Posts Tagged children

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Pokemon TCG

 
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I’ve been playing and enjoying collectable card games for 20 years, now – yeah, I’m old, shut up. While Magic: the Gathering has always been my main game, I’ve tried and enjoyed several others over the years. One of my favorites was always Pokémon, but at my age (I said shut up!) almost none of my peers play. The only way I could enjoy a game was to go to a tournament and play almost entirely against children. Since that’s as awkward as it sounds, I haven’t played in years. Now there’s a solution to that problem. And unlike Magic’s foray into iPad, Pokémon TCG allows a great deal of freedom. –Jade Walker

Diner Dash

 
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Almost a decade after its launch, the classic time management franchise Diner Dash has returned once again to cause stress headaches in a whole new generation of mobile gamers. It’s been about four years since the last entry in the series – Diner Dash 5: BOOM! – and PlayFirst has revamped the venerable workhorse into a mash-up of classic and all-new styles. And, for the first time ever, the series has embraced the free-to-play model. How well do Flo and the crew make the transition to freemium? Well, let’s take a look, shall we? You’d be hard-pressed to find someone these days who isn’t at least passingly familiar with the basic concept of Diner Dash. Players are in charge of Flo, a good-natured (but doubtlessly exhausted) waitress whose job is to seat, serve, and generally keep happy all of the customers of her restaurant – many of whom have specific quirks and needs. Unfortunately, as Flo is only one person with two hands, she can only do so much at a time. This leaves her sprinting about madly to take orders, make coffee, clean up dirty tables, and more, all before customers lose their patience and leave. You really have to wonder why this place doesn’t hire at least a busboy, right? –Rob Thomas

Air Supply-SOS

 
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Sheep aren’t loaded with natural defenses. They’re great at standing around, chewing their cud, and waiting to be sheared. That’s about it. That’s why Air Supply – SOS calls on players to foil the Time Travel Company: a greedy organization that kidnaps sheep, robs their fluffy down, and makes clothing. Though these distressed sheep are quantum sheep, they’re still incapable of defending themselves. Do the right thing. Save Our Sheep (“SOS” – get it?). Air Supply is a shooter inspired by the classic ZX Spectrum game Jetpac. Players endure waves of aliens while catching the quantum sheep that fall from the sky. The sheep need to be returned to the rocket ship waiting at the bottom of the screen. Once the requisite number is loaded, the player gets to progress to the next level (often accompanied by a “sheepy hug” of thanksgiving). –Nadia Oxford

Boulder Dash 30th Anniversary

 
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Like in the original, players control Rockford: a scrappy young spelunker exploring a series of caves. But these aren’t just ordinary caves; they’re full of gems, and to open up the exit Rockford must collect a certain number of gems before time runs off. From that description, one might think that gem-collecting would be, if not a difficult process, then at least one that took some thinking. But in Boulder Dash, most of the initial free levels can be beaten by tracing the most straightforward route through the dirt and collecting the obvious gems in plain sight. Players spend the majority of the game performing this deeply uninteresting act again and again. Sure there are a few enemies, but with Rockford’s ability to move basically anywhere and survive anything short of a falling rock, there’s far too little in the player’s way. It almost makes one wish the controls weren’t as smooth and forgiving as they are. Later worlds do ramp up the challenge, but the dull and lengthy introduction discourages players from grinding and earning the stars necessary to unlock the more interesting content for free. –Jordan Minor

Bug Mazing-Adventures in Learning

 
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Bug Mazing – Adventures in Learning is a new title from Little Bit Studio, the developers known for their series of apps such as Bugs and Buttons, Bugs and Numbers, and a recent favorite, Bug Art. As the name may suggest, Bug Mazing is a maze app with a bug theme that includes activities such as working with numbers, letters, colors and tracing in ways that children will find engaging and adults will appreciate for their educational value. Nature is a big part of these apps and the landscape may either be beautiful and pristine with flowers and insects like bees and ladybugs or include worn details that are possibly less beautiful, but I find these details quite interesting. It also includes a fantasy adventure theme as well as bugs that are styled with different adventure elements, such as Indiana Jones’ hat and other details. A narrator gives encouragement while on each exploration and valuable coins and precious gems are collected as rewards. Each area of this app includes different levels of difficulty and unique bugs select. Do note the selection of languages that is also included within this app – always a nice touch. Multiple children can also keep their own games separate, which is good for at home or the classroom. –Amy Solomon

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If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Entwined Challenge

 
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Twitch games are an addiction of mine now, so checking out Entwined Challenge was destined to be. The visuals rely on simulated distance perspective; to start, the two flying beings are colored red and blue. In the distance is a circle with colored segments; the colors of the segments are generally red, blue and green. the flying beings can be controlled by thumb gestures on either side to move along the axis of the circle, so that each flying being is guided through a matching color segment. As progress is made, the game adjusts too; for example, where the color segments were stationary, they begin to move, forcing the player to make adjustments and quicker decisions on the fly. While the concept remains simple, the developer does a good job of delicately layering levels of difficulty upon the easy-to-understand premise, and it flows well, with no major deviations to distract from the chase of excellence. –Tre Lawrence

Antec LifeBar 10 Portable Charger

 
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Yes, batteries in mobile devices have gotten better, but in the spirit of being prepared, it just makes sense to have a backup plan. Way back when, getting a couple extra OEM batteries was sufficient. Now, sealed batteries are more commonplace, and having multiple devices at any given time is not unheard of; in any case, all those extra batteries start to add up. Nah, it makes sense to have a portable battery, and when it comes to mobile power solutions, few are as capable of Antec; hence, checking out the new LifeBar 10 Portable Charger is far from a chore. –Tre Lawrence

Withings Smart Body Analyzer

 
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Health tools with a mobile component are especially compelling, and as such, we jumped at an opportunity to check out the Withings Smart Body Connected Scale. The black (white is an option) review unit Withings sent us is pretty much ready to go. At first glance, the first thing that comes to mind is that somehow, the product pictures do not do it justice. It looks like a chiseled dark colored slab. frankly, it look dashing, managing to be modern without being Jetson-silly. The full dark look is accented, and the silver center piece highlights the whole package. The expected display is digital in nature, and still manages to effect art. The battery compartment is at the bottom of the unit, and there is a tab preventing the batteries from cycling; beneath that are two buttons for syncing and selecting units. It looks like a “traditional” scale, but clearly wants people to know it has an extra trick or two up its sleeve. Officially, it comes in at 12.8 x 12.8 x 0.90 inches and 4.62 lbs. –Tre Lawrence

And finally, this week Pocket Gamer covered Apple and Google’s big announcements, wrote a massive guide for The Silent Age: Episode Two, tackled GamerGate, and picked 11 iOS games that you may never get to play. All that and loads more, right here.

This Week at 148Apps: September 8-12, 2014

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Kapsula

 
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Kapsula isn’t an easy game by any means, but it is an appealing one. It combines the obvious mixture of racing and Match-3 gameplay, because that’s a partnership that we’ve all been waiting to see! It sounds odd, but it works by relying upon some very fast reactions and quick decision making. You control a car as it races across some futuristic-looking landscapes. The visuals are quite crude but they match the theme well, adding a kind of beauty to such simplicity. Controls are a matter of tapping on either side to move around and that’s as complex as Kapsula gets. The tricky part is moving at the right time. While racing along, various colored gems called kapsulas (hence the name) appear. Drive alongside one and you snag it to the side of your car. The trick here is to match it up with another of the same color to earn points. –Jennifer Allen

Spider-Man Unlimited

 
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There’s no shortage of endless runners on the App Store. Good endless runners, though? Now, there’s a trickier thing to find. Spider-Man Unlimited is one of those rare delights, made all the rarer by the fact it uses a popular license and still manages to be enjoyable. It’s a narrative led running game, which means it’s split into two parts. There’s the Endless mode that lives up to its name, but there’s also the more structured story mode that offers up some reason to run. Divided up into issues, issue 1 involves you tackling the Green Goblin while issue 2 pits you against the Vulture – with future issues coming soon. –Jennifer Allen

Ninja Warrior Temple

 
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Ninja Warrior Temple understands that the way of the ninja is never an easy one. It takes skill and insight bordering on the supernatural: a perfect melding of body and mind. But while its clever designs show its mind is in the right place, the slippery controls suggest the body still needs work. Ninja Warrior Temple is a textbook “masocore” game where players take on super short but devastatingly difficult platforming challenges. While early stages use fairly formulaic layouts like “jump over spikes in an incredibly tight time window,” the game soon reveals its smarter tricks. –Jordan Minor

The Nightmare Cooperative

 
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The Nightmare Cooperative is a dungeon-raiding puzzler and strategy game that forces players to think on their feet while taking multiple factors into account at once. Taking place over 12 levels through 4 zones, players must navigate their team over a checkered game board via up and down swipes that control the whole team at once, moving past deadly enemies and fiery pits. Of course, there is the option to fight back by either bumping into enemies repeatedly or by pressing the special ability button. Enabled by the collection of potions, each character class has their own special ability – including healing, brute strength, and long-range weapons – that will help with getting their teammates and themselves to the exit in one piece. –Lee Hamlet

Gro Flowers

 
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As readers can imagine, my son is fortunate to have a chance to test a variety of educational apps that I download as part of my review process. Typically for him, this is alone-time when he chooses not to have a lot of interaction with others as he becomes deeply involved with an app of his choice. Gro Flowers, an app from a favorite developer of ours – Gro Play – is a unique case, as my boy invites me into his world while working with this application. It’s a lovely combination of art and ecology, allowing children to decorate their own flowers to later be pollinated by bees that also produce honey in need of being caught as it drips from the hive. Do shoo away bug spray bottles with a tap, keeping the bees safe and happy. I would first like to point out that Gro Flowers, along with other Gro Play apps, allows multiple players to explore and interact at the same time – working together decorating flowers as well as dragging bees to like-flowers in the interest of pollination, as well as collecting honey and discouraging the use of pesticides, making this app a lovely exercise in cooperation that my son really enjoys sharing with others. The pacing of Gro Flowers, also like the other Gro Play apps, is a little on the slow side compared to arcade games some children play with these days, but I do admire this choice. It allows my son to slow down as well – a lovely nod to the time it takes nature to grow a field of flowers or create honey one drop at a time. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Appointment with F.E.A.R.

 
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Appointment With F.E.A.R casts the player as a hero with powers of their choosing out to stop an evil meeting of the minds as the criminal organization known as F.E.A.R meet in three days to hatch an evil plot to take over the world. Players begin by picking their powers. What powers they have affects the story great deal. They may be able to fire energy blast from their hands or simply be a Batman like gadget genius with no actual superpowers besides being clever, among others. A few of these feel a bit half-baked though. The engineer type doesn’t really get enough chances to use his gadgets and the mind reader doesn’t get to really read minds, more just use their physic skills to hurl objects at enemies and so on. –Allan Curtis

Help Me Fly

 
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There is no shortage of puzzle games in all of the app stores, including the Google Play Store. But finding that must play puzzle game, might be a challenge. Don’t look any further, because we’ve found one. Puzzle games and app stores: it’s like a combination made in heaven. And why wouldn’t it be? Most of those puzzle games are easy to understand, offer a great challenge and have some pretty user-friendly interfaces for us to enjoy. A good puzzle game has all of the above mentioned elements and I’m glad to say that the game Help Me Fly vg fits right in to the description of a good puzzle game. It even has some solid looking graphics that are easy on the eyes. –Wesley Akkerman

Angry Birds Stella

 
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The new Angry Birds Stella game just came and that can only mean one thing: it’s time to give the birds a swing again. Only this time, we’re swinging female birds with more tactics at their disposal. With every new Angry Birds installment I always ask myself: what did Rovio do this time to not make me think this game is just like the one before? The gravity mechanic in Angry Birds Space was a first for me, thinking the developer actually did something to improve the basics of the game. And now, I’ve got the same feeling. Angry Birds Stella is, to be very direct, a new Angry Birds game that builds upon the basics of the core of the franchise and really offers something new. –Wesley Akkerman

And finally, Apple made headlines on Pocket Gamer, too. The guys have got tech and size comparisons for the new iPhones, and thoughts on the Apple Watch’s gaming potential. Plus, a preview of Space Age, along with reviews of Goblin Sword, Phantom Rift, and more. Read everything right here.

Apps Are Us

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Monster Hunter Freedom Unite

 
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Trying to explain Monster Hunter Freedom Unite to someone unfamiliar with the series is always a challenge. There’s an almost unrivaled amount of satisfaction to be had the first time you best a Rathalos or when you complete an armor set . You might’ve spent hours hunting dozens of Diablos, to the point that you can do it in your sleep, but now you’ve got what you need and can finish your set and oh it looks so amazing you can’t wait to show it off to your friends! I suppose that’s actually the best way to explain Monster Hunter: you earn it. You earn everything. And it’s difficult not to be extremely proud of that. –Rob Rich

World of Tanks Blitz

 
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It was dark all around and there was frost in the ground when the Tigers broke free. And a good time was had by all. World of Tanks Blitz is a mobile take on World of Tanks, the PC-based online tank combat game from Wargaming.net. World of Tanks has been consistently popular since its North American and European release in 2011, so it’s surprising the game has taken this much time to get an official mobile release. Many imitators have sprung to life in the meantime – some of which are quite good – but unsurprisingly, the real deal is one of the best tank games available for mobile. –Nadia Oxford

Monsters Ate My Birthday Cake

 
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I wouldn’t be pleased if monsters actually ate my birthday cake. How dare they snarf up the sugary confection I was poised to chow down on myself?! It’s a sentiment no doubt shared with the developers at Sleeping Ninja, who have crafted a satisfying twist on The Legend of Zelda-like puzzle-solving. Monsters Ate My Birthday Cake is a sweet treat for mobile gamers that serves up an excellent mix of puzzles, bright and colorful characters, and engaging content that rivals triple-A blockbusters in terms of unadulterated fun. When you get started you’ll find yourself swapping out characters in order to complete level-specific puzzles. Each level has characters with differently-assigned abilities, and each monster has its own loadout. In order to conquer the various obstacles scattered throughout each area, you’ll have to become acquainted with the monsters’ abilities while avoiding or eliminating enemies completely. –Brittany Vincent

X BEATS

 
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Music theory is one of the trickier parts of learning to play a musical instrument. Learning how to read the musical notes and understand how they each sound different isn’t always that fun to figure out, either. This is where X BEATS hopes to buck that trend. It’s a puzzle game that relies upon musical notes to solve the challenges. Each level consists of a mostly empty grid. Players then have to fill up the grid based on the note values to reach a certain amount at the end. Predictably, early stages are pretty simple and easy enough to bluff through, although that’s not the point. They simply require matching up 4 beats and there are limited options to ensure you can’t go wrong. –Jennifer Allen

Lars and Friends

 
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I would like to introduce readers to the new app, Lars and Friends: a charming storybook for young children that contains very special illustrations, making it really stand out among a sea of other apps within iTunes. Lars and Friends is the simple and sweet tale of a horse named Lars and his adventures with many different types of creatures, allowing children to become familiar with the unique names used to describe a group of specific animals such as a colony of ants, knot of frogs, or tower of giraffes. I have had a lot of fun with the different activities Lars engages in with different creatures large and small, creating whimsical images about some unlikely friendships that will stay with readers as well as teaching the sometimes odd name-groupings children of all ages and their adults will enjoy learning about. –Amy Solomon

yantouch Diamond+ “Music+Light” Bluetooth Speaker

 
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When turned off in a well-lit room, the yantouch Diamond+ looks kind of like a slightly garish ball of nothing. When turned on in a dark room – especially when displaying colors based on the tempo of the being played through it – it’s more like staring into a technicolored Eye of Sauron. You know, if Sauron were actually a pretty cool guy and not bent on conquering/destroying the world. Setting up the Diamond+ is pretty easy, and there are a couple of options you can pick from. Initially I hooked it up to my computer via the included audio cable, then later via bluetooth. I’m not sure if it’s just my imagination but it actually sounded a little tinny when connected via the cable, but it sounds just fine via bluetooth. –Rob Rich

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Wave Wave

 
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Life is sweeter when it’s easy. When everything moves the way it should for as long as it should, one can’t complain. There isn’t any shame in appreciating that. With video games, we like reasonable levels of difficulty, but I think that deep down, we all really want an epic battle… something seemingly impossible to conquer. Basically, we love torture by pixel. Why else would games like Wave Wave be so addictive? We’ve known about this game for a while, and finally had a chance to take it for a spin. It is a twitch/reaction games, so it makes sense to go into it with a soothed state of mind. Simplistically explained, the playing area is an insane, jazzy splash of altering colors. A lined arrow travels through this playing area, and the base idea is to use the controls to avoid the quick-appearing obstacles that appear. –Tre Lawrence

Powerpuff Girls: Defenders of Townsville

 
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I admit to being a bit surprised back when Powerpuff Girls: Defenders of Townsville was announced – a Powerpuff Girls Metroidvania, developed by Radiangames, known for their dual-stick shooters and puzzle games? And it released on Steam? I didn’t get around to playing it until now, when it surprisingly released on mobile recently, but it makes a lot more sense that it’s a Radiangames title – and it’s a unique, if imperfect, take on the open-world adventure genre of Metroidvanias. The game starts out with Mojo Jojo, famed villain of the Powerpuff Girls, having erased all of the girls’ memories, imprisoning Bubbles and Blossom, with only a flightless Buttercup around. Flight is the first power earned back by collecting in the world, and here’s where the game shows its original qualities. Many games in the Metroidvania vein restrict progress by restraining movement, but this game relies solely on the lack of certain powers necessary to progress. I feel like it’s almost fairer, because it’s kind of nice to not have things that are just out of short jumping reach. It’s more artificial, but it feels more natural in a weird way. –Tre Lawrence

First Strike

 
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First Strike is all about nukes. The crux of many an action movie nukes can be fun to throw around. First Strike contains all the fun of launching arrays of nuclear death without all that pesky fallout afterwards. First Strike throws diplomacy out the window. By the time of the game the world is already going to be bathed in nuclear fire. The only question is who will do most of the bathing? First Strike divides each nation up into sections and each section has a number of silos, the number of which is controlled by tech level. Each silo can have a particular kind of missile. There are cruise missiles which are used to intercept incoming nukes and ICBMs, which are used for nuking other nations. –Allan Curtis

And finally, 2014 is halfway through, so Pocket Gamer revealed its top-rated iOS, Android, Vita, and 3DS games of the year so far, and found 100 upcoming mobile games to look forward to. The guys also started documenting their adventures in bizarre art installment art MTN, took a look at Civilization Revolution 2, and produced a whopping great guide to Monsters Ate My Birthday Cake.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Star Wars Scene Maker

 
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Ever since the launch of the new Star Wars trilogy back in the summer of 1999, people have been second-guessing George Lucas’ decisions as a filmmaker. With that in mind, it seems like it was only a matter of time before he threw up his arms and said, “Oh, you think you can do better?” Though that scenario may be fictionalized, the resulting application is very real: Star Wars Scene Maker. Is the application powerful enough to let fans bring balance to the Force, or will the lack of free content leave the sandbox more barren than Tatooine on a summer day? Lights. Camera. Action. It is hard to deny the allure of a big Hollywood production. In Star Wars Scene Maker, the user gets to sit in the director’s chair and design their own scene set, “A long time ago in a galaxy far, far away….” Everything from the camera angles and positioning to the actions being scripted and performed bends to the will of the director. Even the dialog can be spoken and inserted directly into the application. Simply put, the storytelling potential of this tool is virtually limitless. As long as you are willing to pay the price, of course. –Blake Grundman

Mecha Ace

 
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Mecha Ace is an interactive reading experience centered around the interstellar civil war between the ruthless Empire of Earth and its independent space colonies. At the beginning of the book, readers will be asked whether the gender of non-playable characters will be randomized or not. What seems like a futile question actually just serves to show the sheer scope and flexibility of Mecha Ace, as this seemingly minor adjustment can easily effect how readers will react to key relationships within the game. Readers will soon come to choose minor details such as tactical strategy and custom upgrades, all the way up to character-defining moments such as justifying murder or deciding their initial motivation for joining the fight for Earth. These and other decisions really allows for a deeper connection to the story and its characters. –Lee Hamlet

LEGO Marvel Super Heroes: Universe in Peril

 
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The LEGO series of games have had their fair share of ups and downs, providing fans with inconsistent experiences from game-to-game. While some have succeeded in recreating the success of their console brethren, others have fallen far short of this benchmark. Can the most recent Marvel themed outing brought over from the Nintendo 3DS and PlayStation Vita make the successful transition to iOS, or will our favorite heroes be left looking decidedly less super? From the moment that the game begins it’s obvious that LEGO Marvel Super Heroes is a far cry from some of the other highly-polished LEGO games on the App Store. For starters, the fixed three quarters top-down camera proves to be a sticking point that negatively affects both the presentation and controls. Core elements of the environment like ledges are very difficult to determine from the perspective that the game implements. But who doesn’t like a little unnecessary backtracking, right? –Blake Grundman

Transformers: Age of Extinction – The Official Game

 
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No matter how you feel about Michael Bay’s take on the franchise, its hard for anyone with an even remotely geeky bent to not have at least a little soft spot for the Transformers. So whenever a new Transformers-related game rolls in, there’s always that small spark of hope that it’ll turn out more like High Moon Studios’ excellent 2010 console release Transformers: War for Cybertron and less like, well, pretty much every other Transformers game in the history of ever. [Editor's Note: Oh you did NOT just forsake Fall of Cybertron and the one for the PlayStation 2 based on Armada!] That’s not to say that I’m expecting a full console-style experience from a free-to-play iOS release, mind you. That would be a grossly unfair burden to shoulder Transformers: Age of Extinction with. I’m speaking more to just the general level of quality, fun, and fan service that one would hope for. And while I’m not saying that it totally falls short in all these categories, it doesn’t really quite reach them either. –Rob Thomas

Science Museum Splash!

