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How To: Share To Twitter And Facebook Right On Your iOS Device

Posted by Carter Dotson on March 18th, 2013

Thanks to the last two major iOS releases, iOS 5 and 6, sharing on social media has gotten a lot easier. It's now easy to tweet and post to Facebook from anywhere in iOS. Want to do this for yourself? Here's our how to guide on taking advantage of social media features on iOS.

First off, you need to log in to your social media accounts, which for most users will be the Twitter and Facebook support. Start by going to Settings. Scroll down to the Twitter and Facebook options. Now you will see a screen that will let you install that service's official app from the App Store, log in with an existing account, learn more about the service, or Create a New Account. If you don't have one, this is the quickest and easiest way to make one. Once you have an account, log in with it and let the fun begin!

For Twitter, you can log in to multiple accounts from this screen. Tapping on an account info will let you re-enter your password if you change it, to change the account's description in iOS, and to disable the "Find Me by Email" setting. Scrolling down to the bottom will allow you to Update Contacts with information from Twitter contacts, and to modify which apps can access data from your Twitter account.

For Facebook, it has many of the same options, but you can only log in to one account. However, you can configure the app's settings for alerts and HD video recording from here.

Now, time to take advantage of this. Bring down Notification Center by swiping from the top of the screen. You should now have Tap to Tweet and Tap to Post buttons. Each one will send a tweet or a post to Facebook. You can add your location, and the Twitter post box will replace the enter button with the @ and # symbols. You can enter a line break by hitting the 123 button and finding Enter there.

If you want to share a photo, you can do so by going to Photos, and tapping the Share arrow, and you will see options to post the photo to Twitter or Facebook. Twitter will automatically add the photo and subtract the characters for the link in your tweet without showing the actual link in it. Anything like this will be shown with a paper clip and a thumbnail of what is being sent.

Apps can tweet and post to Facebook, too. Try sending a link from Safari using the Share arrow. Some games will let you share your high scores, like Punch Quest does.

Apps like can request access to your Twitter or Facebook contacts to find new people to connect to, such as Vine supporting Twitter contacts, or Game Center letting you discover friends through Facebook.

Some apps can let you instantly log in to them with your registered Twitter or Facebook account, even third-party Twitter apps like Tweetbot. Finally, you can Like apps on the App Store by tapping the Reviews tab and then the Like button.

These tips cover the basics of how you can use the built-in social media connections to share from your iOS device. Note that not all apps use the built-in iOS connections, so you may still need to log in separately in some apps.

Yushino Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on February 25th, 2013
Our rating: starstarstarstarhalfstar :: IT ALL ADDS UP
Yushino turns turn-based multiplayer word games into a numbers game, and it works brilliantly.
Read The Full Review »

Everpix Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on February 22nd, 2013
Our rating: starstarstarstarblankstar :: PRACTICAL STORAGE
Offering a convenient and safe place to store all your photos from various different sources.
Read The Full Review »

Evernote Hello Review

iPhone App - Designed for iPhone, compatible with iPad
By Jennifer Allen on February 7th, 2013
Our rating: starstarstarstarblankstar :: BUSINESS TIME SAVER
Evernote Hello takes all the hassle out of keeping track of business contacts and meetings.
Read The Full Review »

This Week at 148Apps: January 7-11

Posted by Chris Kirby on January 13th, 2013
iPad App - Designed for iPad

This week at 148Apps.com, we helped everyone looking to expand their iOS device's musical footprint with a round-up of Bluetooth speakers. Site editor Rob LeFebvre says, "Bluetooth is a fantastic technology. It lets me connect my iPhone or iPad to a ton of different devices, including speakers, keyboards, other computers, headphones, and mice without wires. The latest version, 4.0, draws very little power and features an increased signal range of up to 100 feet.

148Apps received three different portable Bluetooth speakers recently, and we decided to put them all through their paces, to better understand which ones might be better for specific uses. We’ll be looking at the Braven 600, the CubeEdge, the Disco 2, and the Logitech Boombox."

Get more of Rob's take on these units at 148Apps.

