village is that type of tearjerker that I’m talking about. Set in ancient Japan, it it is a city simulation set during the period of feudalism. It’s craftily set as a unification adventure that involves ninja clans, so in one swoop, I was getting some awesome backstory angles to work with.
Yes, the game came with retro looks, down the pleasant (for me) shaky movements and blended color. I liked the detail the developer put into creating a fun-looking environment. The gameplay was a potent mix of civilization simulation and domination principles. Frankly, I really enjoyed the intricate nature of this title. Its game engine was pretty cool, and a lot of thought seemed to have been put into the basic logic. I was responsible for training and upkeep of my ninja warriors. A key component of this was the ability to manage my non-infinite resources. First, I had to do stimulate basic commerce to increase my funds; villagers needed food, and food also brought valuable cash when sold to merchants. I was able to build industry like farms and also able to build infrastructure for my growing clan. –Tre Lawrence
I realize that I am not the only person who misplaces their wallet, but I find it hard to believe that there are people on this earth who lose theirs more consistently than I do. For years I have been casually looking into different ways to help me organize my life, and there are a few products on the market that allow the user to remotely find their missing, tagged items. Obviously, the problem here is that these products, for the most part, are separate items and are just as prone to being forgotten and misplaced as the wallet itself. So why not put the device on the smartphone? Everyone has one and if implemented well enough it can work as a symbiotic relationship. Fortunately for all of humanity there is a project floating around on KickStarter right now that might be the world’s solution to the endless struggle to keep tabs on arguably the two most important items in the average person’s life. Called SmartWallit, this ambitious startup has developed a product that will ingeniously alert its owner if either the wallet or phone gets left behind. –Joseph Bertolini
The Jurassic Park franchise was the quintessential morality tale. It’s what we needed in the 90s: a reminder of the dangers of mankind subverting nature. Dinosaurs are interesting, and having a zoo full of them would be exceptionally cool, but only bad things could happen in the end. Keeping prehistoric beasts as confined pests is rarely a good idea, especially the carnivorous ones. Jurassic Park Builder, a game from Ludia Inc, is just the type of title that can fix melancholy. It put me in charge of developing theme park populated such as the one on the novel and movie it derives it name from. It was a park simulation with a twist. I was tasked with building and expanding space, as well as making sure my livestock flourished. The originating story was close to the original; I found dinosaur DNA fortuitously trapped in amber, and was able to create viable eggs with the DNA. From then on, it became a matter of suave management of resources. I got to pick whether I wanted terrestrial animals or aquatic ones. I also had to feed the creature based on defined diets. –Tre Lawrence
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Having trouble making sense out of the overwhelming number of apps released each week? Have no fear! Just look to 148Apps for the best app reviews on the web. Our reviewers sift through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
WB and NetherRealm’s original DC Comics fighting game Injustice: Gods Among Us has been adapted for the iPad, and that doesn’t just mean that they ported down a full console fighting game, or just made an Infinity Blade clone like some are wont to do; no, they converted this into an actual touchscreen-friendly game that’s free-to-play, though definitely encourages spending money. The actual combat is dramatically less complex than the Street Fighters of the world, because players have three basic actions: tap to do a light attack, swipe forward to do a heavy attack, and tap & hold with two fingers to block. Combos will call up swiping actions to knockdown the opponent, and special moves will require different inputs to unleash those attacks. The complexity comes in with using the three chracters efficiently; not only is it about letting them go to the sidelines to regenerate health, but also to swap in characters whose special power meters are recharging while on the sidelines. As well, different special attacks have different effects that are useful in various scenarios. I like to keep one character with a power drain effect with me when fighting bosses so as to limit the number of times they can do massive damage. The combat strikes a great balance between being simplified for the platform, while keeping enough strategy to be interesting. –Carter Dotson
Mittens, both the name of this app and of the cat which the game revolves around, is the latest physics puzzler from Disney. The company had an extreme amount of success with Where’s My Water a couple of years ago and this is definitely a notable follow-up. As one would expect from a Disney game, the visual assets are top-notch. The cartoony visuals and cute cut scenes definitely feel like something Disney would have a hand in. Players interact with the level components by tapping and swiping, and swiping an electrical wire or piece of wood will cut it. Players can only interact with the level components and can’t directly control Mittens. All of the normal laws of physics apply, so Mittens falls and bounces, and will automatically grab onto ledges. Besides static environmental elements like wires, awnings, and planks of wood, other animals also appear in the levels, like birds to latch onto. Ultimately, the goal is to make it to a floating milk bottle. When he finally gets to it, Mittens does a little dance. –David Rabinowitz
Mailbox represents a perspective shift to email, in that it treats the inbox not as a list of messages hanging around one’s neck like so many albatrosses, but as a list of tasks that need to be completed. So, reading an email and being done means that it can be removed the list like a completed task, meaning it is archived from the inbox. Messages can be ‘delayed’, making them temporarily hidden from the inbox, reappearing at a later time defined by the user to be completed later. But, the important thing is that they are removed from the inbox, making inbox zero a potential daily occurrence. –Carter Dotson
