Posted by Jennifer Allen on July 29th, 2014 + Universal App - Designed for iPhone and iPad
All three games in the Anomaly tower-defense/offense series are currently on sale at attractively low prices.
We’ve enjoyed them all over the years with Anomaly: Warzone Earth and Anomaly 2 both garnering 4 stars, while Anomaly Korea achieved a very respectable 4.5 stars. They’re all great examples of how turning the tower defense formula on its head can produce a great series of games.
Posted by Jessica Fisher on July 17th, 2014 + Universal App - Designed for iPhone and iPad
In Fear I Trust, the chilling interactive story by Chillingo Ltd, has received its latest episode: Rust and Iron. In Fear I trust is a psychological thriller where the player wakes up in a facility where bizarre and disturbing experiments have been conducted.
Players must solve puzzles to unravel the mystery of the facitlity. Rust and Iron is a continuation of the story and is available as a free update. The new update also includes new iCloud support and various performance and graphical improvements for low-end devices. Chillingo reports that more episode are on their way over the coming months.
Chillingo and Finnish developers Nitro Games have today announced Gang of Pirates, a pirate-heavy strategy game. Players will be tasked with building up their own private pirate island into a fortress and rounding up and commanding a crew of scoundrels and scallywags. Players can then control their crew and take on others from around the world in 3D battles for fame and, more importantly as a pirate, fortune. Alongside these battles against other fellow players, the game will also feature a mission-based single-player campaign.
Gang of Pirates will be available later this year and will require a ‘stable’ Internet connection in order to play online, although offline gamers can enjoy the single-player campaign to their heart’s content.
It feels like forever ago when I first had the chance to play MECH (it was called M3CH back then). Despite being pre-alpha, I was actually quite impressed. It’s since been announced that the multiplayer mech combat/shooter has been picked up by Chillingo, and honestly I couldn’t be happier. I really liked what I played over a year ago, and from what I can see it’s only gotten better.
There’s still some work to be done, of course, but the game has come a long way. The interface is a lot cleaner, there seems to be more map variety (and better looking maps), and you’ll have a dozen different giant robots and weapons to choose from when you jump online to shame your friends in online combat with up to eight players.
MECH will be coming to the App Store later this summer.
Posted by Stephen Hall on April 10th, 2014 + Universal App - Designed for iPhone and iPad
Feed Me Oil 2 is a great puzzle game from Chillingo, publishers of other iOS favorites Cut the Rope and the Anomaly series. In the game, you have to channel oil into monsters in a wide variety of environments, using many tools and techniques to get the slippery substance where you want it to go.
The game was recently updated with an all-new chapter for you to explore. You can “collect the eggs tucked away in your favorite Feed Me Oil 2 puzzles” to unlock this chapter, according to the update notes. Chillingo has also changed all the gross oil to be “delicious molten chocolate” for a limited time.
You can grab Feed Me Oil 2 at its new, lower price of $0.99 on the App Store.
Posted by Rob Rich on February 13th, 2014 + Universal App - Designed for iPhone and iPad
Has it really been a year already? You know, I suppose it has. Well, slightly more than a year, really. Anyway LambdaMu Games and Chillingo are celebrating this momentous occasion by stuffing all sorts of new content into Pixel People.
The list of additions includes more jobs (bringing the total up to 365), two more special genes, ten buildings, 40 (!) more splices, more missions, special museum missions, a theme park, and the return of the Romantic. There have also been a few notable changes such as special genes showing up in the gallery, the removal of the ability to trade Utopium (but you can trade Mutopium), and the end of winter (finally!).
Posted by Andrew Stevens on February 6th, 2014 iPhone App - Designed for iPhone, compatible with iPad
The Quest – Elemental Asteroids is a new expansion for The Quest, allowing existing players to continue their journey with their current characters as they discover new areas and quests. For those who currently don’t own The Quest, they can also enjoy the new expansion as a standalone title. Players can discover icy and dusty locations, along with city ruins and dungeons while running into new monsters and items.
Posted by Rob Rich on January 2nd, 2014 + Universal App - Designed for iPhone and iPad
Those weird oil-gobbling “levels that are also creatures” have returned, and they’re still hungry!