Over at GiggleApps.com, Amy Solomon was in a traveling mood, as she reviewed Geography Drive USA, calling it, "A wonderfully engaging educational app that teaches about American geography in ways children will love.
As one can imagine, it is not uncommon for friends and family to ask me to recommend apps for their children in grade school as many apps out there are for preschool-aged children. Geography Drive USA is a title that I can easily recommend as an application that is both highly educational and a lot of fun."

Read Amy's full review at GiggleApps.

And at AndroidRundown.com, our KickStarter Spotlight of the week covered Pixel Kingdom. Joseph Bertolini writes, "Today we’re looking at a game that is the brainchild of a college sophomore from Central Florida and it is a fresh take on the game-type that was popularized by games such as Plants vs. Zombies; where waves of enemies come down set lanes, and it is up to the player to deploy defenses down each specific aisle. Named Pixel Kingdom it is a small twist on this idea is that here these defenses are actively moving down their lane in an endless battlefield against the ranks of evil. Thrown in are a handful of bosses that fill multiple lanes, such as random dragon attacks."

Read the full spotlight at AndroidRundown.

So there you have it - another week in the life of the 148Apps network of sites. Stick with us every day by following us on Twitter or Pinterest and Liking us on Facebook. There's more content just right around the corner.

This Week at 148Apps: December 31-January 4

Posted by Chris Kirby on January 7th, 2013
iPad App - Designed for iPad

When a week starts off with New Year's Eve, it's bound to be a good one, and this week was no exception at 148Apps.com. Site founder Jeff Scott started us off with a bang by saying, "We are proud to announce the nominees for the fifth annual Best App Ever Awards. The awards that celebrate the best apps available, not just the best selling. This year we saw an amazing response with over 715,000 nominations submitted for 6,755 unique apps!

Voting is now open and will remain open through January 31st, 2013. Winners will be announced in February and details on that are to come."

Want to see the complete list of nominees, and get in on the voting? Head to 148Apps.

Over at GiggleApps.com, Amy Solomon took a closer look at Hansel & Gretel: Lost, saying, "Hansel & Gretel: Lost is a well crafted re-telling of this classic story for iPad, wonderfully illustrated with animations as well as including top-notch narration, music and sound effects. Auto-play is also an option as well as silencing the narration to read this book by oneself.

It is easy to tell from the first page that this app is something special. The illustrations are lush with color and beautiful to look at with a marbled textured style that I always find appealing. Every element in this book is at a superlative level of quality that adults will greatly appreciate, as will their children."

Read Amy's complete review at GiggleApps.

Finally, AndroidRundown.com writer Carter Dotson took on the establishment and challenged the conventional wisdom about "iPhone Killer" hardware: "Well, it took a bit longer than expected, but it seems like Google is finally going to use their Motorola acquisition to actually make a standout phone for themselves, the “X Phone.” Or whatever the next Nexus device will be called.

The immediate speculation swirling around is that this is finally Google’s “iPhone Killer.” You know, like the other Nexus devices that were iPhone killers. I don’t think that anything at this point will be an iPhone killer. It just isn’t going to happen."

Read more of Carter's missive at AndroidRundown.

And so begins 2013! Keep track of all the latest happenings, including developments in the Best App Ever Awards, by following us on Twitter, liking us on Facebook and following us on Pinterest. And from all of us across the 148Apps network of sites, have a Happy New Year!

You Don't Know Jack Review

+ Universal App - Designed for iPhone and iPad
By Angela LaFollette on December 18th, 2012
Our rating: starstarstarhalfstarblankstar :: ALMOST GREAT
You Don’t Know Jack comes to iOS as a freemium social game, but fans of the series may find themselves a little disappointed.
Read The Full Review »

This Week at 148Apps: December 10-14

Posted by Chris Kirby on December 16th, 2012

This week at 148Apps.com, site editor Rob LeFebvre examined why mobile games just don't seem to have as much depth as their console brethren. He says, "Should gamers expect the same experience on mobile devices as on console? Probably not–but that may be changing. Michael de Graaf, the producer for the mobile version of Need for Speed Most Wanted, feels that the difference between console and mobile is narrowing. “At the moment, consoles still have an edge when it comes to raw power but that gap is narrowing,” he told us, “and we’ve seen possibilities continue to expand on mobile. The current quality of screens we are seeing and new form factors are increasing the quality and diversity of experiences that gamers can now have on a mobile device.”