BADLAND is a quite beautiful amalgamation of side scrolling platform action, with a dash of Endless Runner about it. The latter part comes more from the one touch controls that ensure that BADLAND is easy to play for any ability, albeit not necessarily easy to complete thanks to a series of challenging obstacles. 40 levels pave the way and, while early stages are quite easy, later stages prove rather fearsome and tough. Even better, there’s plenty of replayability through the acquisition of clones which boost the rating of a level, once captured. BADLAND might sound immensely restricted due to its one touch controls, but that’s quite far from the truth. At first, tapping on the screen is used more to keep the cuddly yet mildly sinister creature afloat, thrusting them through each stage and avoiding simple obstacles. Get pushed off the screen and it’s game over, but when early structures simply consist of pillars and platforms, it’s no great hardship. As things progress, however, and the player learns more about how to play, the imaginative nature of BADLAND shines through. Orange colored globes affect the size of the creature, either making him grow or shrink to some degree. Both have advantages and disadvantages, the former allowing him to crush certain things, and the latter allowing him to sneak through small gaps. Other power-ups emerge, too, such as one that allows him to stick to walls or roll at speed through the scenery. –Jennifer Allen
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Alex The Handyman – Kids Educational App is a cute and fun app allowing children to use various tools to help friends with a variety of home repairs. Ten scenes are included, each one bright and colorful to look at as one meets a friendly animal character who needs help. From fixing fence posts and ladders to a tree house, to inflating a tire on a car or mending a tear in a dress, Alex the Handyman is a true jack-of-all-trades as he takes on tasks such as sewing, painting, spot-cleaning stains or light gardening. Children will need to choose the correct tool for the job, such as wrench to tighten a leaky faucet or screwdriver to repair a toy, that will become highlighted if help is needed. –Amy Solomon
Zachy the Robot: Quest for the Museum Treasures is a terrific interactive app that delves into different topics of natural history in a way that is sure to captivate children and their adults. This is the second Zachy the Robot app. This one takes place again in Robocity, focusing on a group of robot friends, the Robocity Repairbots, who help their town with their problems, as their wheelhouse is fixing structural issues in buildings, as seen in the first app which focused on engineering. Here, the gang is brought back to add exhibits to the newly built and empty Robocity Natural History Museum, explained in the bright, colorful and fun animated intro. I love how excited these characters are by the topic of natural history – an enthusiasm that parents will hope rubs off on their children. –Amy Solomon
Most adults remember playing “memory” – also known as “concentration” – as children, where cards or tiles are laid out in pairs face down and players have to take turns turning over two cards looking for mates, remembering where the other cards are in order to create matches. This style of game is also a very popular one in an application form, be it the app’s main focus or an additional section found in a storybook so it is very nice to see a “memory” style game that really stands out from the pack in terms of game play and overall quality. –Amy Solomon
Nimble Quest, the latest from NimbleBit, starts off with an immediate nod to its direct influence, Snake. Before mobile games exploded, everyone enjoyed Snake on a Nokia mobile phone, because what else was there to do besides play Snake? So, immediately, it seems like there may not be much to this at all. Nope. Nimble Quest takes that simple concept and makes it deeper and more fun than it has any right to be. It starts by adding a bit of strategy to the standard Snake gameplay of turning left and right, avoiding walls and enemies. See, players control a character that has a special attack ability that triggers when near enemies, and they use that to take out enemies. Other heroes can be collected as drops from enemies that form parts of the snake, and can use their own individual attacks. Now, enemies can attack as well, so it becomes about staying out of danger, as the heroes have health bars that will quickly diminish, and if the lead hero dies, it’s game over. So, there’s a strategy to approaching the enemies, one that is about taking as little damage as possible. –Carter Dotson
This week’s KickStarter Spotlight focuses on an ambitious, and impressively polished product that is squarely aimed at parents who are concerned about their child’s computer usage called MiiPC. It is not so much the content as the amount of time wasted that most parents worry about, and it is a fact that technology can be a major distraction for young people with homework. I can attest that even in the course of writing this post, I have looked away to a USA Today update and watched a few YouTube videos that were sent to me by a few Facebook friends. What MiiPC aims to deliver is a computer that, in all honesty, is not much more than a converted, overpowered tablet in a box. The main feature is the complete control parents have over the device. From setting time restrictions on apps or websites, to monitoring exactly what activity a user is doing at any time; MiiPC allows a parent to have total peace of mind while still ensuring their children get an appropriate introduction to the vast wonder of the internet. –Joseph Bertolini
Fate of the Pharaoh is a fun simulation set in, well, ancient Egypt. In this game, I worked as an Adviser to Pharaoh, tasked with rebuilding the empire after a victorious but devastating war.
To make it easy, it’s a G5 game, so I expected nice graphics. I wasn’t disappointed. I found the rich graphics, sharp animations and fine detail that we all have come to expect from G5. There were two modes: Adventure Mode (timed) and Relaxed Mode. Anyone who has read my reviews knows I am a sucker for tutorials, and thus, this gamee found a way to my heart early on. The teaching section allowed me to use taps to get a basic understanding of gameplay: accruing money, and the different ways you can spend it. I learned that to progress, I had to finish tasks and manage resources.–Tre Lawrence
Roblox is an online sandbox game with the tools to let users create their own gaming worlds, complete with physics, weapons, and environments using consumer-level creation tools. There’s a website, too, which uses a youtube-like portal interface to help players publish their games easily, and find other games and worlds to play in. The iOS version is taking off, said CEO David Baszucki, and becoming a core part of the company strategy for cross-platform gaming, as all versions of the game have the same code base.