Feed Me Oil 2 has just hit the App Store with an oily vengeance. The new and improved liquid physics puzzler offers up more of just about everything: more levels, more gadgets, and of course, more oil. You’ll have to guide the crude into the waiting mouths (or mouth-like openings) of various massive creatures across four distinct chapters; many of which will toss in curveballs like water or ice in order to really mix things up. You know, since oil and water don’t mix and all that.
You can download Feed Me Oil 2 right now for $2.99.
Posted by Andrew Stevens on December 4th, 2013 + Universal App - Designed for iPhone and iPad
Pixel People gets a new winter event thanks to its latest update, which covers the town in snow. The update adds new mini-games that include stopping a grinch from taking over a town, collecting reindeer to revive a holiday spirit, and more. The update also adds new genes, buildings, decor, and landscaping options.
The original Feed Me Oil was an imaginative and fun physics puzzler with some serious wackiness. No, really, it was awesome. And now the sequel is looming on the horizon.
Feed Me Oil 2 is focusing on “more of the same, only better, and more.” The visuals have been dressed-up significantly with sharper graphics, more all-around detail, and even weirder environments. You’ll be using gadgets to direct the flow of a-bubblin-crude, as expected, but now there are even more tools thrown in that can alter your strategies. The oil physics have seemingly been tweaked for the better, and water has been added (along with other environmental stuff) to further mix things up. In many ways it’s the same game as it still uses the three-star rating system that grants more stars when you use fewer items, and those stars can be traded in for level hints, but if it ain’t broke, right?
You can expect to see Feed Me Oil 2 in the App Store in the beginning of January of next year (only a couple months away, really), where you’ll be able to grab it for $0.99.
Whether someone is musically inclined or not, there’s a good chance they’ve dabbled in its creation at least once in their lifetime. Of course it’s never easy to put something that sounds good together when you have zero experience, but Chillingo’s new freemium social music creation/sharing game, Zya is looking to change that. I had the pleasure of checking out a hands-off demo at EA’s recent Holiday Showcase, and I have to say I came away impressed despite my initial skepticism.
Each song you can create is made up of different parts – such as a guitar, drums, vocals, and background vocals for example. You can tweak each section to your liking by selecting various band members who each produce a unique sound, giving them different instruments which also produce unique sounds, then choosing to either use the default samples or create your own. If you decide to create your own you can tap out drum beats or even record your own vocals, then add effects until they sound just right. It’s worth noting that there are different characters for different musical genres, and it’s entirely possible (and even encouraged) to mix them all up to create some truly unique tunes. It’s all cloud-based too, so new game content such as extra songs and characters can be dropped in almost instantly.
You’ll have access to a single genre pack of your choosing (pop, rock, etc) from the start, and can purchase additional characters, instruments, microphones, and so on using points earned through creating songs and sharing your tracks with the world. It’s even possible to have Zya create and post a YouTube video of your performance. Licensed music is also available, and can be altered just as much as everything else, but require an in-app purchase to unlock. Not surprising given that it’s licensed music, really. Still, being able to remix popular songs and share them so easily is a pretty cool concept.
Take note, everybody: Icycle: On Thin Ice is a game to watch out for.
I was able to get some hands-on time with Chillingo’s new bicycling platformer recently, and wow is it gorgeous. Icycle is a story about a lonely naked man named Dennis as he pedals his bicycle through a frozen world while he searches for love. I’m totally not embellishing that. You’ll be guiding Dennis by way of fairly standard touch controls: arrow buttons to move, jump, and tap jump again to glide using an umbrella. Gathered ice cubes from each level can be used to buy new gear for Dennis – some cosmetic like new hats, others more utilitarian such as new bicycles or umbrellas – and most stages have at least one or two secrets to uncover.
What really makes Icycle one to watch, however, is the art style. The game uses a very beautiful and stylized vector look, and features some very impressive animations and designs that really stand out. I mean just look at those screens. Look at them.
Icycle: On Thin Ice should be out in December and will sell for $0.99. The initial release will feature 24 levels (each with challenges to complete and secrets to uncover), with more content planned for future updates.