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LightRunner Armband Hardware Review

By Rob Rich on June 22nd, 2015
The Griffin LightRunner armband is a handy and safe way to store your iPhone or iPod while running at night.
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God of Light Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on March 3rd, 2014
Our rating: starstarstarstarblankstar :: LIGHTING UP THE GENRE
Suffering from some control issues, God of Light is still quite the delight for fans of light manipulation puzzles.
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Philips Releases New Color-Changing Light Bulbs for a Personal Home Lighting Environment

Posted by Andrew Stevens on November 6th, 2013

There are new bulbs in town as Philips has expanded on its LED color-changing Hue light system, reports Ars Technica. The new Philips Hue BR30 downlight bulbs allow users to create their own wireless lighting environment which can be controlled through the use of an iPhone or iPad. It provides over 600 lumens and provides a wide variety of warm and cold colors for people to enjoy. It also uses 80% less power than the traditional light bulb.

Users can purchase the starter kit for $199.95 or individual bulbs for $59.95.

Lumigon Review

iPhone App - Designed for iPhone, compatible with iPad
By Rob Rich on November 26th, 2012
Our rating: starstarstarstarblankstar :: LOOK ON THE BRIGHT SIDE
Lumigon is a cute and relatively simple (in a nice, accessible way) runner that's only slightly held back by a bit too much sensitivity.
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Cosmica Review

Posted by Sinan Kubba on June 25th, 2012
+ Universal App - Designed for iPhone and iPad

Developer: Tazoo Company
Price: Free (first 5 levels then $0.99 to unlock full game)
Version: 1.0
App Reviewed on: new iPad

Graphics / Sound Rating: starstarstarstarblankstar
User Interface Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarstarblankstar
Re-use / Replay Value Rating: starstarstarhalfstarblankstar

[rating:overall]

Firstly, a clarification. This review is of the iPad version of Cosmica, a scrolling maze game which can boast freshness, fun, and challenge as parts of its quality. The denoted score is not for the iPhone version. While it boasts the same qualities, those qualities are heavily negated by that version being presently borderline unplayable.

More on that later.

Before all that, let's celebrate the derserving iPad version. It's a simple enough idea, a top-down scrolling maze game. In Cosmica, however, I have to keep my finger held on the screen at all times, dodging and weaving my way as I automatically move up through the labyrinth. It's much like how I'd hold down a pen to draw a line through a maze on paper, and it's that parallel that gives Cosmica an instant click. And yet conversely as an iOS game it feels strangely fresh (or maybe even freshly strange).

There are also little spins on traditional obstacles, things like walls that move from side to side, one-way gates, and some very knotty revolving doors. These spins, alongside the sweeping speed at which the maze scrolls down the screen, force me to stay on my toes (or in this case on my fingernail), especially given how I'm only allowed to make three errors per run. This turns Cosmica into a kind of memory game in which the maze's specific twists and turns have to be memorized, especially when there are flocks of one-way gates to be negotiated, set out in deliberately confusing, dexterity-heavy ways. It reminds me of Bit.Trip Beat, except it's not as tricky as that particular gem.

Except, however, on iPhone... and here's where I lay my beef with that version. The smaller screen means that I need to be far more careful with how steady I keep my finger. That would be OK in and of itself, I don't mind an especially difficult game that's still doable, but when you couple it with frequent and often ill-timed stutter and slowdown, it makes for the kind of experience that leads to a smashed up iPhone/wall/fist. Way too infuriating. Maybe some laxity in the form of extra lives would help. Certainly far less pushing of the device's graphical power - even though it's top down Cosmica's pause menu reveals that it's running in a 3D engine - would do wonders for the iPhone version.

So while I can't recommend it for iPhones as it is, I definitely recommend checking it out on iPad. If you liked Bit.Trip Beat but wished there were more mazes (and less beats) in it, Cosmica is the game for you.

Ions Review

iPad App - Designed for iPad
By Angela LaFollette on April 30th, 2012
Our rating: starstarstarstarblankstar :: PSYCHEDELIC
Ions puts users in full control of 20,000 light particles to create amazing patterns in real time.
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SteamPilot Review

iPhone App - Designed for iPhone, compatible with iPad
By Jason Wadsworth on March 19th, 2012
Our rating: starstarstarhalfstarblankstar :: OUT OF STEAM
Guide a steam-powered blimp over a city skyline, keeping the lights aflame.
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Lightopus Review

+ Universal App - Designed for iPhone and iPad
By Jason Wadsworth on March 8th, 2012
Our rating: starstarstarstarhalfstar :: FUN IN NEON TONES
Smooth control, bright colors, and tight mechanics make this game unique and fun to play.
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Wave & Show

iPhone App - Designed for iPhone, compatible with iPad
By Christine Morris on April 20th, 2009
Our rating: starstarstarhalfstarblankstar :: RECOMMENDED
Wave & Show is a way to get someone's attention across a room (or any space). Bright flashing big letters (caps but you can disable that) of your message are visible for quite a long distance. By typing a simple text message and waving it in the air in a
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Rave Light

+ Universal App - Designed for iPhone and iPad
By Jeff Scott on November 4th, 2008
Our rating: starstarblankstarblankstarblankstar :: BELOW AVERAGE
Rave Light is a simple but un-interesting application
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