Thanks to the last two major iOS releases, iOS 5 and 6, sharing on social media has gotten a lot easier. It’s now easy to tweet and post to Facebook from anywhere in iOS. Want to do this for yourself? Here’s our how to guide on taking advantage of social media features on iOS.
First off, you need to log in to your social media accounts, which for most users will be the Twitter and Facebook support. Start by going to Settings. Scroll down to the Twitter and Facebook options. Now you will see a screen that will let you install that service’s official app from the App Store, log in with an existing account, learn more about the service, or Create a New Account. If you don’t have one, this is the quickest and easiest way to make one. Once you have an account, log in with it and let the fun begin!
For Twitter, you can log in to multiple accounts from this screen. Tapping on an account info will let you re-enter your password if you change it, to change the account’s description in iOS, and to disable the “Find Me by Email” setting. Scrolling down to the bottom will allow you to Update Contacts with information from Twitter contacts, and to modify which apps can access data from your Twitter account.
For Facebook, it has many of the same options, but you can only log in to one account. However, you can configure the app’s settings for alerts and HD video recording from here.
Now, time to take advantage of this. Bring down Notification Center by swiping from the top of the screen. You should now have Tap to Tweet and Tap to Post buttons. Each one will send a tweet or a post to Facebook. You can add your location, and the Twitter post box will replace the enter button with the @ and # symbols. You can enter a line break by hitting the 123 button and finding Enter there.
If you want to share a photo, you can do so by going to Photos, and tapping the Share arrow, and you will see options to post the photo to Twitter or Facebook. Twitter will automatically add the photo and subtract the characters for the link in your tweet without showing the actual link in it. Anything like this will be shown with a paper clip and a thumbnail of what is being sent.
Apps can tweet and post to Facebook, too. Try sending a link from Safari using the Share arrow. Some games will let you share your high scores, like Punch Quest does.
Apps like can request access to your Twitter or Facebook contacts to find new people to connect to, such as Vine supporting Twitter contacts, or Game Center letting you discover friends through Facebook.
Some apps can let you instantly log in to them with your registered Twitter or Facebook account, even third-party Twitter apps like Tweetbot. Finally, you can Like apps on the App Store by tapping the Reviews tab and then the Like button.
These tips cover the basics of how you can use the built-in social media connections to share from your iOS device. Note that not all apps use the built-in iOS connections, so you may still need to log in separately in some apps.
We Are Your App Authority
Week-in and week-out, the 148Apps reviewers comb through the vast numbers of new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
I never would have thought that carpet could be so much fun when incorporated into a game. This mind-bending puzzler may be one of the most innovative iOS games I’ve played in a long time. For those who don’t know, Farsh is persian for carpet. The game was created by award-winning indie game developer Mahdi Bahrami and it is port of the free PC version. Although it’s based off the PC game, there have been a few improvements to make it even better on iOS. –Angela LaFollette
Ridiculous Fishing from Vlambeer, Zach Gage, and Greg Wohlwend as well has been on a long, strange journey to the App Store, with one major pratfall in particular: Gamenauts’ 2011 title Ninja Fishing, which Vlambeer describes as an outright clone of their original Radical Fishing Flash game. Being cloned it distressed Vlambeer enough that the studio considered shutting down at one point. However, a year and a half later, the studio’s own version is finally out, and it was worth the wait. –Carter Dotson
The in-built Mail app is useful but it’s far from essential or visually pleasing. It does the job and nothing more than that. This is where apps like Incredimail come swooping in, demonstrating how the experience can be so much better and, no doubt, saving the regular iPad user plenty of time. Things immediately start out well for Incredimail, thanks to its start up screen making it a breeze to set up. There are options for things such as Gmail, Yahoo! and AOL but it’s also possible to add any account, providing one knows the relevant IMAP settings. It takes a little while for the app to import all the emails, especially if there are plenty available, but it’s a one time thing. Future loading takes a lot less time. –Jennifer Allen
The RockSteady XS is a portable, micro Bluetooth speaker designed for use with any audio source that supports the Bluetooth 3.0 protocol, including iPads, iPhones, and other mobile or computing devices. It also includes a audio port for a line in, and a full-sized USB port for audio in and device charging, as well. There are a host of buttons on the front of the unit, which can be used to play, pause, forward, or reverse playback with many audio apps, like Pandora, Music, or Rdio. –Rob LeFebvre
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The Adventures of Sophie the Sweater is a gem of an app, an interactive storybook which allows children to make choices that will affect the direction this tale takes, as this is the story of Sophie, a sweater who experiences many different lives with a varied group of people as they re-use and re-cycle her into other garments, craft ideas or other objects which illustrate how to use her material. I did enjoy a great deal the Choose Your Own Adventure or Which Way books as a child, and I have begun to read these titles to my son as well. I do love this app as I think it brings an intuitiveness to these kinds of books… –Amy Solomon
Bugs and Numbers is a delightful universal application – a collection of bug-themed mini-games that re-enforces beginner math concepts as well as other subjects such as understanding one’s left and right, shape matching, sorting, sequencing and tracing of numbers and shapes. Each one of these 18 mini-games includes a bright and engaging look, oftentimes including bug elements as well as an interesting dichotomy as some of these sections are quite beautiful to look at, while others include distressed qualities that show bugs in less than pristine conditions that children may also find interesting. –Amy Solomon
Fey Mouse is an interactive picture book based on the title of the same name, developed by Blue Quoll as the first in their series of Australian Vintage Picture Books, adapting out-of-print titles and making them accessible to children from around the world. Fey Mouse is the story of a cat born into a mouse family, misunderstood by distant relatives and living in the shadow of their successful lives. –Amy Solomon
It’s a New Year. Resolutions abound. Fitocracy might just be the tool to help folks keep the ones related to healthier living. It’s an app that uniquely melds excessive with a competitive process that “rewards” completion of tasks. In doing this, it looks to avoid being just another fitness application, and to potentially become a full-fledged life coach. The app itself comes with a mature, clean look, with trademark purple hues making a starring appearance. The app is made up of three main pieces, accessible via the left side pane: Feed, Track and Your Profile. The Feed maintained my interactions with other “Fitocrats” all around. I could talk, encourage and request feedback from Fitocrats. –Tre Lawrence
This is a special edition of our Kickstarter Spotlight column, because a promising turn-based strategy game that is planned to release on Android has just launched its Kickstarter campaign. Sinster Design’s Telepath Tactics is taking a second shot at getting funded on Kickstarter, and there’s plenty of reasons to care about this throwback to the days of 2D grid-based turn-based strategy games like Shining Force and Fire Emblem. The game has hopes to be a deep single- and multiplayer experience, but it needs the help of backers in order to reach its goal.