 
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Science Museum Splash! is a new interactive app for iPad and iPhone that young children will find quite engaging as they explore this water-themed activity by filling a bathtub full of water and having lots of fun dropping different items into the tub to explore whether they will float or sink. A few novelty animals are included, as well as the ability to change the color of the water and also to customize the background colors seen within this app. I appreciate this application because, universally, children really enjoy playing with water. Yet parents can sometimes do without the wet mess that comes along with this type of exploration. This app also gives children the vantage point of being able to see the toy or other object’s effect within the water – be it popping back to the surface or falling to the bottom, which children can’t visualize as well when they are in the bathtub themselves. Although this app is no substitute for playing within a water table or playing during bath time, it allows children to explore the physics of water in the comfort of their own bed or when out and about if they choose. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Winning Kick

 
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Winning Kick feels good to play not only because it’s a bit of fun, but also because 50% of all proceeds from the game go to the Charity Ball, a organization that provides soccer balls to kids in developing countries. This is a great idea. Luckily, the game is enjoyable as well. Winning Kick is simple yet effective. It is less a soccer game and more a game of timing. The game starts with one of the players with the ball. An arrow moves quickly back and forth. The idea is to tap to pass the ball when it is aimed at another player so they receive it. In this way the ball can be worked towards the goal player by player, avoiding the keeper as well. Once a goal is scored, the ball is given to a random defender and the cycle starts again with the goal to set the highest score. –Allan Curtis

Monsters Ate My Birthday Cake

 
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Monsters Ate My Birthday Cake is a Kickstarted puzzle collaboration between SleepNinja Games and Cartoon Network The game is self-described as being like Legend of Zelda, and that specific description is apt. The 2D stylings are whimsically implemented, with cutscenes and dialog boxes used to move the gameplay along. The intro action kind of plods along, but as soon as one gets through that, the backstory catapults us into the digital quest. Our protagonist is a young boy named Niko, who, upon wanting to experience the renown glory of cake for breakfast on his birthday, finds that his cake has been stolen by the Boogin King and his cohorts in a fit of “cakelust.” Accompanied by his trusty canine companion, Niko looks to save all treats by looking to best the Boogin King. In practice, this is done by solving puzzles presented in the leveled series. It starts off simple enough to highlight the controls: tapping and dragging to guide the movement of our hero. –Tre Lawrence

Flick Soccer Brazil

 
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I blinked and I missed it. England’s run in this year’s World Cup has been close to shambolic and to be honest I missed a lot of it. Mainly because I was playing Flick Soccer Brazil. The setup’s simple. A ball, a goal and a keeper. The aim is to swipe at the football and then as the ball’s mid-flight you swipe at the screen again to apply some extra dip, lift or swerve. This sounds easy but there’s a real skill to swiping at the ball just quick enough to get enough height on the shot so it reaches the top corner. Even a fraction too much velocity to your swipe and the ball will end up in row Z. –Matt Parker

Swipe Tap Smash

 
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Swipe Tap Smash takes after the NES’ Super Smash Volleyball, which is one of those games that perhaps has been played by millions through random cartridges floating around. It was a pretty neat game, one that feels underrepresented by modern developers recreating retro games. But now, someone has, as an endless arcade game. The title perfectly describes how it is played. One of the volleyballers sets the ball, the other sets it up high for a smash, which the player then swipes toward the ball, tapping to smash it on time. Each successful ball hit to the other side is worth a point in the game’s endless mode. A trick mode is available where various criteria, including hitting the ball quickly, and knocking over both opponents with a powerful smash, can award the player more points for their individual shots. –Carter Dotson

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Spendbook

 
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Secretly, I doubt anyone wants to keep track of their finances. All too often it’s a stark reminder that one’s bank balance just isn’t as high as one would like. Having said that, tracking transactions is very useful in making one realize that spending a ridiculous sum of money on old movies and cake isn’t always wise. Or at least that’s what I hear, because there’s no way that I do that. No way at all. Spendbook is a simple yet effective solution to tracking such things. With a look that suits iOS 7 perfectly, Spendbook keeps things simple and clean yet still offers plenty of opportunity to include all the relevant information about day-to-day living. –Jennifer Allen

Bubble Witch Saga 2

 
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Candy Crush Saga may be King’s frontrunner, but there are plenty of alternatives to the puzzler to choose from – in particular is Bubble Witch Saga, an homage to Taito’s classic Puzzle Bobble/Bust-A-Move. Homage is being kind, actually; Bubble Witch Saga 2 and its predecessor are outright facsimiles of Taito’s addictive puzzler, but the latest iteration incorporates new and original ideas to ensure the formula remains fresh. Bubble Witch Saga 2 is slick, colorful, and challenging, and while it doesn’t break entirely new ground on the puzzle front, it’s still a great choice for a few bites of playtime here and there. If you’re unfamiliar with the original Bubble Witch Saga, it’s a puzzler where you’re given one colored bubble after another to aim at even more bubbles suspended at the top of the screen. You need to match three or more of a kind to burst the bubbles and clear them from the play area. This is accomplished via precise aiming with the touch screen, and strategic bouncing of colored bubbles against the “walls” of the play area. If you play your cards right, you can collapse an entire cache of bubbles with a well-placed shot. They’ll rain down in a shower of color, and at the end of each level they’ll randomly bounce into pots that collect them for points to tally onto your score. –Brittany Vincent

Rival Knights

 
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A jouster’s foe isn’t his opponent. It isn’t the lance, or the fury of the charge, or even the thunderous clash of horse and weapon and rider. A jouster’s true enemy – that subtle foe he must face every time he mounts – is his own fear. Fear makes the rider worry his horse out of rhythm. Fear makes him charge too soon, or hold an instant too long. And it is fear that makes him turn aside from his strike rather than into it, leaving his lance shattered and his body thrown to the ground. To be a jouster is to conquer your fear and to never back down. Also, there’s apparently some rhythmic tapping involved. –Andrew Fisher

Battleheart: Legacy

 
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Battleheart: Legacy is a cartoony and light action-adventure RPG that makes a lot of its competition on iOS look archaic and old-fashioned. Although the game doesn’t necessarily push the boundaries of gameplay originality or storytelling, Battleheart: Legacy is an extremely good-looking and well-made game. Players of Battleheart: Legacy begin the game by creating a character and working their way through a tutorial sequence, but from there the game is quite a bit of a choose-your-own-adventure kind of deal. There are quest givers and such, but the main focus of the game seems to be exploring new areas, fighting enemies, and custom leveling a character with abilities. –Campbell Bird

Bug Art

 
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Parents will be excited to hear of a new app from the developers of Bugs and Buttons – a creative app that still includes a quirky bug theme that the developers at Little Bit Studio are known for. Bug Art is a lovely app that allows children to design their own critter, be it different types of beetles, dragonfly, ant, or the like, using a nice variety of art supplies and bug-shaped templates that one can fill in and decorate. They can also select from many color choices and drawing points, including three paintbrush heads, a pencil, and a marker choice, as well as other tools for bug personalization. Do check out the rainbow color button that enlarges the color selections, adding a larger collection of secondary and immediate colors as well as the related darker, muted shades that I appreciate a great deal. Glitter is an option, as are the inclusion of bug images, stamps, stickers, and even one’s own photos. An eraser is included that will remove all marks from the page, but an undo button would have been helpful as well, as it would allow children to subtract the last detail added to their work instead of having to restart from the white, paper-like background if the eraser is employed. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Crush II

 
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At first, when looking at screenshots, Crush II doesn’t look like that big of a deal. But when players get in to it, it will get real hard, real fast. Crush II is a relentless puzzle game. In Crush II, players are tasked with combining two block of the same color, while other blocks keep on falling on top of them. Don’t think to lightly about that: In Crush II, players will get baffled by the speed of those colored little terrors – I know I did. At the beginning of a fresh new game, I always thought: now is my time to shine. And for a while, I did shine. Heck, I shined for quite some time. But there is a moment in every game of Crush II where to falling blocks will beat players at their own game. A defeat is inevitable – but somehow, by playing the game more and more, players will get better at it and will raise their own high scores frequently. The only thing crushers have to endure is the constant feeling of defeat, every time the game ends. –Wesley Akkerman

Racing Rivals

 
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Racing Rivals is a 2.5D drag style racing game, where players can compete againts computer controlled and (online) human opponents. At first, I though this would be another simple iteration of the old concept, but now with slicker visuals. Boy, was I wrong. At its core, Racing Rivals offers a simple base. Players take control over a car in a 2.5D drag style race and have only three buttons to press. There is a launch, accelerator and shift button and every one of them a neatly placed at places one’s thumb can easily rest. Steering is not an option, bacause it thrives on speed, momentum and perfect shifting. Players will know excatly when to shift, because there is a line of blue colored dots that eventually lead onto a green one – and that’s the moment to strike. But the game requires perfect timing from its drivers. When players are a fraction to late or even to early, it gives the opponent the chance to drive right past them. –Wesley Akkerman

Game of War: Fire Age

 
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Game of War: Fire Age is a city builder with a huge scope. Taking control of a tiny city with some wooden walls and not a lot else, the player must construct an epic city, train an army and work with others to become powerful. At its most basic GOW:FA seems like any other city builder. The player taps a plot in their city and chooses a building, which takes real time to construct. There are a ton of buildings in game and the building system is quite in depth. There are the basics, like farms for food and barracks for troops but there are also embassies to work with other players, upgraded walls and traps to stop enemies and a dizzying array of resource and research buildings to construct. GOW:FA’s world is divided into vast areas called kingdoms where player cities reside. Unlike most games cities are actually located somewhere on the land in a kingdom, so it’s possible to view a world map and see the city and other player’s cities like an actual world map, rather than the more abstract “neighbors” common to this type of genre. –Allan Curtis

And finally, this week Pocket Gamer took a look at Hitman: Sniper and Monster Hunter Freedom Unite at E3 2014, kicked off the World Cup with some top football games, and reviewed games like VVVVVV, Fluid SE, Angry Birds Epic, and Broken Age. Read everything right here.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Panzer Tactics HD

 
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It feels like this battle has been going on for weeks. Reports come pouring in across the command table – scouts have spotted enemy troops deploying along a ridge to the east of our main base, obviously trying to gain a flanking position. My own infantry is entrenched in the forests surrounding our target, waiting for tank reinforcements that have been suppressed by enemy air forces since they were deployed. But as the weather shifts and the rain begins to fall, suddenly those enemy planes can’t engage. And as my tanks roll forward, I give the order to end this battle once and for all. –Andrew Fisher

Tales of the Adventure Company

 
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Tales of the Adventure Company is a lite role-playing game that sets up dungeon-crawling as a minesweeper-like grid. Although the game feels very familiar because of its borrowed mechanics, Tales of the Adventure Company prevents itself from feeling like an also-ran with its unique party system, turn limits, and combat system. In every play session of Tales of the Adventure Company, players must advance their party of heroes through a series of gridded levels in their quest to defeat a specific boss-like enemy type. This is done by tapping on a 5×5 grid to explore the dungeon, find enemies, and befriend new party members. Players must not be too thorough in their searches though, as every session of the game has a turn limit that produces a fail state if hit. This time pressure is largely what makes Tales of the Adventure Company stick out from other dungeon-crawlers, as players must be extremely strategic about how they choose to explore. –Campbell Bird

Habbo

 
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My initial response to the mobile version of Habbo Hotel being released was, “is that thing still going?” Well apparently yes, it is, and it’s just as popular as it ever was. My last encounter with it was back in my early teens, when I thought nothing of joining an open chat room and spouting rubbish for everyone to hear. For those who don’t know, Habbo Hotel is a hugely popular online community with a near-infinite number of fully customizable, user-built rooms for people to explore and chat in. From mock Starbucks and popular game shows, to luxury pads and swimming pools, users are free to let their imaginations run wild. –Lee Hamlet

Outernauts: Monster Battle

 
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When Insomniac Games, developers of PlayStation classics like Spyro, Ratchet and Clank, and Resistance, release a game on iOS it’s pretty hard not to get excited. The developer’s strong pedigree even overpowers the seemingly cynical nature of Outernauts: Monster Battle‘s design and premise. While the game may ultimately just be a freemium take on Pokémon, its harmonious balance of systems at least makes it a very good freemium take on Pokémon. There are lots of things for players to do in Outernauts, a simplified port of a two-year-old Facebook game, but they all revolve around the cast of collectible creatures. Insomniac can create sci-fi infused Saturday morning cartoon universes in its sleep, and it turns out that’s a useful skill when designing a bunch of colorful elemental monsters. While some of the basic ideas might be a little generic, such as Equifoal the grass horse or Molto the fire pig, the characters themselves are full of personality. Meanwhile, the world is slick, vibrant, and uses sounds like ambient space tones or powerful lightning blasts to great effect. –Jordan Minor

Wren V5AP Wireless Speaker

 
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We live in a world where most everything is getting smaller all the time. Computers, spacecraft, even the world itself when you stop and think about it. But while smaller isn’t always better, it can still be difficult to shake preconceptions that are burned into our brains all the time. Which is probably why my first impression of the Wren V5AP wireless speaker wasn’t an incredibly positive one. When I unboxed the V5AP for the first time it struck me as kind of large and bit weighty; I also had trouble figuring out where in the apartment to put it. Once a spot was found, I still had to wrestle with it. My first attempt at connecting it to my wifi network via a direct connection between my iPhone 5 and the speaker was a bust – the included cables aren’t Lightning compatible, and when I tried to use my own cables they just didn’t work. –Rob Rich

Silly Family

 
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I would like to let readers know about a new app for iPad that I find to be a refreshingly new idea in puzzle apps. Silly Family is an app where players need to grasp the concept of a family tree – a game that demands focus as they label members of a family based on their understanding of roundabout information they are given about their familial relationships. The heart of this application will ask players to identify a member of the family, answering questions such as “Ivar is Sven’s mother’s husband’s brother” or “Ponk is Gloop’s brother’s sister’s mother’s sister” – complicated ways of identifying family members as “uncle” or “auntie” as players work through the tree, labeling characters after they have been identified. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Colossus Escape

 
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Colossus Escape is at its heart a very standard runner. The player strides along, jumping over pits, killing enemies and avoiding other hazards. The basic run and jump gameplay is mixed up with Quick time events where the player must swipe a pattern on the screen quickly or die. Unlike most runners there is a hit points system in colossus escape and it’s possible to take a few hits without dying instantly. This is very uncommon in the endless runner genre. –Allan Curtis

Push Panic

 
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Four years ago, Dutch developer Barry Kostjens and Dutch art designer Ricardo de Zoete brought Push Panic on to iOS. Now, four years later, the duo brings the classic fast-paced puzzle game to Android. Did it stand the test of time? In Push Panic, players have to tap falling blocks of the same color. That’s the base of the game – to spice things up a bit, Kostjens and De Zoete thought of some neat gameplay mechanics to make sure players will not get bored real fast with the concept. One of those concepts is that the game offers realistic physics. It sounds more uncommon than it actually is and it works in favor of the game. Blocks can fall on top or stumble next to each other, making it hard to predict where to blocks will fall and what players can do with them afterwards. –Wesley Akkerman

Mini Dodge Ninja

 
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Unless you’ve been under a rock in a wireless dead zone for the past few months, you’ve probably heard of Flappy Bird. The simple screen-tapping game took the world by storm and caused its creator so much stress that he decided to take down the game. Since then, a plethora of similar apps have invaded the Google Play Store in attempts to recreate the worldwide frenzy that was Flappy Bird, including Mini Dodge Ninja. Mini Dodge Ninja takes some elements and makes them its own, but it is an obvious duplication of the Flappy Bird formula, right down to the bird main character. While gameplay is similar to Flappy Bird, Mini Dodge Ninja offers a significantly greater challenge in a less vibrant setting. –Ryan Bloom

And finally, this week Pocket Gamer picked the best games of May and most anticipated games of June. The guys also went hands-on with Modern Combat 5, found 12 hidden features in iOS 8, and produced an exhaustive guide to skills in iOS role-player Battleheart Legacy. All that and loads more, here.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Godzilla-Smash3

 
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Last week, I reviewed Godzilla: Strike Zone. It wasn’t very good. Still, there was some small comfort to be had from the fact that at least Warner Bros. wasn’t charging anything for this poorly executed piece of digital movie hype fluff. Now, one week later, Godzilla is lumbering his way into theaters as we speak and yet another free movie tie-in has come to herald his arrival: Godzilla – Smash3. But guess what? It’s actually kinda fun. Who’d have thought, right? –Rob Thomas

JoyJoy

 
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Radiangames is back with another dual-stick shooter. JoyJoy is a fast-paced, arena-based, dual-stick shooter that’s going to be satisfying for those who fancy the genre. The setup is familiar: there are waves of enemies, and players must control their ship that can fire in 360 degrees, to take out everything shooting at them. Enemy bullets can be destroyed with the player’s bullets, so it’s not just a game of frantic dodging but one where it’s possible to cancel out threats with the immense firepower that the player has. The upgrade system is much simpler than what it was in Ballistic SE, Inferno+, and other Radiangames titles, as players just pick up powerups in the main Waves mode that have permanent effects like more health or more powerful weapons. As well as the 24-level Waves mode, there’s a Challenges mode where players can try to last as long as possible against particular enemy setups. All of the modes have seven difficulties available. –Carter Dotson

Dark Lands

 
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When every interesting game idea is copied and cloned in a thousand different iterations across the App Store mere moments after gaining any modicum of mass popularity (2048 anyone? Some Flappy Bird maybe?), it’s very easy to get dismissive and jaded. We’ve seen and played the Jetpack Joyrides, the Robot Unicorn Attacks, the Temple Runs, and any of a hundred other flavors of the endless runner. Does Dark Lands manage to do anything different? While the core is pretty typical endless runner, Dark Lands has slapped on a layer of visual distinction that, if nothing else, certainly makes it pretty to watch. Co-opting both style and content cues from games like the critically acclaimed Limbo, Dark Lands comes with a bold, moody, silhouetted visual aesthetic. While there may not be ghostly children here, players sprinting and slashing their way through this pseudo-Grecian world will encounter monsters and deathtraps aplenty. –Rob Thomas

CIRCA6

 
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CIRCA6 is an incredibly simple game. Take a look at the screenshots below and that’s pretty obvious. Attractive in its own way it might be, but feature-packed it’s not. It’s a minimalistic shooter that focuses on providing an enjoyable experience rather than memorable visuals. It works as a fun distraction for five minutes, for the most part. Controls are conducted via a virtual joystick which allows one to propel forwards, with bullets flying out in the opposite end of the direction taken. Working on a kind of thrusting basis, it takes a brief bit of adaptation but it’s soon quite natural to use. Shooting is done automatically with endless waves of colored dots flying at the player. These dots are different colors, each representing a different skill level. While one color might be fairly dumb and easy to take out, another might be keen to dodge bullets and tricky to chase after. –Jennifer Allen

Toy Rush

 
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On paper, Toy Rush doesn’t look particularly remarkable. It’s a freemium game, a tower defense/offense title, and it has collectible cards to acquire. It’s essentially a mash up of many other elements we’ve seen before. While, as is the way with such freemium games, patience is necessary when dealing with some timers, Toy Rush still offers a few different elements that make it feel more worthwhile than other titles within the genre. Players start out with their own base to defend and build upon. It’s a familiar premise with players able to place new towers and units to keep things safe for while they’re offline. What’s different is how this is done. Tickets are gradually accumulated through victories and simply through waiting it out. These are then used to buy packets of cards. The more spent on these card packs, the better the quality of the items gleaned from them. Such randomness is sometimes a bit infuriating when one is desperate for a particular card, but it’s also fun to see what happens. –Jennifer Allen

WordGirl Superhero Training

 
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WordGirl Superhero Training is a PBS educational app based on the PBS show WordGirl that, like the name describes, revolves around a superhero girl with a focus on introducing new vocabulary to viewers through a conversational means. I really enjoy WordGirl – bright and colorful, with nuances reminiscent of The Powerpuff Girls with an educational spin easily palatable for children of all ages. The heart of WordGirl Superhero Training includes four mini-games that are geared towards strengthening skills such as memory, logic, and reflexes in an arcade-styled game that also includes a vocabulary element as well a maze-centric section involving synonyms. I really enjoy the creative ideas included within these sections. Instead of the classic “concentration”-styled game of flipping over cards to match pairs, one must focus on two related objects before they are “WHAMED” apart by the villain, The WHAMER, and are in need of being put back together by the player in this puzzle-themed section that helps children learn detailed words to describe these commonplace objects. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Lost Bubble

 
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Bubble breaking games are timeless reminders of the charm found in classic arcade titles. Striking the perfect balance, bubble popping games are the perfect mix of simple to play and difficult to master. Bringing these types of games to the modern gaming audience can also be a matter of finding the right balance. Lost Bubble, developed by Peak Games, fails to recognize the charm of classic bubble breakers by reaching too far for a modern overhaul. Like any bubble breaking game, the premise of Lost Bubble is simple. Players enter a level with colored bubbles populating the screen. It is the player’s job to shoot matching colored bubbles in order to make them fall. Early levels are quite simple, but the game challenges players with more bubbles to break and new obstacles as they advance through stages. –Ryan Bloom

Retro Shooter Gem Gem Munchies

 
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Retro Shooter Gem Gem Munchies is a fun, retro-feeling mouthful. The game premise is as simple as it gets; it takes a leaf out of the the book of arcade games of years past, and pits a shooter against shooting opponents. It’s a 2D playing area in this one, with the protagonist object at the bottom (forescreen) and the enemy craft mostly in the air above at the top of the screen. The protagonist object can move left and right, and can shoot, and these actions are accomplished via the virtual controls at the very bottom of the game. –Tre Lawrence

Go Kane!

