Version Reviewed: 1.1.0
App Reviewed on: iPhone 4S
Graphics / Sound Rating:
Replay Value Rating:
In Kill All Zombies!, the undead have overrun a small town and someone needs to mow those suckers down for the good of the neighborhood.
Players must strafe left and right to avoid zombies (especially the burny ones), wrecked vehicles, and exploding barrels. I would have liked to have been able to maneuver forwards and backwards as well as side-to-side, therefore allowing me more time to breathe while I weave in and out of the zombie infestation. The fact that my thumb obstructed my view didn’t help either, so it followed that on multiple occasions I ended up strafing into a lucky zombie or piece of dangerous debris.
While power-ups such as the rocket boost, the all-destroying robot, and the lawnmower bring a touch of humor and chaos to gameplay, it doesn’t stop the rest of the gameplay from feeling a tad slow-moving in comparison. The range of the mounted gun is awful to begin with; meaning that there is often not enough time to kill all of the zombies in the way before running headfirst into them. Fortunately there is an upgrade system on hand to improve the stopping power of the chosen character.
There are 3 other characters to unlock, each with their own advantages and zany personalities. Players can also purchase boosts to help them on their way, while Game Center-supported missions and Facebook leaderboards ensure that they will have trouble putting this one down in a hurry. I did find I was hounded to sign up for Facebook a touch too much, but I can’t blame a developer for trying.
Besides the slightly slow pace to gameplay, Kill All Zombies is a light-hearted and enjoyable runner with some great presentation and plenty of content. For free, players could do a lot worse.
Tagged with: free, Kill All Zombies, review, runner, Wallace Nogueira