As the title intimates, telepathy plays a big part, as the game takes place in Sinister Design’s Telepath RPG series, full of characters with powerful mental abilities. These not only represent the standard magical ability tropes such as healing and ranged attacks, but it’s also possible to do things like push and pull enemies into water or lava, which will do damage to them. It’s also just funny to push an enemy into a fiery grave. It’s also possible to do things like build bridges (or destroy them), freeze water to walk across, and set traps to help keep enemies away, or to draw them in to a strategic disadvantage. –Joseph Bertolini
Good racing games need not require the fastest, most realistic cars. Sometimes they don’t even require cars with engines at all. Meet Slingshot Racing from Bolt Creative and publisher Crescent Moon Games. These cars are propelled by slingshotting around grappling points spread throughout the tracks, trying to jostle with other cars, hit speed boosts aligned on the tracks, and just finish as quickly as possible. The controls are simple: tap and hold on the screen to latch on to the nearest grapple point, and release to let go. The controls work 99% of the time, though rarely a different grapple point will be hit than what the player expects, but it’s otherwise easy enough to pick up on. –Carter Dotson
We Are The App Experts
Every week, the 148Apps reviewers sort through the latest apps, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
Files App is a pretty handy utility to have around on an iOS device. It makes it quite simple to browse as well as transfer files and hardly any set up is required. Offering a simple and clear interface, the opening screen displays everything the user could need at first glance. Folders and thumbnails of files are pictured, with it down to the user to organize things however they want. A tap of the plus sign, intuitively, leads users to adding content for themselves. It’s possible to import photos from the camera roll, as well as get files directly from within the Mail app. I’d have liked the ability to import all my photos at once with a select all button, but otherwise, it’s smooth sailing. Adding files from a Mac or PC is just as easy, offering USB based options as well as a way to browse via a web browser. This took no time at all to set up and it was very easy for me to drag and drop files between my laptop and iPhone. Import features are also available via Dropbox, Box and Google Drive. –Jennifer Allen
Released: 2013-02-28 :: Category: Productivity
The only thing more daunting than reviewing a game from a significant iOS series is doing so when it’s surrounded by both hype and controversy. It’s probably fairly common knowledge at this point that Real Racing 3 has gone free-to-play, which is where the bulk of the controversy comes from as lots of fans are understandably worried about what such a change could mean for their beloved franchise. It’s also been widely publicized that Firemonkeys has incorporated what they call “Time Shifted Multiplayer” into their new baby, which is something that they feel could change multiplayer mobile games forever. These are both complex issues that warrant some discussion but the important thing to note is that Real Racing 3 is very, very awesome no matter how people might feel about it going free to play. –Rob Rich
Released: 2013-02-28 :: Category: Games
I receive what seems like hundreds of emails a week. Many of these emails are exclusive offers and discounts to my favorite stores, but they quickly become buried as new email arrives in my inbox. While it would be ideal to send these to a separate folder, I still have to take the time to sort through them all to see who has the best deals this weekend. Sift solves the dilemma of cluttered shopping emails by combining them into an HD shopping experience. Instead of sorting and organizing to find the best deals, use Sift to create a personalized shopping list. –Angela LaFollette
Released: 2012-11-15 :: Category: Lifestyle
The Gods: Rebellion is literally the Chinese version of God of War. Not only is it made by a Chinese developer (with some interface elements that periodically match) but it’s also the same essential story as Sony’s action series: man rebelling against the gods, but this time it involves the Chinese mythical character Fu Xi fighting for mankind’s freedom against a bunch of deities, by killing everything that stands in his way. –Carter Dotson
Released: 2013-02-21 :: Category: Games
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Just Going to the Dentist – Little Critter is an adaptation of the title of the same name – part of the Little Critter series of storybooks now available in application form. As the name may imply, this is the story of the Little Critter’s trip to the dentist. In this world, Little Critter is an anthropomorphic animal – a little boy who has been found to be relatable to by children for many years. –Amy Solomon
Released: 2013-01-16 :: Category: Books
Sleep Well My Pet! is a simple and sweet collection of sleeping animals, relaxing to children, hopefully helpful in lulling them into slumber as well. Easy to use, one can watch a slide show or scroll through these sleepy, charming images of animals such as dog, panda, pig or lion – all with their eyes closed as they rest. Non-mammal animals are included such as flamingos or green frog which are interesting as well as peaceful images. –Amy Solomon
Released: 2012-12-19 :: Category: Entertainment
Futaba Classroom Games For Kids is a unique game app for children, educational as well as fun. This app, a digital quiz game for both multi – as well as single players, really stands out because an adult can program the questions children answer to a wide age range of abilities from preschool age through the 10th grade as well as easy, medium or hard questions for these grades. –Amy Solomon