 
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Go Kane! is a game about love, drugs and a fight against the clock. Will Kane get enough money to save one of his girlfriends? That’s up to the player. In Go Kane! players take control over ladies’ man Kane. Kane got himself in a nasty situation: his girlfriend – or at least, one of his girlfriends – is held hostage somewhere and Kane needs to get a certain amount of money to set her free once again. But how will he get more than a hundred thousand dollars? Well, by selling drugs, of course. Everything in this game should be taken with a grain of salt, because instead of drugs, Kane could be selling anything to get the money. But this game isn’t meant to be serious and has a lot of humor, so yeah. Why not drugs. –Wesley Akkerman

And finally, this week the chaps at Pocket Gamer reviewed KeroBlaster, JoyJoy, and Thomas Was Alone, gazed and guessed at Apple’s future with some iPhone 6 rumours and an iOS 8 wishlist, put together its first all-animated-GIF walkthrough to Blek, found some indie games in Poland, picked the best games to play with your kids, and told you how to become the next iOS game-streaming Twitch superstar. See it all right here.

Shiny Happy App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

dEXTRIS

 
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dEXTRIS is not related to Tetris, so the “tris” part of the name doesn’t make much sense. But it is a game of dexterity that will cause the spewing of a multitude of profanities – in a good way. Players use their two thumbs to navigate two blocks around hazards. Tapping and holding on the left or right moves both blocks that direction, holding both sides splits the two blocks apart, and doing nothing leaves them in the center. This neutral state is mentioned specifically because some of the hazards require being in that neutral state. Some of the challenge comes from the fact that the blocks move quickly, but not instantaneously, and the hazards are diagonal: One must act about a split-second ahead of what’s coming at all times. –Carter Dotson

1849

 
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Spending most of my school-aged years in Northern California as I did, the subject of the mid-1800s California Gold Rush is indelibly etched into my brain. We went on gold panning school field trips to Placerville and hiked the same trails that the miners had a hundred and fifty years prior. When SomaSim’s 1849 went up for review, a glance at the screens filled my heart with hopes for a Gold Rush-themed Sim City. But as any seasoned Forty-Niner can attest, I probably shouldn’t get too excited about every sparkly nugget that catches the light. After all, there’s plenty of fool’s gold in these App Store hills, so it’s best to stay cautious. My assumptions were at least partially correct: 1849 IS a boomtown city simulation. But rather than the open sandbox format of a lot of city builders, 1849 takes a much more focused, scenario-guided path. Players jump from city to city across Central and Northern California during the height of gold fever, helping kickstart a series of small encampments and grow them into prosperous communities. Usually this takes the form of needing to import or export an amount of specific goods from surrounding towns, hitting population milestones, or the like. Upon arriving at the new settlement, players pick from one of three starting package options, which will determine the amount of money and/or free resources the settlers begin with. –Rob Thomas

Gunship X

 
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At its most basic, Gunship X is a lot like Zombie Gunship. In fact, even at its most complicated, Gunship X is a lot like the zombie blasting hit. That’s no bad thing exactly, but enjoyment levels are heavily dependent on how much one enjoys mindless shooting. The idea is incredibly simple. Aliens are rushing at humanity and, most importantly, various landing areas. Humans are trying to flee to safe zones and it’s down to the player, controlling an AC-130 Gunship to protect them. Players don’t directly control the Gunship; instead they are reliant solely on its offensive capabilities. What this means is that the screen offers one large aiming reticule and a place to switch weapons. –Jennifer Allen

Sumotori Dreams

 
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Previously a popular PC game, Sumotori Dreams is a pretty quirky title. It’s a form of sumo wrestling simulator, but one that’s far more focused on humor than realism. While in single player it’s a little forgettable, it’s a fun experience when participating with friends and certainly like little else out there. The key to success in Sumotori Dreams is to defeat the opponent. This is done through either pushing them over, forcing them out of the ring, or sometimes simply waiting for them to make a mistake and stumble over. The center of gravity for these characters is a bit wacky, meaning falling over is just as likely as being pushed. This is particularly noticeable when partaking in different arenas that actively encourage such problems, such as one level based on a giant seesaw and another at the top of a flight of stairs. –Jennifer Allen

Metal Slug Defense

 
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Metal Slug Defense is a 2D, real time, side-scrolling strategy game based on the popular arcade shooter series. Although not the typical Metal Slug experience, Metal Slug Defense does a pretty great job of translating the charm and spirit of its predecessors into a mobile and more strategic form. In more typical Metal Slug titles, players take control of an individual soldier as they run, gun, and jump their way through 2D levels full of enemy soldiers and creatures. In Metal Slug Defense, players instead take control of a base that is capable of spitting out soldier after soldier, with the ultimate goal being to destroy the enemy base on the other side of the level. –Campbell Bird

Moo Said Morris

 
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I would like to introduce readers to Moo Said Morris, a storybook app for iPad that children and their parents will enjoy. Meet Morris: a young mouse who is a bit of an outsider. While all the other mice at school and in his town make the traditional squeaky noises, Morris makes sounds that are certainly un-mouse-like such as mooing like a cow, quacking like a duck, and even sounding like a car or airplane – much to the dismay of his teacher and to the disappointment of the community who find his unusual noises disconcerting to say the least. That is until his ability to sound like something that he is not comes in handy at the end. I really enjoy this story of Morris, a character that children will be able to relate to. The illustrations are delightful, full of details, and with a hand-drawn quality that I am really drawn to. The moments when Morris speaks are simply delightful, with a speech bubble including the image of an animal such as a horse or donkey making noises and complete with the name of their sounds written out, aiding children who may be new to animal sounds as well. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Snatz

 
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Jumping on a trampoline, opening windows and stealing TV’s. All while being a little rat – that is what Snatz is all about. But is it any fun? Yes and no. It seems a bit random: rats stealing TV’s for a living, while they’re jumping on a trampoline from house to house and entering them one window at a time. Yes, but that’s excatly what Snatz is all about. In this game, players have to open windows by getting to them via a trampoline. The building the rats visit are very high and will get even higher later on in the game. If the residents see your little rat face one time to often, they will call the police. And when they come, the rats flee the scene of the crimes. This results in a car chase – dropping the stolen tv’s on the police, will stop the chase. –Wesley Akkerman

Crazy Pixel Run

 
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Running around like a hopped-up hyperactive hare – that’s the best description for this Russian indie game featuring a colorless bunny in a colorless world. In Crazy Pixel Run you control a rectangular, colorless bunny. The little fella is born in a world where everything is grey. He’s main goal in life: bring more color to it. It is platformer style indie game where you have to collect energy to stay alive in a randomly generated and infinite world. The bring color to the world, you need to run around like a crazy pixel-rabbit and collect special glowing things. Every part of the world you touch collecting these things, will brightening up your world. –Wesley Akkerman

Song of Hero

 
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Song of Hero is a rhythm RPG, a combination between rhythm games like Guitar Hero, and a role-playing game. The player needs to organize a 4-man battle band that fights against various monsters. The battle consists of several phases, as heroes and the monster take turns attacking and using special abilities – but for player, the task is always the same – just hit all upcoming beats on time, as they reach the end of their lanes. Although the outcome greatly depends on the player’s accuracy, it’s still possible to fail the battle if the monster isn’t beaten by the end of the playing song. The songs are about a minute and a half long, and although I couldn’t name a single performer, each one of the songs was of a good quality. –Tony Kuzmin

And finally, this week Pocket Gamer celebrated the best month in iOS gaming EVER, discussed the controversy surrounding Nintendo’s Tomodachi Life, and took a look at Techland’s Hellraid: The Escape. Plus – get a full walkthrough to Bridge Constructor Medieval and learn how to build the perfect deck in Hearthstone. It’s all right here, right now.

Another Week of Expert App Reviews

 

At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Intake: Be Aggressive

 
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Without context, it would be easy to think that Intake was designed from the ground up for the iPad. It’s the portrait orientation, and the game being so multitouch-friendly, being about frantically eliminating pills that drop from the sky by tapping on them, with the ability to pop multiple at a time by using multiple fingers. It actually wasn’t made specifically for iPad, though; it started as a PC game that used the mouse. Now that Intake is on the iPad, it’s at home and is a must-have for iPad owners who love fast-paced intense experiences. The best way to play the game is by laying it down flat on a table, using one’s thumb on each hand to switch pill colors in an Ikaruga-esque fashion, and then using other fingers to pop pills up and down the screen as necessary. It’s worth popping the same color pill as what is selected in order to extend out combos – not only for more points, but to get the power-ups that can help keep the board under control. This is especially necessary during the challenging levels that appear every five stages: they will often be the end of a run, but completing them means it will be even more lucrative. Checkpoints that new games can be started from are available every 25 stages. –Carter Dotson

Lethal Lance

 
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There is no question that Lethal Lance swims in a big pool of old-school platformers, but LL Team and their publisher BulkyPix knew exactly how to make their title stand out. The game successfully (and almost immediately) plunges players into a lighthearted world that only jokingly ever takes itself too seriously (i.e. 2 star ratings come with the title of “Mr. Serious”). The objective (as one would expect from an intentionally old-school title) is for users to find their way to the other end of the level without losing all of their lives. Every level is packed with coins for players to collect in order to get a better rating. The rating system itself is pretty straightforward; in order to get all 3 stars, players must accomplish all of the 3 different objectives: they must finish the level without losing any lives, collect all of the coins, and reach the exit before the time expires. If the time does expire, they will simply lose one of the stars – as opposed to starting over. –Cata Modorcea

Sharebrands Stereo Headphones

 
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It’s funny how important comfort can be when it comes to a set of headphones, which is exactly why I’ve been enjoying Sharebrands’ Stereo Headphones as much as I have. It’s also rather funny how this $65 pair of headphones is actually more comfortable than some close to $200 pairs I’ve tried. And heck, some of that $65 isn’t even profit – Sharebrands donates 25% of the sale price of each pair to help the environment (Green), men and children’s health (Blue), women and children’s health (Pink), education (Yellow), or to help fight poverty (Red). Comfort isn’t the only thing these headphones have going for them, though; they also sound pretty good. I’m sure there are better pieces of audio headgear out there, but what I’ve been hearing is certainly not bad. None of that horrible “tinny” business, good balance, and the extra padding around the ears helps to block out a lot of background noise that could otherwise intrude on whatever the user might be listening to. –Rob Rich

Racer 8

 
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Puzzle games and cars don’t exactly seem like the most logical combination on the planet. However, anyone who has ever played the classic quasi-board game “Parking Lot,” knows that that not only can the blend work, but also that it can actually be quite amusing. This is why it should come as no surprise 30-06 Studios would want to take advantage of this mix with their new title, Racer 8. Will it have players revving their engines or leave them running on fumes? Equal parts asset management, time trial and puzzle game, Racer 8 plays on several different mechanics to keep players’ heads constantly spinning. The core goal consists of navigating the car, which is constantly in motion, through a series of checkpoints and ultimately across the finish line. This is actually completed by revolving the square tiles in the map grid in order to form a track for the vehicle to follow. Throughout the process there are other concerns such as gas scarcity and target times, which both play secondary roles in determining how well the player performed on any given stage. –Blake Grundman

Accompli

 
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Why have three apps when it’s possible to do everything with just one? That’s the thinking behind Accompli, an email app for Gmail and Exchange users that also happens to offer contacts and calendar integration. It has its issues – mostly relating to its privacy policy – but if that’s not a major problem then Accompli is a handy solution for business users. Starting out, Accompli offers all the features we now come to expect from email apps. It’s minimalistic to look at as well as use, with a choice of thread views, a unified or separate inbox, and plenty of simple to use gestures to manipulate everything. At this point, it’s familiar enough that one would be forgiven for wondering what makes Accompli stand out over something like Mailbox. –Jennifer Allen

Sago Mini Monsters

 
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Sago Mini Monsters is a playful and creative app for toddlers and early preschool children that allows them to explore with color and other fun details as they create unique monsters that they need to take care of by feeding, primping with accessories, and attending to their personal needs such as teeth brushing. Each monster is met by dragging him or her from the green swampy area seen at the bottom of the page bubbling about adding a charmingly icky sense of style – especially as one will need to drag the monsters and their food up from this bog-like area as a tap will also make this fluid bubble. Children will enjoy decorating their at first detail-less monster with the use of five included colors. Simply draw and, when completed, a charming creature face will sprout giving personality to the character the young player has just decorated. Also fun is the ability to swap out different features to further customize the look of these monsters, complete with fun gooey details as one pulls off areas of the face, allowing new parts to sprout. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Greedy Dwarf

 
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In Greedy Dwarf you control a dwarf in a mine cart, collecting gold and surviving the inside of magma-filled cylindrical caverns. It’s a endless runner type of game, chopped into different levels. The controls of the cart are fairly easy to comprehend. By swiping left or right, the cart will go that direction respectively. The levels are mostly in the form of a cylinder, so the dwarf can ride not only on the ground, but also on the walls and the ceiling. By using two fingers or both thumbs, the mine cart jumps. The problem with these jumps that is difficult to see when to jump or where to land, because of the 3D environment. When dying often, this gets very frustrating. –Wesley Akkerman

Dancing Samurai

 
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Little known fact, but samurai warriors very rarely used their katana swords in battle. They mostly used pikes, like everyone else, because they had the farthest reach, meaning that you could deal a lot of nasty damage, while being on the safe distance yourself – and you didn’t have to worry about friendly “fire” as well! The reason that I speak about ancient Japanese military tactics is that I frankly don’t have much to say about Dancing Samurai – not because it’s bad, but because it’s so small – like a bonsai tree under mount Fuji. –Tony Kuzmin

Brandnew Boy

 
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The first thing that will most likely strike you about Brandnew Boy (apart from its odd title) is that it looks great. Brandnew Boy is built using the Unreal engine and even though I reviewed the game on a Nexus 4, it still managed to pack a graphical punch. The game itself revolves around you playing as a young man (or if you’d prefer, a young woman) who’s got a bad case of amnesia. What they (you) can remember though is how to kick and punch. This is handy as each level you complete is full of bizarre creatures, ranging from odd-looking ‘egg men’ to what can only be described as a demon with an umbrella. –Matt Parker

And finally, this week, the Pocket Gamer crew highlighted its most anticipated games for May, took an advanced look at the next game from Rock Band developer Harmonix, reviewed 3DS sport sim Mario Golf: World Tour and picked the three best iOS and Android games of the week. Have a read.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Wayward Souls

 
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The roguelike-inspired genre hasn’t really taken off on mobile like I expected it to quite yet, but Wayward Souls sets the bar so high for any other developer that tries to jump in that I do not envy them. Wayward Souls is a darn fine roguelike action-RPG. The game, which is a spiritual successor of Mage Gauntlet, thrusts players into three dungeons where they have one life, a limited amount of health, the character’s special abilities, and occasional power-ups, upgrades, and coins that can be collected. The coins are the only permanent thing that is carried between games, which can be spent on upgrades. Otherwise, the game features permadeath: any upgrades and items collected don’t carry over. So choose wisely and don’t be afraid to actually use the items. As well, the game features random levels in each dungeon, so no run is ever the same. There are common elements each time through, but expect the unexpected. –Carter Dotson

Leo’s Fortune

 
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When a game starts with a gentle and vaguely ethnic voice talking about “good mornings” and “purple light,” players know that they’re in for something unique. But lavish production values and lovingly realized characters are just the beginning of the greatness that is Leo’s Fortune. Tilting Point and 1337 & Senri set out to make a mobile game as fun and fantastic as something on consoles. Fortunately, they succeeded. Players take control of Leo, a brilliant inventor and adorable elderly fuzzball, as he attempts to reclaim his stolen treasure. It’s impossible to oversell how delightful his design is. Imagine a grandpa’s beard that suddenly came to life. That’s just the start of Leo’s Fortune‘s amazing aesthetics. The game’s graphics have an old-world whimsy full of wartime, turn of the 20th century, Eastern European influences. Also, with its stage motif, the game draws from the early world of cinema that Martin Scorsese sought to recreate in the movie ‘Hugo.’ On a technical level, the naturalistic environments like desert ruins and ocean floors, or more industrial ones like a fiery underground furnace, have exquisite lighting and immaculate textures. However, the art style is so strong that the impressiveness of the visuals just adds to the wonder instead of being boringly photorealistic. With all that eye candy to take in, the fact that the feature film-level soundtrack and professional voice-acting equally amaze just speaks to their quality. –Jordan Minor

Strongarm Universal Mount

 
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The Strongarm falls into that special category of hardware I like to call “Simple but Effective.” Really it’s just a couple of suction cups that can pivot around each other, but if you’ve got a flat enough surface handy it can make for a pretty effective stand for your iOS device. With a few caveats. Using the Strongarm is super-simple: just place the larger end on a smooth, flat surface and push down five times. This creates a vacuum that will keep it solidly in place for quite some time – depending on the angle and the weight of the device at the other end, of course. Then do the same for the smaller end (place on surface and push five times), only use the back of your iOS device instead of a table or wall. And viola! You now have a stand for your iPhone or iPad that can swivel around if you need it. Want to remove your phone or move everything to a new spot? Just push down on one end to disrupt the vacuum and the Strongarm pops right off. –Rob Rich

Hearthstone: Heroes of Warcraft

 
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The twofold attack of complexity and cost have always been the biggest barriers to entry for newcomers interested in collectible card games. Arcane layers of terminology and elaborate multi-stage turn structures can prove daunting to the uninitiated and indeed were almost my own undoing during my teenage introduction to Magic: The Gathering. Even if newbies can handle absorbing the rules, there’s still the financial bite of dropping $4 for a single booster pack of around a dozen cards. But with the release of Hearthstone: Heroes of Warcraft, Blizzard has managed to execute a truly impressive feat of plate-spinning. They have not only created a CCG that is both quick and easy for newbies to pick up (while still challenging for veteran card slingers), but have simultaneously crafted what may well be one of the best free-to-play experiences on any platform EVER. –Rob Thomas

Boxer

 
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Boxer is a mailbox app for iOS that seems to be able to do almost anything one could ask of it. Where many mail apps I’ve tried tend to lean either more toward user-friendliness or high customization, Boxer does a great job of balancing both – making it my new favorite mail client for mobile devices. When users boot up Boxer they are greeted with their inbox view, which merges all of the incoming email from all connected accounts in a column view that is similar to most mail apps on the iPhone. From here users can open messages, swipe to archive or delete them, or assign other labels or actions to them such as putting them on a to-do list, liking them, or sending quick replies. While I found this layout relatively intuitive, Boxer accounts for the fact that this may not be the desired way to use email for everyone and have included customization options for users that want to boot into a different screen on startup, or change what the swiping actions do. –Campbell Bird

Petites Choses

 
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Sometimes it is hard not to become jaded as an app reviewer because there are times that it may seem as if many apps are rather familiar – making me wish for something unique, interesting or simply beautiful. Because of this, I am happy to have had the chance to review Petites Choses: an interactive app for young children that has a wonderfully crafted style, setting it apart from other apps seen in iTunes. Petites Choses is an app for small children that includes simple, unique mini-games that one discovers inside the included beautifully-illustrated cityscape that employs a serene use of color and a watercolor style that I greatly appreciate. As one scrolls though this city, children will be lead to the areas of this app that are to be explored – be it scenes found within the windows of a building as well as within the trees, taxis, flowers or umbrellas also seen within this urban landscape. I do love the look of this app – the hazy use of color and the clouds that hang over this city as well as the buildings that include a layered look that gives this city depth when scrolling through this landscape. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Voxel Rush: Free Racing

 
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Every now and then, I get, well, got. I do try to be a beacon of impartiality, mostly immune to the wiles of software titles, but every so often, a game throws it on me, and I get weak. That what Voxel Rush: Free Racing Games from HyperBees continually does to me. With regards to gameplay, it is as straightforward as it gets: it’s a first-person endless runner set as a race through an artsy, creatively minimalist environment that is built to challenge and stimulate the senses. The game depends on this ever-changing backdrop to deliver the excitement that it intends to, and it mostly delivers. –Tre Lawrence

Letters from Nowhere: Mystery

 
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G5 is practically the authority when it comes to hidden mystery games, and one can be fairly certain that a game from the venerable development house will be better than decent. With Letters From Nowhere: Mystery, we do get what we expect, and a bit more. The gameplay goes a bit beyond Murray finding miscellaneous objects in different environments; this game has a few palpable elements that add to the overall gameplay in quite positive ways. –Tre Lawrence

Smash and Dash

 
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Smash and Dash is a game title that delivers: in the game, you smash up guns that fire blue bullets at you, while you dash away to not get hit by those bullets. Smash and Dash is played on a grid, and strongly reminds us of another great game: Geometry Wars, only now on a smaller scale.The little flying machine you control can smash every enemy on screen, but is extremely vulnerable when it comes to bullets. Only one of those is needed to knock you out, what makes the game really challenging to experience arcade gamers. It’s really fast-paced and it suits the game very well. And the controls are very smooth, too. On screen, there is an analog stick that directly controls your flying vehicle and the response of that stick is utterly fast. It has to be: a fast-paced game where you need to rely on your own skill, won’t benefit from anything other than that. –Wesley Akkerman

Finally, this installment of AppSpy’s Week in Video, reviews troubled web-wanging sequel The Amazing Spider-Man 2, noir sneak-’em-up Third Eye Crime: Act 1, and neon endless-runner Unpossible. AppSpy also takes a sneak peek at new releases like fluffy platformer Leo’s Fortune, and the impressive-looking roguelike Wayward Souls in our live Twitch show Eye on the App Store. Watch it all on AppSpy now.

And, this week Pocket Gamer gave a rare Platinum Award to Wayward Souls, shared some tips for Blizzard card battler Hearthstone, picked out the best puzzle games on Android, and weeped over 10 franchises that have been spoiled by the intrusion of in-app purchases. All this and more over at Pocket Gamer.

App-tastic!

