Zombie Cannon Carnage is like perfect guacamole, looks great, tastes great, but always leaves you wanting more.
Read More »Posts Tagged ‘freeverse’
ngmoco:) Buys Freeverse… Pricing Ruined Storewide
Yesterday, ngmoco:), the only developer happy enough to show it, raised $25mil and acquired Freeverse, one of the largest, most successful developers in the app universe. Not only do they create iPhone apps, but they’ve also been Mac devs since the 90’s, with some great software such as Comic Life and Lineform.
The real story here isn’t just the purchase though, it’s what the purchase means to us, the consumers. As you may or may not know, ngmoco:) is the pioneer of the “freemium” app. The concept is that everyone in the App Store will buy the app for free and then purchase more and more of the game through in app purchases. In a recent article in TechCrunch, Neil Young, the CEO of ngmoco:) says that “on any given day, you have about 2% of your audience paying you money” With 9 million copies of Eliminate and Touch Pets running loose, the strategy is obviously working.
With the acquisition, Neil plans on transferring all of the Freeverse apps over to the “freemium” model in an effort to juice even more money out of some insanely successful titles such as Skee-Ball and Flick Fishing.
“But dad, I just want to throw the skee-ball one more time!!!” says little Johnny. Dad scrunches his head and retorts “No Johnny, that skee-ball game has cost me $45! You told me it was free!”
Edit 11AM MST: I was just informed that the previous Freeverse games are not becoming “freemium” titles, but the titles that Freeverse are already making are moving towards the free-to-play model. I guess little Johnny is safe from playing Skee-Ball. This makes me happy.
Zombie Cannon Carnage – Coming Soon To Destroy Your Hometown
Sometimes I sit around my house, on my supple leather chair with rich mahogany accents, and think about what we are missing in the App Store. We have this great foundation going, with definite game genres becoming more popular than others, but nobody has found the real Holy Grail of app concepts… until now. Pairing peoples insatiable appetite for zombies with ragdoll blasters, Freeverse and h.grenade have created the ultimate game, Zombie Cannon Carnage (ZCC).
Not to be outdone by any other zombie game… or ragdoll blaster for that matter, ZCC has a story line that is sure to please even the most discerning concept critics.
No one has ever claimed that Zombies are very smart. They are however, very busy. In ZCC! three of these morons crash landed on our lovely little planet. With no other options, a fierce need to feed and a couple of spare circus parts they quickly build a cannon in a brilliant attempt to fire themselves back into space. This plan will never work, but at the very least they can save some hapless and unfortunate humans along the way and then eat their brains.
Continue reading Zombie Cannon Carnage – Coming Soon To Destroy Your Hometown »
Parachute Nina is a colorful new twist on the “Doodle Jump” genre. With sharp graphics and easy to grasp gameplay, it is certain to be an App Store hit.
Read More »Freeverse joins App Relief in Support of Haiti
Freeverse has met with much success on the App Store, and their Skee-Ball game is no exception: it’s racked up over a million downloads since October and is currently perched at #4 on the US Paid Apps list. But while it might be tempting to revel in their success, the folks at Freeverse have chosen another path. From now until Wednesday, they will be donating 100% of all their profits from Skee-Ball, SlotZ Racer, Flick Fishing, Plank, and Grunts to the Haitian relief effort.
To do so, they’ve partnered with AppRelief.com, a group of App Store developers who are all donating their profits to help Haiti in wake of the earthquake. All money goes to the Red Cross. The word “disaster” doesn’t even begin to describe the devastation in Haiti; fatality estimates range from 50,000 to 200,000 according the BBC and untold Haitians are still without food, clean water, medical supplies, and shelter. The Red Cross estimated that as many as three million people have been affected.
The magnitude of the disaster makes Freeverse’s contribution all the more important. Freeverse’s president, Ian Smith, said in a press release that, “We are eager to participate in this relief effort and excited to see some great developers from the community banding together to help in any way possible. I hope together we can leverage the popularity of the App Store to bring more attention to the need in Haiti.”
Keep in mind that if you want to donate, doing so directly is probably better—for ever dollar you spend on an app, the developer only get seventy cents—but this is an excellent contribution regardless. It’s inspiring to see developers joining together to truly make a difference. Head over to AppRelief.com for more information and to see the other apps participating in the effort; if you were considering buying any of them, now’s the time to do so.
NBA Hotshot is a worthy entry into Freeverse’s Flick lineup with a simple game that will surely please arcade sports fans. If you enjoy games like Skee-Ball and Flick NBA Basketball, this one is for you.
Read More »In App Purchase Now Available For Free Apps

Since the launch of 3.0, I’ve seen just about 0 successful attempts at in app purchasing. With the pricing scale the way it is, and customers unwillingness to buy things that cost more than a dollar, I wonder if it will ever take off, unless the in-app purchases are going for something around a nickel.
To beat this lack of use, Apple, unwilling to let anything not named Apple TV whither away and die, has decided to let in-app purchasing be available on free apps, making way for a new ‘buy it if you like it’ system.