Released: 2012-01-25 :: Category: Education
Feb 28, 2013Share This
Amelia vs the Marathon is a fun game with a fun storyline that brings us back to the wisful times when kneecapping rivals was all the rage. Amelia is an up-and-coming marathon runner with more than a bit of talent. So much so, that the current champion decides to, uh, slow her progress, Tonya Harding style. Using henchmen and objects, the champion decides to derail Amelia’s dreams. Physically. The game was an action thriller, and it had the graphics to match. The excellent use of colors started with the stills in the cutscene. Bright primaries buttressed with changing backgrounds worked well to frame the gameplay. The animations were delightful cartoony. –Tre Lawrence
In past columns, we have taken a look at a few different devices that were created to help silently or casually display notifications. The majority of these are lamps or LED strips that have built in WiFi or Bluetooth technology. One was a charm that attaches to a purse or bad and lit up for calls, messages, and other notifications. These are all great for lounging around the house or driving in the car but their day to day practicality remain a question mark. Being a college student I spend a lot of time in places where I would like to receive notifications but cannot because of the distraction to those around me. Obviously, my phone cannot start blaring Alice in Chains during a Circuits lecture, but I will not say that I am one to strictly abstain from texting in class. Those who work in office settings may find themselves in similar situations with email and annoying SMS notifications. Hailing from Seattle, the engineering duo of Paul Hornikx and Rudi Beijnen have an incredibly simple, elegant, and practical solution to all of these problems. Their idea is called the Embrace+, and is an idea so ludicrously simple that I have a hard time coming to grips with the fact that I did not think of it first. –Joseph Bertolini
Real Racing 3 is a the rare kind of stand-out title that just isn’t frequently seen on mobile. It’s the third in a long-running series from a prominent developer, EA’s Firemonkeys, born from the merger of the creators of Real Racing, Flight Control, and Spy Mouse with the studio that made Dead Space and Mass Effect Infiltrator for mobile. It’s got production values that are rarely seen on mobile, and a hype cycle that’s out of this world by comparison. The constant release schedule on mobile platforms means that it’s always game in, game out. Done, done, on to the next one. For a mobile game to attract pre-release attention, it has to be something truly special. Real Racing 3 is just that kind of game. It’s visually-stunning, and its business model, depending on its success, could have a massive impact on how mobile gaming works in the future. But as a game? Well, it has its fun moments, but it falls short of greatness, of being truly compelling as a game. –Carter Dotson
This week at 148Apps.com all eyes were still pointed at Firemint’s upcoming Real Racing 3. Site founder Jeff Scott writes, “Sister site Pocket Gamer editor Richard Brown discovered that Real Racing 3 is showing up in Game Center. The good news is that means it’s been approved by Apple and it can’t be long before the release now. While it’s not out yet, this does bring up something interesting. Something I noticed in the Game Center achievements lends a little to the accuracy of rumors and theories I’ve been hearing that Real Racing 3 will be released as a free to play game.
Last week we took you through a three part series about the history of the App Store icon, Real Racing. Rob Rich covered the history and design of the first two games in the series. He also covered time-shifted multiplayer and other new features expected in Real Racing 3. An excellent series and well worth a read. One thing we didn’t cover is how the game will be monetized as it has yet to be announced. That monetization method is likely to have huge implications on how the game is received by the fans of the series.”
GiggleApps.com writer Amy Solomon contributed a review of Whack A Bone: “Whack A Bone is a wonderful app for iPad that is truly an educational delight, teaching about the anatomy of bones found in the human body.
Nicely sectioned into groups, users will learn about the bones that make up one’s core, such as cranium, sternum or vertebrae which is grouped here into three different categories – cervical, thoracic and lumbar, as well as the arm and leg bones, each consisting of its own section as well.
To play this pirate-themed anatomy game, place the bones from the different sections back to their rightful places inside a skeleton with the direction of a talking parrot whose attitude kids will find witty and fun.”
And what week would be complete without a KickStarter Spotlight on AndroidRundown.com. This week, writer Joseph Bertolini focuses on Freedom Planet: “It has been a while since we have really taken an in depth look to one of the fields in which KickStarter has benefited the most; indie game developers. As most everyone knows, indie game sales have exploded over the last few years; bolstered by better distribution methods like Steam and a more willing Sony and Microsoft. It goes without saying that a strong indie market is one of the most important factors to a great gaming industry. Recognizing this, our choice for this week’s KickStarter Spotlight is Freedom Planet, a game that will harken strongly back to the days when Sonic and MegaMan were dominating the console market.”
iPhone App - Designed for iPhone, compatible with iPad
The new Star Trek: Into Darkness film is coming out in May, and Paramount Pictures wants you excited about it now. Download the new Star Trek App and run around the real world, photographing relevant things and sending them to friends for points. There’ll also be a ton of up to date official news on the movie, so check it out today.
