Posted by Tre Lawrence on February 6th, 2015 + Universal App - Designed for iPhone and iPad
Spider-Man Unlimited, the endless runner from Gameloft based on Marvel’s famous web slinger, has received some major goodies in its latest update.
New Update Features:
– 8 NEW Spiders including Spider-Punk, Anya Corazon, Classic Spider-Woman, and Earth X Spider-Man!
– Make the ultimate subway run! Experience the all-new realistic subway environment straight from New York City.
– Jennix and Daemos are the latest Inheritors to enter the dimension! They join their brothers, Morlun and Karn, as the brain and brawn of the family and look to devour every Spider-Man ever!
– Go deeper into the Spider-Verse comics than ever before, featuring a new rivalry between two Spider-Men in new narrative events!
– Another upcoming Community Vote lets the fans decide which new Spider will make an appearance. Coming soon!
We had an opportunity to review Spider-Man Unlimited last year, and mostly liked it. The game is available for free (with optional in-app purchases) on the App Store.
Posted by Jessica Fisher on November 3rd, 2014 + Universal App - Designed for iPhone and iPad
Gameloft has released issue four of Spider-Man Unlimited. The update contains a ton of new spidery content. There are 25 new missions and events centered around Sandman. Issue four will also feature the first appearance of a playable Spider-Gwen. She’s a Gwen from an alternative reality that also had a run in with a radioactive spider.
Players will also be able to check out a new environment: New York City’s Highline. This NY location has been recreated to include including hidden pathways and authentic obstacles.
You can check out the Spider-Man Unlimited Sandman update for free on the app store.
Monsu looks to be a cute and cuddly little runner/platformer from Angry Birds alum Boomlagoon. I was able to get my hands on it for a bit and I can confirm that it is, in fact, cute and cuddly. It’s also got a lot of cards to collect and equip, which is a bit different for the genre. Good different, form what I’ve seen.
In between choosing a card to bring into battle, smashing houses while collecting coins, and generally laying waste to those who would oppose me, I had the chance to speak to Boomlagoon’s CEO, Antti Sten, about the interesting hybrid.
148Apps: Would you say Monsu is a runner/platformer with card collecting elements, or a card collector with platformer/runner elements? Antti Sten (AS): It’s like a platformer, endless runner, with this card-collecting aspect. Basically you get to collect 40 different cards, and you can equip three of them at a time. All of them bring this really cool visual and helping aspect to the game, so you can run with these companions and buddies that make it like a whole different experience depending on what cards you choose.
The core game is the runner, of course. You can play the game without the cards but you can’t play it without the running.
148Apps: What was it like to hybridize two very different genres? Were there any particular challenges? Anything easier than you’d expected? AS: We thought we’d have trouble figuring out what the cards would be, because we wanted each of them to be richer than some power-up. There are some like that but most of them are really game-changing. It went pretty smoothly, really. We had a few challenges with other mechanics, like for example the social mechanics. We currently have leaderboards and you can share with other players, but we’ve been trying to figure out what would be the most convenient features to include.
148Apps: Where did the idea for a runner/card hybrid come from? AS: It’s always hard to say specifically when the game idea was born. At one point we were trying to figure out how to make a different kind of endless runner – we had all kinds of ideas, like what kind of controls could you have, should there be attacking – and at one point we started to wonder “What if it was more like a platformer?”
Of course with platformers you’re thinking about Super Mario Brothers, and one of the key aspects of that game is that you can get these power-ups that really change the way that you play the game; for example, when you get the fire flower you play totally differently than when you get the star. We wanted to create something like that with Monsu‘s cards. And of course we went overboard and now we have around 40 of them.
148Apps: Did you learn anything from the development of Angry Birds or Noble Nutlings that helped with the development of Monsu? AS: Simplistic UI is always something that we want to have – let users get straight to the game, and not have too many screens to handle. And of course there’s the graphical style, which we’ve carried over from previous games.
148Apps: I imagine the climate of the App Store has changed a bit since releasing Angry Birds and even Noble Nutlings. Do you think that may have changed the way you approached Monsu? AS: Yeah, I guess that one of the things that really has changed for us is that now we require much more depth. We wouldn’t want to publish a game with just like one mechanic and X amount of challenges or levels, so there has to be some kind of progression – something to fiddle with. That’s one of the things that’s going to be very different from Noble Nutlings.
148Apps: Have there been any trends or reactions you’ve seen in the App Store lately that have you concerned about how Monsu will be received? AS: The genre itself – really casual, easy to play games – there aren’t many that have been all that successful. If you look in the App Store, the Top Grossing games based on revenue are usually like casino, resource management, and licensed games, which Monsu is not. But Monsu is a fun game, and there’s always been room for these types of games!
Thanks to Antti Sten for his time. Monsu is available to download on the App Store now, for free.
Be vewy, vewy qwiet. I’m hunting wunners featuwing wabbits, and luckily, it’s duck season wunner season. Zynga has unveiledLooney Tunes Dash!: a runner featuring Bugs Bunny, Tweety Bird, Road Runner, and more.
Following on from fan feedback, the developers have aimed to give players a game that has a sense of progression – meaning that, unlike many runners, levels do have a completion point. By completing levels, players can unlock new characters and landscapes iconic to fans of the animation classics.
Looney Tunes Dash! is set to release in select countries (and Tazmania?) this week in Acme’s Apple’s App Store. For those asking “What’s up Doc?”, more details are set to be announced in the coming months. Hopefully in the form of a note attached to a falling anvil.
Posted by Tre Lawrence on July 15th, 2014 + Universal App - Designed for iPhone and iPad
Mini Ninjas has just hit 6 million downloads, and to celebrate, publisher Square Enix is offering the popular endless runner game for free. This knocks it down from its previous price of $0.99.
From the official press release:
Mini Ninjas mobile is an ‘endless runner’ platform game. Based on authentic ninja values, this beautiful, fast paced, fun adventure game takes you on an epic and exciting journey, free from gruesome violence and high on Ninja fun. Play as one of 4 Ninja heroes: Hiro, Futo, Suzume or Kunoichi, and run, jump and slash your way through amazing spellbound lands to retrieve stolen artefacts and do battle with evil Samurai Warlods.
Love endless runners and spandex-wearing superheroes? Then it’s time to get excited about Gameloft’s announcement that they will be developing Spider-Man Unlimited for smartphones and tablets.
Spidey fans will have the opportunity to collect a multitude of different spider-men: including Iron Spider-Man, Spider-Man Noir, and Ben Reilly Spider-Man as they fight classic villains like the Green Goblin, Vulture, and Electro.
Spider-Man Unlimited is scheduled to release for the iPhone, iPad, and iPod touch in early September.
Posted by Stephen Hall on April 10th, 2014 + Universal App - Designed for iPhone and iPad
Captain Bubblenaut from indie developer Dean Tate is a fun arcade game featuring one-finger “slide the ground” controls. The goals of the game include eliminating all “erflings” and making your father “Admiral Pop” proud. The game features 30 achievements and Game Center leaderboards, more than 4 different terrains, charming music, and more.
Recently, Captain Bubblenaut received a humble update that brings the game to the larger screen of the iPad. Luckily, for you, the game is now universal meaning you don’t have to repurchase the game to play it on iPad. The update also includes support for iOS 6 and new menu music.
You can get Captain Bubblenaut on the App Store for $1.99.
I am eager to let readers know about Oceanhouse Media’s annual app sale in honor of Dr. Seuss’s birthday from Wednesday, February 25 through Monday, March 9. During this time, five of their best-selling Seuss stories will be on sale for $0.99 each, and there will be discounts for other classic Dr. Seuss titles as […]