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

CLARC

 
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It’s the classic love story. Boy meets Girl, Boy loses Girl, Boy tries to get Girl back. But did I mention the Boy is a downtrodden maintenance robot and the Girl is pastel pink nuclear missile? I guess maybe ‘classic’ would be stretching it a bit. Things are not going well in the deep recesses of this dilapidated Martian factory. F.A.T.H.E.R., the supercomputer in charge, has disappeared, leaving the worker robots confused and without direction. Lacking anything better to do in the interim, some enterprising bot discovers that consuming diesel fuel gets them quite tipsy. The result? NON-STOP ROBOT PARTY! –Rob Thomas

FTL: Faster Than Light

 
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A year and a half after its critically-acclaimed PC/Mac release, FTL: Faster Than Light makes the jump to iPad. However, this isn’t an inferior late-to-the-party port. Subset Games has just released a free update for the original, dubbed FTL Advanced Edition, that gives players a slew of new options. Why does this matter? Well, the iPad port also has all of those new tweaks under the hood. And what a package it is. A bit of backstory. FTL is a strange hybrid of a thing: one part RTS, one part sim, two parts Roguelike, all white-knuckle frustration. Players control the crew of a Federation ship trying to deliver a vital data payload to their home sector. As they jump from sector to sector, a fleet of Rebel ships dogs their heels, sweeping across the galaxy like a swarm of locusts. Along the way, players will have to fight hostile ships, respond to random events, and generally scrounge for supplies to keep themselves operational long enough to get home. –Rob Thomas

Fairway Solitaire Blast

 
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One of the iOS games I often find myself returning to is Fairway Solitaire, an addictive card game based around golf solitaire. It’s been a mainstay on my iPhone since launch so the prospect of a new title in the series, Fairway Solitaire Blast, got me pretty excited. This new installment is more freemium-focused, more reminiscent of King’s selection of titles, and currently lacks a certain amount of the ‘wow’ factor. Working on a level-by-level basis with a structure very similar to the mighty Candy Crush Saga et al, Fairway Solitaire Blast leads players down a path of increasingly tricky challenges. At first, players simply progress by clearing all the cards across three holes of each course (or level), but as they move through these stages other requirements emerge. Clearing 10 face cards in a row might be one such challenge, while others might require the player to clear 10 cards, each alternating in color, in order to progress. –Jennifer Allen

Monument Valley

 
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Monument Valley – ustwo’s puzzling adventure game where players must twist and turn an Escherian world to discover its secrets, able to tell protagonist Princess Ida where to go and with various levers and twisting points that they can manipulate – can be approached and analyzed in two ways. One is purely as an experience. The other is as a game. As a game, Monument Valley is really quite short: it’s 75 to 90 minutes long across 10 levels that pose few threats to players. There’s maybe one puzzle in the entire game that made me really confused. Those who can’t comprehend the Escher-esque levels and designs, (that perspective can mess with one’s head) will probably have a hard time with the game. Those who have an eye for it will likely breeze through it. There’s not much in the way of replay value as there’s no time being kept for a level, which is a shame as it would be a fantastic way to promote coming back. As well, if there are any secrets they’re really, really well-hidden, which is a shame because this kind of game would promote hiding things. Its clear Fez inspiration sure had plenty of secrets of its own, so why not this too? The story isn’t really engaging – it’s ethereal and always felt out of touch to me, except for one moment that focuses on emotion rather than narrative. It’s not a perfect game. –Carter Dotson

Boom Beach

 
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The follow up to Clash of Clans, Boom Beach is guaranteed to be quite the success. While it maintains many similarities to its alliterative predecessor, it also improves upon the format. While Boom Beach still won’t sway its cynics (yes, it does like one to spend money), it’ll still entertain many. As before, players are given a home base to defend and build upon. Attacks from enemies will be on a daily basis, so it’s fortunate that there are plenty of defensive capabilities to install – such as sniper bases, mortars, and the trusty mine. The latter adds a strategic element to the game, allowing one to place them in whatever order they wish, hopefully taking out the enemy before they get too close to one’s base. Defense isn’t all that’s required of the player, with conquering (or liberating as this game like to sometimes call it) other bases just as important. –Jennifer Allen

Kapu Forest

 
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Having reviewed many apps for children and families, I am on a special lookout for applications that I find truly beautiful to look at – making them desirable choices to share with young children who may be getting very limited screen time. Kapu Forest, with versions for both iPad as well as iPhone, is such an application that will delight the youngest app users as well as their families. At first glance, adults will be quite pleased with a rich palette of blues, greens, and browns, as well as a thoughtful use of sophisticated jazz music that real keeps in mind the needs of the adults who will most likely be spending time sharing apps alongside their young children. There is a non-specific vintage quality to the look of this app that I find utterly appealing, making it stand out among a sea of other applications. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Expedition Platformer

 
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Expedition Platformer surprised me. It’s a retro-looking 2D platform game with an arcade feel that tells the story of Bogee, a budding anthropology expert on an expedition to different environments. The game scenery clearly looks to be framed by this narrative, and does a good job of creating a somewhat pixelated jungle environment. There are platforms that make up the playing area at different heights, and green is the predominant coloration in the early level. The controls are fairly flexible, with a movable direction-cum-jump-cum-dodge button, and a “shoot” button to dispense bananas. –Tre Lawrence

Mesh

 
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Mesh looks like a neon drenched coin muncher game of old, but is it worth playing? Mesh is all about tapping accurately. Formations of blocks rain down the board interspersed with bombs. The idea is to tap the blocks without hitting the bombs, which ends the game. Missing too many blocks also ends the game. As the player survives longer, the formations get much tougher with many blocks surrounding bombs and it becomes tough fast. A robust combo system rewards players for tapping blocks quickly and without missing taps .Since the game scrolls blocks down quite slowly it’s a good idea to let the screen fill with blocks before starting a combo so the player can’t just tap as quickly as possible. This adds a nice risk dimension to gamepay. –Allan Curtis

Beyond Space

 
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Space cowboys take heed: Beyond Space is here. The gameplay is quite engaging. The tutorial is a mission in and of itself, replete with instruction and back and forth dialogue. It shows the basics of flying, dogfighting and more. Controlling the space fighter is a matter of using one of the options provided: tilt or virtual joystick. There is a frontal radar system, and spot buttons for shooting and afterburnrs to the right of the screen. There is also gesture-based controls for evasive and tactical maneuvering like rolling and U-turns, and vitality meters at the top left. The tutorial goes on to show how to bring all these parts together, and I found it to be a pretty fun affair. Finishing the tutorial by successfully completing the tasks given leads the main missions. –Tre Lawrence

And finally, this week our comrades at Pocket Gamer took a look at the best games of March, reviewed FTL and Monument Valley, went hands-on with Hearthstone: Heroes of Warcraft, and tried to trick everybody into believing something implausible for reasons of tradition. And it’s all right here.

Pickle’s Book Review

Pickle’s Book Review

+ Universal App - Designed for iPhone and iPad
Pickle's Book is easily one of the most baffling, most intriguing education apps around.

Read The Full Review »

Apps Are Us

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Block Legend

 
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Block Legend is a colorful, whimsical matching game that has a quest structure and fantasy trappings to make it feel like an RPG/puzzle game hybrid. Adding some more persistence and gameplay layers has generally worked successfully to make simple games feel more substantial, and the same is true here. Block Legend isn’t some kind of epic, sprawling adventure, but it isn’t trying to be. Instead, the game is a solid puzzle game that adds to its basic mechanics just enough to make it feel more meaningful without feeling overwhelming. –Campbell Bird

Frontline Commando 2

 
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Frontline Commando 2 represents some of what’s good and bad about free-to-play. It’s an actual game; one with a mobile-friendly design and actual gameplay. However, it will want money to play at a high level, and it is unashamed of it. Thankfully this cover-based shooter from Glu is an actual game, not just an automated simulation of a game as many free-to-play games are wont to do nowadays. While it’s simplified from other cover shooters, players still have to aim and fire, and move to new cover by tapping the arrows on screen when grenades and rockets come in. This simplification works for mobile though, and the controls work pretty well – even the aiming. There is some automation in the squadmates, but this actually works for the player’s advantage: in the heat of battle, I want them taking care of their own stuff without me saying anything. The whole package does a great job of making hectic action fun and manageable, and is consumable in short bursts. –Carter Dotson

MailDeck

 
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MailDeck is an extremely convenient email client for the iPad. Both stylish to look at and practical to use, it’s the kind of app that will quickly establish its place as a core tool for any regular email user. Much of this is thanks to its relative simplicity. While it offers a bunch of more complicated things, MailDeck also really doesn’t take long to set up. Entering a few basic password and username details invariably gets things going with the option to color-code the account for future reference and convenience. For common setups such as Gmail addresses, MailDeck detects what to do and does the more complicated stuff such as entering server details. Then it’s just a matter of waiting for the emails to come through which is mostly dependent on how hefty one’s inbox is. –Jennifer Allen

Devious Dungeon

 
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There is one particularly influential game that has gone entirely underrepresented on iOS: Spelunky. While Devious Dungeon isn’t exactly that, it does come from that family of procedurally-generated action platformers, this one in particular may seem like a mobile version of Rogue Legacy. But while its inspirations may be clear, Devious Dungeon misses out on why those games were so good – being only mindless entertainment to tune out to. –Carter Dotson

Smash Hit

 
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Endless runner games are a dime-a-dozen these days, running the gamut from highly addictive to boringly derivative. Smash Hit definitely leans toward the former of these rather than the latter with its fresh take on the popular genre. The basic premise of Smash Hit is to progress through an “otherworldly dimension” of structures, obstacles, and barriers while throwing metal balls at anything made out of glass – and players will find lots of glass to smash! Hitting crystals rewards players with more balls, which will be sorely needed to continue to progress farther and farther through the glass-filled world. Hitting 10 or more crystals in a row awards players with multiballs, which allows them to throw two, three, or more balls at a time for the price of one. Players have to keep track of how many balls are left and try to accumulate as many as possible along the way, because the game ends when the last ball is thrown. –Charlie Miller

Uncanny Comics

 
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While the advent of digital comics has made the medium more accessible and affordable than ever before, it can still be a daunting task to know where to begin. Uncanny Comics is a Newsstand app that hopes to be the new go-to monthly guide for comic book fans and new readers alike. From the most critically-acclaimed new series, to exclusive interviews with the artists and writers, to the absolute classics, it’s all here and presented in a clear, concise, and entertaining way. Rather helpfully, the makers have included direct links on each page to the Comixology or Marvel stores, taking readers straight to the right place to purchase their comics. Right now navigation is restricted to the website only, though hopefully in the future it will redirect readers to the pre-installed apps. –Lee Hamlet

Pillowcapers

 
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Fans of storytelling and animation should take notice of the app Pillowcapers: A Sleepy Adventure – an interactive storybook that is superlative in every way. This is the story of Sam, who recently had a birthday and received the sole present of a striped pillowcase. Little did he know that this pillowcase would be the key to his new life as a superhero where, when using the case as a cape, he will try to save the world; or at least his neighborhood. I actually find this app hard to write about because it simply needs to be seen. No words committed to the screen will do this justice as the colorful, stylized app includes simply wondrous animation that fully explores Sam’s transformation to superhero and fighting giant robots to save his community. This app is part amusing procedural as it walks one through the costumes and other preparations needed for hero-dom. The pillow triggers a secrete trap door where Sam, transforming into his new uniform, is led to an area where he receives his crime-fighting orders from a unique book, thus beginning his epic adventure. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Out There

 
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There isn’t a roguelike quite like Out There. A space simulation game where players find themselves adrift in space, scrounging for materials from planet to planet, solar system to solar system, trying to find their way home. Essentially, the game is turn-based. Players start out in a solar system, and can explore planets of two kinds: ones they can land on with materials they can mine for, or gas giants which can be probed for fuel. Each move uses up fuel, oxygen, or damages the hull, and players need to find the materials to refill and repair as necessary. Materials can be mined for that can build new parts and repair current ones. –Carter Dotson

Tilt to Live 2: Redonkulous

 
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Tilt to Live 2: Redonkulous is the long-overdue launch on Android of One Man Left’s tilt-based arena survival series. Yes, one might say, “aren’t tilt controls the hottest control scheme of 2009?” Sure, but Tilt to Live has some of the best around: they’re precise while thriving on the chaos of actually tilting a device around. With plenty of options for customizing the tilt sensitivity and how one holds the device, this will make a believer out of the tilt control apostates. –Carter Dotson

Deadman’s Cross

 
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The best thing about Deadman’s Cross is that it takes a complete left turn from the standard card game RPG by adding in varied gaming styles that have never before been seen together. The basic idea in Deadman’s Cross is that the world has ended and the few survivors left after the zombie apocalypse use teams of zombies, known as deadmen, to defend themselves. These deadmen need to be hunted down to be added to the army and taken care of to grow in strength. This boils down to a very familiar deck like interface in which each zombie the player owns is a card. The standard options for boosting a cards strength by absorbing other cards are there and at certain levels cards can be fused together to create stronger versions. –Allan Curtis

And finally, this week our pals across the pond at Pocket Gamer pretended to be doctors in Surgeon Simulator, nuked the world in First Strike, and saved baby Mario in Yoshi’s New Island. All that, plus banned iOS games, free-to-play Crazy Taxi, and more right here.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Principia

 
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Principia is definitely not a “casual play” game for those looking for a quick fun fix. Rather, it is a challenging and fulfilling experience that requires the player to play the roll of engineer/creator to solve puzzles and build various devices and contraptions. Principia begins by offering the player three options: Play, Discover, or Create. Choosing the Play option allows them to either complete an introductory level (highly recommended for new players) or dive into the game’s main puzzles (which are divided into more than 30 levels). Each puzzle challenges the player to move a robot around the playing area and accomplish some sort of task (or tasks). The player has the ability to move certain objects around on the screen to help accomplish the task but what sets Principia apart from many other building games is the complexity of the objects that can be manipulated, including mechanical, electrical, and robotic objects. –Charlie Miller

Sherlock: Interactive Adventure

 
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The tales of Arthur Conan Doyle’s Sherlock Holmes are quite timeless, with many TV adaptations, film versions, and more ensuring that his eccentric ways are forever at the forefront of our mystery-tackling minds. The books themselves are wonderful too, and well worth checking out, which is precisely where SHERLOCK: Interactive Adventure turns into an attractive proposition. The app is an interactive version of “The Red-Headed League,” one of the many short stories of Sherlock Holmes. It won’t take regular readers a particularly long time to read through, but its interactive components do ensure that it’s a different experience from simply reading a conventional e-book. –Jennifer Allen

Block Fortress: War

 
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I’m just going to rip this band-aid right off – Block Fortress: War has some issues. There. I said it. It feels good to get it out. This spin-off from Foursaken’s critically acclaimed Block Fortress shares a great deal of its predecessor’s DNA. The block-based visuals, UI elements, even the loading screens will feel instantly familiar to veterans. What differs is in how players will go about mowing down the lumbering, cubic hordes. –Rob Thomas

Tanuki Forest

 
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Look, a new Endless Runner on the App Store! No, wait, don’t run away. Tanuki Forest is actually quite charming and offers some fun things that aren’t commonly included in the genre, honest. Amongst some quite luscious hand-painted imagery, players must help a flying squirrel explore a dark and dangerous forest while saving animals along the way. It’s a very simple title to play with one-touch controls at all times, but it also offers up some neat twists. For instance, animals are saved by flying them through gates, gaining points but also reducing the multiplier for the player. There’s a risk/reward system here given that animals are lost when one clashes with an enemy or spike, but more points are gained for accruing many at once. –Jennifer Allen

Dr. Panda’s Restaurant 2

 
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As readers may know, our family really enjoys the Dr. Panda series of apps that include friendly, recurring animal characters and child-friendly themes that may allow children to role-play at being a doctor, farmer, or handyman. One of my son’s favorites of these apps is Dr. Panda’s Restaurant – where one can prepare foods for animal clients in an upscale restaurant setting. Because of this, my son was really excited to find Dr. Panda’s Restaurant 2 downloaded on our iPad. Here, players will cook in the kitchen of a more casual waterfront restaurant. I really like how the hungry animal customers arrive by boat and ask for a specific dish, then approach a window to the kitchen to give the OK on the ingredients one is looking to cook with. Children will enjoy supplying favorite foods as well as choices these animals are not fond of in many different ways. Explore kitchen tools such as a knife, grater, or food processor as well as bake, boil, and sauté in the safety of one’s own homes and without help from adults. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Slash of the Dragoon

 
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Slash of the Dragoon is a collection RPG with a difference. Working though a world map with a team of monsters and warriors it’s the player’s job to chop their way through increasingly harder staged with parties of enemies. Completing a stage awards more monsters and these monsters can be used to level up other monsters and eventuality evolve them into new, more advanced versions. The big difference in Slash of Dragon is its combat method. Rather than tapping enemies and just watching the battle, the player must slice their way through blocks that appear on the screen. –Allan Curtis

Dubstep Hero

 
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Many people, including myself, often ask just what the heck is Dubstep. The simplest explanation is that it’s a form of electronic/techno music that focuses on drum and percussion lines that focus on bass and sub bass frequencies. To some, it’s just a lot of noise. But to a growing number of folks, dubstep is the hottest musical trend, brought into the spotlight like artists such as Skrillex. Despite your feelings on the genre, there is no denying it’s growing popularity and adaptation in contemporary pop music. Now, some of you will also remember for a moment when rhythm/ band karaoke games were all the rage. Titles such as Rock Band and Guitar Hero were quintessential titles to have if you owned a gaming console. However, those times are a thing of the past, with interest in those games being as great as public opinion of freemium games. But that doesn’t stop some indie devs from making games similar to the old popular rhythm titles, such as Brus Media’s Dubstep Hero, which brings the world of Dubstep to the once loved rhythm game style. –Mike Deneen

Word Puttz

 
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Word games come a dime a dozen on Android, and thus, it takes a decent game to make headway. Gotta tell you, with the elements Word Puttz brings to the table, it might just have more than a passing flirtation with success. At first blush, it reads like one’s run-of-the mill crossword puzzle, except for the limited area. But the first glance is deceptive, and leaves one wondering how word search, scrabble and putt-putt (yes, people, the mini-golf game) get added to the mix. –Tre Lawrence

LAWLESS

 
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LAWLESS is one of those games that appeals to our collective decadent side. It is a game from powerhouse Mobage that is able to combine a few different elements into a neat (but explosive) package. It is a career crime game, perfect for the straitlaced do-gooders out there. To begin, the player has the option of selecting his/her main character, which is decked out with weaponry and tasked with being good at being bad. –Tre Lawrence

And finally, this week, our pals at Pocket Gamer picked the best iOS and Android games of February, took a look at Insomniac’s Outernauts, and provided some handy tips for sci-fi drama Out There. Oh, and you won’t believe how often a new Flappy Bird clone is released… Take a look, in PG’s weekly wrap-up.