Leading up to the film’s release, you’ll take part in scavenger hunt missions that include finding Star Trek content in the real world like photographing an outdoor billboard or using sound recognition technology while watching the latest trailer. By successfully completing these missions, you’ll gain access to all exclusive materials, videos & content first!
Lots of fresh new content this week at 148Apps.com, including a three part series tracking the history and development of Firemint’s Real Racing series. Rob Rich writes, “The soon to be released Real Racing 3 is on a lot of iOS gamers’ minds these days, especially many of us here at 148Apps. Because of this we thought it would be a good idea to recap the series. In fact, we might have gone a bit beyond that and created a trilogy. First we’ll be taking a look at the series’ history and the history of Firemint, the Melbourne based studio that created the series. After that we’ll be taking a look at the design factors and what when into creating the first two Real Racing titles as well as a little of the third. And in the third part of this series, we’ll take a look at the new Time Shifted Multiplayer found in Real Racing 3.”
GiggleApps.com traded in the racing wheel for a stethoscope, as Amy Solomon reviewed Doctor Cat: “Doctor Cat is a cute children’s app allowing users to use different medicines to treat animals.
This app is bright and colorful, with a simple and sweet narrative about a cat finding a lost doctor’s bag and using its contents to treat creatures in need.”
Released: 2012-12-14 :: Category: Education
And we close out our weekly tour of sites by checking in on the latest KickStarter spotlight on AndroidRundown.com. Joseph Bertolini writes, “It is amazing how many times I leave my phone in the car or forget to bring my keys out with me. Consolidating these two would be a dream and there are a few solutions available but their effectiveness is very questionable. One of the more complete and involved KickStarter projects that we have spotlit here, Intellacase is a smartphone case that incorportes within it a key fab for any modern car with keyless entry. While this does nothing for most car owners who still reside in the land of metallic gateways, a growing number of affordable cars are adopting the keyless ignition as a viable offering. Certainly for anyone who has a car that utilizes keyless technology this is an incredibly attractive opportunity. Image going out on the town, with the increasing prevalence of NFC payments, and being able to bring just a phone which has access to both wallet and car access.”
Another week down, but oh so much more to report in the coming days and weeks! Keep track of the latest happenings by following us on Twitter, Facebook and Pinterest. You’ll be glad you did. See you next week kiddies!
+ Universal App - Designed for iPhone and iPad
Universal app, Minecraft – Pocket Edition, got a new update today, bringing new crafting joy to the diminutive version of one of the most popular games on any platform, including baby animals, signs, armor, fancy clouds, and more. If you haven’t grabbed it already, head over to the App Store now and do so, because baby animals!
- Baby animals
- Fancy Clouds
- Sand and gravel have gravity
- Improved D-pad
- Lots of new blocks
Known bugs (fixed for next version)
- Falling sand can disappear
- When returning from Home-screen, sign model disappear
- Screenshots in store are old. Will put up new ones
What makes iOS great for users with disabilities is that there’s a selection of options to make using an iPhone, iPod touch, or iPad much easier. Many of these features are designed for the visually-impaired, the hard of hearing, or those with motor skills issues, to open up their devices to them in a way that most people take for granted. However, there are a few features here that even able users can take advantage of – custom vibration settings started out as an Accessibility option before becoming standard in iOS 6. Here’s a rundown of what the Accessibility features in iOS are.
To find and configure ACcessibility options, open up Settings, tap on General, then scroll down to Accessibility. All the iOS Accessibility options are here.
VoiceOver is primarily designed for visually-impaired users, as it makes it easier to select specific items, which the device will then speak what that feature is, and double-taps are used to then select the item, making it harder to accidentally tap on certain items. Various other settings for devices like Bluetooth-enabled Braille machines, and typing feedback, can be configured here.
Zoom makes it possible to use 3-finger gestures to zoom in and out of the screen, making it easier for visually-impaired users to see certain items when necessary.
Large Text increases the font size in certain Apple apps.
Invert Colors will invert the device’s colors, which can help users with different vision issues.
Speak Selection and Speak Auto-text make it possible to have text-to-speech enabled on selected text.
Hearing Aids is the settings section for Bluetooth hearing aids. Once connected, the options will be made available.
LED Flash for Alerts makes it possible for the LED flash on the iPhone to go off when new alerts come in. This can be handy for any user that wants a way to see that they have new notifications, even when they’re not looking at the screen.
Mono Audio sets the device’s audio to be only in monaural, making it possible for users who only hear out of one ear (or for users who use mono headsets) to hear both channels in one ear. The audio balance can also be set here.
Guided Access makes it possible to restrict a device to one app, with certain screen sections able to be configured as untouchable. This makes it possible to use a device in a demo mode, or to let a child use an app without leaving it or changing any settings.
AssistiveTouch enables a gray button that can be dragged around the screen. This calls up several system functions, that make it possible to do things like multitouch gestures, take screenshots, and more. For users who have a broken home button, AssistiveTouch can make the device still usable.
Home-click Speed makes it easier to double-click the home button, by not requiring it to be double-clicked so quickly.
Incoming Calls can force the audio from incoming calls to either go to a headset or to the speaker.
Triple-click Home allows for VoiceOver, Invert Colors, Zoom, and AssistiveTouch to be toggled by triple-clicking the Home button.