Nick Rish, vice president of mobile publishing for EA, believes that comparing the two is futile. “There is something very immersive about holding a device 10 inches from your face,” he said, “putting on headphones and enjoying a game like Need for Speed Most Wanted while on your lunch break … It’s tough to say one platform provides a better consumer experience than the other; gaming is in the eye of the beholder.”

“Mobile gaming grew from very basic flash games we all’ve been playing on web browsers,” said Przemek Marszal, art director at 11 bit studios, the developer behind the Anomaly Warzone series. But that’s changing, he said, noting that even a hard-core indie developer like John Carmac sees the potential of iOS gaming.

Read the full post at 148Apps.

Over at GiggleApps.com, writer Amy Solomon got back to nature with her review of Scholastic First Discovery: The Forest: "Scholastic First Discovery: The Forest for iPhone is an impressive adaptation of the printed non-fiction title “In the Forest” A First Discovery Look and Learn Book from Scholastic. A version of this app is also available for iPad.

The Forest is an impressive application about nature, with wonderfully bright colors and robust details on each page bringing the sights of forests to devices. Instead of text that one would read, this app consists of very good narration that leads children through interactive exercises that will teach them a lot about the forests of North America.

Six chapters are included that cover a lot of ground, such as learning about both deciduous and coniferous trees, tapping leaves or branches to learn about the trees they belong to, also allowing children to drag these realistic bits of foliage around the screen."

Read Amy's full review at GiggleApps.

Last up, AndroidRundown.com writer Carter Dotson was happy to announce that one of our favorite games, Punch Quest, is coming to Android: "Android, get ready to start punching. Punch Quest is coming to Android very soon. The culprit? Noodlecake Games, who have made a habit (or a business model) out of releasing and supporting iOS-to-Android ports. Punch Quest combines and endless runner with beat ’em up gameplay, as players run through a dungeon, punching and uppercutting the foes they come across. Coins can be earned to be spent on new skills, power ups, and hats. Sweet, sweet hats."

Read the full story on AndroidRundown.

And we've cleared yet another week in 2012. Join us next weekend for another recap of the latest and greatest news from the week that was - and make sure to follow us on Twitter, Facebook and Pinterest for the latest info on the hottest apps. Now go get the rest of your holiday shopping done!

This Week at 148Apps: Dec 3-7

Posted by Chris Kirby on December 9th, 2012
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, site founder Jeff Scott took a closer look at the new studio and game from Aurora Feint co-founder Danielle Cassley: "It’s been a long time since we’ve heard from Danielle Cassley. Please indulge me in this short trip down memory lane. Ms. Cassley is one of the co-founders of Aurora Feint. Aurora Feint was our first app review way way back in 2008 here at 148Apps. Sadly, the Aurora Feint games have been removed from the App Store probably due to their reliance on the soon to be shutters OpenFeint. They were and interesting part of the App Store history and will be missed. Aurora Feint the games company eventually became OpenFeint the social game network service as the demand for the social backend built into Aurora Feint became the focus. A couple years later, in April 2011, after great success, OpenFeint the company was purchased by GREE.

Ms. Cassley has always struck me as a superstar seemingly held back by other forces like corporate structure. Much like her co-founder of Aurora Feint, Jason Citron who started his own company recently, she has now started a new game studio to help build the games she wants to see made. The first game from her new company, Red Bird Studios is a joint venture with Velvet Architects and is titled Avengees.

Want to know more? Read the full article on 148Apps.

GiggleApps.com got revolutionary this week, with a review of Ansel & Claire: Paul Revere's Ride. Amy Solomon writes, "Ansel & Clair: Paul Revere’s Ride is a splendid educational app for iPad 2 and beyond that does a thorough job of explaining the American Revolution and the details of Paul Revere’s ride.