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Disco Zoo

 
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NimbleBit teams up with Milkbag Games – featuring Matt Rix of Trainyard fame, and Owen Goss – for Disco Zoo, a simulation game about building a zoo where disco parties can be triggered. It’s one of those “exactly what it says on the tin” games, and it should amuse fans of NimbleBit’s simulations even as it takes a slightly different approach. The crux of the game is to rescue animals from the wild to bring in to the zoo, which helps attract people, thus making money for the player, until they fall asleep and must be awoken. The player can use bux to start disco parties, which awaken all the animals and get them dancing and raising double money for the disco’s timeframe. –Carter Dotson

Beyond Space

 
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Beyond Space is like a great summer blockbuster. It’s fast-paced, crowd-pleasing, and has production values so spectacularly high they practically ooze out of the screen. Experiences like these always have their share of problems if one thinks about them too hard, but it’s hard to deny just how entertaining they are. The game starts off with a bang as a lavish, pre-rendered cutscene introduces players to a universe of intergalactic spaceship armadas, pirates, and mysterious aliens. Players take control of Max Walker; a mercenary pilot who becomes increasingly embroiled in a “galaxy-spanning conflict.” Between its frequent cutscenes and full voice-acting, the game actually seems to care about its narrative. But the “Top Gun in space” tale is so cheesy and clichéd players will keep their thumb on the skip button during repeat playthroughs, which are highly encouraged since the game only lasts about two hours. –Jordan Minor

Kahuna

 
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Kahuna has finally made a transition to the electronic realm courtesy of a new universal iOS app. There could not be a more apt game to make this translation, as Kahuna plays quickly while still providing a strategic challenge. The premise is equally simple. Each player (rival South Pacific magicians or some such thematic mumbo jumbo) is attempting to place bridges between a set of South Pacific islands. When a player controls the majority of the pathways to an island, that player controls the island and scores a point. Bridges are placed by playing a card with the island’s name on it; players then choose which path from the island they wish to occupy. Players can also remove opponents’ bridges by playing the two cards that represent two connected islands. It’s all the stuff of abstract strategy with a thin veneer of a theme, but the mechanics work so well it’s easy to forgive any quibbles with the theme. After three rounds, the player with the highest score wins the game. –Chris Kirby

FlapThulhu: Flappy Madness

 
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There are oh so many Flappy Bird clones now that the game has been pulled from the App Store. Seriously, between those looking to make a quick buck and those paying homage through Flappy Jam and the like, there’s so many ways to flap, it’s insane. Well, not insane enough yet, now that Madgarden has combined flapping with the master of insanity, the Deep One, the eldritch abomination to end all eldritch abominations, Cthulhu. This is FlapThulhu, and it’s the last flappy game anyone will ever need. –Carter Dotson

Qwirkle

 
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Board games are a pretty good usage of all of the strengths of mobile devices; a nice, portable, light weight device with a touch screen in which anyone can do almost anything. That anything, of course, includes gaming. Board games are especially great for mobile devices because they are something that one can play at their own pace, doesn’t require one’s immediate attention, and is overall a casual and fun experience. Mindware, a company who produces educational toys and games aimed at children, is probably best known for their board game Qwirkle, which is now available on iOS. Qwirkle is an amalgamation of Scrabble, Uno, and Dominoes. The point of this game is to match like shapes and/or colors onto a playing surface. The more of a like shape or color players have in a given row, the more points they score. A row of 6 is scored as a Qwirkle, and no more blocks can be placed in that row. It’s very easy to pick up, and while aimed at kids, it’s really fun for all ages. –Mike Deneen

UHR-Warlords

 
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The iPad may not be suited for every type of game there is, but two genres that benefit immensely from its expansive touch display are board games and turn-based strategy games. It’s no surprise then that UHR-Warlords, a turn-based strategy board game, excels on the device. Of course the deep, robust, and challenging gameplay helps too. UHR-Warlords‘ tale of rival demonic armies in a dark and gritty fantasy world should make fans of pewter figurines feel right at home. It’s little more than an obligatory pretext for the epic clashes to come, but the 12 battles spread across two campaigns are so satisfying players will want even more excuses to fight. Each skirmish plays like a cross between a Fire Emblem-esque strategy game and chess. The goal is to drain the other player’s life force by killing their monsters, or destroying their valuable strongholds at the opposite side of the board. –Jordan Minor

Sago Mini Ocean Swimmer

 
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Sago Mini Ocean Swimmer, in one word, is a delight. Developed by Sago Sago – the dream team combined with the talents from Tickle Tap Apps and Toca Boca – this app is as highly engaging as it is colorful; children can go on an adventure with Fins, their new fish friend, as they explore his aquatic home. This new Sago Sago app brings back memories of my son as a younger boy, as Tickle Tap Apps were the first downloads I made, getting me interested in the potential for children’s iPhone and now iPad applications and the worlds they can create, appreciating this as a much less passive experience than watching television or videos produced for babies. I am excited to see a new Sago Sago title that, to me, seems lovingly updated from original application Finding Fins with a few important changes I am really fond of. Now one swims together with Fins instead of seeking him out as he hid behind objects such as rocks or sea weed. I am also enjoying being able to use a drag of a finger to move Fins around the screen instead of tilting the iPhone to navigate as seen in this previous app – wonderful updates that make this app utterly intuitive for the youngest app users. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

PasswordBox

 
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Two interesting things occurred while working on this review. One was highlighted during a commercial. A couple were working on creating an online account, and were having some difficulty coming up with a strong enough password they could remember. Yep, it advertised a password utility. On network TV. The second thing was an interesting article I read while researching an unrelated article. The Adobe security breach reveals that the only password more widely used than “password” is “123456.”
What’s clear is this: password management needs to be taken very seriously. PasswordBox looks to be just the tool we need. –Tre Lawrence

Planet Descent

 
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Most people wish they were doing something extraordinary, such as running Google, being an Ice Cream taste tester, or piloting a space ship. Sadly, most of us will only be able to act out these dreams through some sort of simulation or game, which is where Planet Descent comes in. In this title, you pilot a space ship around a 2D playing area, dodging asteroids while collecting minerals for fun and profit. This game inhabits a similar approach to the PC game Lunar Flight, except Planet Descent, as previously mentioned, is 2D rather than 3D. Planet Descent is also quite a bit easier, lacking a lot of the realism or complicated controls used on similar type games. That’s not to say that this mobile title isn’t challenging, but you certainly won’t need years of NASA training to get it either. –Mike Deneen

Roid Rage

 
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If you peruse around the Google Play app store, you see there is a race to fill the void left by the departure of Flappy Bird. Most of these clones coming out are the exact same thing, just with slightly altered graphics, some of them actually try to change some things. But then, from minds only St. Louis, MO could produce, comes a game with a slightly similar idea, but way better, called Roid Rage. Roid Rage isn’t some game about Jose Canseco or Sammy Sosa. Rather, it’s a game about the extreme rage you the player will suffer while guiding your spaceship through a massive asteroid collection, while collecting puddles of “Juices” throughout space. Your ship appears to be a one man vessel without weapons, but can turn like no other and doesn’t have a break pedal. You could try to throw the word “endless” on this game, but the better description would be the Atari classic Asteroids on super serum. –Mike Deneen

And finally, this week Pocket Gamer was checking out new gadgets at Mobile World Congress in Barcelona and still found time to review new games like Out There, Card City Nights, Disco Zoo, and Calculords, played soft-launched games Fates Forever and Supernauts, and picked 8 perfect games that Nintendo could bring to mobile. See it all at Pocket Gamer.

Makers of the two billion times downloaded Angry Birds series of games, Rovio, have announced via sister site Pocketgamer.biz that they are opening up a publishing division focusing on fun learning apps for kids 3-12. The goal being to take learning games in a whole new direction. Rovio is looking for developers in this space that can help them in this quest. The first chance to talk to them about it will be at our Big Indie Pitch event during GDC week in San Francisco.

“When kids are bored, their learning plummets,” detailed the Finnish firm in a statement given to PocketGamer.biz.

“When they’re engaged, anything’s possible. So we’re looking for new game ideas to entertain kids and motivate them to learn. Games that parents can also feel good about.”

RovioLogo

via: Pocketgamer.biz

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Postcard

 
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Juggling multiple social networks can feel a little like hard work at times. This would explain why there are many companies out there looking to hire social engagement managers, simply to get the word out efficiently. What about for those of us with small businesses or simply trying to build a community around one person’s content? Postcard has it covered. It’ll require a little bit of setup for those keen to integrate it with their WordPress blog, but it’s still a pretty simple and effective way of sharing content to numerous different sources. I’d recommend that those planning on hooking up WordPress to Postcard do so straight away. Fortunately, it takes a matter of a few minutes and I didn’t come across any issues. Setting up separate social media accounts within Postcard is similarly easy, with support offered for Twitter, Facebook, and LinkedIn, amongst numerous others. The free version of Postcard restricts users to three networks, while charges of $0.99, $2.99, or $4.99 unlock more options. –Jennifer Allen

Another Case Solved

 
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With a keen sense of humor and a dash of tongue-in-cheek attitude about it, Another Case Solved has a lot going for it. From the makers of Puzzle Craft, this game knows how to get under one’s skin. However, an increasing reliance on using consumables to progress and a restrictive energy system proves ultimately quite off-putting. Players take the role of a private detective in a world in which candy has been banned. There’s quite a conspiracy going on underneath all that, and those keeping up with King’s copyright saga associated with the use of the word ‘candy’ will enjoy what’s said here. At its heart, Another Case Solved is a Match-Three game but there’s more going on than that. –Jennifer Allen

Bug Heroes 2

 
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Oh Bug Heroes. It was such a a deceptively great game, wasn’t it? It didn’t look like much but it was packed with upgradable characters, made great use of action/defense style gameplay mechanics, and was a lot of fun to boot. Now Bug Heroes 2 has come along and pretty much topped the original in every conceivable way. Much of Bug Heroes 2 will be familiar to fans. There are still food stashes to protect and hordes of enemy bugs to fend off, and they’ll continue to hunt for food in order to both heal their character and keep the stash well-stocked. Another large roster of insect (and non-insect) fighters returns, each with their own particular strengths and weaknesses. And, of course, they’ll be progressing in waves MOBA-style; with character upgrades largely contained to a given round rather than carrying over. There are some rather significant (and fantastic) differences however, with new heroes, enemies, co-op and versus multiplayer, and permanent unlockable perks being the most obvious changes. –Rob Rich

The Descent

 
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Taking full advantage of the Unity3D graphics engine, The Descent presents itself as an effortlessly-designed FPS that will take players on a wonderfully visual journey of discovery and adventure as they aim to uncover the mysteries behind life. With ancient artifacts and age-old mythical legends as its base, one assumes the role of father and avid historical explorer John, who is in search of his lost daughter, Liza. Having found the cave where the ancients put the “Book of the Dead” to rest long ago, Liza soon realizes that dark forces are surrounding her. The disappearance of her boyfriend, Steven, pushes Liza to enroll the investigative services of her father as fears soon begin to rise over her own personal safety. –Arron Hirst

Nine iOS Cloud Photo Services Compared

 
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A little over a year ago, everything changed. My daughter, Peregrine (Pip, for short), was born, and along with the myriad recalibrations, adjustments, and joyous changes that birth brought with it, I also finally came to terms with the true value of the iPhone camera: baby pictures! Hundreds and hundreds of them (no exaggeration) were taken by me, by friends, and by family, and then scattered over hard drives, social networks, and of course iPhones. The problem then became figuring out how to organize and store them privately and securely. As a devoted Mac user it’s easy enough to keep photos stored on iPhoto, but that’s a local option only, with limited cloud storage and sharing (those 1,000 photos on iCloud? Please!), and god forbid my hard drive crashes without proper backup.
I thought all of my problems with cloud storage for photos were solved when Everpix came along. Here was a fantastic, well-designed app that also had great web-based software and a Mac-based uploader. Best of all, it could load in all of my photos from various social streams, eliminate or hide duplicates, and handle a potentially unlimited number of photos for a reasonable monthly or yearly price. There was just one big problem though; Everpix went out of business. –Chris Kirby

Pigeon Presents: Mo…On the Go!

 
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Pigeon Presents: Mo… on the Go! is a fun collection of activities based on the books by Mo Willems; a children’s author and illustrator whom my family adores. Titles from both the Elephant and Piggie as well as Don’t let the Pigeon Ride the Bus and the others from this series are favorite books of my son and are some of the first stories he read out loud by himself. Because of this, I was interested in checking out Mo on the Go! – an interactive app that includes interactive activities based on a Mo Willems storybook. This is in addition to a drawing section where children and adults now have the chance to interact with Willems in the Mo’s Squillems! area of this app; allowing children to complete simple illustration with their own flare, be it first drawn by mo himself or with the help of a friend, also with the choice of saving one’s work as well as emailing as a postcard. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Only One

 
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Only One starts off in dramatic fashion: a giant sword floating in the air, giving off a radiant aura. It descends to the ground, and is picked up by the protagonist, standing on a giant circular platform where the only exit is a steep drop to one’s death. He screams to the heavens: “I will become…the only one!“ It’s a bold intro, yet a bit silly because the voice acting sounds hardly professional, but it perfectly encapsulates the Only One experience: it’s a bit silly, a bit crudely-made, but a lot of fun. –Carter Dotson

Loot Hero

 
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Loot Hero is a simple game from VaragtP that matches simple sidescrolling fun to delightfully retro graphics. It’s all about being a hero and defeating dragons. It uses a purposefully grainy 2D motif to highlight the action. The gameplay is your basic side running fare: left to right running action — with a twist — facilitated by touching the right side of the screen. The goal is to dispatch the goons by depleting their life bars, all while keeping that of our protagonist runner up. Dispatching baddies and collecting goodies yields gold coins and action points that help leveling up. The twist is that it is also possible to run from right to left, which is great, since it allows for the player to go back and dispatch the baddies that regenerate after being destroyed. This yields even more rewards, and is a great way of doubling up on benefits. –Tre Lawrence

Cubot

 
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Cubot is a fun little tile from Nicoplv. It’s a cute sliding cube puzzler that uses color to highlight the gameplay. The basic premise is to move colored cubes to colored tiles on the playing grid within a specific set of movement rules. The rules are basically based on the color of the blocks/cubes in the specific level. An example of the gameplay is shown in the early levels, and there are tutorial animations to help folks through. The playing area is rendered in mostly stark wihite, with a 3D grid made up of square blocks, and it begins with a blue block which has to be moved to a blue square on the playing grid. The general control mechanism is via swipes; at this base level, a swipe in any direction moves the blue block one step in that direction. The overall idea is to get the blue cube to the blue resting place in as few moves as possible. –Tre Lawrence

And finally, this week Pocket Gamer put together a complete guide to Tengami, picked the 10 best simulation games on iOS, taught you how to turn your iPhone into a Game Boy Advance, played Crytek’s The Collectables, and found 7 intriguing indie games in Amsterdam. All this, and loads more, over at Pocket Gamer.

Apps Are Us

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Toca Lab

 
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Toca Lab is an interesting new interactive app by Toca Boca. As the name may express, Toca Lab takes place in a laboratory setting where one has a chance to perform experiments with many of the same tools I used in eighth grade physical chemistry; such as a Bunsen burner to heat or a centrifuge to spin solutions in order to separate solids and liquids. A cooling agent to freeze mixtures is offered, as are other tools found in this laboratory. As one may expect the look of this app is quirky and inviting, with pleasing colors and sound effects that Toca Boca is known for. –Amy Solomon

Card Wars-Adventure Time

 
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Card Wars – Adventure Time is a tale of two wildly different emotions coming from the same game. Its core game is excellent, top-notch stuff. But the free-to-play aspects that surround this $3.99 purchase do a lot of damage to an otherwise amazing title. Taking direct inspiration from the “Card Wars” episode of Adventure Time, this card battler (appropriately enough) has players building decks and taking on other characters in battles. Players play creatures and buildings with different stats and effects on one of the four lanes, each with its own environment type that affects what can be played there. Each turn, the player chooses what cards to play, what cards to floop (meaning which special abilities to activate), and then to battle to try and take out creatures and to attack blank squares to hit the other player’s HP directly. Last one standing is the Cool Guy. –Carter Dotson

Rookie

 
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Simple to use and offering some good results, Rookie is a photo editing app that’s ideal for the average iOS photo snapper. It lacks a slight amount of ‘wow’ factor, staying pretty solid if not revolutionary, but that doesn’t stop it from being worth checking out. Laid out in an easy to understand manner, Rookie takes users each step of the way. It’s possible to take a photo from within the app or import existing shots before getting down to the fun stuff. The camera side of things isn’t that basic either, offering anti-shake, a self-timer, zoom, as well as focus and exposure controls. –Jennifer Allen

Final Fantasy VI

 
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Arguably the finest Final Fantasy title out there (and believe me, there are plenty of arguments over which rules the roost) [Editor's Note: argument nothing, VI will always be the best!], Final Fantasy VI makes its way to iOS to remind players just how brilliant turn based RPGing really can be. Its conversion isn’t perfect but it’ll still satisfy the majority of players. Final Fantasy VI tells the story of Terra, a magic caster used by the evil Empire (is there any other kind?), who escapes with a group of rebels in order to overthrow the evil Kefka. It’s more complicated than that of course, easily proving to be one of the more gripping stories from the franchise. It’s also significantly large enough that the slightly imposing $16 asking price feels like a bargain by the end. –Jennifer Allen

Clear Vision 3

 
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Welcoming back the world’s baddest stickman sniper, Clear Vision 3 feels more ‘fleshed out’ than its predecessors with the addition of a shooting range and a variety of part-time jobs. This legal work ranges from plumbing, to dishwashing, to being a janitor. Though the jobs are an entertaining way to earn extra cash the animations won’t warrant a second watch for most, so it’s probably better to just shoot someone in the face for money instead. In that area, little has changed in Clear Vision 3, and it’s just as fun as ever. Players have to shoot their target by moving the scope into position and firing a single shot, while taking wind power and distance into account. As usual, some ‘hits’ require players to think outside of the box, depending on the client’s specific request. There is, however, the option to upgrade weapons this time around, using in-game currency to reduce the detrimental effects of the natural variables. The interface is as slick as expected, though I did occasionally notice a slight stutter of the crosshair after I removed my finger from the screen. –Lee Hamlet

Dungeon Highway

 
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Sometimes creativity is more than just coming up with new ideas. Dungeon Highway‘s gameplay, atmosphere, and even its artwork are (legally) taken from other sources. However, the resulting combination feels more interesting and original than expected. Dungeon Highway is basically a vertical shoot ‘em up like Xevious but played from the perspective of a behind the back endless runner like Sonic Dash. As a lone explorer forever runs forward into an infinite dungeon tunnel, the player’s job is to tilt him out of the way of obstacles and have him blast foes into bloody bits by tapping the screen. Adding to the retro shooter vibe is the steep challenge, especially on hardcore mode or in the daily challenge. It’s a game about testing twitch reflexes and gunning for the high score. There are also numerous power-ups to help make this task easier; like a growth potion that lets players sustain one more hit, a potion that slows down time for easier moving and shooting, and various weapons that change the size or shape of the player’s fire blast. –Jordan Minor

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Tiki Monkeys

 
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In Tiki Monkeys, thieving monkeys have to be set straight, and it isn’t the easiest task. It is a colorful exhibition, and it is easy to enjoy the gameplay which is rendered in top-down perspective. The characterizations are simple, and the animations are quite avid when it counts. The jungle motif is well represented in the green foliage, and the developer seemingly ignores overly extraneous visual distractions, which seems to feel right in this iteration. –Tre Lawrence

Motoheroz

 
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Motoheroz has made its way to Android. The gameplay comes in two generalized versions: One Shot, which exists to perpetuate leaderboard bragging rights, and Career, that highlights prowess over extended levels. In the latter version, finishing a level with a star (more on this later) opens up future levels. There are eleven environments (with another “coming soon”) and each environment is broken down into said levels. Social network sign-up is necessary to take part in the One Shot series. –Tre Lawrence

Nutty Fluffies Rollercoaster

 
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Everyone has a “driving” bucket list. Think about it: haven’t you ever wanted to captain a shrimp boat? What about a tank? The toddler choo-choo train at the mall? You know you do. Well, it’s time to add and strike rollercoaster conductor to/from the list. This is what Nutty Fluffies Rollercoaster from Ubisoft can do for you. It’s an inviting game with a large heart, the latter point underscored in the engaging artwork. It’s a fun, cheerful romp, with smooth animations and subtle use of perspective. –Tre Lawrence

And finally, this week the guys at Pocket Gamer marked the passing of Flappy Bird by reviewing its clones, chatted to Peter Molyneux about the microtransactions in his upcoming Godus, talked to Shenandoah Studio’s David Denham, and picked the best iOS and Android games of the week (including R-Type II, Dungelot 2, and The Room 2). Read more right here.

Shiny Happy App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Chunky Comic Reader

 
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In the year 2014, Comic Books couldn’t be any more popular than they have been at any point in history. No longer is Batman being blamed for ADHD or Deadpool tantalizing children to crime. Heck, people don’t even point a finger at Rick Grimes for any violent public acts. At the same time, we’ve also been blessed with new ways to read our beloved illustrated stories; such as computers, phones, and tablets. 20 some years ago people would get teased for reading Amazing Spider-Man at school, but now that same person looks like a rockstar. Especially with the new tech. A popular way to read electronic comics has been using PDF, CBR, or CBZ files, which are offered through a variety of different publications for purchase and are DRM free. Obviously, readers will want to view their new comics on a device that feels natural to read them on, not on a laptop or desktop. So here to save the day, giving users the best reading experience for the iPad, is Chunky Comic Reader! –Mike Deneen

Dungeon Keeper

 
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I’m sure the fact that I haven’t given this game a score Captain James Hook could count to on his bad hand will earn me a fair bit of scorn, but hear me out. While Dungeon Keeper isn’t the same game that’s been a permanent fixture on my Top 10 list for years, it is a decent freemium title that happens to incorporate the theme from one of my favorite games. And honestly, that ain’t half bad. This Dungeon Keeper follows a structure similar to the often-imitated Clash of Clans. Players assume the role of the Keeper and immediately begin ordering their imps to hollow out areas to use for various rooms. Every room, trap, and door takes up a specific amount of space that needs to be cleared out in advance, but once they’re built players are free to move them around as they please – so long as they can fit. They can also use their dungeon heart to summon more minions, with different rooms allowing for different creatures. –Rob Rich

Rocket Robo

 
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Making a console quality game for mobile isn’t as easy as just porting over some PS2 game with snazzier graphics and bolted-on touch controls. It means making a game with the same level of care given to the gameplay and presentation as a big, AAA release that still makes sense being on mobile. Need an example of what that means? Just check out the fantastic Rocket ROBO. When his elderly creator needs more stars to power their galactic lighthouse, Rocket Robo journeys out into the storybook cosmos to find some. It’s the perfect set-up for Rocket ROBO‘s delightfully whimsical acoustic guitar sci-fi sensibilities. While later stages take place in more traditional interstellar environments, as well as an upcoming candy planet, players will start their 2.5D platforming adventure in a world made up entirely of arts and crafts. The aptly named Material World features woven patchwork walls, bouncy sponge platforms, and button pig enemies all made gloriously textured and tangible by the impressive 3D engine. While it’s maybe not quite on the same level as the similarly stylish Kirby’s Epic Yarn or LittleBigPlanet, creator Aaron McElligott’s background as a console gaming environmental artist shines through in the splendid visuals. –Jordan Minor

Road of Kings

 
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The current American political climate suffers from a bad combination of money and politics. However, this isn’t entirely unique to the 21st century as money has almost always equaled and guaranteed power. In Dancing Sorcerer’s latest title, Road of Kings, the goal is to accumulate 500 gold pieces within a 100 days to prove who’s be the best candidate to be King of the people. Political commentary aside, Road to Kings is a neat experience. It plays like a 4-hex board game, where players move their dude (Sorry ladies, only comes as a guy) around the board with random events taking place; anything from encountering an enemy to finding out the main character got lost in the hills due to his poor navigation skills. Movement on the board, as well as events, are very much dictated by the terrain on any particular space, be it good or bad. But at the end of the day, Road of Kings feels a lot like a single player board game minus dice rolling or dropping $70 on a boxed version. –Mike Deneen

INKredible

 
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Sometimes, whether it’s for aesthetic reasons or for the sake of practicality, it’s just plain better to write rather than type some kind of content. That’s where INKredible comes in. It makes it attractive and simple to write on the iPad, providing a great distraction-free experience. The app offers a blank canvas with a choice of paper-based background, thereby allowing users to get on with whatever they want to write or draw. It particularly lends itself to note taking and when one wants to join together text and hand-drawn diagrams or sketches. –Jennifer Allen

The Animal Alphabet Singers

 
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The Animal Alphabet Singers, as the name may imply, is an app for babies and toddlers that helps them learn the alphabet as well as animals associated with these letters. This app includes sections that allow children to explore the alphabet in many ways. One section of this app, also named The Animal Alphabet Singers includes a group of 26 animals – each of which can each be tapped to hear the corresponding letter to be sung, with the letter also being highlighted below for a nice effect. Do tap on a letter as well because doing so will trigger singing from the related animal. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

TowerMadness 2

 
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TowerMadness 2 is perhaps not the most innovative tower defense game of all-time, but it’s a solid effort. Really, standard open-field tower defense rules apply: there’s towers with different ranges and effects, they can be upgraded to do more damage, or sold if not part of a good strategy any more. Success is based on whether players kept the aliens from getting in and taking too many sheep through a star system, with Invasion Mode, where waves come in faster, offering a fourth star. Players can also send in waves faster themselves to get faster times for the leaderboards. –Carter Dotson

Akasha

 
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Akasha is a new mobile exclusive MMORG. Does it tip Order and Chaos from its pedestal? Akasha isn’t the most user friendly game. After a class choice between fighter, archer or mage and a very brief series of tutorial text boxes in a small font the game basically leaves the player to their own devices. Akasha uses a instance based system much like Guild Wars. To fight monsters or party up with other adventurers the player must begin an instance which can be thought of as a mini quest. –Allan Curtis

Dawn of the Plow

 
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Some games hand out points like they’re going out of style. Dawn of the Plow is not one of those games. This arcade game will test players with challenging conditions and a difficult-to-control vehicle, all in the hopes that they can maybe last long enough to do well before being fired. Controlling a snow plow on a snowy day where car drivers need to get to nondescript places, players must try to keep their paths clear. Snow will accumulate that the cars can drive over, but eventually they become impassable piles which take time to plow. The longer a car is stopped, the unhappier it gets and the lower the approval meter gets. If that empties, it’s game over and the player is fired. Of course, that probably won’t happen much. What will happen is that players will hit cars, which is instant game over. Or the cars will get trapped and buried under snow, which is also game over. Not making things easier is that driving a large truck around, especially on snow, is not easy. Thankfully, players have a horn to help manage traffic, and can collect powerups like a salt blaster to clear up snow instantly. –Carter Dotson

And finally, this week Pocket Gamer reviewed Dungeon Keeper, looked at how FPS developers have approached mobile, picked the best iOS and Android games of the week, and unveiled a slim line PS Vita. Read all it about it right here.

