Posted by Ellis Spice on August 29th, 2014 + Universal App - Designed for iPhone and iPad
Announced back in July, Outplay Entertainment‘s tower defense title, Alien Creeps TD, has made its way onto the App Store. Featuring over 50 different towers and three different game modes to partake in, players will need to deploy their towers and troops properly in order to save the Earth from the hostile alien hordes.
Alien Creeps TD is available on the App Store now and is free to download.
The three new heroes are: Marithus (Fighter), Donovac (Guardian) and Skale (Support). Meanwhile the addition of the Solo League will allow players to climb up an individual leaderboard and claim the rewards that come with it.
Twitch integration will allow players to stream their battles live, with support for camera, microphone, and chat built in. Also in this update, matchmaking has also been improved, balances to characters have been made, and an option to reconnect to matches has been added.
Heroes of Order & Chaos is available on the App Store now and is free to download.
Players will be able to race around two new courses - the Seacrest District and Surfside Resort – and get behind the wheel of four new Class 1 cars - the Kamata Synci, RC410, Lucky Wild Evolver, and Soldat Rauna. Players will also have the chance to unlock some new achievements and compete in new races, battles, and Masters’ Class 1 career mode challenges.
Ridge Racer Slipstream is available to download from the App Store now for free.
Square Enix has announced that their free-to-play football management game Champ Man will be receiving a new version for the new season – Champ Man 15. This new edition will allow players to manage one of 440 real clubs from 23 leagues from around the world in a realistic season set-up. The game will also come with up-to-date team, player and competition data, new training systems, and more tactical options.
Kenji Hisatsune, Vice President of Global Mobile Contents for Square Enix West, had this to say on the newest edition in the Champ Man series:
Champ Man continues to evolve with each season. We’re not looking to continuously make the same game. We listen to our fans and how we can improve their experience. The series is one of the longest running of its kind and we are very pleased to announce the new release for this football season. Champ Man 15 combines the depth and control you would expect from a management simulation with the speed and accessibility of a mobile game. We’ve improved the match engine to allow for a greater variety of chances, enhanced commentary, additional formations and tactical options. We hope our fans enjoy it!
Champ Man 15 will be free to download when it launches sometime soon.
When it comes to suburban life simulations, The Sims pretty much wrote the book. In The Sims Freeplay, we get to see a mobile-centric version of the game that is equal parts enjoyable and complex. Here are a few tips to get folks going on the natural path to building a happy, healthy cyber-community.
The first thing one probably wants to understand is the currency system. There are several different tenders that can be used to make purchases or otherwise enhance the life of your Sims. Within the game, the main form of currency is referred to – naturally – as “Simoleons.” Simoleons are probably most like real-life money, and can be earned by having Sims do things like going to work. Established properties can garner Simoleons at intervals, so it pays to “invest” and upgrade these properties. There are a few easter egg Simoleon earning activities as well, like pets digging for them.
Another currency type is the “Social Point.” This can be earned in neighboring towns by doing tasks such as practicing fire fighting. This encourages interaction with other players, as it’s easier to get fellow players to invest in an item necessary to get Social Points. Social Points can be spent on items in the game store.
“Lifestyle Points” can be gained by completing quests, increasing the town’s value, leveling-up, or watching and viewing special offers. They can also be purchased with real money. Lifestyle Points can be used to purchase items and speed up tasks.
The game also incorporates experience points, which allow characters to level-up and have access to more content.
One of the best ways to accumulate cash is to work. Consistently. On that note, getting promoted helps earn more faster. Building in moderation also helps maximize reserves. Happy Sims are better able to earn spendables, so keeping Sims inspired by ensuring their needs are met.
Even the simple act of gardening also leads to supplemental game cash. Several “natural” tasks like checking mail can net small amounts that add up.
There are quite a few professions to choose from, ranging from Real Estate Agent to politician, and a Sim’s career can be enhanced by “practicing” the job. Practicing makes the Sim better, and helps them get promoted. Sims can max out in careers, so the progress is not limitless.
Hobbies are great tools for gaining experience and limited content. The availability of hobbies to a specific character are generally restricted based on what one has unlocked and the age of a character. In other words, after the age requirement is met, one might have to do achieve/build something to be able to perform that hobby.
The biggest overall tip is to exhibit patience. The game runs in real-time, so there is always the temptation to use Lifestyle Points to expedite the action. Those Lifestyle Points could probably be best used elsewhere. Along those same lines, rushing to become a real estate mogul sounds logical – in the real world. In FreePlay, restraint is sometimes a good thing.