You can also simplify your development by creating a single version of your app that uses In App Purchase to unlock additional functionality, eliminating the need to create Lite versions of your app. Using In App Purchase in your app can also help combat some of the problems of software piracy by allowing you to verify In App Purchases.
The app industry seems to have mixed feelings but all see somewhat excited about the change.
“This announcement changes the landscape of the App Store as we know it,” said Colin Smith, co-founder and vice president of Freeverse. “It’s not clear just yet how quickly it will change, but you can be sure that this will be significant. Freeverse is currently discussing how to incorporate this change into our development plans.”
Bryan Barletta, Developer Relations for Medialets and former Editor in Chief of 148apps, has an interesting take on the subject. “Part of me is excited. The ability to do one app that is both a lite and full version will reduce some clutter going forward once adoption has taken place and we’ll most likely see more free apps hit the store knowing that they can charge at a later time.” He warns though that “the App Store could easily turn into a pay-to-play market, where you download a shell of an app with no content in it until you purchase a DLC package. There will be people who use it right, and they will be showcased for it, but I’m still not sure this was the best idea. So few apps have actually implemented in app purchasing on a paid side.”
So is this the beginning of the end for lite versions of apps, or will this just become a really annoying way for apps to appear free, even when they aren’t? I can just envision the day that The Sims 4 comes out, for free, with no furniture or clothing available… I can’t wait.
4Q Interview: Freeverse – Skee-Ball
As I sat back and thought about things last week, I realized that the site was missing something. Every news source worth their salt partakes in long form interviews, which are great, but for the most part aren’t read all the way through due to their length. Being the busy guy that I am, I completely understand, and in my understanding I’ve decided that four questions (4Q) is the length that interviews should take. So with that, I’ll leave you with the interview.
_________________________________________________________
Being a lifelong fan of skee-ball, I decided to reach out to Freeverse via e-mail to get some important questions answered about their new app, aptly named Skee-Ball (how was this not used already?). Fortunately, my desperate pleas for answers were answered by none other than Lydia Heitman, marketing director extraordinaire, and Justin D’Onofrio, senior producer/pizza guru.
Check out the full four question interview after the break. Enjoy!
Continue reading 4Q Interview: Freeverse – Skee-Ball »
Skee-Ball by Freeverse will, if you let it, eat away the vast majority of the time you have left in this world. If you are prone to getting addicted to simple games, be careful!
Read More »App Store News Round-up
Google is reportedly working on a web version of their recently rejected Google Voice application. The app will, if the rumors are true, have all of the features of the rejected native app. Though those features are still less than what the Google Voice application can do on Android phones where it can fully integrate with the dialer for the phone.
[via Apple Insider]
New Apple iPhone Ads
Apple have released a couple new TV ads. If you haven’t seen them yet, the new first ad focuses on sharing information and shows the apps Mover, Bump, and EA’s Scrabble. The second new ad, called travel highlights the apps Rick Steve’s Paris Walk, Tube Paris, and Postman from Freeverse.
Quick App Picks
First up is a new sub hunt game with an overly obvious name, Sub Hunt! This one bumps it up a couple notches with tons of power-ups for your sub. This pretty much converts the typical submarine shooter into a chaotic avoidance game. All in all, pretty good for a buck.
If you live in a busy metro area, chances are you get stuck in traffic regularly. An app was released this week that hopes to help you predict when the traffic is going to be better or worse. Inrix Traffic looks like Google Maps with it’s traffic overlay the difference is the forecast button in the upper right. Hit that and you can look at how Inrix predicts traffic will be up to an hour in advance. Too bad you can only do one hour, but it’s better than nothing at all and it’s free.
Released: 2009-07-30
Price: FREE
And finally, I’m not a big fan of soundboard apps. Typically they are either filled with either boring sound bites or unlicensed ones. But this one piqued my interest, iStooges. A fully licensed soundboard app with a bunch of sound clips from the Three Stooges. This app reminds me of so many afternoons after school watching old reruns of the Three Stooges.
Check back Monday, we’ll have more news for you about the iPhone and some information about an as yet unannounced huge name game to be released for the iPhone next Tuesday.
Monday Morning App HQ
Random musings of the app store.
Minigore Released into the Wild

Minigore = Mini content
Freeverse joins ngmoco’s Plus+ network
As I touched on last week, there is an emerging social game network competition on the App Store. And, as I loosely predicted (thank you, thank you), ngmoco’s Plus+ network has taken the lead. Freeverse, who may not be my favorite developer but is certainly among the most popular and has a large volume of games, has announced that they will be implementing the Plus+ network in their upcoming action space trader Warpgate, their incredibly popular Flick Fishing (App Info), and presumably more upcoming games. Having two of the premiere App Store developers certainly bolsters Plus+, and could induce a chain reaction of developers braking for Plus+. At this point, OpenFeint may be implemented in more games, but that catalog is very scattered, not all of those games are exactly quality controlled, and some apps were clearly not made for OpenFeint (have you ever tried to go into a Pocket God chat room?). I’m definitely putting my money on Plus+ for now.
