Version Reviewed: 1.0
Device Reviewed On: iPhone 4
Graphics / Sound Rating:
Replay Value Rating:
Zombies, a Tyrannosaurus Rex and a post-apocalyptic setting?! That's what The Last Driver offers and in abundance. It won't win prizes for originality or stunning graphics, looking a little rough around the edges, but it is pretty good fun, at least for a little while.
Looking like a driving title when in reality, an endless runner at heart, The Last Driver involves racing through the streets of an annihilated city while taking out as many zombies as possible. It's been a rough time for Earth with the threat of zombies, aliens, T-Rexes and even nuclear attack, so there's plenty to dodge or destroy.
Besides the steering controls, players can also jump over obstacles and shoot them out of the way. In both cases, a limited number of uses are available so they're worth conserving for special occasions. Fortunately, you can always run over the zombies in your path, although fast reactions are essential for dodging the various cars and boulders in the way. This is where The Last Driver falters as, at times, it does feel very difficult to predict what's going to happen next. The game world is dynamic meaning that anything can happen at any time. Cars can appear from nowhere to shunt dumped ones while buildings can collapse and form ramps. It's exciting stuff but can also backfire quite badly.
There's no storyline behind The Last Driver so the focus is squarely on the missions given to players. These challenges start out exciting but it quickly becomes apparent how repetitive they are. One mission involves driving for a set length of time, while another requires not killing a zombie for a similar length. Finally, there's a task involving collecting a certain number of coins. These repeat over and over again, simply extending the distance or number required. At first, this seems fine but it gets tedious and affects the fun that could be had here.
Those coins are, admittedly, immensely useful given that they can be used to buy upgrades, rather than resort to using in-app purchases, but the execution in which players can gain them could do with being much more varied.
The Last Driver is highly enjoyable for the first couple of hours of play. It just gets a little too stale too soon to be memorable enough. There's a nice idea within, it just needs more variety to be worth sticking around for.