Ansel & Clair: Paul Revere’s Ride is a new app in a series of Ansel & Clair apps that revolves around intergalactic travelers Ansel, a travel photographer from planet Virtoos and Clair, the Virtoosian robot who accompanies Ansel to Boston at the start of the American Revolution to take historical photographs used to teach other Virtoosians distant history."

Read the full review at GiggleApps.

And finally, AndroidRundown's KickStarter Spotlight this week was for iGloLED. Joseph Bertolini says, "While it may not be the cheapest, probably the fastest and easiest way to spice up any basement or outside area is to add colored lights. We’ve looked at KickStarter projects in the past that are WiFi enabled smart LED lightbulbs, but these are very expensive per light and only illuminate a small circular area. The other solution is to use LED strips, those long single row ropes of LED’s that can easily be hidden under a bar or inside an entertainment system. Now, I have looked around the internet before for these and buying one is actually a lot more expensive then it initially seems because they have to include their own power adapter and most of them cannot be wirelessly controlled or change color. As you can probably guess, this is exactly what this weeks project, iGloLED does. Like most of our KickStarter projects this operates via WiFi and includes a host of options for customizing the color. If that is not enough there will also be an available SDK which means that this bad boy is open to the public and all of their programming brilliance."

Find out more about this potential product at AndroindRundown.

Another week down, and only 15 shopping days remain this holiday season. Before you give the gift of apps, check all of our sites for the latest news, reviews and more - and be sure to follow us on Twitter and Pinterest, and Like us on Facebook to get the latest updates right when they happen. See you next week!

This Week at 148Apps: November 19-23

Posted by Chris Kirby on November 26th, 2012
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, we turkey trotted our way into Thanksgiving and the holiday season with a tremendous list of apps for sale, courtesy of site founder Jeff Scott: "Black Friday is the biggest sale day of the year for the big box stores. And the same is true for the App Store. But the good thing about the App Store is there’s virtually 0% chance of getting trampled while trying to get that $39 laptop everyone is racing for.

This week and into Monday we’ll likely see hundreds of iOS games and apps on sale at some really great prices. We’ll be updating this post frequently through Monday with the best of the sale apps and games."

Want to know more? Read our full Price Drop list at 148Apps.

The holiday spirit continued at GiggleApps.com, with Amy Solomon's review of Wombi Toys: "Wombi Toys – a toy workshop for kids is a new interactive app that my son is really enjoying.

My son always get so much out of immersive role-playing apps, be it mini-games or more open-ended adventures which allow my son to cook for animals, plant a garden, pretend to be a doctor, fix a car or play tea party.

For those parents who know exactly the genre of app I am talking about, it is worth getting to know Wombi, a Swedish developer with a wonderful sense of style.

They have developed a series of really fun jigsaw puzzles of different themes and other apps that I have also enjoyed, so I was super-excited for the release of Wombi Toys – a toy workshop for kids which allows children to play toy-themed mini-games, building or fixing a very nice variety of toys such as wind-up car, painting alphabet blocks or using a hand pump to inflate a ball as each of these games are cute and fun, tactile as well as intuitive."

Get your child into the toy workshop and read Amy's full review at GiggleApps.

Finally, AndroidRundown.com writer Carter Dotson shared some unfortunate news: One of the biggest names of the early days of touchscreen mobile gaming is about to finally fade away: parent company GREE is shutting down OpenFeint, effective in December.

OpenFeint may not be as fondly remembered on Android as it is on iOS. It was the first real service to provide leaderboards and achievements, a much-desired feature. However, the platform failed to expand upon that core functionality once Game Center kicked in and became ubiquitous; while features like cloud saves were implemented by OpenFeint (and seen in games like INC which provided cross-platform saves) they never took off with developers or the public. However, the service was still purchased by GREE, and has been languishing recently as it transitions in to the GREE Platform."

Read Carter's full report on AndroidRundown.

And, as the tryptophan kicks in, we bid you a fond adieu this week. But make sure you keep track of all the latest sales, contests, reviews and news items by following us on Twitter and Facebook. See you next week. Gobble gobble.