Another Week of Expert App Reviews

 

At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

In Fear I Trust

 
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I’m always a little skeptical when it comes to horror games, especially those in the survival horror sub-genre. That said, In Fear I Trust was one of those games that certainly caught my eye – not just for its outstanding visuals, but because it looked and sounded highly intriguing. A man finds himself waking up in a creepy abandoned facility deep in the heart of Soviet Russia. He can’t remember who he is or how he got there, just that something rather unsettling has been going on. Designed with the Unreal Engine for iOS, the game delivers an imaginative story over a number of episodes. And fortunately, the first two are filled with enough content to indulge oneself in until the release of the later episodes. –Lucy Ingram

Redd

 
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I have to admit, until recently I never really ventured into the world of Reddit. I’m not a huge fan of the site interface, and for some reason it never really occurred to me to seek out an app for my phone. This has possibly all changed with the introduction of Redd; a Reddit client made especially for those who want to avoid the clutter and chaos of the main website. And one that is perfect for those who, like me, just want to use the dip-in/dip-out approach. The remarkably clean and simple looking interface is the first thing one will notice as they load the app. A sea of whitespace highlighted with a touch of red – it’s easy on the eyes, and a breeze to navigate. The typeface is fairly easy to read despite its light and thin demeanor, and its ability to filter the posts from the tabs at the bottom make it practically effortless to handle. –Lucy Ingram

Baldur’s Gate II

 
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It is impossible to reflect back on the annals of RPG history without hitting on the classic Baldur’s Gate franchise. Fourteen years after the release of Baldur’s Gate II, Overhaul Games have stepped in and given the second iteration in the series a fresh coat of paint. Can an iOS port of such a beloved title ever live up to the expectations of the nostalgic PC gaming audience? The answer to that question is not as straightforward as one might assume. –Blake Grundman

Scribe

 
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Scribe is a new utility for the iPhone that gives users the ability to copy data snippets from their Mac to their iOS device without the need for a Wi-Fi connection. It uses the Bluetooth LE (Low Energy) profile supported by most of Apple’s current-generation devices and Mac systems to send small snippets of text, URLs, and small photos over the air to one’s iOS clipboard. Using Scribe for the iPhone is as simple as making sure the Bluetooth setting is activated. This can be achieved by heading to Settings > Bluetooth > On. Users will then need the Scribe menu bar client. This is sold separately and available on the Mac App Store for $2.99. They will also need to ensure that they have a supported Mac. Scribe currently supports the Macbook Air (2011 or newer), Macbook Pro (2012 or newer), iMac (Late 2012 or newer), Mac Mini (2011 or newer), Mac Pro (Late 2013 or newer), iPhone 4S or newer), iPad (3rd generation or newer), iPad Mini (all generations) and iPod Touch (5th generation or newer).

Snowball Shootout

 
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Recently over winter break I discovered that one of our truly favorite developers, Busythings, had developed a new app for iPad named Snowball Shootout. Downloading this app was an absolute no-brainer as a free application, but I soon forgot that I had added this to our device. It was my son who discovered it, instantly understanding that this was a new game from one of his favorite developers as their style is utterly recognizable, even from the small thumbnail image seen on the iPad. Snowball Shootout has quickly become a new favorite game of my boy’s, as he has reached a new low in asking me to leave the iPad in his bed so he can play this new game immediately upon waking – a request I denied. There is a lot going on that my son really enjoys with this game, incorporating some elements seen in Angry Birds such as a sling shot that needs to be manned, here used to shoot snowballs at the blob-like Pink Men that are seen hiding in trees or popping out of igloos. Controls are simple as one controls both the strength and angle of each shots with the drag of a finger allowing snowballs to be lined up in an exact manner, which I prefer to “pullback and pray” gameplay of Angry Birds. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Little Galaxy

 
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Little Galaxy is a story of hope. It’s about dreams, resourcefulness… and moon boots. It tells the tale of a scientist who believes that sky isn’t a limit in his quest to jump from celestial body to celestial body. And the game developers, smitten with the inspirational story but unable to help improve the moon boots, do the next best thing: they create this game. Thankfully. –Tre Lawrence

Galaxy Factions

 
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Galaxy Factions takes the CoC clone genre to space. With lotsa lasers and guns does it have an edge over its sword sporting brethren? Galaxy Factions sets the player up with a command center, a transport ship and little else. As is common with this genre, Galaxy Factions is all about constructing a base, mining resources and taking the fight to pirates and rival mining bases in single player or to other players in multiplayer. –Allan Curtis

Monopoly Bingo

 
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Ever since getting their hands on the Monopoly license, EA has punched out a good number of Monopoly licensed games on the mobile platform. Games like Monopoly Slots and Monopoly Hotels take the iconic board game and expand upon it or mash it up with other styles of games. As cool as that might sound, it isn’t all its cracked up to be sometimes. In the case of these titles, more often than not, they come off as cheap marketing gimmicks, using the popular Monopoly name to garner more players and possibly more money. Monopoly Bingo, of course, is yet another one of those games, feeling more like a desperate attempt to push an otherwise freemium Bingo game, than putting out a quality product. EA has been so hot and cold this year with their free to play lineups; FIFA 14 and Plants vs Zombies 2 knocking it out of the park, while other titles floundering. Monopoly Bingo attempts to spin the age old game of Bingo with one of Hasbro’s most popular board games, hoping to create something new and interesting. However, this attempt faltered short, instead creating a Bingo game with achievements, leveling and a backdrop that is supposedly based around Monopoly. –Mike Deneen

And finally, this week Pocket Gamer reviewed Atomic Fusion and Hopeless, picked the best Roguelikes on the App Store, wrote a huge guide for Hoplite, reported on the Very Big Indie Pitch in London, and chose the best iOS and Android games of the week. It’s all right here!

Your App Review Source

 

Each and every week the review team at 148Apps sorts through the latest releases, finding the best of the best for you. Take a look at what we’ve reviewed this week, and find even more in our Reviews Archive.

Shadow Blade

 
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The trial platformer, akin to Super Meat Boy on PC or League of Evil on mobile, is a genre that often requires patience and precision. Thanks in large part to its touchscreen-friendly controls, Shadow Blade rocks the house. Players control a ninja who must get past enemies and traps; pulling off acrobatic jumps and deadly attacks to fell those who would dare stop this shadowy warrior. The ninja can double-jump, dash in the air, execute stealth kills from behind enemies or in the air, and just slice the opposition until they’re no longer a threat. –Carter Dotson

Farm Heroes Saga

 
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Regardless of whether it’s actually any good, the mobile release of Farm Heroes Saga was always going to be a big deal. Made by King, the makers of Candy Crush Saga and numerous other Saga games, it doesn’t really have to do a lot to be immediately very popular. Fortunately, King doesn’t appear to have rested on its laurels, with Farm Heroes Saga proving one of the better Match-3 games out there. It’s a very familiar format so those who weren’t keen on Candy Crush Saga aren’t going to be swayed here. It’s a format that works though, and works well. Akin to Zookeeper, players work their way through each level by matching together relevant quotas of crops. Early stages might simply involve matching 5 green smiling crops and 10 strawberries, but this is just the game easing one in gently. Soon enough, things turn much more challenging and also much more satisfying. –Jennifer Allen

Rail Racing

 
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Slot car racing is a pastime that many of us will have enjoyed as children. Offering a more tactile experience than any game could have provided, fond memories are easy to come by when it comes to creating one’s own race track before trying to negotiate it safely and successfully. Rail Racing can’t quite capture that magical spirit, lacking the tactile edge, but it’s still a great form of racing game with a twist. Players must outrace the competition across 50 imaginatively themed stages, gaining up to three stars to gauge success. It’s a simple concept but one that’s fun and easy to lose time to. Each race only takes a couple of minutes to complete, making it ideal for a mobile format. Stages are designed according to various locations that such races would take place; such as a child’s bedroom, the backyard, and even a dusty attic. It’s a neat touch, although ultimately many of the tracks are a little samey. –Jennifer Allen

Eternity Warriors 3

 
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Eternity Warriors 3 is an easy to like game. It’s pretty shallow, offering a Diablo-style experience with a wafer-thin storyline, but much like the allure of MMOs it’s oddly easy to lose time to this action RPG. The game mostly consists of going from A to B, completing simple quests, collecting experience, and returning to the central hub of the game to upgrade equipment and buy new skills. It’s a concept that’s been done many times before, but that’s because it’s an often beguiling mix. Players start out with the choice of taking control of a warrior or monk, with a mage unlocked much later on in the game. Each class offers different advantages and disadvantages, and it shows – providing a slightly different experience each time. –Jennifer Allen

Cook, Serve, Delicious

 
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Finally, iOS users are able to scratch that itch to get their hands dirty and serve up a smile in strategy restaurant sim Cook, Serve, Delicious. Right off the bat it’s easy to see that this is an outstanding port of a game originally released on PC – a game that has been creating some buzz for some time. Heating up the restaurant simulation genre to a sizzling degree, Cook, Serve, Delicious is one wonderfully addictive game that had me hooked the second I picked it up. For first-timers here, there’s a lot to learn, but it didn’t take long before I was juggling orders and taking out trash, trying to appease the masses of customers who expect the crème de la crème. –Lucy Ingram

Lost Toys

 
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Unique, challenging, haunting. I’m not sure how else to describe Lost Toys. This 3D puzzler opens new doors in the app world. Its breathtakingly simple, yet elegant graphics, accompanied by the hauntingly beautiful piano score, immediately seduce your senses. This game is all about being lost – lost in solitude, lost in concentration, lost in a world of restoring beauty and color to the darkness. The gray, blurry background only intensifies the experience of bringing the toys back to life. This “gothic masterpiece” is not just a game; it’s an emotional journey. The creators want each person to follow their own path to unearthing the mysteries of this puzzled world. –Stacy Barnes

Three Little Pigs. The Story

 
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Three Little Pigs. The Story is a very nice re-telling of the classic story of the same name, illustrated with marvelous and witty stop-motion claymation that I greatly enjoy. I am very fond of this re-telling – a very nice adaptation of the original Joseph Jacobs version of this tale, involving the clever way the third little pig seeks revenge from the wolf for the loss of his two other siblings who lost both house and life to this creature. The deaths of these pigs are off-screen of course, mentioned but not dwelled on – a nice take on this classic story as I have seen many versions of this tale ranging from the sanitized choice of having the brother pigs run for protection to the brick house to a more threatening pig experience that may not be best for the youngest users. This app does however include the extended version of this traditional tale bringing the pig and wolf to the fair and beyond, moments often left out of many versions of this story. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Overlive

 
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Overlive casts the player as one of the few survivors of an almost total zombie apocalypse. Hiding out in a ruined apartment Overlive is all about striking out randomly, finding better weapons and supplies and ultimately finding a way out of the ruined city, while maybe discovering what’s really happening on the way. The star of Overlive is its story, the game is text based and there are loads of great moments and surprises, such as the extremely graphic ways violence is described and the depictions of the sheer desolation of a zombie apocalypse. Whenever it’s eating icecream while a dead family is in the next room, to holding a sobbing woman as she slowly bleeds to death, the game is riddled with passages that won’t be forgotten for a long time. Overlive’s sense of humour and self-awareness makes it very fun to read. Indeed it is as much like gamebook as a true RPG. –Allan Curtis

Amoebattle

 
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Amoebattle is, perhaps, the first original mobile real-time strategy that can be called that without any stretch. Most of the real-time strategies are either too simple or too flawed, and the ones that are working, are mirror copies of older titles. Amoebattle manages to be neither. And it manages to do so without ridiculous production values. –Tony Kuzmin

And finally, this week the guys at Pocket Gamer picked out the best detective games and the best games without IAPs, reviewed new apps likes Shadow Blade, Baldur’s Gate II, and Lost Yeti, and turned an Android device into a portable Dreamcast. See it all right here.

This Week at 148Apps: December 2-6 2013

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Skulls of the Shogun

 
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Death is a very common thread in gaming, though admittedly in most cases it is being used as a motivating factor that the player wants to avoid. In the freshly ported iOS version of Skulls of the Shogun, the focus is actually on what happens after the main character has left the land of the living. General Akamoto and his ragtag group of hoodlums are trying to fight their way to the proverbial pearly gates, one decapitation at a time. Naturally they face quite the uphill struggle, with plenty of amusing shenanigans along the way. –Blake Grundman

Assassin’s Creed Pirates

 
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Assassin’s Creed Pirates is a game that’s appropriately multi-faceted: it encompasses multiple types of gameplay in its quest for pirate action in the Caribbean seas around the time of Assassin’s Creed IV. It’s a game with plenty to do and offers fun looting and boat-sinking times, it’s just structurally sub-optimal. There are two main parts to the game: sailing and combat. Sailing takes place in two different environments: a top-down map view that allows for just drawing lines to get around, and an “immersive” view where players can actually steer the ship, raise or lower the sails to control their speed, find random items to pick up, and challenging neutral ships that they cross. This is more fun, just more time-consuming. Certain missions require a certain view: race missions require immersive view while assassination missions which require stealth to sail past ship patrols use the top-down view. –Carter Dotson

Maps Pro With Google Maps

 
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Offering fairly powerful mapping features tied into Google Maps, Maps Pro with Google Maps is the kind of app that regular travellers are going to want to keep on their iPads for future reference. So much simpler and more intuitive to use than the website, it’s a very handy tool. Even better, it hardly needs learning. That’s how easy it is to figure out. Immediately placing a pin on the user’s current location, everything about Maps Pro with Google Maps is easily laid out. The opening page offers up directions, sharing, street view, settings, and a search bar. –Jennifer Allen

PDF Expert 5

 
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PDF Expert 5 isn’t an update to the already popular app, but is instead a newly redesigned package that provides iPad users with more features. It handles everything about a PDF – like reading, annotating, and editing. The app was just released this week and its fresh and sleek design make it a perfect fit for iOS 7. Whether users are familiar with previous versions or are just trying it out for the first time, it’s clear that the new features help to make navigation easier. For starters, there is a new PDF viewer that allows users to open large files, search through text, extract text from PDFs, and even open password-protected documents. There’s plenty of room to view PDFs thanks to full screen annotations and the smart zoom option that help users make notes and draw with ease. –Angela LaFollette

Roxie’s Puzzle Adventure

 
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Roxie’s Puzzle Adventure is a terrific universal puzzle adventure app for all ages, adapting the richly detailed illustrations of Roxie Munro’s previous puzzle app, Roxie’s a-MAZE-ing Vacation Adventure, into a jigsaw puzzle that players of all abilities will enjoy. This app consists of a colorful, stylized, and magnificently drawn landscape that is then broken up into 16 different smaller puzzles. I appreciate how up to five players use this app and their game will be saved independently, and how players can choose to break these individual puzzles into a number of puzzle pieces ranging from six chunky pieces to 260 small pieces on the iPad and 130 pieces on the iPhone, giving young children as well as seasoned adults a chance to enjoy this app equally. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Banana Kong

 
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In Banana Kong, the players can learn an important lesson: eventually, your possessions and greed turn on you. And the more things you get, the harder they will fall on your head, and no matter how long you run, they will eventually bury you. Unless you have a hog you can ride on. This is where the analogy kind of falls apart for me. –Tony Kuzmin

Dream of Pixels

 
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There’s no point beating about the bush when talking about Dream of Pixels. It’s Tetris but with a twist. There’s no other way to explain it. Dream of Pixels is a puzzle game where you have to place familiar look shapes onto the screen. Unlike the game it clearly derives from, these shapes don’t drop down from the top of the screen, so there’s no need to shift your shapes from left to right before they hit the bottom. Instead, Dream of Pixels slowly (at first) scrolls the entire screen upwards. Your job is to ensure that no empty spaces make their way to the bottom of the screen. This means you need to use your shapes to ensure that each line is full of blocks. –Matt Parker

Thor: The Dark World

 
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Thor: The Dark World is an arcade pseudo beat-em up arcade game that also serves as an official Android companion game to the movie of the same name. The game is nice to look at. Thor’s hair has the golden yellow halo effect, and the virtual environment is a fine interpretation of of cinematic imagination. Bright colors, interesting beasts and nicely animated characters rolling to the booming voice of Thorish proclamations. There is a judicious use of color, and while some of the animations are a bit formulaic they are altogether hard not to enjoy. –Tre Lawrence

And finally, this week Pocket Gamer reviewed Blek, Assassin’s Creed Pirates, Space Hulk, and The Wolf Among Us, picked the best iOS and Android games of November, tore it up with Touchgrind Skate 2‘s video upload feature, went hands-on with The Room 2, and put together holiday gift guides for 3DS and Vita. For all that and loads more, Head to Pocket Gamer for their weekly wrap-up.