Posted by Ellis Spice on August 1st, 2014 + Universal App - Designed for iPhone and iPad
A tournament has begun for Dead Trigger 2, challenging players to slaughter better than the rest of the world. Dubbed the ‘Slaughter Master Tournament’, the winner will receive an iPad Mini, with positions up to 10,000th set to receive varying amounts of in-game Gold.
In order to take part, players will need to be Tech-Level 5 and pay up 20 Gold. In the challenge itself, boosters and second chances aren’t allowed, but players can pick any weapon and equipment they like. Players get three attempts, with their best being the only one that will count.
Dead Trigger 2 is available now and is free to download. The tournament should be available to play in-game now, and ends at 11:59 PM PDT on Monday, August 4.
Posted by Ellis Spice on July 31st, 2014 + Universal App - Designed for iPhone and iPad
The second half of the Dark Ages has arrived in an update for Plants vs. Zombies 2, bringing even more medieval defeating of the undead into the game.
Alongside ten new levels, this update also brings a couple of new plants – the Magnet-shroom and the Pea-nut – and two new zombies – the Wizard Zombie, who turns plants into sheep, and the King Zombie, who transforms Peasant Zombies into helmed knights. If players manage to survive the night, a fired-up Zomboss awaits them, with the endless Arthur’s Challenge available to give players a place to test their plant-placing powers.
Plants vs. Zombies 2 is available to shamble onto your iOS device of choice now and is free to download.
Announced over the weekend at San Diego Comic-Con was the fairly exciting looking Marvel Contest of Champions.
Set to be released this Fall, the game hopes to be an immersive beat-em-up of sorts, offering players the chance to fight their way through various iconic locations from the Marvel Universe. You’ll be able to collect your favorite heroes and villains such as Iron Man, Captain America, Spider-Man, and Thor.
Posted by Ellis Spice on July 10th, 2014 + Universal App - Designed for iPhone and iPad
Sonic Jump Fever, SEGA’s competitive high-score follow-up to their vertical platformer Sonic Jump, is now available on the App Store. To celebrate this a launch a new trailer has been unveiled, showing off the kind of combo jumping Sonic and his pals can pull off in-game now.
You can grab Sonic Jump Fever off the App Store for free.
Posted by Ellis Spice on July 8th, 2014 + Universal App - Designed for iPhone and iPad
After just under six months since the launch of the game, Bandai Namco has announced that Tales of Phantasia is going to be pulled from the App Store and made “unusable” in the near future. The statement given on the App Store page for the game is as follows:
We regret to inform you that we will cease distribution of this app on 08/28/2014 (Thursday). On this date, the app and all associated services will become unusable. This includes In-App Purchase items already purchased and save data. Furthermore, sale of In-App Purchase items will conclude on 07/29/2014 (Tuesday). We apologize sincerely to all of our customers for this inconvenience, and hope you continue to enjoy our products and services in the future.
For the time being, Tales of Phantasia is available now and is free to download. Past August 28, the game will become unplayable, which is certainly something to keep in mind if you intend on buying any in-app purchases before they’re removed on July 29th.
A few weeks ago I was led into a room to see something new from Fuero Games and The Witcher developers CD Projekt. Something that involved The Witcher. I had hopes and fears much like you’d expect. Would it be a port? A spin-off? Maybe a town-building sim?
Turns out it was The Witcher Battle Arena – a free-to-play Multiplayer Online Battle Arena (MOBA) game set in the same universe as the popular titles from consoles and PC. It’s also looking pretty freaking great at the moment, to be honest.
The Witcher Battle Arena has been designed for mobile from the ground up. It uses a fairly straightforward control system that allows you to tap to move to a specific location, drag the camera around, or tap and hold/drag to guide your hero more directly. Tapping on an opponent will attack, and you can tap on different skill buttons to trigger them.
Most of the expected MOBA bits are present and accounted for as well. Each hero starts at level 1 and will gain experience throughout the match, skills may be upgraded with each level, money earned automatically and by fighting rival heroes can be used to purchase better and better hero-specific gear, and so on. About the only major changes to the basic formula are the lack of endlessly spawning minions on either side and smaller arenas that encourage direct player-on-player interaction. In other words everything has been streamlined so that matches are fast and brutal.
I imagine the whole “free” thing might still be making you a tad nervous but the developers are adamant that The Witcher Battle Arena will not be a pay-to-win game. There are no wait timers, no hard currencies, and absolutely everything from new characters to vanity items can be earned simply by playing.
The Witcher Battle Arena doesn’t have a set release date yet, but it will launch with a decent selection of playable characters (eight in total – Eithne of Brokilon, Ioverth, Letho of Gulet, Zoltan Chivay, Saskia of Aedrin, Philippa Eilhart, The Operator, and a Golem). And it’ll be free, of course.