Facebook App Update Finally Brings Share to Mobile

Posted by Jeff Scott on November 15th, 2012
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: ESSENTIAL SOCIAL NETWORKING :: Read Review »

The Facebook iOS app was updated today and finally brings share to the mobile and iPad versions. In addition you can also tag friends in posts, also previously limited to the desktop version.

Knightly Adventure Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on November 14th, 2012
Our rating: starstarstarstarblankstar :: HEAD IN THE CLOUD
Knightly Adventure's individual social and action-RPG components may not be all that remarkable when apart, but put together with cloud-based saving? It's a solid package.
Read The Full Review »

StatNut Review

iPhone App - Designed for iPhone, compatible with iPad
By Jennifer Allen on November 13th, 2012
Our rating: starstarstarblankstarblankstar :: FLAWED MINIMALISM
StatNut looks delightful but it lacks any extensive features to make it more than just an attractive hub to access social networking accounts.
Read The Full Review »

This Week at 148Apps: November 5-9

Posted by Chris Kirby on November 12th, 2012
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, we got into the holiday spirit with a review of a gadget that might be on many people's wish lists this year - the iRig Keyboard. Site editor Rob LeFebvre writes, "IK Multimedia might be trying to take over the music peripheral world. The company has a wide range of apps, instruments, and support items that could, in theory, be used to build a band entirely out of iOS instruments. The latest offering from this prolific manufacturer is titled iRig Keys, a super portable iOS keyboard with 37 velocity-sensitive keys, modulation and pitch wheels, low power consumption, and core MIDI compliance. The iRig is aimed at the portable musician, the composer on the go, the backpack virtuoso, and as such, it succeeds brilliantly."

Think you might ask Santa for this? Check out Rob's full review at 148Apps.

The upcoming holidays were also on our minds at GiggleApps.com, as Amy Solomon reviewed Ice is Nice: All About the North and South Poles. Amy says, "As the name may suggest, Ice Is Nice does indeed give a lot of great information about the earth’s North and South Poles, as well as animals found in these areas that children and their adults will enjoy a great deal.

As with the other titles from this series, go on an adventure with The Cat in the Hat, Dick and Sally as well as Thing One and Thing Two, who are all here to learn such topics as the harsh temperatures found at the Poles or why there are six months of darkness or perpetual sun."

Learn more about the poles in Amy's review on GiggleApps.

Finally, 148Apps.biz writer Carter Dotson explored the improvements made in Tapjoy's latest SDK: "Mobile advertising service Tapjoy has announced version 9.0 of their SDK for iOS and Android. The purpose of this update is meant to expand out and improve their current set of features to improve user engagement with their ads, and to integrate daily rewards, a popular feature that developers can now easily implement. These are meant to provide advertisers ways to developer targeted ads in a better way, and for developers to generate revenue even from non-paying users through incentivized ad viewing, service signups, and app installs."

Want more info? Read all about it at 148Apps.biz.

And that sets us up for a week of pre-Thanksgiving hysteria here in the States. Join us on Twitter and Facebook to keep track of holiday app sales, news and reviews across all of our sites...and do yourself a favor and start thawing that turkey now.

New App: Disney's New Cricket Fever Challenge

Posted by Rob LeFebvre on October 24th, 2012
iPhone App - Designed for iPhone, compatible with iPad

DisneyUTV just released Cricket Fever Challenge, the first ever free multiplayer cricket game for iOS. You'll be able to play with friends on Android and Facebook, as well.

FEATURES:
· New Multiplayer Mode: Player can participate for the first time in multiplayer challenges through Facebook friends and other players.
· Player Profile Card: Player can track their progress via unique Player Profile card also known as gamer card.
· Accessibility: Dynamic UI Design which is accessible and easy to get into the game.
· Competition: Compete among friends and other players on new Leader board mechanism
· Unique Gameplay: Real simulation of cricket using new real time physics and many motion capture animations which makes the player feel as if they were batting at the crease
· Features: Unique Swipe based controls for "Batting" allowing the player to hit the ball in any direction.
· Cameras: TV Broadcast style cameras to bring you a cinematic experience!
Cricket Fever Challenge allows the gamer’s profile to be stored on the cloud server which means you can take a break and time and pick up where you left off no matter what device you are playing on.