Apps Are Us

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Clumsy Ninja

 
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Clumsy Ninja is a casual “Tamagotchi-style” game starring an inept ninja and a humorous physics engine. The game has players train their ninja with the hope that, one day, they will no longer be clumsy. Between the rather impressive physics, fun challenges, and relatively innocuous free-to-play design, Clumsy Ninja is actually a pretty fun game. To play Clumsy Ninja, players can touch the environment or their ninja to interact with it. There are also a couple of menus that allow players to take on challenges for experience points and add new items to their training grounds. Almost everything a player does yields experience points, but the fastest way to move up the ninja ranks is to complete challenges – which can vary anywhere from punching bag training sessions to flinging the ninja on top of a roof. –Campbell Bird

Touchgrind Skate 2

 
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The original Touchgrind was one of the first games on the App Store that truly used multitouch controls to their potentital. Since then, so many games have continued to just use virtual controls, not truly taking advantage of their platform. However, Illusion Labs is back to show these sucka MCs just what’s up with the wonderful Touchgrind Skate 2. The game has been reborn in 2013 as something more like the Tony Hawk Pro Skater games in that players skate around a various skatepark-y environments chaining together tricks like spins, flips, and edge grinds. There’s a lengthy tutorial that has players seeing how to pull off the various maneuvers, with the ability to go back and re-watch and try individual sections in case more practice is necessary. Once in the actual game players can play a 100 second mode where they try to get the most points in that time limit, or a best line mode where a chain of tricks in a short time period can be attempted with the goal being to get the highest-scoring line. This mode is endless, with players able to keep playing until they get a score they’re satisfied with. –Carter Dotson

Lords of Waterdeep

 
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Lords of Waterdeep is a Dungeons & Dragons-themed board game that has found its way onto iOS. Unlike other D&D adventures, players do not create characters and live out their fantasy lives in the land of Forgotten Realms. Instead, players take control of one of the masked lords of Waterdeep and manipulate warriors, rogues, and wizards to do their bidding for them. The result is an extremely well-designed, well-executed, and awesomely-themed worker placement game for 2 to 5 players. For the uninitiated, a worker placement board game is one in which the main action involves placing tokens – representing workers – on strategic locations on the game board. Placing a worker yields some sort of material gain, while (typically) also preventing opponents from accessing the same resources. In Lords of Waterdeep, the primary resources are money and adventurers (priest, warrior, rogue, and wizard); and these resources are gathered in order to complete quests. Upon completing quests players receive victory points, and the player with the most victory points at the end of eight rounds is declared the winner. –Campbell Bird

Oceanhorn

 
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Oceanhorn, the Zelda-style action-RPG from Cornfox & Bros., has been anticipated for a while; but I came upon a game that falls short of the hype and its inspirations. Now, a high-quality 3D Zelda-style game just hasn’t been attempted much on mobile. And getting Nobuo Uematsu, composer for many of the Final Fantasy games to do the music? Unheard of! This is a game with a heady pedigree, and the ambition is rather apparent: it’s a beautiful-looking game. Play this on a retina iPad if possible: it chugged a bit on the new Retina Mini at times, but it looks absolutely immaculate. Whether it be in a dark dungeon, in a sunny town, or sailing on the high seas, this is a visual feast. And the orchestral soundtrack sets an appropriately epic mood. On the surface,Oceanhorn lives up to the hype. –Carter Dotson

A Charlie Brown Thanksgiving

 
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Arriving at the perfect time in the Holiday Season, A Charlie Brown Thanksgiving is an utterly beguiling book app. It tells the classic tale of the same name, following Charlie Brown and the rest of the Peanuts gang as they discover the meaning of Thanksgiving. It’s easily a great read to share with the rest of the family. The app is laid out in a very family friendly format. An easy to understand tutorial ensures that young and old will know how to navigate through the app, mostly through a matter of swiping to the side. Occasionally, A Charlie Brown Thanksgiving reacts a little strangely, potentially down to the increasingly dated iPad 2′s loading times, but it’s mostly a smooth process. –Jennifer Allen

BeBop Blox

 
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BeBop Blox is a cute and charming puzzle app for toddlers that adults will enjoy as well. BeBop Blox is a brightly-colored and musical puzzle app with Tangram elements that young children – through the use of stacking blocks – can use to create playful shapes including a train, boat, camel, or whale as well as other fun animal shapes. Gameplay is simple as children are guided in their building with the use of block templates which one fills. I admire that, although there is a moment where the more complex design can be seen. Building begins from the bottom up, allowing children to slowly add pieces – exercises that later may help them construct their favorite designs with their own building blocks. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Random Heroes

 
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May 2D platformers never die. Long live Random Heroes. As far as platforms go, this one has the basics down: adjusted left to right running, with baddies and leveled platforms to get to. Our hero is outfitted with a gun, but the gun does not perpetually shoot; the a button nestled to the right only shoots when pressed. Just to the left of this button is the jump button, and the bottom left of the screen has two directional buttons. –Tre Lawrence

Zombitsu

 
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In Zombitsu, we get a running game, a ninja sword and zombies. Our ninja (Hiro) is outfitted with a sword to begin, and runs slicing up undead villagers and avoiding hazards that creep up along the way to stop progress. The view is an abbreviated top-down and behind angle, and this is affected by some game actions for brief moments. The zombies are all over, roaming on the sides of the running area and even directly in front. The base zombies are remarkably spry; there was a time or two I thought one was out of range only to have it knock me down behind some serious closing speed. –Tre Lawrence

Kunundrum

 
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Kunundrum is a fancy puzzle game with neon graphics. Its gameplay reminds of classic Sokoban, but the rules are different. To be fair, there’s no way to describe them, without sounding like an accountant on his weekly report, so bear with me. The players are tasked to deliver several differently-colored shiny dots to their respective slots. The dots can be swiped across the field vertically and horizontally, and only stop when they hit a wall. If a dot is launched over its slot, it will skip over it, unless there’s a wall, or some other object in the way. Thus, the player needs to arrange the dots in such a way, that they would stop exactly over their slot. The fields are greatly different and contain lots of unique tiles. Some of these tiles change the direction that the orb is going, others act as switches for collapsible walls, and others teleport the sphere to another part of the level. The levels are numerous, so there are plenty of easy, mediocre and completely insane difficulties available. Three stars are awarded if the player manages to complete the level with the least possible number of moves. –Tony Kuzmin

And finally, this week Pocket Gamer went hands-on with the first official licensed iOS controller, reviewed Touchgrind Skate 2 and Shivah, highlighted the 17 best iOS and 10 best Android games of the week, picked out the hardest games on mobile, and helped you avoid scam apps on Google Play. All that and more, here.

Apps Are Us

 

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Tilt 2 Live 2: Redonkulus

 
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Tilt to Live 2 wakes up in a world where the tilt-based game feels almost dead. Free-to-play Skinner boxes rule the landscape, and here’s a $2.99 game that dares to toss things back to 2010 by having us tilt to survive? Well, great gameplay is timeless, and One Man Left has made Tilt to Live 2 feel both fresh and familiar. The core concept of “tilting to live” is the same, but nothing else is. Visually, the game has been given a detailed and fluid overhaul. It looks and feels incredibly lively. But all the power-ups from the original have been replaced with new ones. Now, there’s a brimstone ball that can be bounced around the screen, a dual-bladed energy sword, a shield that can collect dots to destroy them, a dot disguise that makes the player briefly invulnerable, and more. This was a fantastic decision by One Man Left – what it does is that it makes the game feel new. The game is innately familiar, but the ways that the problems are approached and solved are completely different. It’s the perfect approach for a sequel; one that other developers need to consider. –Carter Dotson

Stealth Inc

 
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Stealth Inc., originally released for Mac and PC under the name Stealth Bastard and then later for the PlayStation 3 and Vita under its more family-friendly name, has been well-loved from the start. And rightly so as it mixes stealth and brutal platforming challenges so effectively. So how does everything hold up on iOS? Ridiculously well, actually. The basic premise of Stealth Inc. is to escape. Players control a very unfortunate clone (several, really, since there will be lots and lots of dying) whose only purpose is to sneak out of a facility that’s absolutely packed with death traps. Now that I think about it, all the place seems to do is make and kill clones. In order to guide their little fellas to figurative safety, players will need to solve a series of challenging environmental puzzles and make a bunch of intricate jumps while also trying to avoid detection at all costs. The game uses a simple left/right slider for movement along with jump and duck buttons to great effect, while a contextual button for interacting with computers and the like pops when needed. –Rob Rich

Hunter Island

 
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Monster Hunter? Pokemon? No, this is Hunter Island from ZigZaGame Inc. A game that incorporates both catching monsters and fulfilling side quests in RPG style. Fans of the Pokemon games will feel right at home here, as Hunter Island manages to capture the tone and enjoyment of just what makes this style so engrossing. Anyone familiar with the rules of Pokemon will not find it difficult to work through. Players start off with the option of three different monsters – each with different elemental attributes. It is then the player’s job to decide whether they will be a male or female protagonist, but it doesn’t really make a difference because whichever one is chosen the other will still join them on their journey. –Lucy Ingram

Todo 7

 
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Appigo’s Todo apps have been keeping many people organized for as long as the App Store has existed. After a major OS update in the form of iOS 7, it only seems right to come across Todo 7. The app fits into the aesthetics of iOS 7 extremely well, retaining its position as both powerful and visually appealing. Some people looking for a simpler solution might be disappointed to note that Todo 7 isn’t as minimalist as other To Do list apps, but once taken through the tooltips it offers, it proves to be quite effective. The main screen of Todo 7 offers the bulk of the information. A list of all tasks is offered along with a focus list which prioritizes overdue tasks and those needing to be done today, while a personalized list option offers more control over how content is arranged. Personalization options such as changing the color of each category, and even the list icon and background image, further adds to the control. –Jennifer Allen

Millie’s Crazy Dinosaur Adventure-Millie Was Here, Book 3

 
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Millie’s Crazy Dinosaur Adventure is an interactive title in a series of Millie Was Here – charming multimedia experiences children and their adults will really appreciate. Here Millie, a cute little dog, builds a space ship to hopefully transport her back in time to earlier that day – because after having arrived at her friend’s birthday party, she realized that she had forgotten her present. Things go awry though and Millie actually travels back into the time of the dinosaurs where she goes on an adventure, then safety arrives back in present time. –Amy Solomon

SnapinboxHD

 
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Email is quickly becoming one of the most time-consuming daily tasks. Since most folks are mobile now, it’s necessary to have an email app that is speedy and efficient. SnapinboxHD does its best to make this chore as simple and seamless as possible. Combine all accounts into one inbox, and swipe left or right to organize it without even opening the message. Yes, this may save seconds, but seconds add up to minutes, which add up to hours. –Stacy Barnes

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Move

 
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Gotta love Move. Its main draw is its simplicity. The game developer does a good job of ensuring that it is accessible enough to almost not even need a tutorial. The basic objective is to move colored, 2D circles to matching squares in the least number of moves. Every level starts out with a suggested number of moves, and not surpassing that is what is the key to earning the most stars. –Tre Lawrence

Pocket Harvest

 
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Pocket Harvest’s premise will be familiar to anyone who’s played Harvest Moon. Players are given control of a small, struggling farm, with few staff and next to no resources. Before long though, the farm will be bustling with a huge variety of crops, animals, attractions and even tourists. Building the farm couldn’t be easier. Fields are placed one by one depending on what kind of crop they grow. Worker houses are placed nearby and if they are close enough the worker will tend the fields, sell the crops and earn cash. Of course there are many things that affect how much money they’ll make, such as the moisture of the field, the worker’s skill at harvesting, how well cultivated the crop is and so on. –Allan Curtis

Combat Monsters

 
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Combat Monsters is a turn-based strategy game that involves the use of extras to win. It has one of the most thorough tutorials I’ve come across, and it does do a great job of ensuring that the 8-step learner gives the right pointers with regards to how the game works. What the tutorials do reveal are some nice media elements. The whimsical characterization work within this type of fantasy warfare, with simple animations that are fun without being too distracting. The playing area is a battle stage that is set in a circle with chess-like squares that afford movement of the pieces. –Tre Lawrence

And finally, this week Pocket Gamer reviewed Oceanhorn, Epoch 2, and Stealth Inc, started its new First Look video series, and welcomed in the new generation of consoles with a round-up of second screen apps. Check it out in the Pocket Gamer Weekly Round-Up.

Shiny Happy App Reviews

 

The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you’re looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we’ve been up to this week, and find even more in our Reviews Archive.

Sid Meier’s Ace Patrol: Pacific Skies

 
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The great strategy of Sid Meier’s Ace Patrol returns with Sid Meier’s Ace Patrol: Pacific Skies. It’s set during World War II; where players have the choice to play as the US Navy, US Army, Imperial Japanese Navy, and Imperial Japanese Army. It certainly has a familiar presentation for those who played the original, but it’s also more polished and enhanced. The mission set-up is different as players are given one mission instead of a choice between three. I also find the visuals to be more polished and likable, but that’s probably because I love the old warbirds. –Andrew Stevens

Rayman Fiesta Run

 
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Rayman Fiesta Run is the sequel to Rayman Jungle Run, Ubisoft’s mobile version of their Rayman revival series, taking the form of a level-based auto-runner. Rayman Fiesta Run really only serves as an iteration on the previous one, but more of the familiar excellent gameplay and an improved level structure make this a better game. Players control the jumps and punches of Rayman, who can’t stop running for reasons both justified and unjustified depending on the level, trying to collect Lums and just get to the end of each level in however many pieces is optimal for Rayman because he has invisible limbs. Levels, which take on many forms from horizontal platforming to back-and-forth ascents – with the occasional wall-running and jumping, too – are challenging due to the timing needed to succeed and survive the various hazards. –Carter Dotson

Tiny Death Star

 
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Tiny Death Star is one of those ideas that’s absolutely brilliant: take Tiny Tower and put it in the Star Wars universe, having players build a Death Star instead of a non-descript tower. Oh, and the bitizens are all Star Wars characters. If that sounds appealing, then go download Tiny Death Star. It really isn’t too much different from the original Tiny Tower, the game where players earn money by stocking floors of a tower that sell different items, building new stores and residential floors for new people to move in to. Managing where bitizens work is important because they’re more efficient at certain floor types. This whole process continues until one’s tower is as high as players want it to be. It’s just all decked out with Star Wars characters and themes this time. –Carter Dotson

Hipster CEO

 
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Let’s get this reviewing cliche out of the way: Hipster CEO is an acquired taste. It sounds like an excuse to basically say “Some will like it, some will hate it,” but it’s remarkably true in the case of this game. Unlike so many other titles on the App Store, Hipster CEO doesn’t mollycoddle its players. There’s a gameplay guide rather than a comprehensive tutorial, but even that isn’t as useful as simply giving the game a shot and gradually figuring things out. It’ll be rewarding, but it will take patience for those who want to succeed. Occasional moments of being crash-prone can irritate, too. –Jennifer Allen

Sorcery! 2

 
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Bigger, better, stronger. That sums up Sorcery! 2, the sequel to the rather great Sorcery!. Feeling substantially weightier than its predecessor, much like the book it’s based on, Sorcery! 2 is a veritable bargain even despite its premium price tag. It’s been promised that there are over 300,000 words to it with more than 10,000 choices. I have no reason to doubt such a claim as there are plenty of hours of content here. Continuing from its predecessor, it’s not essential to have a save file at the ready but I’d recommend it, purely to carry on the storyline. Players explore Khare: the Cityport of Traps, and it’s a huge city indeed, as they attempt to move forward in their quest, potentially overthrow the city port’s council, and more. I’m grateful that Sorcery! 2 has such an extensive backtracking feature as there really is a lot that can be done here. –Jennifer Allen

ProCam 2

 
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ProCam 2 is the kind of photography app that should, theoretically, mean that no other photography app is really needed. While some might find themselves keen to stick to an app they’re more used to, or with a slightly different look, ProCam 2 covers all the bases meaning that there really isn’t a need to do so. I’m assuming the developers wrote up a list of requirements for a good quality photography app, then kept working until every single one had been included. I’m struggling to think of anything that could have been missed. –Jennifer Allen

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Dot.Stop.Run

 
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Dot.Stop.Run is a pretty eye-catching runner, but how does it play? Players control Dot, an enigmatic female as she runs along a landscape littered with hazards, such as pits, falling blocks and moving platforms. Using well timed jumps, the player must guide Dot through each level. Dot.Stop.Run has the bare vestiges of a story. Dot has escaped from the unseen system and now runs through an endless binary domain that changes constantly to recapture her. Only by making her way safely through the binary domain can the true power of Dot be unleashed. This story doesn’t really make an appearance in game, but at least it sets the tone for the trippy gameplay to follow. –Allan Curtis

Lost Chapters HD

 
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There has to be some science behind the way certain games force you to stop playing and instead ‘come back later’. I’ll happily admit I’m no expert in the economics of designing free-to-play games, but I always thought turning people away was a dangerous idea. They just might not come back. It’s with this in mind that we talk about Lost Chapters HD. It’s a game all about exploration of an island, completing tasks to unlock new buildings and discovering treasure along the way. –Matt Parker

Wake the Cat

 
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Cats. Lovable bundles of fur or feline freeloaders? How you feel about cats will determine how you want to look at this game. LIKE CATS: Wake the Cat is a puzzle game where you gently roll a ball of yarn towards a sleeping kitty so that you may wake them from their peaceful slumber and play with them. HATE CATS: Wake the Cat is a puzzle game where you launch a ball of yarn (maybe with a rock in the middle of it) so that you stir the cat from its unearned slumber. Maybe to then throw the cat out of the house. I don’t know. –Matt Parker

And finally, this week Pocket Gamer picked the best iOS and Android games of October, reviewed Rayman Fiesta Run, provided some top tips for Tiny Death Star, and followed the saga of an indie developer who got rejected from the App Store… twice. Check out the Pocket Gamer weekly wrap-up right now!

Expert App Reviewers

 

So little time and so very many apps. What’s a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we’ve ever written.

Monster Adventures

 
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I enjoy Roguelikes. I have a thing for RPGs. I love action-adventure games. I even dabble in monster-collection fairly often. But in all honesty, would anyone expect all of those great tastes to taste great together? Turns out it doesn’t matter because Foursaken Media has mixed them all in the big proverbial jug that is iOS, and the result is so good it just has to be fattening. Monster Adventures begins (and pretty much stays in) the town of Yerpa. It’s a quaint place surrounded by forests, mountains, and snowy plains, all of which are crawling with monsters. Fortunately our hero/playable character stumbles upon a friendly critter in the town’s well, and the duo set out to be the very best. Possibly like no one ever was. –Rob Rich

Gunner Z

 
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There haven’t been a lot of serious attempts to replicate the formula of Zombie Gunship, which is unfortunate: that game made zombie killing fun in a special way. Gunner Z is one of the few that takes it on, but it struggles due in large part to its structure. The game puts players in the gunner seat of a truck that’s out to go blow up some zombies and the human sympathizers that seem to all have military ranks. Players can raise or lower their height to get the perfect angle against zombies, though it never feels like it’s of much practical use. Players get a standard gun of their choice with unlimited ammo, and a set of rockets that can be used to help take out more powerful enemies and large groups of zombies. If the zombies get close they’ll do heavy damage to the truck, and if the truck runs out of health it’s mission over. –Carter Dotson

The Cave

 
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Back before there was ever a Master Chief or even an Angry Bird, there was once an adventurer named Guybrush Threepwood. Ron Gilbert was one of the brains behind the success of LucasArts’ original run of Monkey Island PC titles, later departing from the studio to pursue other projects. Fast forward to 2011, Gilbert re-teamed with fellow LucasArts alum Tim Schafer to re-imagine the adventure game for the modern generation. Has The Cave recaptured the magic of old, or is this a nostalgic trip down frustration lane? Adventure games have had a long legacy of turning a player’s mind to mush. For this reason, it only seems fitting that The Cave harkens back to the classic Maniac Mansion, where the player is faced with selecting which three of the seven available characters to use for the entirety of the game, right out of the gate. Decisions, decisions. Depending upon the selected avatars the puzzles and story may be modified slightly, lending itself well to a least two additional replay sessions. –Blake Grundman

Perfect Shot

 
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Capturing that one perfect shot of a group of friends can be difficult. There’s almost always someone who is blinking, not looking at the camera, or forgetting to smile. Now there is an app available that solves all these problems and more. Perfect Shot couldn’t have a better name since it essentially describes exactly what the app does. Designed specifically with iOS7 in mind, Perfect Shot detects the number of individuals in a photograph and can detect their eyes and smiles. What’s amazing about this app is that it automatically captures a photo once everyone in the group is smiling and not blinking, so there’s no need to press the shutter button. Of course, eye and smile detection can be turned on or off by tapping on the gear icon in the lower right corner. –Angela LaFollette

Toca Cars

 
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I am pleased to have had a chance to review Toca Boca’s new app, Toca Cars. As many may know, Toca Boca is known for their wonderful digital toys based on the real world playthings children use every day, and Toca Cars continues in the footsteps of their other great apps. It is worth explaining that Toca Cars is not so much a first-person POV driving simulator. Instead, it allows one to drive a car around a track with the drag of a finger. More impressive is the chance to drive and crash into the landscape the track has incorporated within; including many various buildings, street signs, a few animals or other characters, colorful ice cream puddles, ramps, and many more details too numerous to name. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Autumn Dynasty

 
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Good pure RTS games aren’t exactly easy to find on Android. Sure, there are a few good ones, but few can match the strategic depth to be found in Autumn Dynasty. Autumn Dynasty tells the story of a Royal Scholar, an important, intelligent man sent on a routine journey by the ruling government. He runs into a spot of trouble and, after proving himself against his enemies, you’ll follow his story as he grows into a leader and unearths a sinister plot. AD tells a great story and the very well done character art and interesting dialogue really drive the game’s story onwards and gives a lot of incentive to complete the next mission. –Allan Curtis

Evomail

 
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Evomail is part of the new generation of email apps, ones that shoot for a greater degree of accessibility and inbox management. But for me, Evomail comes with one killer feature: the ability to remove emails from the inbox temporarily by ‘snoozing’ them. On my iOS devices, Mailbox’s ease of use and interface has made it my client of choice. This is a problem because I rely on its ability to easily delay emails to a later time to help keep my sanity. Yet despite Mailbox’s expensive acquisition by Dropbox, it’s still an iOS-only affair. It’s frustrating, because it’s something Google has yet to add in as a built-in feature despite making the Android Gmail app more like Mailbox and Evomail with things like swiping actions. So now Evomail is on Android, and with it, the ability to procrastinate on answering emails. But it’s not quite the great email experience that I wanted. –Carter Dotson

PinWar

 
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Pinball is one of those old-school games that are almost always perfect as-is. Why? It presents the perfect union of physics, chance and human skill. It’s beautiful… even the electronic versions seem best when they are presented “traditionally.” Maybe, just maybe PinWar is an exception. “The” exception? In this game, basic pinball gets souped up into a battle zone that pits fast reflexes against human opponents or artificial intelligence. There are a few different play modes. In Quick Battle, it’s a war of attrition; play continues until one side loses all available tokens, with friends being expended with every pinball conceded. This mode is s quick shootout. –Tre Lawrence

And finally, this week, Pocket Gamer took a look at the new and noteworthy iOS games, including Costume Quest, KAMI, Duet, and Ring Run Circus. It also investigated Codea, an app that lets you make games on your iPad. And the site reviewed huge new 3DS adventure, Pokemon X and Y. Take a look, in PG’s weekly wrap-up.

Your App Experts

 

The furor over two new iPhones and the release of iOS 7 may have passed, but that doesn’t stop the oncoming wave of new apps. If you want to know what’s worth your time and what’s not, just look to the expert app reviewers at 148Apps. And if you want more app reviews than you can shake a stick at, be sure to hit our Reviews Archive.