From the developer of Trace – Gomi submitted
Bovine Dragon has finally submitted their new game, Gomi, to the App Store. Gomi appears to be a platforming game in which you, as a Gomi, replace the pollution in the world with trees and other natural things. The artwork is certainly unique, and the gameplay looks good, but perhaps the most impressive thing about Gomi is the staggering amount of content. Gomi will have over 140 stages, each lasting several minutes, spread across 8 worlds, with a boss battle for each world that unlocks a new ability. There are also 8 unique mini-games, hundreds of achievements, hundreds of playable Gomis, a complete soundtrack of 17 songs, and online scoreboards for everything. Wow, talk about a complete game! The developer estimates that playing through each stage once, without trying to unlock any achievements
or playing any mini-games, will take over 12 hours. The price for a game of this size? Reportedly just $1.99 upon release. This looks to be an incredible value and if the production values and unique gameplay of Trace (App Info) were any indication, Gomi should be an incredible game.
This week’s sign of the apocalypse

Locating sex offenders will be rendered pointless when the ENTIRE WORLD IS DESTROYED!
Offender Locator (App Info), an app that locates nearby sex offenders, is currently sitting at #4 overall in the App Store. First of all, are people really that paranoid? And second, if you do find an offender in your area, what are you going to do? Move away? Complain to your neighborhood police patrol? Set up barricades? No, you are just going to be more worried than you were before.
App of the week
So normally, I would list more than one app of the week, but this week, there is basically only one app deserving of the honor, only one game I have been playing all week:
Space Invaders Infinity Gene

Undeniably sweet
Wow, they actually let me write a second Monday Morning App HQ. Hopefully everyone is enjoying the column, and feel free to post feedback.
Flick NBA Basketball Teaser Trailer & Launch Date
Brian Akaka, CEO and Founder of Appular just sent over a teaser for the latest game from Freeverse, Flick NBA Basketball. This is the third game in the Flick series (Bowling and Fishing with Baseball coming in the near future). The trailer doesn’t show much besides the court, with especially stunning reflection, but it’s enough to peak our interest so I dug a little deeper.
Continue reading Flick NBA Basketball Teaser Trailer & Launch Date »
Strange Flavour, Developer of Slotz Racer, Dontates Proceed to Save Whales
Strange Flavour, the developer of such games as Slotz Racer and Flick Sports Fishing, both released by Freeverse, want to send a message to the Japanese government about its sponsorship of the illegal whaling industry. Here’s a note from them:
With Japanese government sponsoring illegal whaling in the Antarctic whale sanctuary, Strange Flavour no longer feel that they can trade in a country where tax money from sales of their games is sponsoring the illegal extermination of endangered species.
Recent attacks with military acoustic weapons and metal projectiles on Sea Shepherd crew and their helicopter as well as multiple attempts to ram the Sea Shepherd’s ship the Steve Irwin have shown just how violent the illegal whalers are prepared to be.
As such, Strange Flavour Ltd. will be donating all their proceeds from their games, including the best selling SlotZ Racer and Flick Sports Fishing from the Japanese iPhone app store to the Sea Shepherd Conservation Society.
“While donating our proceeds from the Japanese App Store is very minor in the scheme of things, we’d like the Japanese government to see that the antics of its illegal whaling industry are both embarrassing Japan and its people and causing it to lose face in a world where modern nations are realising the need to protect the environment and work together to avoid the extinction of critical species. All we can do is show our disgust at the illegal whalers and the government that wastes its tax payers money in propping up their loss making industry.
We hold our Japanese gamers in the highest respect, so we decided to do this rather than penalise them by removing our games from sale in Japan.” – Aaron Fothergill, Managing Director Strange Flavour Ltd.
A very good cause. Here’s hoping that it brings a little more light on this issue.
Slotz Racer is a great representation of a childhood favorite, slot car racing. With a built in track editor, over 20 tracks, and the ability to play up to 4 player multiplayer on one device, it’s a winner.
Read More »Fancy a nice, relaxing day of fishing?
Read More »BMPL is a great interpretation of Tetris/Columns with loads of different play modes
Read More »Freeverse Announce Flick Fishing
Freeverse today announced Flick Fishing for the iPhone. A lush 3D fishing game that utilizes the accelerometer in the iPhone and iPod Touch to act as a virtual fishing rod.
While there are already a few fishing games in the app store (iTunes Link), this fishing games utilizes rendered 3D graphics to a greater extent than we’ve seen thus far.
Here’s a video from Freeverse showing a beta build of the game:
The game will hopefully be out the first week of November. We like what we see and look forward to getting our hands on it and throwing out a line to two. Keep an eye on our new apps page, feed or twitter stream for release info.
Big Bang Sudoku is a beautiful game that lacks some of the extra features expected for it’s price.
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