These settings and features are all designed to make it easier to use iOS devices. Have you found any that make using your device better, or have helped other people use their devices? Let us know in the comments below.
This week at 148Apps.com, site founder Jeff Scott interviewed Kevin Dent, creator of P4RK: The Game Achievement Network. Dent says, “So right now gamers on mobile can engage in different rewards platforms, most of these firms reward gamers for having “moments” I am not making this up. Once you hit that “moment” you get a bag of Pop Chips etc. Now I am sure there are people that enjoy Popchips! P4RC is different in that we go in altogether different direction. We created a platform where gamers accumulate points regardless of whether they have their “moment” or not. With those points they can spend them on whatever they want, we are empowering the rewards business.
They are your points, it’s your choice and they are your rewards.
Also we do not cap the points so you can go big, medium or small; they are your points.”
At GiggleApps.com, Amy Solomon reviewed another game from the celebrated PBS Kids series Martha Speaks: “Martha Speaks Story Maker opens with a series of questions for the players about the story they would like to create – be it characters, locations or items of interest to be used in their own fun and creative adventures. These choices are then used in a creative and fun story and there are enough variables to choose from that each story can easily be different from the last and can be stored in this app’s library to be enjoyed in the future.”
Released: 2012-10-11 :: Category: Education
And our AndroidRundown.com KickStarter spotlight of the week was for Trellie. Joseph Bertolini writes, “Enter the Trellie, a metallic key chain that attaches to the outside of any woman’s purse and has two lights that illuminate and blink when ever the connected phone is receiving or has missed a call. This really does two things because, especially at night, the blinking will be a great visual alarm as well as something that lets the user dig into their bag and check their phone less. This secondary use really does free up social situations and keeps the user engaged in the people around them instead of constantly rummaging through their purses.”
Thus ends the week that was, but there’s a great big beautiful tomorrow right around the corner. Join us for the latest app news, reviews and more, and keep track of everything by following us on Twitter, Facebook and Pinterest. See you next week!
This week at 148Apps.com, we took a closer look at what may be the future of Disney Interactive Entertainment: Disney Infinity. Site founder Jeff Scott writes, “Disney Infinity will be a multi-property, multi-platform exploration game which will let you can combine various Disney characters and worlds to use your imagination to the fullest. It will be a combination of real world toys and video games, similar to Skylanders, but taken to the extreme. For example, in Disney Infinity you can answer the question: who would win a race between Lightning McQueen from Cars and Dash from The Incredibles?
This is both good and bad news for iOS users. While the mobile part of Disney Infinity will be initially limited to so-called support apps, it will evolve over 2013 to a full Disney Infinity platform, though we are still trying to get details on that.”
Over at GiggleApps.com, Amy Solomon reviewed My Beastly ABCs, saying, “I really appreciate not only the colorful look of this app, complete with wonderful illustrations and mild animated moments containing both a vintage sense of style as well as a modern look and feel, but also the pitch-perfect use of suspenseful, jazzy music and perfectly realized narration by celebrated voice-over artist Jim Dale as well.”
Released: 2012-12-06 :: Category: Books
And what week would be complete without a new KickStarter spotlight from AndroidRundown.com? Joseph Bertolini writes, “I just wrote an app review about an app that really helps me keep my life organized called Catch Notes. In that post I talk about the struggles I – like millions of other people – have with remembering events and to-do items. Apps in this space are generally very similar and are just slightly different iterations of the same thing; the idea stays consistent and there is very little motivation to pay attention to them. This is most apparent when trying to work on bad habits or trying to start new good ones. This is not going to be a cheesy New Year’s post, but the best way to change for the better is to work on the small things instead of trying to make large drastic changes. Since the biggest problem with existing apps is that there is a lack of motivation to continue checking them, and the medium that has most mastered this addictive motivation are video games, it was only a matter of time before there was a hybrid love-child of the two. This chimera is one of the more creative KickStarter projects we have done here, and it is called HabitRPG.”
+ Universal App - Designed for iPhone and iPad
When we reviewed Poster, we found it to be a great first step towards a mobile WordPress blogging app. With a ton of new features, Poster 2.0 is shaping up to be even better, addressing some of the issues we initially had with it like adding images. Here’s a list:
✔ Support for custom post types. Enable them for any WordPress.org blog within the settings.
✔ Poster is now localized for English, French, German, Italian, Japanese, and Spanish
✔ Edit a post’s excerpt
✔ Set posts as sticky
✔ Edits to published posts can now be saved locally before re-publishing
✔ Insert images at a specific location in a post by tapping and holding in the editor
✔ Option to remove a post’s featured image
✔ Re-order your blogs within the interface
✔ Improved URL scheme with support for a callback URL
+ Universal App - Designed for iPhone and iPad
Got a slew of documents and other media across all those different cloud systems, like Dropbox, iCloud, Google Drive, and even email? Documents.me hopes to alleviate the stress of remembering which system the file you want is stored in by aggregating it all into one app, available for iOS devices as well as Mac and PC.
Documents.Me increases productivity by allowing users to search for a file or browse all of their files or file content from public or private clouds right from their mobile device. It also offers offline access to users’ files and folders as well as downloaded files. Additionally, Documents.Me employs strict security and control measures to keep personal and company documents safe. Documents.Me works on WIFI, 3G and 4G networks.