Big Brain Master

 
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Big Brain Master is a pure puzzle game that tells a story whilst engaging the player in some enjoyable and challenging puzzles. A new and artful take on “mind” games, it’s simple and entertaining approach manages to keep players guessing without being too complex. The art style is highly detailed, with a nice, clean, and simple graphical outlook, and the puzzles are presented in an interesting format which gives it an interesting and refreshing feel whilst playing. Navigating the user interface is nice and straightforward, and the design layout is linear enough to not overcomplicate by looking too clunky or crowded. Each of the 250+ levels are divided up into seven puzzle styles that are each distinctive from the last. Although this might seem refreshing enough to most players, I personally feel that perhaps having less levels per style and more of a variety of puzzle styles would have made it slightly less repetitive, as after a while gameplay seemed to become a little tiresome and I felt like I was just repeating actions that had already become less of a challenge. –Lucy Ingram

Pocket Trains

 
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NimbleBit has a clear formula with their bitizen-featuring simulation games, one that repeats with the third such title, Pocket Trains. They’re games that are fueled not so much by challenge, but by keeping the player interested in propelling the machine forward and not punishing them for playing the game – like so many other free-to-play simulations are wont to do. It’s why I find myself falling into the same pit with Pocket Trains where I check it regularly for weeks on end, the same as I did with Tiny Tower and Pocket Planes. This feels almost like a remix of Pocket Planes that’s been simplified a lot. Where that game had some complexity due to the free-form nature of air travel,Pocket Trains is forced to be simpler because of the fixed nature of rail lines. Only one train can own a segment between two cities, though of course multiple train lines can travel through cities on intersecting lines. The paths are thus largely pre-defined and there’s now no monetary cost for traveling to a city, only a fuel gauge that refills when a train is idling or when the player pays a couple bux to refill it. –Carter Dotson

Trouserheart

 
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Trouserheart is an ideal game for the mobile format. It’s the kind of thing that can be jumped into for five or ten minute sessions, while still actually achieving something in that short space of time. In the vein of games such as Diablo and Torchlight, Trouserheart is a hack-n-slasher that’s very simple to learn. Using a virtual d-pad and one sole button to attack with, it takes seconds to master. What takes a little longer is learning to dodge enemies by moving around them quickly. It’s still all pretty simple stuff, though. Vibrantly animated, Trouserheart also maintains a charming and humorous take on events, right down to the player’s quest to rescue one’s trousers. Yes, really. –Jennifer Allen

Chainsaw Warrior

 
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I’d admittedly never heard of the original Chainsaw Warrior tabletop game from the late 80s, but that’s probably due to a combination of me not being all that into board games back then and also being six years old. Regardless, the player-versus-game gore fest has made its way to iOS. And it is ridiculously awesome. Chainsaw Warrior is essentially every action movie in the 80s turned into a dice-rolling game. A dimensional rift has opened up, resulting in New York being overrun by horrible mutants and other monstrosities, with a shapeless dark being running the show. In about one hour’s time the rift will open further and swallow the entire city. So it’s up to the titular hero to wade through hordes of terrible monsters in a desperate attempt to reach the Darkness and put a stop to the otherworldly assault. They’ll have to fight through a deck of over 50 cards just to reach a second, which is the only place where the Darkness will appear. Dying happens a lot. –Rob Rich

Wombi Math

 
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Wombi Math is a cute and fun app that will encourage grade school children to work on their math skills. Set in a charming urban landscape, a brick wall is used as the backdrop for different math equations and their answers to be displayed – be it with the possible use of addition, subtraction, multiplication, or division. Tap on an equation as well as the matching answer to clear the board. I admire how simple it is for parents to adjust the math questions used for the abilities of a specific child as well as how the questions and answers are represented – be it in uniform block boxes or more colorful and sometimes geometric shapes. One can also scroll through a few related brick walls that include each function, whether mixed, addition, subtraction, or division – each with a nice, different use of color yet maintaining an intentionally sparse background, keeping the focus on the math. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Terraria

 
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Outdoor survival, nicely-rendered 2D graphs with whimsical monsters and… wait for it… zombies? People: Terraria is here! The gameplay takes familiar survival staples and rolls them into a fairly complex system involving manipulation, combination and strategy. The tutorial underlines the basic stuff quite well; the first grand explains how to use the left-set control to move on either direction, as well as how to jump, scale downward… and instinctive movements, like directing jumps in either aerial direction are logical. The tutorial goes on to walk through collection of materials, protection, creations and dangers. –Tre Lawrence

Tanktastic-3D Tanks Online

 
3dtank

Porches. Lamborghinis McLarens. All infinitely cool, but I dare anyone to show me a guy who hasn’t wanted to rock a tank at least once. Go ahead. I’ll wait. For folks who can’t or won’t do a 4-year bid just to do some infantry driving, Tanktastic is a relatively safe alternative that brings team combat, tactics and good old speed of accurate firing to bear. Jumping into a random group battle mostly describes the gameplay in all its muscled glory. The task is dropped into a terrain with different types of structured obstacles, and several other manned tanks. It’s a shameless free for all that measures speed, accuracy and cunning. The controls are straightforward, and encourage quick movement and shooting; I felt most comfortable with dual thumb controls. –Tre Lawrence

Pivvot

 
pivvot

Pivvot is nothing if not eye-catching. Its stark graphics and simple gameplay demand attention. But how does it play? Pivvot’s concept is as simple as it gets. You control a rotating circle that moves along a line. As you move along you’ll see obstacles you need to avoid, lest you crash into them and die. To do so you use very simple two finger controls that rotate your intrepid circle left or right. While this sounds like an incredibly simple concept, in practice it is extremely challenging. The game starts off simple with easily avoided obstacles such as spikes that only take up one side of the course, but quickly adds in much harder ones that require exact positioning, like lines of small walls that move constantly. –Allan Curtis

And finally, this week Pocket Gamer demystified iOS 7 controllers, picked out the perfect games to show off your new iPhone 5S, reviewed hot new App Store games like Boson X and Trouserheart, and showed off this week’s iOS games in video show What’s New? See it all in PG’s weekly wrap up.

Your App Review Experts

 

At 148Apps, we help you sort through the great ocean of apps to find the ones we think you’ll like and the ones you’ll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

868-HACK

 
868-HACK-3

868-HACK is the latest game from indie developer Michael Brough, who primarily works in a glitch-inspired pixel art style, making intelligent games that are his unique interpretations of certain genres. 868-HACK is a sort of take on ‘hacking’ in a roguelike fashion that’s somewhat similar to Zaga 33, and is actually referenced in the story text. The idea is that players must navigate 6×6 levels that represent computer nodes, with viruses and bugs that spawn at various times. The entire game is turn-based; with the player making a move, then all the enemies. Swiping is used to move in the cardinal directions, and to also attack an enemy that is in that cardinal direction. Attacking keeps an enemy from moving, but uses up a turn that could cause other enemies to move in and take out the player, whose health is represented by a smiley face. Three hits and it’s the end of the hacking session. –Carter Dotson

Sumhold

 
sumhold

The native iOS calculator is missing two things: simplicity and elegance. Sumhold brings both of these things to the table and much more with its stylish calculator that really puts the current Apple one to shame. There aren’t any directions when Sumhold is first opened, but that’s because it doesn’t need them. Users are presented with a sleek calculator that features rounded buttons and a white and red color scheme. When it’s time to calculate, just tap on the buttons and Sumhold gets to work. What’s great is that it keeps track of long calculations on one easy-to-read line. The running total shows so there’s no need for confusing buttons that ultimately lead to frustration. Math equations that are no longer needed can be deleted by tapping on the little “x” in the corner. –Angela LaFollette

Terraria

 
Terraria-6

Terraria finally brings the preeminent 2D take on Minecraft to mobile. While other games have taken this perspective on mobile (Junk Jack, which released a sequel the same day as this release, and the excellent The Blockheads), Terraria brings to the table a feel closer to RPGs and to Metroidvania-style adventures. Yes there’s plenty of crafting and mining, and the basic language of the genre is well-represented here. There’s the need to mine materials and chop down trees to build better items and safe shelters among the vast, unknown world. But there’s also some more specific adventures to be had. There are deadly enemies, including some challenging bosses, to be taken on in Terraria. Finding them and being ready for them is the challenge. Plus, with randomly-generated worlds there’s no real way to know what’s next. –Carter Dotson

Sago Mini Doodlecast

 
title

Sago Mini Doodlecast is a universal app that I have wanted to review for a few weeks now but needed a time for my busy son and I to test it together. Unlike other applications my boy has enjoyed helping me with, where a positive reaction consists of my son taking the iPad and insisting on the chance to explore without distraction, Sago Mini Doodlecast is a creative, open-ended drawing app that family members and friends will be delighted to share. This is a new app by the developers at Sago Sago, the dream team made up of developers of Toca Boca and zinc Roe, who have joined forces to develop Sago Mini apps for toddlers and the preschool set. Sago Mini Doodlecast is based on an earlier app with a related name, Doodlecast for Kids, now updated with the familiar zinc Roe and Sago Sago characters seen throughout this series of applications. –Amy Solomon

Other 148Apps Network Sites

 
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Samurai Shodown 2

 
samuarai

Samurai Shodown 2 comes with a wee bit of sticker shock: $8.99 for a port of a decades-old fighting game? Well, it kind of makes sense: It’s a Neo-Geo fighting game, and hey, the Neo-Geo was known for its very expensive games. But considering that the platform also had games with some of the finest 2D animation around, it was at least moderately justified. So, let’s work on the operating theory that if it’s deserving, Samurai Shodown 2 is worth $8.99, disregarding that even premium content for mobile rarely gets above $6.99. Well, I don’t think it is. The port job is just too poor to recommend it, especially at this price point. –Carter Dotson

Cryptic Cosmos

 
cryptic

Cryptic Cosmos is a small, tight quest, set in an outlandish base, far in the dark reaches of space. Main Hero is a bounty hunter, whose target is hiding out somewhere in the base, with the game’s main goal being finding it out and disposing of it. Although the story isn’t as convoluted and original as it could be, it’s a nice setup for a space adventure, and serves well enough as the game’s background. Although one of my main concerns about the game was initially its relative shortness, I now think that it’s just long enough. It has enough content, without sinking into repeat or artificially stretching its gameplay. While it is short, it’s long enough to give a good deal of interesting puzzles. Shortness of the game is likely because of an in-game walkthrough, which is a brilliant move in itself, so there’s no need to sweep through all of the previously unlocked locations, searching for the bit that was previously skipped. –Tony Kuzmin

Chuck’s Challenge 3D

 
chuck

Chuck’s Challenge 3D, from Niffler Ltd., makes it easy to like it. In this puzzle caper, Woop, a curiously toothed purple alien serves as our cocky protagonist. Apparently, Woop likes a challenge, and in a bit of clever development, he gets to interact with gaming icon Chuck Sommerville and get all sorts of solvable riddles to test his powers of deductions. The playing area is usually a grid made up of a surface of cubes; on those cubes was a rally point of sorts, and the simplistic goal is to get our guy from the start point to the end point, which signifies the successful end of the attempt. Movement is effected by a virtual joystick that controls movement one square at a time. –Tre Lawrence

This Week at 148Apps: August 5-9, 2013

Expert App Reviews

 

Yet another week has passed, and that means the 148Apps reviewers have combed through the vast numbers of new apps out there in hopes of reviewing the latest and greatest. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

My.Shopping

 
shopping

Offering a quite powerful way in which to organize one’s shopping, My.Shopping isn’t going to win prizes for simplicity or minimalism, but it might suit those looking for a more complex solution than the usual methods. A cluttered interface introduces proceedings but a clearly laid out plus sign does at least guide users the right way. It’s possible to add product names and sellers so they’re easier to include in the future, as well as actual shopping lists. Being able to configure sellers accurately to include local area details is a potential option, too. –Jennifer Allen

Disney Animated

 
disneyanimated09

Disney animated films are kiiiiinda popular, and have been ever since Snow White was released in 1937. They’ve been going strong ever since. Countless books both official and not have been published documenting the company’s techniques, movies, and so on. However, I don’t think any of them, or even all of them put together, hold a candle to Disney Animated. Disney Animated isn’t a simple eBook. Oh no. It’s an interactive encyclopedia of all fifty-three of Disney’s feature length animated films. Ten different chapters explain the history of the animation giant, its methods (past and present), character development, music, and more. Each of these sections explains a core concept and offers up several detailed examples that can be viewed, and often directly interacted with, via a single tap. Curious about Disney’s animation techniques over the years? Check out the chapter on Animation and view dozens of samples from Lady and the Tramp, The Lion King, Tangled, and more. Or maybe take a stab at animation itself by doing some simple skeletal adjustments using a model of Vanellope from Wreck-it-Ralph. There’s a remarkable amount of information for Disney fans to appreciate here, and a significant portion of it is either animated, interactive, or both. –Rob Rich

Mikey Hooks

 
MikeyHooks_screen-09

Mikey Hooks takes the sublime speed-run platformer Mikey Shorts and adds grappling hooks to it. I love Mikey Shorts and I love grappling hook games. I’m no mathematician (I’m a writer instead) but that adds up to Mikey Hooks being an incredible game. Through 24 story levels and 12 race levels, players must run, jump, and swing their way through levels as quickly as possible. As this is the second game in the series, the training wheels have been taken off: now players have limited health and can die when touching spikes, and there’s a lot more freedom in path-taking as the trapped humans aren’t in the levels any more. The story levels still have challenges for collecting all the coins (which are used to unlock a wild variety of new disguises) and finding the hidden golden shorts in each level. –Carter Dotson

Other 148Apps Network Sites

 
If you are looking for the best reviews of kids’ apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

 
We are happy to announce that all past and future Giggleapps content will now be featured throughout 148Apps. Here’s some of what Giggleapps writer Amy Solomon brought to the table this week:

Create & Learn Apptivity Case from Fisher Price

 
apptivity

Recently, I have been given the chance to test a new iPad case, the Create & Learn Apptivity Case from Fisher Price. This case is compatible with 1st 2nd and 3rd generation as well as the new iPad, but a camera is needed to access a section of the related application of the same name. I remember when we first got our iPad 3, my husband was intent on encasing our device in something that would be utterly protected from our sometimes irresponsible – if not occasionally downright reckless – five year old boy. Our old case has done the trick as our iPad has never seen any damage, but not without some cost, as my husband announced after some time struggling to get this piece of hardware onto the iPad that he was NEVER, EVER taking this case off, as it was too difficult to do so. Of course, as we had been given the chance by Fisher Price to review not only this iPad case, but two previously reviewed Apptivity play sets as well, it was understood that this case would have to come off, which it did, with a lot of cajoling. –Amy Solomon

Symmetry School

 
symmetry

Symmetry School: Learning Geometry is an app for iPad that helps children understand the principles of symmetry in this engrossing interactive app. Both reflective and rotational symmetry are touched upon here as children drag differently colored geometric shapes onto a grid that needs to be filled in accordingly. Three levels of difficulty are included for both the reflective and rotational sections of this app. Children will have the easiest time starting to explore this app with the reflective section as this is symmetry they may find familiar such as in a mirror image, looking at the details of butterfly wings, or creating Rorschach-like art by adding paint to a folded piece of paper and distributing color equally between both halves. –Amy Solomon

AndroidRundown

Might & Magic: Clash of Heroes

 
might and magic

How long should a game last? Are you the type of person that demands 30 hours of gameplay before you’d even consider purchasing a title? Well, Might & Magic: Clash of Heroes has got you covered. This game is huge. Try and bear in mind I’m being quite relative with my usage of the word ‘huge’. It’s no Skyrim, but for your average Android download, Clash of Heroes contains a campaign that easily clocks in at over 30 hours. Is this a good thing, though? Do we want to grind through 30 hours of Clash of Heroes? It will all come down to how much you enjoy the game’s basic structure and combat. Clash of Heroes is a Strategy RPG title. Battles are turn based and at the end of each fight, you’ll level up, gain EXP and all sorts of other RPG tropes are thrown in. –Matt Parker

Rail Rush

 
railrush

Yes, Rail Rush may induce a double take. In a good way, that is. A decrepit, seemingly endless mine shaft is the scene of this caper; the playing environment is mostly made up of the the running area that this type of running game is known for, but the running path appears as a three-lane rail track that is treacherous in its condition, and the runner is maneuvering a runaway mine cart along the railway. Plenty of obstacles are present, which most of the swipe controls help avoid. Swiping up and down invokes jumping and sucking respectively, while swiping left or right jumps the cart in either direction. This is useful for jumping off of a busted track to a (temporarily) safer one, or for avoiding objects on the tracks. Additionally, there are left and right tilt movements, which are not only effective for avoiding obstacles, but key in collecting gold nuggets, gems and other specials that line the sides of the rails. –Tre Lawrence

Autodesk Homestyler

 
homestyler

Some people used to look at me funny when I’d tell them the best bit about playing The Sims wasn’t drowning people by removing a simple ladder, but that it was the building and design phase that I spent most time on. There’s something about creating your perfect home. Something that The Sims made look so simple and didn’t involve a single piece of Ikea flat-packed furniture. Something so easy about it all. It’s that same feeling that Autodesk Homestyler also evokes. It’s a fairly simple design tool that allows you to place furniture within a preset blank canvas of a room or you can import pictures of your own home. –Matt Parker

Your Source For The Latest App Reviews

 

Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we’ve been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.

Dropchord

 
dropchord07

It’s hard to imagine Double Fine producing something that isn’t a quirky adventure or contains more than a fair bit of bizarre humor. And yet produce Double Fine has, and now we have Dropchord. It’s definitely a departure from the norm, but that doesn’t make it any less awesome. Dropchord is a simple-ish rhythm game at its core. Players use two fingers, placed around the outside of a large circle in the center of the screen, to twist and turn a line around the middle. The goal is to grab all the good stuff (glowing orbs and such) while avoiding the bad stuff (bright red bolts of electricity that scream DO NOT TOUCH) by winding and whirling around everything. Hit the red stuff and lose some health, grab enough not red stuff and gain health at the end of the level. Every so often players will also have to forego the spinning as they tap away at various circles that appear on screen in what can best be described as a kind of bonus round. –Rob Rich

Knightmare Tower

 
KnightmareTower-02

Burrito Bison creator Juicy Beast’s latest game, Knightmare Tower is based around offensive gameplay instead of pure survival like other similar vertical endless games. Players control a knight flying upward, and dash downward on top of enemies to hurt them and bounce back up in the air at a higher rate. Combos can accelerate the knight even faster, and powerups can help along the way. The enemies aren’t just there to take a beating: they’ll try to attack the knight and do enough damage to kill them. The other big hazard is lava, aka “Dear Knight, I suggest going faster if the plan is to not burn to death. Love, The Giant Rapidly-Rising Pool of Lava.” I suggest staying out of it. –Carter Dotson

rymdkapsel

 
rymdkapsel08

Complexity can be a difficult thing to balance in a game, but so can simplicity. Distilling an idea or genre down to its more basic elements is no easy task, especially when trying to do it well, and for that reason alone I think rymdkapsel is worth celebrating. It’s a strategy/sim-lite without any of the typical blandness one would associate with so much fat trimming. Of course that’s not the only reason; it’s also a pretty great game all-around. rymdkapsel is about expanding a space station while simultaneously fighting off waves of hostile attackers. Players must construct various rooms – reactors, gardens, weapons, etc – in order to gather more resources so that they can expand their base, train additional workers, and construct even more rooms. However, the larger the base’s overall area the tougher it is to defend. It encourages planned expansion and interlocking the Tetris-like rooms together in order to keep the station from becoming too spread out. Of course there are also several obelisks scattered around the map that can be researched to enhance things like worker movement speed and weapon attack ranges. It’s a toss-up deciding between hastily crafting a path to a given obelisk, thus sacrificing defensibility, and rushing to acquire better tech early on. –Rob Rich

Other 148Apps Network Sites

 
If you are looking for the best reviews of kids’ apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:

GiggleApps

 

Pango Playground

 
pango

Pango Playground for kids is a charming universal app for babies and toddlers which adults will enjoy a great deal as well. This app opens up to a very nice assortment of children’s toys such as train tracks or building blocks. Do choose a scene and tap on a number flag 1 to 4 to be taken to a new area. All of these scenes are variations on the same basic assortment of toys, different colorful building blocks, train tracks and chunky wood blocks crafted to look like familiar characters from the Pango series of applications. –Amy Solomon

Art Class With Dr. Panda

 
panda

Art Class with Dr. Panda is a charming new universal interactive app – part of a series of Dr. Panda role-playing apps for young children. As many readers may know, my family really enjoys these apps as they allow children to pretend to take part in many occupations and activities – be it a doctor’s duties or working in a restaurant, supermarket or farm. Here Dr. Panda is teaching an art class to animal children. I enjoy his costumes as he assists children who need help in six different crafts. –Amy Solomon

AndroidRundown

Color Zen

 
colorzen

Color Zen is a cool cucumber. It seems to want to tease your brain while calming it. It’s a lofty idea, but thankfully, I love checking out lofty ideas. The game is definitely interesting. The best explanation is received from playing it and actually “feeling” the game. The object of the game is to solve the color-centric puzzles. In the game’s playing area, there is a frame color — a color that covers a thin area around the play grid, kind of like a picture frame. In the grid itself are any number of colored shapes. In general terms, touching any of the colors against another imbibes the second with the color of the first; in other words, the color is absorbed. For simplicity, one of the colors in the grid always matches the color of the outer rim. –Tre Lawrence

Drisk

 
drisk

Remember playing the board game Risk back in the day? If so, I bet one of those memories is how long it took to play the game. In fact, it took almost as long if not longer as a good game of Monopoly. Well, the makers of Drisk came up with a game really similar to Risk but won’t take 6 months to play a full game. Starting out with Drisk, there will be the choice to play a local game or an online game. When playing a local game, the number pf players can be selected as well as if they are actual people or computer players. When playing online, the sign in is done through a Scoreloop account. This is mandatory to play online. To get the hang of the game, it’s a good idea to watch the tutorial. It goes pretty quick but it gives you a basic idea of how the controls work. If any questions arise, take a look at the help button on the main menu screen to hopefully answer them. –Trevor Dobrygoski

Space Beats

 
spacebeats

Ever imagined something like Dance Dance Revolution for the fingers? Yes! We all have, and Space Beats is just the game for folks with sturdy digits, keen eyes and wrists that move to the rhythm. Nimble fingers win the day. Simply put, you tap rapidly forming three-dimensional objects with the beat to keep the music going. The pieces to the orbs all come in from different angles, playing havoc on the eyes. Tapping on the orb scores points, but actually tapping on it to the beat scores even more. An arcade-type game is not worth its salt without multipliers, and in this aspect, this game is worth its salt; there are multipliers to be had, and they can be invoked by tapping. Additionally, the freestyle level is yet another change of pace, allowing players to tap on beat for even more points. –Tre Lawrence

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