Safari is an app that’s been around for a long, long time, having been on iPhones since the original one! It’s easy then to get into a rut where you use it and don’t consider what else it can do. Well, let’s go through Safari’s section in Settings to poke through some of the options that can tweak your Safari experience to be much better.
Search Engine allows you to set Bing or Yahoo as your search engine. Sorry, AltaVista fans and Pawnee residents.
AutoFill makes it easy to enter passwords and personal info in website forms. Enable Use Contact Info with your contact card, set as the iOS default but something that can be changed from here, to have names and addresses in forms filled automatically with your data. Names & Passwords will fill in usernames, passwords, and other info from your contacts in forms as appropriate. Tapping Clear All will reset this data.
Private Browsing changes a Safari session to not store any history or browsing data once completed. Open tabs can be saved or closed when switching back and forth. If anyone gets suspicious as to why you’re using private browsing, just tell them it’s for the sleek dark interfaced that indicates you’re in private mode.
Finally in Advanced, the Website Data section allows you to clear up some storage space by deleting saved data from websites. Web Inspector is a feature for developers who are working to optimize their sites for Safari on iOS.
Hopefully this guide has shown you some useful features for Safari that you never even knew existed or had no idea how to use!
When a week starts off with New Year’s Eve, it’s bound to be a good one, and this week was no exception at 148Apps.com. Site founder Jeff Scott started us off with a bang by saying, “We are proud to announce the nominees for the fifth annual Best App Ever Awards. The awards that celebrate the best apps available, not just the best selling. This year we saw an amazing response with over 715,000 nominations submitted for 6,755 unique apps!
Voting is now open and will remain open through January 31st, 2013. Winners will be announced in February and details on that are to come.”
Over at GiggleApps.com, Amy Solomon took a closer look at Hansel & Gretel: Lost, saying, “Hansel & Gretel: Lost is a well crafted re-telling of this classic story for iPad, wonderfully illustrated with animations as well as including top-notch narration, music and sound effects. Auto-play is also an option as well as silencing the narration to read this book by oneself.
It is easy to tell from the first page that this app is something special. The illustrations are lush with color and beautiful to look at with a marbled textured style that I always find appealing. Every element in this book is at a superlative level of quality that adults will greatly appreciate, as will their children.”
Released: 2012-10-05 :: Category: Books
Finally, AndroidRundown.com writer Carter Dotson took on the establishment and challenged the conventional wisdom about “iPhone Killer” hardware: “Well, it took a bit longer than expected, but it seems like Google is finally going to use their Motorola acquisition to actually make a standout phone for themselves, the “X Phone.” Or whatever the next Nexus device will be called.
The immediate speculation swirling around is that this is finally Google’s “iPhone Killer.” You know, like the other Nexus devices that were iPhone killers. I don’t think that anything at this point will be an iPhone killer. It just isn’t going to happen.”
And so begins 2013! Keep track of all the latest happenings, including developments in the Best App Ever Awards, by following us on Twitter, liking us on Facebook and following us on Pinterest. And from all of us across the 148Apps network of sites, have a Happy New Year!
This week at 148Apps.com, everything was about end of the year wrap-ups and countdowns. Carter Dotson compiled an extremely helpful multi-part 148Apps Top Apps of 2012, and he also gave us his Favorite Things of 2012: “In particular, Super Crate Box and Super Hexagon both left me in states of constant desire, wanting to get that high score while tackling the immense difficulty both games presented. Yet there was one consistent thread in both: failure was usually my fault, the factor of poor execution rather than random chance. It makes success feel all that more empowering. The byproduct of it is constant failure, and frequent profanity usage.”
Oprah has nothing on Carter. Read his full list of Favorite Things on 148Apps.
Released: 2012-01-04 :: Category: Games
Released: 2012-08-31 :: Category: Games
What’s a New Year’s celebration without pizza? Is it any wonder, then, that Amy Solomon at GiggleApps.com reviewed Bamba Pizza: “This is the fourth year my son will receive play food as a large part of his holiday and birthday gifts from my husband and me. Although he has different hobbies as well that are demonstrated in the other toys he plays with, not a day goes by that it isn’t a birthday for a doll or stuffed animal where pizza is always served, along with cake, cookies and many other selections.
Although I would never expect Bamba Pizza or other apps like it to take the place of playing with toys in the real world, my son also enjoys playing with these types of apps when away from the house or when lying in bed before or after a full night’s sleep, when play food items are not welcome.”
The holidays also present endless opportunities for taking photos. AndroidRundown.com reviewer Tre Lawrence showcases a venerable iOS photo app, now making the transition to Android: “There was a time, not all that long ago, when cameras on phones were not too hot. The hardware was rudimentary, and the accompanying software bordered on the silly. Pictures were not that great.
Since then, it has gotten better… much better. So much so, that for many people, their smartphone cameras are the cameras for everyday use.
Snapseed (from Nik Software) is an app that looks to perfect the picture-taking experience. It is a photo-editing title that incorporates a lot of the features people have come to expect with apps of this type. Being chock-full of fan favorite filters definitely makes it an interesting offering.”
Released: 2011-06-07 :: Category: Photography
By this time next week, we will be in 2013, so all of us at 148Apps would like to take this moment to thank you for your constant readership throughout 2012. Without you, loyal reader, we simply wouldn’t exist! Thank you, and Happy New Year from 148Apps!